No edit summary |
|||
| (6 intermediate revisions by 5 users not shown) | |||
| Line 1: | Line 1: | ||
{{ | {{#invoke:Util|pp|{{#invoke:Enemies|tepb}}}} | ||
| | |||
| | |||
| | |||
}} | |||
Evil pirates are type of [[Monsters]] which may be found by kidnapping them with the [[Pirate Ship]]. | Evil pirates are type of [[Monsters]] which may be found by kidnapping them with the [[Pirate Ship]]. | ||
Evil pirates' primary use is for the [[sextant]], which gives access to the [[Treasure Map#Red Treasure Maps|red treasure maps]]. They also drop [[Cannonball Mould]]s, which are used to craft [[Iron Cannonball]]s, as well as cannon parts to build the [[Cannon]]. | Evil pirates' primary use is for the [[sextant]], which gives access to the [[Treasure Map#Red Treasure Maps|red treasure maps]]. They also drop [[Cannonball Mould]]s, which are used to craft [[Iron Cannonball]]s, as well as cannon parts to build the [[Cannon]]. | ||
Strategy: A fairly difficult fight when first encountered. Due to his high defense, hitting him normally will be unlikely even with a [[Rings|Master Ring]]. A mix of [[Spells|Fireball]], [[Spells|Reflect]], and a poisoned weapon ([[Poison Stinger Dagger]] or [[Rapier|Rapier)]] to deal damage, along with [[Spells|Invisibility]] to avoid damage are necessary to win. Improved Fireball | Strategy: A fairly difficult fight when first encountered. Due to his high defense, hitting him normally will be unlikely even with a [[Rings|Master Ring]]. He does not have normal attacks. Instead, he will randomly fire a cannon dealing 5-9 damage. This attack will always hit, unless reflected or dodged with invisibility. A mix of [[Spells|Fireball]], [[Spells|Reflect]], and a poisoned weapon ([[Poison Stinger Dagger]] or [[Rapier|Rapier)]] to deal damage, along with [[Spells|Invisibility]] to avoid damage are necessary to win. Improved Fireball ([[Blood Fire Snake]]) and Improved Reflect ([[Blood Fire Witch]]) help as well. | ||
{{#invoke:Lua|enemy_table}} | |||
Gold Cannon blueprints drop chance = 1/100 | |||
== Gold Cannon == | |||
[[ | [[File:Gold_cannon.png|150px|right]] | ||
This cannon fires 2 cannon balls at once. It is not dropped from anywhere, but crafted. To craft, you require: | |||
50 x [[File:Pirates_gold.png]] Pirate gold | |||
1 x [[File:Cannon.png]] Cannon | |||
1 x [[File:Premium_cannon_blueprint.png]] Gold Cannon Blueprint | |||
{{#invoke:Util|pp|{{#invoke:Enemies|tepa}}}} | |||
Latest revision as of 09:11, 11 June 2025
| Evil Pirate | |
|---|---|
| Damage | |
| Accuracy | |
| Speed | |
| Defence | |
| Health | |
| Your hit chance |
Accuracy:
|
| Enemy's hit chance |
Accuracy:
|
Evil pirates are type of Monsters which may be found by kidnapping them with the Pirate Ship.
Evil pirates' primary use is for the sextant, which gives access to the red treasure maps. They also drop Cannonball Moulds, which are used to craft Iron Cannonballs, as well as cannon parts to build the Cannon.
Strategy: A fairly difficult fight when first encountered. Due to his high defense, hitting him normally will be unlikely even with a Master Ring. He does not have normal attacks. Instead, he will randomly fire a cannon dealing 5-9 damage. This attack will always hit, unless reflected or dodged with invisibility. A mix of Fireball, Reflect, and a poisoned weapon (Poison Stinger Dagger or Rapier) to deal damage, along with Invisibility to avoid damage are necessary to win. Improved Fireball (Blood Fire Snake) and Improved Reflect (Blood Fire Witch) help as well.
Loot
| ||||||||||||||||||||||||||||||||||||||||
* Can only be obtained once.
Gold Cannon blueprints drop chance = 1/100
Gold Cannon

This cannon fires 2 cannon balls at once. It is not dropped from anywhere, but crafted. To craft, you require:


