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WIKI - Idle Pixel

Invention Error creating thumbnail: File missing

Invention is unlocked via a side quest, which requires 60 in all skills to start.

This skill allows the player to disassemble various pieces of equipment to gain new types of components, which may be assembled back to even newer and better pieces of tools. Furthermore, it allows for the player to gain new types of equipment, which are especially useful for Combat.

Guide

Level 1-10: Craft a Blood Grinder and start grinding Limbs into Evil Blood. Evil blood can then be turned into Cleansed Blood with the help of the Blood Glass Statue (Crafting level 65). Cleansed blood is converted as a percent of the evil blood. (Evil blood multiplied by your magic level as a percent, i.e. 100 evil blood is converted to 50 cleansed blood at 50 magic)


Level 10-20ish: Start disassembling stingers and continue getting limbs from blood fields, and potentially consider moving on to blood forest. Blood starts becoming a smaller chunk of your xp gains fairly quickly, and it becomes much easier to loot or buy weapons to disassemble. It is around this level you can bloodify the fields tablette, allowing you to craft your first invention items (giving more invention xp).

20ish-30: Start disassembling daggers if you have all the components you need for the stinger dagger from stingers (one stinger edge, four stinger handles and 100 stinger pieces). By now you should be solely grinding for blood in blood forest and have completed the fields tablette.

30+: You can now disassemble skeleton swords, probably one of the easiest items to obtain for a decent amount of xp and useful in multiple invention crafts. It's still useful to disassemble daggers sometimes for the crafts, but skeleton swords give decent xp for a while here.

Past this, invention xp slows down a bit as you try to unlock the rest of the tablettes. You disassemble anything else you can get your hands on reasonably above 70% or 80% disassemble chance, craft everything you can, and unlock more crafts.

Major Mechanics

Blood Grinder

Blood Grinder, crafted at crafting level 60 , is an invention tool, which is used to crush various Blood Monster parts into Evil Blood.

Depending on the monster part crushed, different amounts of Evil Blood are given.

Upon grinding, each part gives XP rate in accordance to the formula: XP = (Blood Given per part x 10).

Evil Blood

Evil Blood, obtained from crushing various Blood Monster parts may be converted into Cleansed Blood with the help of the Blood Glass Statue. This would allow the players to enchant different pieces of equipment.

Each blob of Cleansed Blood will award the player with 50 Magic xp.

Blood Glass Statue

The Blood Glass Statue, crafted at crafting level 65 , is used to pray to the gods and convert evil blood into cleansed blood, which is used for enchantments.

The success rate to cleanse the evil blood depends on the player's Magic level.

The formula for the success to cleanse blood is: Floor (blood * (Magic level/100) (1% success increase per Magic level).

Cleansed Blood

After cleansing the blood, the player is able to use it to bloodifying the crafted tablettes, which are used for crafting of new types of equipment.

Error creating thumbnail: File missing Blood Monster Parts

Area Monster Part Image Obtained from Evil Blood given Energy/Blood FP/Blood
Blood Fields Blood Chicken Foot Blood Chicken 5 - 10 200 - 400 100 - 200
Blood Rat Tail Blood Rat
Blood Spider Legs Blood Spider
Blood Lizard Head Blood Lizard 10 - 15 133 - 200 66 - 100
Blood Bee Wings Blood Bee
Blood Forest Blood Snake Head Blood Snake 15 - 25 160 - 266 80 - 133
Blood Ant Remains Blood Ants
Blood Wolf Paw Blood Wolf
Blood Logs Blood Ent 30 - 40 100 - 133 50 - 66
Blood Thief Skull Blood Thief
Blood Caves Blood Bear Paw Blood Bear 50 - 70 85 - 120 50 - 70
Blood Goblin Fingers Blood Goblin
Blood Bat Wing Blood Bat
Blood Skeleton Ribcage Blood Skeleton 95 - 120 50 - 63 29 - 36
Blood Volcano Blood Fire Snake Tongue Blood Fire Snake 95 - 120 83 - 105 41 - 52
Blood Fire Hawk Wing Blood Fire Hawk
Blood Fire Golem Head Blood Fire Golem
Blood Fire Witch Web Blood Fire Witch 130 - 150 66 - 76 33 - 38

Invention consists of three different parts, all of which are described below.

Error creating thumbnail: File missing Breaking down items into components

Each of weapon or amulet may be broken down into different components. Depending on the Invention level the chance to receive better types of components will increase. Players will always receive invention experience when disassembling any types of equipment.

Keep in mind that slotting gems onto the Toolkit will allow the player to disassemble higher level weapons and amulets.

Stingers

Requires Toolkit

Input General output Unique output Unique output Rarity
Stinger Ant Needles Stinger Pieces Common
Stinger Handle Rare
Stinger Edge Very Rare (1/300)
Equipment Orb Extremely Rare

Disassemble Success Rate for Stingers varies on the Invention level, which are as follows:

Level Disassemble Success Rate
10 - 14 50%
15 - 24 70%
25 - 29 80%
30+ 100%

Players will receive 100 xp for each disassembled Stinger.

Iron Daggers

Requires Error creating thumbnail: File missing Sapphire Toolkit

Input General output Unique output Unique output Rarity
Iron Dagger Iron Ore & Iron Bars Dagger Pieces Common
Dagger Handle Rare
Dagger Blade Very Rare
Equipment Orb Extremely Rare

Disassemble Success Rate for Iron Daggers varies on the Invention level, which are as follows:

Level Disassemble Success Rate
20 - 29 70%
30 - 39 80%
40+ 100%

Players will receive 2 000 xp for each disassembled Iron Dagger.

Skeleton Swords

Requires Emerald Toolkit

Input General output Unique output Unique output Rarity
Skeleton Sword Bones Skeleton Sword Pieces Common
Skeleton Sword Handle Rare
Skeleton Sword Blade Very Rare
Equipment Orb Extremely Rare

Disassemble Success Rate for Skeleton Swords varies on the Invention level, which are as follows:

Level Disassemble Success Rate
30 - 39 70%
40 - 49 80%
50+ 100%

Players will receive 4 000 xp for each disassembled Skeleton Sword.

Bone Amulets

Requires Emerald Toolkit

Input General output Unique output Unique output Rarity
Bone Amulet Bones Bone Amulet Pieces Common
Medallion (ashes) Rare (1/10)
Medallion (ice) Very Rare (1/20)
Medallion (blood) Extremely Rare (1/60)
Equipment Orb Extremely Rare

Disassemble Success Rate for Bone Amulets varies on the Invention level, which are as follows:

Level Disassemble Success Rate
40 - 49 70%
50 - 59 80%
60+ 100%

Players will receive 8 000 xp for each disassembled Bone Amulet.

Clubs

Requires Error creating thumbnail: File missing Ruby Toolkit

Input General output Unique output Unique output Rarity
Club Logs Dense Logs (20-100?) Rare
Equipment Orb Extremely Rare

Disassemble Success Rate for Clubs varies on the Invention level, which are as follows:

Level Disassemble Success Rate
70 - 80 70%
80 - 94 80%
95+ 100%

Players will receive 25 000 xp for each disassembled Club.

Spiked Clubs

Requires Error creating thumbnail: File missing Ruby Toolkit

Input General output Unique output Unique output Rarity
Spiked Club Logs & Ant Needles Dense Logs (20-100?) 50% (not confirmed)
Equipment Orb Extremely Rare

Disassemble Success Rate for Spiked Clubs varies on the Invention level, which are as follows:

Level Disassemble Success Rate
70 - 80 70%
80 - 94 80%
95 100%

Players will receive 25 000 xp for each disassembled Spiked Club.

Scythes

Requires Diamond Toolkit

Input General output Unique output Unique output Rarity
Scythe Ghost Essence Scythe Pieces Common
Scythe Blade Rare
Equipment Orb Extremely Rare

Disassemble Success Rate for Scythes varies on the Invention level, which are as follows:

Level Disassemble Success Rate
70 - 99 50%
100 100%

Players will receive 50 000 xp for each disassembled Scythe.

Tridents

Requires Diamond Toolkit

Input General output Unique output Unique output Rarity
Trident Bait (10-20) 100%

Super Bait (2-6) 100% Mega Bait (1) 50%

Trident Head 50%
Equipment Orb Extremely Rare
Level Disassemble Success Rate
85 - 99 50%
100 100%

Players will receive 120 000 xp for each disassembled Trident.

Undead Staffs

Requires Diamond Toolkit

Input General output Unique output Unique output Rarity
Undead Staff Ghost Essence (??? - ???) 100% Empty Spirit ??? %
Level Disassemble Success Rate
90+ 100%

Players will receive 200 000 xp for each disassembled Undead Staff.

Disassembling & Creating items

After disassembling the equipment into various components, the layer could combine these items together to create new types of items.

While creating new weapons or amulets players will also receive additional invention experience.

Tablettes

Tablette pieces may be looted from various Blood Monsters in all Blood areas.

Collecting 5 pieces of any tablette, will allow the player to Bloodify it and unlock new equipment crafting recipes, which will allow to craft new types of equipment.

The tablette pieces may be obtained as per below:

Area Looted from Tablette piece level required Crafts into
Blood Fields Blood Chicken Fields tablette #1 60 Fields Tablette
Blood Rat Fields tablette #2
Blood Spider Fields tablette #3
Blood Lizard Fields tablette #4
Blood Bee Fields tablette #5
Blood Forest Blood Snake Forest tablette #1 65 Forest Tablette
Blood Ants Forest tablette #2
Blood Wolf Forest tablette #3
Blood Ent Forest tablette #4
Blood Thief Forest tablette #5
Blood Caves Blood Bear Caves tablette #1 70 Caves Tablette
Blood Goblin Caves tablette #2
Blood Bat Caves tablette #3
Blood Skeleton Caves tablette #4
Blood Volcano Blood Fire Snake Volcano tablette #1 75 Volcano Tablette
Blood Fire Hawk Volcano tablette #2
Blood Fire Golem Volcano tablette #3
Blood Fire Witch Volcano tablette #4
Any Blood Area Any Blood Mob after obtaining elite combat perk Ancient tablette #1 95 Ancient Tablette
Ancient tablette #2
Ancient tablette #3
Ancient tablette #4
Ancient tablette #5
Castle Floor 2 Castle Floor 2 Puzzle N/A N/A Castle Tablette

Mega Tablette

The Mega Tablette is automatically obtained after completing the Side Quest "Mega Tablette." The Mega Tablette allows the player to donate extra tablette pieces for invention xp.

Higher combat area tablettes give more invention xp when donated.

Bloodification

After crafting the full tablettes, players will need to Bloodify these tablettes in order for them to become active, this way unlocking new new crafting recipes.

To bloodify the mentioned tablettes, players always have 2 options of bloodification, but it is the player's choice which one they will select, as both of them will yield the same result and make the tablette active. The second option is usually cheaper, but requires higher Invention level to use. All recipes also require high amounts of Cleansed Blood in order to bloodify the following tablettes.

The options for bloodification are as follows:

Tablette Type Bloodify Option #1 ( required) Bloodify Option #2 ( required) Unlocks recipes

Fields Tablette

10
19
3
20
500 (10 )
5
1
200 (15 )
Stinger Dagger, Poison Stinger Dagger & Iron Defender

Forest Tablette

12
88
3
50
2
1 500 (25 )
2
44
50 000
35
650 (40 )
Battle Axe, Peekaboo Ring & Long Spear

Caves Tablette

100 000
50 000
25 000

50
30
3
2 000 (35 )

50
30
10
5
1
800 (50 )
Skeleton Defender, Ashes Amulet, Ice Bone Amulet & Blood Bone Amulet

Volcano Tablette

200
300
4 000 (45 )
80
3
2 500 (65 )
Farming Mega Shiny Glass Orb, Fishing Mega Shiny Glass Orb, Woodcutting Mega Shiny Glass Orb & Combat Mega Shiny Glass Orb

Castle Tablette

1
15 000 (80 )
1
5 000 (85 )
Dense Club, Spiked Dense Club, & Scythe+

Ancient Tablette

15
3

25 000 (90 )

10
20
5
8 000 (100)
Master Ring & Magic Ring

New Equipment

After successfully bloodifying mentioned tablettes, players will unlock new craftable equipment, which is especially useful for Combat.

The new crafting recipes are as follows:

Tablette Required Image Item Name Resources required required Special attribute XP

Fields Tablette

Stinger Dagger 1 , 1 ,

4 & 100

20 "If the hit is successful, weapon hits 3 consecutive times for the same amount of damage" 9,867 xp
Poison Stinger Dagger 1 & 4 60 "Same as above "'plus"' each attack has a 1/3 chance of doing an additional poison damage that ignores enemy defense."
Iron Defender 1 , 1 & 50 25 "An offhand weapon which increases your accuracy." 19,856 xp

Forest Tablette

Battleaxe 200 & 150 100 28 "Doubles the amount of logs gained from killing the Ent." 24,152 xp
Peekaboo Ring 1 & 5 32 "Allows you to see if the attack hit through armor or rolled a zero." 28,978 xp
Long Spear 20 & 1 36 "A long spear which allows you to reach the Puffer Fish." 35,414 xp
Long Trident 1 & 1 68 "A trident that acts like a long spear." 135,485 xp

Cave Tablette

Skeleton Defender 1 , 1 & 50 40 "An offhand weapon which increases your accuracy." 42,069 xp
Ashes Amulet 1 , 1 & 15 45 "An upgraded bone amulet. Doubles bones and ashes from monster loot." 50,000 xp
Ice Bone Amulet 1 , 1 & 30 60 "An upgraded bone amulet. Doubles bones, ashes and ice bones from monster loot." 111,212 xp
Blood Bone Amulet 1 , 1 & 100 80 "An upgraded bone amulet. Doubles bones, ashes, ice bones and blood bones from monster loot." 215,254 xp

Volcano Tablette

Mega Shiny Glass Orb Leaf 5 , 1 & 1 50 "Extremely rare chance for a shiny entity to become mega shiny." 71,242 xp
Mega Shiny Glass Orb Fish 10 , 1 & 1 58 "Extremely rare chance for a shiny entity to become mega shiny." 98,785 xp
Mega Shiny Glass Orb Woodcutting 20 , 1 & 1 63 "Extremely rare chance for a shiny entity to become mega shiny." 121,528 xp
Mega Shiny Glass Orb Combat 35 , 1 & 1 70 "Extremely rare chance for a shiny entity to become mega shiny." 154,252 xp
Castle Tablette Dense Club 100 85 "An upgraded club which deals much more damage." 432,143 xp
Scythe+ 10 , 2 , 10,000 88 "An upgraded scythe, dealing 4x damage on ghosts." 854,845 xp
Full Staff Spirit 1 , 2 , 2 , 2 , 89 "Combines all spirits into one." 988,845 xp

Ancient Tablette

Master Ring 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 90 "Combine all combat rings into the best ring in the game." 415,254 xp
Magic Ring 1 , 1 , 5 , 5 , 5 , 5 , 5 75 "A magic ring with 10 magic bonus, and applying all robe set effects." 415,254 xp


Skills
Combat Skills Melee Magic Archery
Gathering Skills Gathering Farming Fishing Mining Woodcutting
Production Skills Brewing Cooking Crafting Invention