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Invention is unlocked via a side quest, which requires 60 in all skills to start.
This skill allows the player to disassemble various pieces of equipment to gain new types of components, which may be assembled back to even newer and better pieces of tools. Furthermore, it allows for the player to gain new types of equipment, which are especially useful for Combat.
Guide
Level 1-10: Craft a Blood Grinder and start grinding Limbs into Evil Blood. Evil blood can then be turned into Cleansed Blood with the help of the Blood Glass Statue (Crafting level 65). Cleansed blood is converted as a percent of the evil blood. (Evil blood multiplied by your magic level as a percent, i.e. 100 evil blood is converted to 50 cleansed blood at 50 magic)
Level 10-20ish: Start disassembling stingers and continue getting limbs from blood fields, and potentially consider moving on to blood forest. Blood starts becoming a smaller chunk of your xp gains fairly quickly, and it becomes much easier to loot or buy weapons to disassemble. It is around this level you can bloodify the fields tablette, allowing you to craft your first invention items (giving more invention xp).
20ish-30: Start disassembling daggers if you have all the components you need for the stinger dagger from stingers (one stinger edge, four stinger handles and 100 stinger pieces). By now you should be solely grinding for blood in blood forest and have completed the fields tablette.
30+: You can now disassemble skeleton swords, probably one of the easiest items to obtain for a decent amount of xp and useful in multiple invention crafts. It's still useful to disassemble daggers sometimes for the crafts, but skeleton swords give decent xp for a while here.
Past this, invention xp slows down a bit as you try to unlock the rest of the tablettes. You disassemble anything else you can get your hands on reasonably above 70% or 80% disassemble chance, craft everything you can, and unlock more crafts.
Major Mechanics
Blood Grinder
Blood Grinder, crafted at crafting level 60 , is an invention tool, which is used to crush various Blood Monster parts into Evil Blood.
Depending on the monster part crushed, different amounts of Evil Blood are given.
Upon grinding, each part gives XP rate in accordance to the formula: XP = (Blood Given per part x 10).
Evil Blood
Evil Blood, obtained from crushing various Blood Monster parts may be converted into Cleansed Blood with the help of the Blood Glass Statue. This would allow the players to enchant different pieces of equipment.
Each blob of Cleansed Blood will award the player with 50 Magic xp.
Blood Glass Statue
The Blood Glass Statue, crafted at crafting level 65 , is used to pray to the gods and convert evil blood into cleansed blood, which is used for enchantments.
The success rate to cleanse the evil blood depends on the player's Magic level.
The formula for the success to cleanse blood is: Floor (blood * (Magic level/100) (1% success increase per Magic level).
Cleansed Blood
After cleansing the blood, the player is able to use it to bloodifying the crafted tablettes, which are used for crafting of new types of equipment.
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Area | Monster Part | Image | Obtained from | Evil Blood given | Energy/Blood | FP/Blood |
---|---|---|---|---|---|---|
Blood Fields | Blood Chicken Foot | Blood Chicken | 5 - 10 | 200 - 400 | 100 - 200 | |
Blood Rat Tail | Blood Rat | |||||
Blood Spider Legs | Blood Spider | |||||
Blood Lizard Head | Blood Lizard | 10 - 15 | 133 - 200 | 66 - 100 | ||
Blood Bee Wings | Blood Bee | |||||
Blood Forest | Blood Snake Head | Blood Snake | 15 - 25 | 160 - 266 | 80 - 133 | |
Blood Ant Remains | Blood Ants | |||||
Blood Wolf Paw | Blood Wolf | |||||
Blood Logs | Blood Ent | 30 - 40 | 100 - 133 | 50 - 66 | ||
Blood Thief Skull | Blood Thief | |||||
Blood Caves | Blood Bear Paw | Blood Bear | 50 - 70 | 85 - 120 | 50 - 70 | |
Blood Goblin Fingers | Blood Goblin | |||||
Blood Bat Wing | Blood Bat | |||||
Blood Skeleton Ribcage | Blood Skeleton | 95 - 120 | 50 - 63 | 29 - 36 | ||
Blood Volcano | Blood Fire Snake Tongue | Blood Fire Snake | 95 - 120 | 83 - 105 | 41 - 52 | |
Blood Fire Hawk Wing | Blood Fire Hawk | |||||
Blood Fire Golem Head | Blood Fire Golem | |||||
Blood Fire Witch Web | Blood Fire Witch | 130 - 150 | 66 - 76 | 33 - 38 |
Invention consists of three different parts, all of which are described below.
Error creating thumbnail: File missing Breaking down items into components
Each of weapon or amulet may be broken down into different components. Depending on the Invention level the chance to receive better types of components will increase. Players will always receive invention experience when disassembling any types of equipment.
Keep in mind that slotting gems onto the Toolkit will allow the player to disassemble higher level weapons and amulets.
Stingers
Requires Toolkit
Input | General output | Unique output | Unique output Rarity |
---|---|---|---|
Stinger | Ant Needles | Stinger Pieces | Common |
Stinger Handle | Rare | ||
Stinger Edge | Very Rare (1/300) | ||
Equipment Orb | Extremely Rare |
Disassemble Success Rate for Stingers varies on the Invention level, which are as follows:
Level | Disassemble Success Rate |
---|---|
10 - 14 | 50% |
15 - 24 | 70% |
25 - 29 | 80% |
30+ | 100% |
Players will receive 100 xp for each disassembled Stinger.
Iron Daggers
Requires Error creating thumbnail: File missing Sapphire Toolkit
Input | General output | Unique output | Unique output Rarity |
---|---|---|---|
Iron Dagger | Iron Ore & Iron Bars | Dagger Pieces | Common |
Dagger Handle | Rare | ||
Dagger Blade | Very Rare | ||
Equipment Orb | Extremely Rare |
Disassemble Success Rate for Iron Daggers varies on the Invention level, which are as follows:
Level | Disassemble Success Rate |
---|---|
20 - 29 | 70% |
30 - 39 | 80% |
40+ | 100% |
Players will receive 2 000 xp for each disassembled Iron Dagger.
Skeleton Swords
Requires Emerald Toolkit
Input | General output | Unique output | Unique output Rarity |
---|---|---|---|
Skeleton Sword | Bones | Skeleton Sword Pieces | Common |
Skeleton Sword Handle | Rare | ||
Skeleton Sword Blade | Very Rare | ||
Equipment Orb | Extremely Rare |
Disassemble Success Rate for Skeleton Swords varies on the Invention level, which are as follows:
Level | Disassemble Success Rate |
---|---|
30 - 39 | 70% |
40 - 49 | 80% |
50+ | 100% |
Players will receive 4 000 xp for each disassembled Skeleton Sword.
Bone Amulets
Requires Emerald Toolkit
Input | General output | Unique output | Unique output Rarity |
---|---|---|---|
Bone Amulet | Bones | Bone Amulet Pieces | Common |
Medallion (ashes) | Rare (1/10) | ||
Medallion (ice) | Very Rare (1/20) | ||
Medallion (blood) | Extremely Rare (1/60) | ||
Equipment Orb | Extremely Rare |
Disassemble Success Rate for Bone Amulets varies on the Invention level, which are as follows:
Level | Disassemble Success Rate |
---|---|
40 - 49 | 70% |
50 - 59 | 80% |
60+ | 100% |
Players will receive 8 000 xp for each disassembled Bone Amulet.
Clubs
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Input | General output | Unique output | Unique output Rarity |
---|---|---|---|
Club | Logs | Dense Logs (20-100?) | Rare |
Equipment Orb | Extremely Rare |
Disassemble Success Rate for Clubs varies on the Invention level, which are as follows:
Level | Disassemble Success Rate |
---|---|
70 - 80 | 70% |
80 - 94 | 80% |
95+ | 100% |
Players will receive 25 000 xp for each disassembled Club.
Spiked Clubs
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Input | General output | Unique output | Unique output Rarity |
---|---|---|---|
Spiked Club | Logs & Ant Needles | Dense Logs (20-100?) | 50% (not confirmed) |
Equipment Orb | Extremely Rare |
Disassemble Success Rate for Spiked Clubs varies on the Invention level, which are as follows:
Level | Disassemble Success Rate |
---|---|
70 - 80 | 70% |
80 - 94 | 80% |
95 | 100% |
Players will receive 25 000 xp for each disassembled Spiked Club.
Scythes
Requires Diamond Toolkit
Input | General output | Unique output | Unique output Rarity |
---|---|---|---|
Scythe | Ghost Essence | Scythe Pieces | Common |
Scythe Blade | Rare | ||
Equipment Orb | Extremely Rare |
Disassemble Success Rate for Scythes varies on the Invention level, which are as follows:
Level | Disassemble Success Rate |
---|---|
70 - 99 | 50% |
100 | 100% |
Players will receive 50 000 xp for each disassembled Scythe.
Tridents
Requires Diamond Toolkit
Input | General output | Unique output | Unique output Rarity |
---|---|---|---|
Trident | Bait (10-20) 100%
Super Bait (2-6) 100% Mega Bait (1) 50% |
Trident Head | 50% |
Equipment Orb | Extremely Rare |
Level | Disassemble Success Rate |
---|---|
85 - 99 | 50% |
100 | 100% |
Players will receive 120 000 xp for each disassembled Trident.
Undead Staffs
Requires Diamond Toolkit
Input | General output | Unique output | Unique output Rarity |
---|---|---|---|
Undead Staff | Ghost Essence (??? - ???) 100% | Empty Spirit | ??? % |
Level | Disassemble Success Rate |
---|---|
90+ | 100% |
Players will receive 200 000 xp for each disassembled Undead Staff.
Disassembling & Creating items
After disassembling the equipment into various components, the layer could combine these items together to create new types of items.
While creating new weapons or amulets players will also receive additional invention experience.
Tablettes
Tablette pieces may be looted from various Blood Monsters in all Blood areas.
Collecting 5 pieces of any tablette, will allow the player to Bloodify it and unlock new equipment crafting recipes, which will allow to craft new types of equipment.
The tablette pieces may be obtained as per below:
Area | Looted from | Tablette piece | level required | Crafts into |
---|---|---|---|---|
Blood Fields | Blood Chicken | Fields tablette #1 | 60 | Fields Tablette |
Blood Rat | Fields tablette #2 | |||
Blood Spider | Fields tablette #3 | |||
Blood Lizard | Fields tablette #4 | |||
Blood Bee | Fields tablette #5 | |||
Blood Forest | Blood Snake | Forest tablette #1 | 65 | Forest Tablette |
Blood Ants | Forest tablette #2 | |||
Blood Wolf | Forest tablette #3 | |||
Blood Ent | Forest tablette #4 | |||
Blood Thief | Forest tablette #5 | |||
Blood Caves | Blood Bear | Caves tablette #1 | 70 | Caves Tablette |
Blood Goblin | Caves tablette #2 | |||
Blood Bat | Caves tablette #3 | |||
Blood Skeleton | Caves tablette #4 | |||
Blood Volcano | Blood Fire Snake | Volcano tablette #1 | 75 | Volcano Tablette |
Blood Fire Hawk | Volcano tablette #2 | |||
Blood Fire Golem | Volcano tablette #3 | |||
Blood Fire Witch | Volcano tablette #4 | |||
Any Blood Area | Any Blood Mob after obtaining elite combat perk | Ancient tablette #1 | 95 | Ancient Tablette |
Ancient tablette #2 | ||||
Ancient tablette #3 | ||||
Ancient tablette #4 | ||||
Ancient tablette #5 | ||||
Castle Floor 2 | Castle Floor 2 Puzzle | N/A | N/A | Castle Tablette |
Mega Tablette
The Mega Tablette is automatically obtained after completing the Side Quest "Mega Tablette." The Mega Tablette allows the player to donate extra tablette pieces for invention xp.
Higher combat area tablettes give more invention xp when donated.
Bloodification
After crafting the full tablettes, players will need to Bloodify these tablettes in order for them to become active, this way unlocking new new crafting recipes.
To bloodify the mentioned tablettes, players always have 2 options of bloodification, but it is the player's choice which one they will select, as both of them will yield the same result and make the tablette active. The second option is usually cheaper, but requires higher Invention level to use. All recipes also require high amounts of Cleansed Blood in order to bloodify the following tablettes.
The options for bloodification are as follows:
Tablette Type | Bloodify Option #1 ( required) | Bloodify Option #2 ( required) | Unlocks recipes |
---|---|---|---|
10 19 3 20 500 (10 ) |
5 1 200 (15 ) |
Stinger Dagger, Poison Stinger Dagger & Iron Defender | |
12 88 3 50 2 1 500 (25 ) |
2 44 50 000 35 650 (40 ) |
Battle Axe, Peekaboo Ring & Long Spear | |
100 000 50 000 25 000 |
50 30 10 5 1 800 (50 ) |
Skeleton Defender, Ashes Amulet, Ice Bone Amulet & Blood Bone Amulet | |
200 300 4 000 (45 ) |
80 3 2 500 (65 ) |
Farming Mega Shiny Glass Orb, Fishing Mega Shiny Glass Orb, Woodcutting Mega Shiny Glass Orb & Combat Mega Shiny Glass Orb | |
1 15 000 (80 ) |
1 5 000 (85 ) |
Dense Club, Spiked Dense Club, & Scythe+ | |
15 3 |
10 20 5 8 000 (100) |
Master Ring & Magic Ring |
New Equipment
After successfully bloodifying mentioned tablettes, players will unlock new craftable equipment, which is especially useful for Combat.
The new crafting recipes are as follows:
Tablette Required | Image | Item Name | Resources required | required | Special attribute | XP |
---|---|---|---|---|---|---|
Stinger Dagger | 1 , 1 , | 20 | "If the hit is successful, weapon hits 3 consecutive times for the same amount of damage" | 9,867 xp | ||
Poison Stinger Dagger | 1 & 4 | 60 | "Same as above "'plus"' each attack has a 1/3 chance of doing an additional poison damage that ignores enemy defense." | |||
Iron Defender | 1 , 1 & 50 | 25 | "An offhand weapon which increases your accuracy." | 19,856 xp | ||
Battleaxe | 200 & 150 100 | 28 | "Doubles the amount of logs gained from killing the Ent." | 24,152 xp | ||
Peekaboo Ring | 1 & 5 | 32 | "Allows you to see if the attack hit through armor or rolled a zero." | 28,978 xp | ||
Long Spear | 20 & 1 | 36 | "A long spear which allows you to reach the Puffer Fish." | 35,414 xp | ||
Long Trident | 1 & 1 | 68 | "A trident that acts like a long spear." | 135,485 xp | ||
Skeleton Defender | 1 , 1 & 50 | 40 | "An offhand weapon which increases your accuracy." | 42,069 xp | ||
Ashes Amulet | 1 , 1 & 15 | 45 | "An upgraded bone amulet. Doubles bones and ashes from monster loot." | 50,000 xp | ||
Ice Bone Amulet | 1 , 1 & 30 | 60 | "An upgraded bone amulet. Doubles bones, ashes and ice bones from monster loot." | 111,212 xp | ||
Blood Bone Amulet | 1 , 1 & 100 | 80 | "An upgraded bone amulet. Doubles bones, ashes, ice bones and blood bones from monster loot." | 215,254 xp | ||
Mega Shiny Glass Orb Leaf | 5 , 1 & 1 | 50 | "Extremely rare chance for a shiny entity to become mega shiny." | 71,242 xp | ||
Mega Shiny Glass Orb Fish | 10 , 1 & 1 | 58 | "Extremely rare chance for a shiny entity to become mega shiny." | 98,785 xp | ||
Mega Shiny Glass Orb Woodcutting | 20 , 1 & 1 | 63 | "Extremely rare chance for a shiny entity to become mega shiny." | 121,528 xp | ||
Mega Shiny Glass Orb Combat | 35 , 1 & 1 | 70 | "Extremely rare chance for a shiny entity to become mega shiny." | 154,252 xp | ||
Castle Tablette | Dense Club | 100 | 85 | "An upgraded club which deals much more damage." | 432,143 xp | |
Scythe+ | 10 , 2 , 10,000 | 88 | "An upgraded scythe, dealing 4x damage on ghosts." | 854,845 xp | ||
Full Staff Spirit | 1 , 2 , 2 , 2 , | 89 | "Combines all spirits into one." | 988,845 xp | ||
Master Ring | 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 | 90 | "Combine all combat rings into the best ring in the game." | 415,254 xp | ||
Magic Ring | 1 , 1 , 5 , 5 , 5 , 5 , 5 | 75 | "A magic ring with 10 magic bonus, and applying all robe set effects." | 415,254 xp |
Skills | |
---|---|
Combat Skills | Melee • Magic • Archery |
Gathering Skills | Gathering • Farming • Fishing • Mining • Woodcutting |
Production Skills | Brewing • Cooking • Crafting • Invention |