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WIKI - Idle Pixel

Hey everyone, Salinte here. I've made this wiki page to contain my in progress work on the breeding Skill. This Wiki Page is under development. Once all data has been finalized then I will probably either delete this page or update it to indicate that it is no longer a work in progress. I will include a summary as well if needed.

This page contains summary tables of the Food Ranges, Loot Ranges, Base Hourly Xp numbers, and # of Reproductions required for each Tier of animal. Some of these numbers are educated guesses based off of real data recorded by users.


I've included the raw Tier Data along with the Username of who contributed to that data point. I wanted to include that to give those individuals credit as this was very much a community drive initiative.


Thank you very much to the following (alphabetized):

Agrodon, Anwinity, Dragon, Dralina, Dh2, Fatal, Finally, Kevins123, Kizuoo, MadMod, Magnus, Mippo, Nodorga, Noobmoney, Paliga, Pizza1337, Plemma, RNG, Ryddeman, Salinte, Shan007, Shart, Undefinedt2, Zeragon


If I missed anyone my apologies. Please message me on discord or in game and I shall add you.

How Breeding Works

Breeding seems to be a very misunderstood skill. This is my attempt to explain it in basic language and with a few examples. Please Note that Traits and Food Cost are not determined until an animal is Activated.

How do Traits get selected?

For animals that can get traits: each possible trait is equally weighted on a roll. So for example if an animal has 11 possible traits then 1 to 11 is rolled. The number that is rolled is the trait that is selected.

How does Food cost get selected?

This is similar to how traits are selected. Each food cost in food range (see table later in this page) is equally weighted for the animals roll. If the animal has the trait Hungry then the food outcome is multiplied by 3. If the animal has the trait fasting then the food outcome is divided by 3. There can be some rounding with the fasting trait. This does mean that some animals have fasting outcomes that cost 0 food.

How do Animals breed?

There are two types of rolls that are used for breeding. The first is what I call the Reproductive Event Roll. It has a 1 in 601 chance per tick. So roughly every 10 minutes there is a potential reproduction event.


I say potential because even if that first roll is successful there is a second type of roll. I call this second type of roll the Animal Reproduction Roll.

That second type of roll is every breeding capable animal type is rolled for its respective breeding chance. Breeding capable animals are those you have active with at least 1 male and 1 female except for Toy Soldiers as they do not breed. Every Animal Type being rolled separately is how you can have some reproduction events where multiple animals reproduce.

How fast do Animals actually Breed on average?

Actual average Breeding Rate for each animal can be calculated with the following formula:


Actual average Breeding Rate = 10 mins1 + 10mins1* Floor2 ( Floor2 (Base Breeding Rate3 * Infertile/Fertile Factor4) / 6005 / Couples6))


Now lets breakdown that equation step by step. Each subscript number (small numbers at the end of each term) is identified and explained.


1: The 10 minutes in this first term is due to each reproduction event taking 10 minutes on average. This is what I call the Reproduction Event Roll


2: Floor function lowers a number to the nearest whole number. So 3.21 becomes 3. This occurs because integers are used in the code instead of a float. Basically that means only whole numbers are possible in the code.


3:Base Breeding Rate is shown in game. For example chicken's base chance is 3 hours.


4: Fertile/Infertile factor is as follows. Each Fertile decreases breeding time by 10% with each additional fertile decreasing time by 10% more. Each Infertile increases time by 10% with each additional infertile increasing time by 10% more.


Examples:

Having 3 fertile animals of that type means Fertile/Infertile Factor is: 0.9 ^ 3 = 0.729.

Having 3 fertile animals of that type and 2 infertile would mean Fertile/Infertile Factor is: (0.9^3) * (1.1^2) = 0.88209


5: 600 is used here as that is equal to 10 minutes.


6:Couples is the number of couples for that animal. This is the number of pairs of male and female. So if you had 3 male and 4 female chickens you would only have 3 couples. If you had instead 4 male and 4 female chickens then couples would be 4.


Here is an example of the full calculation of the Breeding Rate for 8 chickens of 4 male and 4 female with 3 of the chickens being fertile:

Base Chance: 3 hours -> 10,800

Couples: 4

Fertile/Infertile Impact: 0.9^3 = 0.729


10800 * 0.729 = 7873.2 which is floored to 7873

7873 / 600 / 4 = 3.28041666... which is floored to 3

In the game's code a successful reproduction is rolled from 0 to 3. So 25% chance of a reproduction.

This means that chickens have a 1 in 4 chance of successfully breeding whenever there is a Reproduction event. Given that Reproduction events on average take 10 minutes it thus takes 40 minutes on average to get a chicken reproduction event in this example.

What is the success chance of reproduction for an animal

The game code rolls 0 to Floor ( Floor (Base Breeding Rate * Infertile/Fertile Factor) / 600 / Couples)

the terms in equation above are explained in the above section.

Where a successful reproduction is a result of 0.

Effectively this means that an animal's success chance per reproduction event is:

1 in 1 + Floor ( Floor (Base Breeding Rate * Infertile/Fertile Factor) / 600 / Couples).

For the example used in the "How fast do Animals actually Breed on average" section. This means 1 in 1+3 -> 1 in 4

Does Fertile Always Help reproduction

I do not believe so. Anwin to confirm.


The minimum Reproduction time on average is 10 minutes as that is the average time between Reproduction events.


For 10 Ants of 5 male and 5 female and 2 fertile this means that average reproduction time is:


3600 * 0.9^2 = 2916


2916 / 600 / 5 = 0.972 which is floored to 0.


So 5 breeding Pair ants with 2 Fertile always reproduce. Any further fertile ants would not help.

Same for 4 Breeding Pairs of Ants with 4 fertile ants. So for 8 ants any fertile beyond 4 would not help.

Animal Information

This is a summary table of all animals and relevant information for them.

? means that the number is not confirmed yet. N/A means not applicable. This is used when a animal cannot get this trait. Unproductive will typically result in the lowest value of the loot range. There are some animals like Ants were unproductive can make loot = 0.

Base Xp is very much an estimate. It fluctuates quite a lot between animals.

Breeding Animal Information
Animals Fasting Range Normal Food Range Hungry Range Loot Loot Range Productive # Base Xp / Hr
Chicken 2 to 4 6 to 12 18 to 36 Feathers 1 to 3 12 4
Spider 3 to 8 10 to 25 30 to 75 String 20 to 25 75 6
Sheep 3 to 5 10 to 15 30 to 45 Wool 20 to 25 75 4
Horse 3 to 9 10 to 25 30 to 75 Horseshoes 1 to 2 8 8
Ant 3 to 10 10 to 30 30 to 90 Ant Needles/Thornes/Spines 1 to 8 24 6
Camel N/A N/A N/A Mushed Food 1 / 5 / 15 N/A 9
Beaver 25 to 30 75 to 90 225 to 270 Wood Chips 54? to 100 400 10
Dove N/A 2 to 4 N/A Dove Feathers 1 to 3 N/A 15
Pig 2 to 4 7 to 12 21 to 36 Grease 1 4 16
Haron 0 to 1 2 to 4 6 to 12 Bait / Super Bait / Mega Bait See Note1 See Note1 20
Toy Soldier N/A 5 to 10 N/A Gears 100 to 500 N/A 45
Haunted Sheep2 0 to 1 2 to 4 6 to 12 Mummy Wool N/A N/A 4

Notes:

1: Tier 1 Harons give between 1-3 Bait. Productive = 12. Tier 2 Harons give 1-6 Bait or 1 Superbait with Productive being 24 bait or 4 superbait. Tier 3 Harons are 1 Super Bait or 1 Mega Bait with productive being 4 or 4. For Tier 2/3 Harons it seems to be a 10% chance of getting the better bait type.

2: Haunted Sheep no longer produce loot and were only craftable during the 2024 Halloween event.

Animal Tier Info Summarized

Below s a table of the Magic Numbers for each Animals' tier and the number of reproductions required. What this means is that (for example) after 250 Chicken Reproductions you always will get a T2 or T3 chicken. I've included the data used to determine these numbers in the sections below. These numbers are also very much an estimate. Nice round numbers were assumed / chosen based off of smitty's historical preference to use them. TBD means that the number has yet to be determined. N/A means the tiers do not yet exist in the game (Pig or Toy Soldier for example) while other times its because there is not enough data yet.

# of Reproductions required for Animal Tiers
Animal T2+ T3 Always Notes
Chicken 250 2000
Spider 2000 20k T3 is likely 20k
Sheep 500 3000 T2+ between 436-500. T3 between 2906 and 3k
Horse 300 4.5-5k T3 is likely 4.5/4.75/5k
Ant 2000 10000
Camel 100 TBD
Beaver 300 800
Dove 100 TBD
Pig N/A N/A N/A
Haron 120 TBD T2 is maybe 115 or 125. Small Sample size limits accuracy. T3 ~2k
Toy Soldier N/A N/A N/A

Haunted Sheep were not included in this analysis. They have a very low reproduced # required for T3 (I think its around 40).

There is some rounding used in these numbers. This is because I have assumed that Smitty picked round numbers for the tier thresholds.

For people looking to contribute:

Chicken, Ant, and Beaver are fully confirmed. Horse T2, Dove T2, and Camel T2 are also fully confirmed.

If you are trying to help find the T2+ threshold number then you cannot use slaughterhouse and pick T3 only. This is because you won't know if the animals rejected were T1 or T2.

Sheep T2+:Roll between 475 and 500 to confirm you can still get T1s.

Sheep T3: Roll between 2910 and 3000. Confirm can still get T2.

Spider T2+: Roll above 2k but below 2.1k. Should be all T2s.

Spider T3: Roll between 18300 and 20000. Confirm can still get T2.

Horse T3: Data suggests 4.66k as threshold with an R^2 0.97. Likely 4.5-5k as end result. Rolls 1500+ are helpful.

Camel T3: Rolls for 400+

Dove T3: Rolls for 200+

Haron T2: Rolls between 115 - 120 and 120 - 125 would be helpful.

Haron T3: Rolls for 1000+. Data suggest 2k as threshold.

Raw Animal Tier Data

In the following sub-sections is all of the raw Data along with the Username of who contributed to this data. Any animals not included in this raw data are because their higher Tiers have yet to be released or they are the Haunted Sheep. Only some Graphs were added to show the linear fitting I am doing.

Chicken Tier Data

Chicken Breeding Stats. T2+ everytime 250+. T3 guaranteed 2000
T3s Rolls T3 Rate # Reproduced User
2 51 3.92% 302 Salinte
5 100 5.00% 490 Dralina
5 70 7.14% 504 Salinte
9 104 8.65% 517 Dralina
8 100 8.00% 656 Plemma
4 48 8.33% 756 Salinte
7 63 11.11% 833 Salinte
43 166 25.90% 1044 Salinte
46 88 52.27% 1252 Salinte
154 307 50.16% 1424 Salinte
28 38 73.68% 1552 Salinte
137 208 65.87% 1659 Salinte
64 75 85.33% 1770 Salinte
87 100 87% 1917 Salinte
91 94 96.81% 1996 Salinte
100 100 100.00% 2005 Salinte








Spider Tier Data

Spider Breeding Stats
T3s T2s Total T2+ Rate T3 Rate # Reproduced User
1 7 80 10% 1.25% 721 Zeragon
1 52 104 51% 0.96% 1517 Salinte
0 50 100 50% 0.00% 1555 RNG
2 71 106 69% 1.89% 1671 Salinte
0 67 76 88% 0.00% 1808 Anwinity
0 196 205 96% 0.00% 1953 Salinte
0 59 59 100% 0.00% 2111 Salinte
2 36 38 100% 5.26% 2395 Salinte
2 119 121 100% 1.65% 3411 Salinte
0 20 20 100% 0.00% 3625 Ryddeman
34 880 914 100% 3.72% 4405 Finally
3 107 110 100% 2.73% 4562 Salinte
7 130 137 100% 5.11% 5711 Ryddeman
13 84 97 100% 13.40% 5742 Salinte
10 25 35 100% 28.57% 7108 Plemma
10 90 100 100% 10.00% 8043 RNG
7 14 21 100% 33.33% 8322 Ryddeman
3 21 24 100% 12.50% 9549 Dralina
1 1 2 100% 50.00% 10156 Plemma
11 32 43 100% 25.58% 10505 Ryddeman
4 4 8 100% 50.00% 11302 Dralina
29 57 86 100% 33.72% 11691 Salinte
25 75 100 100% 25.00% 12045 Rng
12 14 26 100% 46.15% 12210 Plemma
14 16 30 100% 46.67% 12753 Plemma
50 50 100 100% 50.00% 13980 RNG
60 40 100 100% 60.00% 14990 RNG
10 6 16 100% 62.50% 15558 Plemma
17 13 30 100% 56.67% 15962 Buttonlove
8 22 30 100% 26.67% 16691 Plemma
1 0 1 100% 100.00% 17040 Buttonlove
8 3 11 100% 72.73% 17051 Buttonlove
11 2 13 100% 84.62% 17062 Buttonlove
5 2 7 100% 71.43% 17972 Buttonlove
81 19 100 100% 81.00% 18268 RNG
100 0 100 100% 100.00% 20028 RNG

Sheep Tier Data

Sheep Breeding Stats
T3s T2s Total T2+ Rate T3 Rate # Reproduced User
0 10 82 12% 0.00% 142 Dralina
1 26 133 20% 0.75% 226 Anwinity
0 10 30 33% 0.00% 263 MadMod
0 150 0.00% 278 Plemma T2 Data not recorded. Under 50%
0 6 19 32% 0.00% 285 Plemma
0 16 44 36% 0.00% 335 MadMod
0 32 44 73% 0.00% 410 MadMod
2 0 3 67% 66.67% 436 gatsu83ita
3 90 93 100% 3.23% 500 MadMod
3 150 153 100% 1.96% 555 Ryddeman
2 71 73 100% 2.74% 564 Salinte
5 49 54 100% 9.26% 726 Salinte
2 25 27 100% 7.41% 909 Ryddeman
6 86 92 100% 6.52% 912 Salinte
1 4 5 100% 20.00% 931 Ryddeman
12 83 95 100% 12.63% 1087 Salinte
8 26 34 100% 23.53% 1283 Salinte
25 69 94 100% 26.60% 1460 Salinte
5 17 22 100% 22.73% 1562 Ryddeman
33 63 96 100% 34.38% 1644 Salinte
3 8 11 100% 27.27% 1897 Plemma
38 62 100 100% 38.00% 1956 Mippo
4 4 8 100% 50.00% 2222 Plemma
21 9 30 100% 70.00% 2285 Mippo
90 44 134 100% 67.16% 2300 Salinte
14 2 16 100% 87.50% 2418 Mippo
71 28 99 100% 71.72% 2464 Plemma
3 2 5 100% 60.00% 2545 Mippo
9 0 9 100% 100.00% 2642 Buttonlove
0 1 1 100% 0.00% 2880 Mippo
12 1 13 100% 92.31% 2906 Salinte
60 0 60 100% 100.00% 2990 Salinte
15 0 15 100% 100.00% 3012 Salinte
171 0 171 100% 100.00% 3020 Mippo

Horse Tier Data

Horse Breeding Stats
T3s T2s Total T2 Rate T3 Rate # Reproduced User
0 0 20 0.00% 0.00% 47 Dralina
1 1 9 22.22% 11.11% 55 Plemma
0 2 44 4.55% 0.00% 56 Anwinity
0 1 5 20.00% 0.00% 62 Noobmoney
0 1 9 11.11% 0.00% 64 Plemma
0 2 30 6.67% 0.00% 65 MadMod
0 0 29 0.00% 0.00% 70 Salinte
0 1 12 8.33% 0.00% 72 Noobmoney
0 2 9 22.22% 0.00% 73 Plemma
0 1 30 3.33% 0.00% 76 Nodorga
0 1 10 10.00% 0.00% 80 Salinte
0 1 8 12.50% 0.00% 87 Salinte
0 2 17 11.76% 0.00% 97 Dralina
1 1 9 22.22% 11.11% 98 Salinte
0 3 31 9.68% 0.00% 105 MadMod
0 2 8 25.00% 0.00% 106 Salinte
2 2 22 18.18% 9.09% 109 RNG 3 @110  got 1 T3
0 1 10 10.00% 0.00% 115 Salinte
0 2 19 10.53% 0.00% 124 RNG
0 1 7 14.29% 0.00% 131 Ryddeman
0 3 8 37.50% 0.00% 134 RNG
0 1 8 12.50% 0.00% 140 Ryddeman
0 4 11 36.36% 0.00% 149 Ryddeman
0 7 22 31.82% 0.00% 151 Salinte
0 8 23 34.78% 0.00% 155 RNG
0 1 6 16.67% 0.00% 158 Ryddeman
0 38 111 34.23% 0.00% 165 Shan
0 1 9 11.11% 0.00% 167 Ryddeman
0 8 27 29.63% 0.00% 169 Salinte
0 1 2 50.00% 0.00% 176 Ryddeman
0 16 31 51.61% 0.00% 199 Salinte
1 24 50 50.00% 2.00% 214 RNG
0 5 12 41.67% 0.00% 219 Salinte
0 7 10 70.00% 0.00% 225 Plemma
0 15 24 62.50% 0.00% 239 Salinte
0 8 12 66.67% 0.00% 252 Plemma
0 14 18 77.78% 0.00% 270 Plemma
0 3 5 60.00% 0.00% 285 Salinte
0 7 8 87.50% 0.00% 288 Plemma
0 30 31 96.77% 0.00% 295 Salinte
0 34 34 100.00% 0.00% 308 Mippo
0 81 81 100.00% 0.00% 314 Dralina
1 40 41 100.00% 2.44% 314 Dragon
1 22 23 100.00% 4.35% 315 Salinte
0 9 9 100.00% 0.00% 322 Dralina
1 88 89 100.00% 1.12% 337 Noobmoney
1 25 26 100.00% 3.85% 342 Plemma
0 10 10 100.00% 0.00% 342 Fatal
1 23 24 100.00% 4.17% 342 Ryddeman
0 42 42 100.00% 0.00% 345 Salinte
1 48 49 100.00% 2.04% 347 Anwinity
0 3 3 100.00% 0.00% 360 Fatal
0 12 12 100.00% 0.00% 369 Noobmoney
1 17 18 100.00% 5.56% 387 Noobmoney
0 53 53 100.00% 0.00% 395 Salinte
0 10 10 100.00% 0.00% 396 Noobmoney
0 65 65 100.00% 0.00% 399 undefinedt2
0 6 6 100.00% 0.00% 406 Ryddeman
0 32 32 100.00% 0.00% 407 Plemma
0 11 11 100.00% 0.00% 407 Noobmoney
2 83 85 100.00% 2.35% 415 Dralina
0 20 20 100.00% 0.00% 415 Fatal
0 19 19 100.00% 0.00% 418 Salinte
2 75 77 100.00% 2.60% 419 DH2
0 42 42 100.00% 0.00% 425 Plemma
0 55 55 100.00% 0.00% 429 Ryddeman
0 35 35 100.00% 0.00% 444 undefinedt2
2 18 20 100.00% 10.00% 445 Plemma
1 31 32 100.00% 3.13% 452 Salinte
1 42 43 100.00% 2.33% 455 DH2
0 12 12 100.00% 0.00% 465 Ryddeman
0 23 23 100.00% 0.00% 472 Plemma
1 23 24 100.00% 4.17% 479 DH2
1 32 33 100.00% 3.03% 482 Salinte
1 36 37 100.00% 2.70% 490 Plemma
0 14 14 100.00% 0.00% 492 Anwinity
2 20 22 100.00% 9.09% 497 DH2
3 110 113 100.00% 2.65% 503 Pizza1337
3 39 42 100.00% 7.14% 519 Plemma
2 46 48 100.00% 4.17% 522 Youte
1 40 41 100.00% 2.44% 522 Salinte
1 88 89 100.00% 1.12% 561 undefinedt2
0 23 23 100.00% 0.00% 561 Plemma
2 38 40 100.00% 5.00% 562 Salinte
2 33 35 100.00% 5.71% 581 Plemma
1 25 26 100.00% 3.85% 584 Salinte
7 66 73 100.00% 9.59% 585 Mippo
0 14 14 100.00% 0.00% 581 DH2
0 21 21 100.00% 0.00% 590 DH2
11 141 152 100.00% 7.24% 600 Magnus
4 58 62 100.00% 6.45% 621 Plemma
1 61 62 100.00% 1.61% 622 Youte
3 38 41 100.00% 7.32% 629 Salinte
0 12 12 100.00% 0.00% 653 Ryddeman
1 33 34 100.00% 2.94% 661 Salinte
6 44 50 100.00% 12.00% 682 Magnus
3 50 53 100.00% 5.66% 691 Plemma
4 49 53 100.00% 7.55% 698 DH2
7 18 25 100.00% 28.00% 700 Magnus
5 48 53 100.00% 9.43% 709 Salinte
0 5 5 100.00% 0.00% 715 Magnus
7 35 42 100.00% 16.67% 721 Plemma
2 42 44 100.00% 4.55% 733 Dralina
1 26 27 100.00% 3.70% 751 Plemma
5 40 45 100.00% 11.11% 752 DH2
3 32 35 100.00% 8.57% 753 Salinte
6 79 85 100.00% 7.06% 765 Dralina
4 25 29 100.00% 13.79% 773 DH2
2 23 25 100.00% 8.00% 775 Salinte
2 46 48 100.00% 4.17% 797 Plemma
1 13 14 100.00% 7.14% 799 Kizuoo
4 18 22 100.00% 18.18% 799 Salinte
0 18 18 100.00% 0.00% 811 Kizuoo
10 123 133 100.00% 7.52% 815 Dralina
27 252 279 100.00% 9.68% 818 Ryddeman
6 37 43 100.00% 13.95% 821 DH2
1 14 15 100.00% 6.67% 823 Kizuoo
2 24 26 100.00% 7.69% 823 Salinte
5 43 48 100.00% 10.42% 825 Dralina
0 8 8 100.00% 0.00% 835 Kizuoo
1 12 13 100.00% 7.69% 835 Salinte
2 22 24 100.00% 8.33% 839 DH2
1 11 12 100.00% 8.33% 847 Kizuoo
3 21 24 100.00% 12.50% 859 Salinte
0 10 10 100.00% 0.00% 859 Kizuoo
2 4 6 100.00% 33.33% 863 DH2
2 11 13 100.00% 15.38% 871 Kizuoo
3 35 38 100.00% 7.89% 872 Plemma
8 45 53 100.00% 15.09% 882 Plemma
2 10 12 100.00% 16.67% 892 DH2
6 42 48 100.00% 12.50% 907 Salinte
3 32 35 100.00% 8.57% 915 Plemma
1 12 13 100.00% 7.69% 918 Salinte
1 18 19 100.00% 5.26% 922 DH2
0 17 17 100.00% 0.00% 946 Salinte
1 40 41 100.00% 2.44% 951 Plemma
4 21 25 100.00% 16.00% 958 Salinte
21 129 150 100.00% 14.00% 958 Dralina
0 8 8 100.00% 0.00% 961 Plemma
7 23 30 100.00% 23.33% 991 Plemma
4 34 38 100.00% 10.53% 994 Salinte
1 4 5 100.00% 20.00% 1001 Plemma
22 91 113 100.00% 19.47% 1013 Magnus
4 28 32 100.00% 12.50% 1026 Plemma
3 10 13 100.00% 23.08% 1029 Salinte
7 52 59 100.00% 11.86% 1032 DH2
3 9 12 100.00% 25.00% 1040 Plemma
4 17 21 100.00% 19.05% 1053 Salinte
3 15 18 100.00% 16.67% 1076 Salinte
2 9 11 100.00% 18.18% 1088 Salinte
3 24 27 100.00% 11.11% 1095 Plemma
4 15 19 100.00% 21.05% 1100 Salinte
2 16 18 100.00% 11.11% 1102 DH2
2 6 8 100.00% 25.00% 1109 Plemma
2 18 20 100.00% 10.00% 1120 Plemma
4 12 16 100.00% 25.00% 1122 DH2
1 7 8 100.00% 12.50% 1142 Plemma
8 42 50 100.00% 16.00% 1148 Salinte
6 19 25 100.00% 24.00% 1153 Plemma
2 1 3 100.00% 66.67% 1164 Plemma
0 5 5 100.00% 0.00% 1175 Plemma
5 20 25 100.00% 20.00% 1184 Plemma
9 29 38 100.00% 23.68% 1195 Salinte
5 15 20 100.00% 25.00% 1236 Plemma
15 36 51 100.00% 29.41% 1231 Buttonlove
3 12 15 100.00% 20.00% 1247 Plemma
2 11 13 100.00% 15.38% 1258 Plemma
6 27 33 100.00% 18.18% 1264 Buttonlove
2 11 13 100.00% 15.38% 1271 Plemma
1 4 5 100.00% 20.00% 1282 Plemma
3 18 21 100.00% 14.29% 1304 Plemma
2 3 5 100.00% 40.00% 1328 Plemma
35 125 160 100.00% 21.88% 1369 Buttonlove
7 9 16 100.00% 43.75% 1391 Buttonlove
11 44 55 100.00% 20.00% 1427 Plemma
34 86 120 100.00% 28.33% 1482 Plemma
4 21 25 100.00% 16.00% 1504 Plemma

Due to small sample sizes making a lot of noise I made data buckets to better fit the data.

Horse Breeding Stats Bucketed
T3s T2s Total T2+ Rate T3 Rate # Reproduced Mid value
0 0 20 0.00% 0.00% 41-50 45
1 3 53 7.55% 1.89% 51-60 55
0 4 73 5.48% 0.00% 61-70 65
0 4 51 7.84% 0.00% 71-80 75
0 2 18 11.11% 0.00% 81-90 85
1 3 26 15.38% 3.85% 91-100 95
2 5 46 15.22% 4.35% 101-110 105
0 3 29 10.34% 0.00% 111-125 118
0 5 23 21.74% 0.00% 126-140 133
0 19 56 33.93% 0.00% 141-155 155
0 11 43 25.58% 0.00% 156-180 163
0 16 31 51.61% 0.00% 181-199 190
1 29 62 48.39% 1.61% 200-220 210
0 22 34 64.71% 0.00% 221-240 230
0 14 18 77.78% 0.00% 261-280 270
0 40 44 90.91% 0.00% 281-300 288
7 582 589 100.00% 1.19% 301-400 350
13 629 642 100.00% 2.02% 401-500 450
22 543 565 100.00% 3.89% 501-600 550
33 486 519 100.00% 6.36% 601-700 650
49 450 499 100.00% 9.82% 701-800 750
75 700 775 100.00% 9.68% 801-900 850
48 376 424 100.00% 11.32% 901-1000 950
52 259 311 100.00% 16.72% 1001-1100 1050
45 190 235 100.00% 19.15% 1101-1200 1150
34 116 150 100.00% 22.67% 1201-1300 1250
47 155 202 100.00% 23.27% 1301-1400 1350
49 151 200 100.00% 24.50% 1401-1500 1450

And look at the graph below to see how nice that data fits now. T2+ seems to be between 296 and 342. So either 325 or 300.




















Ant Tier Data

Ant Breeding Stats  
T3s T2s Total T2+ Rate T3 Rate # Reproduced User
0 4 142 2.82% 0.00% 196 MadMod
0 10 138 7.25% 0.00% 408 Anwinity
0 52 213 24.41% 0.00% 1001 Anwinity
0 4 10 40.00% 0.00% 1009 Ryddeman
0 11 44 25.00% 0.00% 1018 Ryddeman
2 42 72 61.11% 2.78% 1608 Salinte
1 105 109 97.25% 0.92% 1912 Salinte
2 70 72 100.00% 2.78% 2002 Salinte
18 82 100 100.00% 18.00% 3004 RNG
21 79 100 100.00% 21.00% 4408 RNG
39 61 100 100.00% 39.00% 6011 RNG
82 18 100 100.00% 82.00% 9089 RNG
94 1 95 100.00% 98.95% 9905 Dralina
100 0 100 100.00% 100.00% 10150 RNG

Camel Tier Data

Camel Breeding Stats
T3s T2s Total T2+ Rate T3 Rate # Reproduced User
0 1 16 6% 0.00% 22 Paliga
1 1 13 15% 7.69% 33 Plemma
0 3 21 14% 0.00% 50 MadMod
1 18 28 68% 3.57% 72 Salinte
0 15 27 56% 0.00% 79 Salinte
0 2 5 40% 0.00% 87 Finally
1 13 20 70% 5.00% 88 Salinte
0 6 7 86% 0.00% 94 MadMod
0 10 10 100% 0.00% 96 Ryddeman
0 17 17 100% 0.00% 98 Salinte
0 18 20 90% 0.00% 99 Madmod
1 8 9 100% 11.11% 101 Plemma
0 36 36 100% 0.00% 101 Agrodon
1 8 9 100% 11.11% 105 Ryddeman
0 10 10 100% 0.00% 108 Salinte
0 9 9 100% 0.00% 110 Plemma
1 27 28 100% 3.57% 112 Fatal
0 11 11 100% 0.00% 114 Ryddeman
0 20 20 100% 0.00% 128 Salinte
0 24 24 100% 0.00% 136 Ryddeman
0 10 10 100% 0.00% 138 Salinte
0 11 11 100% 0.00% 147 Ryddeman
3 110 113 100% 2.65% 153 Pizza1337
0 19 19 100% 0.00% 158 Salinte
1 10 11 100% 9.09% 158 Ryddeman
2 9 11 100% 18.18% 167 Plemma
0 9 9 100% 0.00% 168 Salinte
1 8 9 100% 11.11% 169 Ryddeman
0 8 8 100% 0.00% 177 Fatal
1 9 10 100% 10.00% 178 Salinte
0 13 13 100% 0.00% 180 Ryddeman
0 9 9 100% 0.00% 187 Plemma
0 14 14 100% 0.00% 194 Ryddeman
1 21 22 100% 4.55% 198 Salinte
1 3 4 100% 25.00% 200 DH2
0 11 11 100% 0.00% 216 DH2
2 32 34 100% 5.88% 218 Plemma
1 23 24 100% 4.17% 222 Salinte
1 18 19 100% 5.26% 231 Dralina
0 17 17 100% 0.00% 240 Plemma
1 1 2 100% 50.00% 242 Anwinity
0 12 12 100% 0.00% 242 Dralina
6 25 31 100% 19.35% 249 Ryddeman
0 11 11 100% 0.00% 251 Plemma
2 2 4 100% 50.00% 253 Dralina
2 40 42 100% 4.76% 268 Salinte
6 10 16 100% 37.50% 286 Plemma
1 11 12 100% 8.33% 302 Buttonlove
1 21 22 100% 4.55% 308 Plemma
2 7 9 100% 22.22% 313 Buttonlove
0 13 13 100% 0.00% 321 Plemma
1 9 10 100% 10.00% 334 Plemma
2 2 4 100% 50.00% 335 Buttonlove
1 14 15 100% 6.67% 346 Plemma
1 6 7 100% 14.29% 347 Salinte
1 8 9 100% 11.11% 357 Plemma
2 19 21 100% 9.52% 371 Salinte
2 12 14 100% 14.29% 379 Plemma
4 34 38 100% 10.53% 390 Plemma
1 1 2 100% 50.00% 401 Plemma

Beaver Tier Data

Beaver Breeding Stats  
T3s T2s Total T2+ Rate T3 Rate # Reproduced User
0 12 37 32.43% 0.00% 154 Salinte
4 8 21 57.14% 19.05% 221 Salinte
2 35 44 84.09% 4.55% 232 MadMod
1 3 7 57.14% 14.29% 251 Salinte
4 15 24 79.17% 16.67% 260 Plemma
9 41 51 98.04% 17.65% 291 Salinte
3 26 29 100.00% 10.34% 341 Salinte
22 53 75 100.00% 29.33% 445 MadMod
25 29 54 100.00% 46.30% 559 RNG
23 16 39 100.00% 58.97% 616 Salinte
5 4 9 100.00% 55.56% 651 Ryddeman
22 3 25 100.00% 88.00% 737 Undefinedt2
93 7 100 100.00% 93.00% 770 RNG
131 13 144 100.00% 90.97% 775 Dh2
103 0 103 100.00% 100.00% 818 Plemma
86 0 86 100.00% 100.00% 820 Salinte

Dove Tier Data

Dove Breeding Stats
T3s T2s Total T2+ Rate T3 Rate # Reproduced User
0 0 2 0% 0.00% 9 Salinte
0 0 14 0% 0.00% 14 RNG
0 1 20 5% 0.00% 30 Plemma
4 2 19 32% 21.05% 42 Kevins123
0 2 11 18% 0.00% 58 Plemma
0 0 1 0% 0.00% 89 Ryddeman
2 10 13 92% 15.38% 92 Dralina
1 6 8 88% 12.50% 95 Dralina
1 27 28 100% 3.57% 101 Plemma
0 6 6 100% 0.00% 111 Ryddeman
1 4 5 100% 20.00% 133 Plemma
2 13 15 100% 13.33% 144 Ryddeman
1 11 12 100% 8.33% 157 Buttonlove
4 18 22 100% 18.18% 157 Plemma
2 12 14 100% 14.29% 192 Plemma

Haron Tier Data

Haron Breeding Stats
T3s T2s Total T2+ Rate T3 Rate # Reproduced User
0 3 21 14.29% 0.00% 28 Madmod
0 1 7 14.29% 0.00% 32 Salinte
0 4 12 33.33% 0.00% 62 Salinte
0 6 29 20.69% 0.00% 70 Salinte
1 9 16 62.50% 6.25% 80 Salinte
0 15 19 78.95% 0.00% 81 Plemma
0 3 7 42.86% 0.00% 95 Plemma
0 18 26 69.23% 0.00% 100 Madmod
0 11 12 91.67% 0.00% 100 Salinte
0 7 8 87.50% 0.00% 102 Plemma
0 12 14 85.71% 0.00% 103 Dragon
0 5 6 83.33% 0.00% 110 Salinte
0 20 20 100.00% 0.00% 120 Salinte
0 22 22 100.00% 0.00% 129 Ryddeman
1 9 10 100.00% 10.00% 130 Salinte
1 18 19 100.00% 5.26% 134 RNG
0 8 8 100.00% 0.00% 137 Plemma
0 34 34 100.00% 0.00% 170 Salinte
2 76 78 100.00% 2.56% 209 undefinedt2
2 39 41 100.00% 4.88% 223 Salinte
0 21 21 100.00% 0.00% 236 Plemma
0 66 66 100.00% 0.00% 248 Youte
1 9 10 100.00% 10.00% 295 Plemma
0 1 1 100.00% 0.00% 306 Fatal
4 79 83 100.00% 4.82% 310 undefinedt2
3 87 90 100.00% 3.33% 315 Salinte
6 80 86 100.00% 6.98% 318 Youte
10 40 50 100.00% 20.00% 350 Fatal
12 159 171 100.00% 7.02% 354 DH2
2 26 28 100.00% 7.14% 355 Plemma
6 73 79 100.00% 7.59% 373 Salinte
0 12 12 100.00% 0.00% 375 DH2
0 4 4 100.00% 0.00% 381 Shart
6 38 44 100.00% 13.64% 388 Plemma
2 7 9 100.00% 22.22% 392 Finally
2 18 20 100.00% 10.00% 396 DH2
3 31 34 100.00% 8.82% 410 Ryddeman
1 9 10 100.00% 10.00% 421 Shart
1 23 24 100.00% 4.17% 426 Magnus
4 24 28 100.00% 14.29% 428 Plemma
8 40 48 100.00% 16.67% 432 Ryddeman
1 19 20 100.00% 5.00% 441 Plemma
9 129 138 100.00% 6.52% 444 Buttonlove
4 23 27 100.00% 14.81% 448 Magnus
4 68 72 100.00% 5.56% 459 Mippo
1 4 5 100.00% 20.00% 462 DH2
1 9 10 100.00% 10.00% 462 Magnus
14 104 118 100.00% 11.86% 464 Pizza1337
17 139 156 100.00% 10.90% 465 Ryddeman
1 15 16 100.00% 6.25% 471 Plemma
3 26 29 100.00% 10.34% 501 Plemma
3 21 24 100.00% 12.50% 516 DH2
13 130 143 100.00% 9.09% 520 Salinte
2 9 11 100.00% 18.18% 540 DH2
1 11 12 100.00% 8.33% 541 Plemma
1 7 8 100.00% 12.50% 552 DH2
0 5 5 100.00% 0.00% 564 DH2
1 9 10 100.00% 10.00% 565 Buttonlove
10 41 51 100.00% 19.61% 574 Plemma
0 3 3 100.00% 0.00% 576 DH2
4 16 20 100.00% 20.00% 588 Plemma
14 70 84 100.00% 16.67% 603 Salinte
7 16 23 100.00% 30.43% 613 Plemma
5 39 44 100.00% 11.36% 651 Salinte
3 16 19 100.00% 15.79% 656 DH2
1 10 11 100.00% 9.09% 668 Plemma
14 26 40 100.00% 35.00% 690 Buttonlove
6 14 20 100.00% 30.00% 690 Plemma
2 7 9 100.00% 22.22% 702 Plemma
3 18 21 100.00% 14.29% 712 Plemma
2 8 10 100.00% 20.00% 725 Plemma
16 73 89 100.00% 17.98% 735 Salinte
59 173 232 100.00% 25.43% 750 Dralina
1 27 28 100.00% 3.57% 751 Plemma
1 22 23 100.00% 4.35% 773 Plemma
3 6 9 100.00% 33.33% 784 Plemma
9 37 46 100.00% 19.57% 805 Dralina
30 49 79 100.00% 37.97% 821 Salinte
2 14 16 100.00% 12.50% 830 Plemma
1 7 8 100.00% 12.50% 841 Plemma
5 5 10 100.00% 50.00% 852 Plemma
24 24 48 100.00% 50.00% 856 Dralina
3 3 6 100.00% 50.00% 892 Salinte
18 31 49 100.00% 36.73% 932 Plemma
20 12 32 100.00% 62.50% 1011 Plemma