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'''Farming''' is a type of [[Skills|skill]] that is mainly used for [[Brewing]]. Farming requires [[seeds]] to plant, and upon harvest, gives specific ingredients. Once the Broken [[Rake]] is obtained from [[Gathering]] within the [[Gathering#Desert Mines|Desert Mines]] and is fixed, the player is able to receive seeds at a certain rate, which increases after slotting [[Gems|Gem]] onto the Rake. | '''Farming''' is a type of [[Skills|skill]] that is mainly used for [[Brewing]]. Farming requires [[seeds]] to plant, and upon harvest, gives specific ingredients. Once the Broken [[Rake]] is obtained from [[Gathering]] within the [[Gathering#Desert Mines|Desert Mines]] and is fixed, the player is able to receive seeds at a certain rate, which increases after slotting [[Gems|Gem]] onto the Rake. | ||
Plants typically have a minimum level to grow them and a level at which they will no longer die at. Plants that die yield no resources. Some plants such as mushrooms, vegetables and flowers never die when planted. | |||
At 70 [[Gathering]], it is possible to loot the [[Watering Can]] from [[Gathering#Forever Fields|Forever Fields]] which can be used to drastically increase plant growth speeds. | At 70 [[Gathering]], it is possible to loot the [[Watering Can]] from [[Gathering#Forever Fields|Forever Fields]] which can be used to drastically increase plant growth speeds. | ||
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== Basic seeds == | == Basic seeds == | ||
These are basic seeds that you can grow from the start of the game | These are basic seeds that you can grow from the start of the game. When planted, basic seeds never die. | ||
Mushroom plants when harvested give 20 to 30 mushrooms. Stardust seeds give ??? to ??? stardust. | |||
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== Leaf seeds == | == Leaf seeds == | ||
Leaf seeds are gained passively using the [[Rake]], by gathering in the [[Gathering#Forever_Fields|Forever Fields]] and by combat in the [[Combat_Guide#Forest|Forest]] and [[Combat_Guide#Blood_Forest|Blood Forest]]. | Leaf seeds are gained passively using the [[Rake]], by gathering in the [[Gathering#Forever_Fields|Forever Fields]] and by combat in the [[Combat_Guide#Forest|Forest]] and [[Combat_Guide#Blood_Forest|Blood Forest]]. | ||
Leaf seeds give 3 to 6 leaves when harvested. The medium farming achievement and the nature path [[criptoe]] perk both raise this by 2 giving a maximum of 7 to leaves. | |||
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== Tree seeds == | == Tree seeds == | ||
Tree seeds are gained by chopping trees using the [[woodcutting]] skill. All trees require bonmeal to grow | Tree seeds are gained by chopping trees using the [[woodcutting]] skill. All trees require bonmeal to grow. | ||
Trees are an excellent source of farming experience. | |||
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== Vegetable seeds == | == Vegetable seeds == | ||
Vetetable seeds are unlocked by the [[ | Vetetable seeds are unlocked by the [[trowel]] tool which allows seeds to be gained passively at a slow rate. The vegetables they grow are used for cooking [[Cooking#Cook's_Book|shakes]]. When planted, vegetable seeds never die. | ||
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! style="text-align: center" |XP upon harvest | ! style="text-align: center" |XP upon harvest | ||
! style="text-align: center" |[[Bonemeal]] required | ! style="text-align: center" |[[Bonemeal]] required | ||
! style="text-align: center" |Yield | |||
|- | |- | ||
|[[File:PotatoSeeds.png|40px|link=Potato Seeds]] | |[[File:PotatoSeeds.png|40px|link=Potato Seeds]] | ||
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|<center>2 142 xp | |<center>2 142 xp | ||
|<center>50 | |<center>50 | ||
|<center>15-20 (needs checking) | |||
|- | |- | ||
|[[File:CarrotSeeds.png|40px|link=Carrot Seeds]] | |[[File:CarrotSeeds.png|40px|link=Carrot Seeds]] | ||
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|<center>3 518 xp | |<center>3 518 xp | ||
|<center>100 | |<center>100 | ||
|<center>15-20 (needs checking) | |||
|- | |- | ||
|[[File:BeetSeeds.png|40px|link=Beet Seeds]] | |[[File:BeetSeeds.png|40px|link=Beet Seeds]] | ||
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|<center>5 152 xp | |<center>5 152 xp | ||
|<center>220 | |<center>220 | ||
|<center>5-10 (needs checking) | |||
|- | |- | ||
|[[File:BroccoliSeeds.png|40px|link=Broccoli Seeds]] | |[[File:BroccoliSeeds.png|40px|link=Broccoli Seeds]] | ||
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|<center>8 758 xp | |<center>8 758 xp | ||
|<center>300 | |<center>300 | ||
|<center>1-5 (needs checking) | |||
|- | |- | ||
|} | |} | ||
== Flower seeds == | == Flower seeds == | ||
Flower seeds are obtained by inserting other seeds into the birdhouse. Flowers that are harvested from flower seeds can be put into the [[beehive]] to create brewing xp potions. When planted, flower seeds never die | Flower seeds are obtained by inserting other seeds into the [[birdhouse]]. It is possible to craft the birdhouse at level 50 Farming and level 53 [[Crafting]]. | ||
Flowers that are harvested from flower seeds can be put into the [[beehive]] to create brewing xp potions. When planted, flower seeds never die. | |||
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|- | |- | ||
|} | |} | ||
== Farming averages == | |||
When calculating the number of leaves you expect to get from a seed there are a number of factors at play. For example | |||
* The medium farming perk increases leaves by 2 | |||
* The criptoe nature perk increases leaves by 2 | |||
* The blue farming orb gives a 10% chance of a leaf, tree or basic seed regrowing giving an average bonus of 11.11..%. The number recurs because of the chance of a regrown seed regrowing again ''ad nauseum''. We can represent this in an | |||
* The base shiny orb gives 9 extra loot rolls at a 1% rate giving a 9% bonus on average. | |||
* The mega shiny orb gives 49 extra loot rolls (citation needed for number of rolls) at 0.01% giving a 0.49% bonus on average | |||
* The mega shiny orb+ (sea glass upgrade) gives 9 extra loot rolls on top of the base shiny orb and improves the odds of the mega shiny orb giving a 18.98% ( 9% + 9% + (2 * 0.49%) ) bonus in total. | |||
For mushrooms then the maximum average is: | |||
'''30.27''' = ( ( 30 + 20 ) / 2 ) * 1.1898 * 1.111... | |||
For leaf seeds the maximum average is: | |||
'''9.46''' = ( ( 10 + 7 ) / 2 ) * 1.1898 * 1.111... | |||
{{Navbox Skills}} | {{Navbox Skills}} | ||
Revision as of 10:36, 11 April 2024
Farming is a type of skill that is mainly used for Brewing. Farming requires seeds to plant, and upon harvest, gives specific ingredients. Once the Broken Rake is obtained from Gathering within the Desert Mines and is fixed, the player is able to receive seeds at a certain rate, which increases after slotting Gem onto the Rake.
Plants typically have a minimum level to grow them and a level at which they will no longer die at. Plants that die yield no resources. Some plants such as mushrooms, vegetables and flowers never die when planted.
At 70 Gathering, it is possible to loot the Watering Can from Forever Fields which can be used to drastically increase plant growth speeds.
Bonemeal is needed to plant higher level seeds. Player must craft the Bonemeal bin in the Crafting section in order to convert Bones to Bonemeal.
Basic seeds
These are basic seeds that you can grow from the start of the game. When planted, basic seeds never die.
Mushroom plants when harvested give 20 to 30 mushrooms. Stardust seeds give ??? to ??? stardust.
| Image | Seed Type | Grows into | Level Required | Grow time | XP upon harvest |
|---|---|---|---|---|---|
| Red Mushroom Seeds | Red Mushrooms |
||||
| Stardust Seeds | Stardust |
Leaf seeds
Leaf seeds are gained passively using the Rake, by gathering in the Forever Fields and by combat in the Forest and Blood Forest.
Leaf seeds give 3 to 6 leaves when harvested. The medium farming achievement and the nature path criptoe perk both raise this by 2 giving a maximum of 7 to leaves.
| Image | Seed Type | Grows into | Level Required | Stops dying at level | Grow time | XP upon harvest | Bonemeal required |
|---|---|---|---|---|---|---|---|
| Dotted Green Leaf Seeds | Dotted Green Leaves |
- | |||||
| Green Leaf Seeds | Green Leaves |
- | |||||
| Lime Leaf Seeds | Lime Leaves |
||||||
| Gold Leaf Seeds | Gold Leaves |
||||||
| Crystal Leaf Seeds | Crystal Leaves |
Tree seeds
Tree seeds are gained by chopping trees using the woodcutting skill. All trees require bonmeal to grow.
Trees are an excellent source of farming experience.
| Image | Seed Type | Grows into | Level Required | Stops dying at level | Grow time | XP upon harvest | Bonemeal required |
|---|---|---|---|---|---|---|---|
| Normal Tree Seeds | Normal Tree |
||||||
| Oak Tree Seeds | Oak Tree |
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| Willow Tree Seeds | Willow Tree |
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| Apple Tree Seeds | Apple Tree |
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| Maple Tree Seeds | Maple Tree |
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| Banana Tree Seeds | Banana Tree |
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| Stardust Tree Seeds | Stardust Tree |
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| Orange Tree Seeds | Orange Tree |
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| Pine Tree Seeds | Pine Tree |
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| Palm Tree Seeds | Palm Tree |
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| Redwood Tree Seeds | Redwood Tree |
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| Bone Tree Seeds | Bone Tree |
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| Lava Tree Seeds | Lava Tree |
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| Strange Tree Seeds | Strange Tree |
||||||
| Dragon Fruit Tree Seeds | Dragon Fruit Tree |
Vegetable seeds
Vetetable seeds are unlocked by the trowel tool which allows seeds to be gained passively at a slow rate. The vegetables they grow are used for cooking shakes. When planted, vegetable seeds never die.
| Image | Seed Type | Grows into | Level Required | Grow time | XP upon harvest | Bonemeal required | Yield |
|---|---|---|---|---|---|---|---|
| Potato Seeds | Potato |
||||||
| Carrot Seeds | Carrot |
||||||
| Beet Seeds | Beet |
||||||
| Broccoli Seeds | Broccoli |
Flower seeds
Flower seeds are obtained by inserting other seeds into the birdhouse. It is possible to craft the birdhouse at level 50 Farming and level 53 Crafting.
Flowers that are harvested from flower seeds can be put into the beehive to create brewing xp potions. When planted, flower seeds never die.
| Image | Seed Type | Grows into | Level Required | Grow time | XP upon harvest |
|---|---|---|---|---|---|
| Poppy Seeds | Poppy Flower File:PoppyFlower.png | ||||
| Rose Flower Seeds | Rose Flower File:RoseFlower.png | ||||
| Tulip Flower Seeds | Tulip Flower File:TulipFlower.png |
Special seeds
Special seeds are unique seeds used during quests
| Image | Seed Type | Grows into | Level Required | Stops dying at level | Grow time | XP upon harvest | Bonemeal required | Quest |
|---|---|---|---|---|---|---|---|---|
| Eggplant Seeds | Eggplants |
The Stardust Expert | ||||||
| White Leaf Seeds | White Leaves |
The Stardust Expert |
Farming averages
When calculating the number of leaves you expect to get from a seed there are a number of factors at play. For example
- The medium farming perk increases leaves by 2
- The criptoe nature perk increases leaves by 2
- The blue farming orb gives a 10% chance of a leaf, tree or basic seed regrowing giving an average bonus of 11.11..%. The number recurs because of the chance of a regrown seed regrowing again ad nauseum. We can represent this in an
- The base shiny orb gives 9 extra loot rolls at a 1% rate giving a 9% bonus on average.
- The mega shiny orb gives 49 extra loot rolls (citation needed for number of rolls) at 0.01% giving a 0.49% bonus on average
- The mega shiny orb+ (sea glass upgrade) gives 9 extra loot rolls on top of the base shiny orb and improves the odds of the mega shiny orb giving a 18.98% ( 9% + 9% + (2 * 0.49%) ) bonus in total.
For mushrooms then the maximum average is: 30.27 = ( ( 30 + 20 ) / 2 ) * 1.1898 * 1.111...
For leaf seeds the maximum average is: 9.46 = ( ( 10 + 7 ) / 2 ) * 1.1898 * 1.111...
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| Combat Skills | |
| Gathering Skills | |
| Production Skills | |
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