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In Hard mode, its base stats are buffed. | In Hard mode, its base stats are buffed. | ||
The [[Undead Skeleton Zombie]] multiplies as time goes along, increasing its attack speed as more are summoned. Kill it as soon as possible to prevent it from multiplying more than a couple times. | The [[Undead Skeleton Zombie]] multiplies as time goes along, increasing its attack speed as more are summoned. Speed increases by 1 per extra skeleton zombie. At 6, it will start to hit every tick. At 7, it will be a guaranteed hit every tick. Kill it as soon as possible to prevent it from multiplying more than a couple times. | ||
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Revision as of 07:05, 6 May 2024
| Undead Skeleton Zombie | |
|---|---|
| Damage | |
| Accuracy | |
| Speed | |
| Defence | |
| Health | |
| Your hit chance |
Accuracy:
|
| Enemy's hit chance |
Accuracy:
|
Undead Skeleton Zombie is the second monster in the Mansion Raid. As such, it does not drop anything. Its main purpose, along with other Mansion monsters, is to slightly damage the players so they either waste Mana healing, or taking damage, to make the fight harder against the Undead Leader.
The Undead Skeleton Zombie multiplies as time goes along, increasing its attack speed as more are summoned. Speed increases by 1 per extra skeleton zombie. At 6, it will start to hit every tick. At 7, it will be a guaranteed hit every tick. Kill it as soon as possible to prevent it from multiplying more than a couple times.
| Undead Skeleton Zombie | |
|---|---|
| Damage | |
| Accuracy | |
| Speed | |
| Defence | |
| Health | |
| Your hit chance |
Accuracy:
|
| Enemy's hit chance |
Accuracy:
|
Undead Skeleton Zombie is the second monster in the Mansion Raid. As such, it does not drop anything. Its main purpose, along with other Mansion monsters, is to slightly damage the players so they either waste Mana healing, or taking damage, to make the fight harder against the Undead Leader. In Hard mode, its base stats are buffed.
The Undead Skeleton Zombie multiplies as time goes along, increasing its attack speed as more are summoned. Speed increases by 1 per extra skeleton zombie. At 6, it will start to hit every tick. At 7, it will be a guaranteed hit every tick. Kill it as soon as possible to prevent it from multiplying more than a couple times.