(→Fighting Areas: all areas) |
(→Loot) |
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{{ | {{Breeding Navigation}} | ||
[[File:BreedingLogo.png|500px]] | [[File:BreedingLogo.png|500px]] | ||
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It is unlocked by getting a [[Breeding Chicken Egg]], a 1/20 drop from the chicken in [[Combat]]. | It is unlocked by getting a [[Breeding Chicken Egg]], a 1/20 drop from the chicken in [[Combat]]. | ||
Currently only chicken, sheep, spider, horse and camel are obtainable by the shop. Ants, beavers, pigs, doves, and harons can only be obtained by the [[Animal trap|Animal Trap]]. The Toy Soldier can only be obtained from the toybox raids and the haunted sheep can only obtained from crafting it during the 2024 Halloween Event. | Currently only chicken, sheep, spider, horse and camel are obtainable by the shop. Ants, beavers, pigs, doves, and harons can only be obtained by the [[Animal trap|Animal Trap]]. The Toy Soldier can only be obtained from the toybox raids and the haunted sheep can only obtained from crafting it during the 2024 Halloween Event. Other Animals that can be obtained are listed below. | ||
For technical data on things like Reproduction Rates and Xp Rate, go here! [[Breeding Advanced]] [ by Salinte ]. | For technical data on things like Reproduction Rates and Xp Rate, go here! [[Breeding Advanced]] [ by Salinte ]. | ||
You can Pause your Breeding tab for as long as you want, stopping animals from consuming food, reproducing, making loot, Loot XP when killed. The cooldown to Unpause your animals is 24 Hours. | |||
Animals have their own timers, each starting at the moment of adding the animal to its pen. | Animals have their own timers, each starting at the moment of adding the animal to its pen. | ||
=== | ===Animals=== | ||
{| class="wikitable" | {| class="wikitable" | ||
!Animal | !Animal | ||
!Image | !Image | ||
!Cost | !Cost | ||
!Level | !Level | ||
!Repro | |||
|-S | |-S | ||
|Chicken | |Chicken | ||
|[[File: | |[[File:ChickenTier1.png]] | ||
|20,000 [[Coins]] | |20,000 [[Coins]] | ||
|1 | |1 | ||
|3 hours | |||
|- | |- | ||
|Sheep | |Sheep | ||
| Line 29: | Line 31: | ||
|50,000 [[Coins]] | |50,000 [[Coins]] | ||
|1 | |1 | ||
|12 hours | |||
|- | |- | ||
|Haunted Sheep | |Haunted Sheep | ||
| Line 34: | Line 37: | ||
|Halloween 2024 Event | |Halloween 2024 Event | ||
|N/A | |N/A | ||
|12 hours | |||
|- | |- | ||
|Spider | |Spider | ||
| Line 39: | Line 43: | ||
|75,000 [[Coins]] | |75,000 [[Coins]] | ||
|5 | |5 | ||
|2 hours | |||
|- | |- | ||
|Horse | |Horse | ||
|[[File:BreedingHorse.png]] | |[[File:BreedingHorse.png]] | ||
|100,000 [[Coins]] | |100,000 [[Coins]] or [[Animal Trap]] | ||
|10 | |10 | ||
|2 days | |||
|- | |- | ||
|Ant | |Ant | ||
|[[File:BreedingAnt.png]] | |[[File:BreedingAnt.png]] | ||
|Obtained by [[Animal Trap]] | |Obtained by [[Animal Trap]] | ||
| | |12 | ||
|1 hour | |||
|- | |- | ||
|Camel | |Camel | ||
|[[File:BreedingCamel.png]] | |[[File:BreedingCamel.png]] | ||
|250,000 [[Coins]] | |250,000 [[Coins]] or [[Animal Trap]] | ||
|15 | |15 | ||
|4 days | |||
|- | |- | ||
|Beaver | |Beaver | ||
|[[File:BreedingBeaver.png]] | |[[File:BreedingBeaver.png]] | ||
|Obtained by [[Animal trap|Animal Trap]] | |Obtained by [[Animal trap|Animal Trap]] | ||
| | |18 | ||
|12 hours | |||
|- | |- | ||
|Dove | |Dove | ||
|[[File:BreedingDove.png]] | |[[File:BreedingDove.png]] | ||
|Obtained by [[Animal trap|Animal Trap]] | |Obtained by [[Animal trap|Animal Trap]] | ||
| | |20 | ||
|10 days | |||
|- | |- | ||
|Pig | |Pig | ||
|[[File:BreedingPig.png]] | |[[File:BreedingPig.png]] | ||
|Obtained by [[Animal trap|Animal Trap]] | |Obtained by [[Animal trap|Animal Trap]] | ||
| | |22 | ||
|2 days | |||
|- | |- | ||
|Haron | |Haron | ||
|[[File:BreedingHaron.png]] | |[[File:BreedingHaron.png]] | ||
|Obtained by [[Animal trap|Animal Trap]] | |Obtained by [[Animal trap|Animal Trap]] | ||
| | |25 | ||
|2 days | |||
|- | |- | ||
|Toy Soldier | |Toy Soldier | ||
|[[File:BreedingToySoldier.png]] | |[[File:BreedingToySoldier.png]] | ||
|Obtained by ToyBox [[Raids]] | |Obtained by ToyBox [[Raids]] | ||
| | |40 | ||
|N/A | |||
|- | |||
|Squidshroom | |||
|[[File:BreedingSquidshroom.png]] | |||
|Obtained by [[Animal Trap]]. [[Breeding_Combat#Pig_Grease_Bait|Grease Shrooms]] increase chance. | |||
|30 | |||
|12 hours | |||
|- | |||
|Snail | |||
|[[File:BreedingSnail.png]] | |||
|Obtained by [[Animal Trap]]. [[Breeding_Combat#Pig_Grease_Bait|Grease Snail Glue]] increase chance. | |||
|30 | |||
|6.06 hours | |||
|- | |||
|Rocky | |||
|[[File:BreedingRockyGolemMonster.png]] | |||
|Obtained by [[Animal Trap]]. [[Breeding_Combat#Pig_Grease_Bait|Grease Stone]] increase chance. | |||
|30 | |||
|1 day | |||
|- | |||
|Skeleton | |||
|[[File:BreedingSkeletonRedeyeMonster.png]] | |||
|Obtained by [[Animal Trap]]. [[Breeding_Combat#Pig_Grease_Bait|Grease Bones]] increase chance. | |||
|30 | |||
|1 day | |||
|- | |||
|Geody | |||
|[[File:BreedingGeodeMonster.png]] | |||
|Obtained by [[Animal Trap]]. [[Breeding_Combat#Pig_Grease_Bait|Mineral Grease]] increase chance. | |||
|30 | |||
|1 day | |||
|- | |||
| Mummy | |||
| [[File:MummyT1.png]] | |||
| Obtained from [[Raids]] in Haunted Mansion | |||
| 100 | |||
| N/A | |||
|} | |} | ||
<references> | |||
<ref name="repro"> | |||
Check has a 1/601 chance to occur every tick, which averages out to about every 10 minutes (600+1 ticks). | |||
Sick animals are excluded from all counts. Non-coupled animals with fertile/infertile traits DO affect the rates, and they affect the rates of the ENTIRE animal population of that species. | |||
</ref> | |||
<ref name="repro_pigharon"> | |||
Salinte here: Pig and Haron show as 12 hours in game for their base reproduction time. It is heavily suspected that Pig and Haron are actually 48 hours. This is due to an error in the code. | |||
</ref> | |||
</references> | |||
===Animal Traits=== | ===Animal Traits=== | ||
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{| class="wikitable" | {| class="wikitable" | ||
!Trait | !Trait | ||
!Icon | !Icon | ||
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|[[File:FighterTrait.png]] | |[[File:FighterTrait.png]] | ||
|Can train the animal to fight in the wilderness; or be rerolled into a good trait. | |Can train the animal to fight in the wilderness; or be rerolled into a good trait. | ||
|- | |||
|None | |||
| | |||
|No negative or positive effects on animal. | |||
|} | |} | ||
Camels are always | Camels are always Hunger-less. Doves are always Romance. Toy Soldiers are always Raids Loot. | ||
== Loot == | == Loot == | ||
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<code>Current Loot: Next roll in 8:50:13</code> | <code>Current Loot: Next roll in 8:50:13</code> | ||
Killing an animal gives Breeding XP – the older the animal the more XP. Although there is some rng, as same animals can give different XP. | Killing an animal gives Breeding XP – the older the animal the more XP. Although there is some rng, as same animals can give different XP; Beware that the 10% extra xp donor perk only affects the xp when you kill the animal. | ||
There are 3 tiers of each animal, each tier gives different loot. Which tier you will get when buying an animal is just a matter of luck. | There are 3 tiers of each animal, each tier gives different loot. Which tier you will get when buying an animal is just a matter of luck. | ||
{| class="wikitable" | {| class="wikitable" | ||
!Animal | !Animal | ||
!Image | !Image | ||
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|- | |- | ||
|Chicken | |Chicken | ||
|[[File: | |[[File:ChickenTier1.png]] | ||
|Feathers [[File:Feathers.png]] | |Feathers [[File:Feathers.png]] | ||
|Fire Feathers [[File:FireFeathers.png]], Ice Feathers [[File:IceFeathers.png]] | |Fire Feathers [[File:FireFeathers.png]], Ice Feathers [[File:IceFeathers.png]] | ||
| Line 193: | Line 255: | ||
|Solid Horseshoe [[File:SolidHorseshoe.png]] | |Solid Horseshoe [[File:SolidHorseshoe.png]] | ||
|Cemented Horseshoe [[File:CementedHorseshoe.png]] | |Cemented Horseshoe [[File:CementedHorseshoe.png]] | ||
| Craft fences to increase capacity of animals. Normal=5 Solid=200 Cemented=1000 | | Craft fences to increase capacity of animals. Normal = 5 fences Solid = 200 fences Cemented = 1000 fences | ||
|- | |- | ||
|Ant | |Ant | ||
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|Camel | |Camel | ||
|[[File:BreedingCamel.png]] | |[[File:BreedingCamel.png]] | ||
|A bit of animal food [[File:BreedingMushedFood.png]] | |A bit of animal food (1x) | ||
|Some animal food [[File:BreedingMushedFood.png]] | [[File:BreedingMushedFood.png]] | ||
|A lot of animal food [[File:BreedingMushedFood.png]] | |Some animal food (5x) | ||
[[File:BreedingMushedFood.png]] | |||
|A lot of animal food (15x) | |||
[[File:BreedingMushedFood.png]] | |||
| Has a small chance to give a small amount of food for other animals (Always Hungerless) | | Has a small chance to give a small amount of food for other animals (Always Hungerless) | ||
|- | |- | ||
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|Hard Woodchips [[File:HardWoodchips.png]] | |Hard Woodchips [[File:HardWoodchips.png]] | ||
|Dense Woodchips [[File:DenseWoodchips.png]] | |Dense Woodchips [[File:DenseWoodchips.png]] | ||
| Create [[Charcoal]] T1=25% T2=50% T3=100% Chance of charcoal | | Create [[Charcoal]] T1 = 25% T2 = 50% T3 = 100% Chance of charcoal | ||
|- | |- | ||
|Dove | |Dove | ||
|[[File:BreedingDove.png]] | |[[File:BreedingDove.png]] | ||
|Dove Feathers [[File:DoveFeathers.png]] | |Dove Feathers (1-3x) [[File:DoveFeathers.png]] | ||
|Dove Beak [[File:Dove_beak.png]] | |Dove Beak [[File:Dove_beak.png]] | ||
|Dove WebFoot [[File:Dove_webbed_feet.png]] | |Dove WebFoot [[File:Dove_webbed_feet.png]] | ||
|Brew Twin and Triplet [[ | |Brew Twin and Triplet [[Brewing|Potions]] | ||
Currently, Dove Beak and Webfoot have no use. | |||
|- | |- | ||
|Pig | |Pig | ||
|[[File:BreedingPig.png]] | |[[File:BreedingPig.png]] | ||
| | |Decent Pig Grease [[File:PigGrease.png]] | ||
|Good | |Good Pig Grease [[File:Good_pig_grease.png]] | ||
| | |Great Pig Grease [[File:Great_pig_grease.png]] | ||
| Craft | | Craft Animal Bait and Brew [[Brewing|Potions]]. | ||
|- | |- | ||
|Haron | |Haron | ||
|[[File:BreedingHaron.png]] | |[[File:BreedingHaron.png]] | ||
|Bait [[File:Bait.png]] | |Bait [[File:Bait.png]] | ||
|Super Bait [[File:SuperBait.png]] | |Super Bait (Rare) [[File:SuperBait.png]] Bait [[File:Bait.png]] | ||
|Mega Bait [[File:MegaBait.png]] | |Mega Bait (Rare)[[File:MegaBait.png]] Super Bait [[File:SuperBait.png]] | ||
| Used to throw into pond and get fish, [[shiny]] or [[mega shiny]] fish, or feed the fish in [[Aquarium]] to get extra fishing XP | | Used to throw into pond and get fish, [[shiny]] or [[mega shiny]] fish, or feed the fish in [[Aquarium]] to get extra fishing XP | ||
|- | |- | ||
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|Medium Gears [[File:MediumGears.png]] | |Medium Gears [[File:MediumGears.png]] | ||
|Large Gears [[File:LargeGears.png]] | |Large Gears [[File:LargeGears.png]] | ||
|Used to create [[Slaughterhouse]] | |Used to create [[Slaughterhouse]], [[Mushed Food Seperator]], Poison Needle, and to upgrade Slaughterhouse. | ||
|- | |||
|Shrooms | |||
|[[File:BreedingSquidshroom.png]] | |||
|Red Mushrooms[[File:RedMushroom.png]] | |||
|More Red Mushrooms | |||
[[File:RedMushroom.png]] | |||
|Even More Red Mushrooms | |||
[[File:RedMushroom.png]] | |||
|Used to brew potions. | |||
|- | |||
|Snail | |||
|[[File:BreedingSnail.png]] | |||
|Small Shell[[File:SmallSnailShell.png]] | |||
|Medium Shell[[File:MediumSnailShell.png]] | |||
|Large Shell[[File:LargeSnailShell.png]] | |||
|Snail Bait, Massive Shell | |||
|- | |||
|Rocky | |||
|[[File:BreedingRockyGolemMonster.png]] | |||
|Stone[[File:Stone.png]] | |||
|Stone[[File:Stone.png]], | |||
Hard Stone (rare)[[File:HardStone.png]] | |||
|Hard Stone[[File:HardStone.png]] | |||
|Stone for crafting | |||
|- | |||
|Skeleton | |||
|[[File:BreedingSkeletonRedeyeMonster.png]] | |||
|Bones[[File:Bones.png]] | |||
|Big Bones[[File:BigBones.png]] | |||
|Blood Bones[[File:BloodBones.png]] | |||
|Can be put into a [[Bonemeal Bin]] for [[Bonemeal]], or used to for [[brewing]] potions. | |||
|- | |||
|Geody | |||
|[[File:BreedingGeodeMonster.png]] | |||
|Sky mineral (Small)[[File:SmallSkyMineral.png]] | |||
|Sky mineral (Medium)[[File:MediumSkyMineral.png]] | |||
|Sky mineral (Large)[[File:LargeSkyMineral.png]] | |||
|No use currently | |||
|- | |||
| Mummy | |||
| [[File:MummyT1.png]] | |||
|Mummy Fabrique[[File:MummyFabrique.png]] | |||
| N/A | |||
| N/A | |||
| Can be used to craft [[Faradox Items#Armor|Mummy Armor]] | |||
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Animal !! Drop 1 !! Drop 2 !! Drop 3 | ! Animal !! Drop 1 !! Drop 2 !! Drop 3 | ||
|- | |- | ||
| [[File: | | [[File:ChickenTier1.png]] || [[File:Bones.png]] || [[File:RawChicken.png]] | ||
|- | |- | ||
| [[File:BreedingSheep.png]] || [[File:Bones.png]] || [[File:RawMeat.png]] | | [[File:BreedingSheep.png]] || [[File:Bones.png]] || [[File:RawMeat.png]] | ||
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|- | |- | ||
| [[File:BreedingToySoldier.png]] || [[File:Junk.png]] || [[File:IronBar.png]] | | [[File:BreedingToySoldier.png]] || [[File:Junk.png]] || [[File:IronBar.png]] | ||
|- | |||
| [[File:MummyT1.png]] || unknown || unknown | |||
|} | |} | ||
==Breeding tokens[[File:Breeding token.png]]== | ==Breeding tokens[[File:Breeding token.png]]== | ||
Every animal has it's | Every animal has it's inactivate form. This is a form when it does not consume food, produce loot or consume pen space, but gives you a choice between converting it for tokens, or activating it. Breeding tokens are used to build animal pens below. | ||
Keep in mind some animals take drastically less time than others. | Keep in mind some animals take drastically less time to reproduce than others. Ants have the highest Tokens/Hour. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Icon !! Name !! [[File:Breeding token.png]] | ! Icon !! Name !! [[File:Breeding token.png]] | ||
!Tokens/Hour | |||
Rounded | |||
|- | |- | ||
| [[File: | | [[File:ChickenTier1.png]] || Chicken || 1 | ||
|0.333 | |||
|- | |- | ||
| [[File:BreedingSheep.png]] || Sheep || 2 | | [[File:BreedingSheep.png]] || Sheep || 2 | ||
|0.166 | |||
|- | |||
|[[File:BreedingHauntedSheep.png]] | |||
|Haunted Sheep | |||
|2 | |||
|0.166 | |||
|- | |- | ||
| [[File:BreedingSpider.png]] || Spider || 3 | | [[File:BreedingSpider.png]] || Spider || 3 | ||
|1.5 | |||
|- | |- | ||
| [[File:BreedingAnt.png]] || Ant || 5 | | [[File:BreedingAnt.png]] || Ant || 5 | ||
|5 | |||
|- | |- | ||
| [[File:BreedingHorse.png]] || Horse || 10 | | [[File:BreedingHorse.png]] || Horse || 10 | ||
|0.208 | |||
|- | |- | ||
| [[File:BreedingCamel.png]] || Camel || 20 | | [[File:BreedingCamel.png]] || Camel || 20 | ||
|0.208 | |||
|- | |- | ||
| [[File:BreedingBeaver.png]] || Beaver || 25 | | [[File:BreedingBeaver.png]] || Beaver || 25 | ||
|2.08 | |||
|- | |- | ||
| [[File:BreedingDove.png]] || Dove || 35 | | [[File:BreedingDove.png]] || Dove || 35 | ||
|0.145 | |||
|- | |- | ||
| [[File:BreedingPig.png]] || Pig || 45 | | [[File:BreedingPig.png]] || Pig || 45 | ||
|3.75 | |||
|- | |- | ||
| [[File:BreedingHaron.png]]|| Haron || 50 | | [[File:BreedingHaron.png]]|| Haron || 50 | ||
|4.16 | |||
|- | |||
| [[File:BreedingToySoldier.png]] || Toy soldier || 100 | |||
| rowspan="7" |N/A | |||
|- | |||
|[[File:BreedingSquidshroom.png]] | |||
|Squidshroom | |||
|5 | |||
|- | |||
|[[File:BreedingSnail.png]] | |||
|Snail | |||
|8 | |||
|- | |||
|[[File:BreedingRockyGolemMonster.png]] | |||
|Rocky | |||
|65 | |||
|- | |||
|[[File:BreedingSkeletonRedeyeMonster.png]] | |||
|Skeleton | |||
|120 | |||
|- | |||
|[[File:BreedingGeodeMonster.png]] | |||
|Geody | |||
|150 | |||
|- | |||
| [[File:MummyT1.png]] | |||
| Mummy | |||
| 500 | |||
|- | |- | ||
|} | |} | ||
Also keep in mind that Doves and Breeding animal potions increase reproduction rates, along with animals being reproductive/how many pairs you have. | |||
== Animal Pens == | == Animal Pens == | ||
To use an animal you have to buy a pen specific for its type (prices in the table below). | To use an animal you have to buy a pen specific for its type (prices in the table below). | ||
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Each pen has initial size for 2 animals of the type. You can increase pen's size later on – you must obtain the [[Horseshoe]] from the Horse animal, then convert them into [[Fence]]s to use on upgrading your pen size (by 1 each time). | Each pen has initial size for 2 animals of the type. You can increase pen's size later on – you must obtain the [[Horseshoe]] from the Horse animal, then convert them into [[Fence]]s to use on upgrading your pen size (by 1 each time). | ||
{| class="wikitable" | {| class="wikitable" | ||
!Land | !Land | ||
!Level | !Level | ||
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|1 | |1 | ||
|Free | |Free | ||
|[[File: | |[[File:ChickenTier1.png]] | ||
|- | |- | ||
|[[File:Sheep pen.png|center]] | |[[File:Sheep pen.png|center]] | ||
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|[[File:Breeding token.png]] 300 | |[[File:Breeding token.png]] 300 | ||
|[[File:BreedingHaron.png]] | |[[File:BreedingHaron.png]] | ||
|- | |||
|[[File:Fighter pen.png|center]] | |||
|30 | |||
|[[File:Breeding token.png]] 1000 | |||
Medium Breeding Achievements | |||
|Multiple: [[File:BreedingSquidshroom.png]][[File:BreedingSnail.png]][[File:BreedingRockyGolemMonster.png]][[File:BreedingSkeletonRedeyeMonster.png]][[File:BreedingGeodeMonster.png]] | |||
|- | |- | ||
|[[File:ToySoldier pen.png|center]] | |[[File:ToySoldier pen.png|center]] | ||
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|[[File:Breeding token.png]] 3750 | |[[File:Breeding token.png]] 3750 | ||
|[[File:BreedingToySoldier.png]] | |[[File:BreedingToySoldier.png]] | ||
|- | |||
| [[File:MummyPen.png]] | |||
|100 | |||
| 500 [[File:CoffinBrick.png]], 3 [[File:Flowers_of_the_dead.png]] | |||
| [[File:MummyT1.png]] | |||
|} | |||
==Fence Upgrade Amounts== | |||
Every pen can be upgraded with fences crafted with [[Horseshoe]]<nowiki/>s, increasing the max number of animals that can be kept there. The amounts are listed below. | |||
{| class="wikitable" | |||
|+ | |||
!Max animals | |||
!Fences required to reach | |||
|- | |||
!3 | |||
!20 | |||
|- | |||
!4 | |||
!50 (70 total) | |||
|- | |||
!5 | |||
!200 (270 total) | |||
|- | |||
!6 | |||
!500 (770 total) | |||
|- | |||
!7 | |||
!4,000 (4,770 total) | |||
|- | |||
!8 | |||
!10,000 (14,770 total) | |||
|- | |||
|9 | |||
|'''50,000 (64,770 total)''' | |||
|- | |||
|10 | |||
|'''100,000 (164,770 total)''' | |||
|} | |||
==Craftables/Items== | |||
Craftables or Items can be obtained through Crafting with the Small Gears [ Dropped from [[Raids|Toybox Raids]] or Toy Soldier]. | |||
{| class="wikitable" | |||
|- | |||
! Item !! Name !! Use | |||
|- | |||
| [[File:Slaughter_House.png]] || Slaughter House || Can mass kill animals until getting either a tier 2+, tier 3, or just kill them for the drops. | |||
|- | |||
| [[File:Mushed_Food_Separator.png]] || Mushed Food Separator || Choose which specific Animal Food to seperate Mushed Food into. | |||
|- | |||
| [[File:Poison_needle.png]] || Poison Needle || Give brain damage to animal, decreasing its tier. | |||
|- | |||
| [[File:Animal_grinder_upgraded.png]] || Slaughter House+ || An upgraded version of the slaughterhouse. Now allows you to select what traits to keep. | |||
|} | |} | ||
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Each animal requires a certain type of food to live, if the certain food is available in at least the right amount, they consume it automatically every day. | Each animal requires a certain type of food to live, if the certain food is available in at least the right amount, they consume it automatically every day. | ||
If they do not have food to eat, they get sick. | If they do not have food to eat, they get sick. | ||
Breeding Food can be bought at the Breeding Food Supplier, for different items correlated to the foods, the better the item, the bigger the amount. | Breeding Food can be bought at the Breeding Food Supplier, for different items correlated to the foods, the better the item, the bigger the amount. | ||
Note: Flesh cannot be purchased or created. It is a drop from Breeding Fighting only. Every Breeding Monster drops 1 Flesh Food. | |||
{| class="wikitable" | {| class="wikitable" | ||
!Items | !Items | ||
!Food created | !Food created | ||
| Line 389: | Line 609: | ||
!Icon | !Icon | ||
|- | |- | ||
|Red Mushroom Seeds | |[[File:RedMushroomSeeds.png|link=Red_Mushroom_Seeds|50x50px]]Red Mushroom Seeds | ||
| rowspan="7" |Seeds | | rowspan="7" |Seeds | ||
|1 | |1 | ||
| rowspan="7" |[[File:BreedingFoodSeeds.png]] | | rowspan="7" |[[File:BreedingFoodSeeds.png]] | ||
|- | |- | ||
|Stardust Seeds | |[[File:StardustSeeds.png|link=Stardust_Seeds|50x50px]] Stardust Seeds | ||
|1 | |1 | ||
|- | |- | ||
|Dotted Green Leaf Seeds | |[[File:DottedGreenLeafSeed.png|link=Dotted_Green_Leaf_Seeds|50x50px]] Dotted Green Leaf Seeds | ||
|2 | |2 | ||
|- | |- | ||
|Green leaf seeds | |[[File:GreenLeafSeeds.png|link=Green_Leaf_Seeds|50x50px]] Green leaf seeds | ||
|4 | |4 | ||
|- | |- | ||
|Lime Leaf Seeds | |[[File:LimeLeafSeed.png|link=Lime_Leaf_Seeds|50x50px]] Lime Leaf Seeds | ||
|10 | |10 | ||
|- | |- | ||
|Gold Leaf Seeds | |[[File:GoldLeafSeeds.png|link=Gold_Leaf_Seeds|50x50px]] Gold Leaf Seeds | ||
|25 | |25 | ||
|- | |- | ||
|Crystal Leaf Seeds | |[[File:CrystalLeafSeed.png|link=Crystal_Leaf_Seeds|50x50px]] Crystal Leaf Seeds | ||
|100 | |100 | ||
|- | |- | ||
|Dotted Green | |[[File:DottedGreenLeaf.png|link=Dotted_Green_Leaf|50x50px]]Dotted Green Leaf | ||
| rowspan="5" |Leaves | | rowspan="5" |Leaves | ||
|1 | |1 | ||
| rowspan="5" |[[File:BreedingFoodLeaves.png]] | | rowspan="5" |[[File:BreedingFoodLeaves.png]] | ||
|- | |- | ||
|Green | |[[File:GreenLeaf.png|link=Green_Leaf]] Green Leaf | ||
|2 | |2 | ||
|- | |- | ||
|Lime Leaves | |[[File:LimeLeaf.png|link=Lime_Leaf]] Lime Leaves | ||
|5 | |5 | ||
|- | |- | ||
|Gold Leaves | |[[File:GoldLeaf.png|link=Gold_Leaf]]Gold Leaves | ||
|10 | |10 | ||
|- | |- | ||
|Crystal Leaves | |[[File:CrystalLeaf.png|link=Crystal_Leaf]]Crystal Leaves | ||
|20 | |20 | ||
|- | |- | ||
|Strange Leaves | |[[File:StrangeLeaf.png|link=Strange_Leaf|40x40px]] Strange Leaves | ||
| rowspan="3" |Strange Leaves | | rowspan="3" |Strange Leaves | ||
|1 | |1 | ||
| rowspan="3" |[[File:BreedingFoodStrangeLeaves.png]] | | rowspan="3" |[[File:BreedingFoodStrangeLeaves.png]] | ||
|- | |- | ||
|Stranger Leaves | |[[File:StrangerLeaf.png|link=Stranger_Leaf|40x40px]] Stranger Leaves | ||
|5 | |5 | ||
|- | |- | ||
|Strangest Leaves | |[[File:StrangestLeaf.png|link=Strangest_Leaf]] Strangest Leaves | ||
|10 | |10 | ||
|- | |- | ||
| | |[[File:Logs.png|link=Logs]] Logs | ||
| rowspan="8" |Bark | | rowspan="8" |Bark | ||
| | |1 | ||
| rowspan="8" | | | rowspan="8" |[[File:BreedingFoodBark.png]] | ||
|- | |- | ||
| | |[[File:OakLogs.png|link=Oak_Logs]]Oak Logs | ||
| | |2 | ||
|- | |- | ||
| | |[[File:WillowLogs.png|link=Willow_Logs]]Willow Logs | ||
| | |3 | ||
|- | |- | ||
| | |[[File:MapleLogs.png|link=Maple_Logs]]Maple Logs | ||
| | |5 | ||
|- | |- | ||
| | |[[File:PineLogs.png|link=Pine_Logs]]Pine Logs | ||
| | |7 | ||
|- | |- | ||
| | |[[File:StardustLogs.png|link=Stardust_Logs]]Stardust Logs | ||
| | |10 | ||
|- | |- | ||
| | |[[File:RedwoodLogs.png|link=Redwood_Logs]]Redwood Logs | ||
| | |20 | ||
|- | |- | ||
| | |[[File:DenseLogs.png|link=Dense_Logs]]Dense Logs | ||
| | |50 | ||
|- | |- | ||
| | |[[File:PromethiumBar.png|link=Promethium_Bar]] Promethium Bars | ||
| rowspan="3" |Metal | | rowspan="3" |Metal | ||
| | |1 | ||
| rowspan="3" | | | rowspan="3" |[[File:BreedingFoodMetal.png]] | ||
|- | |- | ||
| | |[[File:TitaniumBar.png|link=Titanium_Bar]] Titanium Bars | ||
| | |15 | ||
|- | |- | ||
| | |[[File:DragonBar.png|link=Dragon_Bar]] Dragon Bars | ||
| | |100 | ||
|- | |- | ||
| | |[[File:RawPiranha.png|link=Raw_Piranha|50x50px]] Raw Piranha | ||
| rowspan="5" |Seafood | | rowspan="5" |Seafood | ||
| | |5 | ||
| rowspan="5" | | | rowspan="5" |[[File:BreedingFoodStrangeLeaves.png]] | ||
|- | |||
|[[File:RawRainbowFish.png|link=Raw_Rainbow_Fish|50x50px]] Raw Rainbow Fish | |||
|10 | |||
|- | |||
|[[File:RawShark.png|link=Raw_Shark|50x50px]] Raw Shark | |||
|20 | |||
|- | |||
|[[File:RawWhale.png|link=Raw_Whale|50x50px]] Raw Whale | |||
|100 | |||
|- | |||
|[[File:RawAnglerFish.png]]Raw Angler Fish | |||
|120 | |||
|- | |||
|[[File:Apple.png|link=Apples|50x50px]] Apple | |||
| rowspan="5" |Fruit | |||
|1 | |||
| rowspan="5" |[[File:BreedingFoodFruity.png]] | |||
|- | |||
|[[File:Banana.png|link=Bananas|50x50px]] Banana | |||
|2 | |||
|- | |||
|[[File:Orange.png|link=Orange|50x50px]] Orange | |||
|3 | |||
|- | |||
|[[File:Coconut.png|link=Coconut|50x50px]] Coconut | |||
|5 | |||
|- | |||
|[[File:Dragonfruit.png|link=Dragonfruit|50x50px]] Dragon Fruit | |||
|20 | |||
|- | |- | ||
| | |[[File:Maggots.png|link=Maggots]] Maggots | ||
| | | rowspan="4" |Insects | ||
|0.1 | |||
| rowspan="4" |[[File:BreedingFoodInsects.png]] | |||
|- | |- | ||
| | |[[File:Bait.png|link=Bait|50x50px]] Bait | ||
| | |5 | ||
|- | |- | ||
| | |[[File:SuperBait.png|link=Bait|50x50px]] Super Bait | ||
| | |20 | ||
|- | |- | ||
| | |[[File:MegaBait.png|link=Bait|50x50px]] Mega Bait | ||
| | |100 | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 501: | Line 752: | ||
|Seeds | |Seeds | ||
|[[File:BreedingFoodSeeds.png]] | |[[File:BreedingFoodSeeds.png]] | ||
|[[File: | |[[File:ChickenTier1.png]] [[File:BreedingPig.png]] | ||
|- | |- | ||
|Leaves | |Leaves | ||
| Line 534: | Line 785: | ||
|[[File:BreedingFoodScraps.png]] | |[[File:BreedingFoodScraps.png]] | ||
| | | | ||
|- | |||
|Flesh | |||
|[[File:Breeding food flesh.png|center]] | |||
|[[File:BreedingSquidshroom.png]][[File:BreedingSnail.png]][[File:BreedingRockyGolemMonster.png]][[File:BreedingSkeletonRedeyeMonster.png]][[File:BreedingGeodeMonster.png]] | |||
|} | |} | ||
== Reproduction == | == Reproduction == | ||
You must have a Male and Female + Easy | You must have a Male and Female + Easy breeding achievement for them to breed. Each species has different average time of breeding. Toy Soldiers can not be bred with each other, probably due to being toy robots. | ||
At first each bought animal has random sex (male or female), but there is a [[Mini quests|Mini Quest]] called "The Toy Heart" which will allow you to choose the gender of the animal when buying. It requires level 5 Breeding to start. In order to complete this quest, you must complete the [[Raids#The ToyBox Full of Surprises|ToyBox Raid]] on normal or hard mode and loot the [[Toy Heart|toy heart]] [[File:toy_heart.png]]. | At first each bought animal has random sex (male or female), but there is a [[Mini quests|Mini Quest]] called "The Toy Heart" which will allow you to choose the gender of the animal when buying. It requires level 5 Breeding to start. In order to complete this quest, you must complete the [[Raids#The ToyBox Full of Surprises|ToyBox Raid]] on normal or hard mode and loot the [[Toy Heart|toy heart]] [[File:toy_heart.png]]. | ||
<!-- Thanks to Anwinity for the calculations --> | <!-- Thanks to Anwinity for the calculations --> | ||
| Line 568: | Line 805: | ||
Success Rate = 1 / floor( 1 + (R / 600 / C) ) | Success Rate = 1 / floor( 1 + (R / 600 / C) ) | ||
== | ==Breeding Token Shop== | ||
The Breeding Token Shop uses Breeding Tokens as currency, and can buy many things for Breeding. They may be bought once. | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! | ! Item !! Name !! Use | ||
!Cost | |||
|- | |||
| [[File:BreedingFoodSeeds.png]] || 100 X Breeding Food [Seeds] || A bit of food to help the animals you're raising | |||
|10[[File:Breeding token.png]] | |||
|- | |||
| [[File:SmallGears.png]] || 5 X Small Gears || Ability to build new machinery to help with Breeding. I can get more by [[Raid|raiding] the Toybox. | |||
|25[[File:Breeding token.png]] | |||
|- | |||
| [[File:Breeding_haron_egg.png]] || 1 X Haron Eggs || Can be cracked into a male or female Haron | |||
|50[[File:Breeding token.png]] | |||
|- | |- | ||
| [[File: | | [[File:BreedingFoodLeaves.png]] || 100 X Breeding Food (Leaves) || A bit of food to help the animals you're raising | ||
|75[[File:Breeding token.png]] | |||
|- | |- | ||
| [[File: | | [[File:Breeding_fence.png]] || 5 X Fence || Can be used to increase the capacity of animal space. Fences can be made from Horseshoes, which is looted from Breeding Horses. | ||
|100[[File:Breeding token.png]] | |||
|- | |- | ||
| [[File: | | [[File:BreedingFoodStrangeLeaves.png]] || 20 X Breeding Food (Strange Leaves) || A bit of food to help the animals you're raising | ||
|200[[File:Breeding token.png]] | |||
|- | |||
| [[File:Breeding_stats_farmer.png]]|| Breeding stats Farmer || Ability to keep track of what animals have reproduced, and what they can be looted on tier 1/2/3. | |||
|300[[File:Breeding token.png]] | |||
|- | |||
| [[File:BreedingIconDifficulty3.png]] || New Fighter Trait || Unlocked the ability to get a fighter trait. This will allow you to use animals in combat. | |||
|500[[File:Breeding token.png]] | |||
|- | |||
| [[File:Small_animal_brush.png]] || Small brush || 5% more breeding XP (All brushes stack with other brushes) | |||
|1k[[File:Breeding token.png]] | |||
|- | |||
| [[File:Blue_breeding_anti_sickness_orb.png]] || Breeding orb || Animals can't get sick if bound | |||
|20k[[File:Breeding token.png]] | |||
|- | |||
| [[File:Large_animal_brush.png]] || Large brush || 10% more breeding xp | |||
|50k[[File:Breeding token.png]] | |||
|- | |||
| [[File:Shiny _glass_ball_breeding.png]] || Shiny breeding glass ball || 1% of animal activated becoming shiny | |||
|100k[[File:Breeding token.png]] | |||
|- | |||
| [[File:Gold_animal_brush.png]] || Gold brush || 20% more breeding xp | |||
|500k[[File:Breeding token.png]] | |||
|} | |} | ||
Latest revision as of 05:30, 4 March 2026
Breeding
|
Advanced
|
Combat
|
Combat Guide
|
Breeding is a skill used for obtaining and taking care of animals.
It is unlocked by getting a Breeding Chicken Egg, a 1/20 drop from the chicken in Combat.
Currently only chicken, sheep, spider, horse and camel are obtainable by the shop. Ants, beavers, pigs, doves, and harons can only be obtained by the Animal Trap. The Toy Soldier can only be obtained from the toybox raids and the haunted sheep can only obtained from crafting it during the 2024 Halloween Event. Other Animals that can be obtained are listed below.
For technical data on things like Reproduction Rates and Xp Rate, go here! Breeding Advanced [ by Salinte ].
You can Pause your Breeding tab for as long as you want, stopping animals from consuming food, reproducing, making loot, Loot XP when killed. The cooldown to Unpause your animals is 24 Hours.
Animals have their own timers, each starting at the moment of adding the animal to its pen.
Animals
| Animal | Image | Cost | Level | Repro |
|---|---|---|---|---|
| Chicken |
|
20,000 Coins | 1 | 3 hours |
| Sheep |
|
50,000 Coins | 1 | 12 hours |
| Haunted Sheep |
|
Halloween 2024 Event | N/A | 12 hours |
| Spider |
|
75,000 Coins | 5 | 2 hours |
| Horse |
|
100,000 Coins or Animal Trap | 10 | 2 days |
| Ant |
|
Obtained by Animal Trap | 12 | 1 hour |
| Camel |
|
250,000 Coins or Animal Trap | 15 | 4 days |
| Beaver |
|
Obtained by Animal Trap | 18 | 12 hours |
| Dove |
|
Obtained by Animal Trap | 20 | 10 days |
| Pig |
|
Obtained by Animal Trap | 22 | 2 days |
| Haron |
|
Obtained by Animal Trap | 25 | 2 days |
| Toy Soldier |
|
Obtained by ToyBox Raids | 40 | N/A |
| Squidshroom |
|
Obtained by Animal Trap. Grease Shrooms increase chance. | 30 | 12 hours |
| Snail |
|
Obtained by Animal Trap. Grease Snail Glue increase chance. | 30 | 6.06 hours |
| Rocky |
|
Obtained by Animal Trap. Grease Stone increase chance. | 30 | 1 day |
| Skeleton |
|
Obtained by Animal Trap. Grease Bones increase chance. | 30 | 1 day |
| Geody |
|
Obtained by Animal Trap. Mineral Grease increase chance. | 30 | 1 day |
| Mummy |
|
Obtained from Raids in Haunted Mansion | 100 | N/A |
<references>
<ref name="repro">
Check has a 1/601 chance to occur every tick, which averages out to about every 10 minutes (600+1 ticks).
Sick animals are excluded from all counts. Non-coupled animals with fertile/infertile traits DO affect the rates, and they affect the rates of the ENTIRE animal population of that species.
</ref>
<ref name="repro_pigharon">
Salinte here: Pig and Haron show as 12 hours in game for their base reproduction time. It is heavily suspected that Pig and Haron are actually 48 hours. This is due to an error in the code.
</ref>
</references>
Animal Traits
Each animal can get one of the traits listen in table below:
Camels are always Hunger-less. Doves are always Romance. Toy Soldiers are always Raids Loot.
Loot
Animals give loot every day at the time when your account reaches next day. There's a timer above the animal list, e.g.:
Current Loot: Next roll in 8:50:13
Killing an animal gives Breeding XP – the older the animal the more XP. Although there is some rng, as same animals can give different XP; Beware that the 10% extra xp donor perk only affects the xp when you kill the animal.
There are 3 tiers of each animal, each tier gives different loot. Which tier you will get when buying an animal is just a matter of luck.
| Animal | Image | Tier 1 Drop | Tier 2 Drop | Tier 3 Drop | Use |
|---|---|---|---|---|---|
| Chicken |
|
Feathers
|
Fire Feathers , Ice Feathers
|
Ancient Feathers
|
Craft arrows, brew Birdhouse potion |
| Sheep |
|
Wool
|
Quality Wool
|
High Quality Wool
|
Craft Bat, Bear (Wool), Crocodile Hide (Quality Wool) and Frozen Crocodile Hide Armour (High Quality Wool) |
| Spider |
|
String
|
Thick String
|
Metal String
|
Used to craft bows. Normal string crafts Long Bows, Thick string crafts Haunted bows, and Metal String crafts Balista. |
| Horse |
|
Horseshoe
|
Solid Horseshoe
|
Cemented Horseshoe
|
Craft fences to increase capacity of animals. Normal = 5 fences Solid = 200 fences Cemented = 1000 fences |
| Ant |
|
Ant Needles
|
Ant Thorns
|
Ant Spine
|
Craft Needle and Spiked Club
T2 and T3 seem to have no use currently. |
| Camel |
|
A bit of animal food (1x) | Some animal food (5x) | A lot of animal food (15x) | Has a small chance to give a small amount of food for other animals (Always Hungerless) |
| Beaver |
|
Woodchips
|
Hard Woodchips
|
Dense Woodchips
|
Create Charcoal T1 = 25% T2 = 50% T3 = 100% Chance of charcoal |
| Dove |
|
Dove Feathers (1-3x) |
Dove Beak |
Dove WebFoot
|
Brew Twin and Triplet Potions
Currently, Dove Beak and Webfoot have no use. |
| Pig |
|
Decent Pig Grease
|
Good Pig Grease
|
Great Pig Grease
|
Craft Animal Bait and Brew Potions. |
| Haron |
|
Bait
|
Super Bait (Rare) Bait
|
Mega Bait (Rare) Super Bait
|
Used to throw into pond and get fish, shiny or mega shiny fish, or feed the fish in Aquarium to get extra fishing XP |
| Toy Soldier |
|
Small Gears
|
Medium Gears
|
Large Gears
|
Used to create Slaughterhouse, Mushed Food Seperator, Poison Needle, and to upgrade Slaughterhouse. |
| Shrooms |
|
Red Mushrooms
|
More Red Mushrooms | Even More Red Mushrooms | Used to brew potions. |
| Snail |
|
Small Shell
|
Medium Shell
|
Large Shell
|
Snail Bait, Massive Shell |
| Rocky |
|
Stone
|
Stone ,
|
Hard Stone
|
Stone for crafting |
| Skeleton |
|
Bones
|
Big Bones
|
Blood Bones
|
Can be put into a Bonemeal Bin for Bonemeal, or used to for brewing potions. |
| Geody |
|
Sky mineral (Small) |
Sky mineral (Medium) |
Sky mineral (Large) |
No use currently |
| Mummy |
|
Mummy Fabrique
|
N/A | N/A | Can be used to craft Mummy Armor |
Kill Loot
Special thanks to: Thebacon, Dralina
You get certain loot from Killing animals. Below is a list of what you can expect to get:
| Animal | Drop 1 | Drop 2 | Drop 3 |
|---|---|---|---|
![]() |
![]() |
| |
![]() |
![]() |
| |
![]() |
![]() |
N/A | |
![]() |
N/A | N/A | |
![]() |
![]() |
| |
![]() |
![]() |
N/A | |
![]() |
![]() |
| |
![]() |
![]() |
![]() |
|
![]() |
![]() |
| |
![]() |
![]() |
||
![]() |
![]() |
| |
![]() |
![]() |
| |
![]() |
unknown | unknown |
Breeding tokens
Every animal has it's inactivate form. This is a form when it does not consume food, produce loot or consume pen space, but gives you a choice between converting it for tokens, or activating it. Breeding tokens are used to build animal pens below. Keep in mind some animals take drastically less time to reproduce than others. Ants have the highest Tokens/Hour.
Also keep in mind that Doves and Breeding animal potions increase reproduction rates, along with animals being reproductive/how many pairs you have.
Animal Pens
To use an animal you have to buy a pen specific for its type (prices in the table below).
Each pen has initial size for 2 animals of the type. You can increase pen's size later on – you must obtain the Horseshoe from the Horse animal, then convert them into Fences to use on upgrading your pen size (by 1 each time).
| Land | Level | Cost | Animal held |
|---|---|---|---|
![]() |
1 | Free |
|
![]() |
1 | 2
|
|
![]() |
5 | 5
|
|
![]() |
10 | 15
|
|
| 12 | 30, 1
|
| |
![]() |
15 | 40
|
![]() |
![]() |
18 | 80, 1
|
![]() |
| 20 | 130, 100
|
| |
![]() |
22 | 200
|
|
![]() |
25 | 300
|
|
![]() |
30 | 1000
Medium Breeding Achievements |
Multiple: ![]() ![]() ![]() ![]()
|
![]() |
40 | 3750
|
|
|
100 | 500 , 3
|
|
Fence Upgrade Amounts
Every pen can be upgraded with fences crafted with Horseshoes, increasing the max number of animals that can be kept there. The amounts are listed below.
| Max animals | Fences required to reach |
|---|---|
| 3 | 20 |
| 4 | 50 (70 total) |
| 5 | 200 (270 total) |
| 6 | 500 (770 total) |
| 7 | 4,000 (4,770 total) |
| 8 | 10,000 (14,770 total) |
| 9 | 50,000 (64,770 total) |
| 10 | 100,000 (164,770 total) |
Craftables/Items
Craftables or Items can be obtained through Crafting with the Small Gears [ Dropped from Toybox Raids or Toy Soldier].
Food
Each animal requires a certain type of food to live, if the certain food is available in at least the right amount, they consume it automatically every day. If they do not have food to eat, they get sick. Breeding Food can be bought at the Breeding Food Supplier, for different items correlated to the foods, the better the item, the bigger the amount.
Note: Flesh cannot be purchased or created. It is a drop from Breeding Fighting only. Every Breeding Monster drops 1 Flesh Food.
| Food | Image | Animals |
|---|---|---|
| Seeds |
|
|
| Leaves |
|
|
| Strange Leaves |
|
|
| Bark |
|
|
| Metal |
|
|
| Seafood |
|
|
| Fruity |
|
|
| Insects |
|
|
| Scraps |
|
|
| Flesh | ![]() |
![]() ![]() ![]() ![]()
|
Reproduction
You must have a Male and Female + Easy breeding achievement for them to breed. Each species has different average time of breeding. Toy Soldiers can not be bred with each other, probably due to being toy robots.
At first each bought animal has random sex (male or female), but there is a Mini Quest called "The Toy Heart" which will allow you to choose the gender of the animal when buying. It requires level 5 Breeding to start. In order to complete this quest, you must complete the ToyBox Raid on normal or hard mode and loot the toy heart
.
Let's call base reproduction rate = R. Couples (let's call it C) = min(#males, #females) Infertile (I) = total number of infertile, regardless of sex Fertile (F) = total number of fertile, regardless of sex R = floor( R * 1.1^I ) R = floor( R * 0.9^F ) Success Rate = 1 / floor( 1 + (R / 600 / C) )
Breeding Token Shop
The Breeding Token Shop uses Breeding Tokens as currency, and can buy many things for Breeding. They may be bought once.












































































































































