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WIKI - Idle Pixel

Breeding: Difference between revisions

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{{Stub}}
{{Breeding Navigation}}
 
[[File:BreedingLogo.png|500px]]
[[File:BreedingLogo.png|500px]]


Breeding is a skill used for obtaining and taking care of animals.
Breeding is a skill used for obtaining and taking care of animals.


It is unlocked by getting a [[Breeding Chicken Egg]], a 1/20 drop from the chicken in [[Combat]].
It is unlocked by getting a [[Breeding Chicken Egg]], a 1/20 drop from the chicken in [[Combat]].


Currently only chicken, sheep, horse and camel are obtainable.
Currently only chicken, sheep, spider, horse and camel are obtainable by the shop. Ants, beavers, pigs, doves, and harons can only be obtained by the [[Animal trap|Animal Trap]]. The Toy Soldier can only be obtained from the toybox raids and the haunted sheep can only obtained from crafting it during the 2024 Halloween Event. Other Animals that can be obtained are listed below.


Animals have different timers set when you buy them.
For technical data on things like Reproduction Rates and Xp Rate, go here! [[Breeding Advanced]] [ by Salinte ].


Must have a male and Female + Easy breading achievement for them to bread
You can Pause your Breeding tab for as long as you want, stopping animals from consuming food, reproducing, making loot, Loot XP when killed. The cooldown to Unpause your animals is 24 Hours.
 
Animals have their own timers, each starting at the moment of adding the animal to its pen.
===Animals===
{| class="wikitable"
{| class="wikitable"
|+Animal Prices
!Animal
!Animal
!Image
!Image
!Cost
!Cost
!Level
!Level
|-
!Repro
|-S
|Chicken
|Chicken
|[[File:BreedingChicken.png]]
|[[File:ChickenTier1.png]]
|20,000 [[Coins]]
|20,000 [[Coins]]
|1
|1
|3 hours
|-
|-
|Sheep
|Sheep
Line 28: Line 31:
|50,000 [[Coins]]
|50,000 [[Coins]]
|1
|1
|12 hours
|-
|Haunted Sheep
|[[File:BreedingHauntedSheep.png]]
|Halloween 2024 Event
|N/A
|12 hours
|-
|Spider
|[[File:BreedingSpider.png]]
|75,000 [[Coins]]
|5
|2 hours
|-
|-
|Horse
|Horse
|[[File:BreedingHorse.png]]
|[[File:BreedingHorse.png]]
|100,000 [[Coins]]
|100,000 [[Coins]] or [[Animal Trap]]
|10
|10
|2 days
|-
|Ant
|[[File:BreedingAnt.png]]
|Obtained by [[Animal Trap]]
|12
|1 hour
|-
|Camel
|[[File:BreedingCamel.png]]
|250,000 [[Coins]] or [[Animal Trap]]
|15
|4 days
|-
|Beaver
|[[File:BreedingBeaver.png]]
|Obtained by [[Animal trap|Animal Trap]]
|18
|12 hours
|-
|Dove
|[[File:BreedingDove.png]]
|Obtained by [[Animal trap|Animal Trap]]
|20
|10 days
|-
|Pig
|[[File:BreedingPig.png]]
|Obtained by [[Animal trap|Animal Trap]]
|22
|2 days 
|-
|Haron
|[[File:BreedingHaron.png]]
|Obtained by [[Animal trap|Animal Trap]]
|25
|2 days 
|-
|Toy Soldier
|[[File:BreedingToySoldier.png]]
|Obtained by ToyBox [[Raids]]
|40
|N/A
|-
|Squidshroom
|[[File:BreedingSquidshroom.png]]
|Obtained by [[Animal Trap]]. [[Breeding_Combat#Pig_Grease_Bait|Grease Shrooms]] increase chance.
|30
|12 hours
|-
|Snail
|[[File:BreedingSnail.png]]
|Obtained by [[Animal Trap]]. [[Breeding_Combat#Pig_Grease_Bait|Grease Snail Glue]] increase chance.
|30
|6.06 hours
|-
|Rocky
|[[File:BreedingRockyGolemMonster.png]]
|Obtained by [[Animal Trap]]. [[Breeding_Combat#Pig_Grease_Bait|Grease Stone]] increase chance.
|30
|1 day
|-
|Skeleton
|[[File:BreedingSkeletonRedeyeMonster.png]]
|Obtained by [[Animal Trap]]. [[Breeding_Combat#Pig_Grease_Bait|Grease Bones]] increase chance.
|30
|1 day
|-
|Geody
|[[File:BreedingGeodeMonster.png]]
|Obtained by [[Animal Trap]]. [[Breeding_Combat#Pig_Grease_Bait|Mineral Grease]] increase chance.
|30
|1 day
|-
| Mummy
| [[File:MummyT1.png]]
| Obtained from [[Raids]] in Haunted Mansion
| 100
| N/A
|}
<references>
<ref name="repro">
Check has a 1/601 chance to occur every tick, which averages out to about every 10 minutes (600+1 ticks).
Sick animals are excluded from all counts. Non-coupled animals with fertile/infertile traits DO affect the rates, and they affect the rates of the ENTIRE animal population of that species.
</ref>
<ref name="repro_pigharon">
Salinte here: Pig and Haron show as 12 hours in game for their base reproduction time. It is heavily suspected that Pig and Haron are actually 48 hours. This is due to an error in the code.
</ref>
</references>
===Animal Traits===
Each animal can get one of the traits listen in table below:
{| class="wikitable"
!Trait
!Icon
!Effect
|-
|Fertile
|[[File:SmileIcon.png]]
|This animal has an increased reproduction rate. See Reproduction section below in this page.
|-
|Productive
|[[File:SmileIcon.png]]
|This animal will generate Four times the loot maximum of the normal loot ouput.
|-
|XPer
|[[File:SmileIcon.png]]
|This animal will gain XP at twice the normal Xp rate.
|-
|Imunnity
|[[File:SmileIcon.png]]
|This animal cannot get sick.
|-
|Fasting
|[[File:SmileIcon.png]]
|This animal will eat a third as much (rounding can occur).
|-
|Weak
|[[File:SadIcon.png]]
|This animal has double the chance of becoming sick.
|-
|XPless
|[[File:SadIcon.png]]
|This animal will gain Xp at half the normal XP rate.
|-
|Hungry
|[[File:SadIcon.png]]
|This animal eats triple.
|-
|Unproductive
|[[File:SadIcon.png]]
|This animal produces the minimum amount of loot.
|-
|Less Fertile
|[[File:SadIcon.png]]
|This animal has a reduced reproduction rate. See Reproduction section below in this page.
|-
|Hungerless
|[[File:UniqueIcon.png]]
|This animal requires no food.
|-
|Romace
|[[File:UniqueIcon.png]]
|When any animal reproduces the reproduction will be increased by 1 per Romance trait.
|-
|Raids Loot (Toybox)
|[[File:UniqueIcon.png]]
|More rolls when completing toybox raids. Click "?" to see chances per tier.
|-
|Fighter
|[[File:FighterTrait.png]]
|Can train the animal to fight in the wilderness; or be rerolled into a good trait.
|-
|None
|
|No negative or positive effects on animal.
|}
|}
Camels are always Hunger-less. Doves are always Romance. Toy Soldiers are always Raids Loot.
== Loot ==
Animals give loot every day at the time when your account reaches next day. There's a timer above the animal list, e.g.:
<code>Current Loot: Next roll in 8:50:13</code>
Killing an animal gives Breeding XP – the older the animal the more XP. Although there is some rng, as same animals can give different XP; Beware that the 10% extra xp donor perk only affects the xp when you kill the animal.
There are 3 tiers of each animal, each tier gives different loot. Which tier you will get when buying an animal is just a matter of luck.


{| class="wikitable"
{| class="wikitable"
|+Animal Drops
!Animal
!Animal
!Image
!Image
Line 42: Line 227:
!Tier 2 Drop
!Tier 2 Drop
!Tier 3 Drop
!Tier 3 Drop
!Use
|-
|-
|Chicken
|Chicken
|[[File:BreedingChicken.png]]
|[[File:ChickenTier1.png]]
|Feathers [[File:Feathers.png]]
|Feathers [[File:Feathers.png]]
|Fire Feathers [[File:FireFeathers.png]], Ice Feathers [[File:IceFeathers.png]]
|Fire Feathers [[File:FireFeathers.png]], Ice Feathers [[File:IceFeathers.png]]
|Ancient Feathers [[File:AncientFeathers.png]]
|Ancient Feathers [[File:AncientFeathers.png]]
|Craft arrows, brew [[Birdhouse]] potion
|-
|-
|Sheep
|Sheep
|[[File:BreedingSheep.png]]
|[[File:BreedingSheep.png]]
|Wool [[File:Wool.png]]
|Wool [[File:Wool.png]]
|Quality Wool [[File:Wool.png]]
|Quality Wool [[File:QualityWool.png]]
|High Quality Wool [[File:Wool.png]]
|High Quality Wool [[File:HighQualityWool.png]]
| Craft Bat, Bear (Wool), Crocodile Hide (Quality Wool) and Frozen Crocodile Hide Armour (High Quality Wool)
|-
|Spider
|[[File:BreedingSpider.png]]
|String [[File:String.png]]
|Thick String [[File:ThickString.png]]
|Metal String [[File:MetalString.png]]
| Used to craft bows. Normal string crafts [[Long Bow]]<nowiki/>s, Thick string crafts [[Haunted Bow|Haunted bows]], and Metal String crafts [[Balista]].
|-
|-
|Horse
|Horse
Line 60: Line 255:
|Solid Horseshoe [[File:SolidHorseshoe.png]]
|Solid Horseshoe [[File:SolidHorseshoe.png]]
|Cemented Horseshoe [[File:CementedHorseshoe.png]]
|Cemented Horseshoe [[File:CementedHorseshoe.png]]
| Craft fences to increase capacity of animals. Normal = 5 fences Solid = 200 fences Cemented = 1000 fences
|-
|Ant
|[[File:BreedingAnt.png]]
|Ant Needles [[File:AntNeedles.png]]
|Ant Thorns [[File:AntThorns.png]]
|Ant Spine [[File:AntSpines.png]]
| Craft [[Needle]] and [[Spiked Club]]
T2 and T3 seem to have no use currently.
|-
|Camel
|[[File:BreedingCamel.png]]
|A bit of animal food (1x)
[[File:BreedingMushedFood.png]]
|Some animal food (5x)
[[File:BreedingMushedFood.png]]
|A lot of animal food (15x)
[[File:BreedingMushedFood.png]]
| Has a small chance to give a small amount of food for other animals (Always Hungerless)
|-
|Beaver
|[[File:BreedingBeaver.png]]
|Woodchips [[File:Woodchips.png]]
|Hard Woodchips [[File:HardWoodchips.png]]
|Dense Woodchips [[File:DenseWoodchips.png]]
| Create [[Charcoal]] T1 = 25% T2 = 50% T3 = 100% Chance of charcoal
|-
|Dove
|[[File:BreedingDove.png]]
|Dove Feathers (1-3x) [[File:DoveFeathers.png]]
|Dove Beak [[File:Dove_beak.png]]
|Dove WebFoot [[File:Dove_webbed_feet.png]]
|Brew Twin and Triplet [[Brewing|Potions]]
Currently, Dove Beak and Webfoot have no use.
|-
|Pig
|[[File:BreedingPig.png]]
|Decent Pig Grease [[File:PigGrease.png]]
|Good Pig Grease [[File:Good_pig_grease.png]]
|Great Pig Grease [[File:Great_pig_grease.png]]
| Craft Animal Bait and Brew [[Brewing|Potions]].
|-
|Haron
|[[File:BreedingHaron.png]]
|Bait [[File:Bait.png]]
|Super Bait (Rare) [[File:SuperBait.png]]  Bait [[File:Bait.png]]
|Mega Bait (Rare)[[File:MegaBait.png]]  Super Bait [[File:SuperBait.png]]
| Used to throw into pond and get fish, [[shiny]] or [[mega shiny]] fish, or feed the fish in [[Aquarium]] to get extra fishing XP
|-
|Toy Soldier
|[[File:BreedingToySoldier.png]]
|Small Gears[[File:SmallGears.png]]
|Medium Gears [[File:MediumGears.png]]
|Large Gears [[File:LargeGears.png]]
|Used to create [[Slaughterhouse]], [[Mushed Food Seperator]], Poison Needle, and to upgrade Slaughterhouse.
|-
|Shrooms
|[[File:BreedingSquidshroom.png]]
|Red Mushrooms[[File:RedMushroom.png]]
|More Red Mushrooms
[[File:RedMushroom.png]]
|Even More Red Mushrooms
[[File:RedMushroom.png]]
|Used to brew potions.
|-
|Snail
|[[File:BreedingSnail.png]]
|Small Shell[[File:SmallSnailShell.png]]
|Medium Shell[[File:MediumSnailShell.png]]
|Large Shell[[File:LargeSnailShell.png]]
|Snail Bait, Massive Shell
|-
|Rocky
|[[File:BreedingRockyGolemMonster.png]]
|Stone[[File:Stone.png]]
|Stone[[File:Stone.png]],
Hard Stone (rare)[[File:HardStone.png]]
|Hard Stone[[File:HardStone.png]]
|Stone for crafting
|-
|Skeleton
|[[File:BreedingSkeletonRedeyeMonster.png]]
|Bones[[File:Bones.png]]
|Big Bones[[File:BigBones.png]]
|Blood Bones[[File:BloodBones.png]]
|Can be put into a [[Bonemeal Bin]] for [[Bonemeal]], or used to for [[brewing]] potions.
|-
|Geody
|[[File:BreedingGeodeMonster.png]]
|Sky mineral (Small)[[File:SmallSkyMineral.png]]
|Sky mineral (Medium)[[File:MediumSkyMineral.png]]
|Sky mineral (Large)[[File:LargeSkyMineral.png]]
|No use currently
|-
| Mummy
| [[File:MummyT1.png]]
|Mummy Fabrique[[File:MummyFabrique.png]]
| N/A
| N/A
| Can be used to craft [[Faradox Items#Armor|Mummy Armor]]
|}
==Kill Loot==
Special thanks to: Thebacon, Dralina
You get certain loot from Killing animals. Below is a list of what you can expect to get:
{| class="wikitable"
|-
! Animal !! Drop 1 !! Drop 2 !! Drop 3
|-
| [[File:ChickenTier1.png]] || [[File:Bones.png]] || [[File:RawChicken.png]]
|-
| [[File:BreedingSheep.png]] || [[File:Bones.png]] || [[File:RawMeat.png]]
|-
| [[File:BreedingHauntedSheep.png]] || [[File:GhostEssence.png]] || N/A
|-
| [[File:BreedingSpider.png]] || N/A || N/A
|-
| [[File:BreedingHorse.png]] || [[File:Bones.png]] || [[File:RawMeat.png]]
|-
| [[File:BreedingAnt.png]] || [[File:BreedingFoodInsects.png]] || N/A
|-
| [[File:BreedingCamel.png]] || [[File:Bones.png]] || [[File:RawMeat.png]]
|-
| [[File:BreedingBeaver.png]] || [[File:Bones.png]] || [[File:RawMeat.png]] || [[File:OakLogs.png|50px]] [[File:WillowLogs.png|50px]] [[File:Logs.png|50px]]
|-
| [[File:BreedingDove.png]] || [[File:Bones.png]] || [[File:RawBirdMeat.png]]
|-
| [[File:BreedingPig.png]] || [[File:Bones.png]] || [[File:Raw_ham.png]]
|-
| [[File:BreedingHaron.png]] || [[File:Bones.png]] || [[File:RawBirdMeat.png]]
|-
| [[File:BreedingToySoldier.png]] || [[File:Junk.png]] || [[File:IronBar.png]]
|-
| [[File:MummyT1.png]] || unknown || unknown
|}
==Breeding tokens[[File:Breeding token.png]]==
Every animal has it's inactivate form. This is a form when it does not consume food, produce loot or consume pen space, but gives you a choice between converting it for tokens, or activating it. Breeding tokens are used to build animal pens below.
Keep in mind some animals take drastically less time to reproduce than others. Ants have the highest Tokens/Hour.
{| class="wikitable"
|-
! Icon !! Name !! [[File:Breeding token.png]]
!Tokens/Hour
Rounded
|-
| [[File:ChickenTier1.png]] || Chicken || 1
|0.333
|-
| [[File:BreedingSheep.png]] || Sheep || 2
|0.166
|-
|[[File:BreedingHauntedSheep.png]]
|Haunted Sheep
|2
|0.166
|-
| [[File:BreedingSpider.png]] || Spider || 3
|1.5
|-
| [[File:BreedingAnt.png]] || Ant || 5
|5
|-
| [[File:BreedingHorse.png]] || Horse || 10
|0.208
|-
| [[File:BreedingCamel.png]] || Camel || 20
|0.208
|-
| [[File:BreedingBeaver.png]] || Beaver || 25
|2.08
|-
| [[File:BreedingDove.png]] || Dove || 35
|0.145
|-
| [[File:BreedingPig.png]] || Pig || 45
|3.75
|-
| [[File:BreedingHaron.png]]|| Haron || 50
|4.16
|-
| [[File:BreedingToySoldier.png]] || Toy soldier || 100
| rowspan="7" |N/A
|-
|[[File:BreedingSquidshroom.png]]
|Squidshroom
|5
|-
|[[File:BreedingSnail.png]]
|Snail
|8
|-
|[[File:BreedingRockyGolemMonster.png]]
|Rocky
|65
|-
|[[File:BreedingSkeletonRedeyeMonster.png]]
|Skeleton
|120
|-
|[[File:BreedingGeodeMonster.png]]
|Geody
|150
|-
| [[File:MummyT1.png]]
| Mummy
| 500
|-
|}
|}
Also keep in mind that Doves and Breeding animal potions increase reproduction rates, along with animals being reproductive/how many pairs you have.
== Animal Pens ==
To use an animal you have to buy a pen specific for its type (prices in the table below).
Each pen has initial size for 2 animals of the type. You can increase pen's size later on – you must obtain the [[Horseshoe]] from the Horse animal, then convert them into [[Fence]]s to use on upgrading your pen size (by 1 each time).
{| class="wikitable"
{| class="wikitable"
|+Land Prices
!Land
!Land
!Level
!Level
Line 71: Line 481:
|1
|1
|Free
|Free
|[[File:BreedingChicken.png]]
|[[File:ChickenTier1.png]]
|-
|-
|[[File:Sheep pen.png|center]]
|[[File:Sheep pen.png|center]]
|1
|1
|[[File:Breeding token.png|16x16px]]2
|[[File:Breeding token.png]] 2
|[[File:BreedingSheep.png]]
|[[File:BreedingSheep.png]]
|-
|[[File:Spider_pen.png|center]]
|5
|[[File:Breeding token.png]] 5
|[[File:BreedingSpider.png]]
|-
|-
|[[File:Horse pen.png|center]]
|[[File:Horse pen.png|center]]
|10
|10
|[[File:Breeding token.png|16x16px]]15
|[[File:Breeding token.png]] 15
|[[File:BreedingHorse.png]]
|[[File:BreedingHorse.png]]
|-
|[[File:Ant pen.png|center]]
|12
|[[File:Breeding token.png]] 30, [[File:MoltenGlass.png]]1
|[[File:BreedingAnt.png]]
|-
|-
|[[File:Camel pen.png|center]]
|[[File:Camel pen.png|center]]
|15
|15
|[[File:Breeding token.png|16x16px]]40
|[[File:Breeding token.png]] 40
|[[File:BreedingCamel.png|center]]
|[[File:BreedingCamel.png|center]]
|-
|[[File:Beaver pen.png|center]]
|18
|[[File:Breeding token.png]] 80, [[File:BeaverLogs.png]] 1
|[[File:BreedingBeaver.png|center]]
|-
|[[File:Dove pen.png|center]]
|20
|[[File:Breeding token.png]] 130, [[File:IronBar.png]] 100
|[[File:BreedingDove.png]]
|-
|[[File:Pig pen.png|center]]
|22
|[[File:Breeding token.png]] 200
|[[File:BreedingPig.png]]
|-
|[[File:Haron pen.png|center]]
|25
|[[File:Breeding token.png]] 300
|[[File:BreedingHaron.png]]
|-
|[[File:Fighter pen.png|center]]
|30
|[[File:Breeding token.png]] 1000
Medium Breeding Achievements
|Multiple: [[File:BreedingSquidshroom.png]][[File:BreedingSnail.png]][[File:BreedingRockyGolemMonster.png]][[File:BreedingSkeletonRedeyeMonster.png]][[File:BreedingGeodeMonster.png]]
|-
|[[File:ToySoldier pen.png|center]]
|40
|[[File:Breeding token.png]] 3750
|[[File:BreedingToySoldier.png]]
|-
| [[File:MummyPen.png]]
|100
| 500 [[File:CoffinBrick.png]], 3 [[File:Flowers_of_the_dead.png]]
| [[File:MummyT1.png]]
|}
==Fence Upgrade Amounts==
Every pen can be upgraded with fences crafted with [[Horseshoe]]<nowiki/>s, increasing the max number of animals that can be kept there. The amounts are listed below.
{| class="wikitable"
|+
!Max animals
!Fences required to reach
|-
!3
!20
|-
!4
!50 (70 total)
|-
!5
!200 (270 total)
|-
!6
!500 (770 total)
|-
!7
!4,000 (4,770 total)
|-
!8
!10,000 (14,770 total)
|-
|9
|'''50,000 (64,770 total)'''
|-
|10
|'''100,000 (164,770 total)'''
|}
|}
==Craftables/Items==
Craftables or Items can be obtained through Crafting with the Small Gears [ Dropped from [[Raids|Toybox Raids]] or Toy Soldier].
{| class="wikitable"
{| class="wikitable"
|+Animal Traits
!Trait
!Icon
!Effect
|-
|-
|Fertile
!  Item !!  Name !!  Use
|[[File:SmileIcon.png]]
|-
|This animal has an increased reproduction rate.
| [[File:Slaughter_House.png]] || Slaughter House || Can mass kill animals until getting either a tier 2+, tier 3, or just kill them for the drops.
|-
| [[File:Mushed_Food_Separator.png]] || Mushed Food Separator || Choose which specific Animal Food to seperate Mushed Food into.
|-
| [[File:Poison_needle.png]] || Poison Needle || Give brain damage to animal, decreasing its tier.
|-
| [[File:Animal_grinder_upgraded.png]] || Slaughter House+ || An upgraded version of the slaughterhouse. Now allows you to select what traits to keep.
|}
 
==Food==
Each animal requires a certain type of food to live, if the certain food is available in at least the right amount, they consume it automatically every day.
If they do not have food to eat, they get sick.
Breeding Food can be bought at the Breeding Food Supplier, for different items correlated to the foods, the better the item, the bigger the amount. 
 
Note: Flesh cannot be purchased or created. It is a drop from Breeding Fighting only. Every Breeding Monster drops 1 Flesh Food.
{| class="wikitable"
!Items
!Food created
!Value
!Icon
|-
|[[File:RedMushroomSeeds.png|link=Red_Mushroom_Seeds|50x50px]]Red Mushroom Seeds
| rowspan="7" |Seeds
|1
| rowspan="7" |[[File:BreedingFoodSeeds.png]]
|-
|[[File:StardustSeeds.png|link=Stardust_Seeds|50x50px]] Stardust Seeds
|1
|-
|[[File:DottedGreenLeafSeed.png|link=Dotted_Green_Leaf_Seeds|50x50px]] Dotted Green Leaf Seeds
|2
|-
|[[File:GreenLeafSeeds.png|link=Green_Leaf_Seeds|50x50px]] Green leaf seeds
|4
|-
|[[File:LimeLeafSeed.png|link=Lime_Leaf_Seeds|50x50px]] Lime Leaf Seeds
|10
|-
|[[File:GoldLeafSeeds.png|link=Gold_Leaf_Seeds|50x50px]] Gold Leaf Seeds
|25
|-
|[[File:CrystalLeafSeed.png|link=Crystal_Leaf_Seeds|50x50px]] Crystal Leaf Seeds
|100
|-
|[[File:DottedGreenLeaf.png|link=Dotted_Green_Leaf|50x50px]]Dotted Green Leaf
| rowspan="5" |Leaves
|1
| rowspan="5" |[[File:BreedingFoodLeaves.png]]
|-
|[[File:GreenLeaf.png|link=Green_Leaf]] Green Leaf
|2
|-
|[[File:LimeLeaf.png|link=Lime_Leaf]] Lime Leaves
|5
|-
|[[File:GoldLeaf.png|link=Gold_Leaf]]Gold Leaves
|10
|-
|[[File:CrystalLeaf.png|link=Crystal_Leaf]]Crystal Leaves
|20
|-
|[[File:StrangeLeaf.png|link=Strange_Leaf|40x40px]] Strange Leaves
| rowspan="3" |Strange Leaves
|1
| rowspan="3" |[[File:BreedingFoodStrangeLeaves.png]]
|-
|[[File:StrangerLeaf.png|link=Stranger_Leaf|40x40px]] Stranger Leaves
|5
|-
|[[File:StrangestLeaf.png|link=Strangest_Leaf]] Strangest Leaves
|10
|-
|[[File:Logs.png|link=Logs]] Logs
| rowspan="8" |Bark
|1
| rowspan="8" |[[File:BreedingFoodBark.png]]
|-
|[[File:OakLogs.png|link=Oak_Logs]]Oak Logs
|2
|-
|[[File:WillowLogs.png|link=Willow_Logs]]Willow Logs
|3
|-
|[[File:MapleLogs.png|link=Maple_Logs]]Maple Logs
|5
|-
|[[File:PineLogs.png|link=Pine_Logs]]Pine Logs
|7
|-
|[[File:StardustLogs.png|link=Stardust_Logs]]Stardust Logs
|10
|-
|[[File:RedwoodLogs.png|link=Redwood_Logs]]Redwood Logs
|20
|-
|[[File:DenseLogs.png|link=Dense_Logs]]Dense Logs
|50
|-
|[[File:PromethiumBar.png|link=Promethium_Bar]] Promethium Bars
| rowspan="3" |Metal
|1
| rowspan="3" |[[File:BreedingFoodMetal.png]]
|-
|[[File:TitaniumBar.png|link=Titanium_Bar]] Titanium Bars
|15
|-
|[[File:DragonBar.png|link=Dragon_Bar]] Dragon Bars
|100
|-
|[[File:RawPiranha.png|link=Raw_Piranha|50x50px]] Raw Piranha
| rowspan="5" |Seafood
|5
| rowspan="5" |[[File:BreedingFoodStrangeLeaves.png]]
|-
|[[File:RawRainbowFish.png|link=Raw_Rainbow_Fish|50x50px]] Raw Rainbow Fish
|10
|-
|[[File:RawShark.png|link=Raw_Shark|50x50px]] Raw Shark
|20
|-
|[[File:RawWhale.png|link=Raw_Whale|50x50px]] Raw Whale
|100
|-
|[[File:RawAnglerFish.png]]Raw Angler Fish
|120
|-
|[[File:Apple.png|link=Apples|50x50px]] Apple
| rowspan="5" |Fruit
|1
| rowspan="5" |[[File:BreedingFoodFruity.png]]
|-
|[[File:Banana.png|link=Bananas|50x50px]] Banana
|2
|-
|[[File:Orange.png|link=Orange|50x50px]] Orange
|3
|-
|[[File:Coconut.png|link=Coconut|50x50px]] Coconut
|5
|-
|[[File:Dragonfruit.png|link=Dragonfruit|50x50px]] Dragon Fruit
|20
|-
|[[File:Maggots.png|link=Maggots]] Maggots
| rowspan="4" |Insects
|0.1
| rowspan="4" |[[File:BreedingFoodInsects.png]]
|-
|[[File:Bait.png|link=Bait|50x50px]] Bait
|5
|-
|[[File:SuperBait.png|link=Bait|50x50px]] Super Bait
|20
|-
|[[File:MegaBait.png|link=Bait|50x50px]] Mega Bait
|100
|}
{| class="wikitable"
!Food
!Image
!Animals
|-
|-
|Productive
|Seeds
|[[File:SmileIcon.png]]
|[[File:BreedingFoodSeeds.png]]
|This animal will generate twice the loot.
|[[File:ChickenTier1.png]] [[File:BreedingPig.png]]
|-
|-
|XPer
|Leaves
|[[File:SmileIcon.png]]
|[[File:BreedingFoodLeaves.png]]
|This animal will yield double XP.
|[[File:BreedingSheep.png]] [[File:BreedingHorse.png]] [[File:Haunted_sheep_male_1.png]]
|-
|-
|Imunnity
|Strange Leaves
|[[File:SmileIcon.png]]
|[[File:BreedingFoodStrangeLeaves.png]]
|This animal cannot get sick.
|
|-
|-
|Fasting
|Bark
|[[File:SmileIcon.png]]
|[[File:BreedingFoodBark.png]]
|This animal will eat half as much.
|[[File:BreedingAnt.png]] [[File:BreedingBeaver.png]]
|-
|-
|Weak
|Metal
|[[File:SadIcon.png]]
|[[File:BreedingFoodMetal.png]]
|This animal has double the chance of becoming sick.
|[[File:BreedingToySoldier.png]]
|-
|-
|XPless
|Seafood
|[[File:SadIcon.png]]
|[[File:BreedingFoodSeafood.png]]
|This animal will yield half the normal XP.
|[[File:BreedingDove.png]] [[File:BreedingHaron.png]]
|-
|-
|Hungry
|Fruity
|[[File:SadIcon.png]]
|[[File:BreedingFoodFruity.png]]
|This animal eats double.
|
|-
|-
|Unproductive
|Insects
|[[File:SadIcon.png]]
|[[File:BreedingFoodInsects.png]]
|This animal has a lower chance of producing loot.
|[[File:BreedingSpider.png]]
|-
|-
|Less Fertile
|Scraps
|[[File:SadIcon.png]]
|[[File:BreedingFoodScraps.png]]
|This animal has reduced reproduction rates.
|
|-
|-
|Hungerless
|Flesh
|[[File:UniqueIcon.png]]
|[[File:Breeding food flesh.png|center]]
|This animal can feed on its own.
|[[File:BreedingSquidshroom.png]][[File:BreedingSnail.png]][[File:BreedingRockyGolemMonster.png]][[File:BreedingSkeletonRedeyeMonster.png]][[File:BreedingGeodeMonster.png]]
|}
|}


To upgrade pens, you must obtain the [[Horseshoe]] from the Horse animal, then convert the item into [[Fences]] to use on upgrading your pen size [ by 1 each time ].
== Reproduction ==
You must have a Male and Female + Easy breeding achievement for them to breed. Each species has different average time of breeding. Toy Soldiers can not be bred with each other, probably due to being toy robots.
 
At first each bought animal has random sex (male or female), but there is a [[Mini quests|Mini Quest]] called "The Toy Heart" which will allow you to choose the gender of the animal when buying. It requires level 5 Breeding to start. In order to complete this quest, you must complete the [[Raids#The ToyBox Full of Surprises|ToyBox Raid]] on normal or hard mode and loot the [[Toy Heart|toy heart]] [[File:toy_heart.png]].
 
<!-- Thanks to Anwinity for the calculations -->
Let's call base reproduction rate = R.
Couples (let's call it C) = min(#males, #females)
Infertile (I) = total number of infertile, regardless of sex
Fertile (F) = total number of fertile, regardless of sex
R = floor( R * 1.1^I )
R = floor( R * 0.9^F )
Success Rate = 1 / floor( 1 + (R / 600 / C) )
 
==Breeding Token Shop==
The Breeding Token Shop uses Breeding Tokens as currency, and can buy many things for Breeding. They may be bought once.


[[Category:Stub]]
{| class="wikitable"
[[Category:Skills]]
|-
! Item  !!  Name !!  Use
!Cost
|-
| [[File:BreedingFoodSeeds.png]] || 100 X Breeding Food [Seeds] || A bit of food to help the animals you're raising
|10[[File:Breeding token.png]]
|-
| [[File:SmallGears.png]] || 5 X Small Gears || Ability to build new machinery to help with Breeding. I can get more by [[Raid|raiding] the Toybox.
|25[[File:Breeding token.png]]
|-
| [[File:Breeding_haron_egg.png]] || 1 X Haron Eggs || Can be cracked into a male or female Haron
|50[[File:Breeding token.png]]
|-
| [[File:BreedingFoodLeaves.png]] || 100 X Breeding Food (Leaves) || A bit of food to help the animals you're raising
|75[[File:Breeding token.png]]
|-
| [[File:Breeding_fence.png]] || 5 X Fence || Can be used to increase the capacity of animal space. Fences can be made from Horseshoes, which is looted from Breeding Horses.
|100[[File:Breeding token.png]]
|-
| [[File:BreedingFoodStrangeLeaves.png]] || 20 X Breeding Food (Strange Leaves) ||  A bit of food to help the animals you're raising
|200[[File:Breeding token.png]]
|-
| [[File:Breeding_stats_farmer.png]]||  Breeding stats Farmer || Ability to keep track of what animals have reproduced, and what they can be looted on tier 1/2/3.
|300[[File:Breeding token.png]]
|-
| [[File:BreedingIconDifficulty3.png]] || New Fighter Trait ||  Unlocked the ability to get a fighter trait. This will allow you to use animals in combat.
|500[[File:Breeding token.png]]
|-
| [[File:Small_animal_brush.png]] || Small brush || 5% more breeding XP (All brushes stack with other brushes)
|1k[[File:Breeding token.png]]
|-
| [[File:Blue_breeding_anti_sickness_orb.png]] || Breeding orb || Animals can't get sick if bound
|20k[[File:Breeding token.png]]
|-
| [[File:Large_animal_brush.png]] || Large brush || 10% more breeding xp
|50k[[File:Breeding token.png]]
|-
| [[File:Shiny _glass_ball_breeding.png]] || Shiny breeding glass ball || 1% of animal activated becoming shiny
|100k[[File:Breeding token.png]]
|-
| [[File:Gold_animal_brush.png]] || Gold brush || 20% more breeding xp
|500k[[File:Breeding token.png]]
|}

Latest revision as of 05:30, 4 March 2026

Breeding Advanced Combat Combat Guide

Breeding is a skill used for obtaining and taking care of animals.

It is unlocked by getting a Breeding Chicken Egg, a 1/20 drop from the chicken in Combat.

Currently only chicken, sheep, spider, horse and camel are obtainable by the shop. Ants, beavers, pigs, doves, and harons can only be obtained by the Animal Trap. The Toy Soldier can only be obtained from the toybox raids and the haunted sheep can only obtained from crafting it during the 2024 Halloween Event. Other Animals that can be obtained are listed below.

For technical data on things like Reproduction Rates and Xp Rate, go here! Breeding Advanced [ by Salinte ].

You can Pause your Breeding tab for as long as you want, stopping animals from consuming food, reproducing, making loot, Loot XP when killed. The cooldown to Unpause your animals is 24 Hours.

Animals have their own timers, each starting at the moment of adding the animal to its pen.

Animals

Animal Image Cost Level Repro
Chicken 20,000 Coins 1 3 hours
Sheep 50,000 Coins 1 12 hours
Haunted Sheep Halloween 2024 Event N/A 12 hours
Spider 75,000 Coins 5 2 hours
Horse 100,000 Coins or Animal Trap 10 2 days
Ant Obtained by Animal Trap 12 1 hour
Camel 250,000 Coins or Animal Trap 15 4 days
Beaver Obtained by Animal Trap 18 12 hours
Dove Obtained by Animal Trap 20 10 days
Pig Obtained by Animal Trap 22 2 days
Haron Obtained by Animal Trap 25 2 days
Toy Soldier Obtained by ToyBox Raids 40 N/A
Squidshroom Obtained by Animal Trap. Grease Shrooms increase chance. 30 12 hours
Snail Obtained by Animal Trap. Grease Snail Glue increase chance. 30 6.06 hours
Rocky Obtained by Animal Trap. Grease Stone increase chance. 30 1 day
Skeleton Obtained by Animal Trap. Grease Bones increase chance. 30 1 day
Geody Obtained by Animal Trap. Mineral Grease increase chance. 30 1 day
Mummy Obtained from Raids in Haunted Mansion 100 N/A


<references> <ref name="repro"> Check has a 1/601 chance to occur every tick, which averages out to about every 10 minutes (600+1 ticks). Sick animals are excluded from all counts. Non-coupled animals with fertile/infertile traits DO affect the rates, and they affect the rates of the ENTIRE animal population of that species. </ref> <ref name="repro_pigharon"> Salinte here: Pig and Haron show as 12 hours in game for their base reproduction time. It is heavily suspected that Pig and Haron are actually 48 hours. This is due to an error in the code. </ref> </references>

Animal Traits

Each animal can get one of the traits listen in table below:

Trait Icon Effect
Fertile This animal has an increased reproduction rate. See Reproduction section below in this page.
Productive This animal will generate Four times the loot maximum of the normal loot ouput.
XPer This animal will gain XP at twice the normal Xp rate.
Imunnity This animal cannot get sick.
Fasting This animal will eat a third as much (rounding can occur).
Weak This animal has double the chance of becoming sick.
XPless This animal will gain Xp at half the normal XP rate.
Hungry This animal eats triple.
Unproductive This animal produces the minimum amount of loot.
Less Fertile This animal has a reduced reproduction rate. See Reproduction section below in this page.
Hungerless This animal requires no food.
Romace When any animal reproduces the reproduction will be increased by 1 per Romance trait.
Raids Loot (Toybox) More rolls when completing toybox raids. Click "?" to see chances per tier.
Fighter Can train the animal to fight in the wilderness; or be rerolled into a good trait.
None No negative or positive effects on animal.

Camels are always Hunger-less. Doves are always Romance. Toy Soldiers are always Raids Loot.

Loot

Animals give loot every day at the time when your account reaches next day. There's a timer above the animal list, e.g.:

Current Loot: Next roll in 8:50:13

Killing an animal gives Breeding XP – the older the animal the more XP. Although there is some rng, as same animals can give different XP; Beware that the 10% extra xp donor perk only affects the xp when you kill the animal.

There are 3 tiers of each animal, each tier gives different loot. Which tier you will get when buying an animal is just a matter of luck.

Animal Image Tier 1 Drop Tier 2 Drop Tier 3 Drop Use
Chicken Feathers Fire Feathers , Ice Feathers Ancient Feathers Craft arrows, brew Birdhouse potion
Sheep Wool Quality Wool High Quality Wool Craft Bat, Bear (Wool), Crocodile Hide (Quality Wool) and Frozen Crocodile Hide Armour (High Quality Wool)
Spider String Thick String Metal String Used to craft bows. Normal string crafts Long Bows, Thick string crafts Haunted bows, and Metal String crafts Balista.
Horse Horseshoe Solid Horseshoe Cemented Horseshoe Craft fences to increase capacity of animals. Normal = 5 fences Solid = 200 fences Cemented = 1000 fences
Ant Ant Needles Ant Thorns Ant Spine Craft Needle and Spiked Club

T2 and T3 seem to have no use currently.

Camel A bit of animal food (1x)

Some animal food (5x)

A lot of animal food (15x)

Has a small chance to give a small amount of food for other animals (Always Hungerless)
Beaver Woodchips Hard Woodchips Dense Woodchips Create Charcoal T1 = 25% T2 = 50% T3 = 100% Chance of charcoal
Dove Dove Feathers (1-3x) Dove Beak Dove WebFoot Brew Twin and Triplet Potions

Currently, Dove Beak and Webfoot have no use.

Pig Decent Pig Grease Good Pig Grease Great Pig Grease Craft Animal Bait and Brew Potions.
Haron Bait Super Bait (Rare) Bait Mega Bait (Rare) Super Bait Used to throw into pond and get fish, shiny or mega shiny fish, or feed the fish in Aquarium to get extra fishing XP
Toy Soldier Small Gears Medium Gears Large Gears Used to create Slaughterhouse, Mushed Food Seperator, Poison Needle, and to upgrade Slaughterhouse.
Shrooms Red Mushrooms More Red Mushrooms

Even More Red Mushrooms

Used to brew potions.
Snail Small Shell Medium Shell Large Shell Snail Bait, Massive Shell
Rocky Stone Stone,

Hard Stone (rare)

Hard Stone Stone for crafting
Skeleton Bones Big Bones Blood Bones Can be put into a Bonemeal Bin for Bonemeal, or used to for brewing potions.
Geody Sky mineral (Small) Sky mineral (Medium) Sky mineral (Large) No use currently
Mummy Mummy Fabrique N/A N/A Can be used to craft Mummy Armor

Kill Loot

Special thanks to: Thebacon, Dralina

You get certain loot from Killing animals. Below is a list of what you can expect to get:

Animal Drop 1 Drop 2 Drop 3
N/A
N/A N/A
N/A
unknown unknown

Breeding tokens

Every animal has it's inactivate form. This is a form when it does not consume food, produce loot or consume pen space, but gives you a choice between converting it for tokens, or activating it. Breeding tokens are used to build animal pens below. Keep in mind some animals take drastically less time to reproduce than others. Ants have the highest Tokens/Hour.

Icon Name Tokens/Hour

Rounded

Chicken 1 0.333
Sheep 2 0.166
Haunted Sheep 2 0.166
Spider 3 1.5
Ant 5 5
Horse 10 0.208
Camel 20 0.208
Beaver 25 2.08
Dove 35 0.145
Pig 45 3.75
Haron 50 4.16
Toy soldier 100 N/A
Squidshroom 5
Snail 8
Rocky 65
Skeleton 120
Geody 150
Mummy 500

Also keep in mind that Doves and Breeding animal potions increase reproduction rates, along with animals being reproductive/how many pairs you have.

Animal Pens

To use an animal you have to buy a pen specific for its type (prices in the table below).

Each pen has initial size for 2 animals of the type. You can increase pen's size later on – you must obtain the Horseshoe from the Horse animal, then convert them into Fences to use on upgrading your pen size (by 1 each time).

Land Level Cost Animal held
1 Free
1 2
5 5
10 15
12 30, 1
15 40
18 80, 1
20 130, 100
22 200
25 300
30 1000

Medium Breeding Achievements

Multiple:
40 3750
100 500 , 3

Fence Upgrade Amounts

Every pen can be upgraded with fences crafted with Horseshoes, increasing the max number of animals that can be kept there. The amounts are listed below.

Max animals Fences required to reach
3 20
4 50 (70 total)
5 200 (270 total)
6 500 (770 total)
7 4,000 (4,770 total)
8 10,000 (14,770 total)
9 50,000 (64,770 total)
10 100,000 (164,770 total)

Craftables/Items

Craftables or Items can be obtained through Crafting with the Small Gears [ Dropped from Toybox Raids or Toy Soldier].


Item Name Use
Slaughter House Can mass kill animals until getting either a tier 2+, tier 3, or just kill them for the drops.
Mushed Food Separator Choose which specific Animal Food to seperate Mushed Food into.
Poison Needle Give brain damage to animal, decreasing its tier.
Slaughter House+ An upgraded version of the slaughterhouse. Now allows you to select what traits to keep.

Food

Each animal requires a certain type of food to live, if the certain food is available in at least the right amount, they consume it automatically every day. If they do not have food to eat, they get sick. Breeding Food can be bought at the Breeding Food Supplier, for different items correlated to the foods, the better the item, the bigger the amount.

Note: Flesh cannot be purchased or created. It is a drop from Breeding Fighting only. Every Breeding Monster drops 1 Flesh Food.

Items Food created Value Icon
Red Mushroom Seeds Seeds 1
Stardust Seeds 1
Dotted Green Leaf Seeds 2
Green leaf seeds 4
Lime Leaf Seeds 10
Gold Leaf Seeds 25
Crystal Leaf Seeds 100
Dotted Green Leaf Leaves 1
Green Leaf 2
Lime Leaves 5
Gold Leaves 10
Crystal Leaves 20
Strange Leaves Strange Leaves 1
Stranger Leaves 5
Strangest Leaves 10
Logs Bark 1
Oak Logs 2
Willow Logs 3
Maple Logs 5
Pine Logs 7
Stardust Logs 10
Redwood Logs 20
Dense Logs 50
Promethium Bars Metal 1
Titanium Bars 15
Dragon Bars 100
Raw Piranha Seafood 5
Raw Rainbow Fish 10
Raw Shark 20
Raw Whale 100
Raw Angler Fish 120
Apple Fruit 1
Banana 2
Orange 3
Coconut 5
Dragon Fruit 20
Maggots Insects 0.1
Bait 5
Super Bait 20
Mega Bait 100
Food Image Animals
Seeds
Leaves
Strange Leaves
Bark
Metal
Seafood
Fruity
Insects
Scraps
Flesh

Reproduction

You must have a Male and Female + Easy breeding achievement for them to breed. Each species has different average time of breeding. Toy Soldiers can not be bred with each other, probably due to being toy robots.

At first each bought animal has random sex (male or female), but there is a Mini Quest called "The Toy Heart" which will allow you to choose the gender of the animal when buying. It requires level 5 Breeding to start. In order to complete this quest, you must complete the ToyBox Raid on normal or hard mode and loot the toy heart .

Let's call base reproduction rate = R.
Couples (let's call it C) = min(#males, #females)
Infertile (I) = total number of infertile, regardless of sex
Fertile (F) = total number of fertile, regardless of sex
R = floor( R * 1.1^I )
R = floor( R * 0.9^F )
Success Rate = 1 / floor( 1 + (R / 600 / C) )

Breeding Token Shop

The Breeding Token Shop uses Breeding Tokens as currency, and can buy many things for Breeding. They may be bought once.

Item Name Use Cost
100 X Breeding Food [Seeds] A bit of food to help the animals you're raising 10
5 X Small Gears Ability to build new machinery to help with Breeding. I can get more by [[Raid|raiding] the Toybox. 25
1 X Haron Eggs Can be cracked into a male or female Haron 50
100 X Breeding Food (Leaves) A bit of food to help the animals you're raising 75
5 X Fence Can be used to increase the capacity of animal space. Fences can be made from Horseshoes, which is looted from Breeding Horses. 100
20 X Breeding Food (Strange Leaves) A bit of food to help the animals you're raising 200
Breeding stats Farmer Ability to keep track of what animals have reproduced, and what they can be looted on tier 1/2/3. 300
New Fighter Trait Unlocked the ability to get a fighter trait. This will allow you to use animals in combat. 500
Small brush 5% more breeding XP (All brushes stack with other brushes) 1k
Breeding orb Animals can't get sick if bound 20k
Large brush 10% more breeding xp 50k
Shiny breeding glass ball 1% of animal activated becoming shiny 100k
Gold brush 20% more breeding xp 500k