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WIKI - Idle Pixel

Template:Preset: Difference between revisions

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(Restructured template for better legibility (added basic indentation, removed some unnecessary repitition). Added Magic Ring support.)
 
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{| style="border:0"
{| style="border:0; background:#fff"
{{#if:{{{arrow|}}}|{{!}}style="background:#545a3a"{{!}}[[File:{{{arrow}}}Arrows.png|50px|link=]]|{{!}}style="background:#fff"{{!}}}}
    {{!}} {{#if:{{{arrow|}}}
{{#if:{{{mask|}}}|{{!}}style="background:#545a3a"{{!}}[[File:{{{mask}}}.png|50px|link=]]|{{!}}style="background:#fff"{{!}}}}
        | style="background:#545a3a" {{!}} [[File:{{{arrow}}}Arrows.png|50px|link=]]
{{#if:{{{hp|}}}|{{!}}[[File:Heart.png|25px|link=]] {{{hp}}}|{{!}}style="background:#fff"{{!}}}}
    }}
|-
    {{!}} {{#if:{{{mask|}}}
{{#if:{{{weapon|}}}|{{!}}style="background:#545a3a"{{!}}[[File:{{{weapon}}}.png|50px|link=]]|{{!}}style="background:#fff"{{!}}}}
        | style="background:#545a3a" {{!}} [[File:{{{mask}}}.png|50px|link=]]
{{#if:{{{body|}}}|{{!}}style="background:#545a3a"{{!}}[[File:{{{body}}}.png|50px|link=]]|{{!}}style="background:#fff"{{!}}}}
    }}
{{#if:{{{offhand|}}}|{{!}}style="background:#545a3a"{{!}}[[File:{{{offhand}}}.png|50px|link=]]|{{!}}style="background:#fff"{{!}}}}
    {{!}} {{#if:{{{hp|}}}
|-
        | [[File:Heart.png|25px|link=]] {{{hp}}}
{{#if:{{{gloves|}}}|{{!}}style="background:#545a3a"{{!}}[[File:{{{gloves}}}.png|50px|link=]]|{{!}}style="background:#fff"{{!}}}}
    }}
{{#if:{{{legs|}}}|{{!}}style="background:#545a3a"{{!}}[[File:{{{legs}}}.png|50px|link=]]|{{!}}style="background:#fff"{{!}}}}
    |-
{{#if:{{{boots|}}}|{{!}}style="background:#545a3a"{{!}}[[File:{{{boots}}}.png|50px|link=]]|{{!}}style="background:#fff"{{!}}}}
    {{!}} {{#if:{{{weapon|}}}
|-
        | style="background:#545a3a" {{!}} [[File:{{{weapon}}}.png|50px|link=]]
{{#if:{{{master|}}}|{{!}}
    }}
{{!}}[[File:MasterRing.png|50px|link=]]
    {{!}} {{#if:{{{body|}}}
{{!}}|{{#if:{{{defence|}}}|
        | style="background:#545a3a" {{!}} [[File:{{{body}}}.png|50px|link=]]
{{#switch: {{{defence|}}}
    }}
| 1 = {{!}}[[File:WeakDefenceRing.png|50px|link=]]
    {{!}} {{#if:{{{offhand|}}}
| 2 = {{!}}[[File:DefenceRing.png|50px|link=]]
        | style="background:#545a3a" {{!}} [[File:{{{offhand}}}.png|50px|link=]]
| 3 = {{!}}[[File:GoodDefenceRing.png|50px|link=]]
    }}
| 4 = {{!}}[[File:GreatDefenceRing.png|50px|link=]]
    |-
| 5 = {{!}}[[File:PerfectDefenceRing.png|50px|link=]]
    {{!}} {{#if:{{{gloves|}}}
| 6 = {{!}}[[File:AncientDefenceRing.png|50px|link=]]
        | style="background:#545a3a" {{!}} [[File:{{{gloves}}}.png|50px|link=]]
}}|{{!}}}}
    }}
{{#if:{{{damage|}}}|
    {{!}} {{#if:{{{legs|}}}
{{#switch: {{{damage|}}}
        | style="background:#545a3a" {{!}} [[File:{{{legs}}}.png|50px|link=]]
| 1 = {{!}}[[File:WeakDamageRing.png|50px|link=]]
    }}
| 2 = {{!}}[[File:DamageRing.png|50px|link=]]
    {{!}} {{#if:{{{boots|}}}
| 3 = {{!}}[[File:GoodDamageRing.png|50px|link=]]
        | style="background:#545a3a" {{!}} [[File:{{{boots}}}.png|50px|link=]]
| 4 = {{!}}[[File:GreatDamageRing.png|50px|link=]]
    }}
| 5 = {{!}}[[File:PerfectDamageRing.png|50px|link=]]
    |-
| 6 = {{!}}[[File:AncientDamageRing.png|50px|link=]]
    {{#if:{{{master|}}}
}}|{{!}}}}
        | {{!}}
{{#if:{{{accuracy|}}}|
          {{!}} [[File:MasterRing.png|50px|link=]]
{{#switch: {{{accuracy|}}}
        | {{!}} {{#if:{{{defence|}}}
| 1 = {{!}}[[File:WeakAccuracyRing.png|50px|link=]]
            | {{#switch: {{{defence|}}}
| 2 = {{!}}[[File:AccuracyRing.png|50px|link=]]
                | 1 = [[File:WeakDefenceRing.png|50px|link=]]
| 3 = {{!}}[[File:GoodAccuracyRing.png|50px|link=]]
                | 2 = [[File:DefenceRing.png|50px|link=]]
| 4 = {{!}}[[File:GreatAccuracyRing.png|50px|link=]]
                | 3 = [[File:GoodDefenceRing.png|50px|link=]]
| 5 = {{!}}[[File:PerfectAccuracyRing.png|50px|link=]]
                | 4 = [[File:GreatDefenceRing.png|50px|link=]]
| 6 = {{!}}[[File:AncientAccuracyRing.png|50px|link=]]
                | 5 = [[File:PerfectDefenceRing.png|50px|link=]]
}}|{{!}}}}
                | 6 = [[File:AncientDefenceRing.png|50px|link=]]
}}
            }}
        }}
        {{!}} {{#if:{{{damage|}}}
            | {{#switch: {{{damage|}}}
                | 1 = [[File:WeakDamageRing.png|50px|link=]]
                | 2 = [[File:DamageRing.png|50px|link=]]
                | 3 = [[File:GoodDamageRing.png|50px|link=]]
                | 4 = [[File:GreatDamageRing.png|50px|link=]]
                | 5 = [[File:PerfectDamageRing.png|50px|link=]]
                | 6 = [[File:AncientDamageRing.png|50px|link=]]
            }}
        }}
        {{!}} {{#if:{{{accuracy|}}}
            | {{#switch: {{{accuracy|}}}
                | 1 = [[File:WeakAccuracyRing.png|50px|link=]]
                | 2 = [[File:AccuracyRing.png|50px|link=]]
                | 3 = [[File:GoodAccuracyRing.png|50px|link=]]
                | 4 = [[File:GreatAccuracyRing.png|50px|link=]]
                | 5 = [[File:PerfectAccuracyRing.png|50px|link=]]
                | 6 = [[File:AncientAccuracyRing.png|50px|link=]]
            }}
        }}
    }}
    {{!}} {{#if:{{{magic|}}}
        | {{!}} [[File:MagicRing.png|50px|link=]]
          {{!}}
    }}
|}
|}
<noinclude>
<noinclude>
All equipment are optional.
All equipment pieces are optional.
==Usage==
==Usage==
<pre>
<pre>
Line 79: Line 105:
}}
}}
==Master Ring Usage==
==Master Ring Usage==
If you use master you can omit the other rings, they will be hidden anyway.  
If calling Master Ring, other (non-magic) rings may be omitted, as they are ignored.  
<pre>
<pre>
{{Preset
{{Preset
Line 92: Line 118:
|offhand=SkeletonShield
|offhand=SkeletonShield
|master=1
|master=1
|magic=1
|defence=2
|defence=2
|damage=3
|damage=3
Line 110: Line 137:
|offhand=SkeletonShield
|offhand=SkeletonShield
|master=1
|master=1
|magic=1
|defence=2
|defence=2
|damage=3
|damage=3

Latest revision as of 12:35, 8 October 2024

All equipment pieces are optional.

Usage

{{Preset
|arrow=fire
|hp=10
|mask=BearMask
|legs=BearLegs
|body=BearBody
|gloves=BearGloves
|boots=BearBoots
|weapon=LongBow
|offhand=SkeletonShield
|defence=2
|damage=3
|accuracy=6
}}

Result in...

10

Master Ring Usage

If calling Master Ring, other (non-magic) rings may be omitted, as they are ignored.

{{Preset
|arrow=fire
|hp=10
|mask=BearMask
|legs=BearLegs
|body=BearBody
|gloves=BearGloves
|boots=BearBoots
|weapon=LongBow
|offhand=SkeletonShield
|master=1
|magic=1
|defence=2
|damage=3
|accuracy=6
}}

Result in...

10