(Created page with "150px This is the HARDCORE version of the game, in this version, you are '''NOT''' allowed to use the Player market at all. ==1 Life HardCore== 150px This is the '''Extremely''' '''HARDCORE''' version of the game. In this version, you '''CANT''' use the player market OR Die to a Combat Monster. Quest Monsters Do not count towards death. Raid Monsters in both Normal or Hard mode will kill you.") |
(Added info about buying donor coins, clarified sigils, clarified that HC cannot be turned back on once disabled, and some minor formatting changes.) |
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[[File:Hardcore.png|150px]] | [[File:Hardcore.png|150px]] | ||
'''Hardcore Version''' | |||
In the Hardcore version of the game, players are prohibited from using the Player Market, except for buying donor coins. Hardcore mode can be disabled in the user settings, but cannot be turned back on once disabled. | |||
== | Accounts running in hardcore mode get a blue H sigil they can use in chat. | ||
== One Life Hardcore (1LHC) == | |||
[[File:One_life_hardcore.png|150px]] | [[File:One_life_hardcore.png|150px]] | ||
The One Life Hardcore (1LHC) version is an even more challenging mode. In this version, players have all the same restrictions as Hardcore, and must additioanlly avoid dying to any [[Combat]] monsters. Quest monsters do not contribute to player deaths in this mode. | |||
Engaging with [[Raid]] monsters, whether in Normal or Hard mode, can result in death. | |||
If a player dies in this mode, they are automatically converted to the standard Hardcore mode, and the One Life Hardcore sigil (1LHC sigil) is removed. | |||
Latest revision as of 17:29, 17 January 2025
Hardcore Version
In the Hardcore version of the game, players are prohibited from using the Player Market, except for buying donor coins. Hardcore mode can be disabled in the user settings, but cannot be turned back on once disabled.
Accounts running in hardcore mode get a blue H sigil they can use in chat.
One Life Hardcore (1LHC)
The One Life Hardcore (1LHC) version is an even more challenging mode. In this version, players have all the same restrictions as Hardcore, and must additioanlly avoid dying to any Combat monsters. Quest monsters do not contribute to player deaths in this mode.
Engaging with Raid monsters, whether in Normal or Hard mode, can result in death.
If a player dies in this mode, they are automatically converted to the standard Hardcore mode, and the One Life Hardcore sigil (1LHC sigil) is removed.

