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WIKI - Idle Pixel

Template:Update Log: Difference between revisions

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! [[File:Update.png|37px|link=Template:Update Log]] Update Logs
! [[File:Update.png|37px|link=Template:Update Log]] Update Logs
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|style="text-align:center"|'''Latest content update: [https://idle-pixel.com/updatelog/ November 4, 2022]'''
|<div id="updateLogs"></div>
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|'''November 10, 2022
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*Fixed achievement: Collect a total of 40,000 gathering bags using the gatherer.
*New socketable item.
*Part 0.5 of invention released - ability to disassemble a weapon.
*New invention tool released.
*New gathering unique found in gem mines.
*Blood chicken egg achievement now retroactive.
*Changed hard combat achievemnt: Have your hero equip items for melee damage of 23 22 or more.
*I spoke to the player base on discord (if you are not in our channel, I suggest you join) about how to implement invention. Here's a picture of the response: https://i.imgur.com/a8RpQ72.png. Thank you guys for your input :) I want whats best for the players.
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|'''November 9, 2022
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*Achievement to find a chicken egg without gathering is now retroactive.
*Woodcutting hard achievement perk released - includes changes in profile.
*Fishing hard achievement perk released.
*Removed achievement related to blue orb in woodcutting. Too RNG dependent.
*Changed achievement: "Collect a total of 100,000 gathering bags using the gatherer" to 40,000.
*Fixed guardian not triggering the combat achievement, also this has been made retroactive.
*Make a pancake achievement is now retroactive.
*Clarified the achievement text: Have a melee damage of 23 or more. (It's the stat bonus, not an actual hit)
*Halloween event has ended. Next up is Christmas, stay tuned!
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|'''November 8, 2022
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*New craftable @ level 70.
*Crafting hard achievements released - with perk.
*Gathering hard achievements released - with perk.
*Farming hard achievements released - with perk.
*Brewing hard achievements released - with perk.
*Fishing hard achievements released - without perk (though you can see the buff to come).
*Cooking hard achievements released - without perk (though you can see the buff to come).
*Woodcutting hard achievements released - without perk (though you can see the buff to come).
*Combat hard achievements released - without with (though you can see the buff to come).
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|'''November 4, 2022'''
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*Two new potions (level 33 & level 62)
*Changed bait mechanic, they are no longer used automatically and must be used manually.
*You may no longer swap your aquarium fish with the same one.
*Fixed a bug where maggots or bait was not being consumed when feeding fish in aquarium.
*Swapping from different fish for the auqurium will give you back the fish swapped.
*Added clear lables on aquarium feeding buttons (10 maggots required, or 1 bait)
*Rare monster potion now works in blood combat areas.
*Official rules have been added to the game: https://idle-pixel.com/rules/
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|'''November 3, 2022'''
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*New gathering unique in quiet pond.
*Ability to take care of fish for additional fishing XP.
*Fixed a bug where fishing XP was not shown correctly in menu bar. (display only)
*Donor 10% extra XP now works on invention.
*Note: To unlock invention, you do NOT need level 60 in combat stats. I have changed the message to make it clearer. It was never a requirement.
*Applogies for the 5 minute of downtime today, the secure certificate which encrypts messages between client and server expired and caused the server to not respond as a result (which is a good thing). This is fixed.
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|'''November 2, 2022'''
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*New ELITE skill released! (part 1)
*5 New monsters released.
*2 new items craftable.
*Those who have unlocked the blood moon can toggle it on and off without a timer.
*Added new skill to hiscores.
*Added skills to profile.
*Green log orb nerfed from double logs to a flat +20 logs per tree. It was too OP, luckily no one has gotten or used this orb yet.
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|'''October 31, 2022'''
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*New gathering unique found in quiet pond.
*New green treasure maps and chests released.
*Green priate orbs released.
*Added green orbs to proifle, gathering uniques and fixed quest/achievement totals.
*Fixed a bug where the ghost miner quest boss could be started without killing every monster in mansion.
*Blood moon lore released, ability to access beach but still need to work on content here.
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|'''October 25, 2022'''
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*Modified mod tools to control chat / market alts better.
*Market alt bans have been given out - do not alt trade once again.
*Halloween Event: New sigil released, there seems to be a floating skull roaming the combat areas.
*Halloween Event: All previous halloween sigils are now tradable. These items are discontinued and hold quite some value for that.
*Halloween Event: ENDS ON NOVEMBER THE 9TH - halloween sigils will be untradable after this date until next year.
*Content: Currently working on a massive update combat related for late game. Should be ready by the end of the week. Very exciting.
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|'''October 20, 2022'''
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*Rocket speed potion now works when rocket is returning.
*Buffed rocket speed potion to go from 0-3km/s to 0-24km/s (was 0-12km/s).
*Changed bronze bars required to craft a drill from 10 to 7 to speed up early game.
*Increased copper ore rate from regular pickaxe from 1/29 to 1/19 to speed up early game.
*Buying a pickaxe in shop automatically gives the player 2 stones and 1 copper to speed up early game.
*Pickaxe can now mine iron at a 1/3600 rate to help early players.
*Pickaxe tooltip changed.
*The gem seeker quest now explains how to turn on a drill should the player have it off during early game.
*Spending coins in the shop or market now has an small animation on your coins.
*Fixing the broken rake requires 5 iron bars instead of 10.
*As you can see I'm focussing on early game changes to keep users playing, but not to worry. Big update coming for those who killed guardian #1
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|'''October 18, 2022'''
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*2 new potions.
*Probably wont matter for most people reading this, but guest accounts may now be created. They may not chat unelss that have completed 3 quests to reduce spam.
*Fixed a display bug where the watering can was shown in socket scroll area while not owning it.
*When brewing potions, the table where you can brew potions will now automatically update so you can see if you have the materials.
*Same as above, but for crafting.
*Skilling outfits for both mining and crafting now reduce stardust by 1 should you have the full set.
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|'''October 17, 2022'''
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*Watering can in forever fields now requires level 70 gathering to obtain, and is also released.
*Gathering Machete in friendly forest increased to level 80 gathering.
*Palm tree seeds now require 200 bonemeal instead of 300 (fixed tooltip label error too).
*Again, if you are unable to login and are getting a wrong username/password message, PM me on discord. Although sometimes it seems PMs dont go through, so msg me on reddit: https://www.reddit.com/user/smitty-idlepixel
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|'''October 16, 2022'''
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*New login system completed. Tokens are no longer a thing, remember me now adds an account automatically to presets. Try it out, login with remember me on and logout to see how it works!
*Profile now shows a completion percentage based on your progress. (Genereated based on levels, diamond tools, pirate orbs, guardians slayed etc)
*I want to apologies to the players who lost potential loot on gathering bags from the clost/skilling outfits bug. This led to people to open bags and not get full potential of loot. Zeragon has lost 100k bags, I've even contacted him for a refund of bags but he said no as it would be unfair to other players. I will do my absolute best to test more before releasing such content. Hope you guys understand, I want the game to be fair for everyone and I should be fully responsbile for bugs that I accidently release. At a bare minimum I will do my best to refund players if possible.
*This integration of the new login system could take 5 - 20 minutes, and will include downtime.
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|'''October 15, 2022 (part 2)'''
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*Fixed a bug where spells could be casted before the fight began.
*Fixed a bug where with lava buckets where players were getting 2 - 6 instead of 1 in volcano.
*I'm aware of the uselessness of mining/crafting skilling outfits. Their reward will likey be reworked.
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|'''October 15, 2022'''
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*Fixed a bug where closet wasn't required to get gathering or mining skilling outfit.
*Gathering skilling outfit now gives bonus XP. Right now, you get 1 xp per bag obtained. However with the skilling outfit, *there is a percentage change of getting an additional XP based on number of pieces.
*Donor XP bonus now applied on gathering bags. (1/10 chance of getting an extra XP per bag)
*Those who got skilling outfit before crafting closet will not get the bonus XP until the closet is crafted, however they keep the outfits.
*There is now a combat countdown before every fight that is not in fields, forest, or caves.
*Shiny volcano monsters now drop 10 lava (if you have buckets) and 10 molten glass.
*Gem goblin now has a chance to drop a legendary blood diamond (1/100).
*Changed label for unique gathering machete in friendly forest to TODO so people know they cannot get it.
*Added gaurdians and skilling outfits to profile lookup.
*Fixed a bug where level 55 mining was not needed for rocket.
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|'''October 14, 2022'''
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*Fixed a bug where opening gathering bags had some weird behaviour with skilling outfits. Sadly it's difficult to refund exact junk since bags can come from chests, but you might still get a refund of approximately what junk you should have gotten. Sorry about this.
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|'''October 13, 2022 (part 2)'''
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*Fixed a bug where the rocket was automatically sent after equiping it with oxygen gear.
*Fixed various tooltips that showed wrong info.
*Fixed a bug where guardian #1 in haunted mansion would sometimes revieve at 1 hp.
*Fixed a minor display bug where titanium foundry did not show as 'running' when adding logs to it.
*Fixed a bug in profile where ghost miner boss was not ticked off for those who have completed it.
*Easy achievement perk for combat: Fixed a bug where gaining melee/archery/magic levels did not increase max HP/MANA unless refreshed.
*Added extra info to the achievement: "Drink a super stardust pot. while its timer being at 9:00 or higher" to avoid confusing.
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|'''October 13, 2022'''
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*New special craftable @ level 50.
*Ability to find mining skilling outfits. (with closet crafted)
*Ability to find crafting skilling outfits. (with closet crafted)
*Ability to find gathering skilling outfits. (with closet crafted)
*Ability to find farming skilling outfits. (with closet crafted)
*Ability to find brewing skilling outfits. (with closet crafted)
*Ability to find woodcutting skilling outfits. (with closet crafted)
*Ability to find cooking skilling outfits. (with closet crafted)
*Ability to find fishing skilling outfits. (with closet crafted)
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|'''October 8, 2022'''
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*New item found in haunted mansion shop.
*New boss quest.
*Hard mining achievements released.
*Small QoL I saw on discord suggestions: Arrow label in combat now is static, so switching gears should not shift spell buttons up/down.
*Just opened a subreddit for the game here: reddit.com/r/idlepixel/. Post your game suggestions on this sub. I will read them all.
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|'''October 7, 2022'''
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*2 new craftables.
*Sometimes when monsters used a special spell (or even during normal combat) the image would flicker. *This has been fixed.
*Combat should be more responsive now, still a bit of optimization to do but it's better now.
*Fixed a bug where sometimes monsters would be rendered invisible. (happened after fighting ghost)
*Fixed a display bug where Faradox's gaurdian's popup didn't show as monster as killed.
*Fixed a bug where amulet was clipping over weapon/shield.
*Minor buffed some cooks' book energy obtained from cooking recipes.
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Latest revision as of 23:53, 5 April 2024

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