Robot Waves are unlocked after gathering all of the parts of the Robot from Junk Bags. After you have all the parts, you will need 1 Plasma to activate the robot.
Robot waves can be attempted once every 24 hours.
Wave Selection
Note: You must have 2001 Fightpoints currently stored to fight the Grandmaster Robot, otherwise the fight will not happen, but the Robot Waves will still be put onto cooldown for the 24 hours.
Robot List
For a list of strats that you can use for fighting the varies robots and waves check out the Robot Waves in the Combat Guide.
| Wave
|
Robot
|
Details/Strats
|
| 1
|
|
This wave has nothing special.
|
| 2
|
|
Will eventually bring his arm up, followed by a powerful lightning attack. This should be reflected.
|
| 3
|
|
Heals over max HP every tick. You'll need to hit higher than his max HP to kill this one. Usually can be done with critical hits.
|
| 4
|
|
This wave has nothing special.
|
| 5
|
|
Flying up in the air, this robot can only be targeted with arrows or magic. Use your highest damage arrows for a quicker fight.
|
| 6
|
|
Extremely weak to scythe. The haunted bow does not have any special effects.
|
| 7
|
|
Extremely weak to fire damage.
|
| 8
|
|
This robot will attack every tick with blood magic. Kill it as quick as possible.
|
| 9
|
|
This robot cowardly hiding behind the tank will charge up and quickly fire cannonballs at you every 20 seconds. You must react fast. Like the quest, the cannon can also be damaged via poison. Magic does not work on this wave.
|
| 10
|
|
After a few seconds, it will begin to rain. A rain potion might be required here, depending on how much HP you have.
|
| 11
|
|
This robot will randomly alter between ice and fire. When the robot turns into ice, use fire damage. If the robot goes up in flames, use ice damage. The robot will alter between states randomly, sometimes very quickly. It is not predictable.
|
| 12
|
|
This robot has extremely high defence. Defenders might be useful here.
|
| 13
|
|
This robot is very weak to the battleaxe. This weapon can be assembled using the invention skill.
|
| 14
|
|
Will eventually bring his arm up, followed by a powerful lightning attack. This should be reflected or avoided. The reaction time here is very important and may charge multiple times a fight, sometimes one after another.
|
| 15
|
|
You will full regenerate hp and mana before this fight.
This Robot will start with very high hp, but 0 base stats. It has a random chance to boost either Defence, Accuracy or Attack every tick by 3 (At one point stops boosting, needs testing). It will also bring he hand forward for an attack dealing 200 damage (Must Reflect or Invis). It will also Stomp on the ground for 200 damage (Must Invis, not reflectable). During the fight, Grandmaster will also Heal at random, by either 20 - 60 per tick (Needs Testing). When its Health reaches 4k (Needs Testing), it will put up defensive barriers, red means Melee attack will heal him, Green means all Archery Attacks will heal him, and Blue means all Magic Fire damage will heal him.
|
Robot Wave Loot
Robot Stats
Here is a list of all the Robots Stats.
| Robot |
Accuracy  |
Damage  |
Speed  |
Defence
|
 |
20 |
20 |
3 |
0
|
 |
20 |
20 |
3 |
0
|
 |
20 |
20 |
3 |
0
|
 |
50 |
10 |
3 |
0
|
 |
50 |
5 |
3 |
0
|
 |
100 |
3 |
3 |
0
|
 |
100 |
3 |
3 |
0
|
 |
100% |
3 |
6 |
40
|
 |
100 |
5 |
3 |
10000
|
 |
26 |
6 |
3 |
0
|
 |
27 |
10 |
3 |
12
|
 |
27 |
5 |
3 |
60
|
 |
27 |
10 |
3 |
12
|
 |
29 |
40 |
3 |
50
|
Robot 15 is a very big fight, read about it here Grandmaster Robot!