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	<id>https://idle-pixel.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dounford</id>
	<title>WIKI - Idle Pixel - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://idle-pixel.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dounford"/>
	<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php/Special:Contributions/Dounford"/>
	<updated>2026-07-09T23:22:43Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://idle-pixel.wiki/index.php?title=MediaWiki:Common.css&amp;diff=54417</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=MediaWiki:Common.css&amp;diff=54417"/>
		<updated>2026-02-15T01:03:23Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
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}&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Template:MessageGenerator&amp;diff=54414</id>
		<title>Template:MessageGenerator</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Template:MessageGenerator&amp;diff=54414"/>
		<updated>2026-01-26T02:03:54Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;main-page-table&amp;quot;&lt;br /&gt;
! style=&amp;quot;height:9%&amp;quot;|[[File:WikiMessage.png|37px|link=Template:MessageGenerator]] '''Idle Pixel Funni Message Generator™''' &lt;br /&gt;
|-&lt;br /&gt;
|{{RandomText&lt;br /&gt;
|''Welcome! [[File:Hi_hi_hi_hi_hello_but_smaller.gif|Hi_hi_hi_hi_hello_but_smaller.gif]]'' '''-TheBacon'''&lt;br /&gt;
''Ready to Read?'' '''-TheBacon'''&lt;br /&gt;
''This wiki has over 400 pages, are you brave enough to read them all?'' '''-TheBacon'''&lt;br /&gt;
''Consider Making An Account! The More The Merrier!'' '''-TheBacon'''&lt;br /&gt;
''There is a secret hidden among the pages, good luck finding it! [[File:Hi_hi_hi_hi_hello_but_smaller.gif|50px]]'' '''-TheBacon'''&lt;br /&gt;
''Please Spread This Game As Far As Possible, More Players Means More FUN!'' ''-TheBacon''&lt;br /&gt;
''So Many Pages....480 of them, [[Special:Random|Feeling Lucky?]] - TheBacon''&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Trio&amp;diff=54413</id>
		<title>Trio</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Trio&amp;diff=54413"/>
		<updated>2025-12-08T23:38:50Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Redirected page to Guardian Trio&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Guardian_Trio]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Farming&amp;diff=54412</id>
		<title>Farming</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Farming&amp;diff=54412"/>
		<updated>2025-11-16T02:48:18Z</updated>

		<summary type="html">&lt;p&gt;Dounford: /* Basic Seeds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:FarmingSkill.png|70px|link=|Farming]] [[File:FarmingLogo.png|280px|link=|Farming]]&lt;br /&gt;
&lt;br /&gt;
'''Farming''' is a type of [[Skills|skill]] that is mainly used for [[Brewing]]. Farming requires [[seeds]] to plant, and upon harvest, gives specific ingredients. Once the Broken [[Rake]] is obtained from [[Gathering]] within the [[Gathering#Desert Mines|Desert Mines]] and is fixed, the player is able to receive seeds at a certain rate, which increases after slotting [[Gems|Gem]] onto the Rake.&lt;br /&gt;
&lt;br /&gt;
Seeds typically have a minimum level to plant them and mature after a set grow time. Some plants may die when they mature unless the farmer has reached a higher threshold level. '''The chance of all plants dying without the appropriate farming level is 1 in 7 (~14%).''' For example, dotted leaf seeds can be grown from level 1 but until the player reaches level 15 the plant has a chance of dying. Plants that die yield no resources or xp. Some plants such as mushrooms, vegetables and flowers never die when planted. &lt;br /&gt;
&lt;br /&gt;
At 70 [[Gathering]], it is possible to loot the [[Watering Can]] from [[Gathering#Forever Fields|Forever Fields]] which can be used to drastically increase plant growth speeds. &lt;br /&gt;
&lt;br /&gt;
[[File:BonemealBin.png|50px|link=Bonemeal bin]] '' '''[[Bonemeal]] is needed to plant higher level seeds. Player must craft the [[Bonemeal bin]] in the [[Crafting]] section in order to convert [[Bones]] to [[Bonemeal]].''' ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Basic Seeds ==&lt;br /&gt;
These are basic seeds that you can grow from the start of the game. When planted, basic seeds never die.&lt;br /&gt;
&lt;br /&gt;
Mushroom plants when harvested give 20 to 30 mushrooms. Stardust seeds give ??? to ??? stardust.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Seed Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grows into&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level Required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grow time&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP upon harvest&lt;br /&gt;
!XP/hour&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedMushroomSeeds.png|40px|link=Red Mushroom Seeds]]&lt;br /&gt;
[[Red Mushroom Seeds]]&lt;br /&gt;
|[[Red Mushrooms]] [[File:RedMushroom.png|40px|link=Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;1&lt;br /&gt;
|&amp;lt;center&amp;gt;5 minutes&lt;br /&gt;
|&amp;lt;center&amp;gt;40 xp&lt;br /&gt;
|480&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StardustSeeds.png|40px|link=Stardust Seeds]]&lt;br /&gt;
[[Stardust Seeds]]&lt;br /&gt;
|[[Stardust]] [[File:Stardust.png|30px|link=Stardust]]&lt;br /&gt;
| &amp;lt;center&amp;gt;8&lt;br /&gt;
|&amp;lt;center&amp;gt;20 minutes&lt;br /&gt;
|&amp;lt;center&amp;gt;222 xp&lt;br /&gt;
|666&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Leaf Seeds ==&lt;br /&gt;
Leaf seeds are gained passively using the [[Rake]], by gathering in the [[Gathering#Forever_Fields|Forever Fields]] and by combat in the [[Combat_Guide#Forest|Forest]] and [[Combat_Guide#Blood_Forest|Blood Forest]].&lt;br /&gt;
&lt;br /&gt;
Leaf seeds give 3 to 6 leaves when harvested. The medium farming achievement and the nature path [[criptoe]] perk both raise this by 2 giving a maximum of 7 to 10 leaves. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Seed Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grows into&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level Required&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Stops dying at level&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grow time&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP upon harvest&lt;br /&gt;
!XP/hour&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Bonemeal]] required&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DottedGreenLeafSeed.png|40px|link=Dotted Green Leaf Seeds]]&lt;br /&gt;
[[Dotted Green Leaf Seeds]]&lt;br /&gt;
|[[Dotted Green Leaf|Dotted Green Leaves]] [[File:DottedGreenLeaf.png|40px|link=Dotted Green Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;1&lt;br /&gt;
|&amp;lt;center&amp;gt;15&lt;br /&gt;
|data-sort-value=15|&amp;lt;center&amp;gt;15 minutes&lt;br /&gt;
|&amp;lt;center&amp;gt;150 xp &lt;br /&gt;
|600&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GreenLeafSeeds.png|40px|link=Green Leaf Seeds]] &lt;br /&gt;
[[Green Leaf Seeds]] &lt;br /&gt;
|[[Green Leaf|Green Leaves]] [[File:GreenLeaf.png|40px|link=Green Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;10&lt;br /&gt;
|&amp;lt;center&amp;gt;25&lt;br /&gt;
|data-sort-value=30|&amp;lt;center&amp;gt;30 minutes&lt;br /&gt;
|&amp;lt;center&amp;gt;300 xp&lt;br /&gt;
|600&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LimeLeafSeed.png|40px|link=Lime Leaf Seeds]]&lt;br /&gt;
[[Lime Leaf Seeds]]&lt;br /&gt;
|[[Lime Leaf|Lime Leaves]] [[File:LimeLeaf.png|40px|link=Lime Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;25&lt;br /&gt;
|&amp;lt;center&amp;gt;40&lt;br /&gt;
|data-sort-value=60|&amp;lt;center&amp;gt;1 hour&lt;br /&gt;
|&amp;lt;center&amp;gt;390 xp&lt;br /&gt;
|390&lt;br /&gt;
|&amp;lt;center&amp;gt;1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldLeafSeeds.png|40px|link=Gold Leaf Seeds]]&lt;br /&gt;
[[Gold Leaf Seeds]]&lt;br /&gt;
|[[Gold Leaf|Gold Leaves]] [[File:GoldLeaf.png|40px|link=Gold Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;50&lt;br /&gt;
|&amp;lt;center&amp;gt;60&lt;br /&gt;
|data-sort-value=120|&amp;lt;center&amp;gt;2 hours&lt;br /&gt;
| &amp;lt;center&amp;gt;1 000 xp&lt;br /&gt;
|500&lt;br /&gt;
|&amp;lt;center&amp;gt;5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrystalLeafSeed.png|40px|link=Crystal Leaf Seeds]]&lt;br /&gt;
[[Crystal Leaf Seeds]]&lt;br /&gt;
|[[Crystal Leaf|Crystal Leaves]] [[File:CrystalLeaf.png|40px|link=Crystal Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;70&lt;br /&gt;
|&amp;lt;center&amp;gt;80&lt;br /&gt;
|data-sort-value=300|&amp;lt;center&amp;gt;5 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;2 450 xp&lt;br /&gt;
|490&lt;br /&gt;
|&amp;lt;center&amp;gt;25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tree Seeds ==&lt;br /&gt;
Tree seeds are gained by chopping trees using the [[woodcutting]] skill. All trees require bonmeal to grow.&lt;br /&gt;
&lt;br /&gt;
Trees are an excellent source of farming experience.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Seed Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grows into&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level Required&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Stops dying at level&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grow time&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP upon harvest&lt;br /&gt;
!XP/hour&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Bonemeal]] required&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TreeSeeds.png|40px|link=Tree Seeds]]&lt;br /&gt;
[[Tree Seeds|Normal Tree Seeds]]&lt;br /&gt;
|[[Tree|Normal Tree]] [[File:Tree.png|40px|link=Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;10 &lt;br /&gt;
|&amp;lt;center&amp;gt;25&lt;br /&gt;
|data-sort-value=120|&amp;lt;center&amp;gt;2 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;3 000 xp&lt;br /&gt;
|1500&lt;br /&gt;
|&amp;lt;center&amp;gt;10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OakTreeSeeds.png|40px|link=Oak Tree Seeds]]&lt;br /&gt;
[[Oak Tree Seeds]] &lt;br /&gt;
|[[Oak Tree]] [[File:OakTree.png|40px|link=Oak Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;25&lt;br /&gt;
|&amp;lt;center&amp;gt;40&lt;br /&gt;
|data-sort-value=240|&amp;lt;center&amp;gt;4 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;10 000 xp&lt;br /&gt;
|2500&lt;br /&gt;
|&amp;lt;center&amp;gt;25&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WillowTreeSeeds.png|40px|link=Willow Tree Seeds]]&lt;br /&gt;
[[Willow Tree Seeds]]&lt;br /&gt;
|[[Willow Tree]] [[File:WillowTree.png|40px|link=Willow Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;37&lt;br /&gt;
|&amp;lt;center&amp;gt;55&lt;br /&gt;
|data-sort-value=480|&amp;lt;center&amp;gt;8 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|2500&lt;br /&gt;
|&amp;lt;center&amp;gt;50&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AppleTreeSeeds.png|40px|link=Apple Tree Seeds]]&lt;br /&gt;
[[Apple Tree Seeds]]&lt;br /&gt;
|[[Apple Tree]] [[File:AppleTree.png|40px|link=Apple Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;45&lt;br /&gt;
|&amp;lt;center&amp;gt;55&lt;br /&gt;
|data-sort-value=480|&amp;lt;center&amp;gt;8 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|2500&lt;br /&gt;
|&amp;lt;center&amp;gt;50&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MapleTreeSeeds.png|40px|link=Maple Tree Seeds]]&lt;br /&gt;
[[Maple Tree Seeds]] &lt;br /&gt;
|[[Maple Tree]] [[File:MapleTree.png|40px|link=Maple Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;50&lt;br /&gt;
|&amp;lt;center&amp;gt;65&lt;br /&gt;
|data-sort-value=720|&amp;lt;center&amp;gt;12 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;45 000 xp&lt;br /&gt;
|3750&lt;br /&gt;
|&amp;lt;center&amp;gt;120&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BananaTreeSeeds.png|40px|link=Banana Tree Seeds]]&lt;br /&gt;
[[Banana Tree Seeds]]&lt;br /&gt;
|[[Banana Tree]] [[File:BananaTree.png|40px|link=Banana Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;57&lt;br /&gt;
|&amp;lt;center&amp;gt;62&lt;br /&gt;
|data-sort-value=660|&amp;lt;center&amp;gt;11 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;47 800 xp&lt;br /&gt;
|4345&lt;br /&gt;
|&amp;lt;center&amp;gt;70&lt;br /&gt;
|-&lt;br /&gt;
| [[File:StardustTreeSeeds.png|40px|link=Stardust Tree Seeds]]&lt;br /&gt;
[[Stardust Tree Seeds]]&lt;br /&gt;
|[[Stardust Tree]] [[File:StardustTree.png|40px|link=Stardust Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;65&lt;br /&gt;
|&amp;lt;center&amp;gt;80&lt;br /&gt;
|data-sort-value=900|&amp;lt;center&amp;gt;15 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;70 000 xp &lt;br /&gt;
|4666&lt;br /&gt;
|&amp;lt;center&amp;gt;150&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OrangeTreeSeeds.png|40px|link=Orange Tree Seeds]]&lt;br /&gt;
[[Orange Tree Seeds]]&lt;br /&gt;
|[[Orange Tree]] [[File:OrangeTree.png|40px|link=Orange Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;66&lt;br /&gt;
|&amp;lt;center&amp;gt;70&lt;br /&gt;
|data-sort-value=900|&amp;lt;center&amp;gt;15 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;72 850 xp&lt;br /&gt;
|4857&lt;br /&gt;
|&amp;lt;center&amp;gt;120&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PineTreeSeeds.png|40px|link=Pine Tree Seeds]]&lt;br /&gt;
[[Pine Tree Seeds]] &lt;br /&gt;
|[[Pine Tree]] [[File:PineTree.png|40px|link=Pine Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;70&lt;br /&gt;
|&amp;lt;center&amp;gt;85&lt;br /&gt;
|data-sort-value=1020|&amp;lt;center&amp;gt;17 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;90 000 xp&lt;br /&gt;
|5294&lt;br /&gt;
|&amp;lt;center&amp;gt;180 &lt;br /&gt;
|-&lt;br /&gt;
|[[File:PalmTreeSeeds.png|40px|link=Palm Tree Seeds]]&lt;br /&gt;
[[Palm Tree Seeds]] &lt;br /&gt;
|[[Palm Tree]] [[File:PalmTree.png|40px|link=Palm Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;82&lt;br /&gt;
|&amp;lt;center&amp;gt;90&lt;br /&gt;
|data-sort-value=1140|&amp;lt;center&amp;gt;19 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;100 000 xp&lt;br /&gt;
|5263&lt;br /&gt;
|&amp;lt;center&amp;gt;200&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedwoodTreeSeeds.png|40px|link=Redwood Tree Seeds]]&lt;br /&gt;
[[Redwood Tree Seeds]]&lt;br /&gt;
|[[Redwood Tree]] [[File:RedwoodTree.png|40px|link=Redwood Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;80&lt;br /&gt;
|&amp;lt;center&amp;gt;92&lt;br /&gt;
|data-sort-value=1320|&amp;lt;center&amp;gt;22 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;150 000 xp&lt;br /&gt;
|6818&lt;br /&gt;
|&amp;lt;center&amp;gt;300&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoneTreeSeeds.png|40px|link=Bone Tree Seeds]]&lt;br /&gt;
[[Bone Tree Seeds]]&lt;br /&gt;
|[[Bone Tree]] [[File:BoneTree.png|40px|link=Bone Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;80&lt;br /&gt;
|&amp;lt;center&amp;gt;88&lt;br /&gt;
|data-sort-value=1080|&amp;lt;center&amp;gt;18 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;200 000 xp&lt;br /&gt;
|11111&lt;br /&gt;
|&amp;lt;center&amp;gt;0&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LavaTreeSeeds.png|40px|link=Lava Tree Seeds]] &lt;br /&gt;
[[Lava Tree Seeds]]&lt;br /&gt;
|[[Lava Tree]] [[File:LavaTree.png|40px|link=Lava Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;91&lt;br /&gt;
|&amp;lt;center&amp;gt;97&lt;br /&gt;
|data-sort-value=1380|&amp;lt;center&amp;gt;23 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;264 000 xp&lt;br /&gt;
|11478&lt;br /&gt;
|&amp;lt;center&amp;gt;300&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangeTreeSeeds.png|40px|link=Strange Tree Seeds]]&lt;br /&gt;
[[Strange Tree Seeds]]&lt;br /&gt;
|[[Strange Tree]] [[File:StrangeTree.png|40px|link=Strange Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;92&lt;br /&gt;
|&amp;lt;center&amp;gt;100&lt;br /&gt;
|data-sort-value=1560|&amp;lt;center&amp;gt;26 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;425 145 xp&lt;br /&gt;
|16351&lt;br /&gt;
|&amp;lt;center&amp;gt;500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonFruitTreeSeeds.png|40px|link=Farming]]&lt;br /&gt;
[[Dragon Fruit Tree Seeds]]&lt;br /&gt;
|[[Dragon Fruit Tree]] [[File:DragonFruitTree.png|40px|link=Farming]]&lt;br /&gt;
|&amp;lt;center&amp;gt;90&lt;br /&gt;
|&amp;lt;center&amp;gt;100&lt;br /&gt;
|data-sort-value=1440|&amp;lt;center&amp;gt;24 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;400 000 xp&lt;br /&gt;
|16666&lt;br /&gt;
|&amp;lt;center&amp;gt;500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vegetable Seeds ==&lt;br /&gt;
Vegetable seeds are unlocked by the [[trowel]] tool which allows seeds to be gained passively at a slow rate. The vegetables they grow are used for cooking [[Cooking#Cook's_Book|shakes]]. When planted, vegetable seeds never die.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Seed Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grows into&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level Required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grow time&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP upon harvest&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Bonemeal]] required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Yield&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PotatoSeeds.png|40px|link=Potato Seeds]] &lt;br /&gt;
|[[Potato Seeds]]&lt;br /&gt;
|[[Potato]] [[File:Potato.png|40px|link=Potato]]&lt;br /&gt;
|&amp;lt;center&amp;gt;60&lt;br /&gt;
|data-sort-value=30|&amp;lt;center&amp;gt;30 min&lt;br /&gt;
|&amp;lt;center&amp;gt;2 142 xp &lt;br /&gt;
|&amp;lt;center&amp;gt;50&lt;br /&gt;
|&amp;lt;center&amp;gt;10-20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CarrotSeeds.png|40px|link=Carrot Seeds]]&lt;br /&gt;
|[[Carrot Seeds]]&lt;br /&gt;
|[[Carrot]] [[File:Carrot.png|40px|link=carrot]] &lt;br /&gt;
|&amp;lt;center&amp;gt;70&lt;br /&gt;
|data-sort-value=45|&amp;lt;center&amp;gt;45 min&lt;br /&gt;
|&amp;lt;center&amp;gt;3 518 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;100&lt;br /&gt;
|&amp;lt;center&amp;gt;10-20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeetSeeds.png|40px|link=Beet Seeds]]&lt;br /&gt;
|[[Beet Seeds]]&lt;br /&gt;
|[[Beet]] [[File:Beet.png|40px|link=Beet]]&lt;br /&gt;
|&amp;lt;center&amp;gt;80&lt;br /&gt;
|data-sort-value=60|&amp;lt;center&amp;gt;1 hour&lt;br /&gt;
|&amp;lt;center&amp;gt;5 152 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;220&lt;br /&gt;
|&amp;lt;center&amp;gt;5-10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BroccoliSeeds.png|40px|link=Broccoli Seeds]]&lt;br /&gt;
|[[Broccoli Seeds]]&lt;br /&gt;
|[[Broccoli]] [[File:Broccoli.png|40px|link=Broccoli]]&lt;br /&gt;
|&amp;lt;center&amp;gt;90&lt;br /&gt;
|data-sort-value=120|&amp;lt;center&amp;gt;2 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;8 758 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;300&lt;br /&gt;
|&amp;lt;center&amp;gt;1-5 &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Flower Seeds ==&lt;br /&gt;
Flower seeds are obtained by inserting other seeds into the [[birdhouse]]. It is possible to craft the birdhouse at level 50 Farming and level 53 [[Crafting]].&lt;br /&gt;
&lt;br /&gt;
Flowers that are harvested from flower seeds can be put into the [[beehive]] to create brewing xp potions. When planted, flower seeds never die. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Seed Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grows into&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level Required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grow time&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP upon harvest&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PoppyFlowerSeeds.png|40px|link=Potato Seeds]] &lt;br /&gt;
|[[Poppy Flower Seeds]]&lt;br /&gt;
|[[Poppy Flower]] [[File:Poppy.png|40px|link=Potato]]&lt;br /&gt;
|&amp;lt;center&amp;gt;50&lt;br /&gt;
|data-sort-value=60|&amp;lt;center&amp;gt;60 min&lt;br /&gt;
|&amp;lt;center&amp;gt;500 xp &lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoseFlowerSeeds.png|40px|link=Carrot Seeds]]&lt;br /&gt;
|[[Rose Flower Seeds]]&lt;br /&gt;
|[[Rose Flower]] [[File:Rose.png|40px|link=carrot]]&lt;br /&gt;
|&amp;lt;center&amp;gt;60&lt;br /&gt;
|data-sort-value=60|&amp;lt;center&amp;gt;60 min&lt;br /&gt;
|&amp;lt;center&amp;gt;1 000 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TulipFlowerSeeds.png|40px|link=Beet Seeds]]&lt;br /&gt;
|[[Tulip Flower Seeds]]&lt;br /&gt;
|[[Tulip Flower]] [[File:Tulip.png|40px|link=Beet]]&lt;br /&gt;
|&amp;lt;center&amp;gt;70&lt;br /&gt;
|data-sort-value=60|&amp;lt;center&amp;gt;60 min&lt;br /&gt;
|&amp;lt;center&amp;gt;2 500 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mega Seeds ==&lt;br /&gt;
Mega seeds grow around 40% of the regular amount of a normal seed, multiplied by 100. With the T5 nature perk from [[Criptoe]], this is doubled to about 80%. They can also regrow via the blue [[Orbs|farming orb]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Seed Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grows into&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level Required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grow time&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP upon harvest&lt;br /&gt;
!Bonemeal&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaDottedGreenLeafSeeds.png|40x40px]] &lt;br /&gt;
|[[Mega Dotted Green Leaf Seeds]]&lt;br /&gt;
|[[Dotted Green Leaf|Dotted Green Leaves]] [[File:DottedGreenLeaf.png|40px|link=Dotted Green Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;70&lt;br /&gt;
| data-sort-value=&amp;quot;60&amp;quot; |&amp;lt;center&amp;gt;24 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;15 000 xp &lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaRedMushroomSeeds.png|50x50px]]&lt;br /&gt;
|[[Mega Red Mushroom Seeds]]&lt;br /&gt;
|[[Red Mushrooms]] [[File:RedMushroom.png|40px|link=Red Mushrooms]]&lt;br /&gt;
|70&lt;br /&gt;
|15 hours&lt;br /&gt;
|4 000 xp&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaGreenLeafSeeds.png|40x40px]]&lt;br /&gt;
|[[Mega Green Leaf Seeds]]&lt;br /&gt;
|[[Green Leaf|Green Leaves]] [[File:GreenLeaf.png|40px|link=Green Leaf]]&lt;br /&gt;
|80&lt;br /&gt;
| data-sort-value=&amp;quot;60&amp;quot; |&amp;lt;center&amp;gt;26 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;30 000 xp&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaLimeLeafSeeds.png|40x40px]]&lt;br /&gt;
|[[Mega Lime Leaf Seeds]]&lt;br /&gt;
|[[Lime Leaf|Lime Leaves]] [[File:LimeLeaf.png|40px|link=Lime Leaf]]&lt;br /&gt;
|90&lt;br /&gt;
| data-sort-value=&amp;quot;60&amp;quot; |&amp;lt;center&amp;gt;30 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;39 000 xp&lt;br /&gt;
|1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaGoldLeafSeeds.png|50x50px]]&lt;br /&gt;
|[[Mega Gold Leaf Seeds]]&lt;br /&gt;
|[[Gold Leaf|Gold Leaves]] [[File:GoldLeaf.png|40px|link=Gold Leaf]]&lt;br /&gt;
|95&lt;br /&gt;
|37 hours&lt;br /&gt;
|100 000&lt;br /&gt;
|1850&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaCrystalLeafSeeds.png|50x50px]]&lt;br /&gt;
|[[Mega Crystal Leaf Seeds]]&lt;br /&gt;
|[[Crystal Leaf|Crystal Leaves]] [[File:CrystalLeaf.png|40px|link=Crystal Leaf]]&lt;br /&gt;
|100&lt;br /&gt;
|48 hours&lt;br /&gt;
|245 200&lt;br /&gt;
|3000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Seeds ==&lt;br /&gt;
Special seeds are unique seeds used during quests&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Seed Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grows into&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level Required&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Stops dying at level&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grow time&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP upon harvest&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonemeal required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Quest&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EggplantSeeds.png|40px|link=Eggplant Seeds]]&lt;br /&gt;
|[[Eggplant Seeds]]&lt;br /&gt;
|[[Eggplant]]s [[File:Eggplant.png|40px|link=Eggplants]]&lt;br /&gt;
|&amp;lt;center&amp;gt;1&lt;br /&gt;
|&amp;lt;center&amp;gt;Cannot die&lt;br /&gt;
|data-sort-value=5|&amp;lt;center&amp;gt;5 minutes&lt;br /&gt;
|&amp;lt;center&amp;gt;100 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;-&lt;br /&gt;
| [[Quests#The_Stardust_Expert|The Stardust Expert]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WhiteLeafSeeds.png|40px|link=White Leaf Seeds]]&lt;br /&gt;
|[[White Leaf Seeds]]&lt;br /&gt;
|[[White Leaf|White Leaves]] [[File:WhiteLeaf.png|40px|link=White Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;1&lt;br /&gt;
| &amp;lt;center&amp;gt;Varies&lt;br /&gt;
|data-sort-value=420|&amp;lt;center&amp;gt;7 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;??? xp&lt;br /&gt;
|&amp;lt;center&amp;gt;100&lt;br /&gt;
| [[Quests#Bob_The_Farmer|Bob the Farmer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Death_seeds.png|40px|link=Faradox Items]]&lt;br /&gt;
| [[Faradox Items|Death Seeds]]&lt;br /&gt;
| [[Faradox Items|Flowers of the dead]] [[File:Flowers_of_the_dead.png|40px|link= Faradox Items]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 100&lt;br /&gt;
| &amp;lt;center&amp;gt; 1&lt;br /&gt;
| 3 days&lt;br /&gt;
| 10 897 xp&lt;br /&gt;
| 5 000&lt;br /&gt;
| NONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Farming Output Averages ==&lt;br /&gt;
When determining the output from any type of seed there are a few different factors in play. This is because crop types have different base output ranges and all of the output modifiers need to be considered. Here is a breakdown of the output modifiers. &lt;br /&gt;
&lt;br /&gt;
Modifiers: &lt;br /&gt;
* Medium Farming Perk increases leaves output range by 2 &lt;br /&gt;
* Criptoe Nature Tier 2 Perk increases leaves output range by 2&lt;br /&gt;
* Blue Farming Orb gives a 10% chance for leaves to regrow. This is a (1 / 0.9) = 11.111...% modifier to leaf output. This is not just a flat 10% increase in output as regrow chance is applied to regrows as well.&lt;br /&gt;
* The Base Shiny Ball gives a 1% chance to turn any Farming Seed to a Shiny seed. This increases its output by 10x&lt;br /&gt;
* The Mega Shiny Ball gives all Shiny seeds a 1% chance to become a Mega Shiny. This increases its output by 50x. The Mega Shiny Ball with only the Base Shiny Ball means that a Shiny has a 0.99% chance to occur and a Mega Shiny 0.01% chance to occur.&lt;br /&gt;
* The Mega Shiny+ Ball (Sea Glass upgrade from the submarine) doubles the shiny chance to 1.98% which in turn increases the mega shiny chance to 0.02%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The base output of the farming seed also matters. The output average is the product (multiplication) of the modifier and the average base output.&lt;br /&gt;
&lt;br /&gt;
Because they aren't stated elsewhere: For mushrooms the base output is 20 to 30. So an average of 25&lt;br /&gt;
&lt;br /&gt;
For Leaf Seeds the base output is 3 to 6. So an average of 4.5. With Medium Farming this range is 5-8 with an average of 6.5 and with both medium farming and Criptoe Nature Tier 2 it is 7-10 with an average of 8.5.   &lt;br /&gt;
&lt;br /&gt;
The below table gives the output modifiers to the common combinations you can have of the modifiers.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Modifiers&lt;br /&gt;
!Modifier&lt;br /&gt;
|-&lt;br /&gt;
|10% Regrow (Blue Orb) for leaves&lt;br /&gt;
|1.111...&lt;br /&gt;
|-&lt;br /&gt;
|Base Shiny Ball&lt;br /&gt;
|1.09&lt;br /&gt;
|-&lt;br /&gt;
|Blue Orb and Base Shiny Ball for leaves&lt;br /&gt;
|1.211...&lt;br /&gt;
|-&lt;br /&gt;
|Base and Mega Shiny Balls&lt;br /&gt;
|1.094&lt;br /&gt;
|-&lt;br /&gt;
|Blue Orb, Base and Mega Shiny Balls for leaves&lt;br /&gt;
|1.216&lt;br /&gt;
|-&lt;br /&gt;
|Base, Mega and Mega+ Balls&lt;br /&gt;
|1.188&lt;br /&gt;
|-&lt;br /&gt;
|Blue Orb, Base, Mega and Mega+ Balls for leaves&lt;br /&gt;
|1.320&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Examples:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using the best modifier possible the maximum average of mushrooms is 29.7.    Math:  25 * 1.188 = 29.7&lt;br /&gt;
&lt;br /&gt;
Using the best modifier possible the maximum average of leaf seeds is 11.22  Math: 8.5 * 1.32 = 1.22  &lt;br /&gt;
&lt;br /&gt;
Using the best modifier possible the maximum average of a Potato seed is 19.8     Math: 15 * 1.188 = 17.82   &lt;br /&gt;
&lt;br /&gt;
Lastly, these modifiers do also affect leaf Mega Seeds as well. As in, they can regrow and become shiny.  &lt;br /&gt;
&lt;br /&gt;
{{Navbox Skills}}&lt;br /&gt;
{{Navbox Skilling Armour}}&lt;br /&gt;
{{Navbox Potions}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Leaves]]&lt;br /&gt;
[[Category:Seeds]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Farming&amp;diff=54411</id>
		<title>Farming</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Farming&amp;diff=54411"/>
		<updated>2025-11-16T02:45:20Z</updated>

		<summary type="html">&lt;p&gt;Dounford: /* Basic Seeds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:FarmingSkill.png|70px|link=|Farming]] [[File:FarmingLogo.png|280px|link=|Farming]]&lt;br /&gt;
&lt;br /&gt;
'''Farming''' is a type of [[Skills|skill]] that is mainly used for [[Brewing]]. Farming requires [[seeds]] to plant, and upon harvest, gives specific ingredients. Once the Broken [[Rake]] is obtained from [[Gathering]] within the [[Gathering#Desert Mines|Desert Mines]] and is fixed, the player is able to receive seeds at a certain rate, which increases after slotting [[Gems|Gem]] onto the Rake.&lt;br /&gt;
&lt;br /&gt;
Seeds typically have a minimum level to plant them and mature after a set grow time. Some plants may die when they mature unless the farmer has reached a higher threshold level. '''The chance of all plants dying without the appropriate farming level is 1 in 7 (~14%).''' For example, dotted leaf seeds can be grown from level 1 but until the player reaches level 15 the plant has a chance of dying. Plants that die yield no resources or xp. Some plants such as mushrooms, vegetables and flowers never die when planted. &lt;br /&gt;
&lt;br /&gt;
At 70 [[Gathering]], it is possible to loot the [[Watering Can]] from [[Gathering#Forever Fields|Forever Fields]] which can be used to drastically increase plant growth speeds. &lt;br /&gt;
&lt;br /&gt;
[[File:BonemealBin.png|50px|link=Bonemeal bin]] '' '''[[Bonemeal]] is needed to plant higher level seeds. Player must craft the [[Bonemeal bin]] in the [[Crafting]] section in order to convert [[Bones]] to [[Bonemeal]].''' ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Basic Seeds ==&lt;br /&gt;
These are basic seeds that you can grow from the start of the game. When planted, basic seeds never die.&lt;br /&gt;
&lt;br /&gt;
Mushroom plants when harvested give 20 to 30 mushrooms. Stardust seeds give ??? to ??? stardust.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Seed Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grows into&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level Required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grow time&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP upon harvest&lt;br /&gt;
!XP/hour&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedMushroomSeeds.png|40px|link=Red Mushroom Seeds]]&lt;br /&gt;
|[[Red Mushroom Seeds]]&lt;br /&gt;
|[[Red Mushrooms]] [[File:RedMushroom.png|40px|link=Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;1&lt;br /&gt;
|&amp;lt;center&amp;gt;5 minutes&lt;br /&gt;
|&amp;lt;center&amp;gt;40 xp&lt;br /&gt;
|480&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StardustSeeds.png|40px|link=Stardust Seeds]]&lt;br /&gt;
|[[Stardust Seeds]]&lt;br /&gt;
|[[Stardust]] [[File:Stardust.png|30px|link=Stardust]]&lt;br /&gt;
| &amp;lt;center&amp;gt;8&lt;br /&gt;
|&amp;lt;center&amp;gt;20 minutes&lt;br /&gt;
|&amp;lt;center&amp;gt;222 xp&lt;br /&gt;
|666&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Leaf Seeds ==&lt;br /&gt;
Leaf seeds are gained passively using the [[Rake]], by gathering in the [[Gathering#Forever_Fields|Forever Fields]] and by combat in the [[Combat_Guide#Forest|Forest]] and [[Combat_Guide#Blood_Forest|Blood Forest]].&lt;br /&gt;
&lt;br /&gt;
Leaf seeds give 3 to 6 leaves when harvested. The medium farming achievement and the nature path [[criptoe]] perk both raise this by 2 giving a maximum of 7 to 10 leaves. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Seed Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grows into&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level Required&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Stops dying at level&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grow time&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP upon harvest&lt;br /&gt;
!XP/hour&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Bonemeal]] required&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DottedGreenLeafSeed.png|40px|link=Dotted Green Leaf Seeds]]&lt;br /&gt;
|[[Dotted Green Leaf Seeds]]&lt;br /&gt;
|[[Dotted Green Leaf|Dotted Green Leaves]] [[File:DottedGreenLeaf.png|40px|link=Dotted Green Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;1&lt;br /&gt;
|&amp;lt;center&amp;gt;15&lt;br /&gt;
|data-sort-value=15|&amp;lt;center&amp;gt;15 minutes&lt;br /&gt;
|&amp;lt;center&amp;gt;150 xp &lt;br /&gt;
|600&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GreenLeafSeeds.png|40px|link=Green Leaf Seeds]] &lt;br /&gt;
|[[Green Leaf Seeds]] &lt;br /&gt;
|[[Green Leaf|Green Leaves]] [[File:GreenLeaf.png|40px|link=Green Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;10&lt;br /&gt;
|&amp;lt;center&amp;gt;25&lt;br /&gt;
|data-sort-value=30|&amp;lt;center&amp;gt;30 minutes&lt;br /&gt;
|&amp;lt;center&amp;gt;300 xp&lt;br /&gt;
|600&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LimeLeafSeed.png|40px|link=Lime Leaf Seeds]]&lt;br /&gt;
|[[Lime Leaf Seeds]]&lt;br /&gt;
|[[Lime Leaf|Lime Leaves]] [[File:LimeLeaf.png|40px|link=Lime Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;25&lt;br /&gt;
|&amp;lt;center&amp;gt;40&lt;br /&gt;
|data-sort-value=60|&amp;lt;center&amp;gt;1 hour&lt;br /&gt;
|&amp;lt;center&amp;gt;390 xp&lt;br /&gt;
|390&lt;br /&gt;
|&amp;lt;center&amp;gt;1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldLeafSeeds.png|40px|link=Gold Leaf Seeds]]&lt;br /&gt;
|[[Gold Leaf Seeds]]&lt;br /&gt;
|[[Gold Leaf|Gold Leaves]] [[File:GoldLeaf.png|40px|link=Gold Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;50&lt;br /&gt;
|&amp;lt;center&amp;gt;60&lt;br /&gt;
|data-sort-value=120|&amp;lt;center&amp;gt;2 hours&lt;br /&gt;
| &amp;lt;center&amp;gt;1 000 xp&lt;br /&gt;
|500&lt;br /&gt;
|&amp;lt;center&amp;gt;5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrystalLeafSeed.png|40px|link=Crystal Leaf Seeds]]&lt;br /&gt;
|[[Crystal Leaf Seeds]]&lt;br /&gt;
|[[Crystal Leaf|Crystal Leaves]] [[File:CrystalLeaf.png|40px|link=Crystal Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;70&lt;br /&gt;
|&amp;lt;center&amp;gt;80&lt;br /&gt;
|data-sort-value=300|&amp;lt;center&amp;gt;5 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;2 450 xp&lt;br /&gt;
|490&lt;br /&gt;
|&amp;lt;center&amp;gt;25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tree Seeds ==&lt;br /&gt;
Tree seeds are gained by chopping trees using the [[woodcutting]] skill. All trees require bonmeal to grow.&lt;br /&gt;
&lt;br /&gt;
Trees are an excellent source of farming experience.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Seed Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grows into&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level Required&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Stops dying at level&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grow time&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP upon harvest&lt;br /&gt;
!XP/hour&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Bonemeal]] required&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TreeSeeds.png|40px|link=Tree Seeds]]&lt;br /&gt;
|[[Tree Seeds|Normal Tree Seeds]]&lt;br /&gt;
|[[Tree|Normal Tree]] [[File:Tree.png|40px|link=Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;10 &lt;br /&gt;
|&amp;lt;center&amp;gt;25&lt;br /&gt;
|data-sort-value=120|&amp;lt;center&amp;gt;2 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;3 000 xp&lt;br /&gt;
|1500&lt;br /&gt;
|&amp;lt;center&amp;gt;10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OakTreeSeeds.png|40px|link=Oak Tree Seeds]]&lt;br /&gt;
|[[Oak Tree Seeds]] &lt;br /&gt;
|[[Oak Tree]] [[File:OakTree.png|40px|link=Oak Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;25&lt;br /&gt;
|&amp;lt;center&amp;gt;40&lt;br /&gt;
|data-sort-value=240|&amp;lt;center&amp;gt;4 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;10 000 xp&lt;br /&gt;
|2500&lt;br /&gt;
|&amp;lt;center&amp;gt;25&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WillowTreeSeeds.png|40px|link=Willow Tree Seeds]]&lt;br /&gt;
|[[Willow Tree Seeds]]&lt;br /&gt;
|[[Willow Tree]] [[File:WillowTree.png|40px|link=Willow Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;37&lt;br /&gt;
|&amp;lt;center&amp;gt;55&lt;br /&gt;
|data-sort-value=480|&amp;lt;center&amp;gt;8 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|2500&lt;br /&gt;
|&amp;lt;center&amp;gt;50&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AppleTreeSeeds.png|40px|link=Apple Tree Seeds]]&lt;br /&gt;
|[[Apple Tree Seeds]]&lt;br /&gt;
|[[Apple Tree]] [[File:AppleTree.png|40px|link=Apple Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;45&lt;br /&gt;
|&amp;lt;center&amp;gt;55&lt;br /&gt;
|data-sort-value=480|&amp;lt;center&amp;gt;8 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|2500&lt;br /&gt;
|&amp;lt;center&amp;gt;50&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MapleTreeSeeds.png|40px|link=Maple Tree Seeds]]&lt;br /&gt;
|[[Maple Tree Seeds]] &lt;br /&gt;
|[[Maple Tree]] [[File:MapleTree.png|40px|link=Maple Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;50&lt;br /&gt;
|&amp;lt;center&amp;gt;65&lt;br /&gt;
|data-sort-value=720|&amp;lt;center&amp;gt;12 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;45 000 xp&lt;br /&gt;
|3750&lt;br /&gt;
|&amp;lt;center&amp;gt;120&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BananaTreeSeeds.png|40px|link=Banana Tree Seeds]]&lt;br /&gt;
|[[Banana Tree Seeds]]&lt;br /&gt;
|[[Banana Tree]] [[File:BananaTree.png|40px|link=Banana Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;57&lt;br /&gt;
|&amp;lt;center&amp;gt;62&lt;br /&gt;
|data-sort-value=660|&amp;lt;center&amp;gt;11 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;47 800 xp&lt;br /&gt;
|4345&lt;br /&gt;
|&amp;lt;center&amp;gt;70&lt;br /&gt;
|-&lt;br /&gt;
| [[File:StardustTreeSeeds.png|40px|link=Stardust Tree Seeds]]&lt;br /&gt;
|[[Stardust Tree Seeds]]&lt;br /&gt;
|[[Stardust Tree]] [[File:StardustTree.png|40px|link=Stardust Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;65&lt;br /&gt;
|&amp;lt;center&amp;gt;80&lt;br /&gt;
|data-sort-value=900|&amp;lt;center&amp;gt;15 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;70 000 xp &lt;br /&gt;
|4666&lt;br /&gt;
|&amp;lt;center&amp;gt;150&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OrangeTreeSeeds.png|40px|link=Orange Tree Seeds]]&lt;br /&gt;
|[[Orange Tree Seeds]]&lt;br /&gt;
|[[Orange Tree]] [[File:OrangeTree.png|40px|link=Orange Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;66&lt;br /&gt;
|&amp;lt;center&amp;gt;70&lt;br /&gt;
|data-sort-value=900|&amp;lt;center&amp;gt;15 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;72 850 xp&lt;br /&gt;
|4857&lt;br /&gt;
|&amp;lt;center&amp;gt;120&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PineTreeSeeds.png|40px|link=Pine Tree Seeds]]&lt;br /&gt;
|[[Pine Tree Seeds]] &lt;br /&gt;
|[[Pine Tree]] [[File:PineTree.png|40px|link=Pine Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;70&lt;br /&gt;
|&amp;lt;center&amp;gt;85&lt;br /&gt;
|data-sort-value=1020|&amp;lt;center&amp;gt;17 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;90 000 xp&lt;br /&gt;
|5294&lt;br /&gt;
|&amp;lt;center&amp;gt;180 &lt;br /&gt;
|-&lt;br /&gt;
|[[File:PalmTreeSeeds.png|40px|link=Palm Tree Seeds]]&lt;br /&gt;
|[[Palm Tree Seeds]] &lt;br /&gt;
|[[Palm Tree]] [[File:PalmTree.png|40px|link=Palm Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;82&lt;br /&gt;
|&amp;lt;center&amp;gt;90&lt;br /&gt;
|data-sort-value=1140|&amp;lt;center&amp;gt;19 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;100 000 xp&lt;br /&gt;
|5263&lt;br /&gt;
|&amp;lt;center&amp;gt;200&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedwoodTreeSeeds.png|40px|link=Redwood Tree Seeds]]&lt;br /&gt;
|[[Redwood Tree Seeds]]&lt;br /&gt;
|[[Redwood Tree]] [[File:RedwoodTree.png|40px|link=Redwood Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;80&lt;br /&gt;
|&amp;lt;center&amp;gt;92&lt;br /&gt;
|data-sort-value=1320|&amp;lt;center&amp;gt;22 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;150 000 xp&lt;br /&gt;
|6818&lt;br /&gt;
|&amp;lt;center&amp;gt;300&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoneTreeSeeds.png|40px|link=Bone Tree Seeds]]&lt;br /&gt;
|[[Bone Tree Seeds]]&lt;br /&gt;
|[[Bone Tree]] [[File:BoneTree.png|40px|link=Bone Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;80&lt;br /&gt;
|&amp;lt;center&amp;gt;88&lt;br /&gt;
|data-sort-value=1080|&amp;lt;center&amp;gt;18 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;200 000 xp&lt;br /&gt;
|11111&lt;br /&gt;
|&amp;lt;center&amp;gt;0&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LavaTreeSeeds.png|40px|link=Lava Tree Seeds]] &lt;br /&gt;
|[[Lava Tree Seeds]]&lt;br /&gt;
|[[Lava Tree]] [[File:LavaTree.png|40px|link=Lava Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;91&lt;br /&gt;
|&amp;lt;center&amp;gt;97&lt;br /&gt;
|data-sort-value=1380|&amp;lt;center&amp;gt;23 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;264 000 xp&lt;br /&gt;
|11478&lt;br /&gt;
|&amp;lt;center&amp;gt;300&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangeTreeSeeds.png|40px|link=Strange Tree Seeds]]&lt;br /&gt;
|[[Strange Tree Seeds]]&lt;br /&gt;
|[[Strange Tree]] [[File:StrangeTree.png|40px|link=Strange Tree]]&lt;br /&gt;
|&amp;lt;center&amp;gt;92&lt;br /&gt;
|&amp;lt;center&amp;gt;100&lt;br /&gt;
|data-sort-value=1560|&amp;lt;center&amp;gt;26 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;425 145 xp&lt;br /&gt;
|16351&lt;br /&gt;
|&amp;lt;center&amp;gt;500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonFruitTreeSeeds.png|40px|link=Farming]]&lt;br /&gt;
|[[Dragon Fruit Tree Seeds]]&lt;br /&gt;
|[[Dragon Fruit Tree]] [[File:DragonFruitTree.png|40px|link=Farming]]&lt;br /&gt;
|&amp;lt;center&amp;gt;90&lt;br /&gt;
|&amp;lt;center&amp;gt;100&lt;br /&gt;
|data-sort-value=1440|&amp;lt;center&amp;gt;24 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;400 000 xp&lt;br /&gt;
|16666&lt;br /&gt;
|&amp;lt;center&amp;gt;500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vegetable Seeds ==&lt;br /&gt;
Vegetable seeds are unlocked by the [[trowel]] tool which allows seeds to be gained passively at a slow rate. The vegetables they grow are used for cooking [[Cooking#Cook's_Book|shakes]]. When planted, vegetable seeds never die.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Seed Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grows into&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level Required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grow time&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP upon harvest&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Bonemeal]] required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Yield&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PotatoSeeds.png|40px|link=Potato Seeds]] &lt;br /&gt;
|[[Potato Seeds]]&lt;br /&gt;
|[[Potato]] [[File:Potato.png|40px|link=Potato]]&lt;br /&gt;
|&amp;lt;center&amp;gt;60&lt;br /&gt;
|data-sort-value=30|&amp;lt;center&amp;gt;30 min&lt;br /&gt;
|&amp;lt;center&amp;gt;2 142 xp &lt;br /&gt;
|&amp;lt;center&amp;gt;50&lt;br /&gt;
|&amp;lt;center&amp;gt;10-20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CarrotSeeds.png|40px|link=Carrot Seeds]]&lt;br /&gt;
|[[Carrot Seeds]]&lt;br /&gt;
|[[Carrot]] [[File:Carrot.png|40px|link=carrot]] &lt;br /&gt;
|&amp;lt;center&amp;gt;70&lt;br /&gt;
|data-sort-value=45|&amp;lt;center&amp;gt;45 min&lt;br /&gt;
|&amp;lt;center&amp;gt;3 518 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;100&lt;br /&gt;
|&amp;lt;center&amp;gt;10-20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BeetSeeds.png|40px|link=Beet Seeds]]&lt;br /&gt;
|[[Beet Seeds]]&lt;br /&gt;
|[[Beet]] [[File:Beet.png|40px|link=Beet]]&lt;br /&gt;
|&amp;lt;center&amp;gt;80&lt;br /&gt;
|data-sort-value=60|&amp;lt;center&amp;gt;1 hour&lt;br /&gt;
|&amp;lt;center&amp;gt;5 152 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;220&lt;br /&gt;
|&amp;lt;center&amp;gt;5-10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BroccoliSeeds.png|40px|link=Broccoli Seeds]]&lt;br /&gt;
|[[Broccoli Seeds]]&lt;br /&gt;
|[[Broccoli]] [[File:Broccoli.png|40px|link=Broccoli]]&lt;br /&gt;
|&amp;lt;center&amp;gt;90&lt;br /&gt;
|data-sort-value=120|&amp;lt;center&amp;gt;2 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;8 758 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;300&lt;br /&gt;
|&amp;lt;center&amp;gt;1-5 &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Flower Seeds ==&lt;br /&gt;
Flower seeds are obtained by inserting other seeds into the [[birdhouse]]. It is possible to craft the birdhouse at level 50 Farming and level 53 [[Crafting]].&lt;br /&gt;
&lt;br /&gt;
Flowers that are harvested from flower seeds can be put into the [[beehive]] to create brewing xp potions. When planted, flower seeds never die. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Seed Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grows into&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level Required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grow time&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP upon harvest&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PoppyFlowerSeeds.png|40px|link=Potato Seeds]] &lt;br /&gt;
|[[Poppy Flower Seeds]]&lt;br /&gt;
|[[Poppy Flower]] [[File:Poppy.png|40px|link=Potato]]&lt;br /&gt;
|&amp;lt;center&amp;gt;50&lt;br /&gt;
|data-sort-value=60|&amp;lt;center&amp;gt;60 min&lt;br /&gt;
|&amp;lt;center&amp;gt;500 xp &lt;br /&gt;
|-&lt;br /&gt;
|[[File:RoseFlowerSeeds.png|40px|link=Carrot Seeds]]&lt;br /&gt;
|[[Rose Flower Seeds]]&lt;br /&gt;
|[[Rose Flower]] [[File:Rose.png|40px|link=carrot]]&lt;br /&gt;
|&amp;lt;center&amp;gt;60&lt;br /&gt;
|data-sort-value=60|&amp;lt;center&amp;gt;60 min&lt;br /&gt;
|&amp;lt;center&amp;gt;1 000 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TulipFlowerSeeds.png|40px|link=Beet Seeds]]&lt;br /&gt;
|[[Tulip Flower Seeds]]&lt;br /&gt;
|[[Tulip Flower]] [[File:Tulip.png|40px|link=Beet]]&lt;br /&gt;
|&amp;lt;center&amp;gt;70&lt;br /&gt;
|data-sort-value=60|&amp;lt;center&amp;gt;60 min&lt;br /&gt;
|&amp;lt;center&amp;gt;2 500 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mega Seeds ==&lt;br /&gt;
Mega seeds grow around 40% of the regular amount of a normal seed, multiplied by 100. With the T5 nature perk from [[Criptoe]], this is doubled to about 80%. They can also regrow via the blue [[Orbs|farming orb]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Seed Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grows into&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level Required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grow time&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP upon harvest&lt;br /&gt;
!Bonemeal&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaDottedGreenLeafSeeds.png|40x40px]] &lt;br /&gt;
|[[Mega Dotted Green Leaf Seeds]]&lt;br /&gt;
|[[Dotted Green Leaf|Dotted Green Leaves]] [[File:DottedGreenLeaf.png|40px|link=Dotted Green Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;70&lt;br /&gt;
| data-sort-value=&amp;quot;60&amp;quot; |&amp;lt;center&amp;gt;24 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;15 000 xp &lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaRedMushroomSeeds.png|50x50px]]&lt;br /&gt;
|[[Mega Red Mushroom Seeds]]&lt;br /&gt;
|[[Red Mushrooms]] [[File:RedMushroom.png|40px|link=Red Mushrooms]]&lt;br /&gt;
|70&lt;br /&gt;
|15 hours&lt;br /&gt;
|4 000 xp&lt;br /&gt;
|150&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaGreenLeafSeeds.png|40x40px]]&lt;br /&gt;
|[[Mega Green Leaf Seeds]]&lt;br /&gt;
|[[Green Leaf|Green Leaves]] [[File:GreenLeaf.png|40px|link=Green Leaf]]&lt;br /&gt;
|80&lt;br /&gt;
| data-sort-value=&amp;quot;60&amp;quot; |&amp;lt;center&amp;gt;26 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;30 000 xp&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaLimeLeafSeeds.png|40x40px]]&lt;br /&gt;
|[[Mega Lime Leaf Seeds]]&lt;br /&gt;
|[[Lime Leaf|Lime Leaves]] [[File:LimeLeaf.png|40px|link=Lime Leaf]]&lt;br /&gt;
|90&lt;br /&gt;
| data-sort-value=&amp;quot;60&amp;quot; |&amp;lt;center&amp;gt;30 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;39 000 xp&lt;br /&gt;
|1000&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaGoldLeafSeeds.png|50x50px]]&lt;br /&gt;
|[[Mega Gold Leaf Seeds]]&lt;br /&gt;
|[[Gold Leaf|Gold Leaves]] [[File:GoldLeaf.png|40px|link=Gold Leaf]]&lt;br /&gt;
|95&lt;br /&gt;
|37 hours&lt;br /&gt;
|100 000&lt;br /&gt;
|1850&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaCrystalLeafSeeds.png|50x50px]]&lt;br /&gt;
|[[Mega Crystal Leaf Seeds]]&lt;br /&gt;
|[[Crystal Leaf|Crystal Leaves]] [[File:CrystalLeaf.png|40px|link=Crystal Leaf]]&lt;br /&gt;
|100&lt;br /&gt;
|48 hours&lt;br /&gt;
|245 200&lt;br /&gt;
|3000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Seeds ==&lt;br /&gt;
Special seeds are unique seeds used during quests&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Seed Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grows into&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level Required&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Stops dying at level&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Grow time&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP upon harvest&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonemeal required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Quest&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EggplantSeeds.png|40px|link=Eggplant Seeds]]&lt;br /&gt;
|[[Eggplant Seeds]]&lt;br /&gt;
|[[Eggplant]]s [[File:Eggplant.png|40px|link=Eggplants]]&lt;br /&gt;
|&amp;lt;center&amp;gt;1&lt;br /&gt;
|&amp;lt;center&amp;gt;Cannot die&lt;br /&gt;
|data-sort-value=5|&amp;lt;center&amp;gt;5 minutes&lt;br /&gt;
|&amp;lt;center&amp;gt;100 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;-&lt;br /&gt;
| [[Quests#The_Stardust_Expert|The Stardust Expert]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WhiteLeafSeeds.png|40px|link=White Leaf Seeds]]&lt;br /&gt;
|[[White Leaf Seeds]]&lt;br /&gt;
|[[White Leaf|White Leaves]] [[File:WhiteLeaf.png|40px|link=White Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;1&lt;br /&gt;
| &amp;lt;center&amp;gt;Varies&lt;br /&gt;
|data-sort-value=420|&amp;lt;center&amp;gt;7 hours&lt;br /&gt;
|&amp;lt;center&amp;gt;??? xp&lt;br /&gt;
|&amp;lt;center&amp;gt;100&lt;br /&gt;
| [[Quests#Bob_The_Farmer|Bob the Farmer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Death_seeds.png|40px|link=Faradox Items]]&lt;br /&gt;
| [[Faradox Items|Death Seeds]]&lt;br /&gt;
| [[Faradox Items|Flowers of the dead]] [[File:Flowers_of_the_dead.png|40px|link= Faradox Items]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 100&lt;br /&gt;
| &amp;lt;center&amp;gt; 1&lt;br /&gt;
| 3 days&lt;br /&gt;
| 10 897 xp&lt;br /&gt;
| 5 000&lt;br /&gt;
| NONE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Farming Output Averages ==&lt;br /&gt;
When determining the output from any type of seed there are a few different factors in play. This is because crop types have different base output ranges and all of the output modifiers need to be considered. Here is a breakdown of the output modifiers. &lt;br /&gt;
&lt;br /&gt;
Modifiers: &lt;br /&gt;
* Medium Farming Perk increases leaves output range by 2 &lt;br /&gt;
* Criptoe Nature Tier 2 Perk increases leaves output range by 2&lt;br /&gt;
* Blue Farming Orb gives a 10% chance for leaves to regrow. This is a (1 / 0.9) = 11.111...% modifier to leaf output. This is not just a flat 10% increase in output as regrow chance is applied to regrows as well.&lt;br /&gt;
* The Base Shiny Ball gives a 1% chance to turn any Farming Seed to a Shiny seed. This increases its output by 10x&lt;br /&gt;
* The Mega Shiny Ball gives all Shiny seeds a 1% chance to become a Mega Shiny. This increases its output by 50x. The Mega Shiny Ball with only the Base Shiny Ball means that a Shiny has a 0.99% chance to occur and a Mega Shiny 0.01% chance to occur.&lt;br /&gt;
* The Mega Shiny+ Ball (Sea Glass upgrade from the submarine) doubles the shiny chance to 1.98% which in turn increases the mega shiny chance to 0.02%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The base output of the farming seed also matters. The output average is the product (multiplication) of the modifier and the average base output.&lt;br /&gt;
&lt;br /&gt;
Because they aren't stated elsewhere: For mushrooms the base output is 20 to 30. So an average of 25&lt;br /&gt;
&lt;br /&gt;
For Leaf Seeds the base output is 3 to 6. So an average of 4.5. With Medium Farming this range is 5-8 with an average of 6.5 and with both medium farming and Criptoe Nature Tier 2 it is 7-10 with an average of 8.5.   &lt;br /&gt;
&lt;br /&gt;
The below table gives the output modifiers to the common combinations you can have of the modifiers.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Modifiers&lt;br /&gt;
!Modifier&lt;br /&gt;
|-&lt;br /&gt;
|10% Regrow (Blue Orb) for leaves&lt;br /&gt;
|1.111...&lt;br /&gt;
|-&lt;br /&gt;
|Base Shiny Ball&lt;br /&gt;
|1.09&lt;br /&gt;
|-&lt;br /&gt;
|Blue Orb and Base Shiny Ball for leaves&lt;br /&gt;
|1.211...&lt;br /&gt;
|-&lt;br /&gt;
|Base and Mega Shiny Balls&lt;br /&gt;
|1.094&lt;br /&gt;
|-&lt;br /&gt;
|Blue Orb, Base and Mega Shiny Balls for leaves&lt;br /&gt;
|1.216&lt;br /&gt;
|-&lt;br /&gt;
|Base, Mega and Mega+ Balls&lt;br /&gt;
|1.188&lt;br /&gt;
|-&lt;br /&gt;
|Blue Orb, Base, Mega and Mega+ Balls for leaves&lt;br /&gt;
|1.320&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Examples:&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using the best modifier possible the maximum average of mushrooms is 29.7.    Math:  25 * 1.188 = 29.7&lt;br /&gt;
&lt;br /&gt;
Using the best modifier possible the maximum average of leaf seeds is 11.22  Math: 8.5 * 1.32 = 1.22  &lt;br /&gt;
&lt;br /&gt;
Using the best modifier possible the maximum average of a Potato seed is 19.8     Math: 15 * 1.188 = 17.82   &lt;br /&gt;
&lt;br /&gt;
Lastly, these modifiers do also affect leaf Mega Seeds as well. As in, they can regrow and become shiny.  &lt;br /&gt;
&lt;br /&gt;
{{Navbox Skills}}&lt;br /&gt;
{{Navbox Skilling Armour}}&lt;br /&gt;
{{Navbox Potions}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Leaves]]&lt;br /&gt;
[[Category:Seeds]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Raids&amp;diff=54410</id>
		<title>Raids</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Raids&amp;diff=54410"/>
		<updated>2025-10-30T15:45:05Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Raids&amp;quot; are special combat areas in which you can team up with other players in groups of up to 4 to fight waves of enemies.&lt;br /&gt;
&lt;br /&gt;
In order to fight in a raid, you must use a Raid Point. Your raid point regenerates each day, and comes back twice as fast with the [[Master Ring]].&lt;br /&gt;
&lt;br /&gt;
There are some guide resources for Hard Mansion:[[Hard mansion guide by Dralina|Dralina's Guide]], [https://docs.google.com/presentation/d/1f6hTQvODoBifYBvV5j2KdMYfOAUMqZ1RLaU3u8OYZF0 Totoro's Staffless Guide] and [https://docs.google.com/presentation/d/1JUt6Yhs3WEg3WneQo__fxofH2SX38OlXA36lo_Gid_g Totoro's Mana Staff with Full Staff Carry Guide]&lt;br /&gt;
&lt;br /&gt;
=Potions=&lt;br /&gt;
&lt;br /&gt;
There are 3 current potions able to be used for Raids, along with 1 teased potion that never got added.&lt;br /&gt;
&lt;br /&gt;
Every potion can only be used '''once''' during a raid and will not be consumed in doing Practice Mode.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ :)&lt;br /&gt;
|-&lt;br /&gt;
!  Potion !!  Name !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RaidsHpPotion.png]] || Raids Hp Potion || Heals Players health to full&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RaidsManaPotion.png]] || Raids Mana Potion || Regenerates Players Mana To Full&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RaidsCritsPotion.png]] || Raids Crits Potion || Critical hits take 4 attacks instead of 5 to be used: works for all team members&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Teased Potion was called the Bomb Raid Potion, looking like this [[File:RaidsBombPotion.png]]&lt;br /&gt;
&lt;br /&gt;
Its use could have been to explode bosses for massive damage, but for now, nobody knows.&lt;br /&gt;
&lt;br /&gt;
=The ToyBox Full of Surprises=&lt;br /&gt;
[[File:Raids2Button.png|thumb]]&lt;br /&gt;
====Baby Raid====&lt;br /&gt;
In the center of a giant painted toybox, containing an array colorful toys, dwells a tiny, bearded dwarf with a heart full of anger. The dwarf is known to have a bad influence on other toys.&lt;br /&gt;
&lt;br /&gt;
Note: When fighting the Dwarf, keep both Reflect and Invisibility on, this prevents him from using his Gold Bar attack.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Difficulty&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Energy [[File:Energy.png|30px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Raid Points[[File:Raids fight points.png|center|18x18px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Dying with 1-life hardcore&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Easy.png|30px]] Practice&lt;br /&gt;
| Free&lt;br /&gt;
| Free&lt;br /&gt;
| Safe&lt;br /&gt;
| Loot has been disabled&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Medium.png|30px]] Normal&lt;br /&gt;
| 50,000&lt;br /&gt;
| 1&lt;br /&gt;
| Unsafe&lt;br /&gt;
| Loot enabled&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard.png|30px]] Hard&lt;br /&gt;
| 100,000&lt;br /&gt;
| 1&lt;br /&gt;
| Unsafe&lt;br /&gt;
| Loot chance increased&lt;br /&gt;
Monsters have increased base stats&lt;br /&gt;
&lt;br /&gt;
Monsters use special attacks more often&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
&lt;br /&gt;
[[Toy Cute]] [[File:Toy cute monster idle 0.png|100px|link=Toy Cute]]&lt;br /&gt;
&lt;br /&gt;
[[Toy Slinky]] [[File:Toy slinky monster idle 1.png|100px|link=Toy Slinky]]&lt;br /&gt;
&lt;br /&gt;
[[Toy Teddy]] [[File:Toy teddy monster idle 0.png|100px|link=Toy Teddy]]&lt;br /&gt;
&lt;br /&gt;
[[Toy Dwarf]] [[File:Toy dwarf monster idle 0.png|100px|link=Toy Dwarf]]&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
=== Non-Unique Loot ===&lt;br /&gt;
Toybox raid drops various ores and bars in varying amounts, from stone all the way up to titanium, with promethium and titanium being rarer compared to the lower tier ores.&lt;br /&gt;
&lt;br /&gt;
The drops work in rolls. Every raid will loot 3-6 rolls on completing, 3 for easy and 6 for hard. Each roll has a chance of dropping differing loot. There could be a table on this loot.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique Loot&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Drop Rate [[File:Medium.png|30px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Drop Rate [[File:Hard.png|30px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RaidsBrewingScrollHp.png|30px]] [[Brewing#Brewing Recipes|Brewing Recipe of HP]]&lt;br /&gt;
|1/6&lt;br /&gt;
|1/3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RaidsBrewingScrollMana.png|30px]] [[Brewing#Brewing Recipes|Brewing Recipe of Mana]]&lt;br /&gt;
|1/6&lt;br /&gt;
|1/3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ToySlingshot.png|30px]] [[Toy Slingshot]]&lt;br /&gt;
|1/27&lt;br /&gt;
|1/4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ToyBallSigil.png|30px]] [[Sigil|Ball Sigil]]&lt;br /&gt;
|1/450&lt;br /&gt;
|1/45&lt;br /&gt;
|-&lt;br /&gt;
| [[File:toy_heart.png|30px]] [[Toy Heart]]&lt;br /&gt;
|???&lt;br /&gt;
|???&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Toy_soldier.png|30px]] [[Toy Soldier]]&lt;br /&gt;
|1/100&lt;br /&gt;
|1/100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=The Mansion of the Living Dead=&lt;br /&gt;
[[File:Raids1Button.png|thumb]]&lt;br /&gt;
====Raids 1====&lt;br /&gt;
In a forgotten woods, the Mansion of the Living Dead loomed, untouched for centuries. Legend whispered of undead souls haunting its halls, craving the warmth of the living.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Difficulty&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Energy [[File:Energy.png|30px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Raid Points[[File:Raids fight points.png|alt=Raid Points|18x18px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Dying with 1-life hardcore&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Easy.png|30px]] Practice&lt;br /&gt;
| Free&lt;br /&gt;
| Free&lt;br /&gt;
| Safe&lt;br /&gt;
| Loot has been disabled&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Medium.png|30px]] Normal&lt;br /&gt;
| 250,000&lt;br /&gt;
| 1&lt;br /&gt;
| Unsafe&lt;br /&gt;
| Loot enabled&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard.png|30px]] Hard&lt;br /&gt;
| 600,000&lt;br /&gt;
| 1&lt;br /&gt;
| Unsafe&lt;br /&gt;
| Loot chance increased&lt;br /&gt;
Monsters have increased base stats&lt;br /&gt;
&lt;br /&gt;
Monsters use special attacks more often&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
For specific monster strategies, click on any of the relevant links below.&lt;br /&gt;
&lt;br /&gt;
[[Undead Roaming Ghost]] [[File:UndeadRoamingGhostMonster.png|155x155px]][[File:UndeadRoamingGhostRedEyes.png|155x155px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Skeleton Zombie]] [[File:UndeadSkeletonZombie.png|155x155px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Yeti]] [[File:UndeadYetiMonster.png|150x150px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Spiked Skeleton]] [[File:UndeadSpikedSkeleton.png|181x181px]][[File:UndeadSpikedSkeletonAttack.png|181x181px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Zombie]] [[File:UndeadZombie.png|150x150px]][[File:UndeadZombieFlyingMonster.png|150x150px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Leader]] [[File:UndeadLeader.png|200x200px]]&lt;br /&gt;
&lt;br /&gt;
== Normal Difficulty ==&lt;br /&gt;
&lt;br /&gt;
=== Required: ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=6&lt;br /&gt;
|accuracy=6&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=6&lt;br /&gt;
|accuracy=6&lt;br /&gt;
|arrow=ice}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=BearMask&lt;br /&gt;
|legs=BearLegs&lt;br /&gt;
|body=BearBody&lt;br /&gt;
|gloves=BearGloves&lt;br /&gt;
|boots=BearBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=6&lt;br /&gt;
|accuracy=6&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Recommended: ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=DragonHelmet&lt;br /&gt;
|legs=DragonLegs&lt;br /&gt;
|body=DragonBody&lt;br /&gt;
|gloves=DragonGloves&lt;br /&gt;
|boots=DragonBoots&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|master=1}}&amp;lt;/div&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=DragonHelmet&lt;br /&gt;
|legs=DragonLegs&lt;br /&gt;
|body=DragonBody&lt;br /&gt;
|gloves=DragonGloves&lt;br /&gt;
|boots=DragonBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
|arrow=ice|master=1}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=FrozenCrocodileMask&lt;br /&gt;
|legs=FrozenCrocodileLegs&lt;br /&gt;
|body=FrozenCrocodileBody&lt;br /&gt;
|gloves=FrozenCrocodileGloves&lt;br /&gt;
|boots=FrozenCrocodileBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
|master=1}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Hard Difficulty ==&lt;br /&gt;
&lt;br /&gt;
=== Required: ===&lt;br /&gt;
Consumables: An HP Potion [[File:RaidsHpPotion.png|30px]] and a Mana Potion [[File:RaidsManaPotion.png|30px]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|master=1&lt;br /&gt;
|magic=1&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=ReaperHood+&lt;br /&gt;
|legs=ReaperSkirt+&lt;br /&gt;
|body=ReaperBody+&lt;br /&gt;
|gloves=ReaperGloves+&lt;br /&gt;
|boots=ReaperBoots+&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|arrow=ice&lt;br /&gt;
|master=1&lt;br /&gt;
|magic=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=ReaperHood+&lt;br /&gt;
|legs=ReaperSkirt+&lt;br /&gt;
|body=ReaperBody+&lt;br /&gt;
|gloves=ReaperGloves+&lt;br /&gt;
|boots=ReaperBoots+&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
|magic=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=FrozenCrocodileMask&lt;br /&gt;
|legs=FrozenCrocodileLegs&lt;br /&gt;
|body=FrozenCrocodileBody&lt;br /&gt;
|gloves=FrozenCrocodileGloves&lt;br /&gt;
|boots=FrozenCrocodileBoots&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|master=1&lt;br /&gt;
|magic=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Recommended&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;: ===&lt;br /&gt;
Consumables: An HP Potion [[File:RaidsHpPotion.png|30px]], a Mana Potion [[File:RaidsManaPotion.png|30px]], and a Crits Potion [[File:RaidsCritsPotion.png|30px]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=DragonHelmet&lt;br /&gt;
|legs=DragonLegs&lt;br /&gt;
|body=DragonBody&lt;br /&gt;
|gloves=DragonGloves&lt;br /&gt;
|boots=DragonBoots&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
|magic=1&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=ReaperHood+&lt;br /&gt;
|legs=ReaperSkirt+&lt;br /&gt;
|body=ReaperBody+&lt;br /&gt;
|gloves=ReaperGloves+&lt;br /&gt;
|boots=ReaperBoots+&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|arrow=ice&lt;br /&gt;
|master=1&lt;br /&gt;
|magic=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=ReaperHood+&lt;br /&gt;
|legs=ReaperSkirt+&lt;br /&gt;
|body=ReaperBody+&lt;br /&gt;
|gloves=ReaperGloves+&lt;br /&gt;
|boots=ReaperBoots+&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
|magic=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=FrozenCrocodileMask&lt;br /&gt;
|legs=FrozenCrocodileLegs&lt;br /&gt;
|body=FrozenCrocodileBody&lt;br /&gt;
|gloves=FrozenCrocodileGloves&lt;br /&gt;
|boots=FrozenCrocodileBoots&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|master=1&lt;br /&gt;
|magic=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 5:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=DragonHelmet&lt;br /&gt;
|legs=DragonLegs&lt;br /&gt;
|body=DragonBody&lt;br /&gt;
|gloves=DragonGloves&lt;br /&gt;
|boots=DragonBoots&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|master=1&lt;br /&gt;
|magic=1&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;[[Undead_Yeti#Hard|Optional (Yeti Micro)]]:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=FrozenCrocodileMask&lt;br /&gt;
|legs=FrozenCrocodileLegs&lt;br /&gt;
|body=DragonBody&lt;br /&gt;
|gloves=FrozenCrocodileGloves&lt;br /&gt;
|boots=FrozenCrocodileBoots&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|master=1&lt;br /&gt;
|magic=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;[[Undead_Spiked_Skeleton#Hard|Optional (Spike Healing)]]:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=DragonHelmet&lt;br /&gt;
|legs=DragonLegs&lt;br /&gt;
|body=DragonBody&lt;br /&gt;
|gloves=DragonGloves&lt;br /&gt;
|boots=DragonBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|master=1&lt;br /&gt;
|magic=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;These recommendations assume the player does not own an [[Undead Staff]] or its variants.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;Ice arrows can be substituted with [[Arrows|Ancient Arrows]] to make the fight against the [[Undead Zombie]] more consistent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
=== Non-Unique Loot ===&lt;br /&gt;
Mansion raid drops various leaves and seeds in varying amounts. It also drops ghost essence.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique Loot&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Drop Rate [[File:Medium.png|30px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Drop Rate [[File:Hard.png|30px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperHood+.png|30px]] [[Armour#Reaper+ Armour|Reaper Hood+]]&lt;br /&gt;
|1/23&lt;br /&gt;
|1/11&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperBody+.png|30px]] [[Armour#Reaper+ Armour|Reaper Robe+]]&lt;br /&gt;
|1/23&lt;br /&gt;
|1/11&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperSkirt+.png|30px]] [[Armour#Reaper+ Armour|Reaper Skirt+]]&lt;br /&gt;
|1/23&lt;br /&gt;
|1/11&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperBoots+.png|30px]] [[Armour#Reaper+ Armour|Reaper Boots+]]&lt;br /&gt;
|1/23&lt;br /&gt;
|1/11&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperGloves+.png|30px]] [[Armour#Reaper+ Armour|Reaper Gloves+]]&lt;br /&gt;
|1/23&lt;br /&gt;
|1/11&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RaidsBrewingScrollCrits.png|30px]] [[Brewing#Brewing Recipes|Brewing Recipe of Crits]]&lt;br /&gt;
|1/3&lt;br /&gt;
|1/1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InvisibilityUpgradeSpellscroll.png|30px]] [[Magic|Invisibilty Upgrade Spellscroll]]&lt;br /&gt;
|1/7&lt;br /&gt;
|1/4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Max mana 4.png|30px]] [[Mana Crystal|Mega Mana Crystal]]&lt;br /&gt;
|1/3&lt;br /&gt;
|1/1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UndeadStaff.png|30px]] [[Undead Staff]]&lt;br /&gt;
|1/300&lt;br /&gt;
|1/30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HpStaffSpirit.png|30px]] [[Undead Staff|Undead Staff Spirit]]&lt;br /&gt;
|1/300&lt;br /&gt;
|1/30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ManaStaffSpirit.png|30px]] [[Undead Staff|Undead Staff Spirit]]&lt;br /&gt;
|1/300&lt;br /&gt;
|1/30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DefenceStaffSpirit.png|30px]] [[Undead Staff|Undead Staff Spirit]]&lt;br /&gt;
|1/300&lt;br /&gt;
|1/30&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DoubleScytheSigil.png|30px]] [[Sigil|Double Scythe Sigil]]&lt;br /&gt;
|1/450&lt;br /&gt;
|1/45&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MummyT1.png|30px]] [[Breeding|Mummy Animal]]&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=MediaWiki:Pagetitle&amp;diff=54407</id>
		<title>MediaWiki:Pagetitle</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=MediaWiki:Pagetitle&amp;diff=54407"/>
		<updated>2025-10-13T13:49:18Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Created page with &amp;quot;$1 - WIKI - Idle Pixel&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;$1 - WIKI - Idle Pixel&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=MediaWiki:Aboutsite&amp;diff=54406</id>
		<title>MediaWiki:Aboutsite</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=MediaWiki:Aboutsite&amp;diff=54406"/>
		<updated>2025-10-13T13:48:32Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Created page with &amp;quot;About WIKI - Idle Pixel&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;About WIKI - Idle Pixel&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=User_talk:Ginger1010&amp;diff=54389</id>
		<title>User talk:Ginger1010</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=User_talk:Ginger1010&amp;diff=54389"/>
		<updated>2025-09-02T23:57:44Z</updated>

		<summary type="html">&lt;p&gt;Dounford: /* A kitten for you! */ new WikiLove message&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== A kitten for you! ==&lt;br /&gt;
&lt;br /&gt;
[[File:Red Kitten 01.jpg|left|150px]]&lt;br /&gt;
Thank you for the recent help with the wiki&lt;br /&gt;
&lt;br /&gt;
[[User:Dounford|Dounford]] ([[User talk:Dounford|talk]]) 23:57, 2 September 2025 (UTC)&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both;&amp;quot;/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Main_Page&amp;diff=54284</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Main_Page&amp;diff=54284"/>
		<updated>2025-07-18T23:15:28Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Protected &amp;quot;Main Page&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{Main Page}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Other Info}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;font-size:16px; font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
{{MessageGenerator}}&lt;br /&gt;
{{Featured}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Table Skills}}&lt;br /&gt;
&lt;br /&gt;
{{Game Mechanics}}&lt;br /&gt;
&lt;br /&gt;
{{DH}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Update Log}}&lt;br /&gt;
__NOTOC__ &lt;br /&gt;
__NOCACHE__&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Main_Page&amp;diff=54283</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Main_Page&amp;diff=54283"/>
		<updated>2025-07-18T23:15:14Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{Main Page}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Other Info}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;font-size:16px; font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
{{MessageGenerator}}&lt;br /&gt;
{{Featured}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Table Skills}}&lt;br /&gt;
&lt;br /&gt;
{{Game Mechanics}}&lt;br /&gt;
&lt;br /&gt;
{{DH}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Update Log}}&lt;br /&gt;
__NOTOC__ &lt;br /&gt;
__NOCACHE__&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=DHP_Staff&amp;diff=54274</id>
		<title>DHP Staff</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=DHP_Staff&amp;diff=54274"/>
		<updated>2025-07-18T21:52:57Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Bacon is a wiki admin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Staff_Man.png|200px]]&lt;br /&gt;
&lt;br /&gt;
This is the DHP [Diamond Hunt Pixel or Idle Pixel ] Staff page, here you can view our amazing staff fuelling our game.&lt;br /&gt;
&lt;br /&gt;
'''Warning: Personal opinions about the Staff ahead:'''&lt;br /&gt;
&lt;br /&gt;
'''If i have missed anyone, please contact me [TheBacon]'''&lt;br /&gt;
&lt;br /&gt;
=Owner:=&lt;br /&gt;
&lt;br /&gt;
'''Smitty''' - The Guy everyone loves!&lt;br /&gt;
------------------&lt;br /&gt;
&lt;br /&gt;
=Moderators:=&lt;br /&gt;
Our Lovely Mod Team Includes:&lt;br /&gt;
&lt;br /&gt;
* Anwinity - Made some scripts, overall Friendly dude&lt;br /&gt;
* ''Sexy'' Princess Peach - Funny, great Mod IMO&lt;br /&gt;
* Lord Binary - He is the lord of 001011, :)&lt;br /&gt;
* Lux-Ferre - Great mod, Great name, Great everything&lt;br /&gt;
*.Morgan/Morgan91 - Nice Person overall, Great mod as well&lt;br /&gt;
-------------------------&lt;br /&gt;
&lt;br /&gt;
=Wiki Moderators:=&lt;br /&gt;
Our Warm-hearted Wiki Mod Team includes:&lt;br /&gt;
&lt;br /&gt;
* Dounford - excellent guy, helps people and the wiki alot, very lucky to have him&lt;br /&gt;
* Cammyrock - Not a fan of her, but she nice (a 15 year old girl)&lt;br /&gt;
* Gower - Friendly dude&lt;br /&gt;
*Thebacon - Hard-Working, Committed and Always willing to help!&lt;br /&gt;
------------------------&lt;br /&gt;
&lt;br /&gt;
=In-game Moderators:=&lt;br /&gt;
Our Kind In-game Mod Team include:&lt;br /&gt;
&lt;br /&gt;
*Jstnlng - Watch out for this guy, he is super friendly&lt;br /&gt;
------------------------&lt;br /&gt;
&lt;br /&gt;
=Scripters:=&lt;br /&gt;
Our Loyal Scripter People include:&lt;br /&gt;
&lt;br /&gt;
*kape142 - Awesome dude&lt;br /&gt;
*Level - Level up&lt;br /&gt;
*Zlef - Zlef&lt;br /&gt;
------------------------&lt;br /&gt;
&lt;br /&gt;
=Wiki Contributors=&lt;br /&gt;
Our Extremely Hard working Wiki Contributor include:&lt;br /&gt;
&lt;br /&gt;
*Salinte - Math guy, Technical Person, Very Nice :)&lt;br /&gt;
*Plemma - Sends Info to Top 2, Very Helpful&lt;br /&gt;
*Finally - Checks up on people, scopes the wiki, Very nice :)&lt;br /&gt;
*gvG_jt - Occasionally edits, has also made some art for the wiki (and even some of the player heads for the game!)&lt;br /&gt;
&lt;br /&gt;
-----------------------&lt;br /&gt;
&lt;br /&gt;
=Wizard=&lt;br /&gt;
The Wizard is:&lt;br /&gt;
&lt;br /&gt;
*Agrodon - The Awesome Wizard!&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=User:Dounford/Sandbox&amp;diff=54013</id>
		<title>User:Dounford/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=User:Dounford/Sandbox&amp;diff=54013"/>
		<updated>2025-03-09T01:05:36Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tabs&lt;br /&gt;
|name1=Chicken {{File|source=Chicken.png}}&lt;br /&gt;
|tab1=&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Chicken&lt;br /&gt;
|text= [[Feathers]] can be used to craft [[Arrows]]&lt;br /&gt;
}}&lt;br /&gt;
|name2=Rat&lt;br /&gt;
|tab2=&lt;br /&gt;
Tab 2&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Template:File&amp;diff=54012</id>
		<title>Template:File</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Template:File&amp;diff=54012"/>
		<updated>2025-03-09T01:05:08Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Created page with &amp;quot;}}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:{{{source}}}|{{{size|25px}}}|link={{{link|}}}]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=User:Dounford/Sandbox&amp;diff=54010</id>
		<title>User:Dounford/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=User:Dounford/Sandbox&amp;diff=54010"/>
		<updated>2025-03-09T01:03:21Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tabs&lt;br /&gt;
|name1=Chicken [[File:Chicken.png]]&lt;br /&gt;
|tab1=&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Chicken&lt;br /&gt;
|text= [[Feathers]] can be used to craft [[Arrows]]&lt;br /&gt;
}}&lt;br /&gt;
|name2=Rat&lt;br /&gt;
|tab2=&lt;br /&gt;
Tab 2&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Combat_Guide_(Breeding)&amp;diff=54002</id>
		<title>Combat Guide (Breeding)</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Combat_Guide_(Breeding)&amp;diff=54002"/>
		<updated>2025-03-08T15:59:10Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Redirected page to Breeding Combat Guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Breeding Combat Guide]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Caves_(Breeding)&amp;diff=53993</id>
		<title>Caves (Breeding)</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Caves_(Breeding)&amp;diff=53993"/>
		<updated>2025-03-06T01:14:52Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#invoke:Lua|breeding_area|Caves}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox Breeding Monsters}}&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Combat_Guide&amp;diff=53991</id>
		<title>Combat Guide</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Combat_Guide&amp;diff=53991"/>
		<updated>2025-03-04T15:00:00Z</updated>

		<summary type="html">&lt;p&gt;Dounford: /* Guardians */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Magnus here. Here with a new and improved combat guide that\s more accessible and more readable. Don't mess with this guide without my express permission. &lt;br /&gt;
As a preface, this is written as a guide to the best reasonable odds to win. So, disclaimer. This may come off as &amp;quot;overpreparing&amp;quot; but with the RNG nature of the game and combat it is up to you how long you want to prep for the highest odds to win and to balance the opportunity cost.  &lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
Lets start with stats. You have [[File:Heart.png|20px|link=Combat]] Hit Points (HP), Mana Points(MP), Damage (Dam), Accuracy (Acc), Defense (Def) and Attack Speed (AS).&lt;br /&gt;
&lt;br /&gt;
'''HP and MP''' are your two basic stats, you start with 10 HP and 5 MP. Hit 0 HP and you die, however if you die but the enemy dies too it counts as a win. You can increase these stats in 2 ways. MP is used to cast spells which are powerful and often required ways to face combat. &lt;br /&gt;
&lt;br /&gt;
1 : Leveling; After unlocking the &amp;quot;Easy Combat Perk&amp;quot; from [[Achievements]] you gain 1 hp every 10 levels of [[Archery]] and [[Melee]] combined as well as 1mp for every 10 levels of magic. &lt;br /&gt;
2 : Stat Crystals; Primarily through combat, but also through quests and the special feature of the [[Haunted Mansion]] you may gain stat crystals. When consumed you gain +5 of the respective stat (HP or MP). &lt;br /&gt;
&lt;br /&gt;
Ultimately, completing the Elite Combat [[Achievements]] will allow you to unlock the &amp;quot;The Tank&amp;quot; [[Combat Badges|combat badge]], granting another increase of +20 HP. &lt;br /&gt;
&lt;br /&gt;
'''Damage''' is real straight forward. It's the maximum you can hit for, if you hit the enemy. Damage is rolled 0 to your Max hit. One interesting note is that in circumstances where your attacks deal &amp;quot;double damage&amp;quot;, your dealt damage isn't doubled but rather you roll twice using your max damage. &lt;br /&gt;
&lt;br /&gt;
'''Accuracy''' is rather complicated, but there's all you really need to know. If your accuracy is half or more of their defense stat, you have 100% to hit. &lt;br /&gt;
&lt;br /&gt;
'''Accuracy Math:''' &lt;br /&gt;
 result = enemy_defence/2 - hero_accuracy&lt;br /&gt;
 &lt;br /&gt;
 if result is 0 or negative, hit successful.&lt;br /&gt;
 if result is 1, 80% chance to hit successfully.&lt;br /&gt;
 if result is 2, 60% chance to hit successfully.&lt;br /&gt;
 if result is 3, 40% chance to hit successfully.&lt;br /&gt;
 if result is 4, 20% chance to hit successfully.&lt;br /&gt;
 if result is greater than 4, your chance of hitting succesfully is 1/(result+1)&lt;br /&gt;
 &lt;br /&gt;
 A successful hit means you will generate a hit between 0 - damage stat.&lt;br /&gt;
'''Accuracy Calculator: (Also on every monster page with defense auto-input)'''{{Template:HitChance}}&lt;br /&gt;
&lt;br /&gt;
'''Defense''' is conversely, far less complicated. The more the better.&lt;br /&gt;
&lt;br /&gt;
'''Attack Speed''' is how often you attack. Its simply calculated. You attack once every 7 seconds - your weapon speed. The difference between attack speed can greatly change your DPS.&lt;br /&gt;
&lt;br /&gt;
'''Calculating DPS''' : With all the stats you now have, you can put together your DPS.&lt;br /&gt;
So you just plug in numbers to this and that's your DPS. Average Hit is just MaxHit halved, or for Stinger Dagger 3/4'd. This DPS accounts for having 100% hit rate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[AverageHit(2 if Super Effective)]+PoisonAverage(damage*.33) / (7-AttackSpeed)&lt;br /&gt;
&lt;br /&gt;
'''You can find every weapon DPS on [[Weapons]]'''&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
Spells cost MP which does '''NOT regenerate''' in fights and have powerful effects in combat. Every time you cast a spell you gain [[Magic]] experience.&lt;br /&gt;
&lt;br /&gt;
Note: &amp;quot;magic bonus&amp;quot; is provided by magic gear (the staff, reaper armor, the magic ring, etc...) and is only required for fireball.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Spell&lt;br /&gt;
!Mana&lt;br /&gt;
!Effect&lt;br /&gt;
!Cooldown&lt;br /&gt;
!Source&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HealSpell.png|50px|link=Magic]]&lt;br /&gt;
|Lesser Heal&lt;br /&gt;
|2&lt;br /&gt;
|Restore 1 HP&lt;br /&gt;
|5&lt;br /&gt;
|[[Quests#Faradox's Introduction|Faradox's Introduction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpell.png|50px|link=Magic]]&lt;br /&gt;
|Fireball&lt;br /&gt;
|3&lt;br /&gt;
|Deals 0-5 damage&lt;br /&gt;
|5&lt;br /&gt;
|[[Fire Snake]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReflectSpell.png|50px|link=Magic]]&lt;br /&gt;
|Reflect&lt;br /&gt;
|1&lt;br /&gt;
|Reflects the next attack from the enemy back to them&lt;br /&gt;
|30&lt;br /&gt;
|[[Quests#Fire Witch's Sister|Fire Witch's Sister]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:InvisibilitySpell.png|50px|link=Magic]]&lt;br /&gt;
|Invisibility&lt;br /&gt;
|2&lt;br /&gt;
|Avoids all damage for a couple of seconds&lt;br /&gt;
|30&lt;br /&gt;
|Crafted using a trapped [[Ghost]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HealUpgradeSpellscroll.png|50px|link=Magic]]&lt;br /&gt;
|Greater Heal&lt;br /&gt;
|2&lt;br /&gt;
|Restore 3 HP&lt;br /&gt;
|5&lt;br /&gt;
|[[Grandma]] (upgrades from Lesser Heal)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireUpgradeSpellscroll.png|50px|link=Magic]]&lt;br /&gt;
|Greater Fireball&lt;br /&gt;
|3&lt;br /&gt;
|Deals 0-5 + magic bonus damage&lt;br /&gt;
|5&lt;br /&gt;
|[[Blood Fire Snake]] (upgrades from Fireball)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReflectUpgradeSpellscroll.png|50x50px]]&lt;br /&gt;
|Greater Reflect&lt;br /&gt;
|1&lt;br /&gt;
|Reflects the next attack that is not a miss or a non-zero damage attack&lt;br /&gt;
|30&lt;br /&gt;
|[[Blood Fire Witch]] (upgrades from reflect)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The layout will be as follows. Bosses will be their own grouping for ease of access. Zones, any gimmick you may have, the loadout set for said zone and what gear/rings you should have going into it. Following each zone premise will be the mobs in the order displayed in the Combat Log.&lt;br /&gt;
&lt;br /&gt;
For every listed mob, I will not note their stats. I will note any strategy that may be required for them. I will note their unique drop. I will detail weapons if they drop from a mob and in a list at the bottom.&lt;br /&gt;
&lt;br /&gt;
==[[Fields]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|weapon=WoodenSword&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note : As combat is very basic at this stage of the game, there is not much grand strategy. Instead your first goal before going into fields is buying the [[Wooden Bow|Short Bow]] and completing the Ent quest which will allow you to get the &amp;quot;lesser heal&amp;quot; spell making this zone even more of an absolute cakewalk. From this zone until the end of the &amp;quot;Caves&amp;quot; combat zone, your strategy in any given fight is effectively using lesser heal appropriate.&lt;br /&gt;
&lt;br /&gt;
{{tabs&lt;br /&gt;
|name1=Chicken&lt;br /&gt;
|tab1=&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Chicken&lt;br /&gt;
|text= [[Feathers]] can be used to craft [[Arrows]]&lt;br /&gt;
}}&lt;br /&gt;
|name2=Rat&lt;br /&gt;
|tab2=&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Rat&lt;br /&gt;
|text=&lt;br /&gt;
}}&lt;br /&gt;
|name3=Spider&lt;br /&gt;
|tab3=&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Spider&lt;br /&gt;
|text=[[String]] can be used to craft crude Fishing Net, [[Needle]] and [[Long Bow]].&lt;br /&gt;
}}&lt;br /&gt;
|name4=Bee&lt;br /&gt;
|tab4=&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Bee&lt;br /&gt;
|text=Switch from [[Wooden Sword]] to [[Stinger]] as soon as you get it. It requires level 5 Melee.&lt;br /&gt;
}}&lt;br /&gt;
|name5=Lizard&lt;br /&gt;
|tab5=&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Lizard&lt;br /&gt;
|text=Each piece of Lizard Armor adds 2-3 defense.&lt;br /&gt;
Full piece drops are common, consider saving skin to craft set smartly rather than crafting any piece as soon as you can.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Forest]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=PoisonStinger&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : There is no gimmick in this zone, but there is an achievement for beating the Ent mob with only ranged damage. as such I suggest to start each combat with your ranged set on. If its not an Ent then swap to your melee set by clicking the back button, and selecting your dagger or stinger.&lt;br /&gt;
&lt;br /&gt;
Mobs :&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Snake]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Poison - Crafted into [[Poison Stinger]] - 0acc, 2dam, 3 speed. 33% on attack to deal 1 poison damage. Requires level 5 Melee&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Ants]]'''&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ant Needles - Used to craft needle and spiked club.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Wolf]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Raw Meat - 40 heat, 200 energy. Energy refund if successfully cooked.&lt;br /&gt;
&lt;br /&gt;
HP Crystal - Gives +5HP on consumption (Only drops once)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Thief]]''' - (RARE)&lt;br /&gt;
&lt;br /&gt;
Drops : [[Dagger]]&lt;br /&gt;
&lt;br /&gt;
[[Iron Dagger]] - 0acc, 2dam, 4 speed. Requires level 10 Melee&lt;br /&gt;
&lt;br /&gt;
5 : '''[[Ent]]''' - (RARE)&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Strange Leaf]] - Used in potions.&lt;br /&gt;
&lt;br /&gt;
Strange Leaf Fertilizer - Allows trees to drop strange leaves when cut in woodcutting.&lt;br /&gt;
&lt;br /&gt;
==[[Caves]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=IronDagger&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As presets aren't available yet, you can back out of combat to switch weapons or consistently stay on one. Bow is mostly only used for accuracy, which only matters for the skeleton, being the only monster with any defense in caves.&lt;br /&gt;
&lt;br /&gt;
Gimmick : Darkness. Darkness will severely reduce chance to hit, this gimmick is countered by the Lantern Drop from the Goblin.&lt;br /&gt;
&lt;br /&gt;
Mobs&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Bear]]'''&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bear Fur/Armor - Bear Fur armor doesn't provide any defense, but is required to beat the Northern Field Combat Zone's gimmick.  &lt;br /&gt;
&lt;br /&gt;
2 : '''[[Goblin]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Lantern - Counters the Darkness gimmick of the Caves.&lt;br /&gt;
&lt;br /&gt;
Goblin Mask - Used to start and continue the &amp;quot;Goblin Dad&amp;quot; quest.&lt;br /&gt;
&lt;br /&gt;
Toenails - A quest drop unlocked after starting the &amp;quot;Goblin Dad&amp;quot; quest, you need to kill 2 goblins to get enough toenails.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Bat]]'''&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bat Skin/Armor - The Bat Skin set is +1 defense from Lizard Skin.&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Skeleton]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strategy - Use bow for improved accuracy against skeleton. You can alternatively use poisoned stinger since you don't have to hit to apply poison damage. Heal like normal otherwise.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Swords|Skeleton Sword]] - 1acc, 5dam, 3 speed. Required level 20 Melee&lt;br /&gt;
&lt;br /&gt;
Shield - +4 defense. Requires level 20 Melee (Do not use in the caves)&lt;br /&gt;
&lt;br /&gt;
Train Cart - Used by clicking the right arrow on the &amp;quot;Caves&amp;quot; details screen to set up transport to Volcano, Northern Fields and Haunted Mansion. (only drops once)&lt;br /&gt;
&lt;br /&gt;
[[Skull]] - Used in tandem with level 25 magic and a blank shiny orb to unlock Shiny mobs which give 10x loot but are encounter 1% of the time. (Blank shiny orbs are unlocked to craft after a quest in the volcano combat zone) [Only drops once]&lt;br /&gt;
&lt;br /&gt;
[[Bone Amulet]] - Doubles the drops of normal bones.&lt;br /&gt;
&lt;br /&gt;
==[[Volcano]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=SkeletonSword&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : There is no mechanical gimmick but there are some important things to know. First off, don't do any combat here until you've got buckets unlocked and have some buckets crafted. Lava is very important. Secondly, there are 2 [[quests]] tied to this zone. &amp;quot;Shiny Resources&amp;quot; and &amp;quot;Fire Witch's Sister&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Shiny Resources unlocks [[Molten Glass]] as a 100% drop per Volcano fight, additionally it's choice reward is very lopsided. Take the Potions reward as its value is incomparably higher than any other choice by far.&lt;br /&gt;
&lt;br /&gt;
Fire Witch's Sister and its completion is REQUIRED to kill the Fire Witch, this quest requires buying a mirror from the general store (after crafting Community Center 2).&lt;br /&gt;
&lt;br /&gt;
For sake of sanity, you may opt into buying a &amp;quot;[[Long Bow]]&amp;quot; from the market for the sake of beating the [[Fire Golem]] mob who can feel really bad to fight, but really rewarding to win against. Be warned that &amp;quot;Longbow&amp;quot; requires level 25 [[archery]] to equip it.&lt;br /&gt;
&lt;br /&gt;
Mobs&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Fire Hawk]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Heal when appropriate, when you unlock fireball, cast that instead (Using spare mana to heal). This mob makes for good ranged exp.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Fire Feathers - Used to craft Fire Arrows which are critical for the next combat zone. Stock up on as many as possible!&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Fire Snake]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Until you get Fireball from this mob and reflect from the quest, you pray. Once you get fireball and reflect, fireball on cooldown and reflect his flame attack.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
[[Fire Spell Scroll]] - As detailed in spells section. This spell requires 1 magic bonus (From your magic preset). Does 0-5 fire damage and costs 3 mana while having a 5 second cooldown. Generally casting this once is stronger than casting lesser heal 3 times.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Fire Golem]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Use your highest accuracy weapon and cast fireball as fast as possible exactly 3 times, any more will cause you to lose the fight (If you cast fireball when he has the bomb out, or just as he's bringing it out you lose unless it kills him). &lt;br /&gt;
&lt;br /&gt;
It is for this fight that Longbow can be very rewarding to buy as this fight can feel very frustrating otherwise.&lt;br /&gt;
&lt;br /&gt;
If you choose not to buy a longbow, when the golem is at 1 hp. You can gamble when the bomb is about to explode (he will shake) if he's close enough that a fireball may kill him. If he dies to the fireball, it counts as a win. If not, it will count as a loss.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bomb - When used gives 5,000 mining exp, a stack of bronze, iron, silver and gold ores/bars as well as at least 1 promethium ore/bar. &lt;br /&gt;
&lt;br /&gt;
4 : '''[[Fire Witch]]&amp;quot; (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - This fight is very very easy once you've unlocked &amp;quot;reflect&amp;quot; from completing the &amp;quot;Fire Witch's Sister&amp;quot; quest. Cast fireball when available, make sure to save 1 reflect for her charge attack when she's at 1 hp which is required to win. I suggest using the bow to fight her (don't use fire arrows) as she makes for very good ranged exp (which you'll need in order to equip longbow for fire golem or Northern Field)&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Fire Crystal - Quest Item for main story.&lt;br /&gt;
&lt;br /&gt;
HP Crystal : Gain +5HP on consumption (Only drops once)&lt;br /&gt;
&lt;br /&gt;
==[[Northern Fields]]==&lt;br /&gt;
Gimmick : The gimmick of Northern Fields is its cold environment! If you aren't wearing full [[Armours|Bear Armor]], you take cold damage! Additionally all fire based attacks deal 2x to monsters in this zone. &lt;br /&gt;
&lt;br /&gt;
Gear/Rings : This is the first zone where rings come into play. Rings are flat stat boosters for combat obtained by opening geodes (using the chisel tool found in the Desert Mines gathering area at level 50 gathering) finding minerals and crafting said minerals into rings. Rings add Def, Dam, Acc at a rate equal to their tier.&lt;br /&gt;
&lt;br /&gt;
So if you have all 3 tier 1 rings, that will add +1 defense, +1 damage and +1 accuracy to your character. You may only craft one of each ring but the catch is that you may wear as many rings as you have at any given time. Meaning that if you have tier 1 and tier 2 rings, you get +3 defense, +3 damage and +3 accuracy. &lt;br /&gt;
&lt;br /&gt;
Additionally there are some things to do before really &amp;quot;starting&amp;quot; combat in this zone. &lt;br /&gt;
&lt;br /&gt;
First off, you want to farm all the required Molten Glass. The current number is 81. This is secretly a good thing as it gives you the [[Fire Feathers]] you need for fire arrows and the combat exp (thus HP) you need for NF. &lt;br /&gt;
&lt;br /&gt;
In addition you want to fight and beat 1 NF mob to start the &amp;quot;Carpenter&amp;quot; quest and then complete it before doing more NF, the quest reward is that you gain roughly speaking 33% energy back on a win in the Northern Fields.&lt;br /&gt;
&lt;br /&gt;
Lastly I highly suggest 13 mana before going into NF. This is so that you can cast 4 fireballs and 1 reflect (important for the two actually hard mobs in this zone). For an even more reliable time against the Rare mob of this zone, I suggest grinding to 14 mana.&lt;br /&gt;
&lt;br /&gt;
The best way to level Magic, now that its relevant and you have the tools available is to unequip your weapon (and any damage rings you may have) sit in fields and cast reflect until you're out of mana, then kill the encounter, repeat.&lt;br /&gt;
&lt;br /&gt;
The Gear you'll want is Bear armor, sword, shield, Short Bow (You can opt into buying a longbow to improve your win rate), fire arrows (as many as you can get). All previous HP crystals.&lt;br /&gt;
&lt;br /&gt;
Presets : It is CRITICAL that you remember to make all your sets into Bear Armor sets before trying to fight here. Since you fight in this zone most dominantly with ranged weapons and you are now going to be more grandly utilizing fireball the order of presets change a bit to help.&lt;br /&gt;
&lt;br /&gt;
1 : Ranged - Short Bow (Upgraded to Longbow once crafted/bought) + Shield + Bear Armor + Fire Arrows.&lt;br /&gt;
&lt;br /&gt;
2 : Magic - Wand/Shield + Bear Armor&lt;br /&gt;
&lt;br /&gt;
3 : Melee - Sword (Upgraded to Spiked Club once crafted) + Shield + Bear Armor.&lt;br /&gt;
&lt;br /&gt;
Mobs &lt;br /&gt;
&lt;br /&gt;
1 : '''[[Ice Hawk]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - As will be standard with all most all NF mobs, spam fireball as often as possible. In this zone it does 0-10 damage. Save mana for &amp;quot;reflect&amp;quot; as the Ice Hawk will typically once per fight use a charge attack (It will shake to prompt this) that you want to reflect to win the fight.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ice Feather - Used to craft Ice Arrows which are the highest ranged damage and do 2x damage in hot places like Volcano.&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Ice Golem]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Ice Golem is the most standard mob in this entire zone. You just cast fireball when you have it, reflect when you have it and race him to 0.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Long Bow]] - 3acc, 3 speed. Requires 25 ranged to use. Requires 50 string to craft. Remember that bows gain their damage from their arrows and thus have no base &amp;quot;damage&amp;quot; stat.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Ice Witch]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - This fight is like the Fire Witch fight but 2x. Cast fireball on cooldown, save reflect for when she gets to 1 hp. However when she gets to 1 and you reflect her charge attack, you have to effectively kill her again.&lt;br /&gt;
&lt;br /&gt;
Drops - &lt;br /&gt;
&lt;br /&gt;
HP Crystal - Gain +5HP on consume. (Only drops once)&lt;br /&gt;
MP Crystal - Gain +5MP on consume (Only drops once)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Yeti]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - The Yeti has high enough defense that the longbow is required (or a +2 accuracy ring) to have 100% hit rate, this will make him significantly easier. He has a charge attack in which he freezes you (this doesn't do bonus damage). You want to when possible reflect this attack, when you're unable to you want to hold your fireball casts to unfreeze yourself. It is for this reason that 14 mana is very useful if you can grind it so that you're able to reflect 2 freezes in a combat.&lt;br /&gt;
&lt;br /&gt;
With tier 1 and 2 damage/accuracy rings this fight is doable with a sword or his club, as is all other mobs in this zone (Though I'd still suggest using bow for Ice Witch as shes the hardest mob).&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ice Crystal - [[Quest]]s Item for Main Story quest&lt;br /&gt;
&lt;br /&gt;
[[Club]] - 4acc, 8dam, 1 speed. Requires level 30 Melee. Crafts with 100 ant needles into Spiked Club.&lt;br /&gt;
&lt;br /&gt;
[[Spiked Club]] - 4acc, 12dam, 1 speed. Requires level 30 Melee.&lt;br /&gt;
&lt;br /&gt;
==[[Haunted Mansion]]==&lt;br /&gt;
Gimmick : Essence shop! Each kill in this zone gives a bit of essence, the essence can then be used to craft a few items from this zone or buy items from this shop. Items from this shop can only be bought once. You unlock this store after winning 1 fight then attempting a second. Before starting this zone, craft a ghost jar.&lt;br /&gt;
&lt;br /&gt;
Essence Shop has : 1 HP crystal for 1k Ess. 1 MP crystal for 500 ess. 1 Scythe for 10k ess. 1 Haunted Bow for 5k ess. Reaper Robe set - 2k essence a piece.&lt;br /&gt;
&lt;br /&gt;
[[Scythe]] - 4acc, 8dam, 3 speed. Deals 2x damage to undead mobs. Requires level 40 Melee to use&lt;br /&gt;
&lt;br /&gt;
Haunted Bow - 4acc, 3 speed. Deals 2x damage to undead mobs. Requires level 40 Ranged to use. Requires 2 longbows to craft.&lt;br /&gt;
&lt;br /&gt;
Reaper Robes - Each piece gives 1 magic bonus.&lt;br /&gt;
&lt;br /&gt;
My suggested order for this shop and essence spending is this : Invisibility (From Ghost mob) -&amp;gt; Haunted Bow -&amp;gt; HP/MP crystal -&amp;gt; Scythe -&amp;gt; Reaper Robes.&lt;br /&gt;
&lt;br /&gt;
Gear/Rings : This zone is designed with tier 2 rings in mind, coming into it with tier 3 damage will be very rewarding if you're able to. &lt;br /&gt;
For gear you'll want Spiked Club, Full Bat, Shield. All previous HP/MP crystals.&lt;br /&gt;
&lt;br /&gt;
Presets : &lt;br /&gt;
&lt;br /&gt;
Melee : Spiked Club (Upgrade to Scythe once Bought), Shield, Bat Armor.&lt;br /&gt;
&lt;br /&gt;
Magic : Staff, Shield, Bat Armor.&lt;br /&gt;
&lt;br /&gt;
Ranged : Longbow (Upgraded to Haunted Bow when bought and crafted), Shield, Bat Armor. &lt;br /&gt;
&lt;br /&gt;
Mobs &lt;br /&gt;
&lt;br /&gt;
1 : '''[[Ghost]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Use [[Fire Spell]] and reflect when he is visible, use greater heal when available once you unlock it (lesser heal isn't worth it).&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Invisibility - 2MP - Avoid the foe's next attack/ability - 30sec. Crafted by capturing the ghost in a jar and using 666 essence.&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Grandma]]'''&lt;br /&gt;
&lt;br /&gt;
Strategy - She heals about 1 hp every second, cast fireball on cooldown, reflect on cooldown. &lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Greater Heal Scroll - 2MP - Restore 3HP to self - 5sec. Upgrades lesser heal. &lt;br /&gt;
&lt;br /&gt;
3 : '''[[Exorcist]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Reflect immediately, spam fireball on cooldown. Swap to bow (if not already starting with haunted bow). After her first attack, count to 3 and use invisibility. If she doesn't die by the 12th second, you lose unless you have 50+ hp.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Oxygen Set - A Helmet and Shield piece that give +1 defense to previous pieces. Required to finish rocket (Making them unusable)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Reaper]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - Reaper has a charge attack denoted by his red flashing eyes. Reflect and Invis this charge attack as you would any other. Spam greater heal.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Scythe - 4def, 8dam, 3 speed. 2x damage to undead. Required level 40 Melee to use.&lt;br /&gt;
&lt;br /&gt;
Special note, that due to attack speed, this weapon without any rings included deals the same DPS as the club, with any damage rings it is better. As its expected you have t2 rings at this point, the scythe is by far your strongest weapon.&lt;br /&gt;
&lt;br /&gt;
Reaper Robes - +1 magic bonus per piece.&lt;br /&gt;
&lt;br /&gt;
==[[Beach]]==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Beach has a combat half, but is also how you unlock Bloodmoon. To do this, click past Mansion. Click &amp;quot;Interact&amp;quot; and then click &amp;quot;Cast a spell&amp;quot; then click &amp;quot;Invisibility&amp;quot;. Doing this will show a cutscene and unlock Bloodmoon.&lt;br /&gt;
Bloodmoon in short is &amp;quot;Hard Mode&amp;quot; for combat zones. With drastically increased stats and new drops.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since the combat UI update, the prior is no longer accurate. Once you unlock the beach via the [[Haunted Mansion Shop]], There will be two new combat areas -- Beach and ???. ??? has the same picture as the beach, but does not lead to combat. It leads to a cutscene that unlocks the blood moon. It is generally recommended to complete at least blood forest before attempting Beach.&lt;br /&gt;
&lt;br /&gt;
Gimmick : Beach has a few gimmicks to it :&lt;br /&gt;
&lt;br /&gt;
Firstly, Ranged does NOT work at the Beach, neither does the Fire spell.&lt;br /&gt;
&lt;br /&gt;
Secondly, all attacks are slowed by 2 seconds. So a fast weapon (every 3 seconds) goes to every 5 seconds, a slow weapon (every 6 seconds) goes to 8 seconds, and so on. To counter this, you need [[Flippers]].&lt;br /&gt;
&lt;br /&gt;
Thirdly, Rain: Rain will occur about every 10 seconds, and remain for 10 seconds. During rain mobs heal roughly 2 hp a second (between 1 and 4 every second). This is really where the difficulty of the zone occurs, if you do not have enough DPS, you'll never kill the mobs. On the other hand, you can take advantage of this by brewing [[Brewing|rain healing potions]].&lt;br /&gt;
&lt;br /&gt;
Gear : Full T3 at a minimum, if not T4 for less close calls. [[Armour#Moonstone Armour|Moonstone armor]] is the highest you can have without purchasing better from the player market. If you go that route, [[Armour#Crocodile Armour|Crocodile armor]] is the best you can have up to this point (and well into late game). Rapier or poison stinger dagger are required, trident preferred (looted from Sea Soldier or bought on the player market). Flippers make the fights much easier. Puffer fish requires the [[Long Spear]] from [[Invention#New Equipment|Invention]]. It is not recommended you come here before blood forest, else you risk fighting a monster you can't beat.&lt;br /&gt;
&lt;br /&gt;
Presets :&lt;br /&gt;
&lt;br /&gt;
1 - Trident/Stinger Dagger(p) + Shield, Moonstone/Croc gear + flippers.&lt;br /&gt;
&lt;br /&gt;
2 - Trident/Stinger Dagger(p) + Defender (Preferably Skeleton), Moonstone/Croc gear + flippers.&lt;br /&gt;
&lt;br /&gt;
3 - Trident/Stinger Dagger(p) + Defender, Reaper set and flippers. (for naked reflect)&lt;br /&gt;
&lt;br /&gt;
4 - Long Spear + Shield, Moonstone/Croc gear + flippers.&lt;br /&gt;
5 (optional) - Spiked Club + shield, Moonstone/Croc gear (no flippers) [This is for offsetting, as explained below]&lt;br /&gt;
&lt;br /&gt;
New Mechanical Strategy : Offsetting.&lt;br /&gt;
Offsetting is very easy but also very important. In short you de-sync your attacks so that you can use offensive off-hand weapons to improve your DPS. Most mobs are at medium attack speed which makes this easy. You start your fight with your normal weapon (As your first attack is NOT based on attack speed). Swap to your preset with a slow weapon, make 1 attack. Then for the rest of the fight, wear your shield preset until the foe attacks. Once they attack, swap to your defender preset until you attack, then swap back to your shield preset.&lt;br /&gt;
This mitigates the &amp;quot;Downside&amp;quot; of the defender.&lt;br /&gt;
&lt;br /&gt;
Now, onto strats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1 : [[Shark]] - Reflect or Invis his bite, you have roughly a second to react. Otherwise heal.&lt;br /&gt;
Drops :&lt;br /&gt;
Flippers : These negate the Attack Speed gimmick of the zone. (and drop from every mob in the zone).&lt;br /&gt;
Shark Tooth : Doesn't do anything as of writing this.&lt;br /&gt;
Raw Shark : Energy Refund, Woo!!&lt;br /&gt;
&lt;br /&gt;
2 : [[Sea Soldier]] - Offset, Naked Reflect, Heal. Pray for good crits/reflects.&lt;br /&gt;
Drops : &lt;br /&gt;
Trident - 4 Acc, 7 Dam, 3 Speed. Deals 2x damage to Beach Mobs. Requires level 70 Melee to equip.&lt;br /&gt;
Sea Helm - 10 Def. No requirement to equip&lt;br /&gt;
&lt;br /&gt;
3 : [[Puffer Fish]] - Use Long Spear, naked reflect and heal. Any other melee attack will deal you roughly 10 damage in return.&lt;br /&gt;
Drops : &lt;br /&gt;
Puffer Needles - Don't do anything yet, presumably for upgraded arrows in the future.&lt;br /&gt;
&lt;br /&gt;
4 : [[Saltwater Crocodile]] (RARE) - Reflect his bite (his model does a large move when he does his bite attack), fail to do so and die. Offset, Naked reflect, Heal. Pray for good crits/reflects. &lt;br /&gt;
Drops : &lt;br /&gt;
Croc Skin &amp;amp; Armor - This set is a direct + 1 upgrade to Moonstone. I'd craft all pieces except helm (since Sea Helm is better).&lt;br /&gt;
&lt;br /&gt;
==[[Blood Fields]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40+&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=2&lt;br /&gt;
|damage=2&lt;br /&gt;
|accuracy=2&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=45+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
You'll want to start Blood Fields once you've unlocked [[Invention]] and crafted the &amp;quot;[[Blood Grinder]]&amp;quot; item. Any earlier and the zone won't have any use to you.&lt;br /&gt;
&lt;br /&gt;
Strategy : This zone, is a reprint of Fields. There's no mechanical complication here. That being said we're far more equipped with gear, stats and spells. Here is the strategy to Blood Fields. You start every fight with a &amp;quot;Naked [[Reflect]]&amp;quot;. This will be a reoccurring strategy, whenever in the future &amp;quot;Reflect&amp;quot; is used. Its referring to this. A naked reflect to say simply is where you use &amp;quot;reflect&amp;quot; but have no armor (and defence rings) equipped, making the enemy's hit chance 100%. &lt;br /&gt;
&lt;br /&gt;
So the strategy is easy in fields. Reflect on CD, [[Fire Spell|Fire]] on CD, [[Magic#Spells|Invisibility]] to dodge attacks. Heal if you manage to be hit (you can hold invis to be cast AFTER you've been hit so that you can heal back up).&lt;br /&gt;
&lt;br /&gt;
Drops!&lt;br /&gt;
This zone drops regular fields drops in greater amounts and new Invention drops. Each mob drops a tablette piece unique to them. Gather all of them to unlock the [[Stinger Dagger]] and the [[Iron Defender]]! Additionally each mob drops a blood item which can be used in Invention, the blood items dropped by rare mobs are worth more [[Blood]] than normal ones.&lt;br /&gt;
Stinger Dagger is stronger than [[Scythe]], it's recommended to rare pot fields for this.&lt;br /&gt;
Iron Defender gives accuracy and is an offhand. Close to useless at the moment, save your iron dagger shards for the [[Battle Axe]]. It is required for the [[Skeleton Defender]], though.&lt;br /&gt;
&lt;br /&gt;
==[[Blood Forest]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=45+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=StingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''[[Blood Snake]]'''&lt;br /&gt;
Pretty simple monster and has the same gimmick from normal Snake. It spits poison that deals around 10-20 damage. Reflect and invis these poison charges, heal when you need to, use a bit of fire.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Ants]]'''&lt;br /&gt;
Hey, remember that exorcist mob that was super annoying and your win rate was determined by if you hit big numbers? Well, this is it but 3x worse. It has needle charges that deal 50-60 damage, and no cooldown in between. This means that it can 1. charge extremely fast and 2. kill you with 4 charges in a row, even if you manage to invis 2 of the charges. Strat: spam fire, reflect charges, and try to invis 2 charges. Pray.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Wolf]]'''&lt;br /&gt;
Probably the easiest monster in this area. Naked reflect, Tank and Spank. Drops heart crystal.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Forest Ent]]''' RARE&lt;br /&gt;
Pray that you don't get hit by 29 and 30. Naked reflect, Tank and Spank.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Thief]]''' RARE&lt;br /&gt;
It has insanely high accuracy, which means that armor doesn't matter here. It also has very high attack and 4 speed, which means it attacks hard and fast. Naked reflect, try to invis 2 attacks, spam fire and heal.&lt;br /&gt;
&lt;br /&gt;
[[Invention#Tablettes|Forest Tablette]]: The forest tablette unlocks 2 things: the [[Battle Axe]] and the [[Peekaboo Ring]]. The first is a slow, rather weak weapon that doubles all log drops from forest ent, both normal and blood. The second is a ring that allows you to see if an attack got blocked, or if it just rolled 0.&lt;br /&gt;
&lt;br /&gt;
==[[Blood Caves]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick: Same as Caves, it's dark, which causes you to sometimes miss. Using lantern will boost some enemy's hit rate to 100%, while using skele shield will reduce hit rate. Once you get the Ring of Light from Goblin then you use either a defender or a shield.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Bear]]'''&lt;br /&gt;
Tank and Spank, naked reflect, heal and fireball with spare mana.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Goblin]]'''&lt;br /&gt;
Tank and Spank, naked reflect, heal and fireball with spare mana.&lt;br /&gt;
Drops: Blood Goblin Mask (which may be used for a later quest), and Ring of Light. Ring of Light constantly provides a light source so that you no longer have to use lantern.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Bat]]'''&lt;br /&gt;
It has 6 speed and a decent atk stat, which means that it hits you every tick/second.&lt;br /&gt;
That being said, strat is the same: reflect spam, invis as many attacks as possible, spam fire and heal.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Skeleton]]''' (RARE)&lt;br /&gt;
Naked Reflect, spam fire and offset. Wear a shield, not a defender.&lt;br /&gt;
&lt;br /&gt;
[[Invention#Tablettes|Caves Tablette]]: The Caves Tablette unlocks a few things:&lt;br /&gt;
1. Skeleton Defender. An upgrade from Iron Defender, now gives 2 accuracy instead of 1.&lt;br /&gt;
2. Upgraded versions of amulets&lt;br /&gt;
&lt;br /&gt;
==[[Blood Volcano]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : Mobs drop dense glass, used in invention to make [[Orbs#Mega Shiny Glass Orbs|Mega Shiny Orbs]].&lt;br /&gt;
&lt;br /&gt;
As this is the volcano and all monsters here are fire monsters, ice arrows do double damage here. Heal is more useful than fireball here if you don't have the improved fireball from blood fire snake. Once you have it, fireball becomes much better to use here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1 : Blood Fire Snake &lt;br /&gt;
&lt;br /&gt;
Strat - Reflect and invis fire when able. Spam heal if you don't have improved fire. Fire from the snake is a lot of rng, so he might not spit a lot or he could spit multiple times back to back. Sometimes the fight just isn't winnable.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
Improved Fire - Each magic bonus adds 1 flat damage to Fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : Blood Fire Hawk &lt;br /&gt;
&lt;br /&gt;
Strat - reflect to negate/reflect damage, invis if your defense makes you get hit a lot. A fairly normal fight with no gimmicks. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3 : Blood Fire Golem&lt;br /&gt;
&lt;br /&gt;
Strat - Fire can be cast 3 times before he pulls out the bomb. Similar to the regular golem, if fire is used while the bomb is out the fight is lost. Entirely a damage race. Sometimes rng means you might not do enough damage.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
TNT - Same as from Ghost Miner quest. Relatively useless at this point outside of some mining exp.&lt;br /&gt;
Mega TNT - Similar drop table to the regular TNT, has the chance to drop [[Dragon Ore]]s and [[Dragon Bar]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4 : Blood Fire Witch (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - Similar to the regular fire witch fight, but you need to save reflect AND invis. When she hits 1 hp, count to 2 and use both reflect and invis. If you don't, she will counter your reflect and you die. If you only invis, she will full heal. Finish with another hit or fire.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
Improved Reflect - Reflect will only activate if a mob were to hit you. Thus removing the general need for naked reflecting (can still be okay for dps if you need that for some reason)&lt;br /&gt;
&lt;br /&gt;
==[[Castle]]==&lt;br /&gt;
&lt;br /&gt;
Gimmick : No Gimmick, you navigate the zone and click into 1 time fights. As of posting these mobs can and SHOULD be rare pot'd. Their loot is significant.&lt;br /&gt;
&lt;br /&gt;
Gear Requirement : Tier 5 Damage ring, Tier 6 far more comfortable. 1 Bomb (from Volcano) At this point you should have full t5 and be closing in on full tier 6. I use Poison Rapier for consistency but technically Stinger is better DPS (Rapier has higher accuracy)&lt;br /&gt;
&lt;br /&gt;
1 : Castle Ants &lt;br /&gt;
&lt;br /&gt;
Strategy : They're ants! Reflect their stinger, invis if you don't have reflect. Spam fire and pray.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Leaf Seeds - 1-5 of all leaf seeds&lt;br /&gt;
&lt;br /&gt;
Door Key 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : Castle Golem &lt;br /&gt;
&lt;br /&gt;
Strategy : Use Bomb.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
100000 - 300000 Stone&lt;br /&gt;
&lt;br /&gt;
1 Red Mushroom&lt;br /&gt;
&lt;br /&gt;
1 Mega Bomb (Drops Ancient Geodes)&lt;br /&gt;
&lt;br /&gt;
Heavy Rock (Progression Piece)&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
1 : '''[[Ent]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Use trainer bow, its higher accuracy makes it your best odds to win. If you run out of arrows or don't want to use them, a stinger can work as well. No greater complicated strategy.&lt;br /&gt;
&lt;br /&gt;
Reward : Woodcutting. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Tank]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Use poisoned stinger (Crafted using stinger and the snake's poison drop). No greater strategy.&lt;br /&gt;
&lt;br /&gt;
Reward : 20 gold bars and 1-6 cannon balls (to be used with cannon).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Thief Leader]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Cast lesser heal when appropriate. Use dagger/p-stinger, make sure to have full lizard armor. &lt;br /&gt;
&lt;br /&gt;
Reward : Return of stolen coins and Forest Crystal (Quest item for main story).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Ghost Miner]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Melee attacks have no use. As such use the Longbow/Ghost Bow with ice arrows. Use greater heal and ignore fireball unless it will guarantee a kill.&lt;br /&gt;
&lt;br /&gt;
The boss has 12 defense, as such I suggest doing this fight with Ghost Bow for 2x'd damage and higher accuracy. If you have t1-t3 accuracy is not a concern. Note recommended to do this without haunted bow, as your damage is doubled with the haunted bow. &lt;br /&gt;
&lt;br /&gt;
Reward : Return of stolen ores and TNT (10k mining exp, 1 titanium bar/ore. A giant stack of bronze, iron, silver, gold and prom ores/bars + 3-6 grey/blue/green/red geodes).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5 : '''[[Evil Pirate]]s'''&lt;br /&gt;
&lt;br /&gt;
Strat by Dank &lt;br /&gt;
&lt;br /&gt;
Spam fireball, reflect cannon shots and use poison weapons. Rain pot does not work.&lt;br /&gt;
&lt;br /&gt;
==Guardians==&lt;br /&gt;
{{tabs&lt;br /&gt;
|name1=Guardian 1&lt;br /&gt;
|tab1=&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 1&lt;br /&gt;
|text= &amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
Make sure to have invisibility and greater heal learned as well as both all previous HP/MP crystals.&lt;br /&gt;
&lt;br /&gt;
'''Strategy:''' As this boss and you will always have 100% hit rate, armor doesn't matter, neither does accuracy. &lt;br /&gt;
&lt;br /&gt;
This boss is a damage race strictly speaking. Use your mana to heal as well as reflect then dodge his charge attacks.&lt;br /&gt;
 &lt;br /&gt;
Do not cast fireball. When he turns green or blue swap to your Scythe. When he turns red, swap to your bow.&lt;br /&gt;
&lt;br /&gt;
This fight can be repeated for more EXP lamps and Stardust, however on repeat fights the chest will be rolled at a 1/10 odds rather than 100%.&lt;br /&gt;
&lt;br /&gt;
If the guardian becomes red, all melee damage will heal the enemy.&lt;br /&gt;
If the guardian becomes green, all archery damage will heal the enemy.&lt;br /&gt;
If the guardian becomes blue, all magic damage will heal the enemy.&lt;br /&gt;
When the guardian shakes, his next hit will deal 10x damage. Be sure to reflect this attack.&lt;br /&gt;
Scythe and haunted bow will deal double damage on this guardian.}}&lt;br /&gt;
|name2=Guardian 2&lt;br /&gt;
|tab2=&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 2&lt;br /&gt;
|text=&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=Flippers&lt;br /&gt;
|weapon=Trident&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strategy : A straight forward fight, drink rain potion, heal when you're missing more than 15 hp. Reflect on cooldown. Invis when the rain turns to mud (the timing is very forgiving). Similar to G1, he has a 100% hit rate, so the armor you pick for this fight does not matter, except for having flippers on.&lt;br /&gt;
}}&lt;br /&gt;
|name3=Guardian 3&lt;br /&gt;
|tab3=&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 3&lt;br /&gt;
|text=&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strategy : Stay on Melee as its highest DPS, swap to Ranged when hit by Red Arrow. Cast Heal on cooldown if hurt. Invis blue arrow (as you won't be able to dodge black arrow if its used), and reflect black arrow. This is the first guardian where accuracy and defense matter, so the better armor you can get the better off you will be. 15 accuracy can be obtained from having T1-T5 accuracy alone, so hitting him 100% of the time is fairly easy.&lt;br /&gt;
}}&lt;br /&gt;
|name4=Dungeon Fight&lt;br /&gt;
|tab4=&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Dungeon Fight&lt;br /&gt;
|text=&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content: space-evenly;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=PoisonRapier&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=Flippers&lt;br /&gt;
|weapon=Trident&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 5:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The Dungeon Fight is a combination of the previous 3 Guardians.  Advised to follow the strats for each and use accordingly.&lt;br /&gt;
&lt;br /&gt;
It requires 1 of each key, g1-3&lt;br /&gt;
&lt;br /&gt;
After each fight you do not regen magic or health.  Magic timers do not reset so plan accordingly&lt;br /&gt;
&lt;br /&gt;
Do not waste invis at the end of g1, will need for g2 mud rain&lt;br /&gt;
&lt;br /&gt;
Do not waste reflect at end of g2, will need for g3 black arrow&lt;br /&gt;
&lt;br /&gt;
'''Guardian 1''': Preset 2 when Green and Preset 3 when Red, reflect when it shakes, if you invis swap to Preset 5 until invisibility cooldown is below 20 seconds.&lt;br /&gt;
&lt;br /&gt;
'''Guardian 2''': Preset 4. Invis Mud Rain, if you reflect use Preset 5 until the spell is up again.&lt;br /&gt;
&lt;br /&gt;
'''Guardian 3''': Preset 2 after Green arrow and Preset 3 after Red arrow. Reflect Black arrows and invis Blue arrows.&lt;br /&gt;
}}&lt;br /&gt;
|name5=Guardian 4&lt;br /&gt;
|tab5=&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 4&lt;br /&gt;
|text=Guardian 4 keys come from Dungeon Loot&lt;br /&gt;
&lt;br /&gt;
You will need at least Dragon chestplate, Dragon leggings, and either Dragon boots or Dragon gloves for a decent chance. Have both boots and gloves for a much higher chance. Full dragon makes this fight much easier.&lt;br /&gt;
&lt;br /&gt;
Presets:&lt;br /&gt;
&lt;br /&gt;
1: Max defense with as much Dragon gear and Dragon Shield, Golden Rapier (if you have it) / Poison Stinger Dagger&lt;br /&gt;
&lt;br /&gt;
2: Same as preset 1 but with Balista + ice arrows&lt;br /&gt;
&lt;br /&gt;
3: Same as preset 1 but with full ice croc gear&lt;br /&gt;
&lt;br /&gt;
4: Same as preset 2 but with full ice croc gear&lt;br /&gt;
&lt;br /&gt;
5: Full magic gear (might not be necessary)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stay on presets 1 when dragon is on the ground. Switch to preset 3 if the dragon is still on the ground but uses his ice fire attack. Stay on preset 1 when dragon uses regular fire attack.&lt;br /&gt;
&lt;br /&gt;
Change to preset 2 if dragon starts flying. Change to preset 4 if dragon is flying and uses ice fire attack as well. Stay on preset 2 if dragon is flying but uses regular fire attack.&lt;br /&gt;
&lt;br /&gt;
Your mana should be used for reflecting / invising the tail whip attack that the dragon does, and healing as much as you can with your remaining mana. Only use fireball if you are very close to winning.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Robot Waves]]==&lt;br /&gt;
{{tabs&lt;br /&gt;
|name1=Novice and Warrior&lt;br /&gt;
|tab1=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=LongBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; {{!}}Wave&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; {{!}}Robot&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; {{!}}Details/Strats&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 1&lt;br /&gt;
{{!}} [[File:Robot1.png{{!}}30px]]&lt;br /&gt;
{{!}} Just tank and spank. Heal any damage.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 2&lt;br /&gt;
{{!}} [[File:Robot2.png{{!}}30px]]&lt;br /&gt;
{{!}} This robot has a strong charge attack when he puts his hand up, reflect it.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 3&lt;br /&gt;
{{!}} [[File:Robot3.png{{!}}30px]]&lt;br /&gt;
{{!}} Heal any damage. Pray you get good hits.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 4&lt;br /&gt;
{{!}} [[File:Robot4.png{{!}}30px]]&lt;br /&gt;
{{!}} Heal and pray you kill him.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 5&lt;br /&gt;
{{!}} [[File:Robot5.png{{!}}30px]]&lt;br /&gt;
{{!}} Switch to bow and spam fireball when heal is on CD.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}}&lt;br /&gt;
|name2=Master&lt;br /&gt;
|tab2=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonRapier&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Fire&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 5:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; {{!}}Wave&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; {{!}}Robot&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; {{!}}Details/Strats&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 1&lt;br /&gt;
{{!}} [[File:Robot1.png{{!}}30px]]&lt;br /&gt;
{{!}} Preset 1&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 2&lt;br /&gt;
{{!}} [[File:Robot2.png{{!}}30px]]&lt;br /&gt;
{{!}} Preset 1 + Reflect when he raises his arm&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 3&lt;br /&gt;
{{!}} [[File:Robot3.png{{!}}30px]]&lt;br /&gt;
{{!}} Preset 1 + Heal as needed&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 4&lt;br /&gt;
{{!}} [[File:Robot4.png{{!}}30px]]&lt;br /&gt;
{{!}} Preset 1&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 5&lt;br /&gt;
{{!}} [[File:Robot5.png{{!}}30px]]&lt;br /&gt;
{{!}} Preset 3 + Reflect Or Invisible as available&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 6&lt;br /&gt;
{{!}} [[File:Robot6.png{{!}}30px]]&lt;br /&gt;
{{!}} Preset 4&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 7&lt;br /&gt;
{{!}} [[File:Robot7.png{{!}}30px]]&lt;br /&gt;
{{!}} Preset 2&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 8&lt;br /&gt;
{{!}} [[File:Robot8.png{{!}}30px]]&lt;br /&gt;
{{!}} Preset 1 Invis + heal as needed (Do not Invis or Reflect Save for Robot 9)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 9&lt;br /&gt;
{{!}} [[File:Robot9.png{{!}}30px]]&lt;br /&gt;
{{!}} Preset 1 This robot charges every 20 seconds and you must reflect each. If you cannot reflect then invis + Spam Heal&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 10&lt;br /&gt;
{{!}} [[File:Robot10.png{{!}}30px]]&lt;br /&gt;
{{!}} Preset 1 If you have low HP use Rain Potion at start of fight&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}}&lt;br /&gt;
|name3=Elite&lt;br /&gt;
|tab3=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=PoisonRapier&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Fire&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 5:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=BattleAxe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: The presets here are just the bare minimum suggested for being able to semi-consistently complete elite waves. The more gear you have above this, the more consistent it will get (more mana from mansion raid, dragon gear from trios, or dragon shield from blood monsters, for examples.) &lt;br /&gt;
&lt;br /&gt;
REMINDER: you MUST save at least 6 mana for Robot 14&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; {{!}}Wave&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; {{!}}Robot&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; {{!}}Details/Strats&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 1&lt;br /&gt;
{{!}} [[File:Robot1.png{{!}}30px]]&lt;br /&gt;
{{!}} Kill robot as fast as possible '''Note: Immediately reflecting here is worth it to avoid taking 10 damage, and should be back up for Robot 2. This can mostly be ignored with some dragon armor, as the chance of being hit is fairly low.'''&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 2&lt;br /&gt;
{{!}} [[File:Robot2.png{{!}}30px]]&lt;br /&gt;
{{!}} After robot 2 attacks twice immediately reflect, this brings up reflect uptime in preparation for Robot 4 (if you were hit for more than 3 damage heal first and then reflect)&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 3&lt;br /&gt;
{{!}} [[File:Robot3.png{{!}}30px]]&lt;br /&gt;
{{!}} One-shot it&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 4&lt;br /&gt;
{{!}} [[File:Robot4.png{{!}}30px]]&lt;br /&gt;
{{!}} Use invis, and reflect on cooldown. invis compared to heals is worth it in on this Robot.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 5&lt;br /&gt;
{{!}} [[File:Robot5.png{{!}}30px]]&lt;br /&gt;
{{!}} Haunted bow and try not to take too much damage&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 6&lt;br /&gt;
{{!}} [[File:Robot6.png{{!}}30px]]&lt;br /&gt;
{{!}} Swap immediately to scythe+ to one-shot&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 7&lt;br /&gt;
{{!}} [[File:Robot7.png{{!}}30px]]&lt;br /&gt;
{{!}} Swap immediately to fire arrows with haunted bow preset&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 8&lt;br /&gt;
{{!}} [[File:Robot8.png{{!}}30px]]&lt;br /&gt;
{{!}} Invis and pray for one-shot. If it isn't dead in one hit, switch to mage setup and try to kill it with a fireball&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 9&lt;br /&gt;
{{!}} [[File:Robot9.png{{!}}30px]]&lt;br /&gt;
{{!}} Use reflect invis and reflect while trying to conserve as much mana as possible&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 10&lt;br /&gt;
{{!}} [[File:Robot10.png{{!}}30px]]&lt;br /&gt;
{{!}} Immediately switch to your bow to avoid killing the robot. Use a [[Brewing{{!}}rain pot]] to heal up to max. Switch back to rapier/golden rapier/poison stinger dagger loadout to kill the robot&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 11&lt;br /&gt;
{{!}} [[File:Robot11.png{{!}}30px]]&lt;br /&gt;
{{!}} If you have above 6 mana, use reflect on cooldown, swap between ice and fire arrow presets&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 12&lt;br /&gt;
{{!}} [[File:Robot12.png{{!}}30px]]&lt;br /&gt;
{{!}} Immediately equip rapier loadout. Rapier has enough accuracy to hit through defense every time (32 accuracy with master ring, rapier and shield vs 60 defense) without need of giving up skeleton shields defense.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 13&lt;br /&gt;
{{!}} [[File:Robot13.png{{!}}30px]]&lt;br /&gt;
{{!}} Immediately equip battle axe&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 14&lt;br /&gt;
{{!}} [[File:Robot14.png{{!}}30px]]&lt;br /&gt;
{{!}} This entire fight is extremely rng reliant. Look for a 170+ cannon shot. Reflect first charge, invis second. Look for 100+ cannon shot if you didn't find a good cannon shot before reflect. Pray you have enough hp for second reflect and invis. Robot should be about dead after second reflect+invis. Pray you dont take a hit from Robot 14 to kill it.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;lt;center&amp;gt; 15&lt;br /&gt;
{{!}} [[File:Robot15.png{{!}}30px]]&lt;br /&gt;
{{!}} You will full regenerate hp and mana before this fight.&lt;br /&gt;
&lt;br /&gt;
This robot will randomly create a red, green or blue barrier. A red barrier means you must attack with melee, a green barrier means you must attack with archery, a magic barrier means only magic will damage him. Attacking the wrong style during a red or green barrier will cause the robot to heal. He may also start floating in the air, for which he will flicker. Once the flickering intensifies, you must avoid or reflect it. If not you are dead. His flickering speed changes based on his HP.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Module:Tabs&amp;diff=53982</id>
		<title>Module:Tabs</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Module:Tabs&amp;diff=53982"/>
		<updated>2025-02-26T22:56:34Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Reverted edits by Occasional (talk) to last revision by Dounford&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;inspect = require(&amp;quot;Module:InspectLua&amp;quot;)&lt;br /&gt;
local p = {}&lt;br /&gt;
&lt;br /&gt;
function p.pp(text)&lt;br /&gt;
    return mw.getCurrentFrame():preprocess(text)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.tabs (frame)&lt;br /&gt;
	local args = frame:getParent().args&lt;br /&gt;
	local id = frame.args[1]&lt;br /&gt;
	if args[&amp;quot;name1&amp;quot;] ~= nil then&lt;br /&gt;
		return p.tableWithNumber(args)&lt;br /&gt;
	else&lt;br /&gt;
		return p.tableWithoutNumber(args)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.tableWithNumber(args)&lt;br /&gt;
	local tabCount = 0&lt;br /&gt;
	local result = &amp;quot;&amp;quot;&lt;br /&gt;
	local checked = false&lt;br /&gt;
	&lt;br /&gt;
	if args[&amp;quot;infobox&amp;quot;] then&lt;br /&gt;
		result = '&amp;lt;div class=&amp;quot;dTabs&amp;quot; style=&amp;quot;float: right;width: calc(var(--pi-width) + calc(var(--pi-width) /10));padding-left: 10px;&amp;quot;&amp;gt;'&lt;br /&gt;
	else&lt;br /&gt;
		result = '&amp;lt;div class=&amp;quot;dTabs&amp;quot;&amp;gt;'&lt;br /&gt;
	end&lt;br /&gt;
	&lt;br /&gt;
	for _ in pairs(args) do tabCount = tabCount + 1 end&lt;br /&gt;
	&lt;br /&gt;
	tabCount = math.floor(tabCount / 2)&lt;br /&gt;
&lt;br /&gt;
	local name = args[&amp;quot;name&amp;quot; .. 1] .. args[&amp;quot;name&amp;quot; .. tabCount]&lt;br /&gt;
	&lt;br /&gt;
	for i = 1, tabCount do&lt;br /&gt;
		result = result .. '&amp;lt;htmltag tagname=&amp;quot;input&amp;quot; type=&amp;quot;radio&amp;quot; class=&amp;quot;dTabsRadio&amp;quot; name=&amp;quot;' .. name .. '&amp;quot; id=&amp;quot;' .. args['name' .. i] .. '&amp;quot;'&lt;br /&gt;
		if not checked then&lt;br /&gt;
			result = result .. ' checked'&lt;br /&gt;
		end&lt;br /&gt;
		result = result .. '&amp;gt;&amp;lt;/htmltag&amp;gt;&amp;lt;htmltag tagname=&amp;quot;label&amp;quot; for=&amp;quot;' .. args['name' .. i] .. '&amp;quot; class=&amp;quot;dTabsLabel&amp;quot;&amp;gt;' .. args['name' .. i] .. '&amp;lt;/htmltag&amp;gt;&amp;lt;div class=&amp;quot;dTabsContent dTabsSubcontent&amp;quot;&amp;gt;' .. args['tab' .. i] .. '&amp;lt;/div&amp;gt;'&lt;br /&gt;
		checked = true&lt;br /&gt;
	end&lt;br /&gt;
	return p.pp(result .. '&amp;lt;/div&amp;gt;')&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function p.tableWithoutNumber(args)&lt;br /&gt;
	local result = &amp;quot;&amp;quot;&lt;br /&gt;
	for key, value in pairs(args) do&lt;br /&gt;
		result = result .. key .. value .. &amp;quot;OOO&amp;quot;&lt;br /&gt;
	end&lt;br /&gt;
	return result&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
return p&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=User:Occasional/Combat_Guide&amp;diff=53980</id>
		<title>User:Occasional/Combat Guide</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=User:Occasional/Combat_Guide&amp;diff=53980"/>
		<updated>2025-02-26T22:48:55Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==[[Robot Waves]]==&lt;br /&gt;
{{tabs&lt;br /&gt;
|name1=Novice and Warrior&lt;br /&gt;
|tab1=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=LongBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{{!}}&lt;br /&gt;
{{!}} A&lt;br /&gt;
{{!}} B&lt;br /&gt;
{{!}} C&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}}&lt;br /&gt;
|name2=Master&lt;br /&gt;
|tab2=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonRapier&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Fire&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 5:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|name3=Elite&lt;br /&gt;
|tab3=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=PoisonRapier&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Fire&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 5:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=BattleAxe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: The presets here are just the bare minimum suggested for being able to semi-consistently complete elite waves. The more gear you have above this, the more consistent it will get (more mana from mansion raid, dragon gear from trios, or dragon shield from blood monsters, for examples.) &lt;br /&gt;
&lt;br /&gt;
REMINDER: you MUST save at least 6 mana for Robot 14&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Armour&amp;diff=53910</id>
		<title>Armour</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Armour&amp;diff=53910"/>
		<updated>2025-02-02T13:02:04Z</updated>

		<summary type="html">&lt;p&gt;Dounford: /* Armour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Armour''' is the main protective gear within Idle Pixel, which grants protective bonuses while fighting any types of [[Monsters]] within all [[Areas]] of the game.&lt;br /&gt;
&lt;br /&gt;
There are currently 9 types of armour in game right now which are: &lt;br /&gt;
&amp;lt;br&amp;gt; [[Armour#Lizard Skin Armour|Lizard]] [[File:LizardSkin.png|40px|link=Armour#Lizard Skin Armour]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Armour#Bat Skin Armour|Bat]] [[File:BatSkin.png|40px|link=Armour#Bat Skin Armour]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Armour#Bear Fur Armour|Bear]] [[File:BearFur.png|40px|link=Armour#Bear Fur Armour]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Armour#Reaper Armour|Reaper]][[File:ReaperHood.png|40px|link=Armour#Reaper Armour]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Armour#Reaper Armour+|Reaper+]][[File:ReaperHood+.png|40px|link=Armour#Reaper Armour+]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Armour#Moonstone Armour|Moonstone]] [[File:Moonstone.png|40px|link=Armour#Moonstone Armour]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Armour#Crocodile Armour|Crocodile]] [[File:CrocodileHide.png|40px|link=Armour#Crocodile Armour]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Armour#Crocodile Armour (Frozen)|Crocodile (Frozen)]] [[File:FrozenCrocodileHide.png|40px|link=Armour#Crocodile Armour (Frozen)]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Armour#Dragon Armour|Dragon]] [[File:DragonBar.png|40x40px]]&lt;br /&gt;
&lt;br /&gt;
Additionally, there are also 6 types of [[File:PerfectAccuracyRing.png|40px|link=Armour#Rings]][[Armour#Rings|Rings]] as well as [[Armour#Skilling Outfits|Skilling Outfits]] [[File:MiningSkillingShirt.png|40px|link=Armour#Skilling Outfits]] for each of the [[Skills|non-Combat Skills]].&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabs&amp;gt;&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Lizard&amp;quot;&amp;gt;&lt;br /&gt;
A full set of [[Lizard Skin]] Armour will give the player +9 Total Defence [[File:Defence.png|20px|link=Combat#Combat Stats]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Defence&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LizardMask.png|40px|link=Armour#Lizard Skin Armour]]&lt;br /&gt;
| Lizard Mask&lt;br /&gt;
| 2 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:LizardSkin.png|20px|link=Lizard Skin]]&lt;br /&gt;
| 12 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 150 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LizardBody.png|40px|link=Armour#Lizard Skin Armour]]&lt;br /&gt;
| Lizard Body&lt;br /&gt;
| 3 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 5 [[File:LizardSkin.png|20px|link=Lizard Skin]]&lt;br /&gt;
| 12 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 180 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LizardLegs.png|40px|link=Armour#Lizard Skin Armour]]&lt;br /&gt;
| Lizard Legs&lt;br /&gt;
| 2 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:LizardSkin.png|20px|link=Lizard Skin]]&lt;br /&gt;
| 12 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 150 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LizardGloves.png|40px|link=Armour#Lizard Skin Armour]]&lt;br /&gt;
| Lizard Gloves&lt;br /&gt;
| 1 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:LizardSkin.png|20px|link=Lizard Skin]]&lt;br /&gt;
| 12 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 75 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LizardBoots.png|40px|link=Armour#Lizard Skin Armour]]&lt;br /&gt;
| Lizard Boots&lt;br /&gt;
| 1 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:LizardSkin.png|20px|link=Lizard Skin]]&lt;br /&gt;
| 12 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 75 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Bat&amp;quot;&amp;gt;&lt;br /&gt;
A full set of [[Bat Skin]] Armour will give the player +14 Total Defence [[File:Defence.png|20px|link=Combat#Combat Stats]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Defence&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BatMask.png|40px|link=Armour#Bat Skin Armour]]&lt;br /&gt;
| Bat Mask&lt;br /&gt;
| 3 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:BatSkin.png|20px|link=Bat Skin]] 10 [[File:wool.png|20px]]&lt;br /&gt;
| 20 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 300 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BatBody.png|40px|link=Armour#Bat Skin Armour]]&lt;br /&gt;
| Bat Body&lt;br /&gt;
| 4 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 5 [[File:BatSkin.png|20px|link=Bat Skin]] 20 [[File:wool.png|20px]]&lt;br /&gt;
| 20 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 320 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BatLegs.png|40px|link=Armour#Bat Skin Armour]]&lt;br /&gt;
| Bat Legs&lt;br /&gt;
| 3 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:BatSkin.png|20px|link=Bat Skin]] 15 [[File:wool.png|20px]]&lt;br /&gt;
| 20 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 300 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BatGloves.png|40px|link=Armour#Bat Skin Armour]]&lt;br /&gt;
| Bat Gloves&lt;br /&gt;
| 2 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:BatSkin.png|20px|link=Bat Skin]] 5 [[File:wool.png|20px]]&lt;br /&gt;
| 20 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 110 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BatBoots.png|40px|link=Armour#Bat Skin Armour]]&lt;br /&gt;
| Bat Boots&lt;br /&gt;
| 2 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:BatSkin.png|20px|link=Bat Skin]] 5 [[File:wool.png|20px]]&lt;br /&gt;
| 20 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 110 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Bear Fur&amp;quot;&amp;gt;&lt;br /&gt;
While [[Bear Fur]] Armour does not give the player any Defence [[File:Defence.png|20px|link=Combat#Combat Stats]], each part gives the player 20% cold damage reduction which is recommended when fighting in [[Northern Fields]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Defence&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BearMask.png|40px|link=Armour#Bear Fur Armour]]&lt;br /&gt;
| Bear Mask&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:BearFur.png|40px|link=Bear Fur]] 10 [[File:wool.png|20px]]&lt;br /&gt;
| 25 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 335 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BearBody.png|40px|link=Armour#Bear Fur Armour]]&lt;br /&gt;
| Bear Body&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 5 [[File:BearFur.png|40px|link=Bear Fur]] 20 [[File:wool.png|20px]]&lt;br /&gt;
| 25 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 343 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BearLegs.png|40px|link=Armour#Bear Fur Armour]]&lt;br /&gt;
| Bear Legs&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:BearFur.png|40px|link=Bear Fur]] 15 [[File:wool.png|20px]]&lt;br /&gt;
| 25 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 545 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BearGloves.png|40px|link=Armour#Bear Fur Armour]]&lt;br /&gt;
| Bear Gloves&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:BearFur.png|40px|link=Bear Fur]] 5 [[File:wool.png|20px]]&lt;br /&gt;
| 25 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 255 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BearBoots.png|40px|link=Armour#Bear Fur Armour]]&lt;br /&gt;
| Bear Boots&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:BearFur.png|40px|link=Bear Fur]] 5 [[File:wool.png|20px]]&lt;br /&gt;
| 25 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 255 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Reaper&amp;quot;&amp;gt;&lt;br /&gt;
[[Reaper]] Armour pieces may be dropped from [[Reaper]] itself with a ''very rare'' chance of dropping or [[Reaper]] armour pieces may also be bought from the [[Haunted Mansion Shop]] for 2 000 [[Ghost Essence]] per piece.&lt;br /&gt;
&lt;br /&gt;
'' '''The Reaper Armour has two main uses. First, it is typically used for naked reflects. Second, its magic bonus can be used to do more damage with fireball once improved fireball (from [[Blood Fire Snake|blood fire snake]]) is acquired.''' ''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Defence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperHood.png|40px|link=Armour#Reaper Armour]]&lt;br /&gt;
| Reaper Hood&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperBody.png|40px|link=Armour#Reaper Armour]]&lt;br /&gt;
| Reaper Body&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperSkirt.png|40px|link=Armour#Reaper Armour]]&lt;br /&gt;
| Reaper Skirt&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperGloves.png|40px|link=Armour#Reaper Armour]]&lt;br /&gt;
| Reaper Gloves&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperBoots.png|40px|link=Armour#Reaper Armour]]&lt;br /&gt;
| Reaper Boots&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Reaper +&amp;quot;&amp;gt;&lt;br /&gt;
[[Reaper]]+ Armour pieces may be dropped from [[Raids]].&lt;br /&gt;
&lt;br /&gt;
'' '''The Reaper Armour+ is an improved version of the Reaper Armour. It has double the magic bonus and each armour piece gives a 20% chance that your fire spell becomes undead, dealing 4x damage on undead monsters.''' ''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Defence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperHood+.png|40px|link=Armour#Reaper Armour+]]&lt;br /&gt;
| Reaper Hood+&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperBody+.png|40px|link=Armour#Reaper Armour+]]&lt;br /&gt;
| Reaper Body+&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperSkirt+.png|40px|link=Armour#Reaper Armour+]]&lt;br /&gt;
| Reaper Skirt+&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperGloves+.png|40px|link=Armour#Reaper Armour+]]&lt;br /&gt;
| Reaper Gloves+&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperBoots+.png|40px|link=Armour#Reaper Armour+]]&lt;br /&gt;
| Reaper Boots+&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Moonstone&amp;quot;&amp;gt;&lt;br /&gt;
A full set of [[Moonstone]] Armour will give the player +24 Total Defence (double against [[monsters]] found in space) [[File:Defence.png|20px|link=Combat#Combat Stats]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Defence&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonstoneMask.png|40px|link=Armour#Moonstone Armour]]&lt;br /&gt;
| Moonstone Mask&lt;br /&gt;
| 5 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:Moonstone.png|20px|link=Moonstone]]&lt;br /&gt;
| 60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 2 070 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonstoneBody.png|40px|link=Armour#Moonstone Armour]]&lt;br /&gt;
| Moonstone Body&lt;br /&gt;
| 6 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 5 [[File:Moonstone.png|20px|link=Moonstone]]&lt;br /&gt;
| 60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 2 277 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonstoneLegs.png|40px|link=Armour#Moonstone Armour]]&lt;br /&gt;
| Moonstone Legs&lt;br /&gt;
| 5 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:Moonstone.png|20px|link=Moonstone]]&lt;br /&gt;
| 60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 2 070 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonstoneGloves.png|40px|link=Armour#Moonstone Armour]]&lt;br /&gt;
| Moonstone Gloves&lt;br /&gt;
| 4 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:Moonstone.png|20px|link=Moonstone]]&lt;br /&gt;
| 60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 1 035 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonstoneBoots.png|40px|link=Armour#Moonstone Armour]]&lt;br /&gt;
| Moonstone Boots&lt;br /&gt;
| 4 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:Moonstone.png|20px|link=Moonstone]]&lt;br /&gt;
| 60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 1 035 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Crocodile&amp;quot;&amp;gt;&lt;br /&gt;
A full set of [[Saltwater Crocodile|Crocodile]] Armour will give the player +29 Total Defence [[File:Defence.png|20px|link=Combat#Combat Stats]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Defence&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrocodileMask.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Mask&lt;br /&gt;
| 6 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:CrocodileHide.png|40px|link=Crocodile Hide]]40 [[File:Wool.png|40x40px]] 8 [[File:QualityWool.png|alt=Quality Wool|center|frameless|41x41px]]&lt;br /&gt;
| 70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 7 584 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrocodileBody.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Body&lt;br /&gt;
| 7 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 5 [[File:CrocodileHide.png|40px|link=Crocodile Hide]]50 [[File:Wool.png|40x40px]] 10[[File:QualityWool.png|alt=Quality Wool|center|frameless|41x41px]]&lt;br /&gt;
| 70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 10 250 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrocodileLegs.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Legs&lt;br /&gt;
| 6 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:CrocodileHide.png|40px|link=Crocodile Hide]]40 [[File:Wool.png|40x40px]] 8 [[File:QualityWool.png|alt=Quality Wool|center|frameless|41x41px]]&lt;br /&gt;
| 70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 9 859 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrocodileGloves.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Gloves&lt;br /&gt;
| 5 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:CrocodileHide.png|40px|link=Crocodile Hide]]20[[File:Wool.png|40x40px]]4[[File:QualityWool.png|alt=Quality Wool|center|41x41px]]&lt;br /&gt;
| 70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 7 542 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrocodileBoots.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Boots&lt;br /&gt;
| 5 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:CrocodileHide.png|40px|link=Crocodile Hide]]20 [[File:Wool.png|40x40px]] 4[[File:QualityWool.png|alt=Quality Wool|center|41x41px]]&lt;br /&gt;
| 70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 6 485 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Frozen Crocodile&amp;quot;&amp;gt;&lt;br /&gt;
A full set of [[Castle Saltwater Crocodile|Castle Crocodile]] Armour will give the player +29 Total Defence [[File:Defence.png|20px|link=Combat#Combat Stats]] along with resistance to cold.&lt;br /&gt;
&lt;br /&gt;
After defeating the [[Castle Saltwater Crocodile|Castle Crocodile]], additional Frozen Crocodile Hide can be obtained from the [[Castle Shop]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Defence&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FrozenCrocodileMask.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Mask (Frozen)&lt;br /&gt;
| 6 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 1 x [[File:CrocodileMask.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
10[[File:HighQualityWool.png]]&lt;br /&gt;
4 [[File:FrozenCrocodileHide.png|40px|link=Crocodile Hide]]&lt;br /&gt;
| 90 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ? xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FrozenCrocodileBody.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Body (Frozen)&lt;br /&gt;
| 7 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 1 x [[File:CrocodileBody.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
20[[File:HighQualityWool.png]]&lt;br /&gt;
5[[File:FrozenCrocodileHide.png|40px|link=Crocodile Hide]]&lt;br /&gt;
| 90 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 41 003 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FrozenCrocodileLegs.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Legs (Frozen)&lt;br /&gt;
| 6 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 1 x [[File:CrocodileLegs.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
25[[File:HighQualityWool.png]]&lt;br /&gt;
4[[File:FrozenCrocodileHide.png|40px|link=Crocodile Hide]]&lt;br /&gt;
| 90 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 39 435 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FrozenCrocodileGloves.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Gloves (Frozen)&lt;br /&gt;
| 5 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 1 x [[File:CrocodileGloves.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
5[[File:HighQualityWool.png]]&lt;br /&gt;
2[[File:FrozenCrocodileHide.png|40px|link=Crocodile Hide]]&lt;br /&gt;
| 90 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ? xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FrozenCrocodileBoots.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Boots (Frozen)&lt;br /&gt;
| 5 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 1 x [[File:CrocodileBoots.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
5[[File:HighQualityWool.png]]&lt;br /&gt;
2[[File:FrozenCrocodileHide.png|40px|link=Crocodile Hide]]&lt;br /&gt;
| 90 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 25 940 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab name=&amp;quot;Dragon&amp;quot;&amp;gt;&lt;br /&gt;
A full set of [[Dragon Bar|Dragon]] Armour will give the player +52 Total Defence [[File:Defence.png|20px|link=Combat#Combat Stats]]. Each piece also requires the respective [[Mould]] to craft, obtained from fighting the [[Guardian Trio]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Defence&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonHelmet.png|40x40px]]&lt;br /&gt;
| Dragon Helmet&lt;br /&gt;
| 10 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 30 [[File:DragonBar.png|40x40px]]&lt;br /&gt;
| 100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ? xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonBody.png|40x40px]]&lt;br /&gt;
| Dragon Body&lt;br /&gt;
| 15 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 75 [[File:DragonBar.png|40x40px]]&lt;br /&gt;
| 100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ? xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonLegs.png|40x40px]]&lt;br /&gt;
| Dragon Legs&lt;br /&gt;
| 11 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 45 [[File:DragonBar.png|40x40px]]&lt;br /&gt;
| 100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ? xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonGloves.png|40x40px]]&lt;br /&gt;
| Dragon Gloves&lt;br /&gt;
| 8 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 25 [[File:DragonBar.png|40x40px]]&lt;br /&gt;
| 100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ? xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonBoots.png|40x40px]]&lt;br /&gt;
| Dragon Boots&lt;br /&gt;
| 8 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 25 [[File:DragonBar.png|40x40px]]&lt;br /&gt;
| 100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ? xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rings==&lt;br /&gt;
&lt;br /&gt;
All of the rings mentioned below must be crafted from the [[Mining]] tab by clicking on the correct [[Minerals]] which can be obtained from the [[Chisel]]. Every ring can be worn at the same time, i.e. a tier 1 and tier 2 damage ring would provide a total of +3 damage (or +6, if you do double damage). Every ring craft is also unique, so once you get the mineral once, it's generally safe to use anything beyond the first mineral for xp conversion (but save three jades and one blood crystal for achievements). This also means once you craft the master ring, you cannot recraft the rings.&lt;br /&gt;
&lt;br /&gt;
===[[File:WeakDefenceRing.png|20px|link=Armour#Weak Rings]] Weak Rings [[File:WeakDefenceRing.png|20px|link=Armour#Weak Rings]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WeakDefenceRing.png|40px|link=Armour#Weak Rings]]&lt;br /&gt;
| Weak Defence Ring&lt;br /&gt;
| +1 Defence [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Iron Bar]]s + 1 [[Mining#Blue Marble|Blue Marble]]&lt;br /&gt;
| 40 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 1 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WeakDamageRing.png|40px|link=Armour#Weak Rings]]&lt;br /&gt;
| Weak Damage Ring&lt;br /&gt;
| +1 Melee Damage [[File:Melee.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;+1 Arrow Damage [[File:ArrowDamage.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Iron Bar]]s + 1 [[Mining#Amethyst|Amethyst]]&lt;br /&gt;
| 40 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 2 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WeakAccuracyRing.png|40px|link=Armour#Weak Rings]]&lt;br /&gt;
| Weak Accuracy Ring&lt;br /&gt;
| +1 Accuracy [[File:Accuracy.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Iron Bar]]s + 1 [[Mining#Sea Crystal|Sea Crystal]]&lt;br /&gt;
| 40 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 3 000 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:DefenceRing.png|20px|link=Armour#Normal Rings]] Normal Rings [[File:DefenceRing.png|20px|link=Armour#Normal Rings]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DefenceRing.png|40px|link=Armour#Normal Rings]]&lt;br /&gt;
| Normal Defence Ring&lt;br /&gt;
| +2 Defence [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Silver Bar]]s + 1 [[Mining#Dense Marble|Dense Marble]]&lt;br /&gt;
| 50 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 2 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DamageRing.png|40px|link=Armour#Normal Rings]]&lt;br /&gt;
| Normal Damage Ring&lt;br /&gt;
| +2 Melee Damage [[File:Melee.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;+2 Arrow Damage [[File:ArrowDamage.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Silver Bar]]s + 1 [[Mining#Fluorite|Fluorite]]&lt;br /&gt;
| 50 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 4 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AccuracyRing.png|40px|link=Armour#Normal Rings]]&lt;br /&gt;
| Normal Accuracy Ring&lt;br /&gt;
| +2 Accuracy [[File:Accuracy.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Silver Bar]]s + 1 [[Mining#Clear Marble|Clear Marble]]&lt;br /&gt;
| 50 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 6 000 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:GoodDefenceRing.png|20px|link=Armour#Good Rings]] Good Rings [[File:GoodDefenceRing.png|20px|link=Armour#Good Rings]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoodDefenceRing.png|40px|link=Armour#Good Rings]]&lt;br /&gt;
| Good Defence Ring&lt;br /&gt;
| +3 Defence [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Gold Bar]]s + 1 [[Mining#Jade|Jade]]&lt;br /&gt;
| 60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 3 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoodDamageRing.png|40px|link=Armour#Good Rings]]&lt;br /&gt;
| Good Damage Ring&lt;br /&gt;
| +3 Melee Damage [[File:Melee.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;+3 Arrow Damage [[File:ArrowDamage.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Gold Bar]]s + 1 [[Mining#Lime Quartz|Lime Quartz]]&lt;br /&gt;
| 60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ??? xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoodAccuracyRing.png|40px|link=Armour#Good Rings]]&lt;br /&gt;
| Good Accuracy Ring&lt;br /&gt;
| +3 Accuracy [[File:Accuracy.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Gold Bar]]s + 1 [[Mining#Opal|Opal]]&lt;br /&gt;
| 60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 10 000 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:GreatDefenceRing.png|20px|link=Armour#Great Rings]] Great Rings [[File:GreatDefenceRing.png|20px|link=Armour#Great Rings]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GreatDefenceRing.png|40px|link=Armour#Great Rings]]&lt;br /&gt;
| Great Defence Ring&lt;br /&gt;
| +4 Defence [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Promethium Bar]]s + 1 [[Mining#Purple Quartz|Purple Quartz]]&lt;br /&gt;
| 70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 4 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GreatDamageRing.png|40px|link=Armour#Great Rings]]&lt;br /&gt;
| Great Damage Ring&lt;br /&gt;
| +4 Melee Damage [[File:Melee.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;+4 Arrow Damage [[File:ArrowDamage.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Promethium Bar]]s + 1 [[Mining#Amber|Amber]]&lt;br /&gt;
| 70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 10 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GreatAccuracyRing.png|40px|link=Armour#Great Rings]]&lt;br /&gt;
| Great Accuracy Ring&lt;br /&gt;
| +4 Accuracy [[File:Accuracy.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Promethium Bar]]s + 1 [[Mining#Smooth Pearl|Smooth Pearl]]&lt;br /&gt;
| 70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ??? xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:PerfectDefenceRing.png|20px|link=Armour#Perfect Rings]] Perfect Rings [[File:PerfectDefenceRing.png|20px|link=Armour#Perfect Rings]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PerfectDefenceRing.png|40px|link=Armour#Perfect Rings]]&lt;br /&gt;
| Perfect Defence Ring&lt;br /&gt;
| +5 Defence [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Titanium Bar]]s + 1 [[Mining#Sulfer|Sulfer]]&lt;br /&gt;
| 80 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 10 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PerfectDamageRing.png|40px|link=Armour#Perfect Rings]]&lt;br /&gt;
| Perfect Damage Ring&lt;br /&gt;
| +5 Melee Damage [[File:Melee.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;+5 Arrow Damage [[File:ArrowDamage.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Titanium Bar]]s + 1 [[Mining#Topaz|Topaz]]&lt;br /&gt;
| 80 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ??? xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PerfectAccuracyRing.png|40px|link=Armour#Perfect Rings]]&lt;br /&gt;
| Perfect Accuracy Ring&lt;br /&gt;
| +5 Accuracy [[File:Accuracy.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Titanium Bar]]s + 1 [[Mining#Tanzanite|Tanzanite]]&lt;br /&gt;
| 80 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 52 500 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:AncientDefenceRing.png|20px|link=Armour#Ancient Rings]] Ancient Rings [[File:AncientDefenceRing.png|20px|link=Armour#Ancient Rings]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AncientDefenceRing.png|40px|link=Armour#Ancient Rings]]&lt;br /&gt;
| Ancient Defence Ring&lt;br /&gt;
| +6 Defence [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Ancient Bar]]s + 1 [[Magnesium]]&lt;br /&gt;
| 90 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ???? xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AncientDamageRing.png|40px|link=Armour#Ancient Rings]]&lt;br /&gt;
| Ancient Damage Ring&lt;br /&gt;
| +6 Melee Damage [[File:Melee.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;+6 Arrow Damage [[File:ArrowDamage.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Ancient Bar]]s + 1 [[Frozen Mineral]]&lt;br /&gt;
| 90 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ???? xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AncientAccuracyRing.png|40px|link=Armour#Ancient Rings]]&lt;br /&gt;
| Ancient Accuracy Ring&lt;br /&gt;
| +6 Accuracy [[File:Accuracy.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Ancient Bar]]s + 1 [[Mining#Blood Crystal|Blood Crystal]]&lt;br /&gt;
| 90 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ???? xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:MasterRing.png|20px|link=Armour#Master Ring]] Master Ring [[File:MasterRing.png|20px|link=Armour#Master Ring]]===&lt;br /&gt;
&lt;br /&gt;
Once this ring is crafted, it will consume all previous rings and they will '''not''' be craftable again.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Invention]] Experience&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MasterRing.png|40px|link=Armour#Master Ring]]&lt;br /&gt;
| Master Ring&lt;br /&gt;
|&lt;br /&gt;
+25 Defence [[File:Defence.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;&lt;br /&gt;
+25 Melee Damage [[File:Melee.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;&lt;br /&gt;
+25 Arrow Damage [[File:ArrowDamage.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;&lt;br /&gt;
+25 Accuracy [[File:Accuracy.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;&lt;br /&gt;
x2 Fight Point [[File:FightPoints.png|20px]] Regen&lt;br /&gt;
|&lt;br /&gt;
1 [[File:Sapphire.png|25px|link=Sapphire]], 1 [[File:Emerald.png|25px|link=Emerald]], 1 [[File:Ruby.png|25px|link=Ruby]], 1 [[File:Diamond.png|25px|link=Diamond]], &amp;lt;br/&amp;gt;1 [[File:WeakDefenceRing.png|25px|link=Armour#Weak Rings]], 1 [[File:WeakDamageRing.png|25px|link=Armour#Weak Rings]], 1 [[File:WeakAccuracyRing.png|25px|link=Armour#Weak Rings]], &amp;lt;br/&amp;gt;1 [[File:DefenceRing.png|25px|link=Armour#Normal Rings]], 1 [[File:DamageRing.png|25px|link=Armour#Normal Rings]], 1 [[File:AccuracyRing.png|25px|link=Armour#Normal Rings]], &amp;lt;br/&amp;gt;1 [[File:GoodDefenceRing.png|25px|link=Armour#Good Rings]], 1 [[File:GoodDamageRing.png|25px|link=Armour#Good Rings]], 1 [[File:GoodAccuracyRing.png|25px|link=Armour#Good Rings]], &amp;lt;br/&amp;gt;1 [[File:GreatDefenceRing.png|25px|link=Armour#Great Rings]], 1 [[File:GreatDamageRing.png|25px|link=Armour#Great Rings]], 1 [[File:GreatAccuracyRing.png|25px|link=Armour#Great Rings]], &amp;lt;br/&amp;gt;1 [[File:PerfectDefenceRing.png|25px|link=Armour#Perfect Rings]], 1 [[File:PerfectDamageRing.png|25px|link=Armour#Perfect Rings]], 1 [[File:PerfectAccuracyRing.png|25px|link=Armour#Perfect Rings]], &amp;lt;br/&amp;gt;1 [[File:AncientDefenceRing.png|25px|link=Armour#Ancient Rings]], 1 [[File:AncientDamageRing.png|25px|link=Armour#Ancient Rings]], 1 [[File:AncientAccuracyRing.png|25px|link=Armour#Ancient Rings]]&lt;br /&gt;
| 90 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
| 415 254 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;First ring crafted by '''''Magnus'''''&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Other rings ===&lt;br /&gt;
&lt;br /&gt;
* [[File:MagicRing.png|20px|link=Magic Ring]] [[Magic Ring]] – gives +10 Magic Bonus&lt;br /&gt;
* [[File:PeekabooRing.png|20px|link=Peekaboo Ring]] [[Peekaboo Ring]] – allows to see if a hit fails through armor&lt;br /&gt;
* [[File:RingOfLight.png|20px|link=Ring Of Light]] [[Ring Of Light]] – provides light in any dark area (like [[Lantern]] from the [[Caves]])&lt;br /&gt;
&lt;br /&gt;
==Skilling Outfits==&lt;br /&gt;
&lt;br /&gt;
After the [[Closet]] is crafted at level 50 [[File:CraftingSigil.png|20px|link=Crafting]] [[Crafting]] it unlocks the ability to find [[Skills|Skilling]] Outfits.&lt;br /&gt;
&lt;br /&gt;
'' '''Obtaining the Skilling Outfits will yield bonus xp for the respective skill permanently. Having the full set will give an even bigger bonus xp.''' ''&lt;br /&gt;
&lt;br /&gt;
These are the following [[Skills|Skilling]] Outfits available within Idle Pixel:&lt;br /&gt;
&lt;br /&gt;
===[[File:MiningSigil.png|20px|link=Mining]] [[Mining]] [[Skills|Skilling]] Outfits [[File:MiningSigil.png|20px|link=Mining]]===&lt;br /&gt;
&lt;br /&gt;
Each outfit piece can be found within their respective [[Geodes|geode]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Set Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[File:MiningSkillingShirt.png|40px|link=Armour#[[Mining]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Mining]] Skilling Shirt&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;| -1 [[stardust]] [[File:Stardust.png|20px|link=Stardust]] per xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MiningSkillingPants.png|40px|link=Armour#[[Mining]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Mining]] Skilling Pants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MiningSkillingGloves.png|40px|link=Armour#[[Mining]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Mining]] Skilling Gloves&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MiningSkillingBoots.png|40px|link=Armour#[[Mining]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Mining]] Skilling Boots&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:CraftingSigil.png|20px|link=Crafting]] [[Crafting]] [[Skills|Skilling]] Outfits [[File:CraftingSigil.png|20px|link=Crafting]]===&lt;br /&gt;
&lt;br /&gt;
The Crafting Skilling Outfit is the only one which needs to be crafted from Skillers Leather [[File:SkillersLeather.png|40px|link=Armour#Skilling Outfits]] which may be looted from any type of [[Monsters]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Set Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[File:CraftingSkillingShirt.png|40px|link=Armour#[[Crafting]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Crafting]] Skilling Shirt&lt;br /&gt;
| &amp;lt;span style=&amp;quot;font-size:12px&amp;quot;&amp;gt;&amp;lt;center&amp;gt; 5 [[File:SkillersLeather.png|20px|link=Armour#Skilling Outfits]] + [[Needle|Diamond Needle]] [[File:DiamondNeedle.png|20px|link=Needle]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 65 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;20 600 xp&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;| -1 [[stardust]] [[File:Stardust.png|20px|link=Stardust]] per XP&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CraftingSkillingPants.png|40px|link=Armour#[[Crafting]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Crafting]] Skilling Pants&lt;br /&gt;
| &amp;lt;span style=&amp;quot;font-size:12px&amp;quot;&amp;gt;4 [[File:SkillersLeather.png|20px|link=Armour#Skilling Outfits]] + [[Needle|Diamond Needle]] [[File:DiamondNeedle.png|20px|link=Needle]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;18 360 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CraftingSkillingGloves.png|40px|link=Armour#[[Crafting]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Crafting]] Skilling Gloves&lt;br /&gt;
| &amp;lt;span style=&amp;quot;font-size:12px&amp;quot;&amp;gt;3 [[File:SkillersLeather.png|20px|link=Armour#Skilling Outfits]] + [[Needle|Diamond Needle]] [[File:DiamondNeedle.png|20px|link=Needle]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 55 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;15 120 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CraftingSkillingBoots.png|40px|link=Armour#[[Crafting]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Crafting]] Skilling Boots&lt;br /&gt;
| &amp;lt;span style=&amp;quot;font-size:12px&amp;quot;&amp;gt;3 [[File:SkillersLeather.png|20px|link=Armour#Skilling Outfits]] + [[Needle|Diamond Needle]] [[File:DiamondNeedle.png|20px|link=Needle]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 50 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;12 120 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:GatheringSigil.png|20px|link=Gathering]] [[Gathering]] [[Skills|Skilling]] Outfits [[File:GatheringSigil.png|20px|link=Gathering]]===&lt;br /&gt;
&lt;br /&gt;
Each outfit piece can be found within any lootbags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Set Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[File:GatheringSkillingShirt.png|40px|link=Armour#[[Gathering]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Gathering]] Skilling Shirt&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;| +5% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GatheringSkillingPants.png|40px|link=Armour#[[Gathering]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Gathering]] Skilling Pants&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GatheringSkillingGloves.png|40px|link=Armour#[[Gathering]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Gathering]] Skilling Gloves&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GatheringSkillingBoots.png|40px|link=Armour#[[Gathering]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Gathering]] Skilling Boots&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:FarmingSkill.png|20px|link=Farming]] [[Farming]] [[Skills|Skilling]] Outfits [[File:FarmingSkill.png|20px|link=Farming]]===&lt;br /&gt;
&lt;br /&gt;
Each outfit piece can be found when planting high level [[seeds]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Set Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[File:FarmingSkillingShirt.png|40px|link=Armour#[[Farming]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Farming]] Skilling Shirt&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;| +5% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FarmingSkillingPants.png|40px|link=Armour#[[Farming]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Farming]] Skilling Pants&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FarmingSkillingGloves.png|40px|link=Armour#[[Farming]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Farming]] Skilling Gloves&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FarmingSkillingBoots.png|40px|link=Armour#[[Farming]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Farming]] Skilling Boots&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:BrewingSigil.png|20px|link=Brewing]] [[Brewing]] [[Skills|Skilling]] Outfits [[File:BrewingSigil.png|20px|link=Brewing]]===&lt;br /&gt;
&lt;br /&gt;
Each outfit piece can be found when drinking a potion without going over the base timer.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Set Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[File:BrewingSkillingShirt.png|40px|link=Armour#[[Brewing]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Brewing]] Skilling Shirt&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;| +5% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BrewingSkillingPants.png|40px|link=Armour#[[Brewing]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Brewing]] Skilling Pants&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BrewingSkillingGloves.png|40px|link=Armour#[[Brewing]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Brewing]] Skilling Gloves&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BrewingSkillingBoots.png|40px|link=Armour#[[Brewing]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Brewing]] Skilling Boots&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:WoodcuttingSigil.png|20px|link=Woodcutting]] [[Woodcutting]] [[Skills|Skilling]] Outfits [[File:WoodcuttingSigil.png|20px|link=Woodcutting]]===&lt;br /&gt;
&lt;br /&gt;
Each outfit piece can be found when chopping down [[trees]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Set Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[File:WoodcuttingSkillingShirt.png|40px|link=Armour#[[Woodcutting]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Woodcutting]] Skilling Shirt&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;| +5% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WoodcuttingSkillingPants.png|40px|link=Armour#[[Woodcutting]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Woodcutting]] Skilling Pants&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WoodcuttingSkillingGloves.png|40px|link=Armour#[[Woodcutting]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Woodcutting]] Skilling Gloves&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WoodcuttingSkillingBoots.png|40px|link=Armour#[[Woodcutting]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Woodcutting]] Skilling Boots&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:CookingSigil.png|20px|link=Cooking]] [[Cooking]] [[Skills|Skilling]] Outfits [[File:CookingSigil.png|20px|link=Cooking]]===&lt;br /&gt;
&lt;br /&gt;
Each outfit piece can be found when preparing food with the [[Cook's Book]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Set Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[File:CookingSkillingShirt.png|40px|link=Armour#[[Cooking]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Cooking]] Skilling Shirt&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;| +5% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CookingSkillingPants.png|40px|link=Armour#[[Cooking]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Cooking]] Skilling Pants&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CookingSkillingGloves.png|40px|link=Armour#[[Cooking]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Cooking]] Skilling Gloves&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CookingSkillingBoots.png|40px|link=Armour#[[Cooking]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Cooking]] Skilling Boots&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:FishingSigil.png|20px|link=Fishing]] [[Fishing]] [[Skills|Skilling]] Outfits [[File:FishingSigil.png|20px|link=Fishing]]===&lt;br /&gt;
&lt;br /&gt;
Each outfit piece can be found when sending out any type of [[boats]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Set Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[File:FishingSkillingShirt.png|40px|link=Armour#[[Fishing]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Fishing]] Skilling Shirt&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;| +5% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FishingSkillingPants.png|40px|link=Armour#[[Fishing]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Fishing]] Skilling Pants&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FishingSkillingGloves.png|40px|link=Armour#[[Fishing]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Fishing]] Skilling Gloves&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FishingSkillingBoots.png|40px|link=Armour#[[Fishing]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Fishing]] Skilling Boots&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Breeding_Advanced&amp;diff=53879</id>
		<title>Breeding Advanced</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Breeding_Advanced&amp;diff=53879"/>
		<updated>2025-01-28T18:46:11Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Breeding Navigation}}&lt;br /&gt;
Hey everyone, Salinte here. I've made this wiki page to contain my in progress work on the breeding Skill. '''This Wiki Page is under development.''' Once all data has been finalized then I will probably either delete this page or update it to indicate that it is no longer a work in progress. I will include a summary as well if needed.  &lt;br /&gt;
&lt;br /&gt;
This page contains summary tables of the Food Ranges, Loot Ranges, Base Hourly Xp numbers, and # of Reproductions required for each Tier of animal. Some of these numbers are educated guesses based off of real data recorded by users.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I've included the raw Tier Data along with the Username of who contributed to that data point. I wanted to include that to give those individuals credit as this was very much a community drive initiative. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thank you very much to the following (alphabetized): &lt;br /&gt;
&lt;br /&gt;
Agrodon, Anwinity, Buttonlove, Darkroot, Dragon, Dralina, Dh2, Fatal, Finally, Kevins123, Kill Dragon,  Kizuoo, MadMod, Magnus, Mippo, Nodorga, Noobmoney, Paliga, Pizza1337, Plemma, RNG, Ryddeman, Salinte, Shan007, Shart, Undefinedt2, Zeragon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If I missed anyone my apologies. Please message me on discord or in game and I shall add you.&lt;br /&gt;
&lt;br /&gt;
== How Breeding Works ==&lt;br /&gt;
Breeding seems to be a very misunderstood skill. This is my attempt to explain it in basic language and with a few examples. Please Note that Traits and Food Cost are not determined until an animal is '''Activated'''.  &lt;br /&gt;
&lt;br /&gt;
=== How do Traits get selected? ===&lt;br /&gt;
For animals that can get traits:  each possible trait is equally weighted on a roll. So for example if an animal has 11 possible traits then 1 to 11 is rolled. The number that is rolled is the trait that is selected. &lt;br /&gt;
&lt;br /&gt;
=== How does Food cost get selected? ===&lt;br /&gt;
This is similar to how traits are selected. Each food cost in food range (see table later in this page) is equally weighted for the animals roll. If the animal has the trait Hungry then the food outcome is multiplied by 3. If the animal has the trait fasting then the food outcome is divided by 3. There can be some rounding with the fasting trait. This does mean that some animals have fasting outcomes that cost 0 food. &lt;br /&gt;
&lt;br /&gt;
=== How do Animals breed? ===&lt;br /&gt;
There are two types of rolls that are used for breeding. The first is what I call the Reproductive Event Roll. It has a 1 in 601 chance per tick. So roughly every 10 minutes there is a potential reproduction event.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I say potential because even if that first roll is successful there is a second type of roll. I call this second type of roll the Animal Reproduction Roll.  &lt;br /&gt;
&lt;br /&gt;
That second type of roll is every breeding capable animal type is rolled for its respective breeding chance. Breeding capable animals are those you have active with at least 1 male and 1 female except for Toy Soldiers as they do not breed. Every Animal Type being rolled separately is how you can have some reproduction events where multiple animals reproduce.  &lt;br /&gt;
&lt;br /&gt;
=== How fast do Animals actually Breed on average? ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Actual average  Breeding Rate for each animal can be calculated with the following formula: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Actual average Breeding Rate = 10 mins&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; + 10mins&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;* Floor&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; ( Floor&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; (Base Breeding Rate&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; * Infertile/Fertile Factor&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt;) / 600&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt;  / Couples&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt;))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now lets breakdown that equation step by step. Each subscript number (small numbers at the end of each term) is identified and explained. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1: The 10 minutes in this first term is due to each reproduction event taking 10 minutes on average. This is what I call the Reproduction Event Roll&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2: Floor function lowers a number to the nearest whole number.  So 3.21  becomes 3. This occurs because integers are used in the code instead of a float. Basically that means only whole numbers are possible in the code. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3:Base Breeding Rate is shown in game. For example chicken's base chance is 3 hours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4: Fertile/Infertile factor is as follows. Each Fertile decreases breeding time by 10% with each additional fertile decreasing time by 10% more. Each Infertile increases time by 10% with each additional infertile increasing time by 10% more. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
Having 3 fertile animals of that type means Fertile/Infertile Factor is: 0.9 ^ 3 =  0.729.  &lt;br /&gt;
&lt;br /&gt;
Having 3 fertile animals of that type and 2 infertile would mean Fertile/Infertile Factor is:  (0.9^3) * (1.1^2) =   0.88209   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5: 600 is used here as that is equal to 10 minutes.    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6:Couples is the number of couples for that animal. This is the number of pairs of male and female. So if you had 3 male and 4 female chickens you would only have 3 couples. If you had instead 4 male and 4 female chickens then couples would be 4.       &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is an example of the full calculation of the Breeding Rate for 8 chickens of 4 male and 4 female with 3 of the chickens being fertile: &lt;br /&gt;
&lt;br /&gt;
Base Chance: 3 hours -&amp;gt; 10,800&lt;br /&gt;
&lt;br /&gt;
Couples: 4&lt;br /&gt;
&lt;br /&gt;
Fertile/Infertile Impact: 0.9^3  = 0.729&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
10800 * 0.729 =   7873.2   which is floored to 7873&lt;br /&gt;
&lt;br /&gt;
7873 / 600 / 4 =  3.28041666...  which is floored to 3     &lt;br /&gt;
&lt;br /&gt;
In the game's code a successful reproduction is rolled from 0 to 3. So 25% chance of a reproduction.    &lt;br /&gt;
&lt;br /&gt;
This means that chickens have a 1 in 4 chance of successfully breeding whenever there is a Reproduction event. Given that Reproduction events on average take 10 minutes it thus takes 40 minutes on average to get a chicken reproduction event in this example.&lt;br /&gt;
&lt;br /&gt;
=== What is the success chance of reproduction for an animal ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The game code rolls  0 to Floor ( Floor (Base Breeding Rate * Infertile/Fertile Factor) / 600  / Couples) &lt;br /&gt;
&lt;br /&gt;
the terms in equation above are explained in the above section.&lt;br /&gt;
&lt;br /&gt;
Where a successful reproduction is a result of 0. &lt;br /&gt;
&lt;br /&gt;
Effectively this means that an animal's success chance per reproduction event is: &lt;br /&gt;
&lt;br /&gt;
1    in   1 +  Floor ( Floor (Base Breeding Rate * Infertile/Fertile Factor) / 600  / Couples). &lt;br /&gt;
&lt;br /&gt;
For  the example used in the &amp;quot;How fast do Animals actually Breed on average&amp;quot; section. This means 1 in 1+3 -&amp;gt; 1 in 4  &lt;br /&gt;
&lt;br /&gt;
=== Does Fertile Always Help reproduction ===&lt;br /&gt;
No. This is because the minimum Reproduction time average is 10 minutes. It is a minimum of 10 minutes as that is the average time between Reproduction events.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For 10 Ants of 5 male and 5 female and 2 fertile this means that average reproduction time is:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3600 * 0.9^2 = 2916&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2916 / 600 / 5 = 0.972 which is floored to 0. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So 5 breeding Pair ants with 2 Fertile always reproduce on every event. So, If you have 10 Ants do not go above 2 Fertile. It will not help you. &lt;br /&gt;
&lt;br /&gt;
Same for 4 Breeding Pairs of Ants with 4 fertile ants. So for 8 ants any fertile beyond 4 would not help.  &lt;br /&gt;
&lt;br /&gt;
== Animal Information ==&lt;br /&gt;
&lt;br /&gt;
This is a summary table of all animals and relevant information for them. &lt;br /&gt;
&lt;br /&gt;
?  means that the number is not confirmed yet. N/A means not applicable. This is used when a animal cannot get this trait. Unproductive will typically result in the lowest value of the loot range. There are some animals like Ants were unproductive can make loot = 0.   &lt;br /&gt;
&lt;br /&gt;
'''Base Xp is very much an estimate. It fluctuates quite a lot between animals. Fighting animals are very approximate as they cannot be sustained currently due to insufficient flesh food generation. The Food Ranges for fighting caves are likely 30 to 55.'''    &lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Breeding Animal Information&lt;br /&gt;
|-&lt;br /&gt;
! Animals !! Fasting Range !! Normal Food Range!! Hungry Range !! Loot !! Loot Range !! Productive #!! Base Xp / Hr&lt;br /&gt;
!Special Trait?&lt;br /&gt;
|-&lt;br /&gt;
| Chicken || 2 to 4 || 6 to 12 || 18 to 36 || Feathers || 1 to 3 || 12 || 4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Spider || 3 to 8 || 10 to 25 || 30 to 75 || String || 20 to 25 || 75 || 6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sheep || 3 to 5 || 10 to 15 || 30 to 45 || Wool || 20 to 25 || 75 || 4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Horse || 3 to 9 || 10 to 25 || 30 to 75 || Horseshoes || 1 to 2 || 8 || 8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ant || 3 to 10 || 10 to 30 || 30 to 90 ||Ant Needles/Thornes/Spines ||1 to 8||24|| 6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Camel || N/A || N/A || N/A || Mushed Food || 1 / 5 / 15 || N/A || 9&lt;br /&gt;
|Hungerless&lt;br /&gt;
|-&lt;br /&gt;
| Beaver || 25 to 30 || 75 to 90 || 225 to 270 || Wood Chips || 54? to 100 || 400 || 10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Dove || N/A || 2 to 4 || N/A || Dove Feathers || 1 to 3 || N/A || 15&lt;br /&gt;
|Romance&lt;br /&gt;
|-&lt;br /&gt;
| Pig || 2 to 4 || 7 to 12 || 21 to 36 || Grease || 1 || 4 || 16&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Haron || 0 to 1 || 2 to 4 || 6 to 12 || Bait / Super Bait / Mega Bait || See Note&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|| See Note&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|| 20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Toy Soldier || N/A || 5 to 10 || N/A || Gears || 100 to 500 || N/A || 45&lt;br /&gt;
|Raids&lt;br /&gt;
|-&lt;br /&gt;
| Haunted Sheep&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;||0 to 1 ||2 to 4 ||6 to 12 || Mummy Wool ||N/A ||N/A || 4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Snail&lt;br /&gt;
|6 to 13&lt;br /&gt;
|20 to 40&lt;br /&gt;
|60 to 120&lt;br /&gt;
|Snail Shells&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|20 to 24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Squidshroom&lt;br /&gt;
|6 to 13&lt;br /&gt;
|20 to 40&lt;br /&gt;
|60 to 120&lt;br /&gt;
|Red Mushrooms&lt;br /&gt;
|See Note&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|See Note&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|20 to 24&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rocky&lt;br /&gt;
|10 to 18&lt;br /&gt;
|30 to 55 &lt;br /&gt;
|90 to 165&lt;br /&gt;
|Stone/ Stone &amp;amp; rarely Hard Stone / Hard Stone&lt;br /&gt;
|See Note&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|See Note&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|TBD&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Geody&lt;br /&gt;
|10 to 18&lt;br /&gt;
|30 to 55&lt;br /&gt;
|90 to 165&lt;br /&gt;
|Sky Mineral (small / medium / Large)&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|TBD&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton&lt;br /&gt;
|10 to 18&lt;br /&gt;
|30 to 55&lt;br /&gt;
|90 to 165&lt;br /&gt;
|Bones/ Big Bones/ Blood Bones&lt;br /&gt;
|TBD&lt;br /&gt;
|TBD&lt;br /&gt;
|TBD&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes: &lt;br /&gt;
&lt;br /&gt;
1: Tier 1 Harons give between 1-3 Bait. Productive = 12.    Tier 2 Harons give 1-6 Bait or 1 Superbait with Productive being 24 bait or 4 superbait. Tier 3 Harons are 1 Super Bait or 1 Mega Bait with productive being 4 or 4. For Tier 2/3 Harons it seems to be a 10% chance of getting the better bait type. &lt;br /&gt;
&lt;br /&gt;
2: Haunted Sheep were only craftable during the 2024 Halloween event. If they reproduce when player is online, the inactive animals get deleted upon page refresh.&lt;br /&gt;
&lt;br /&gt;
3: Mushroom output range varies by tier. Per Dralina, T1 is 5-10, T2 10-20 and T3 20-40. This means that Productive is 40 for T1, 80 for T2 and 160 for T3. Generally not worth it, considering the amount of flesh needed to feed.&lt;br /&gt;
&lt;br /&gt;
4: T1 Rocky = 500 - 1000 stone.   T2 Rocky = 1000 - 5000 stone or 1 hard stone. T3 Rocky = 1 hard stone.  Productive is 4x top value. Odds for hard stone are tbd for T2. &lt;br /&gt;
&lt;br /&gt;
== Animal Tier Info Summarized ==&lt;br /&gt;
Below s a table of the '''Magic Numbers''' for each Animals' tier and the number of reproductions required. What this means is that (for example) after 250 Chicken Reproductions you always will get a T2 or T3 chicken. I've included the data used to determine these numbers in the sections below. '''These numbers are also very much an estimate.''' '''Nice round numbers were assumed / chosen based off of smitty's historical preference to use them.''' TBD means that the number has yet to be determined. N/A means the tiers do not yet exist in the game (Pig or Toy Soldier for example) while other times its because there is not enough data yet.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ # of Reproductions required for Animal Tiers&lt;br /&gt;
|-&lt;br /&gt;
! Animal !! T2+ !! T3 Always !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Chicken || 250 || 2000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Spider || 2000 || 20k ||&lt;br /&gt;
|-&lt;br /&gt;
| Sheep || 500 || 3000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Horse || 300 || 3000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Ant || 2000 || 10000 ||&lt;br /&gt;
|-&lt;br /&gt;
| Camel || 100 || 1000 ||T3 is very likely 1000&lt;br /&gt;
|-&lt;br /&gt;
| Beaver || 300 || 800 ||&lt;br /&gt;
|-&lt;br /&gt;
| Dove || 100 || TBD ||Suspect that 500 is T3 threshold&lt;br /&gt;
|-&lt;br /&gt;
| Pig || 3000 || N/A ||Threshold for T2+ is very likely 3000&lt;br /&gt;
|-&lt;br /&gt;
| Haron || 120 || 1500 || T2 is maybe 115 or 125.&lt;br /&gt;
|-&lt;br /&gt;
| Toy Soldier || N/A || N/A ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|Snail&lt;br /&gt;
|5000&lt;br /&gt;
|TBD&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SquidShroom&lt;br /&gt;
|2000&lt;br /&gt;
|TBD&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rocky&lt;br /&gt;
|650&lt;br /&gt;
|TBD&lt;br /&gt;
|T2+ very likely 650. Is between 636-756&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton&lt;br /&gt;
|650&lt;br /&gt;
|TBD&lt;br /&gt;
|T2+ likely 650. Seems like Fighting Cave monsters are same #s.&lt;br /&gt;
|-&lt;br /&gt;
|Geody&lt;br /&gt;
|650&lt;br /&gt;
|TBD&lt;br /&gt;
|T2+ very likely 650. Is between 564-667&lt;br /&gt;
|}&lt;br /&gt;
Haunted Sheep were not included in this analysis. They have a very low reproduced # required for T3 (I think its around 40). Snails, Squidshrooms, Rocky, Skeleton and Geody were recently released. Their T3 data will be added in the future once more breeding data is determined.   &lt;br /&gt;
&lt;br /&gt;
There is some rounding used in these numbers. This is because I have assumed that Smitty picked round numbers for the tier thresholds.  &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;u&amp;gt;For people looking to contribute:&amp;lt;/u&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
'''If you are trying to help find the T2+ threshold number then you cannot use slaughterhouse and pick T3 only. This is because you won't know if the animals rejected were T1 or T2.'''&lt;br /&gt;
&lt;br /&gt;
Camel T3: Rolls for 900 - 1000   &lt;br /&gt;
&lt;br /&gt;
Dove T3: Rolls for 400+ &lt;br /&gt;
&lt;br /&gt;
Haron T2: Rolls between 115 - 120 and 120 - 125 would be helpful.    &lt;br /&gt;
&lt;br /&gt;
Snail T3: Rolls above 8k    &lt;br /&gt;
&lt;br /&gt;
SquidShroom: Rolls above 2k          &lt;br /&gt;
&lt;br /&gt;
Skeleton: Any data.           &lt;br /&gt;
&lt;br /&gt;
Rocky: Large Roll between 651 - 675 to confirm T2+ threshold at 650.  Also Rolls 1300+ to search for T3 threshold.            &lt;br /&gt;
&lt;br /&gt;
Geody: Large Roll between 600 - 649 to confirm you can still get T1 below 650. Also Rolls 1500+ to search for T3 threshold.       &lt;br /&gt;
&lt;br /&gt;
== Raw Animal Tier Data ==&lt;br /&gt;
In the following sub-sections is all of the raw Data along with the Username of who contributed to this data. Any animals not included in this raw data are because their higher Tiers have yet to be released or they are the Haunted Sheep. Only some Graphs were added to show the linear fitting I am doing.  &lt;br /&gt;
&lt;br /&gt;
=== Chicken Tier Data ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |Chicken  Breeding Stats. T2+ everytime 250+. T3 guaranteed 2000&lt;br /&gt;
|-&lt;br /&gt;
|T3s&lt;br /&gt;
|Rolls&lt;br /&gt;
|T3 Rate&lt;br /&gt;
|# Reproduced&lt;br /&gt;
|User&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|51&lt;br /&gt;
|3.92%&lt;br /&gt;
|302&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|100&lt;br /&gt;
|5.00%&lt;br /&gt;
|490&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|70&lt;br /&gt;
|7.14%&lt;br /&gt;
|504&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|104&lt;br /&gt;
|8.65%&lt;br /&gt;
|517&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|100&lt;br /&gt;
|8.00%&lt;br /&gt;
|656&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|48&lt;br /&gt;
|8.33%&lt;br /&gt;
|756&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|63&lt;br /&gt;
|11.11%&lt;br /&gt;
|833&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|43&lt;br /&gt;
|166&lt;br /&gt;
|25.90%&lt;br /&gt;
|1044&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|46&lt;br /&gt;
|88&lt;br /&gt;
|52.27%&lt;br /&gt;
|1252&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|154&lt;br /&gt;
|307&lt;br /&gt;
|50.16%&lt;br /&gt;
|1424&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|28&lt;br /&gt;
|38&lt;br /&gt;
|73.68%&lt;br /&gt;
|1552&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|137&lt;br /&gt;
|208&lt;br /&gt;
|65.87%&lt;br /&gt;
|1659&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|64&lt;br /&gt;
|75&lt;br /&gt;
|85.33%&lt;br /&gt;
|1770&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|87&lt;br /&gt;
|100&lt;br /&gt;
|87%&lt;br /&gt;
|1917&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|91&lt;br /&gt;
|94&lt;br /&gt;
|96.81%&lt;br /&gt;
|1996&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|100&lt;br /&gt;
|100.00%&lt;br /&gt;
|2005&lt;br /&gt;
|Salinte&lt;br /&gt;
|}&lt;br /&gt;
[[File:Chicken T3 Data.png|thumb|350x350px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Spider Tier Data ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Spider  Breeding Stats&lt;br /&gt;
|-&lt;br /&gt;
|T3s&lt;br /&gt;
|T2s&lt;br /&gt;
|Total&lt;br /&gt;
|T2+ Rate&lt;br /&gt;
|T3 Rate&lt;br /&gt;
|# Reproduced&lt;br /&gt;
|User&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|80&lt;br /&gt;
|10%&lt;br /&gt;
|1.25%&lt;br /&gt;
|721&lt;br /&gt;
|Zeragon&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|52&lt;br /&gt;
|104&lt;br /&gt;
|51%&lt;br /&gt;
|0.96%&lt;br /&gt;
|1517&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|50&lt;br /&gt;
|100&lt;br /&gt;
|50%&lt;br /&gt;
|0.00%&lt;br /&gt;
|1555&lt;br /&gt;
|RNG&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|71&lt;br /&gt;
|106&lt;br /&gt;
|69%&lt;br /&gt;
|1.89%&lt;br /&gt;
|1671&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|67&lt;br /&gt;
|76&lt;br /&gt;
|88%&lt;br /&gt;
|0.00%&lt;br /&gt;
|1808&lt;br /&gt;
|Anwinity&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|196&lt;br /&gt;
|205&lt;br /&gt;
|96%&lt;br /&gt;
|0.00%&lt;br /&gt;
|1953&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|59&lt;br /&gt;
|59&lt;br /&gt;
|100%&lt;br /&gt;
|0.00%&lt;br /&gt;
|2111&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|36&lt;br /&gt;
|38&lt;br /&gt;
|100%&lt;br /&gt;
|5.26%&lt;br /&gt;
|2395&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|119&lt;br /&gt;
|121&lt;br /&gt;
|100%&lt;br /&gt;
|1.65%&lt;br /&gt;
|3411&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|100%&lt;br /&gt;
|0.00%&lt;br /&gt;
|3625&lt;br /&gt;
|Ryddeman &lt;br /&gt;
|-&lt;br /&gt;
|34&lt;br /&gt;
|880&lt;br /&gt;
|914&lt;br /&gt;
|100%&lt;br /&gt;
|3.72%&lt;br /&gt;
|4405&lt;br /&gt;
|Finally&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|107&lt;br /&gt;
|110&lt;br /&gt;
|100%&lt;br /&gt;
|2.73%&lt;br /&gt;
|4562&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|130&lt;br /&gt;
|137&lt;br /&gt;
|100%&lt;br /&gt;
|5.11%&lt;br /&gt;
|5711&lt;br /&gt;
|Ryddeman &lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|84&lt;br /&gt;
|97&lt;br /&gt;
|100%&lt;br /&gt;
|13.40%&lt;br /&gt;
|5742&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|25&lt;br /&gt;
|35&lt;br /&gt;
|100%&lt;br /&gt;
|28.57%&lt;br /&gt;
|7108&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|90&lt;br /&gt;
|100&lt;br /&gt;
|100%&lt;br /&gt;
|10.00%&lt;br /&gt;
|8043&lt;br /&gt;
|RNG&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|14&lt;br /&gt;
|21&lt;br /&gt;
|100%&lt;br /&gt;
|33.33%&lt;br /&gt;
|8322&lt;br /&gt;
|Ryddeman &lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|21&lt;br /&gt;
|24&lt;br /&gt;
|100%&lt;br /&gt;
|12.50%&lt;br /&gt;
|9549&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|100%&lt;br /&gt;
|50.00%&lt;br /&gt;
|10156&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|32&lt;br /&gt;
|43&lt;br /&gt;
|100%&lt;br /&gt;
|25.58%&lt;br /&gt;
|10505&lt;br /&gt;
|Ryddeman &lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|100%&lt;br /&gt;
|50.00%&lt;br /&gt;
|11302&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|29&lt;br /&gt;
|57&lt;br /&gt;
|86&lt;br /&gt;
|100%&lt;br /&gt;
|33.72%&lt;br /&gt;
|11691&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|75&lt;br /&gt;
|100&lt;br /&gt;
|100%&lt;br /&gt;
|25.00%&lt;br /&gt;
|12045&lt;br /&gt;
|Rng&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|14&lt;br /&gt;
|26&lt;br /&gt;
|100%&lt;br /&gt;
|46.15%&lt;br /&gt;
|12210&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|16&lt;br /&gt;
|30&lt;br /&gt;
|100%&lt;br /&gt;
|46.67%&lt;br /&gt;
|12753&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|50&lt;br /&gt;
|100&lt;br /&gt;
|100%&lt;br /&gt;
|50.00%&lt;br /&gt;
|13980&lt;br /&gt;
|RNG&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|40&lt;br /&gt;
|100&lt;br /&gt;
|100%&lt;br /&gt;
|60.00%&lt;br /&gt;
|14990&lt;br /&gt;
|RNG&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|6&lt;br /&gt;
|16&lt;br /&gt;
|100%&lt;br /&gt;
|62.50%&lt;br /&gt;
|15558&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|13&lt;br /&gt;
|30&lt;br /&gt;
|100%&lt;br /&gt;
|56.67%&lt;br /&gt;
|15962&lt;br /&gt;
|Buttonlove&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|22&lt;br /&gt;
|30&lt;br /&gt;
|100%&lt;br /&gt;
|26.67%&lt;br /&gt;
|16691&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|59&lt;br /&gt;
|19&lt;br /&gt;
|78&lt;br /&gt;
|100%&lt;br /&gt;
|75.64%&lt;br /&gt;
|16957&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|100%&lt;br /&gt;
|100.00%&lt;br /&gt;
|17040&lt;br /&gt;
|Buttonlove&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|11&lt;br /&gt;
|100%&lt;br /&gt;
|72.73%&lt;br /&gt;
|17051&lt;br /&gt;
|Buttonlove&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|2&lt;br /&gt;
|13&lt;br /&gt;
|100%&lt;br /&gt;
|84.62%&lt;br /&gt;
|17062&lt;br /&gt;
|Buttonlove&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|7&lt;br /&gt;
|100%&lt;br /&gt;
|71.43%&lt;br /&gt;
|17972&lt;br /&gt;
|Buttonlove&lt;br /&gt;
|-&lt;br /&gt;
|81&lt;br /&gt;
|19&lt;br /&gt;
|100&lt;br /&gt;
|100%&lt;br /&gt;
|81.00%&lt;br /&gt;
|18268&lt;br /&gt;
|RNG&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|0&lt;br /&gt;
|12&lt;br /&gt;
|100%&lt;br /&gt;
|100.00%&lt;br /&gt;
|19461&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|29&lt;br /&gt;
|1&lt;br /&gt;
|30&lt;br /&gt;
|100%&lt;br /&gt;
|96.67%&lt;br /&gt;
|19597&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|100&lt;br /&gt;
|100%&lt;br /&gt;
|100.00%&lt;br /&gt;
|20028&lt;br /&gt;
|RNG&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sheep Tier Data ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Sheep  Breeding Stats&lt;br /&gt;
|-&lt;br /&gt;
|T3s&lt;br /&gt;
|T2s&lt;br /&gt;
|Total&lt;br /&gt;
|T2+ Rate&lt;br /&gt;
|T3 Rate&lt;br /&gt;
|# Reproduced&lt;br /&gt;
|User&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|82&lt;br /&gt;
|12%&lt;br /&gt;
|0.00%&lt;br /&gt;
|142&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|26&lt;br /&gt;
|133&lt;br /&gt;
|20%&lt;br /&gt;
|0.75%&lt;br /&gt;
|226&lt;br /&gt;
|Anwinity&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|30&lt;br /&gt;
|33%&lt;br /&gt;
|0.00%&lt;br /&gt;
|263&lt;br /&gt;
|MadMod&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|&lt;br /&gt;
|150&lt;br /&gt;
|&lt;br /&gt;
|0.00%&lt;br /&gt;
|278&lt;br /&gt;
|Plemma T2 Data not recorded. Under 50%&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|6&lt;br /&gt;
|19&lt;br /&gt;
|32%&lt;br /&gt;
|0.00%&lt;br /&gt;
|285&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|16&lt;br /&gt;
|44&lt;br /&gt;
|36%&lt;br /&gt;
|0.00%&lt;br /&gt;
|335&lt;br /&gt;
|MadMod&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|32&lt;br /&gt;
|44&lt;br /&gt;
|73%&lt;br /&gt;
|0.00%&lt;br /&gt;
|410&lt;br /&gt;
|MadMod&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|67%&lt;br /&gt;
|0.00%&lt;br /&gt;
|436&lt;br /&gt;
|gatsu83ita&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|90&lt;br /&gt;
|93&lt;br /&gt;
|100%&lt;br /&gt;
|3.23%&lt;br /&gt;
|500&lt;br /&gt;
|MadMod&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|150&lt;br /&gt;
|153&lt;br /&gt;
|100%&lt;br /&gt;
|1.96%&lt;br /&gt;
|555&lt;br /&gt;
|Ryddeman &lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|71&lt;br /&gt;
|73&lt;br /&gt;
|100%&lt;br /&gt;
|2.74%&lt;br /&gt;
|564&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|49&lt;br /&gt;
|54&lt;br /&gt;
|100%&lt;br /&gt;
|9.26%&lt;br /&gt;
|726&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|25&lt;br /&gt;
|27&lt;br /&gt;
|100%&lt;br /&gt;
|7.41%&lt;br /&gt;
|909&lt;br /&gt;
|Ryddeman &lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|86&lt;br /&gt;
|92&lt;br /&gt;
|100%&lt;br /&gt;
|6.52%&lt;br /&gt;
|912&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|100%&lt;br /&gt;
|20.00%&lt;br /&gt;
|931&lt;br /&gt;
|Ryddeman &lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|83&lt;br /&gt;
|95&lt;br /&gt;
|100%&lt;br /&gt;
|12.63%&lt;br /&gt;
|1087&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|26&lt;br /&gt;
|34&lt;br /&gt;
|100%&lt;br /&gt;
|23.53%&lt;br /&gt;
|1283&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|69&lt;br /&gt;
|94&lt;br /&gt;
|100%&lt;br /&gt;
|26.60%&lt;br /&gt;
|1460&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|17&lt;br /&gt;
|22&lt;br /&gt;
|100%&lt;br /&gt;
|22.73%&lt;br /&gt;
|1562&lt;br /&gt;
|Ryddeman &lt;br /&gt;
|-&lt;br /&gt;
|33&lt;br /&gt;
|63&lt;br /&gt;
|96&lt;br /&gt;
|100%&lt;br /&gt;
|34.38%&lt;br /&gt;
|1644&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|8&lt;br /&gt;
|11&lt;br /&gt;
|100%&lt;br /&gt;
|27.27%&lt;br /&gt;
|1897&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|38&lt;br /&gt;
|62&lt;br /&gt;
|100&lt;br /&gt;
|100%&lt;br /&gt;
|38.00%&lt;br /&gt;
|1956&lt;br /&gt;
|Mippo&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|100%&lt;br /&gt;
|50.00%&lt;br /&gt;
|2222&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|9&lt;br /&gt;
|30&lt;br /&gt;
|100%&lt;br /&gt;
|70.00%&lt;br /&gt;
|2285&lt;br /&gt;
|Mippo&lt;br /&gt;
|-&lt;br /&gt;
|90&lt;br /&gt;
|44&lt;br /&gt;
|134&lt;br /&gt;
|100%&lt;br /&gt;
|67.16%&lt;br /&gt;
|2300&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|2&lt;br /&gt;
|16&lt;br /&gt;
|100%&lt;br /&gt;
|87.50%&lt;br /&gt;
|2418&lt;br /&gt;
|Mippo&lt;br /&gt;
|-&lt;br /&gt;
|71&lt;br /&gt;
|28&lt;br /&gt;
|99&lt;br /&gt;
|100%&lt;br /&gt;
|71.72%&lt;br /&gt;
|2464&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|100%&lt;br /&gt;
|60.00%&lt;br /&gt;
|2545&lt;br /&gt;
|Mippo&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|0&lt;br /&gt;
|9&lt;br /&gt;
|100%&lt;br /&gt;
|100.00%&lt;br /&gt;
|2642&lt;br /&gt;
|Buttonlove&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|100%&lt;br /&gt;
|0.00%&lt;br /&gt;
|2880&lt;br /&gt;
|Mippo&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|1&lt;br /&gt;
|13&lt;br /&gt;
|100%&lt;br /&gt;
|92.31%&lt;br /&gt;
|2906&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|1&lt;br /&gt;
|23&lt;br /&gt;
|100%&lt;br /&gt;
|95.65%&lt;br /&gt;
|2910&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|100%&lt;br /&gt;
|91.67%&lt;br /&gt;
|2921&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|107&lt;br /&gt;
|1&lt;br /&gt;
|108&lt;br /&gt;
|100%&lt;br /&gt;
|99.07%&lt;br /&gt;
|2943&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|1&lt;br /&gt;
|12&lt;br /&gt;
|100%&lt;br /&gt;
|91.67%&lt;br /&gt;
|2954&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|189&lt;br /&gt;
|0&lt;br /&gt;
|189&lt;br /&gt;
|100%&lt;br /&gt;
|100.00%&lt;br /&gt;
|2987&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|0&lt;br /&gt;
|60&lt;br /&gt;
|100%&lt;br /&gt;
|100.00%&lt;br /&gt;
|2990&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|0&lt;br /&gt;
|15&lt;br /&gt;
|100%&lt;br /&gt;
|100.00%&lt;br /&gt;
|3012&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|171&lt;br /&gt;
|0&lt;br /&gt;
|171&lt;br /&gt;
|100%&lt;br /&gt;
|100.00%&lt;br /&gt;
|3020&lt;br /&gt;
|Mippo&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Horse Tier Data ===&lt;br /&gt;
[[File:Horses T2.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
Due to small sample sizes making a lot of noise I made data buckets to better fit the data. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Horse  Breeding Stats Bucketed&lt;br /&gt;
|-&lt;br /&gt;
|T3s&lt;br /&gt;
|T2s&lt;br /&gt;
|Total&lt;br /&gt;
|T2+ Rate&lt;br /&gt;
|T3 Rate&lt;br /&gt;
|# Reproduced&lt;br /&gt;
|Mid value&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|20&lt;br /&gt;
|0.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|41-50&lt;br /&gt;
|45&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|53&lt;br /&gt;
|7.55%&lt;br /&gt;
|1.89%&lt;br /&gt;
|51-60&lt;br /&gt;
|55&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|73&lt;br /&gt;
|5.48%&lt;br /&gt;
|0.00%&lt;br /&gt;
|61-70&lt;br /&gt;
|65&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|51&lt;br /&gt;
|7.84%&lt;br /&gt;
|0.00%&lt;br /&gt;
|71-80&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|18&lt;br /&gt;
|11.11%&lt;br /&gt;
|0.00%&lt;br /&gt;
|81-90&lt;br /&gt;
|85&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|26&lt;br /&gt;
|15.38%&lt;br /&gt;
|3.85%&lt;br /&gt;
|91-100&lt;br /&gt;
|95&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|46&lt;br /&gt;
|15.22%&lt;br /&gt;
|4.35%&lt;br /&gt;
|101-110&lt;br /&gt;
|105&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|29&lt;br /&gt;
|10.34%&lt;br /&gt;
|0.00%&lt;br /&gt;
|111-125&lt;br /&gt;
|118&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|23&lt;br /&gt;
|21.74%&lt;br /&gt;
|0.00%&lt;br /&gt;
|126-140&lt;br /&gt;
|133&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|19&lt;br /&gt;
|56&lt;br /&gt;
|33.93%&lt;br /&gt;
|0.00%&lt;br /&gt;
|141-155&lt;br /&gt;
|155&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|11&lt;br /&gt;
|43&lt;br /&gt;
|25.58%&lt;br /&gt;
|0.00%&lt;br /&gt;
|156-180&lt;br /&gt;
|163&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|16&lt;br /&gt;
|31&lt;br /&gt;
|51.61%&lt;br /&gt;
|0.00%&lt;br /&gt;
|181-199&lt;br /&gt;
|190&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|29&lt;br /&gt;
|62&lt;br /&gt;
|48.39%&lt;br /&gt;
|1.61%&lt;br /&gt;
|200-220&lt;br /&gt;
|210&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|22&lt;br /&gt;
|34&lt;br /&gt;
|64.71%&lt;br /&gt;
|0.00%&lt;br /&gt;
|221-240&lt;br /&gt;
|230&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|14&lt;br /&gt;
|18&lt;br /&gt;
|77.78%&lt;br /&gt;
|0.00%&lt;br /&gt;
|261-280&lt;br /&gt;
|270&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|40&lt;br /&gt;
|44&lt;br /&gt;
|90.91%&lt;br /&gt;
|0.00%&lt;br /&gt;
|281-300&lt;br /&gt;
|288&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|582&lt;br /&gt;
|589&lt;br /&gt;
|100.00%&lt;br /&gt;
|1.19%&lt;br /&gt;
|301-400&lt;br /&gt;
|350&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|700&lt;br /&gt;
|717&lt;br /&gt;
|100.00%&lt;br /&gt;
|2.37%&lt;br /&gt;
|401-500&lt;br /&gt;
|450&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|670&lt;br /&gt;
|695&lt;br /&gt;
|100.00%&lt;br /&gt;
|3.60%&lt;br /&gt;
|501-600&lt;br /&gt;
|550&lt;br /&gt;
|-&lt;br /&gt;
|33&lt;br /&gt;
|486&lt;br /&gt;
|519&lt;br /&gt;
|100.00%&lt;br /&gt;
|6.36%&lt;br /&gt;
|601-700&lt;br /&gt;
|650&lt;br /&gt;
|-&lt;br /&gt;
|49&lt;br /&gt;
|452&lt;br /&gt;
|501&lt;br /&gt;
|100.00%&lt;br /&gt;
|9.78%&lt;br /&gt;
|701-800&lt;br /&gt;
|750&lt;br /&gt;
|-&lt;br /&gt;
|76&lt;br /&gt;
|703&lt;br /&gt;
|779&lt;br /&gt;
|100.00%&lt;br /&gt;
|9.76%&lt;br /&gt;
|801-900&lt;br /&gt;
|850&lt;br /&gt;
|-&lt;br /&gt;
|57&lt;br /&gt;
|417&lt;br /&gt;
|474&lt;br /&gt;
|100.00%&lt;br /&gt;
|12.03%&lt;br /&gt;
|901-1000&lt;br /&gt;
|950&lt;br /&gt;
|-&lt;br /&gt;
|61&lt;br /&gt;
|347&lt;br /&gt;
|408&lt;br /&gt;
|100.00%&lt;br /&gt;
|14.95%&lt;br /&gt;
|1001-1100&lt;br /&gt;
|1050&lt;br /&gt;
|-&lt;br /&gt;
|48&lt;br /&gt;
|218&lt;br /&gt;
|266&lt;br /&gt;
|100.00%&lt;br /&gt;
|18.05%&lt;br /&gt;
|1101-1200&lt;br /&gt;
|1150&lt;br /&gt;
|-&lt;br /&gt;
|94&lt;br /&gt;
|384&lt;br /&gt;
|478&lt;br /&gt;
|100.00%&lt;br /&gt;
|19.67%&lt;br /&gt;
|1201-1300&lt;br /&gt;
|1250&lt;br /&gt;
|-&lt;br /&gt;
|57&lt;br /&gt;
|193&lt;br /&gt;
|250&lt;br /&gt;
|100.00%&lt;br /&gt;
|22.80%&lt;br /&gt;
|1301-1400&lt;br /&gt;
|1350&lt;br /&gt;
|-&lt;br /&gt;
|61&lt;br /&gt;
|163&lt;br /&gt;
|224&lt;br /&gt;
|100.00%&lt;br /&gt;
|27.23%&lt;br /&gt;
|1401-1500&lt;br /&gt;
|1450&lt;br /&gt;
|-&lt;br /&gt;
|33&lt;br /&gt;
|89&lt;br /&gt;
|122&lt;br /&gt;
|100.00%&lt;br /&gt;
|27.05%&lt;br /&gt;
|1501-1600&lt;br /&gt;
|1550&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|65&lt;br /&gt;
|87&lt;br /&gt;
|100.00%&lt;br /&gt;
|25.29%&lt;br /&gt;
|1601-1700&lt;br /&gt;
|1650&lt;br /&gt;
|-&lt;br /&gt;
|38&lt;br /&gt;
|82&lt;br /&gt;
|120&lt;br /&gt;
|100.00%&lt;br /&gt;
|31.67%&lt;br /&gt;
|1701-1800&lt;br /&gt;
|1750&lt;br /&gt;
|-&lt;br /&gt;
|68&lt;br /&gt;
|108&lt;br /&gt;
|176&lt;br /&gt;
|100.00%&lt;br /&gt;
|38.64%&lt;br /&gt;
|1801-1900&lt;br /&gt;
|1850&lt;br /&gt;
|-&lt;br /&gt;
|56&lt;br /&gt;
|70&lt;br /&gt;
|126&lt;br /&gt;
|100.00%&lt;br /&gt;
|44.44%&lt;br /&gt;
|1901-2000&lt;br /&gt;
|1950&lt;br /&gt;
|-&lt;br /&gt;
|94&lt;br /&gt;
|110&lt;br /&gt;
|204&lt;br /&gt;
|100.00%&lt;br /&gt;
|46.08%&lt;br /&gt;
|2001-2100&lt;br /&gt;
|2050&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|10&lt;br /&gt;
|29&lt;br /&gt;
|100.00%&lt;br /&gt;
|65.52%&lt;br /&gt;
|2101-2200&lt;br /&gt;
|2150&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|17&lt;br /&gt;
|40&lt;br /&gt;
|100.00%&lt;br /&gt;
|57.50%&lt;br /&gt;
|2201-2300&lt;br /&gt;
|2250&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|4&lt;br /&gt;
|26&lt;br /&gt;
|100.00%&lt;br /&gt;
|84.62%&lt;br /&gt;
|2801-2900&lt;br /&gt;
|2850&lt;br /&gt;
|-&lt;br /&gt;
|95&lt;br /&gt;
|2&lt;br /&gt;
|97&lt;br /&gt;
|100.00%&lt;br /&gt;
|97.94%&lt;br /&gt;
|2901-2999*&lt;br /&gt;
|2950&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|0&lt;br /&gt;
|45&lt;br /&gt;
|100.00%&lt;br /&gt;
|100.00%&lt;br /&gt;
|3121&lt;br /&gt;
|3121&lt;br /&gt;
|}&lt;br /&gt;
And look at the graph below to see how nice that data fits now. T2+ seems to be between 296 and 342. So either 325 or 300.  &lt;br /&gt;
[[File:Image.png|thumb|300x300px]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:T3 Horses bucket.png|thumb|300x300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ant Tier Data ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Ant  Breeding Stats   &lt;br /&gt;
|-&lt;br /&gt;
|T3s&lt;br /&gt;
|T2s&lt;br /&gt;
|Total&lt;br /&gt;
|T2+ Rate&lt;br /&gt;
|T3 Rate&lt;br /&gt;
|# Reproduced&lt;br /&gt;
|User&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|142&lt;br /&gt;
|2.82%&lt;br /&gt;
|0.00%&lt;br /&gt;
|196&lt;br /&gt;
|MadMod&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|138&lt;br /&gt;
|7.25%&lt;br /&gt;
|0.00%&lt;br /&gt;
|408&lt;br /&gt;
|Anwinity&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|52&lt;br /&gt;
|213&lt;br /&gt;
|24.41%&lt;br /&gt;
|0.00%&lt;br /&gt;
|1001&lt;br /&gt;
|Anwinity&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|10&lt;br /&gt;
|40.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|1009&lt;br /&gt;
|Ryddeman &lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|11&lt;br /&gt;
|44&lt;br /&gt;
|25.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|1018&lt;br /&gt;
|Ryddeman &lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|42&lt;br /&gt;
|72&lt;br /&gt;
|61.11%&lt;br /&gt;
|2.78%&lt;br /&gt;
|1608&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|105&lt;br /&gt;
|109&lt;br /&gt;
|97.25%&lt;br /&gt;
|0.92%&lt;br /&gt;
|1912&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|70&lt;br /&gt;
|72&lt;br /&gt;
|100.00%&lt;br /&gt;
|2.78%&lt;br /&gt;
|2002&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
|82&lt;br /&gt;
|100&lt;br /&gt;
|100.00%&lt;br /&gt;
|18.00%&lt;br /&gt;
|3004&lt;br /&gt;
|RNG&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|79&lt;br /&gt;
|100&lt;br /&gt;
|100.00%&lt;br /&gt;
|21.00%&lt;br /&gt;
|4408&lt;br /&gt;
|RNG&lt;br /&gt;
|-&lt;br /&gt;
|39&lt;br /&gt;
|61&lt;br /&gt;
|100&lt;br /&gt;
|100.00%&lt;br /&gt;
|39.00%&lt;br /&gt;
|6011&lt;br /&gt;
|RNG&lt;br /&gt;
|-&lt;br /&gt;
|82&lt;br /&gt;
|18&lt;br /&gt;
|100&lt;br /&gt;
|100.00%&lt;br /&gt;
|82.00%&lt;br /&gt;
|9089&lt;br /&gt;
|RNG&lt;br /&gt;
|-&lt;br /&gt;
|94&lt;br /&gt;
|1&lt;br /&gt;
|95&lt;br /&gt;
|100.00%&lt;br /&gt;
|98.95%&lt;br /&gt;
|9905&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|100&lt;br /&gt;
|100.00%&lt;br /&gt;
|100.00%&lt;br /&gt;
|10150&lt;br /&gt;
|RNG&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Camel Tier Data ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Camels  Breeding Stats Bucketed&lt;br /&gt;
|-&lt;br /&gt;
|T3s&lt;br /&gt;
|T2s&lt;br /&gt;
|Total&lt;br /&gt;
|T2+ Rate&lt;br /&gt;
|T3 Rate&lt;br /&gt;
|# Reproduced&lt;br /&gt;
|Mid value&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|174&lt;br /&gt;
|177&lt;br /&gt;
|100.00%&lt;br /&gt;
|1.69%&lt;br /&gt;
|100-150&lt;br /&gt;
|125&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|281&lt;br /&gt;
|292&lt;br /&gt;
|100.00%&lt;br /&gt;
|3.77%&lt;br /&gt;
|151-200&lt;br /&gt;
|175&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|235&lt;br /&gt;
|258&lt;br /&gt;
|100.00%&lt;br /&gt;
|8.91%&lt;br /&gt;
|201-250&lt;br /&gt;
|225&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|86&lt;br /&gt;
|98&lt;br /&gt;
|100.00%&lt;br /&gt;
|12.24%&lt;br /&gt;
|251-300&lt;br /&gt;
|275&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|83&lt;br /&gt;
|92&lt;br /&gt;
|100.00%&lt;br /&gt;
|9.78%&lt;br /&gt;
|301-350&lt;br /&gt;
|325&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|96&lt;br /&gt;
|109&lt;br /&gt;
|100.00%&lt;br /&gt;
|11.93%&lt;br /&gt;
|351-400&lt;br /&gt;
|375&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|21&lt;br /&gt;
|28&lt;br /&gt;
|96.43%&lt;br /&gt;
|21.43%&lt;br /&gt;
|401-450&lt;br /&gt;
|425&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|13&lt;br /&gt;
|22&lt;br /&gt;
|100.00%&lt;br /&gt;
|40.91%&lt;br /&gt;
|451-500&lt;br /&gt;
|475&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|41&lt;br /&gt;
|62&lt;br /&gt;
|100.00%&lt;br /&gt;
|33.87%&lt;br /&gt;
|501-550&lt;br /&gt;
|525&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|30&lt;br /&gt;
|41&lt;br /&gt;
|100.00%&lt;br /&gt;
|26.83%&lt;br /&gt;
|551-600&lt;br /&gt;
|575&lt;br /&gt;
|-&lt;br /&gt;
|24&lt;br /&gt;
|41&lt;br /&gt;
|65&lt;br /&gt;
|100.00%&lt;br /&gt;
|36.92%&lt;br /&gt;
|601-650&lt;br /&gt;
|625&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|4&lt;br /&gt;
|13&lt;br /&gt;
|100.00%&lt;br /&gt;
|69.23%&lt;br /&gt;
|701-750&lt;br /&gt;
|725&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|5&lt;br /&gt;
|21&lt;br /&gt;
|100.00%&lt;br /&gt;
|76.19%&lt;br /&gt;
|801-850&lt;br /&gt;
|825&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|100.00%&lt;br /&gt;
|100.00%&lt;br /&gt;
|1000&lt;br /&gt;
|1000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Beaver Tier Data ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Beaver  Breeding Stats  &lt;br /&gt;
|-&lt;br /&gt;
|T3s&lt;br /&gt;
|T2s&lt;br /&gt;
|Total&lt;br /&gt;
|T2+ Rate&lt;br /&gt;
|T3 Rate&lt;br /&gt;
|# Reproduced&lt;br /&gt;
|User&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|12&lt;br /&gt;
|37&lt;br /&gt;
|32.43%&lt;br /&gt;
|0.00%&lt;br /&gt;
|154&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|8&lt;br /&gt;
|21&lt;br /&gt;
|57.14%&lt;br /&gt;
|19.05%&lt;br /&gt;
|221&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|35&lt;br /&gt;
|44&lt;br /&gt;
|84.09%&lt;br /&gt;
|4.55%&lt;br /&gt;
|232&lt;br /&gt;
|MadMod&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|7&lt;br /&gt;
|57.14%&lt;br /&gt;
|14.29%&lt;br /&gt;
|251&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|15&lt;br /&gt;
|24&lt;br /&gt;
|79.17%&lt;br /&gt;
|16.67%&lt;br /&gt;
|260&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|41&lt;br /&gt;
|51&lt;br /&gt;
|98.04%&lt;br /&gt;
|17.65%&lt;br /&gt;
|291&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|26&lt;br /&gt;
|29&lt;br /&gt;
|100.00%&lt;br /&gt;
|10.34%&lt;br /&gt;
|341&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|53&lt;br /&gt;
|75&lt;br /&gt;
|100.00%&lt;br /&gt;
|29.33%&lt;br /&gt;
|445&lt;br /&gt;
|MadMod&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|29&lt;br /&gt;
|54&lt;br /&gt;
|100.00%&lt;br /&gt;
|46.30%&lt;br /&gt;
|559&lt;br /&gt;
|RNG&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|16&lt;br /&gt;
|39&lt;br /&gt;
|100.00%&lt;br /&gt;
|58.97%&lt;br /&gt;
|616&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|4&lt;br /&gt;
|9&lt;br /&gt;
|100.00%&lt;br /&gt;
|55.56%&lt;br /&gt;
|651&lt;br /&gt;
|Ryddeman &lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|3&lt;br /&gt;
|25&lt;br /&gt;
|100.00%&lt;br /&gt;
|88.00%&lt;br /&gt;
|737&lt;br /&gt;
|Undefinedt2&lt;br /&gt;
|-&lt;br /&gt;
|93&lt;br /&gt;
|7&lt;br /&gt;
|100&lt;br /&gt;
|100.00%&lt;br /&gt;
|93.00%&lt;br /&gt;
|770&lt;br /&gt;
|RNG&lt;br /&gt;
|-&lt;br /&gt;
|131&lt;br /&gt;
|13&lt;br /&gt;
|144&lt;br /&gt;
|100.00%&lt;br /&gt;
|90.97%&lt;br /&gt;
|775&lt;br /&gt;
|Dh2&lt;br /&gt;
|-&lt;br /&gt;
|103&lt;br /&gt;
|0&lt;br /&gt;
|103&lt;br /&gt;
|100.00%&lt;br /&gt;
|100.00%&lt;br /&gt;
|818&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|86&lt;br /&gt;
|0&lt;br /&gt;
|86&lt;br /&gt;
|100.00%&lt;br /&gt;
|100.00%&lt;br /&gt;
|820&lt;br /&gt;
|Salinte&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dove Tier Data ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Dove  Breeding Stats&lt;br /&gt;
|-&lt;br /&gt;
|T3s&lt;br /&gt;
|T2s&lt;br /&gt;
|Total&lt;br /&gt;
|T2+ Rate&lt;br /&gt;
|T3 Rate&lt;br /&gt;
|# Reproduced&lt;br /&gt;
|User&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|0%&lt;br /&gt;
|0.00%&lt;br /&gt;
|9&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14&lt;br /&gt;
|0%&lt;br /&gt;
|0.00%&lt;br /&gt;
|14&lt;br /&gt;
|RNG&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|20&lt;br /&gt;
|5%&lt;br /&gt;
|0.00%&lt;br /&gt;
|30&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|2&lt;br /&gt;
|19&lt;br /&gt;
|32%&lt;br /&gt;
|21.05%&lt;br /&gt;
|42&lt;br /&gt;
|Kevins123&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|11&lt;br /&gt;
|18%&lt;br /&gt;
|0.00%&lt;br /&gt;
|58&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|22&lt;br /&gt;
|28&lt;br /&gt;
|79%&lt;br /&gt;
|0.00%&lt;br /&gt;
|80&lt;br /&gt;
|Noobmoney&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|0%&lt;br /&gt;
|0.00%&lt;br /&gt;
|89&lt;br /&gt;
|Ryddeman &lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|10&lt;br /&gt;
|13&lt;br /&gt;
|92%&lt;br /&gt;
|15.38%&lt;br /&gt;
|92&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|6&lt;br /&gt;
|8&lt;br /&gt;
|88%&lt;br /&gt;
|12.50%&lt;br /&gt;
|95&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|27&lt;br /&gt;
|28&lt;br /&gt;
|100%&lt;br /&gt;
|3.57%&lt;br /&gt;
|101&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|100%&lt;br /&gt;
|0.00%&lt;br /&gt;
|111&lt;br /&gt;
|Ryddeman &lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|100%&lt;br /&gt;
|20.00%&lt;br /&gt;
|133&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|13&lt;br /&gt;
|15&lt;br /&gt;
|100%&lt;br /&gt;
|13.33%&lt;br /&gt;
|144&lt;br /&gt;
|Ryddeman &lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|11&lt;br /&gt;
|100%&lt;br /&gt;
|9.09%&lt;br /&gt;
|155&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|100%&lt;br /&gt;
|0.00%&lt;br /&gt;
|155&lt;br /&gt;
|Fatal&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|11&lt;br /&gt;
|12&lt;br /&gt;
|100%&lt;br /&gt;
|8.33%&lt;br /&gt;
|157&lt;br /&gt;
|Buttonlove&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|18&lt;br /&gt;
|22&lt;br /&gt;
|100%&lt;br /&gt;
|18.18%&lt;br /&gt;
|157&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|9&lt;br /&gt;
|13&lt;br /&gt;
|100%&lt;br /&gt;
|30.77%&lt;br /&gt;
|171&lt;br /&gt;
|Mippo&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|12&lt;br /&gt;
|14&lt;br /&gt;
|100%&lt;br /&gt;
|14.29%&lt;br /&gt;
|192&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|10&lt;br /&gt;
|13&lt;br /&gt;
|100%&lt;br /&gt;
|23.08%&lt;br /&gt;
|239&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|12&lt;br /&gt;
|14&lt;br /&gt;
|100%&lt;br /&gt;
|14.29%&lt;br /&gt;
|259&lt;br /&gt;
|Buttonlove&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|21&lt;br /&gt;
|27&lt;br /&gt;
|100%&lt;br /&gt;
|22.22%&lt;br /&gt;
|261&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|8&lt;br /&gt;
|10&lt;br /&gt;
|100%&lt;br /&gt;
|20.00%&lt;br /&gt;
|263&lt;br /&gt;
|DH2&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|7&lt;br /&gt;
|100%&lt;br /&gt;
|57.14%&lt;br /&gt;
|335&lt;br /&gt;
|Plemma&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|100%&lt;br /&gt;
|50.00%&lt;br /&gt;
|392&lt;br /&gt;
|Mippo&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Haron Tier Data ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Haron  Breeding Stats Bucketed&lt;br /&gt;
|-&lt;br /&gt;
|T3s&lt;br /&gt;
|T2s&lt;br /&gt;
|Total&lt;br /&gt;
|T2+ Rate&lt;br /&gt;
|T3 Rate&lt;br /&gt;
|# Reproduced&lt;br /&gt;
|Mid value&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|191&lt;br /&gt;
|195&lt;br /&gt;
|100.00%&lt;br /&gt;
|2.05%&lt;br /&gt;
|120-200&lt;br /&gt;
|160&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|231&lt;br /&gt;
|236&lt;br /&gt;
|100.00%&lt;br /&gt;
|2.12%&lt;br /&gt;
|201-300&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
|53&lt;br /&gt;
|624&lt;br /&gt;
|677&lt;br /&gt;
|100.00%&lt;br /&gt;
|7.83%&lt;br /&gt;
|301-400&lt;br /&gt;
|350&lt;br /&gt;
|-&lt;br /&gt;
|69&lt;br /&gt;
|637&lt;br /&gt;
|706&lt;br /&gt;
|100.00%&lt;br /&gt;
|9.77%&lt;br /&gt;
|401-500&lt;br /&gt;
|450&lt;br /&gt;
|-&lt;br /&gt;
|38&lt;br /&gt;
|278&lt;br /&gt;
|316&lt;br /&gt;
|100.00%&lt;br /&gt;
|12.03%&lt;br /&gt;
|501-600&lt;br /&gt;
|550&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|191&lt;br /&gt;
|241&lt;br /&gt;
|100.00%&lt;br /&gt;
|20.75%&lt;br /&gt;
|601-700&lt;br /&gt;
|650&lt;br /&gt;
|-&lt;br /&gt;
|87&lt;br /&gt;
|334&lt;br /&gt;
|421&lt;br /&gt;
|100.00%&lt;br /&gt;
|20.67%&lt;br /&gt;
|701-800&lt;br /&gt;
|750&lt;br /&gt;
|-&lt;br /&gt;
|76&lt;br /&gt;
|139&lt;br /&gt;
|215&lt;br /&gt;
|100.00%&lt;br /&gt;
|35.35%&lt;br /&gt;
|801-900&lt;br /&gt;
|850&lt;br /&gt;
|-&lt;br /&gt;
|36&lt;br /&gt;
|59&lt;br /&gt;
|95&lt;br /&gt;
|100.00%&lt;br /&gt;
|37.89%&lt;br /&gt;
|901-1000&lt;br /&gt;
|950&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|12&lt;br /&gt;
|32&lt;br /&gt;
|100.00%&lt;br /&gt;
|62.50%&lt;br /&gt;
|1001-1100&lt;br /&gt;
|1050&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|19&lt;br /&gt;
|69&lt;br /&gt;
|100.00%&lt;br /&gt;
|72.46%&lt;br /&gt;
|1201-1300&lt;br /&gt;
|1250&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|5&lt;br /&gt;
|16&lt;br /&gt;
|100.00%&lt;br /&gt;
|68.75%&lt;br /&gt;
|1301-1400&lt;br /&gt;
|1350&lt;br /&gt;
|-&lt;br /&gt;
|179&lt;br /&gt;
|1&lt;br /&gt;
|180&lt;br /&gt;
|100.00%&lt;br /&gt;
|99.44%&lt;br /&gt;
|1401-1500&lt;br /&gt;
|1450&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Snail ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Snail  Breeding Stats Bucketed&lt;br /&gt;
|-&lt;br /&gt;
|T3s&lt;br /&gt;
|T2s&lt;br /&gt;
|Total&lt;br /&gt;
|T2+ Rate&lt;br /&gt;
|T3 Rate&lt;br /&gt;
|# Reproduced&lt;br /&gt;
|Mid value&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|107&lt;br /&gt;
|0.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|1-250&lt;br /&gt;
|125&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|154&lt;br /&gt;
|1.95%&lt;br /&gt;
|1.95%&lt;br /&gt;
|251-500&lt;br /&gt;
|375&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|7&lt;br /&gt;
|291&lt;br /&gt;
|3.78%&lt;br /&gt;
|1.37%&lt;br /&gt;
|501-750&lt;br /&gt;
|625&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|10&lt;br /&gt;
|372&lt;br /&gt;
|3.49%&lt;br /&gt;
|0.81%&lt;br /&gt;
|751-1000&lt;br /&gt;
|875&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|35&lt;br /&gt;
|480&lt;br /&gt;
|7.50%&lt;br /&gt;
|0.21%&lt;br /&gt;
|1001-1250&lt;br /&gt;
|1125&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|37&lt;br /&gt;
|332&lt;br /&gt;
|11.45%&lt;br /&gt;
|0.30%&lt;br /&gt;
|1251-1500&lt;br /&gt;
|1375&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|32&lt;br /&gt;
|281&lt;br /&gt;
|11.39%&lt;br /&gt;
|0.00%&lt;br /&gt;
|1501-1750&lt;br /&gt;
|1625&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|21&lt;br /&gt;
|162&lt;br /&gt;
|14.81%&lt;br /&gt;
|1.85%&lt;br /&gt;
|1751-2000&lt;br /&gt;
|1875&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|23&lt;br /&gt;
|136&lt;br /&gt;
|17.65%&lt;br /&gt;
|0.74%&lt;br /&gt;
|2001-2250&lt;br /&gt;
|2125&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|9&lt;br /&gt;
|34&lt;br /&gt;
|26.47%&lt;br /&gt;
|0.00%&lt;br /&gt;
|2251-2500&lt;br /&gt;
|2375&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|34&lt;br /&gt;
|130&lt;br /&gt;
|26.15%&lt;br /&gt;
|0.00%&lt;br /&gt;
|2501-2750&lt;br /&gt;
|2625&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|6&lt;br /&gt;
|18&lt;br /&gt;
|33.33%&lt;br /&gt;
|0.00%&lt;br /&gt;
|2751-3000&lt;br /&gt;
|2875&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|31&lt;br /&gt;
|80&lt;br /&gt;
|41.25%&lt;br /&gt;
|2.50%&lt;br /&gt;
|3001-3250&lt;br /&gt;
|3125&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|16&lt;br /&gt;
|44&lt;br /&gt;
|38.64%&lt;br /&gt;
|2.27%&lt;br /&gt;
|3251-3500&lt;br /&gt;
|3375&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|45&lt;br /&gt;
|96&lt;br /&gt;
|51.04%&lt;br /&gt;
|4.17%&lt;br /&gt;
|3501-3750&lt;br /&gt;
|3625&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|35&lt;br /&gt;
|62&lt;br /&gt;
|59.68%&lt;br /&gt;
|3.23%&lt;br /&gt;
|3751-4000&lt;br /&gt;
|3875&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|36&lt;br /&gt;
|56&lt;br /&gt;
|67.86%&lt;br /&gt;
|3.57%&lt;br /&gt;
|4001-4250&lt;br /&gt;
|4125&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|38&lt;br /&gt;
|51&lt;br /&gt;
|74.51%&lt;br /&gt;
|0.00%&lt;br /&gt;
|4251-4500&lt;br /&gt;
|4375&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|61&lt;br /&gt;
|68&lt;br /&gt;
|89.71%&lt;br /&gt;
|0.00%&lt;br /&gt;
|4501-4750&lt;br /&gt;
|4625&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|63&lt;br /&gt;
|65&lt;br /&gt;
|98.46%&lt;br /&gt;
|1.54%&lt;br /&gt;
|4751-5000&lt;br /&gt;
|4875&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Squidshroom ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Squidshroom&lt;br /&gt;
|-&lt;br /&gt;
|T3s&lt;br /&gt;
|T2s&lt;br /&gt;
|Total&lt;br /&gt;
|T2+ Rate&lt;br /&gt;
|T3 Rate&lt;br /&gt;
|# Reproduced&lt;br /&gt;
|User&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|12&lt;br /&gt;
|0.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|11&lt;br /&gt;
|Kizuoo&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|11&lt;br /&gt;
|9.09%&lt;br /&gt;
|9.09%&lt;br /&gt;
|33&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|25&lt;br /&gt;
|0.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|36&lt;br /&gt;
|Kizuoo&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|20&lt;br /&gt;
|0.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|44&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|12&lt;br /&gt;
|8.33%&lt;br /&gt;
|8.33%&lt;br /&gt;
|48&lt;br /&gt;
|Kizuoo&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|0.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|60&lt;br /&gt;
|Kizuoo&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|11&lt;br /&gt;
|0.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|84&lt;br /&gt;
|Kizuoo&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|9&lt;br /&gt;
|0.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|120&lt;br /&gt;
|Kizuoo&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|39&lt;br /&gt;
|2.56%&lt;br /&gt;
|0.00%&lt;br /&gt;
|144&lt;br /&gt;
|Kizuoo&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|32&lt;br /&gt;
|0.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|161&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|45&lt;br /&gt;
|2.22%&lt;br /&gt;
|0.00%&lt;br /&gt;
|161&lt;br /&gt;
|Mippo&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|9&lt;br /&gt;
|0.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|168&lt;br /&gt;
|Kizuoo&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|49&lt;br /&gt;
|2.04%&lt;br /&gt;
|0.00%&lt;br /&gt;
|216&lt;br /&gt;
|Kizuoo&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|10&lt;br /&gt;
|10.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|228&lt;br /&gt;
|Kizuoo&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|79&lt;br /&gt;
|6.33%&lt;br /&gt;
|1.27%&lt;br /&gt;
|295&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|56&lt;br /&gt;
|7.14%&lt;br /&gt;
|3.57%&lt;br /&gt;
|432&lt;br /&gt;
|Kizuoo&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|5&lt;br /&gt;
|40.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|752&lt;br /&gt;
|Kizuoo&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|8&lt;br /&gt;
|12.50%&lt;br /&gt;
|0.00%&lt;br /&gt;
|846&lt;br /&gt;
|Kizuoo&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|87&lt;br /&gt;
|100&lt;br /&gt;
|93.00%&lt;br /&gt;
|6.00%&lt;br /&gt;
|1924&lt;br /&gt;
|RNG&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|93&lt;br /&gt;
|100&lt;br /&gt;
|100.00%&lt;br /&gt;
|7.00%&lt;br /&gt;
|2034&lt;br /&gt;
|RNG&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rocky ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Rocky&lt;br /&gt;
|-&lt;br /&gt;
|T3s&lt;br /&gt;
|T2s&lt;br /&gt;
|Total&lt;br /&gt;
|T2+ Rate&lt;br /&gt;
|T3 Rate&lt;br /&gt;
|# Reproduced&lt;br /&gt;
|User&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|6&lt;br /&gt;
|0.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|11&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|22&lt;br /&gt;
|0.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|24&lt;br /&gt;
|Kizuoo&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|27&lt;br /&gt;
|0.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|75&lt;br /&gt;
|Mippo&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|31&lt;br /&gt;
|9.68%&lt;br /&gt;
|0.00%&lt;br /&gt;
|95&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|15&lt;br /&gt;
|6.67%&lt;br /&gt;
|0.00%&lt;br /&gt;
|144&lt;br /&gt;
|Mippo&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|22&lt;br /&gt;
|9.09%&lt;br /&gt;
|4.55%&lt;br /&gt;
|166&lt;br /&gt;
|Mippo&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|9&lt;br /&gt;
|68&lt;br /&gt;
|14.71%&lt;br /&gt;
|1.47%&lt;br /&gt;
|274&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|33&lt;br /&gt;
|73&lt;br /&gt;
|47.95%&lt;br /&gt;
|2.74%&lt;br /&gt;
|430&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|88.89%&lt;br /&gt;
|0.00%&lt;br /&gt;
|483&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|23&lt;br /&gt;
|27&lt;br /&gt;
|85.19%&lt;br /&gt;
|0.00%&lt;br /&gt;
|558&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|39&lt;br /&gt;
|40&lt;br /&gt;
|97.50%&lt;br /&gt;
|0.00%&lt;br /&gt;
|635&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|7&lt;br /&gt;
|8&lt;br /&gt;
|100.00%&lt;br /&gt;
|12.50%&lt;br /&gt;
|646&lt;br /&gt;
|Dralina&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|40&lt;br /&gt;
|40&lt;br /&gt;
|100.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|756&lt;br /&gt;
|Dralina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Skeleton ===&lt;br /&gt;
&lt;br /&gt;
=== Geody ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |Geody&lt;br /&gt;
|-&lt;br /&gt;
|T3s&lt;br /&gt;
|T2s&lt;br /&gt;
|Total&lt;br /&gt;
|T2+ Rate&lt;br /&gt;
|T3 Rate&lt;br /&gt;
|# Reproduced&lt;br /&gt;
|User&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|16&lt;br /&gt;
|6.25%&lt;br /&gt;
|0.00%&lt;br /&gt;
|28&lt;br /&gt;
|Buttonlove&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|7&lt;br /&gt;
|0.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|70&lt;br /&gt;
|Buttonlove&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|45&lt;br /&gt;
|4.44%&lt;br /&gt;
|2.22%&lt;br /&gt;
|90&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|46&lt;br /&gt;
|4.35%&lt;br /&gt;
|0.00%&lt;br /&gt;
|128&lt;br /&gt;
|Buttonlove&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|29&lt;br /&gt;
|3.45%&lt;br /&gt;
|0.00%&lt;br /&gt;
|138&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|28&lt;br /&gt;
|10.71%&lt;br /&gt;
|0.00%&lt;br /&gt;
|138&lt;br /&gt;
|Dralina6lhc&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|6&lt;br /&gt;
|16.67%&lt;br /&gt;
|0.00%&lt;br /&gt;
|162&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|74&lt;br /&gt;
|13.51%&lt;br /&gt;
|0.00%&lt;br /&gt;
|222&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|33&lt;br /&gt;
|6.06%&lt;br /&gt;
|0.00%&lt;br /&gt;
|238&lt;br /&gt;
|Geody&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|9&lt;br /&gt;
|22.22%&lt;br /&gt;
|0.00%&lt;br /&gt;
|293&lt;br /&gt;
|Buttonlove&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|29&lt;br /&gt;
|17.24%&lt;br /&gt;
|0.00%&lt;br /&gt;
|294&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|17&lt;br /&gt;
|29.41%&lt;br /&gt;
|0.00%&lt;br /&gt;
|359&lt;br /&gt;
|Buttonlove&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|17&lt;br /&gt;
|53&lt;br /&gt;
|32.08%&lt;br /&gt;
|0.00%&lt;br /&gt;
|378&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|34&lt;br /&gt;
|61&lt;br /&gt;
|57.38%&lt;br /&gt;
|1.64%&lt;br /&gt;
|444&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|27&lt;br /&gt;
|29&lt;br /&gt;
|96.55%&lt;br /&gt;
|3.45%&lt;br /&gt;
|503&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|41&lt;br /&gt;
|44&lt;br /&gt;
|93.18%&lt;br /&gt;
|0.00%&lt;br /&gt;
|563&lt;br /&gt;
|Salinte&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|58&lt;br /&gt;
|58&lt;br /&gt;
|100.00%&lt;br /&gt;
|0.00%&lt;br /&gt;
|668&lt;br /&gt;
|Salinte&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Breeding&amp;diff=53878</id>
		<title>Breeding</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Breeding&amp;diff=53878"/>
		<updated>2025-01-28T18:45:55Z</updated>

		<summary type="html">&lt;p&gt;Dounford: /* Fightingalt=(Wooden Sword Image)|frameless|29x29px */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Breeding Navigation}}&lt;br /&gt;
[[File:BreedingLogo.png|500px]]&lt;br /&gt;
&lt;br /&gt;
Breeding is a skill used for obtaining and taking care of animals.&lt;br /&gt;
&lt;br /&gt;
It is unlocked by getting a [[Breeding Chicken Egg]], a 1/20 drop from the chicken in [[Combat]].&lt;br /&gt;
&lt;br /&gt;
Currently only chicken, sheep, spider, horse and camel are obtainable by the shop. Ants, beavers, pigs, doves, and harons can only be obtained by the [[Animal trap|Animal Trap]]. The Toy Soldier can only be obtained from the toybox raids and the haunted sheep can only obtained from crafting it during the 2024 Halloween Event. Other Animals that can be obtained are listed below.&lt;br /&gt;
&lt;br /&gt;
For technical data on things like Reproduction Rates and Xp Rate, go here! [[Breeding Advanced]] [ by Salinte ].&lt;br /&gt;
&lt;br /&gt;
You can Pause your Breeding tab for as long as you want, stopping animals from consuming food, reproducing, making loot, Loot XP when killed. The cooldown to Unpause your animals is 24 Hours.&lt;br /&gt;
&lt;br /&gt;
Animals have their own timers, each starting at the moment of adding the animal to its pen.&lt;br /&gt;
===Animals===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Animal&lt;br /&gt;
!Image&lt;br /&gt;
!Cost&lt;br /&gt;
!Level&lt;br /&gt;
!Repro &amp;lt;ref name=&amp;quot;repro&amp;quot; /&amp;gt;&lt;br /&gt;
|-S&lt;br /&gt;
|Chicken&lt;br /&gt;
|[[File:BreedingChicken.png]]&lt;br /&gt;
|20,000 [[Coins]]&lt;br /&gt;
|1&lt;br /&gt;
|3 hours&lt;br /&gt;
|-&lt;br /&gt;
|Sheep&lt;br /&gt;
|[[File:BreedingSheep.png]]&lt;br /&gt;
|50,000 [[Coins]]&lt;br /&gt;
|1&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Haunted Sheep&lt;br /&gt;
|[[File:BreedingHauntedSheep.png]]&lt;br /&gt;
|Halloween 2024 Event&lt;br /&gt;
|N/A&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Spider&lt;br /&gt;
|[[File:BreedingSpider.png]]&lt;br /&gt;
|75,000 [[Coins]]&lt;br /&gt;
|5&lt;br /&gt;
|2 hours&lt;br /&gt;
|-&lt;br /&gt;
|Horse&lt;br /&gt;
|[[File:BreedingHorse.png]]&lt;br /&gt;
|100,000 [[Coins]] or [[Animal Trap]]&lt;br /&gt;
|10&lt;br /&gt;
|2 days&lt;br /&gt;
|-&lt;br /&gt;
|Ant&lt;br /&gt;
|[[File:BreedingAnt.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|1 hour&lt;br /&gt;
|-&lt;br /&gt;
|Camel&lt;br /&gt;
|[[File:BreedingCamel.png]]&lt;br /&gt;
|250,000 [[Coins]] or [[Animal Trap]]&lt;br /&gt;
|15&lt;br /&gt;
|4 days&lt;br /&gt;
|-&lt;br /&gt;
|Beaver&lt;br /&gt;
|[[File:BreedingBeaver.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Dove&lt;br /&gt;
|[[File:BreedingDove.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|10 days&lt;br /&gt;
|-&lt;br /&gt;
|Pig&lt;br /&gt;
|[[File:BreedingPig.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|2 days  &amp;lt;ref name=&amp;quot;repro_pigharon&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Haron&lt;br /&gt;
|[[File:BreedingHaron.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|2 days  &amp;lt;ref name=&amp;quot;repro_pigharon&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Toy Soldier&lt;br /&gt;
|[[File:BreedingToySoldier.png]]&lt;br /&gt;
|Obtained by ToyBox [[Raids]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Squidshroom&lt;br /&gt;
|[[File:BreedingSquidshroom.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Shrooms]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Snail&lt;br /&gt;
|[[File:BreedingSnail.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|6.06 hours&lt;br /&gt;
|-&lt;br /&gt;
|Rocky&lt;br /&gt;
|[[File:BreedingRockyGolemMonster.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue|Grease Stone]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|1 day&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton&lt;br /&gt;
|[[File:BreedingSkeletonRedeyeMonster.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue|Grease Bones]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|1 day&lt;br /&gt;
|-&lt;br /&gt;
|Geody&lt;br /&gt;
|[[File:BreedingGeodeMonster.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue|Grease Minteral]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|1 day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;repro&amp;quot;&amp;gt;&lt;br /&gt;
Check has a 1/601 chance to occur every tick, which averages out to about every 10 minutes (600+1 ticks).&lt;br /&gt;
Sick animals are excluded from all counts. Non-coupled animals with fertile/infertile traits DO affect the rates, and they affect the rates of the ENTIRE animal population of that species.&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;repro_pigharon&amp;quot;&amp;gt;&lt;br /&gt;
Salinte here: Pig and Haron show as 12 hours in game for their base reproduction time. It is heavily suspected that Pig and Haron are actually 48 hours. This is due to an error in the code. &lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Animal Traits===&lt;br /&gt;
Each animal can get one of the traits listen in table below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Trait&lt;br /&gt;
!Icon&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Fertile &lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal has an increased reproduction rate. See Reproduction section below in this page.&lt;br /&gt;
|-&lt;br /&gt;
|Productive&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal will generate Four times the loot maximum of the normal loot ouput.&lt;br /&gt;
|-&lt;br /&gt;
|XPer&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal will gain XP at twice the normal Xp rate.&lt;br /&gt;
|-&lt;br /&gt;
|Imunnity&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal cannot get sick.&lt;br /&gt;
|-&lt;br /&gt;
|Fasting&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal will eat a third as much (rounding can occur).&lt;br /&gt;
|-&lt;br /&gt;
|Weak&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal has double the chance of becoming sick.&lt;br /&gt;
|-&lt;br /&gt;
|XPless&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal will gain Xp at half the normal XP rate.&lt;br /&gt;
|-&lt;br /&gt;
|Hungry&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal eats triple.&lt;br /&gt;
|-&lt;br /&gt;
|Unproductive&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal produces the minimum amount of loot.&lt;br /&gt;
|-&lt;br /&gt;
|Less Fertile&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal has a reduced reproduction rate. See Reproduction section below in this page.&lt;br /&gt;
|-&lt;br /&gt;
|Hungerless&lt;br /&gt;
|[[File:UniqueIcon.png]]&lt;br /&gt;
|This animal requires no food.&lt;br /&gt;
|-&lt;br /&gt;
|Romace&lt;br /&gt;
|[[File:UniqueIcon.png]]&lt;br /&gt;
|When any animal reproduces the reproduction will be increased by 1 per Romance trait.&lt;br /&gt;
|-&lt;br /&gt;
|Raids Loot (Toybox)&lt;br /&gt;
|[[File:UniqueIcon.png]]&lt;br /&gt;
|More rolls when completing toybox raids. Click &amp;quot;?&amp;quot; to see chances per tier.&lt;br /&gt;
|-&lt;br /&gt;
|Fighter&lt;br /&gt;
|[[File:FighterTrait.png]]&lt;br /&gt;
|Can train the animal to fight in the wilderness; or be rerolled into a good trait.&lt;br /&gt;
|-&lt;br /&gt;
|None&lt;br /&gt;
|&lt;br /&gt;
|No negative or positive effects on animal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Camels are always Hunger-less. Doves are always Romance. Toy Soldiers are always Raids Loot. &lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
Animals give loot every day at the time when your account reaches next day. There's a timer above the animal list, e.g.:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Current Loot: Next roll in 8:50:13&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Killing an animal gives Breeding XP – the older the animal the more XP. Although there is some rng, as same animals can give different XP; Beware that the 10% extra xp donor perk only affects the xp when you kill the animal.&lt;br /&gt;
&lt;br /&gt;
There are 3 tiers of each animal, each tier gives different loot. Which tier you will get when buying an animal is just a matter of luck.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Animal&lt;br /&gt;
!Image&lt;br /&gt;
!Tier 1 Drop&lt;br /&gt;
!Tier 2 Drop&lt;br /&gt;
!Tier 3 Drop&lt;br /&gt;
!Use&lt;br /&gt;
|-&lt;br /&gt;
|Chicken&lt;br /&gt;
|[[File:BreedingChicken.png]]&lt;br /&gt;
|Feathers [[File:Feathers.png]]&lt;br /&gt;
|Fire Feathers [[File:FireFeathers.png]], Ice Feathers [[File:IceFeathers.png]]&lt;br /&gt;
|Ancient Feathers [[File:AncientFeathers.png]]&lt;br /&gt;
|Craft arrows, brew [[Birdhouse]] potion&lt;br /&gt;
|-&lt;br /&gt;
|Sheep&lt;br /&gt;
|[[File:BreedingSheep.png]]&lt;br /&gt;
|Wool [[File:Wool.png]]&lt;br /&gt;
|Quality Wool [[File:QualityWool.png]]&lt;br /&gt;
|High Quality Wool [[File:HighQualityWool.png]]&lt;br /&gt;
| Craft Bat, Bear (Wool), Crocodile Hide (Quality Wool) and Frozen Crocodile Hide Armour (High Quality Wool)&lt;br /&gt;
|-&lt;br /&gt;
|Spider&lt;br /&gt;
|[[File:BreedingSpider.png]]&lt;br /&gt;
|String [[File:String.png]]&lt;br /&gt;
|Thick String [[File:ThickString.png]]&lt;br /&gt;
|Metal String [[File:MetalString.png]]&lt;br /&gt;
| Used to craft bows. Normal string crafts [[Long Bow]]&amp;lt;nowiki/&amp;gt;s, Thick string crafts [[Haunted Bow|Haunted bows]], and Metal String crafts [[Balista]].&lt;br /&gt;
|-&lt;br /&gt;
|Horse&lt;br /&gt;
|[[File:BreedingHorse.png]]&lt;br /&gt;
|Horseshoe [[File:Horseshoe.png]]&lt;br /&gt;
|Solid Horseshoe [[File:SolidHorseshoe.png]]&lt;br /&gt;
|Cemented Horseshoe [[File:CementedHorseshoe.png]]&lt;br /&gt;
| Craft fences to increase capacity of animals. Normal = 5 fences Solid = 200 fences Cemented = 1000 fences &lt;br /&gt;
|-&lt;br /&gt;
|Ant&lt;br /&gt;
|[[File:BreedingAnt.png]]&lt;br /&gt;
|Ant Needles [[File:AntNeedles.png]]&lt;br /&gt;
|Ant Thorns [[File:AntThorns.png]]&lt;br /&gt;
|Ant Spine [[File:AntSpines.png]]&lt;br /&gt;
| Craft [[Needle]] and [[Spiked Club]] &lt;br /&gt;
T2 and T3 seem to have no use currently.&lt;br /&gt;
|-&lt;br /&gt;
|Camel&lt;br /&gt;
|[[File:BreedingCamel.png]]&lt;br /&gt;
|A bit of animal food (1x)&lt;br /&gt;
[[File:BreedingMushedFood.png]]&lt;br /&gt;
|Some animal food (5x)&lt;br /&gt;
[[File:BreedingMushedFood.png]]&lt;br /&gt;
|A lot of animal food (15x)&lt;br /&gt;
[[File:BreedingMushedFood.png]]&lt;br /&gt;
| Has a small chance to give a small amount of food for other animals (Always Hungerless)&lt;br /&gt;
|-&lt;br /&gt;
|Beaver&lt;br /&gt;
|[[File:BreedingBeaver.png]]&lt;br /&gt;
|Woodchips [[File:Woodchips.png]]&lt;br /&gt;
|Hard Woodchips [[File:HardWoodchips.png]]&lt;br /&gt;
|Dense Woodchips [[File:DenseWoodchips.png]]&lt;br /&gt;
| Create [[Charcoal]] T1 = 25% T2 = 50% T3 = 100% Chance of charcoal&lt;br /&gt;
|-&lt;br /&gt;
|Dove&lt;br /&gt;
|[[File:BreedingDove.png]]&lt;br /&gt;
|Dove Feathers (1-3x) [[File:DoveFeathers.png]]&lt;br /&gt;
|Dove Beak [[File:Dove_beak.png]]&lt;br /&gt;
|Dove WebFoot [[File:Dove_webbed_feet.png]]&lt;br /&gt;
|Brew Twin and Triplet [[Brewing|Potions]]&lt;br /&gt;
Currently, Dove Beak and Webfoot have no use.&lt;br /&gt;
|-&lt;br /&gt;
|Pig&lt;br /&gt;
|[[File:BreedingPig.png]]&lt;br /&gt;
|Decent Pig Grease [[File:PigGrease.png]]&lt;br /&gt;
|Good Pig Grease [[File:Good_pig_grease.png]]&lt;br /&gt;
|Great Pig Grease [[File:Great_pig_grease.png]]&lt;br /&gt;
| Craft Animal Bait and Brew [[Brewing|Potions]].&lt;br /&gt;
|-&lt;br /&gt;
|Haron&lt;br /&gt;
|[[File:BreedingHaron.png]]&lt;br /&gt;
|Bait [[File:Bait.png]]&lt;br /&gt;
|Super Bait [[File:SuperBait.png]]&lt;br /&gt;
|Mega Bait [[File:MegaBait.png]]&lt;br /&gt;
| Used to throw into pond and get fish, [[shiny]] or [[mega shiny]] fish, or feed the fish in [[Aquarium]] to get extra fishing XP&lt;br /&gt;
|-&lt;br /&gt;
|Toy Soldier&lt;br /&gt;
|[[File:BreedingToySoldier.png]]&lt;br /&gt;
|Small Gears[[File:SmallGears.png]]&lt;br /&gt;
|Medium Gears [[File:MediumGears.png]]&lt;br /&gt;
|Large Gears [[File:LargeGears.png]]&lt;br /&gt;
|Used to create [[Slaughterhouse]], [[Mushed Food Seperator]], Poison Needle, and to upgrade Slaughterhouse.&lt;br /&gt;
|-&lt;br /&gt;
|Shrooms&lt;br /&gt;
|[[File:BreedingSquidshroom.png]]&lt;br /&gt;
|Red Mushrooms[[File:RedMushroom.png]]&lt;br /&gt;
|More Red Mushrooms&lt;br /&gt;
[[File:RedMushroom.png]]&lt;br /&gt;
|Even More Red Mushrooms&lt;br /&gt;
[[File:RedMushroom.png]]&lt;br /&gt;
|Used to brew potions.&lt;br /&gt;
|-&lt;br /&gt;
|Snail&lt;br /&gt;
|[[File:BreedingSnail.png]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |T1 = Small Shell, T2 = Medium Shell, T3 = Large Shells&lt;br /&gt;
|Snail Bait, Massive Shell&lt;br /&gt;
|-&lt;br /&gt;
|Rocky&lt;br /&gt;
|[[File:BreedingRockyGolemMonster.png]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Stone and Hard Stone&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton &lt;br /&gt;
|[[File:BreedingSkeletonRedeyeMonster.png]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Bones&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|Geody&lt;br /&gt;
|[[File:BreedingGeodeMonster.png]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Sky Mineral (small,Medium,Large)&lt;br /&gt;
|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Kill Loot==&lt;br /&gt;
&lt;br /&gt;
Special thanks to: Thebacon, Dralina&lt;br /&gt;
&lt;br /&gt;
You get certain loot from Killing animals. Below is a list of what you can expect to get:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Animal !! Drop 1 !! Drop 2 !! Drop 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingChicken.png]] || [[File:Bones.png]] || [[File:RawChicken.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSheep.png]] || [[File:Bones.png]] || [[File:RawMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHauntedSheep.png]] || [[File:GhostEssence.png]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSpider.png]] || N/A || N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHorse.png]] || [[File:Bones.png]] || [[File:RawMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingAnt.png]] || [[File:BreedingFoodInsects.png]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingCamel.png]] || [[File:Bones.png]] || [[File:RawMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingBeaver.png]] || [[File:Bones.png]] || [[File:RawMeat.png]] || [[File:OakLogs.png|50px]] [[File:WillowLogs.png|50px]] [[File:Logs.png|50px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingDove.png]] || [[File:Bones.png]] || [[File:RawBirdMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingPig.png]] || [[File:Bones.png]] || [[File:Raw_ham.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHaron.png]] || [[File:Bones.png]] || [[File:RawBirdMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingToySoldier.png]] || [[File:Junk.png]] || [[File:IronBar.png]]&lt;br /&gt;
|}&lt;br /&gt;
==Breeding tokens[[File:Breeding token.png]]==&lt;br /&gt;
Every animal has it's inactivate form. This is a form when it does not consume food, produce loot or consume pen space, but gives you a choice between converting it for tokens, or activating it. Breeding tokens are used to build animal pens below.&lt;br /&gt;
Keep in mind some animals take drastically less time to reproduce than others. Ants have the highest Tokens/Hour.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Name !! [[File:Breeding token.png]] &lt;br /&gt;
!Tokens/Hour &lt;br /&gt;
Rounded&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingChicken.png]] || Chicken || 1&lt;br /&gt;
|0.333&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSheep.png]] || Sheep || 2&lt;br /&gt;
|0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingHauntedSheep.png]]&lt;br /&gt;
|Haunted Sheep&lt;br /&gt;
|2&lt;br /&gt;
|0.166&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSpider.png]] || Spider || 3&lt;br /&gt;
|1.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingAnt.png]] || Ant || 5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHorse.png]] || Horse || 10&lt;br /&gt;
|0.208&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingCamel.png]] || Camel || 20&lt;br /&gt;
|0.208&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingBeaver.png]] || Beaver || 25&lt;br /&gt;
|2.08&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingDove.png]] || Dove || 35&lt;br /&gt;
|0.145&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingPig.png]] || Pig || 45&lt;br /&gt;
|3.75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHaron.png]]|| Haron || 50&lt;br /&gt;
|4.16&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingToySoldier.png]] || Toy soldier || 100&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingSquidshroom.png]]&lt;br /&gt;
|Squidshroom&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingSnail.png]]&lt;br /&gt;
|Snail&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingRockyGolemMonster.png]]&lt;br /&gt;
|Rocky&lt;br /&gt;
|65&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingSkeletonRedeyeMonster.png]]&lt;br /&gt;
|Skeleton&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingGeodeMonster.png]]&lt;br /&gt;
|Geody&lt;br /&gt;
|150&lt;br /&gt;
|}&lt;br /&gt;
Also keep in mind that Doves and Breeding animal potions increase reproduction rates, along with animals being reproductive/how many pairs you have.&lt;br /&gt;
&lt;br /&gt;
== Animal Pens ==&lt;br /&gt;
To use an animal you have to buy a pen specific for its type (prices in the table below). &lt;br /&gt;
&lt;br /&gt;
Each pen has initial size for 2 animals of the type. You can increase pen's size later on – you must obtain the [[Horseshoe]] from the Horse animal, then convert them into [[Fence]]s to use on upgrading your pen size (by 1 each time).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Land&lt;br /&gt;
!Level&lt;br /&gt;
!Cost&lt;br /&gt;
!Animal held&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chicken pen.png|center]]&lt;br /&gt;
|1&lt;br /&gt;
|Free&lt;br /&gt;
|[[File:BreedingChicken.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sheep pen.png|center]]&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Breeding token.png]] 2&lt;br /&gt;
|[[File:BreedingSheep.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spider_pen.png|center]]&lt;br /&gt;
|5&lt;br /&gt;
|[[File:Breeding token.png]] 5&lt;br /&gt;
|[[File:BreedingSpider.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Horse pen.png|center]]&lt;br /&gt;
|10&lt;br /&gt;
|[[File:Breeding token.png]] 15&lt;br /&gt;
|[[File:BreedingHorse.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ant pen.png|center]]&lt;br /&gt;
|12&lt;br /&gt;
|[[File:Breeding token.png]] 30, [[File:MoltenGlass.png]]1&lt;br /&gt;
|[[File:BreedingAnt.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Camel pen.png|center]]&lt;br /&gt;
|15&lt;br /&gt;
|[[File:Breeding token.png]] 40&lt;br /&gt;
|[[File:BreedingCamel.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beaver pen.png|center]]&lt;br /&gt;
|18&lt;br /&gt;
|[[File:Breeding token.png]] 80, [[File:BeaverLogs.png]] 1&lt;br /&gt;
|[[File:BreedingBeaver.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dove pen.png|center]]&lt;br /&gt;
|20&lt;br /&gt;
|[[File:Breeding token.png]] 130, [[File:IronBar.png]] 100&lt;br /&gt;
|[[File:BreedingDove.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pig pen.png|center]]&lt;br /&gt;
|22&lt;br /&gt;
|[[File:Breeding token.png]] 200&lt;br /&gt;
|[[File:BreedingPig.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Haron pen.png|center]]&lt;br /&gt;
|25&lt;br /&gt;
|[[File:Breeding token.png]] 300&lt;br /&gt;
|[[File:BreedingHaron.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fighter pen.png|center]]&lt;br /&gt;
|30&lt;br /&gt;
|[[File:Breeding token.png]] 1000 &lt;br /&gt;
Medium Breeding Achievements&lt;br /&gt;
|Multiple: [[File:BreedingSquidshroom.png]][[File:BreedingSnail.png]][[File:BreedingRockyGolemMonster.png]][[File:BreedingSkeletonRedeyeMonster.png]][[File:BreedingGeodeMonster.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ToySoldier pen.png|center]]&lt;br /&gt;
|40&lt;br /&gt;
|[[File:Breeding token.png]] 3750&lt;br /&gt;
|[[File:BreedingToySoldier.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fence Upgrade Amounts==&lt;br /&gt;
Every pen can be upgraded with fences crafted with [[Horseshoe]]&amp;lt;nowiki/&amp;gt;s, increasing the max number of animals that can be kept there. The amounts are listed below.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Max animals&lt;br /&gt;
!Fences required to reach&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
!20&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
!50&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
!200&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
!500&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
!4,000&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
!10,000&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|100,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Craftables/Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Craftables or Items can be obtained through Crafting with the Small Gears [ Dropped from [[Raids|Toybox Raids]] or Toy Soldier].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Item !!  Name !!  Use&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slaughter_House.png]] || Slaughter House || Can mass kill animals until getting either a tier 2+, tier 3, or just kill them for the drops.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mushed_Food_Separator.png]] || Mushed Food Separator || Choose which specific Animal Food to seperate Mushed Food into.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison_needle.png]] || Poison Needle || Give brain damage to animal, decreasing its tier.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Animal_grinder_upgraded.png]] || Slaughter House+ || Now allows you to select what traits to keep.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Each animal requires a certain type of food to live, if the certain food is available in at least the right amount, they consume it automatically every day.&lt;br /&gt;
If they do not have food to eat, they get sick.&lt;br /&gt;
Breeding Food can be bought at the Breeding Food Supplier, for different items correlated to the foods, the better the item, the bigger the amount.  &lt;br /&gt;
&lt;br /&gt;
Note: Flesh cannot be purchased or created. It is a drop from Breeding Fighting only. Every Breeding Monster drops 1 Flesh Food.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Items&lt;br /&gt;
!Food created&lt;br /&gt;
!Value&lt;br /&gt;
!Icon &lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedMushroomSeeds.png|link=Red_Mushroom_Seeds|50x50px]]Red Mushroom Seeds&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Seeds&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |[[File:BreedingFoodSeeds.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StardustSeeds.png|link=Stardust_Seeds|50x50px]] Stardust Seeds&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DottedGreenLeafSeed.png|link=Dotted_Green_Leaf_Seeds|50x50px]] Dotted Green Leaf Seeds&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GreenLeafSeeds.png|link=Green_Leaf_Seeds|50x50px]] Green leaf seeds&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LimeLeafSeed.png|link=Lime_Leaf_Seeds|50x50px]] Lime Leaf Seeds&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldLeafSeeds.png|link=Gold_Leaf_Seeds|50x50px]] Gold Leaf Seeds&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrystalLeafSeed.png|link=Crystal_Leaf_Seeds|50x50px]] Crystal Leaf Seeds&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DottedGreenLeaf.png|link=Dotted_Green_Leaf|50x50px]]Dotted Green Leaf&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Leaves&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:BreedingFoodLeaves.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GreenLeaf.png|link=Green_Leaf]] Green Leaf&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LimeLeaf.png|link=Lime_Leaf]] Lime Leaves&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldLeaf.png|link=Gold_Leaf]]Gold Leaves&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrystalLeaf.png|link=Crystal_Leaf]]Crystal Leaves&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangeLeaf.png|link=Strange_Leaf|40x40px]] Strange Leaves&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Strange Leaves&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[File:BreedingFoodStrangeLeaves.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangerLeaf.png|link=Stranger_Leaf|40x40px]] Stranger Leaves&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangestLeaf.png|link=Strangest_Leaf]] Strangest Leaves&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Logs.png|link=Logs]] Logs&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |Bark&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |[[File:BreedingFoodBark.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OakLogs.png|link=Oak_Logs]]Oak Logs&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WillowLogs.png|link=Willow_Logs]]Willow Logs&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapleLogs.png|link=Maple_Logs]]Maple Logs&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PineLogs.png|link=Pine_Logs]]Pine Logs&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StardustLogs.png|link=Stardust_Logs]]Stardust Logs&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedwoodLogs.png|link=Redwood_Logs]]Redwood Logs&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DenseLogs.png|link=Dense_Logs]]Dense Logs&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PromethiumBar.png|link=Promethium_Bar]] Promethium Bars&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Metal&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[File:BreedingFoodMetal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TitaniumBar.png|link=Titanium_Bar]] Titanium Bars&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonBar.png|link=Dragon_Bar]] Dragon Bars&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawPiranha.png|link=Raw_Piranha|50x50px]] Raw Piranha&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Seafood&lt;br /&gt;
|5&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:BreedingFoodStrangeLeaves.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawRainbowFish.png|link=Raw_Rainbow_Fish|50x50px]] Raw Rainbow Fish&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawShark.png|link=Raw_Shark|50x50px]] Raw Shark&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawWhale.png|link=Raw_Whale|50x50px]] Raw Whale&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawAnglerFish.png]]Raw Angler Fish&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Apple.png|link=Apples|50x50px]] Apple&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Fruit&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:BreedingFoodFruity.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana.png|link=Bananas|50x50px]] Banana&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Orange.png|link=Orange|50x50px]] Orange&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Coconut.png|link=Coconut|50x50px]] Coconut&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dragonfruit.png|link=Dragonfruit|50x50px]] Dragon Fruit&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Maggots.png|link=Maggots]] Maggots&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Insects&lt;br /&gt;
|0.1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:BreedingFoodInsects.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bait.png|link=Bait|50x50px]] Bait&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperBait.png|link=Bait|50x50px]] Super Bait&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaBait.png|link=Bait|50x50px]] Mega Bait&lt;br /&gt;
|100&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Food&lt;br /&gt;
!Image&lt;br /&gt;
!Animals&lt;br /&gt;
|-&lt;br /&gt;
|Seeds&lt;br /&gt;
|[[File:BreedingFoodSeeds.png]]&lt;br /&gt;
|[[File:BreedingChicken.png]] [[File:BreedingPig.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Leaves&lt;br /&gt;
|[[File:BreedingFoodLeaves.png]]&lt;br /&gt;
|[[File:BreedingSheep.png]] [[File:BreedingHorse.png]] [[File:Haunted_sheep_male_1.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Strange Leaves&lt;br /&gt;
|[[File:BreedingFoodStrangeLeaves.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bark&lt;br /&gt;
|[[File:BreedingFoodBark.png]]&lt;br /&gt;
|[[File:BreedingAnt.png]] [[File:BreedingBeaver.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Metal&lt;br /&gt;
|[[File:BreedingFoodMetal.png]]&lt;br /&gt;
|[[File:BreedingToySoldier.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Seafood&lt;br /&gt;
|[[File:BreedingFoodSeafood.png]]&lt;br /&gt;
|[[File:BreedingDove.png]] [[File:BreedingHaron.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Fruity&lt;br /&gt;
|[[File:BreedingFoodFruity.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Insects&lt;br /&gt;
|[[File:BreedingFoodInsects.png]]&lt;br /&gt;
|[[File:BreedingSpider.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Scraps&lt;br /&gt;
|[[File:BreedingFoodScraps.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Flesh&lt;br /&gt;
|[[File:Breeding food flesh.png|center]]&lt;br /&gt;
|[[File:BreedingSquidshroom.png]][[File:BreedingSnail.png]][[File:BreedingRockyGolemMonster.png]][[File:BreedingSkeletonRedeyeMonster.png]][[File:BreedingGeodeMonster.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reproduction ==&lt;br /&gt;
You must have a Male and Female + Easy breading achievement for them to bread. Each species has different average time of breeding. Toy Soldiers can not be bred with each other, probably due to being toy robots.&lt;br /&gt;
&lt;br /&gt;
At first each bought animal has random sex (male or female), but there is a [[Mini quests|Mini Quest]] called &amp;quot;The Toy Heart&amp;quot; which will allow you to choose the gender of the animal when buying. It requires level 5 Breeding to start. In order to complete this quest, you must complete the [[Raids#The ToyBox Full of Surprises|ToyBox Raid]] on normal or hard mode and loot the [[Toy Heart|toy heart]] [[File:toy_heart.png]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Thanks to Anwinity for the calculations --&amp;gt;&lt;br /&gt;
 Let's call base reproduction rate = R.&lt;br /&gt;
 Couples (let's call it C) = min(#males, #females)&lt;br /&gt;
 Infertile (I) = total number of infertile, regardless of sex&lt;br /&gt;
 Fertile (F) = total number of fertile, regardless of sex&lt;br /&gt;
 R = floor( R * 1.1^I )&lt;br /&gt;
 R = floor( R * 0.9^F )&lt;br /&gt;
 Success Rate = 1 / floor( 1 + (R / 600 / C) )&lt;br /&gt;
&lt;br /&gt;
==Breeding Token Shop==&lt;br /&gt;
The Breeding Token Shop uses Breeding Tokens as currency, and can buy many things for Breeding. They may be bought once.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item  !!  Name !!  Use&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingFoodSeeds.png]] || 100 X Breeding Food [Seeds] || A bit of food to help the animals you're raising&lt;br /&gt;
|10[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SmallGears.png]] || 5 X Small Gears || Ability to build new machinery to help with Breeding. I can get more by [[Raid|raiding] the Toybox.&lt;br /&gt;
|25[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Breeding_haron_egg.png]] || 1 X Haron Eggs || Can be cracked into a male or female Haron&lt;br /&gt;
|50[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingFoodLeaves.png]] || 100 X Breeding Food (Leaves) || A bit of food to help the animals you're raising&lt;br /&gt;
|75[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Breeding_fence.png]] || 20 X Fence || Can be used to increase the capacity of animal space. Fences can be made from Horseshoes, which is looted from Breeding Horses.&lt;br /&gt;
|100[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingFoodStrangeLeaves.png]] || 20 X Breeding Food (Strange Leaves) ||  A bit of food to help the animals you're raising&lt;br /&gt;
|200[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Breeding_stats_farmer.png]]||  Breeding stats Farmer || Ability to keep track of what animals have reproduced, and what they can be looted on tier 1/2/3.&lt;br /&gt;
|300[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingIconDifficulty3.png]] || New Fighter Trait ||   Unlocked the ability to get a fighter trait. This will allow you to use animals in combat.&lt;br /&gt;
|500[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Small_animal_brush.png]] || Small brush || 5% more breeding XP (All brushes stack with other brushes)&lt;br /&gt;
|1k[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blue_breeding_anti_sickness_orb.png]] || Breeding orb || Animals can't get sick if bound&lt;br /&gt;
|20k[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Large_animal_brush.png]] || Large brush || 10% more breeding xp&lt;br /&gt;
|50k[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shiny _glass_ball_breeding.png]] || Shiny breeding glass ball || 1% of animal activated becoming shiny&lt;br /&gt;
|100k[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold_animal_brush.png]] || Gold brush || 20% more breeding xp&lt;br /&gt;
|500k[[File:Breeding token.png]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Breeding&amp;diff=53877</id>
		<title>Breeding</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Breeding&amp;diff=53877"/>
		<updated>2025-01-28T18:45:41Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Breeding Navigation}}&lt;br /&gt;
[[File:BreedingLogo.png|500px]]&lt;br /&gt;
&lt;br /&gt;
Breeding is a skill used for obtaining and taking care of animals.&lt;br /&gt;
&lt;br /&gt;
It is unlocked by getting a [[Breeding Chicken Egg]], a 1/20 drop from the chicken in [[Combat]].&lt;br /&gt;
&lt;br /&gt;
Currently only chicken, sheep, spider, horse and camel are obtainable by the shop. Ants, beavers, pigs, doves, and harons can only be obtained by the [[Animal trap|Animal Trap]]. The Toy Soldier can only be obtained from the toybox raids and the haunted sheep can only obtained from crafting it during the 2024 Halloween Event. Other Animals that can be obtained are listed below.&lt;br /&gt;
&lt;br /&gt;
For technical data on things like Reproduction Rates and Xp Rate, go here! [[Breeding Advanced]] [ by Salinte ].&lt;br /&gt;
&lt;br /&gt;
You can Pause your Breeding tab for as long as you want, stopping animals from consuming food, reproducing, making loot, Loot XP when killed. The cooldown to Unpause your animals is 24 Hours.&lt;br /&gt;
&lt;br /&gt;
Animals have their own timers, each starting at the moment of adding the animal to its pen.&lt;br /&gt;
===Animals===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Animal&lt;br /&gt;
!Image&lt;br /&gt;
!Cost&lt;br /&gt;
!Level&lt;br /&gt;
!Repro &amp;lt;ref name=&amp;quot;repro&amp;quot; /&amp;gt;&lt;br /&gt;
|-S&lt;br /&gt;
|Chicken&lt;br /&gt;
|[[File:BreedingChicken.png]]&lt;br /&gt;
|20,000 [[Coins]]&lt;br /&gt;
|1&lt;br /&gt;
|3 hours&lt;br /&gt;
|-&lt;br /&gt;
|Sheep&lt;br /&gt;
|[[File:BreedingSheep.png]]&lt;br /&gt;
|50,000 [[Coins]]&lt;br /&gt;
|1&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Haunted Sheep&lt;br /&gt;
|[[File:BreedingHauntedSheep.png]]&lt;br /&gt;
|Halloween 2024 Event&lt;br /&gt;
|N/A&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Spider&lt;br /&gt;
|[[File:BreedingSpider.png]]&lt;br /&gt;
|75,000 [[Coins]]&lt;br /&gt;
|5&lt;br /&gt;
|2 hours&lt;br /&gt;
|-&lt;br /&gt;
|Horse&lt;br /&gt;
|[[File:BreedingHorse.png]]&lt;br /&gt;
|100,000 [[Coins]] or [[Animal Trap]]&lt;br /&gt;
|10&lt;br /&gt;
|2 days&lt;br /&gt;
|-&lt;br /&gt;
|Ant&lt;br /&gt;
|[[File:BreedingAnt.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|1 hour&lt;br /&gt;
|-&lt;br /&gt;
|Camel&lt;br /&gt;
|[[File:BreedingCamel.png]]&lt;br /&gt;
|250,000 [[Coins]] or [[Animal Trap]]&lt;br /&gt;
|15&lt;br /&gt;
|4 days&lt;br /&gt;
|-&lt;br /&gt;
|Beaver&lt;br /&gt;
|[[File:BreedingBeaver.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Dove&lt;br /&gt;
|[[File:BreedingDove.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|10 days&lt;br /&gt;
|-&lt;br /&gt;
|Pig&lt;br /&gt;
|[[File:BreedingPig.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|2 days  &amp;lt;ref name=&amp;quot;repro_pigharon&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Haron&lt;br /&gt;
|[[File:BreedingHaron.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|2 days  &amp;lt;ref name=&amp;quot;repro_pigharon&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Toy Soldier&lt;br /&gt;
|[[File:BreedingToySoldier.png]]&lt;br /&gt;
|Obtained by ToyBox [[Raids]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Squidshroom&lt;br /&gt;
|[[File:BreedingSquidshroom.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Shrooms]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Snail&lt;br /&gt;
|[[File:BreedingSnail.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|6.06 hours&lt;br /&gt;
|-&lt;br /&gt;
|Rocky&lt;br /&gt;
|[[File:BreedingRockyGolemMonster.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue|Grease Stone]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|1 day&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton&lt;br /&gt;
|[[File:BreedingSkeletonRedeyeMonster.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue|Grease Bones]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|1 day&lt;br /&gt;
|-&lt;br /&gt;
|Geody&lt;br /&gt;
|[[File:BreedingGeodeMonster.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue|Grease Minteral]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|1 day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;repro&amp;quot;&amp;gt;&lt;br /&gt;
Check has a 1/601 chance to occur every tick, which averages out to about every 10 minutes (600+1 ticks).&lt;br /&gt;
Sick animals are excluded from all counts. Non-coupled animals with fertile/infertile traits DO affect the rates, and they affect the rates of the ENTIRE animal population of that species.&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;repro_pigharon&amp;quot;&amp;gt;&lt;br /&gt;
Salinte here: Pig and Haron show as 12 hours in game for their base reproduction time. It is heavily suspected that Pig and Haron are actually 48 hours. This is due to an error in the code. &lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Animal Traits===&lt;br /&gt;
Each animal can get one of the traits listen in table below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Trait&lt;br /&gt;
!Icon&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Fertile &lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal has an increased reproduction rate. See Reproduction section below in this page.&lt;br /&gt;
|-&lt;br /&gt;
|Productive&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal will generate Four times the loot maximum of the normal loot ouput.&lt;br /&gt;
|-&lt;br /&gt;
|XPer&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal will gain XP at twice the normal Xp rate.&lt;br /&gt;
|-&lt;br /&gt;
|Imunnity&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal cannot get sick.&lt;br /&gt;
|-&lt;br /&gt;
|Fasting&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal will eat a third as much (rounding can occur).&lt;br /&gt;
|-&lt;br /&gt;
|Weak&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal has double the chance of becoming sick.&lt;br /&gt;
|-&lt;br /&gt;
|XPless&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal will gain Xp at half the normal XP rate.&lt;br /&gt;
|-&lt;br /&gt;
|Hungry&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal eats triple.&lt;br /&gt;
|-&lt;br /&gt;
|Unproductive&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal produces the minimum amount of loot.&lt;br /&gt;
|-&lt;br /&gt;
|Less Fertile&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal has a reduced reproduction rate. See Reproduction section below in this page.&lt;br /&gt;
|-&lt;br /&gt;
|Hungerless&lt;br /&gt;
|[[File:UniqueIcon.png]]&lt;br /&gt;
|This animal requires no food.&lt;br /&gt;
|-&lt;br /&gt;
|Romace&lt;br /&gt;
|[[File:UniqueIcon.png]]&lt;br /&gt;
|When any animal reproduces the reproduction will be increased by 1 per Romance trait.&lt;br /&gt;
|-&lt;br /&gt;
|Raids Loot (Toybox)&lt;br /&gt;
|[[File:UniqueIcon.png]]&lt;br /&gt;
|More rolls when completing toybox raids. Click &amp;quot;?&amp;quot; to see chances per tier.&lt;br /&gt;
|-&lt;br /&gt;
|Fighter&lt;br /&gt;
|[[File:FighterTrait.png]]&lt;br /&gt;
|Can train the animal to fight in the wilderness; or be rerolled into a good trait.&lt;br /&gt;
|-&lt;br /&gt;
|None&lt;br /&gt;
|&lt;br /&gt;
|No negative or positive effects on animal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Camels are always Hunger-less. Doves are always Romance. Toy Soldiers are always Raids Loot. &lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
Animals give loot every day at the time when your account reaches next day. There's a timer above the animal list, e.g.:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Current Loot: Next roll in 8:50:13&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Killing an animal gives Breeding XP – the older the animal the more XP. Although there is some rng, as same animals can give different XP; Beware that the 10% extra xp donor perk only affects the xp when you kill the animal.&lt;br /&gt;
&lt;br /&gt;
There are 3 tiers of each animal, each tier gives different loot. Which tier you will get when buying an animal is just a matter of luck.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Animal&lt;br /&gt;
!Image&lt;br /&gt;
!Tier 1 Drop&lt;br /&gt;
!Tier 2 Drop&lt;br /&gt;
!Tier 3 Drop&lt;br /&gt;
!Use&lt;br /&gt;
|-&lt;br /&gt;
|Chicken&lt;br /&gt;
|[[File:BreedingChicken.png]]&lt;br /&gt;
|Feathers [[File:Feathers.png]]&lt;br /&gt;
|Fire Feathers [[File:FireFeathers.png]], Ice Feathers [[File:IceFeathers.png]]&lt;br /&gt;
|Ancient Feathers [[File:AncientFeathers.png]]&lt;br /&gt;
|Craft arrows, brew [[Birdhouse]] potion&lt;br /&gt;
|-&lt;br /&gt;
|Sheep&lt;br /&gt;
|[[File:BreedingSheep.png]]&lt;br /&gt;
|Wool [[File:Wool.png]]&lt;br /&gt;
|Quality Wool [[File:QualityWool.png]]&lt;br /&gt;
|High Quality Wool [[File:HighQualityWool.png]]&lt;br /&gt;
| Craft Bat, Bear (Wool), Crocodile Hide (Quality Wool) and Frozen Crocodile Hide Armour (High Quality Wool)&lt;br /&gt;
|-&lt;br /&gt;
|Spider&lt;br /&gt;
|[[File:BreedingSpider.png]]&lt;br /&gt;
|String [[File:String.png]]&lt;br /&gt;
|Thick String [[File:ThickString.png]]&lt;br /&gt;
|Metal String [[File:MetalString.png]]&lt;br /&gt;
| Used to craft bows. Normal string crafts [[Long Bow]]&amp;lt;nowiki/&amp;gt;s, Thick string crafts [[Haunted Bow|Haunted bows]], and Metal String crafts [[Balista]].&lt;br /&gt;
|-&lt;br /&gt;
|Horse&lt;br /&gt;
|[[File:BreedingHorse.png]]&lt;br /&gt;
|Horseshoe [[File:Horseshoe.png]]&lt;br /&gt;
|Solid Horseshoe [[File:SolidHorseshoe.png]]&lt;br /&gt;
|Cemented Horseshoe [[File:CementedHorseshoe.png]]&lt;br /&gt;
| Craft fences to increase capacity of animals. Normal = 5 fences Solid = 200 fences Cemented = 1000 fences &lt;br /&gt;
|-&lt;br /&gt;
|Ant&lt;br /&gt;
|[[File:BreedingAnt.png]]&lt;br /&gt;
|Ant Needles [[File:AntNeedles.png]]&lt;br /&gt;
|Ant Thorns [[File:AntThorns.png]]&lt;br /&gt;
|Ant Spine [[File:AntSpines.png]]&lt;br /&gt;
| Craft [[Needle]] and [[Spiked Club]] &lt;br /&gt;
T2 and T3 seem to have no use currently.&lt;br /&gt;
|-&lt;br /&gt;
|Camel&lt;br /&gt;
|[[File:BreedingCamel.png]]&lt;br /&gt;
|A bit of animal food (1x)&lt;br /&gt;
[[File:BreedingMushedFood.png]]&lt;br /&gt;
|Some animal food (5x)&lt;br /&gt;
[[File:BreedingMushedFood.png]]&lt;br /&gt;
|A lot of animal food (15x)&lt;br /&gt;
[[File:BreedingMushedFood.png]]&lt;br /&gt;
| Has a small chance to give a small amount of food for other animals (Always Hungerless)&lt;br /&gt;
|-&lt;br /&gt;
|Beaver&lt;br /&gt;
|[[File:BreedingBeaver.png]]&lt;br /&gt;
|Woodchips [[File:Woodchips.png]]&lt;br /&gt;
|Hard Woodchips [[File:HardWoodchips.png]]&lt;br /&gt;
|Dense Woodchips [[File:DenseWoodchips.png]]&lt;br /&gt;
| Create [[Charcoal]] T1 = 25% T2 = 50% T3 = 100% Chance of charcoal&lt;br /&gt;
|-&lt;br /&gt;
|Dove&lt;br /&gt;
|[[File:BreedingDove.png]]&lt;br /&gt;
|Dove Feathers (1-3x) [[File:DoveFeathers.png]]&lt;br /&gt;
|Dove Beak [[File:Dove_beak.png]]&lt;br /&gt;
|Dove WebFoot [[File:Dove_webbed_feet.png]]&lt;br /&gt;
|Brew Twin and Triplet [[Brewing|Potions]]&lt;br /&gt;
Currently, Dove Beak and Webfoot have no use.&lt;br /&gt;
|-&lt;br /&gt;
|Pig&lt;br /&gt;
|[[File:BreedingPig.png]]&lt;br /&gt;
|Decent Pig Grease [[File:PigGrease.png]]&lt;br /&gt;
|Good Pig Grease [[File:Good_pig_grease.png]]&lt;br /&gt;
|Great Pig Grease [[File:Great_pig_grease.png]]&lt;br /&gt;
| Craft Animal Bait and Brew [[Brewing|Potions]].&lt;br /&gt;
|-&lt;br /&gt;
|Haron&lt;br /&gt;
|[[File:BreedingHaron.png]]&lt;br /&gt;
|Bait [[File:Bait.png]]&lt;br /&gt;
|Super Bait [[File:SuperBait.png]]&lt;br /&gt;
|Mega Bait [[File:MegaBait.png]]&lt;br /&gt;
| Used to throw into pond and get fish, [[shiny]] or [[mega shiny]] fish, or feed the fish in [[Aquarium]] to get extra fishing XP&lt;br /&gt;
|-&lt;br /&gt;
|Toy Soldier&lt;br /&gt;
|[[File:BreedingToySoldier.png]]&lt;br /&gt;
|Small Gears[[File:SmallGears.png]]&lt;br /&gt;
|Medium Gears [[File:MediumGears.png]]&lt;br /&gt;
|Large Gears [[File:LargeGears.png]]&lt;br /&gt;
|Used to create [[Slaughterhouse]], [[Mushed Food Seperator]], Poison Needle, and to upgrade Slaughterhouse.&lt;br /&gt;
|-&lt;br /&gt;
|Shrooms&lt;br /&gt;
|[[File:BreedingSquidshroom.png]]&lt;br /&gt;
|Red Mushrooms[[File:RedMushroom.png]]&lt;br /&gt;
|More Red Mushrooms&lt;br /&gt;
[[File:RedMushroom.png]]&lt;br /&gt;
|Even More Red Mushrooms&lt;br /&gt;
[[File:RedMushroom.png]]&lt;br /&gt;
|Used to brew potions.&lt;br /&gt;
|-&lt;br /&gt;
|Snail&lt;br /&gt;
|[[File:BreedingSnail.png]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |T1 = Small Shell, T2 = Medium Shell, T3 = Large Shells&lt;br /&gt;
|Snail Bait, Massive Shell&lt;br /&gt;
|-&lt;br /&gt;
|Rocky&lt;br /&gt;
|[[File:BreedingRockyGolemMonster.png]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Stone and Hard Stone&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton &lt;br /&gt;
|[[File:BreedingSkeletonRedeyeMonster.png]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Bones&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|Geody&lt;br /&gt;
|[[File:BreedingGeodeMonster.png]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Sky Mineral (small,Medium,Large)&lt;br /&gt;
|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Kill Loot==&lt;br /&gt;
&lt;br /&gt;
Special thanks to: Thebacon, Dralina&lt;br /&gt;
&lt;br /&gt;
You get certain loot from Killing animals. Below is a list of what you can expect to get:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Animal !! Drop 1 !! Drop 2 !! Drop 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingChicken.png]] || [[File:Bones.png]] || [[File:RawChicken.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSheep.png]] || [[File:Bones.png]] || [[File:RawMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHauntedSheep.png]] || [[File:GhostEssence.png]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSpider.png]] || N/A || N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHorse.png]] || [[File:Bones.png]] || [[File:RawMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingAnt.png]] || [[File:BreedingFoodInsects.png]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingCamel.png]] || [[File:Bones.png]] || [[File:RawMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingBeaver.png]] || [[File:Bones.png]] || [[File:RawMeat.png]] || [[File:OakLogs.png|50px]] [[File:WillowLogs.png|50px]] [[File:Logs.png|50px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingDove.png]] || [[File:Bones.png]] || [[File:RawBirdMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingPig.png]] || [[File:Bones.png]] || [[File:Raw_ham.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHaron.png]] || [[File:Bones.png]] || [[File:RawBirdMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingToySoldier.png]] || [[File:Junk.png]] || [[File:IronBar.png]]&lt;br /&gt;
|}&lt;br /&gt;
==Breeding tokens[[File:Breeding token.png]]==&lt;br /&gt;
Every animal has it's inactivate form. This is a form when it does not consume food, produce loot or consume pen space, but gives you a choice between converting it for tokens, or activating it. Breeding tokens are used to build animal pens below.&lt;br /&gt;
Keep in mind some animals take drastically less time to reproduce than others. Ants have the highest Tokens/Hour.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Name !! [[File:Breeding token.png]] &lt;br /&gt;
!Tokens/Hour &lt;br /&gt;
Rounded&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingChicken.png]] || Chicken || 1&lt;br /&gt;
|0.333&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSheep.png]] || Sheep || 2&lt;br /&gt;
|0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingHauntedSheep.png]]&lt;br /&gt;
|Haunted Sheep&lt;br /&gt;
|2&lt;br /&gt;
|0.166&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSpider.png]] || Spider || 3&lt;br /&gt;
|1.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingAnt.png]] || Ant || 5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHorse.png]] || Horse || 10&lt;br /&gt;
|0.208&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingCamel.png]] || Camel || 20&lt;br /&gt;
|0.208&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingBeaver.png]] || Beaver || 25&lt;br /&gt;
|2.08&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingDove.png]] || Dove || 35&lt;br /&gt;
|0.145&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingPig.png]] || Pig || 45&lt;br /&gt;
|3.75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHaron.png]]|| Haron || 50&lt;br /&gt;
|4.16&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingToySoldier.png]] || Toy soldier || 100&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingSquidshroom.png]]&lt;br /&gt;
|Squidshroom&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingSnail.png]]&lt;br /&gt;
|Snail&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingRockyGolemMonster.png]]&lt;br /&gt;
|Rocky&lt;br /&gt;
|65&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingSkeletonRedeyeMonster.png]]&lt;br /&gt;
|Skeleton&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingGeodeMonster.png]]&lt;br /&gt;
|Geody&lt;br /&gt;
|150&lt;br /&gt;
|}&lt;br /&gt;
Also keep in mind that Doves and Breeding animal potions increase reproduction rates, along with animals being reproductive/how many pairs you have.&lt;br /&gt;
&lt;br /&gt;
== Animal Pens ==&lt;br /&gt;
To use an animal you have to buy a pen specific for its type (prices in the table below). &lt;br /&gt;
&lt;br /&gt;
Each pen has initial size for 2 animals of the type. You can increase pen's size later on – you must obtain the [[Horseshoe]] from the Horse animal, then convert them into [[Fence]]s to use on upgrading your pen size (by 1 each time).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Land&lt;br /&gt;
!Level&lt;br /&gt;
!Cost&lt;br /&gt;
!Animal held&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chicken pen.png|center]]&lt;br /&gt;
|1&lt;br /&gt;
|Free&lt;br /&gt;
|[[File:BreedingChicken.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sheep pen.png|center]]&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Breeding token.png]] 2&lt;br /&gt;
|[[File:BreedingSheep.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spider_pen.png|center]]&lt;br /&gt;
|5&lt;br /&gt;
|[[File:Breeding token.png]] 5&lt;br /&gt;
|[[File:BreedingSpider.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Horse pen.png|center]]&lt;br /&gt;
|10&lt;br /&gt;
|[[File:Breeding token.png]] 15&lt;br /&gt;
|[[File:BreedingHorse.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ant pen.png|center]]&lt;br /&gt;
|12&lt;br /&gt;
|[[File:Breeding token.png]] 30, [[File:MoltenGlass.png]]1&lt;br /&gt;
|[[File:BreedingAnt.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Camel pen.png|center]]&lt;br /&gt;
|15&lt;br /&gt;
|[[File:Breeding token.png]] 40&lt;br /&gt;
|[[File:BreedingCamel.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beaver pen.png|center]]&lt;br /&gt;
|18&lt;br /&gt;
|[[File:Breeding token.png]] 80, [[File:BeaverLogs.png]] 1&lt;br /&gt;
|[[File:BreedingBeaver.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dove pen.png|center]]&lt;br /&gt;
|20&lt;br /&gt;
|[[File:Breeding token.png]] 130, [[File:IronBar.png]] 100&lt;br /&gt;
|[[File:BreedingDove.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pig pen.png|center]]&lt;br /&gt;
|22&lt;br /&gt;
|[[File:Breeding token.png]] 200&lt;br /&gt;
|[[File:BreedingPig.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Haron pen.png|center]]&lt;br /&gt;
|25&lt;br /&gt;
|[[File:Breeding token.png]] 300&lt;br /&gt;
|[[File:BreedingHaron.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fighter pen.png|center]]&lt;br /&gt;
|30&lt;br /&gt;
|[[File:Breeding token.png]] 1000 &lt;br /&gt;
Medium Breeding Achievements&lt;br /&gt;
|Multiple: [[File:BreedingSquidshroom.png]][[File:BreedingSnail.png]][[File:BreedingRockyGolemMonster.png]][[File:BreedingSkeletonRedeyeMonster.png]][[File:BreedingGeodeMonster.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ToySoldier pen.png|center]]&lt;br /&gt;
|40&lt;br /&gt;
|[[File:Breeding token.png]] 3750&lt;br /&gt;
|[[File:BreedingToySoldier.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fence Upgrade Amounts==&lt;br /&gt;
Every pen can be upgraded with fences crafted with [[Horseshoe]]&amp;lt;nowiki/&amp;gt;s, increasing the max number of animals that can be kept there. The amounts are listed below.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Max animals&lt;br /&gt;
!Fences required to reach&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
!20&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
!50&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
!200&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
!500&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
!4,000&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
!10,000&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|100,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Craftables/Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Craftables or Items can be obtained through Crafting with the Small Gears [ Dropped from [[Raids|Toybox Raids]] or Toy Soldier].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Item !!  Name !!  Use&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slaughter_House.png]] || Slaughter House || Can mass kill animals until getting either a tier 2+, tier 3, or just kill them for the drops.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mushed_Food_Separator.png]] || Mushed Food Separator || Choose which specific Animal Food to seperate Mushed Food into.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison_needle.png]] || Poison Needle || Give brain damage to animal, decreasing its tier.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Animal_grinder_upgraded.png]] || Slaughter House+ || Now allows you to select what traits to keep.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Each animal requires a certain type of food to live, if the certain food is available in at least the right amount, they consume it automatically every day.&lt;br /&gt;
If they do not have food to eat, they get sick.&lt;br /&gt;
Breeding Food can be bought at the Breeding Food Supplier, for different items correlated to the foods, the better the item, the bigger the amount.  &lt;br /&gt;
&lt;br /&gt;
Note: Flesh cannot be purchased or created. It is a drop from Breeding Fighting only. Every Breeding Monster drops 1 Flesh Food.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Items&lt;br /&gt;
!Food created&lt;br /&gt;
!Value&lt;br /&gt;
!Icon &lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedMushroomSeeds.png|link=Red_Mushroom_Seeds|50x50px]]Red Mushroom Seeds&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Seeds&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |[[File:BreedingFoodSeeds.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StardustSeeds.png|link=Stardust_Seeds|50x50px]] Stardust Seeds&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DottedGreenLeafSeed.png|link=Dotted_Green_Leaf_Seeds|50x50px]] Dotted Green Leaf Seeds&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GreenLeafSeeds.png|link=Green_Leaf_Seeds|50x50px]] Green leaf seeds&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LimeLeafSeed.png|link=Lime_Leaf_Seeds|50x50px]] Lime Leaf Seeds&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldLeafSeeds.png|link=Gold_Leaf_Seeds|50x50px]] Gold Leaf Seeds&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrystalLeafSeed.png|link=Crystal_Leaf_Seeds|50x50px]] Crystal Leaf Seeds&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DottedGreenLeaf.png|link=Dotted_Green_Leaf|50x50px]]Dotted Green Leaf&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Leaves&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:BreedingFoodLeaves.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GreenLeaf.png|link=Green_Leaf]] Green Leaf&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LimeLeaf.png|link=Lime_Leaf]] Lime Leaves&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldLeaf.png|link=Gold_Leaf]]Gold Leaves&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrystalLeaf.png|link=Crystal_Leaf]]Crystal Leaves&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangeLeaf.png|link=Strange_Leaf|40x40px]] Strange Leaves&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Strange Leaves&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[File:BreedingFoodStrangeLeaves.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangerLeaf.png|link=Stranger_Leaf|40x40px]] Stranger Leaves&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangestLeaf.png|link=Strangest_Leaf]] Strangest Leaves&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Logs.png|link=Logs]] Logs&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |Bark&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |[[File:BreedingFoodBark.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OakLogs.png|link=Oak_Logs]]Oak Logs&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WillowLogs.png|link=Willow_Logs]]Willow Logs&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapleLogs.png|link=Maple_Logs]]Maple Logs&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PineLogs.png|link=Pine_Logs]]Pine Logs&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StardustLogs.png|link=Stardust_Logs]]Stardust Logs&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedwoodLogs.png|link=Redwood_Logs]]Redwood Logs&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DenseLogs.png|link=Dense_Logs]]Dense Logs&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PromethiumBar.png|link=Promethium_Bar]] Promethium Bars&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Metal&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[File:BreedingFoodMetal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TitaniumBar.png|link=Titanium_Bar]] Titanium Bars&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonBar.png|link=Dragon_Bar]] Dragon Bars&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawPiranha.png|link=Raw_Piranha|50x50px]] Raw Piranha&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Seafood&lt;br /&gt;
|5&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:BreedingFoodStrangeLeaves.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawRainbowFish.png|link=Raw_Rainbow_Fish|50x50px]] Raw Rainbow Fish&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawShark.png|link=Raw_Shark|50x50px]] Raw Shark&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawWhale.png|link=Raw_Whale|50x50px]] Raw Whale&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawAnglerFish.png]]Raw Angler Fish&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Apple.png|link=Apples|50x50px]] Apple&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Fruit&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:BreedingFoodFruity.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana.png|link=Bananas|50x50px]] Banana&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Orange.png|link=Orange|50x50px]] Orange&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Coconut.png|link=Coconut|50x50px]] Coconut&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dragonfruit.png|link=Dragonfruit|50x50px]] Dragon Fruit&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Maggots.png|link=Maggots]] Maggots&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Insects&lt;br /&gt;
|0.1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:BreedingFoodInsects.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bait.png|link=Bait|50x50px]] Bait&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperBait.png|link=Bait|50x50px]] Super Bait&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaBait.png|link=Bait|50x50px]] Mega Bait&lt;br /&gt;
|100&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Food&lt;br /&gt;
!Image&lt;br /&gt;
!Animals&lt;br /&gt;
|-&lt;br /&gt;
|Seeds&lt;br /&gt;
|[[File:BreedingFoodSeeds.png]]&lt;br /&gt;
|[[File:BreedingChicken.png]] [[File:BreedingPig.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Leaves&lt;br /&gt;
|[[File:BreedingFoodLeaves.png]]&lt;br /&gt;
|[[File:BreedingSheep.png]] [[File:BreedingHorse.png]] [[File:Haunted_sheep_male_1.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Strange Leaves&lt;br /&gt;
|[[File:BreedingFoodStrangeLeaves.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bark&lt;br /&gt;
|[[File:BreedingFoodBark.png]]&lt;br /&gt;
|[[File:BreedingAnt.png]] [[File:BreedingBeaver.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Metal&lt;br /&gt;
|[[File:BreedingFoodMetal.png]]&lt;br /&gt;
|[[File:BreedingToySoldier.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Seafood&lt;br /&gt;
|[[File:BreedingFoodSeafood.png]]&lt;br /&gt;
|[[File:BreedingDove.png]] [[File:BreedingHaron.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Fruity&lt;br /&gt;
|[[File:BreedingFoodFruity.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Insects&lt;br /&gt;
|[[File:BreedingFoodInsects.png]]&lt;br /&gt;
|[[File:BreedingSpider.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Scraps&lt;br /&gt;
|[[File:BreedingFoodScraps.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Flesh&lt;br /&gt;
|[[File:Breeding food flesh.png|center]]&lt;br /&gt;
|[[File:BreedingSquidshroom.png]][[File:BreedingSnail.png]][[File:BreedingRockyGolemMonster.png]][[File:BreedingSkeletonRedeyeMonster.png]][[File:BreedingGeodeMonster.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reproduction ==&lt;br /&gt;
You must have a Male and Female + Easy breading achievement for them to bread. Each species has different average time of breeding. Toy Soldiers can not be bred with each other, probably due to being toy robots.&lt;br /&gt;
&lt;br /&gt;
At first each bought animal has random sex (male or female), but there is a [[Mini quests|Mini Quest]] called &amp;quot;The Toy Heart&amp;quot; which will allow you to choose the gender of the animal when buying. It requires level 5 Breeding to start. In order to complete this quest, you must complete the [[Raids#The ToyBox Full of Surprises|ToyBox Raid]] on normal or hard mode and loot the [[Toy Heart|toy heart]] [[File:toy_heart.png]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Thanks to Anwinity for the calculations --&amp;gt;&lt;br /&gt;
 Let's call base reproduction rate = R.&lt;br /&gt;
 Couples (let's call it C) = min(#males, #females)&lt;br /&gt;
 Infertile (I) = total number of infertile, regardless of sex&lt;br /&gt;
 Fertile (F) = total number of fertile, regardless of sex&lt;br /&gt;
 R = floor( R * 1.1^I )&lt;br /&gt;
 R = floor( R * 0.9^F )&lt;br /&gt;
 Success Rate = 1 / floor( 1 + (R / 600 / C) )&lt;br /&gt;
&lt;br /&gt;
==Breeding Token Shop==&lt;br /&gt;
The Breeding Token Shop uses Breeding Tokens as currency, and can buy many things for Breeding. They may be bought once.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item  !!  Name !!  Use&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingFoodSeeds.png]] || 100 X Breeding Food [Seeds] || A bit of food to help the animals you're raising&lt;br /&gt;
|10[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SmallGears.png]] || 5 X Small Gears || Ability to build new machinery to help with Breeding. I can get more by [[Raid|raiding] the Toybox.&lt;br /&gt;
|25[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Breeding_haron_egg.png]] || 1 X Haron Eggs || Can be cracked into a male or female Haron&lt;br /&gt;
|50[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingFoodLeaves.png]] || 100 X Breeding Food (Leaves) || A bit of food to help the animals you're raising&lt;br /&gt;
|75[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Breeding_fence.png]] || 20 X Fence || Can be used to increase the capacity of animal space. Fences can be made from Horseshoes, which is looted from Breeding Horses.&lt;br /&gt;
|100[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingFoodStrangeLeaves.png]] || 20 X Breeding Food (Strange Leaves) ||  A bit of food to help the animals you're raising&lt;br /&gt;
|200[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Breeding_stats_farmer.png]]||  Breeding stats Farmer || Ability to keep track of what animals have reproduced, and what they can be looted on tier 1/2/3.&lt;br /&gt;
|300[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingIconDifficulty3.png]] || New Fighter Trait ||   Unlocked the ability to get a fighter trait. This will allow you to use animals in combat.&lt;br /&gt;
|500[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Small_animal_brush.png]] || Small brush || 5% more breeding XP (All brushes stack with other brushes)&lt;br /&gt;
|1k[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blue_breeding_anti_sickness_orb.png]] || Breeding orb || Animals can't get sick if bound&lt;br /&gt;
|20k[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Large_animal_brush.png]] || Large brush || 10% more breeding xp&lt;br /&gt;
|50k[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shiny _glass_ball_breeding.png]] || Shiny breeding glass ball || 1% of animal activated becoming shiny&lt;br /&gt;
|100k[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold_animal_brush.png]] || Gold brush || 20% more breeding xp&lt;br /&gt;
|500k[[File:Breeding token.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Combat|Fighting]][[File:WoodenSword.png|alt=(Wooden Sword Image)|frameless|29x29px]] ==&lt;br /&gt;
Currently, Breeding Fighting is under development and has not yet been fully completed. Any further updates should be listed here.&lt;br /&gt;
&lt;br /&gt;
Fighter is a trait where animals can be used for combat. If unwanted, it can be rerolled into another trait. &lt;br /&gt;
&lt;br /&gt;
Only 3 animals can fight, but using [[Mud]], you can increase your team size.&lt;br /&gt;
&lt;br /&gt;
===Craftable/Items===&lt;br /&gt;
&lt;br /&gt;
[[File:Mud.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is mud, obtained from [[Breeding]] Fighting from the Mud Cone monster.&lt;br /&gt;
&lt;br /&gt;
It is used to make the [[File:Mud_team_house.png]], used to upgrade your fighting team size by +1.&lt;br /&gt;
&lt;br /&gt;
[[File:Mud_team_house.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is the [[Mud Team House]] crafted using 100 [[Mud]] and 30 [[File:CraftingSigil.png]] [[Crafting]] level.&lt;br /&gt;
&lt;br /&gt;
It increases your animal team size [ in [[Breeding]] ] by 1.&lt;br /&gt;
&lt;br /&gt;
[[File:RedMushroomCap.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is a Mushroom Cap, dropped from the Squidshroom Monster.&lt;br /&gt;
&lt;br /&gt;
Its used in crafting the Grease shrooms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Pig_grease_shrooms.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is a Grease Shroom, used as bait to catch SquidShrooms. &lt;br /&gt;
&lt;br /&gt;
To craft, it needs level 1 [[File:CraftingSigil.png]] [[Crafting]], 10 [[Breeding|Pig Grease]], 250 red mushrooms and 25 Red Mushroom Caps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:HorseStoneArmour.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is the Stone Horse Armour, dropped from a Stone Horse in the 2nd BCA.&lt;br /&gt;
&lt;br /&gt;
''Use this item on a horse to double its max HP''&lt;br /&gt;
&lt;br /&gt;
Can only be used while fighting and requires it to be added to items by clicking on it before engaging in battle.&lt;br /&gt;
&lt;br /&gt;
This item is currently unusable&lt;br /&gt;
&lt;br /&gt;
===Fighter Animals===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Fighter Chickens&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Health !! Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingChicken.png]] || 5 [[File:Heart.png]] || 0-1 [[File:WoodenSword.png]] 2-4[[File:LargeChickenBeak.png]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ChickenTier2.png]] || 7 [[File:Heart.png]] || 0-1 [[File:WoodenSword.png]]2-4[[File:LargeChickenBeak.png]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ChickenTier3.png]] || 10 [[File:Heart.png]] || 0-1 [[File:WoodenSword.png]]2-4[[File:LargeChickenBeak.png]] &lt;br /&gt;
|}&lt;br /&gt;
Ability (Action): Peck a enemy for 2-4 DMG&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Fighter Horses&lt;br /&gt;
|-&lt;br /&gt;
! Tier !!  Health !! Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHorse.png]] || 15 [[File:Heart.png]] || 0-1  [[File:WoodenSword.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HorseTier2.png]] || 18 [[File:Heart.png]] || 0-1  [[File:WoodenSword.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HorseTier3.png]] || 20 [[File:Heart.png]] || 0-1  [[File:WoodenSword.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ability (Passive): Be able to land the First attack [ Whole Team ].&lt;br /&gt;
&lt;br /&gt;
Due to its low attack, pretty much useless ability, and is hard to get, people are advised to steer clear of using Fighter Horses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Fighter Squidshrooms&lt;br /&gt;
|-&lt;br /&gt;
! Tier !!  Health !!  Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSquidshroom.png]] || 5 [[File:Heart.png]] || 0-1 [[File:WoodenSword.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SquidshroomTier2.png]] || 10 [[File:Heart.png]] || 0-2 [[File:WoodenSword.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SquidshroomTier3.png]] || 15 [[File:Heart.png]] || 0-3 [[File:WoodenSword.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
No ability&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Fighter Snails&lt;br /&gt;
|-&lt;br /&gt;
!  Tier !!  Health !!  Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSnail.png]] || 20 [[File:Heart.png]] || 0-1  [[File:WoodenSword.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SnailTier2.png]] || 25 [[File:Heart.png]] || 0-1  [[File:WoodenSword.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SnailTier3.png]] || 30 [[File:Heart.png]] || 0-1  [[File:WoodenSword.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ability (Passive): Hide in its shell, Reducing damage taken by 3.&lt;br /&gt;
&lt;br /&gt;
===Choosing Fights===&lt;br /&gt;
You can toggle on and off  4 things when wanting to fight in a BCA.&lt;br /&gt;
&lt;br /&gt;
* ''[[File:BreedingIconDifficulty1.png]] I want to fight normal monsters. (This cannot be toggled off)''&lt;br /&gt;
* ''[[File:BreedingIconDifficulty2.png]] Include hard monsters.&lt;br /&gt;
* ''[[File:BreedingIconDifficulty3.png]] Include Very Hard Monsters.''&lt;br /&gt;
* ''[[File:WoodenSword.png]] Fight against a larger pack&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
===Fighting Areas===&lt;br /&gt;
&lt;br /&gt;
'''WARNING: This sub Area is still UNDER CONSTRUCTION!!!!'''&lt;br /&gt;
&lt;br /&gt;
These are all the fighting areas inside the [[Breeding]] skill so far. There are 3 hidden ones that are not in the game yet have images for them. To avoid confusion, we will not say &amp;quot; combat area &amp;quot; but &amp;quot; Breeding Combat Area &amp;quot; or BCA for short.&lt;br /&gt;
{{Navbox Breeding Monsters}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Fields====&lt;br /&gt;
[[File:BreedingFightAreaFields.png]]&lt;br /&gt;
&lt;br /&gt;
The first BCA you will face is the Fields. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' An area filled with plant life and mushrooms...''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Requirements: Level 10 breeding&lt;br /&gt;
* Difficulty: Easy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Monsters and Stuff:&lt;br /&gt;
&lt;br /&gt;
{{#invoke:Lua|breeding_area|Fields}}&lt;br /&gt;
&lt;br /&gt;
====Caves====&lt;br /&gt;
[[File:Breeding_fight_area_caves.png]]&lt;br /&gt;
&lt;br /&gt;
The second BCA you will face is the Caves.&lt;br /&gt;
&lt;br /&gt;
''''' An area filled with stones and skeletons '''''&lt;br /&gt;
&lt;br /&gt;
* Level Needed: 25&lt;br /&gt;
*BCA Points needed: 2&lt;br /&gt;
* Difficulty: Medium&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Monsters:'''&lt;br /&gt;
&lt;br /&gt;
{{#invoke:Lua|breeding_area|Caves}}&lt;br /&gt;
&lt;br /&gt;
====DirtField====&lt;br /&gt;
[[File:Breeding_fight_area_dirtfield.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Third BCA you will face is the Dirt Fields.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Mossy Field====&lt;br /&gt;
[[File:Breeding_fight_area_mossyfield.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The fourth BCA you will face is the Mossy Fields.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Death Fields====&lt;br /&gt;
[[File:Breeding_fight_area_deathfields.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The fith BCA you will face is the Death Fields.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Beach====&lt;br /&gt;
[[File:Breeding_fight_area_beach.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sixth BCA you will face is the Beach.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Volcano====&lt;br /&gt;
[[File:Breeding_fight_area_volcano.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The seventh BCA you will face is the Volcano.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====DirtField 2====&lt;br /&gt;
[[File:Breeding_fight_area_dirtfield2.png]]&lt;br /&gt;
&lt;br /&gt;
The eighth BCA you will face is the Dirt Field 2.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Wilderness 1====&lt;br /&gt;
[[File:Breeding_fight_area_wilderness1.png]]&lt;br /&gt;
&lt;br /&gt;
The nineth BCA you will face is the Wilderness 1.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Wilderness 2====&lt;br /&gt;
[[File:Breeding_fight_area_wilderness2.png]]&lt;br /&gt;
&lt;br /&gt;
The tenth BCA you will face is the Wilderness 2.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Wilderness 3====&lt;br /&gt;
[[File:Breeding_fight_area_wilderness3.png]]&lt;br /&gt;
&lt;br /&gt;
The Last BCA you will face is the Wilderness 3.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
[[Category:Stub]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Breeding_Combat&amp;diff=53876</id>
		<title>Breeding Combat</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Breeding_Combat&amp;diff=53876"/>
		<updated>2025-01-28T18:45:26Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Breeding Navigation}}&lt;br /&gt;
Currently, Breeding Fighting is under development and has not yet been fully completed. Any further updates should be listed here.&lt;br /&gt;
&lt;br /&gt;
Fighter is a trait where animals can be used for combat. If unwanted, it can be rerolled into another trait. &lt;br /&gt;
&lt;br /&gt;
Only 3 animals can fight, but using [[Mud]], you can increase your team size.&lt;br /&gt;
&lt;br /&gt;
===Craftable/Items===&lt;br /&gt;
&lt;br /&gt;
[[File:Mud.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is mud, obtained from [[Breeding]] Fighting from the Mud Cone monster.&lt;br /&gt;
&lt;br /&gt;
It is used to make the [[File:Mud_team_house.png]], used to upgrade your fighting team size by +1.&lt;br /&gt;
&lt;br /&gt;
[[File:Mud_team_house.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is the [[Mud Team House]] crafted using 100 [[Mud]] and 30 [[File:CraftingSigil.png]] [[Crafting]] level.&lt;br /&gt;
&lt;br /&gt;
It increases your animal team size [ in [[Breeding]] ] by 1.&lt;br /&gt;
&lt;br /&gt;
[[File:RedMushroomCap.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is a Mushroom Cap, dropped from the Squidshroom Monster.&lt;br /&gt;
&lt;br /&gt;
Its used in crafting the Grease shrooms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Pig_grease_shrooms.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is a Grease Shroom, used as bait to catch SquidShrooms. &lt;br /&gt;
&lt;br /&gt;
To craft, it needs level 1 [[File:CraftingSigil.png]] [[Crafting]], 10 [[Breeding|Pig Grease]], 250 red mushrooms and 25 Red Mushroom Caps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:HorseStoneArmour.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is the Stone Horse Armour, dropped from a Stone Horse in the 2nd BCA.&lt;br /&gt;
&lt;br /&gt;
''Use this item on a horse to double its max HP''&lt;br /&gt;
&lt;br /&gt;
Can only be used while fighting and requires it to be added to items by clicking on it before engaging in battle.&lt;br /&gt;
&lt;br /&gt;
This item is currently unusable&lt;br /&gt;
&lt;br /&gt;
===Fighter Animals===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Fighter Chickens&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Health !! Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingChicken.png]] || 5 [[File:Heart.png]] || 0-1 [[File:WoodenSword.png]] 2-4[[File:LargeChickenBeak.png]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ChickenTier2.png]] || 7 [[File:Heart.png]] || 0-1 [[File:WoodenSword.png]]2-4[[File:LargeChickenBeak.png]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ChickenTier3.png]] || 10 [[File:Heart.png]] || 0-1 [[File:WoodenSword.png]]2-4[[File:LargeChickenBeak.png]] &lt;br /&gt;
|}&lt;br /&gt;
Ability (Action): Peck a enemy for 2-4 DMG&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Fighter Horses&lt;br /&gt;
|-&lt;br /&gt;
! Tier !!  Health !! Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHorse.png]] || 15 [[File:Heart.png]] || 0-1  [[File:WoodenSword.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HorseTier2.png]] || 18 [[File:Heart.png]] || 0-1  [[File:WoodenSword.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HorseTier3.png]] || 20 [[File:Heart.png]] || 0-1  [[File:WoodenSword.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ability (Passive): Be able to land the First attack [ Whole Team ].&lt;br /&gt;
&lt;br /&gt;
Due to its low attack, pretty much useless ability, and is hard to get, people are advised to steer clear of using Fighter Horses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Fighter Squidshrooms&lt;br /&gt;
|-&lt;br /&gt;
! Tier !!  Health !!  Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSquidshroom.png]] || 5 [[File:Heart.png]] || 0-1 [[File:WoodenSword.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SquidshroomTier2.png]] || 10 [[File:Heart.png]] || 0-2 [[File:WoodenSword.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SquidshroomTier3.png]] || 15 [[File:Heart.png]] || 0-3 [[File:WoodenSword.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
No ability&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Fighter Snails&lt;br /&gt;
|-&lt;br /&gt;
!  Tier !!  Health !!  Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSnail.png]] || 20 [[File:Heart.png]] || 0-1  [[File:WoodenSword.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SnailTier2.png]] || 25 [[File:Heart.png]] || 0-1  [[File:WoodenSword.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SnailTier3.png]] || 30 [[File:Heart.png]] || 0-1  [[File:WoodenSword.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ability (Passive): Hide in its shell, Reducing damage taken by 3.&lt;br /&gt;
&lt;br /&gt;
===Choosing Fights===&lt;br /&gt;
You can toggle on and off  4 things when wanting to fight in a BCA.&lt;br /&gt;
&lt;br /&gt;
* ''[[File:BreedingIconDifficulty1.png]] I want to fight normal monsters. (This cannot be toggled off)''&lt;br /&gt;
* ''[[File:BreedingIconDifficulty2.png]] Include hard monsters.&lt;br /&gt;
* ''[[File:BreedingIconDifficulty3.png]] Include Very Hard Monsters.''&lt;br /&gt;
* ''[[File:WoodenSword.png]] Fight against a larger pack&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
===Fighting Areas===&lt;br /&gt;
&lt;br /&gt;
'''WARNING: This sub Area is still UNDER CONSTRUCTION!!!!'''&lt;br /&gt;
&lt;br /&gt;
These are all the fighting areas inside the [[Breeding]] skill so far. There are 3 hidden ones that are not in the game yet have images for them. To avoid confusion, we will not say &amp;quot; combat area &amp;quot; but &amp;quot; Breeding Combat Area &amp;quot; or BCA for short.&lt;br /&gt;
{{Navbox Breeding Monsters}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Fields====&lt;br /&gt;
[[File:BreedingFightAreaFields.png]]&lt;br /&gt;
&lt;br /&gt;
The first BCA you will face is the Fields. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' An area filled with plant life and mushrooms...''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Requirements: Level 10 breeding&lt;br /&gt;
* Difficulty: Easy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Monsters and Stuff:&lt;br /&gt;
&lt;br /&gt;
{{#invoke:Lua|breeding_area|Fields}}&lt;br /&gt;
&lt;br /&gt;
====Caves====&lt;br /&gt;
[[File:Breeding_fight_area_caves.png]]&lt;br /&gt;
&lt;br /&gt;
The second BCA you will face is the Caves.&lt;br /&gt;
&lt;br /&gt;
''''' An area filled with stones and skeletons '''''&lt;br /&gt;
&lt;br /&gt;
* Level Needed: 25&lt;br /&gt;
*BCA Points needed: 2&lt;br /&gt;
* Difficulty: Medium&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Monsters:'''&lt;br /&gt;
&lt;br /&gt;
{{#invoke:Lua|breeding_area|Caves}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Template:Breeding_Navigation&amp;diff=53875</id>
		<title>Template:Breeding Navigation</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Template:Breeding_Navigation&amp;diff=53875"/>
		<updated>2025-01-28T18:45:00Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot; |Breeding |Combat |Advanced |}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Breeding]]&lt;br /&gt;
|[[Breeding Combat|Combat]]&lt;br /&gt;
|[[Breeding Advanced|Advanced]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Breeding&amp;diff=53874</id>
		<title>Breeding</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Breeding&amp;diff=53874"/>
		<updated>2025-01-28T18:44:39Z</updated>

		<summary type="html">&lt;p&gt;Dounford: /* Fightingalt=(Wooden Sword Image)|frameless|29x29px */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
[[File:BreedingLogo.png|500px]]&lt;br /&gt;
&lt;br /&gt;
Breeding is a skill used for obtaining and taking care of animals.&lt;br /&gt;
&lt;br /&gt;
It is unlocked by getting a [[Breeding Chicken Egg]], a 1/20 drop from the chicken in [[Combat]].&lt;br /&gt;
&lt;br /&gt;
Currently only chicken, sheep, spider, horse and camel are obtainable by the shop. Ants, beavers, pigs, doves, and harons can only be obtained by the [[Animal trap|Animal Trap]]. The Toy Soldier can only be obtained from the toybox raids and the haunted sheep can only obtained from crafting it during the 2024 Halloween Event. Other Animals that can be obtained are listed below.&lt;br /&gt;
&lt;br /&gt;
For technical data on things like Reproduction Rates and Xp Rate, go here! [[Breeding Advanced]] [ by Salinte ].&lt;br /&gt;
&lt;br /&gt;
You can Pause your Breeding tab for as long as you want, stopping animals from consuming food, reproducing, making loot, Loot XP when killed. The cooldown to Unpause your animals is 24 Hours.&lt;br /&gt;
&lt;br /&gt;
Animals have their own timers, each starting at the moment of adding the animal to its pen.&lt;br /&gt;
===Animals===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Animal&lt;br /&gt;
!Image&lt;br /&gt;
!Cost&lt;br /&gt;
!Level&lt;br /&gt;
!Repro &amp;lt;ref name=&amp;quot;repro&amp;quot; /&amp;gt;&lt;br /&gt;
|-S&lt;br /&gt;
|Chicken&lt;br /&gt;
|[[File:BreedingChicken.png]]&lt;br /&gt;
|20,000 [[Coins]]&lt;br /&gt;
|1&lt;br /&gt;
|3 hours&lt;br /&gt;
|-&lt;br /&gt;
|Sheep&lt;br /&gt;
|[[File:BreedingSheep.png]]&lt;br /&gt;
|50,000 [[Coins]]&lt;br /&gt;
|1&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Haunted Sheep&lt;br /&gt;
|[[File:BreedingHauntedSheep.png]]&lt;br /&gt;
|Halloween 2024 Event&lt;br /&gt;
|N/A&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Spider&lt;br /&gt;
|[[File:BreedingSpider.png]]&lt;br /&gt;
|75,000 [[Coins]]&lt;br /&gt;
|5&lt;br /&gt;
|2 hours&lt;br /&gt;
|-&lt;br /&gt;
|Horse&lt;br /&gt;
|[[File:BreedingHorse.png]]&lt;br /&gt;
|100,000 [[Coins]] or [[Animal Trap]]&lt;br /&gt;
|10&lt;br /&gt;
|2 days&lt;br /&gt;
|-&lt;br /&gt;
|Ant&lt;br /&gt;
|[[File:BreedingAnt.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|1 hour&lt;br /&gt;
|-&lt;br /&gt;
|Camel&lt;br /&gt;
|[[File:BreedingCamel.png]]&lt;br /&gt;
|250,000 [[Coins]] or [[Animal Trap]]&lt;br /&gt;
|15&lt;br /&gt;
|4 days&lt;br /&gt;
|-&lt;br /&gt;
|Beaver&lt;br /&gt;
|[[File:BreedingBeaver.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Dove&lt;br /&gt;
|[[File:BreedingDove.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|10 days&lt;br /&gt;
|-&lt;br /&gt;
|Pig&lt;br /&gt;
|[[File:BreedingPig.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|2 days  &amp;lt;ref name=&amp;quot;repro_pigharon&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Haron&lt;br /&gt;
|[[File:BreedingHaron.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|2 days  &amp;lt;ref name=&amp;quot;repro_pigharon&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Toy Soldier&lt;br /&gt;
|[[File:BreedingToySoldier.png]]&lt;br /&gt;
|Obtained by ToyBox [[Raids]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Squidshroom&lt;br /&gt;
|[[File:BreedingSquidshroom.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Shrooms]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Snail&lt;br /&gt;
|[[File:BreedingSnail.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|6.06 hours&lt;br /&gt;
|-&lt;br /&gt;
|Rocky&lt;br /&gt;
|[[File:BreedingRockyGolemMonster.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue|Grease Stone]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|1 day&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton&lt;br /&gt;
|[[File:BreedingSkeletonRedeyeMonster.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue|Grease Bones]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|1 day&lt;br /&gt;
|-&lt;br /&gt;
|Geody&lt;br /&gt;
|[[File:BreedingGeodeMonster.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue|Grease Minteral]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|1 day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;repro&amp;quot;&amp;gt;&lt;br /&gt;
Check has a 1/601 chance to occur every tick, which averages out to about every 10 minutes (600+1 ticks).&lt;br /&gt;
Sick animals are excluded from all counts. Non-coupled animals with fertile/infertile traits DO affect the rates, and they affect the rates of the ENTIRE animal population of that species.&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;repro_pigharon&amp;quot;&amp;gt;&lt;br /&gt;
Salinte here: Pig and Haron show as 12 hours in game for their base reproduction time. It is heavily suspected that Pig and Haron are actually 48 hours. This is due to an error in the code. &lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Animal Traits===&lt;br /&gt;
Each animal can get one of the traits listen in table below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Trait&lt;br /&gt;
!Icon&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Fertile &lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal has an increased reproduction rate. See Reproduction section below in this page.&lt;br /&gt;
|-&lt;br /&gt;
|Productive&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal will generate Four times the loot maximum of the normal loot ouput.&lt;br /&gt;
|-&lt;br /&gt;
|XPer&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal will gain XP at twice the normal Xp rate.&lt;br /&gt;
|-&lt;br /&gt;
|Imunnity&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal cannot get sick.&lt;br /&gt;
|-&lt;br /&gt;
|Fasting&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal will eat a third as much (rounding can occur).&lt;br /&gt;
|-&lt;br /&gt;
|Weak&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal has double the chance of becoming sick.&lt;br /&gt;
|-&lt;br /&gt;
|XPless&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal will gain Xp at half the normal XP rate.&lt;br /&gt;
|-&lt;br /&gt;
|Hungry&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal eats triple.&lt;br /&gt;
|-&lt;br /&gt;
|Unproductive&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal produces the minimum amount of loot.&lt;br /&gt;
|-&lt;br /&gt;
|Less Fertile&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal has a reduced reproduction rate. See Reproduction section below in this page.&lt;br /&gt;
|-&lt;br /&gt;
|Hungerless&lt;br /&gt;
|[[File:UniqueIcon.png]]&lt;br /&gt;
|This animal requires no food.&lt;br /&gt;
|-&lt;br /&gt;
|Romace&lt;br /&gt;
|[[File:UniqueIcon.png]]&lt;br /&gt;
|When any animal reproduces the reproduction will be increased by 1 per Romance trait.&lt;br /&gt;
|-&lt;br /&gt;
|Raids Loot (Toybox)&lt;br /&gt;
|[[File:UniqueIcon.png]]&lt;br /&gt;
|More rolls when completing toybox raids. Click &amp;quot;?&amp;quot; to see chances per tier.&lt;br /&gt;
|-&lt;br /&gt;
|Fighter&lt;br /&gt;
|[[File:FighterTrait.png]]&lt;br /&gt;
|Can train the animal to fight in the wilderness; or be rerolled into a good trait.&lt;br /&gt;
|-&lt;br /&gt;
|None&lt;br /&gt;
|&lt;br /&gt;
|No negative or positive effects on animal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Camels are always Hunger-less. Doves are always Romance. Toy Soldiers are always Raids Loot. &lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
Animals give loot every day at the time when your account reaches next day. There's a timer above the animal list, e.g.:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Current Loot: Next roll in 8:50:13&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Killing an animal gives Breeding XP – the older the animal the more XP. Although there is some rng, as same animals can give different XP; Beware that the 10% extra xp donor perk only affects the xp when you kill the animal.&lt;br /&gt;
&lt;br /&gt;
There are 3 tiers of each animal, each tier gives different loot. Which tier you will get when buying an animal is just a matter of luck.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Animal&lt;br /&gt;
!Image&lt;br /&gt;
!Tier 1 Drop&lt;br /&gt;
!Tier 2 Drop&lt;br /&gt;
!Tier 3 Drop&lt;br /&gt;
!Use&lt;br /&gt;
|-&lt;br /&gt;
|Chicken&lt;br /&gt;
|[[File:BreedingChicken.png]]&lt;br /&gt;
|Feathers [[File:Feathers.png]]&lt;br /&gt;
|Fire Feathers [[File:FireFeathers.png]], Ice Feathers [[File:IceFeathers.png]]&lt;br /&gt;
|Ancient Feathers [[File:AncientFeathers.png]]&lt;br /&gt;
|Craft arrows, brew [[Birdhouse]] potion&lt;br /&gt;
|-&lt;br /&gt;
|Sheep&lt;br /&gt;
|[[File:BreedingSheep.png]]&lt;br /&gt;
|Wool [[File:Wool.png]]&lt;br /&gt;
|Quality Wool [[File:QualityWool.png]]&lt;br /&gt;
|High Quality Wool [[File:HighQualityWool.png]]&lt;br /&gt;
| Craft Bat, Bear (Wool), Crocodile Hide (Quality Wool) and Frozen Crocodile Hide Armour (High Quality Wool)&lt;br /&gt;
|-&lt;br /&gt;
|Spider&lt;br /&gt;
|[[File:BreedingSpider.png]]&lt;br /&gt;
|String [[File:String.png]]&lt;br /&gt;
|Thick String [[File:ThickString.png]]&lt;br /&gt;
|Metal String [[File:MetalString.png]]&lt;br /&gt;
| Used to craft bows. Normal string crafts [[Long Bow]]&amp;lt;nowiki/&amp;gt;s, Thick string crafts [[Haunted Bow|Haunted bows]], and Metal String crafts [[Balista]].&lt;br /&gt;
|-&lt;br /&gt;
|Horse&lt;br /&gt;
|[[File:BreedingHorse.png]]&lt;br /&gt;
|Horseshoe [[File:Horseshoe.png]]&lt;br /&gt;
|Solid Horseshoe [[File:SolidHorseshoe.png]]&lt;br /&gt;
|Cemented Horseshoe [[File:CementedHorseshoe.png]]&lt;br /&gt;
| Craft fences to increase capacity of animals. Normal = 5 fences Solid = 200 fences Cemented = 1000 fences &lt;br /&gt;
|-&lt;br /&gt;
|Ant&lt;br /&gt;
|[[File:BreedingAnt.png]]&lt;br /&gt;
|Ant Needles [[File:AntNeedles.png]]&lt;br /&gt;
|Ant Thorns [[File:AntThorns.png]]&lt;br /&gt;
|Ant Spine [[File:AntSpines.png]]&lt;br /&gt;
| Craft [[Needle]] and [[Spiked Club]] &lt;br /&gt;
T2 and T3 seem to have no use currently.&lt;br /&gt;
|-&lt;br /&gt;
|Camel&lt;br /&gt;
|[[File:BreedingCamel.png]]&lt;br /&gt;
|A bit of animal food (1x)&lt;br /&gt;
[[File:BreedingMushedFood.png]]&lt;br /&gt;
|Some animal food (5x)&lt;br /&gt;
[[File:BreedingMushedFood.png]]&lt;br /&gt;
|A lot of animal food (15x)&lt;br /&gt;
[[File:BreedingMushedFood.png]]&lt;br /&gt;
| Has a small chance to give a small amount of food for other animals (Always Hungerless)&lt;br /&gt;
|-&lt;br /&gt;
|Beaver&lt;br /&gt;
|[[File:BreedingBeaver.png]]&lt;br /&gt;
|Woodchips [[File:Woodchips.png]]&lt;br /&gt;
|Hard Woodchips [[File:HardWoodchips.png]]&lt;br /&gt;
|Dense Woodchips [[File:DenseWoodchips.png]]&lt;br /&gt;
| Create [[Charcoal]] T1 = 25% T2 = 50% T3 = 100% Chance of charcoal&lt;br /&gt;
|-&lt;br /&gt;
|Dove&lt;br /&gt;
|[[File:BreedingDove.png]]&lt;br /&gt;
|Dove Feathers (1-3x) [[File:DoveFeathers.png]]&lt;br /&gt;
|Dove Beak [[File:Dove_beak.png]]&lt;br /&gt;
|Dove WebFoot [[File:Dove_webbed_feet.png]]&lt;br /&gt;
|Brew Twin and Triplet [[Brewing|Potions]]&lt;br /&gt;
Currently, Dove Beak and Webfoot have no use.&lt;br /&gt;
|-&lt;br /&gt;
|Pig&lt;br /&gt;
|[[File:BreedingPig.png]]&lt;br /&gt;
|Decent Pig Grease [[File:PigGrease.png]]&lt;br /&gt;
|Good Pig Grease [[File:Good_pig_grease.png]]&lt;br /&gt;
|Great Pig Grease [[File:Great_pig_grease.png]]&lt;br /&gt;
| Craft Animal Bait and Brew [[Brewing|Potions]].&lt;br /&gt;
|-&lt;br /&gt;
|Haron&lt;br /&gt;
|[[File:BreedingHaron.png]]&lt;br /&gt;
|Bait [[File:Bait.png]]&lt;br /&gt;
|Super Bait [[File:SuperBait.png]]&lt;br /&gt;
|Mega Bait [[File:MegaBait.png]]&lt;br /&gt;
| Used to throw into pond and get fish, [[shiny]] or [[mega shiny]] fish, or feed the fish in [[Aquarium]] to get extra fishing XP&lt;br /&gt;
|-&lt;br /&gt;
|Toy Soldier&lt;br /&gt;
|[[File:BreedingToySoldier.png]]&lt;br /&gt;
|Small Gears[[File:SmallGears.png]]&lt;br /&gt;
|Medium Gears [[File:MediumGears.png]]&lt;br /&gt;
|Large Gears [[File:LargeGears.png]]&lt;br /&gt;
|Used to create [[Slaughterhouse]], [[Mushed Food Seperator]], Poison Needle, and to upgrade Slaughterhouse.&lt;br /&gt;
|-&lt;br /&gt;
|Shrooms&lt;br /&gt;
|[[File:BreedingSquidshroom.png]]&lt;br /&gt;
|Red Mushrooms[[File:RedMushroom.png]]&lt;br /&gt;
|More Red Mushrooms&lt;br /&gt;
[[File:RedMushroom.png]]&lt;br /&gt;
|Even More Red Mushrooms&lt;br /&gt;
[[File:RedMushroom.png]]&lt;br /&gt;
|Used to brew potions.&lt;br /&gt;
|-&lt;br /&gt;
|Snail&lt;br /&gt;
|[[File:BreedingSnail.png]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |T1 = Small Shell, T2 = Medium Shell, T3 = Large Shells&lt;br /&gt;
|Snail Bait, Massive Shell&lt;br /&gt;
|-&lt;br /&gt;
|Rocky&lt;br /&gt;
|[[File:BreedingRockyGolemMonster.png]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Stone and Hard Stone&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton &lt;br /&gt;
|[[File:BreedingSkeletonRedeyeMonster.png]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Bones&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
|Geody&lt;br /&gt;
|[[File:BreedingGeodeMonster.png]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Sky Mineral (small,Medium,Large)&lt;br /&gt;
|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Kill Loot==&lt;br /&gt;
&lt;br /&gt;
Special thanks to: Thebacon, Dralina&lt;br /&gt;
&lt;br /&gt;
You get certain loot from Killing animals. Below is a list of what you can expect to get:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Animal !! Drop 1 !! Drop 2 !! Drop 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingChicken.png]] || [[File:Bones.png]] || [[File:RawChicken.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSheep.png]] || [[File:Bones.png]] || [[File:RawMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHauntedSheep.png]] || [[File:GhostEssence.png]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSpider.png]] || N/A || N/A&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHorse.png]] || [[File:Bones.png]] || [[File:RawMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingAnt.png]] || [[File:BreedingFoodInsects.png]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingCamel.png]] || [[File:Bones.png]] || [[File:RawMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingBeaver.png]] || [[File:Bones.png]] || [[File:RawMeat.png]] || [[File:OakLogs.png|50px]] [[File:WillowLogs.png|50px]] [[File:Logs.png|50px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingDove.png]] || [[File:Bones.png]] || [[File:RawBirdMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingPig.png]] || [[File:Bones.png]] || [[File:Raw_ham.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHaron.png]] || [[File:Bones.png]] || [[File:RawBirdMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingToySoldier.png]] || [[File:Junk.png]] || [[File:IronBar.png]]&lt;br /&gt;
|}&lt;br /&gt;
==Breeding tokens[[File:Breeding token.png]]==&lt;br /&gt;
Every animal has it's inactivate form. This is a form when it does not consume food, produce loot or consume pen space, but gives you a choice between converting it for tokens, or activating it. Breeding tokens are used to build animal pens below.&lt;br /&gt;
Keep in mind some animals take drastically less time to reproduce than others. Ants have the highest Tokens/Hour.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Name !! [[File:Breeding token.png]] &lt;br /&gt;
!Tokens/Hour &lt;br /&gt;
Rounded&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingChicken.png]] || Chicken || 1&lt;br /&gt;
|0.333&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSheep.png]] || Sheep || 2&lt;br /&gt;
|0.166&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingHauntedSheep.png]]&lt;br /&gt;
|Haunted Sheep&lt;br /&gt;
|2&lt;br /&gt;
|0.166&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSpider.png]] || Spider || 3&lt;br /&gt;
|1.5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingAnt.png]] || Ant || 5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHorse.png]] || Horse || 10&lt;br /&gt;
|0.208&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingCamel.png]] || Camel || 20&lt;br /&gt;
|0.208&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingBeaver.png]] || Beaver || 25&lt;br /&gt;
|2.08&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingDove.png]] || Dove || 35&lt;br /&gt;
|0.145&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingPig.png]] || Pig || 45&lt;br /&gt;
|3.75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHaron.png]]|| Haron || 50&lt;br /&gt;
|4.16&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingToySoldier.png]] || Toy soldier || 100&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; |N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingSquidshroom.png]]&lt;br /&gt;
|Squidshroom&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingSnail.png]]&lt;br /&gt;
|Snail&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingRockyGolemMonster.png]]&lt;br /&gt;
|Rocky&lt;br /&gt;
|65&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingSkeletonRedeyeMonster.png]]&lt;br /&gt;
|Skeleton&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingGeodeMonster.png]]&lt;br /&gt;
|Geody&lt;br /&gt;
|150&lt;br /&gt;
|}&lt;br /&gt;
Also keep in mind that Doves and Breeding animal potions increase reproduction rates, along with animals being reproductive/how many pairs you have.&lt;br /&gt;
&lt;br /&gt;
== Animal Pens ==&lt;br /&gt;
To use an animal you have to buy a pen specific for its type (prices in the table below). &lt;br /&gt;
&lt;br /&gt;
Each pen has initial size for 2 animals of the type. You can increase pen's size later on – you must obtain the [[Horseshoe]] from the Horse animal, then convert them into [[Fence]]s to use on upgrading your pen size (by 1 each time).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Land&lt;br /&gt;
!Level&lt;br /&gt;
!Cost&lt;br /&gt;
!Animal held&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chicken pen.png|center]]&lt;br /&gt;
|1&lt;br /&gt;
|Free&lt;br /&gt;
|[[File:BreedingChicken.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sheep pen.png|center]]&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Breeding token.png]] 2&lt;br /&gt;
|[[File:BreedingSheep.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spider_pen.png|center]]&lt;br /&gt;
|5&lt;br /&gt;
|[[File:Breeding token.png]] 5&lt;br /&gt;
|[[File:BreedingSpider.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Horse pen.png|center]]&lt;br /&gt;
|10&lt;br /&gt;
|[[File:Breeding token.png]] 15&lt;br /&gt;
|[[File:BreedingHorse.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ant pen.png|center]]&lt;br /&gt;
|12&lt;br /&gt;
|[[File:Breeding token.png]] 30, [[File:MoltenGlass.png]]1&lt;br /&gt;
|[[File:BreedingAnt.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Camel pen.png|center]]&lt;br /&gt;
|15&lt;br /&gt;
|[[File:Breeding token.png]] 40&lt;br /&gt;
|[[File:BreedingCamel.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beaver pen.png|center]]&lt;br /&gt;
|18&lt;br /&gt;
|[[File:Breeding token.png]] 80, [[File:BeaverLogs.png]] 1&lt;br /&gt;
|[[File:BreedingBeaver.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dove pen.png|center]]&lt;br /&gt;
|20&lt;br /&gt;
|[[File:Breeding token.png]] 130, [[File:IronBar.png]] 100&lt;br /&gt;
|[[File:BreedingDove.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pig pen.png|center]]&lt;br /&gt;
|22&lt;br /&gt;
|[[File:Breeding token.png]] 200&lt;br /&gt;
|[[File:BreedingPig.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Haron pen.png|center]]&lt;br /&gt;
|25&lt;br /&gt;
|[[File:Breeding token.png]] 300&lt;br /&gt;
|[[File:BreedingHaron.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fighter pen.png|center]]&lt;br /&gt;
|30&lt;br /&gt;
|[[File:Breeding token.png]] 1000 &lt;br /&gt;
Medium Breeding Achievements&lt;br /&gt;
|Multiple: [[File:BreedingSquidshroom.png]][[File:BreedingSnail.png]][[File:BreedingRockyGolemMonster.png]][[File:BreedingSkeletonRedeyeMonster.png]][[File:BreedingGeodeMonster.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ToySoldier pen.png|center]]&lt;br /&gt;
|40&lt;br /&gt;
|[[File:Breeding token.png]] 3750&lt;br /&gt;
|[[File:BreedingToySoldier.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fence Upgrade Amounts==&lt;br /&gt;
Every pen can be upgraded with fences crafted with [[Horseshoe]]&amp;lt;nowiki/&amp;gt;s, increasing the max number of animals that can be kept there. The amounts are listed below.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Max animals&lt;br /&gt;
!Fences required to reach&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
!20&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
!50&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
!200&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
!500&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
!4,000&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
!10,000&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|50,000&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|100,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Craftables/Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Craftables or Items can be obtained through Crafting with the Small Gears [ Dropped from [[Raids|Toybox Raids]] or Toy Soldier].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Item !!  Name !!  Use&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slaughter_House.png]] || Slaughter House || Can mass kill animals until getting either a tier 2+, tier 3, or just kill them for the drops.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mushed_Food_Separator.png]] || Mushed Food Separator || Choose which specific Animal Food to seperate Mushed Food into.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison_needle.png]] || Poison Needle || Give brain damage to animal, decreasing its tier.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Animal_grinder_upgraded.png]] || Slaughter House+ || Now allows you to select what traits to keep.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Each animal requires a certain type of food to live, if the certain food is available in at least the right amount, they consume it automatically every day.&lt;br /&gt;
If they do not have food to eat, they get sick.&lt;br /&gt;
Breeding Food can be bought at the Breeding Food Supplier, for different items correlated to the foods, the better the item, the bigger the amount.  &lt;br /&gt;
&lt;br /&gt;
Note: Flesh cannot be purchased or created. It is a drop from Breeding Fighting only. Every Breeding Monster drops 1 Flesh Food.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Items&lt;br /&gt;
!Food created&lt;br /&gt;
!Value&lt;br /&gt;
!Icon &lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedMushroomSeeds.png|link=Red_Mushroom_Seeds|50x50px]]Red Mushroom Seeds&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Seeds&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |[[File:BreedingFoodSeeds.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StardustSeeds.png|link=Stardust_Seeds|50x50px]] Stardust Seeds&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DottedGreenLeafSeed.png|link=Dotted_Green_Leaf_Seeds|50x50px]] Dotted Green Leaf Seeds&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GreenLeafSeeds.png|link=Green_Leaf_Seeds|50x50px]] Green leaf seeds&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LimeLeafSeed.png|link=Lime_Leaf_Seeds|50x50px]] Lime Leaf Seeds&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldLeafSeeds.png|link=Gold_Leaf_Seeds|50x50px]] Gold Leaf Seeds&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrystalLeafSeed.png|link=Crystal_Leaf_Seeds|50x50px]] Crystal Leaf Seeds&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DottedGreenLeaf.png|link=Dotted_Green_Leaf|50x50px]]Dotted Green Leaf&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Leaves&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:BreedingFoodLeaves.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GreenLeaf.png|link=Green_Leaf]] Green Leaf&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LimeLeaf.png|link=Lime_Leaf]] Lime Leaves&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldLeaf.png|link=Gold_Leaf]]Gold Leaves&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrystalLeaf.png|link=Crystal_Leaf]]Crystal Leaves&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangeLeaf.png|link=Strange_Leaf|40x40px]] Strange Leaves&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Strange Leaves&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[File:BreedingFoodStrangeLeaves.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangerLeaf.png|link=Stranger_Leaf|40x40px]] Stranger Leaves&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangestLeaf.png|link=Strangest_Leaf]] Strangest Leaves&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Logs.png|link=Logs]] Logs&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |Bark&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |[[File:BreedingFoodBark.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OakLogs.png|link=Oak_Logs]]Oak Logs&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WillowLogs.png|link=Willow_Logs]]Willow Logs&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapleLogs.png|link=Maple_Logs]]Maple Logs&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PineLogs.png|link=Pine_Logs]]Pine Logs&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StardustLogs.png|link=Stardust_Logs]]Stardust Logs&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedwoodLogs.png|link=Redwood_Logs]]Redwood Logs&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DenseLogs.png|link=Dense_Logs]]Dense Logs&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PromethiumBar.png|link=Promethium_Bar]] Promethium Bars&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Metal&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[File:BreedingFoodMetal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TitaniumBar.png|link=Titanium_Bar]] Titanium Bars&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonBar.png|link=Dragon_Bar]] Dragon Bars&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawPiranha.png|link=Raw_Piranha|50x50px]] Raw Piranha&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Seafood&lt;br /&gt;
|5&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:BreedingFoodStrangeLeaves.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawRainbowFish.png|link=Raw_Rainbow_Fish|50x50px]] Raw Rainbow Fish&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawShark.png|link=Raw_Shark|50x50px]] Raw Shark&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawWhale.png|link=Raw_Whale|50x50px]] Raw Whale&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawAnglerFish.png]]Raw Angler Fish&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Apple.png|link=Apples|50x50px]] Apple&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Fruit&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:BreedingFoodFruity.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana.png|link=Bananas|50x50px]] Banana&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Orange.png|link=Orange|50x50px]] Orange&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Coconut.png|link=Coconut|50x50px]] Coconut&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dragonfruit.png|link=Dragonfruit|50x50px]] Dragon Fruit&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Maggots.png|link=Maggots]] Maggots&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Insects&lt;br /&gt;
|0.1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:BreedingFoodInsects.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bait.png|link=Bait|50x50px]] Bait&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperBait.png|link=Bait|50x50px]] Super Bait&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaBait.png|link=Bait|50x50px]] Mega Bait&lt;br /&gt;
|100&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Food&lt;br /&gt;
!Image&lt;br /&gt;
!Animals&lt;br /&gt;
|-&lt;br /&gt;
|Seeds&lt;br /&gt;
|[[File:BreedingFoodSeeds.png]]&lt;br /&gt;
|[[File:BreedingChicken.png]] [[File:BreedingPig.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Leaves&lt;br /&gt;
|[[File:BreedingFoodLeaves.png]]&lt;br /&gt;
|[[File:BreedingSheep.png]] [[File:BreedingHorse.png]] [[File:Haunted_sheep_male_1.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Strange Leaves&lt;br /&gt;
|[[File:BreedingFoodStrangeLeaves.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bark&lt;br /&gt;
|[[File:BreedingFoodBark.png]]&lt;br /&gt;
|[[File:BreedingAnt.png]] [[File:BreedingBeaver.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Metal&lt;br /&gt;
|[[File:BreedingFoodMetal.png]]&lt;br /&gt;
|[[File:BreedingToySoldier.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Seafood&lt;br /&gt;
|[[File:BreedingFoodSeafood.png]]&lt;br /&gt;
|[[File:BreedingDove.png]] [[File:BreedingHaron.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Fruity&lt;br /&gt;
|[[File:BreedingFoodFruity.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Insects&lt;br /&gt;
|[[File:BreedingFoodInsects.png]]&lt;br /&gt;
|[[File:BreedingSpider.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Scraps&lt;br /&gt;
|[[File:BreedingFoodScraps.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Flesh&lt;br /&gt;
|[[File:Breeding food flesh.png|center]]&lt;br /&gt;
|[[File:BreedingSquidshroom.png]][[File:BreedingSnail.png]][[File:BreedingRockyGolemMonster.png]][[File:BreedingSkeletonRedeyeMonster.png]][[File:BreedingGeodeMonster.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reproduction ==&lt;br /&gt;
You must have a Male and Female + Easy breading achievement for them to bread. Each species has different average time of breeding. Toy Soldiers can not be bred with each other, probably due to being toy robots.&lt;br /&gt;
&lt;br /&gt;
At first each bought animal has random sex (male or female), but there is a [[Mini quests|Mini Quest]] called &amp;quot;The Toy Heart&amp;quot; which will allow you to choose the gender of the animal when buying. It requires level 5 Breeding to start. In order to complete this quest, you must complete the [[Raids#The ToyBox Full of Surprises|ToyBox Raid]] on normal or hard mode and loot the [[Toy Heart|toy heart]] [[File:toy_heart.png]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Thanks to Anwinity for the calculations --&amp;gt;&lt;br /&gt;
 Let's call base reproduction rate = R.&lt;br /&gt;
 Couples (let's call it C) = min(#males, #females)&lt;br /&gt;
 Infertile (I) = total number of infertile, regardless of sex&lt;br /&gt;
 Fertile (F) = total number of fertile, regardless of sex&lt;br /&gt;
 R = floor( R * 1.1^I )&lt;br /&gt;
 R = floor( R * 0.9^F )&lt;br /&gt;
 Success Rate = 1 / floor( 1 + (R / 600 / C) )&lt;br /&gt;
&lt;br /&gt;
==Breeding Token Shop==&lt;br /&gt;
The Breeding Token Shop uses Breeding Tokens as currency, and can buy many things for Breeding. They may be bought once.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item  !!  Name !!  Use&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingFoodSeeds.png]] || 100 X Breeding Food [Seeds] || A bit of food to help the animals you're raising&lt;br /&gt;
|10[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SmallGears.png]] || 5 X Small Gears || Ability to build new machinery to help with Breeding. I can get more by [[Raid|raiding] the Toybox.&lt;br /&gt;
|25[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Breeding_haron_egg.png]] || 1 X Haron Eggs || Can be cracked into a male or female Haron&lt;br /&gt;
|50[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingFoodLeaves.png]] || 100 X Breeding Food (Leaves) || A bit of food to help the animals you're raising&lt;br /&gt;
|75[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Breeding_fence.png]] || 20 X Fence || Can be used to increase the capacity of animal space. Fences can be made from Horseshoes, which is looted from Breeding Horses.&lt;br /&gt;
|100[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingFoodStrangeLeaves.png]] || 20 X Breeding Food (Strange Leaves) ||  A bit of food to help the animals you're raising&lt;br /&gt;
|200[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Breeding_stats_farmer.png]]||  Breeding stats Farmer || Ability to keep track of what animals have reproduced, and what they can be looted on tier 1/2/3.&lt;br /&gt;
|300[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingIconDifficulty3.png]] || New Fighter Trait ||   Unlocked the ability to get a fighter trait. This will allow you to use animals in combat.&lt;br /&gt;
|500[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Small_animal_brush.png]] || Small brush || 5% more breeding XP (All brushes stack with other brushes)&lt;br /&gt;
|1k[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blue_breeding_anti_sickness_orb.png]] || Breeding orb || Animals can't get sick if bound&lt;br /&gt;
|20k[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Large_animal_brush.png]] || Large brush || 10% more breeding xp&lt;br /&gt;
|50k[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shiny _glass_ball_breeding.png]] || Shiny breeding glass ball || 1% of animal activated becoming shiny&lt;br /&gt;
|100k[[File:Breeding token.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold_animal_brush.png]] || Gold brush || 20% more breeding xp&lt;br /&gt;
|500k[[File:Breeding token.png]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Breeding_Combat&amp;diff=53873</id>
		<title>Breeding Combat</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Breeding_Combat&amp;diff=53873"/>
		<updated>2025-01-28T18:44:15Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Created page with &amp;quot;Currently, Breeding Fighting is under development and has not yet been fully completed. Any further updates should be listed here.  Fighter is a trait where animals can be used for combat. If unwanted, it can be rerolled into another trait.   Only 3 animals can fight, but using Mud, you can increase your team size.  ===Craftable/Items===  100px  This is mud, obtained from Breeding Fighting from the Mud Cone monster.  It is used to make the File...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Currently, Breeding Fighting is under development and has not yet been fully completed. Any further updates should be listed here.&lt;br /&gt;
&lt;br /&gt;
Fighter is a trait where animals can be used for combat. If unwanted, it can be rerolled into another trait. &lt;br /&gt;
&lt;br /&gt;
Only 3 animals can fight, but using [[Mud]], you can increase your team size.&lt;br /&gt;
&lt;br /&gt;
===Craftable/Items===&lt;br /&gt;
&lt;br /&gt;
[[File:Mud.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is mud, obtained from [[Breeding]] Fighting from the Mud Cone monster.&lt;br /&gt;
&lt;br /&gt;
It is used to make the [[File:Mud_team_house.png]], used to upgrade your fighting team size by +1.&lt;br /&gt;
&lt;br /&gt;
[[File:Mud_team_house.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is the [[Mud Team House]] crafted using 100 [[Mud]] and 30 [[File:CraftingSigil.png]] [[Crafting]] level.&lt;br /&gt;
&lt;br /&gt;
It increases your animal team size [ in [[Breeding]] ] by 1.&lt;br /&gt;
&lt;br /&gt;
[[File:RedMushroomCap.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is a Mushroom Cap, dropped from the Squidshroom Monster.&lt;br /&gt;
&lt;br /&gt;
Its used in crafting the Grease shrooms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Pig_grease_shrooms.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is a Grease Shroom, used as bait to catch SquidShrooms. &lt;br /&gt;
&lt;br /&gt;
To craft, it needs level 1 [[File:CraftingSigil.png]] [[Crafting]], 10 [[Breeding|Pig Grease]], 250 red mushrooms and 25 Red Mushroom Caps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:HorseStoneArmour.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is the Stone Horse Armour, dropped from a Stone Horse in the 2nd BCA.&lt;br /&gt;
&lt;br /&gt;
''Use this item on a horse to double its max HP''&lt;br /&gt;
&lt;br /&gt;
Can only be used while fighting and requires it to be added to items by clicking on it before engaging in battle.&lt;br /&gt;
&lt;br /&gt;
This item is currently unusable&lt;br /&gt;
&lt;br /&gt;
===Fighter Animals===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Fighter Chickens&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Health !! Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingChicken.png]] || 5 [[File:Heart.png]] || 0-1 [[File:WoodenSword.png]] 2-4[[File:LargeChickenBeak.png]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ChickenTier2.png]] || 7 [[File:Heart.png]] || 0-1 [[File:WoodenSword.png]]2-4[[File:LargeChickenBeak.png]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:ChickenTier3.png]] || 10 [[File:Heart.png]] || 0-1 [[File:WoodenSword.png]]2-4[[File:LargeChickenBeak.png]] &lt;br /&gt;
|}&lt;br /&gt;
Ability (Action): Peck a enemy for 2-4 DMG&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Fighter Horses&lt;br /&gt;
|-&lt;br /&gt;
! Tier !!  Health !! Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHorse.png]] || 15 [[File:Heart.png]] || 0-1  [[File:WoodenSword.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HorseTier2.png]] || 18 [[File:Heart.png]] || 0-1  [[File:WoodenSword.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HorseTier3.png]] || 20 [[File:Heart.png]] || 0-1  [[File:WoodenSword.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ability (Passive): Be able to land the First attack [ Whole Team ].&lt;br /&gt;
&lt;br /&gt;
Due to its low attack, pretty much useless ability, and is hard to get, people are advised to steer clear of using Fighter Horses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Fighter Squidshrooms&lt;br /&gt;
|-&lt;br /&gt;
! Tier !!  Health !!  Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSquidshroom.png]] || 5 [[File:Heart.png]] || 0-1 [[File:WoodenSword.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SquidshroomTier2.png]] || 10 [[File:Heart.png]] || 0-2 [[File:WoodenSword.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SquidshroomTier3.png]] || 15 [[File:Heart.png]] || 0-3 [[File:WoodenSword.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
No ability&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Fighter Snails&lt;br /&gt;
|-&lt;br /&gt;
!  Tier !!  Health !!  Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSnail.png]] || 20 [[File:Heart.png]] || 0-1  [[File:WoodenSword.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SnailTier2.png]] || 25 [[File:Heart.png]] || 0-1  [[File:WoodenSword.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SnailTier3.png]] || 30 [[File:Heart.png]] || 0-1  [[File:WoodenSword.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ability (Passive): Hide in its shell, Reducing damage taken by 3.&lt;br /&gt;
&lt;br /&gt;
===Choosing Fights===&lt;br /&gt;
You can toggle on and off  4 things when wanting to fight in a BCA.&lt;br /&gt;
&lt;br /&gt;
* ''[[File:BreedingIconDifficulty1.png]] I want to fight normal monsters. (This cannot be toggled off)''&lt;br /&gt;
* ''[[File:BreedingIconDifficulty2.png]] Include hard monsters.&lt;br /&gt;
* ''[[File:BreedingIconDifficulty3.png]] Include Very Hard Monsters.''&lt;br /&gt;
* ''[[File:WoodenSword.png]] Fight against a larger pack&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
===Fighting Areas===&lt;br /&gt;
&lt;br /&gt;
'''WARNING: This sub Area is still UNDER CONSTRUCTION!!!!'''&lt;br /&gt;
&lt;br /&gt;
These are all the fighting areas inside the [[Breeding]] skill so far. There are 3 hidden ones that are not in the game yet have images for them. To avoid confusion, we will not say &amp;quot; combat area &amp;quot; but &amp;quot; Breeding Combat Area &amp;quot; or BCA for short.&lt;br /&gt;
{{Navbox Breeding Monsters}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Fields====&lt;br /&gt;
[[File:BreedingFightAreaFields.png]]&lt;br /&gt;
&lt;br /&gt;
The first BCA you will face is the Fields. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' An area filled with plant life and mushrooms...''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Requirements: Level 10 breeding&lt;br /&gt;
* Difficulty: Easy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Monsters and Stuff:&lt;br /&gt;
&lt;br /&gt;
{{#invoke:Lua|breeding_area|Fields}}&lt;br /&gt;
&lt;br /&gt;
====Caves====&lt;br /&gt;
[[File:Breeding_fight_area_caves.png]]&lt;br /&gt;
&lt;br /&gt;
The second BCA you will face is the Caves.&lt;br /&gt;
&lt;br /&gt;
''''' An area filled with stones and skeletons '''''&lt;br /&gt;
&lt;br /&gt;
* Level Needed: 25&lt;br /&gt;
*BCA Points needed: 2&lt;br /&gt;
* Difficulty: Medium&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Monsters:'''&lt;br /&gt;
&lt;br /&gt;
{{#invoke:Lua|breeding_area|Caves}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Mega_Red_Mushroom_Seeds&amp;diff=53854</id>
		<title>Mega Red Mushroom Seeds</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Mega_Red_Mushroom_Seeds&amp;diff=53854"/>
		<updated>2025-01-21T21:19:12Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Redirected page to Red Mushrooms&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Red Mushrooms]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Stardust_Seeds&amp;diff=53816</id>
		<title>Stardust Seeds</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Stardust_Seeds&amp;diff=53816"/>
		<updated>2025-01-19T22:19:19Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Seeds&lt;br /&gt;
|title = Stardust Seeds&lt;br /&gt;
|image = StardustSeeds.png&lt;br /&gt;
|level = 8&lt;br /&gt;
|time = 20 minutes&lt;br /&gt;
|xp = 222&lt;br /&gt;
}}&lt;br /&gt;
'''Stardust Seeds''' may be found with a [[Rake]] via the [[Farming]] [[Skills|skill]].&lt;br /&gt;
&lt;br /&gt;
Stardust seeds have a 1/5000 chance of dropping a [[Shooting Star]].&lt;br /&gt;
&lt;br /&gt;
{{Navbox Skills}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Farming]]&lt;br /&gt;
[[Category:Seeds]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Red_Mushroom_Seeds&amp;diff=53815</id>
		<title>Red Mushroom Seeds</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Red_Mushroom_Seeds&amp;diff=53815"/>
		<updated>2025-01-19T22:17:04Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Redirected page to Red Mushrooms&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Red Mushrooms]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Lime_Leaf_Seeds&amp;diff=53814</id>
		<title>Lime Leaf Seeds</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Lime_Leaf_Seeds&amp;diff=53814"/>
		<updated>2025-01-19T22:16:37Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Redirected page to Lime Leaf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Lime Leaf]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Gold_Leaf_Seeds&amp;diff=53813</id>
		<title>Gold Leaf Seeds</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Gold_Leaf_Seeds&amp;diff=53813"/>
		<updated>2025-01-19T22:16:28Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Redirected page to Gold Leaf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Gold Leaf]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Crystal_Leaf_Seeds&amp;diff=53812</id>
		<title>Crystal Leaf Seeds</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Crystal_Leaf_Seeds&amp;diff=53812"/>
		<updated>2025-01-19T22:16:10Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Redirected page to Crystal Leaf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Crystal Leaf]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Crystal_Leaf&amp;diff=53811</id>
		<title>Crystal Leaf</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Crystal_Leaf&amp;diff=53811"/>
		<updated>2025-01-19T22:14:28Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|infobox=f&lt;br /&gt;
|name1 = Crystal Leaf&lt;br /&gt;
|tab1 =&lt;br /&gt;
{{Infobox_Plants&lt;br /&gt;
|title = Crystal Leaf&lt;br /&gt;
|image = CrystalLeaf.png&lt;br /&gt;
|type = Leaf&lt;br /&gt;
|used_for = [[File:Brewing.png|25px|link=Brewing]]&lt;br /&gt;
}}&lt;br /&gt;
|name2 = Crystal Leaf Seeds&lt;br /&gt;
|tab2 =&lt;br /&gt;
{{Infobox_Seeds&lt;br /&gt;
|title = Crystal Leaf Seeds&lt;br /&gt;
|image = CrystalLeafSeeds.png&lt;br /&gt;
|level = 70&lt;br /&gt;
|dying = 80&lt;br /&gt;
|time = 5 hours&lt;br /&gt;
|xp = 2,450&lt;br /&gt;
|bonemeal = 25&lt;br /&gt;
}}&lt;br /&gt;
|name3 = Mega Crystal Leaf Seeds&lt;br /&gt;
|tab3 =&lt;br /&gt;
{{Infobox_Seeds&lt;br /&gt;
|title = Mega Crystal Leaf Seeds&lt;br /&gt;
|image = MegaCrystalLeafSeeds.png&lt;br /&gt;
|level = 100&lt;br /&gt;
|time = 48 hours&lt;br /&gt;
|xp = 245,200&lt;br /&gt;
|bonemeal = 3,000&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''Crystal Leaves''' may be grown via [[Farming]], which are often used for [[Brewing]] potions.&lt;br /&gt;
&lt;br /&gt;
==Dropped from==&lt;br /&gt;
{{#invoke:Lua|item_drop}}&lt;br /&gt;
&lt;br /&gt;
==Brewed In==&lt;br /&gt;
{{#invoke:Lua|item_potion}}&lt;br /&gt;
&lt;br /&gt;
==Seeds==&lt;br /&gt;
'''Crystal Leaf Seeds''' may be found with a Rake via the Farming skill.&lt;br /&gt;
&lt;br /&gt;
==Mega Seeds==&lt;br /&gt;
'''Mega Crystal Leaf Seeds''' yields 40% of 100 seeds or 80% with the last perk of the [[Criptoe_Market#Perks|Criptoe Nature Path]]. It can be crafted with 100 Crystal Leaf Seeds using the [[Seed Compactor]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--TBC {{Template:Navbox Plants}}-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaves]]&lt;br /&gt;
[[Category:Seeds]]&lt;br /&gt;
[[Category:Brewing]]&lt;br /&gt;
[[Category:Farming]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Gold_Leaf&amp;diff=53810</id>
		<title>Gold Leaf</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Gold_Leaf&amp;diff=53810"/>
		<updated>2025-01-19T22:12:25Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|infobox=f&lt;br /&gt;
|name1 = Gold Leaf&lt;br /&gt;
|tab1 =&lt;br /&gt;
{{Infobox_Plants&lt;br /&gt;
|title = Gold Leaf&lt;br /&gt;
|image = GoldLeaf.png&lt;br /&gt;
|type = Leaf&lt;br /&gt;
|used_for = [[File:Brewing.png|25px|link=Brewing]]&lt;br /&gt;
}}&lt;br /&gt;
|name2 = Gold Leaf Seeds&lt;br /&gt;
|tab2 =&lt;br /&gt;
{{Infobox_Seeds&lt;br /&gt;
|title = Gold Leaf Seeds&lt;br /&gt;
|image = GoldLeafSeeds.png&lt;br /&gt;
|level = 50&lt;br /&gt;
|dying = 60&lt;br /&gt;
|time = 2 hours&lt;br /&gt;
|xp = 1,000&lt;br /&gt;
|bonemeal = 5&lt;br /&gt;
}}&lt;br /&gt;
|name3 = Mega Gold Leaf Seeds&lt;br /&gt;
|tab3 =&lt;br /&gt;
{{Infobox_Seeds&lt;br /&gt;
|title = Mega Gold Leaf Seeds&lt;br /&gt;
|image = MegaGoldLeafSeeds.png&lt;br /&gt;
|level = 95&lt;br /&gt;
|time = 37 hours&lt;br /&gt;
|xp = 100,000&lt;br /&gt;
|bonemeal = 1,850&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''Gold Leaves''' may be grown via [[Farming]], which are often used for [[Brewing]] potions.&lt;br /&gt;
&lt;br /&gt;
==Dropped from==&lt;br /&gt;
{{#invoke:Lua|item_drop}}&lt;br /&gt;
&lt;br /&gt;
==Brewed In==&lt;br /&gt;
{{#invoke:Lua|item_potion}}&lt;br /&gt;
&lt;br /&gt;
==Seeds==&lt;br /&gt;
'''Gold Leaf Seeds''' may be found with a Rake via the Farming skill or dropped by the following monsters/bags:&lt;br /&gt;
===Dropped from===&lt;br /&gt;
{{#invoke:Lua|item_drop|Gold Leaf Seeds}}&lt;br /&gt;
&lt;br /&gt;
==Mega Seeds==&lt;br /&gt;
'''Mega Gold Leaf Seeds''' yields 40% of 100 seeds or 80% with the last perk of the [[Criptoe_Market#Perks|Criptoe Nature Path]]. It can be crafted with 100 Gold Leaf Seeds using the [[Seed Compactor]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--TBC {{Template:Navbox Plants}}-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaves]]&lt;br /&gt;
[[Category:Seeds]]&lt;br /&gt;
[[Category:Brewing]]&lt;br /&gt;
[[Category:Farming]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Lime_Leaf&amp;diff=53809</id>
		<title>Lime Leaf</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Lime_Leaf&amp;diff=53809"/>
		<updated>2025-01-19T22:10:44Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|infobox=f&lt;br /&gt;
|name1 = Lime Leaf&lt;br /&gt;
|tab1 =&lt;br /&gt;
{{Infobox_Plants&lt;br /&gt;
|title = Lime Leaf&lt;br /&gt;
|image = LimeLeaf.png&lt;br /&gt;
|type = Leaf&lt;br /&gt;
|used_for = [[File:Brewing.png|25px|link=Brewing]]&lt;br /&gt;
}}&lt;br /&gt;
|name2 = Lime Leaf Seeds&lt;br /&gt;
|tab2 =&lt;br /&gt;
{{Infobox_Seeds&lt;br /&gt;
|title = Lime Leaf Seeds&lt;br /&gt;
|image = LimeLeafSeeds.png&lt;br /&gt;
|level = 25&lt;br /&gt;
|dying = 40&lt;br /&gt;
|time = 1 hour&lt;br /&gt;
|xp = 390&lt;br /&gt;
|bonemeal = 1&lt;br /&gt;
}}&lt;br /&gt;
|name3 = Mega Lime Leaf Seeds&lt;br /&gt;
|tab3 =&lt;br /&gt;
{{Infobox_Seeds&lt;br /&gt;
|title = Mega Lime Leaf Seeds&lt;br /&gt;
|image = MegaLimeLeafSeeds.png&lt;br /&gt;
|level = 90&lt;br /&gt;
|time = 30 hours&lt;br /&gt;
|xp = 39,000&lt;br /&gt;
|bonemeal = 1,000&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''Lime Leaves''' may be grown via [[Farming]], which are often used for [[Brewing]] potions.&lt;br /&gt;
&lt;br /&gt;
==Dropped from==&lt;br /&gt;
{{#invoke:Lua|item_drop}}&lt;br /&gt;
&lt;br /&gt;
==Brewed In==&lt;br /&gt;
{{#invoke:Lua|item_potion}}&lt;br /&gt;
&lt;br /&gt;
==Seeds==&lt;br /&gt;
'''Lime Leaf Seeds''' may be found with a Rake via the Farming skill or dropped by the following monsters/bags:&lt;br /&gt;
===Dropped from===&lt;br /&gt;
{{#invoke:Lua|item_drop|Lime Leaf Seeds}}&lt;br /&gt;
&lt;br /&gt;
==Mega Seeds==&lt;br /&gt;
'''Mega Lime Leaf Seeds''' yields 40% of 100 seeds or 80% with the last perk of the [[Criptoe_Market#Perks|Criptoe Nature Path]]. It can be crafted with 100 Green Leaf Seeds using the [[Seed Compactor]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--TBC {{Template:Navbox Plants}}-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaves]]&lt;br /&gt;
[[Category:Seeds]]&lt;br /&gt;
[[Category:Brewing]]&lt;br /&gt;
[[Category:Farming]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Lime_Leaf&amp;diff=53808</id>
		<title>Lime Leaf</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Lime_Leaf&amp;diff=53808"/>
		<updated>2025-01-19T22:08:28Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|infobox=f&lt;br /&gt;
|name1 = Lime Leaf&lt;br /&gt;
|tab1 =&lt;br /&gt;
{{Infobox_Plants&lt;br /&gt;
|title = Lime Leaf&lt;br /&gt;
|image = LimeLeaf.png&lt;br /&gt;
|type = Leaf&lt;br /&gt;
|used_for = [[File:Brewing.png|25px|link=Brewing]]&lt;br /&gt;
}}&lt;br /&gt;
|name2 = Lime Leaf Seeds&lt;br /&gt;
|tab2 =&lt;br /&gt;
{{Infobox_Seeds&lt;br /&gt;
|title = Lime Leaf Seeds&lt;br /&gt;
|image = LimeLeafSeeds.png&lt;br /&gt;
|level = 25&lt;br /&gt;
|dying = 40&lt;br /&gt;
|time = 1 hour&lt;br /&gt;
|xp = 390&lt;br /&gt;
|bonemeal = 1&lt;br /&gt;
}}&lt;br /&gt;
|name3 = Mega Green Leaf Seeds&lt;br /&gt;
|tab3 =&lt;br /&gt;
{{Infobox_Seeds&lt;br /&gt;
|title = Mega Lime Leaf Seeds&lt;br /&gt;
|image = MegaLimeLeafSeeds.png&lt;br /&gt;
|level = 90&lt;br /&gt;
|time = 30 hours&lt;br /&gt;
|xp = 39,000&lt;br /&gt;
|bonemeal = 1,000&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''Lime Leaves''' may be grown via [[Farming]], which are often used for [[Brewing]] potions.&lt;br /&gt;
&lt;br /&gt;
==Dropped from==&lt;br /&gt;
{{#invoke:Lua|item_drop}}&lt;br /&gt;
&lt;br /&gt;
==Brewed In==&lt;br /&gt;
{{#invoke:Lua|item_potion}}&lt;br /&gt;
&lt;br /&gt;
==Seeds==&lt;br /&gt;
'''Lime Leaf Seeds''' may be found with a Rake via the Farming skill or dropped by the following monsters/bags:&lt;br /&gt;
===Dropped from===&lt;br /&gt;
{{#invoke:Lua|item_drop|Lime Leaf Seeds}}&lt;br /&gt;
&lt;br /&gt;
==Mega Seeds==&lt;br /&gt;
'''Mega Lime Leaf Seeds''' yields 40% of 100 seeds or 80% with the last perk of the [[Criptoe_Market#Perks|Criptoe Nature Path]]. It can be crafted with 100 Green Leaf Seeds using the [[Seed Compactor]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--TBC {{Template:Navbox Plants}}-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaves]]&lt;br /&gt;
[[Category:Seeds]]&lt;br /&gt;
[[Category:Brewing]]&lt;br /&gt;
[[Category:Farming]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Red_Mushrooms&amp;diff=53807</id>
		<title>Red Mushrooms</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Red_Mushrooms&amp;diff=53807"/>
		<updated>2025-01-19T22:05:18Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|infobox=f&lt;br /&gt;
|name1 = Red Mushroom&lt;br /&gt;
|tab1 =&lt;br /&gt;
{{Infobox_Plants&lt;br /&gt;
|title = Red Mushroom&lt;br /&gt;
|image = RedMushroom.png&lt;br /&gt;
|type = Basic&lt;br /&gt;
|used_for = [[File:Brewing.png|25px|link=Brewing]]&lt;br /&gt;
}}&lt;br /&gt;
|name2 = Red Mushroom Seeds&lt;br /&gt;
|tab2 =&lt;br /&gt;
{{Infobox_Seeds&lt;br /&gt;
|title = Red Mushroom Seeds&lt;br /&gt;
|image = RedMushroomSeeds.png&lt;br /&gt;
|level = 1&lt;br /&gt;
|time = 5 minutes&lt;br /&gt;
|xp = 40&lt;br /&gt;
}}&lt;br /&gt;
|name3 = Mega Red Mushroom Seeds&lt;br /&gt;
|tab3 =&lt;br /&gt;
{{Infobox_Seeds&lt;br /&gt;
|title = Mega Red Mushroom Seeds&lt;br /&gt;
|image = MegaRedMushroomSeeds.png&lt;br /&gt;
|level = 70&lt;br /&gt;
|time = 15 hours&lt;br /&gt;
|xp = 4,000&lt;br /&gt;
|bonemeal = 150&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''Red Mushroom''' may be grown via [[Farming]], which are often used for [[Brewing]] potions.&lt;br /&gt;
&lt;br /&gt;
==Brewed In==&lt;br /&gt;
{{#invoke:Lua|item_potion}}&lt;br /&gt;
&lt;br /&gt;
==Seeds==&lt;br /&gt;
'''Red Mushroom Seeds''' may be found with a Rake via the Farming skill.&lt;br /&gt;
&lt;br /&gt;
==Mega Seeds==&lt;br /&gt;
'''Mega Red Mushroom Seeds''' yields 40% of 100 seeds or 80% with the last perk of the [[Criptoe_Market#Perks|Criptoe Nature Path]]. It can be crafted with 100 Green Leaf Seeds using the [[Seed Compactor]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--TBC {{Template:Navbox Plants}}-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaves]]&lt;br /&gt;
[[Category:Seeds]]&lt;br /&gt;
[[Category:Brewing]]&lt;br /&gt;
[[Category:Farming]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Dotted_Green_Leaf&amp;diff=53806</id>
		<title>Dotted Green Leaf</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Dotted_Green_Leaf&amp;diff=53806"/>
		<updated>2025-01-19T22:03:05Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|infobox=&lt;br /&gt;
|name1 = Dotted Green Leaf&lt;br /&gt;
|tab1 =&lt;br /&gt;
{{Infobox_Plants&lt;br /&gt;
|title = Dotted Green Leaf&lt;br /&gt;
|image = DottedGreenLeaf.png&lt;br /&gt;
|type = Leaf&lt;br /&gt;
|used_for = [[File:Brewing.png|25px|link=Brewing]]&lt;br /&gt;
}}&lt;br /&gt;
|name2 = Dotted Green Leaf Seeds&lt;br /&gt;
|tab2 =&lt;br /&gt;
{{Infobox_Seeds&lt;br /&gt;
|title = Dotted Green Leaf Seeds&lt;br /&gt;
|image = DottedGreenLeafSeeds.png&lt;br /&gt;
|level = 1&lt;br /&gt;
|dying = 15&lt;br /&gt;
|time = 15 minutes&lt;br /&gt;
|xp = 150&lt;br /&gt;
}}&lt;br /&gt;
|name3 = Mega Dotted Green Leaf Seeds&lt;br /&gt;
|tab3 =&lt;br /&gt;
{{Infobox_Seeds&lt;br /&gt;
|title = Mega Dotted Green Leaf Seeds&lt;br /&gt;
|image = MegaDottedGreenLeafSeeds.png&lt;br /&gt;
|level = 70&lt;br /&gt;
|time = 24 hours&lt;br /&gt;
|xp = 15,000&lt;br /&gt;
|bonemeal = 300&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Dotted Green Leaves may be grown via [[Farming]], which are often used for [[Brewing]] potions.&lt;br /&gt;
&lt;br /&gt;
==Dropped from==&lt;br /&gt;
{{#invoke:Lua|item_drop}}&lt;br /&gt;
&lt;br /&gt;
==Brewed In==&lt;br /&gt;
{{#invoke:Lua|item_potion}}&lt;br /&gt;
&lt;br /&gt;
==Seeds==&lt;br /&gt;
'''Dotted Green Leaf Seeds''' may be found with a Rake via the Farming skill or dropped by the following monsters/bags:&lt;br /&gt;
===Dropped from===&lt;br /&gt;
{{#invoke:Lua|item_drop|Dotted Green Leaf Seeds}}&lt;br /&gt;
&lt;br /&gt;
==Mega Seeds==&lt;br /&gt;
'''Mega Dotted Green Leaf Seeds''' yields 40% of 100 seeds or 80% with the last perk of the [[Criptoe_Market#Perks|Criptoe Nature Path]]. It can be crafted with 100 Dotted Green Leaf Seeds using the [[Seed Compactor]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--TBC {{Template:Navbox Plants}}-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaves]]&lt;br /&gt;
[[Category:Seeds]]&lt;br /&gt;
[[Category:Brewing]]&lt;br /&gt;
[[Category:Farming]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Mega_Crystal_Leaf_Seeds&amp;diff=53805</id>
		<title>Mega Crystal Leaf Seeds</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Mega_Crystal_Leaf_Seeds&amp;diff=53805"/>
		<updated>2025-01-19T21:59:44Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Redirected page to Crystal Leaf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Crystal Leaf]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Mega_Gold_Leaf_Seeds&amp;diff=53804</id>
		<title>Mega Gold Leaf Seeds</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Mega_Gold_Leaf_Seeds&amp;diff=53804"/>
		<updated>2025-01-19T21:59:33Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Redirected page to Gold Leaf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Gold Leaf]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Mega_Lime_Leaf_Seeds&amp;diff=53803</id>
		<title>Mega Lime Leaf Seeds</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Mega_Lime_Leaf_Seeds&amp;diff=53803"/>
		<updated>2025-01-19T21:59:23Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Redirected page to Lime Leaf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Lime Leaf]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Mega_Dotted_Green_Leaf_Seeds&amp;diff=53802</id>
		<title>Mega Dotted Green Leaf Seeds</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Mega_Dotted_Green_Leaf_Seeds&amp;diff=53802"/>
		<updated>2025-01-19T21:54:42Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Redirected page to Dotted Green Leaf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Dotted Green Leaf]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Dotted_Green_Leaf_Seeds&amp;diff=53801</id>
		<title>Dotted Green Leaf Seeds</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Dotted_Green_Leaf_Seeds&amp;diff=53801"/>
		<updated>2025-01-19T21:54:17Z</updated>

		<summary type="html">&lt;p&gt;Dounford: Redirected page to Dotted Green Leaf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Dotted Green Leaf]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Dotted_Green_Leaf&amp;diff=53800</id>
		<title>Dotted Green Leaf</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Dotted_Green_Leaf&amp;diff=53800"/>
		<updated>2025-01-19T21:53:17Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|infobox=&lt;br /&gt;
|name1 = Dotted Green Leaf&lt;br /&gt;
|tab1 =&lt;br /&gt;
{{Infobox_Plants&lt;br /&gt;
|title = Dotted Green Leaf&lt;br /&gt;
|image = DottedGreenLeaf.png&lt;br /&gt;
|type = Leaf&lt;br /&gt;
|used_for = [[File:Brewing.png|25px|link=Brewing]]&lt;br /&gt;
}}&lt;br /&gt;
|name2 = Dotted Green Leaf Seeds&lt;br /&gt;
|tab2 =&lt;br /&gt;
{{Infobox_Seeds&lt;br /&gt;
|title = Dotted Green Leaf Seeds&lt;br /&gt;
|image = DottedGreenLeafSeeds.png&lt;br /&gt;
|level = 1&lt;br /&gt;
|dying = 15&lt;br /&gt;
|time = 15 minutes&lt;br /&gt;
|xp = 150&lt;br /&gt;
}}&lt;br /&gt;
|name3 = Mega Dotted Green Leaf Seeds&lt;br /&gt;
|tab3 =&lt;br /&gt;
{{Infobox_Seeds&lt;br /&gt;
|title = Mega Dotted Green Leaf Seeds&lt;br /&gt;
|image = MegaDottedGreenLeafSeeds.png&lt;br /&gt;
|level = 70&lt;br /&gt;
|time = 24 hours&lt;br /&gt;
|xp = 15,000&lt;br /&gt;
|bonemeal = 300&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Dotted Green Leaves may be grown via [[Farming]], which are often used for [[Brewing]] potions.&lt;br /&gt;
&lt;br /&gt;
==Dropped from==&lt;br /&gt;
{{#invoke:Lua|item_drop}}&lt;br /&gt;
&lt;br /&gt;
==Brewed In==&lt;br /&gt;
{{#invoke:Lua|item_potion}}&lt;br /&gt;
&lt;br /&gt;
==Seeds==&lt;br /&gt;
'''Dotted Green Leaf Seeds''' may be found with a Rake via the Farming skill or dropped by the following monsters/bags:&lt;br /&gt;
===Dropped from===&lt;br /&gt;
{{#invoke:Lua|item_drop|Green Leaf Seeds}}&lt;br /&gt;
&lt;br /&gt;
==Mega Seeds==&lt;br /&gt;
'''Mega Dotted Green Leaf Seeds''' yields 40% of 100 seeds or 80% with the last perk of the [[Criptoe_Market#Perks|Criptoe Nature Path]]. It can be crafted with 100 Dotted Green Leaf Seeds using the [[Seed Compactor]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--TBC {{Template:Navbox Plants}}-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaves]]&lt;br /&gt;
[[Category:Seeds]]&lt;br /&gt;
[[Category:Brewing]]&lt;br /&gt;
[[Category:Farming]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Green_Leaf&amp;diff=53799</id>
		<title>Green Leaf</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Green_Leaf&amp;diff=53799"/>
		<updated>2025-01-19T21:51:42Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tabs&lt;br /&gt;
|infobox=f&lt;br /&gt;
|name1 = Green Leaf&lt;br /&gt;
|tab1 =&lt;br /&gt;
{{Infobox_Plants&lt;br /&gt;
|title = Green Leaf&lt;br /&gt;
|image = GreenLeaf.png&lt;br /&gt;
|type = Leaf&lt;br /&gt;
|used_for = [[File:Brewing.png|25px|link=Brewing]]&lt;br /&gt;
}}&lt;br /&gt;
|name2 = Green Leaf Seeds&lt;br /&gt;
|tab2 =&lt;br /&gt;
{{Infobox_Seeds&lt;br /&gt;
|title = Green Leaf Seeds&lt;br /&gt;
|image = GreenLeafSeeds.png&lt;br /&gt;
|level = 10&lt;br /&gt;
|dying = 25&lt;br /&gt;
|time = 30 minutes&lt;br /&gt;
|xp = 300&lt;br /&gt;
}}&lt;br /&gt;
|name3 = Mega Green Leaf Seeds&lt;br /&gt;
|tab3 =&lt;br /&gt;
{{Infobox_Seeds&lt;br /&gt;
|title = Mega Green Leaf Seeds&lt;br /&gt;
|image = MegaGreenLeafSeeds.png&lt;br /&gt;
|level = 80&lt;br /&gt;
|time = 26 hours&lt;br /&gt;
|xp = 30,000&lt;br /&gt;
|bonemeal = 500&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Green Leaves may be grown via [[Farming]], which are often used for [[Brewing]] potions.&lt;br /&gt;
&lt;br /&gt;
==Dropped from==&lt;br /&gt;
{{#invoke:Lua|item_drop}}&lt;br /&gt;
&lt;br /&gt;
==Brewed In==&lt;br /&gt;
{{#invoke:Lua|item_potion}}&lt;br /&gt;
&lt;br /&gt;
==Seeds==&lt;br /&gt;
'''Green Leaf Seeds''' may be found with a Rake via the Farming skill or dropped by the following monsters/bags:&lt;br /&gt;
===Dropped from===&lt;br /&gt;
{{#invoke:Lua|item_drop|Green Leaf Seeds}}&lt;br /&gt;
&lt;br /&gt;
==Mega Seeds==&lt;br /&gt;
'''Mega Green Leaf Seeds''' yields 40% of 100 seeds or 80% with the last perk of the [[Criptoe_Market#Perks|Criptoe Nature Path]]. It can be crafted with 100 Green Leaf Seeds using the [[Seed Compactor]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--TBC {{Template:Navbox Plants}}-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaves]]&lt;br /&gt;
[[Category:Seeds]]&lt;br /&gt;
[[Category:Brewing]]&lt;br /&gt;
[[Category:Farming]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Breeding&amp;diff=53798</id>
		<title>Breeding</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Breeding&amp;diff=53798"/>
		<updated>2025-01-19T21:38:18Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
[[File:BreedingLogo.png|500px]]&lt;br /&gt;
&lt;br /&gt;
Breeding is a skill used for obtaining and taking care of animals.&lt;br /&gt;
&lt;br /&gt;
It is unlocked by getting a [[Breeding Chicken Egg]], a 1/20 drop from the chicken in [[Combat]].&lt;br /&gt;
&lt;br /&gt;
Currently only chicken, sheep, spider, horse and camel are obtainable by the shop. Ants, beavers, pigs, doves, and harons can only be obtained by the [[Animal trap|Animal Trap]]. The Toy Soldier can only be obtained from the toybox raids and the haunted sheep can only obtained from crafting it during the 2024 Halloween Event. Other Animals that can be obtained are listed below.&lt;br /&gt;
&lt;br /&gt;
For technical data on things like Reproduction Rates and Xp Rate, go here! [[Breeding Advanced]] [ by Salinte ].&lt;br /&gt;
&lt;br /&gt;
You can Pause your Breeding tab for as long as you want, stopping animals from consuming food, reproducing, making loot, Loot XP when killed. The cooldown to Unpause your animals is 24 Hours.&lt;br /&gt;
&lt;br /&gt;
Animals have their own timers, each starting at the moment of adding the animal to its pen.&lt;br /&gt;
===Animals===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Animal&lt;br /&gt;
!Image&lt;br /&gt;
!Cost&lt;br /&gt;
!Level&lt;br /&gt;
!Repro &amp;lt;ref name=&amp;quot;repro&amp;quot; /&amp;gt;&lt;br /&gt;
|-S&lt;br /&gt;
|Chicken&lt;br /&gt;
|[[File:BreedingChicken.png]]&lt;br /&gt;
|20,000 [[Coins]]&lt;br /&gt;
|1&lt;br /&gt;
|3 hours&lt;br /&gt;
|-&lt;br /&gt;
|Sheep&lt;br /&gt;
|[[File:BreedingSheep.png]]&lt;br /&gt;
|50,000 [[Coins]]&lt;br /&gt;
|1&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Haunted Sheep&lt;br /&gt;
|[[File:BreedingHauntedSheep.png]]&lt;br /&gt;
|Halloween 2024 Event&lt;br /&gt;
|N/A&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Spider&lt;br /&gt;
|[[File:BreedingSpider.png]]&lt;br /&gt;
|75,000 [[Coins]]&lt;br /&gt;
|5&lt;br /&gt;
|2 hours&lt;br /&gt;
|-&lt;br /&gt;
|Horse&lt;br /&gt;
|[[File:BreedingHorse.png]]&lt;br /&gt;
|100,000 [[Coins]] or [[Animal Trap]]&lt;br /&gt;
|10&lt;br /&gt;
|2 days&lt;br /&gt;
|-&lt;br /&gt;
|Ant&lt;br /&gt;
|[[File:BreedingAnt.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|1 hour&lt;br /&gt;
|-&lt;br /&gt;
|Camel&lt;br /&gt;
|[[File:BreedingCamel.png]]&lt;br /&gt;
|250,000 [[Coins]] or [[Animal Trap]]&lt;br /&gt;
|15&lt;br /&gt;
|4 days&lt;br /&gt;
|-&lt;br /&gt;
|Beaver&lt;br /&gt;
|[[File:BreedingBeaver.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Dove&lt;br /&gt;
|[[File:BreedingDove.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|10 days&lt;br /&gt;
|-&lt;br /&gt;
|Pig&lt;br /&gt;
|[[File:BreedingPig.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|2 days  &amp;lt;ref name=&amp;quot;repro_pigharon&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Haron&lt;br /&gt;
|[[File:BreedingHaron.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|2 days  &amp;lt;ref name=&amp;quot;repro_pigharon&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Toy Soldier&lt;br /&gt;
|[[File:BreedingToySoldier.png]]&lt;br /&gt;
|Obtained by ToyBox [[Raids]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Squidshroom&lt;br /&gt;
|[[File:BreedingSquidshroom.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Shrooms]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Snail&lt;br /&gt;
|[[File:BreedingSnail.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|6.06 hours&lt;br /&gt;
|-&lt;br /&gt;
|Rocky&lt;br /&gt;
|[[File:BreedingRockyGolemMonster.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue|Grease Stone]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|1 day&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton&lt;br /&gt;
|[[File:BreedingSkeletonRedeyeMonster.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue|Grease Bones]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|1 day&lt;br /&gt;
|-&lt;br /&gt;
|Geody&lt;br /&gt;
|[[File:BreedingGeodeMonster.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue|Grease Minteral]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|1 day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;repro&amp;quot;&amp;gt;&lt;br /&gt;
Check has a 1/601 chance to occur every tick, which averages out to about every 10 minutes (600+1 ticks).&lt;br /&gt;
Sick animals are excluded from all counts. Non-coupled animals with fertile/infertile traits DO affect the rates, and they affect the rates of the ENTIRE animal population of that species.&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;repro_pigharon&amp;quot;&amp;gt;&lt;br /&gt;
Salinte here: Pig and Haron show as 12 hours in game for their base reproduction time. It is heavily suspected that Pig and Haron are actually 48 hours. This is due to an error in the code. &lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Animal Traits===&lt;br /&gt;
Each animal can get one of the traits listen in table below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Trait&lt;br /&gt;
!Icon&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Fertile &lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal has an increased reproduction rate. See Reproduction section below in this page.&lt;br /&gt;
|-&lt;br /&gt;
|Productive&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal will generate Four times the loot maximum of the normal loot ouput.&lt;br /&gt;
|-&lt;br /&gt;
|XPer&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal will gain XP at twice the normal Xp rate.&lt;br /&gt;
|-&lt;br /&gt;
|Imunnity&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal cannot get sick.&lt;br /&gt;
|-&lt;br /&gt;
|Fasting&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal will eat a third as much (rounding can occur).&lt;br /&gt;
|-&lt;br /&gt;
|Weak&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal has double the chance of becoming sick.&lt;br /&gt;
|-&lt;br /&gt;
|XPless&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal will gain Xp at half the normal XP rate.&lt;br /&gt;
|-&lt;br /&gt;
|Hungry&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal eats triple.&lt;br /&gt;
|-&lt;br /&gt;
|Unproductive&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal produces the minimum amount of loot.&lt;br /&gt;
|-&lt;br /&gt;
|Less Fertile&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal has a reduced reproduction rate. See Reproduction section below in this page.&lt;br /&gt;
|-&lt;br /&gt;
|Hungerless&lt;br /&gt;
|[[File:UniqueIcon.png]]&lt;br /&gt;
|This animal requires no food.&lt;br /&gt;
|-&lt;br /&gt;
|Romace&lt;br /&gt;
|[[File:UniqueIcon.png]]&lt;br /&gt;
|When any animal reproduces the reproduction will be increased by 1 per Romance trait.&lt;br /&gt;
|-&lt;br /&gt;
|Raids Loot (Toybox)&lt;br /&gt;
|[[File:UniqueIcon.png]]&lt;br /&gt;
|More rolls when completing toybox raids. Click &amp;quot;?&amp;quot; to see chances per tier.&lt;br /&gt;
|-&lt;br /&gt;
|Fighter&lt;br /&gt;
|[[File:FighterTrait.png]]&lt;br /&gt;
|Can train the animal to fight in the wilderness; or be rerolled into a good trait.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Camels are always Hungerless. Doves are always Romance. Toy Soldiers are always Raids Loot. &lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
Animals give loot every day at the time when your account reaches next day. There's a timer above the animal list, e.g.:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Current Loot: Next roll in 8:50:13&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Killing an animal gives Breeding XP – the older the animal the more XP. Although there is some rng, as same animals can give different XP.&lt;br /&gt;
&lt;br /&gt;
There are 3 tiers of each animal, each tier gives different loot. Which tier you will get when buying an animal is just a matter of luck.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Animal&lt;br /&gt;
!Image&lt;br /&gt;
!Tier 1 Drop&lt;br /&gt;
!Tier 2 Drop&lt;br /&gt;
!Tier 3 Drop&lt;br /&gt;
!Use&lt;br /&gt;
|-&lt;br /&gt;
|Chicken&lt;br /&gt;
|[[File:BreedingChicken.png]]&lt;br /&gt;
|Feathers [[File:Feathers.png]]&lt;br /&gt;
|Fire Feathers [[File:FireFeathers.png]], Ice Feathers [[File:IceFeathers.png]]&lt;br /&gt;
|Ancient Feathers [[File:AncientFeathers.png]]&lt;br /&gt;
|Craft arrows, brew [[Birdhouse]] potion&lt;br /&gt;
|-&lt;br /&gt;
|Sheep&lt;br /&gt;
|[[File:BreedingSheep.png]]&lt;br /&gt;
|Wool [[File:Wool.png]]&lt;br /&gt;
|Quality Wool [[File:QualityWool.png]]&lt;br /&gt;
|High Quality Wool [[File:HighQualityWool.png]]&lt;br /&gt;
| Craft Bat, Bear (Wool), Crocodile Hide (Quality Wool) and Frozen Crocodile Hide Armour (High Quality Wool)&lt;br /&gt;
|-&lt;br /&gt;
|Spider&lt;br /&gt;
|[[File:BreedingSpider.png]]&lt;br /&gt;
|String [[File:String.png]]&lt;br /&gt;
|Thick String [[File:ThickString.png]]&lt;br /&gt;
|Metal String [[File:MetalString.png]]&lt;br /&gt;
| Used to craft bows. Normal string crafts [[Long Bow]]&amp;lt;nowiki/&amp;gt;s, Thick string crafts [[Haunted Bow|Haunted bows]], and Metal String crafts [[Balista]].&lt;br /&gt;
|-&lt;br /&gt;
|Horse&lt;br /&gt;
|[[File:BreedingHorse.png]]&lt;br /&gt;
|Horseshoe [[File:Horseshoe.png]]&lt;br /&gt;
|Solid Horseshoe [[File:SolidHorseshoe.png]]&lt;br /&gt;
|Cemented Horseshoe [[File:CementedHorseshoe.png]]&lt;br /&gt;
| Craft fences to increase capacity of animals. Normal=5 Solid=200 Cemented=1000 Very useful in [[Player Market]]&lt;br /&gt;
|-&lt;br /&gt;
|Ant&lt;br /&gt;
|[[File:BreedingAnt.png]]&lt;br /&gt;
|Ant Needles [[File:AntNeedles.png]]&lt;br /&gt;
|Ant Thorns [[File:AntThorns.png]]&lt;br /&gt;
|Ant Spine [[File:AntSpines.png]]&lt;br /&gt;
| Craft [[Needle]] and [[Spiked Club]] &lt;br /&gt;
T2 and T3 seem to have no use currently.&lt;br /&gt;
|-&lt;br /&gt;
|Camel&lt;br /&gt;
|[[File:BreedingCamel.png]]&lt;br /&gt;
|A bit of animal food [[File:BreedingMushedFood.png]]&lt;br /&gt;
|Some animal food [[File:BreedingMushedFood.png]]&lt;br /&gt;
|A lot of animal food [[File:BreedingMushedFood.png]]&lt;br /&gt;
| Has a small chance to give a small amount of food for other animals (Always Hungerless)&lt;br /&gt;
|-&lt;br /&gt;
|Beaver&lt;br /&gt;
|[[File:BreedingBeaver.png]]&lt;br /&gt;
|Woodchips [[File:Woodchips.png]]&lt;br /&gt;
|Hard Woodchips [[File:HardWoodchips.png]]&lt;br /&gt;
|Dense Woodchips [[File:DenseWoodchips.png]]&lt;br /&gt;
| Create [[Charcoal]] T1=25% T2=50% T3=100% Chance of charcoal&lt;br /&gt;
|-&lt;br /&gt;
|Dove&lt;br /&gt;
|[[File:BreedingDove.png]]&lt;br /&gt;
|Dove Feathers [[File:DoveFeathers.png]]&lt;br /&gt;
|Dove Beak [[File:Dove_beak.png]]&lt;br /&gt;
|Dove WebFoot [[File:Dove_webbed_feet.png]]&lt;br /&gt;
|Brew Twin and Triplet [[Brewing|Potions]]&lt;br /&gt;
|-&lt;br /&gt;
|Pig&lt;br /&gt;
|[[File:BreedingPig.png]]&lt;br /&gt;
|Decent Pig Grease [[File:PigGrease.png]]&lt;br /&gt;
|Good Pig Grease [[File:Good_pig_grease.png]]&lt;br /&gt;
|Great Pig Grease [[File:Great_pig_grease.png]]&lt;br /&gt;
| Craft Grease Shrooms and Brew [[Brewing|Potions]]&lt;br /&gt;
|-&lt;br /&gt;
|Haron&lt;br /&gt;
|[[File:BreedingHaron.png]]&lt;br /&gt;
|Bait [[File:Bait.png]]&lt;br /&gt;
|Super Bait [[File:SuperBait.png]]&lt;br /&gt;
|Mega Bait [[File:MegaBait.png]]&lt;br /&gt;
| Used to throw into pond and get fish, [[shiny]] or [[mega shiny]] fish, or feed the fish in [[Aquarium]] to get extra fishing XP&lt;br /&gt;
|-&lt;br /&gt;
|Toy Soldier&lt;br /&gt;
|[[File:BreedingToySoldier.png]]&lt;br /&gt;
|Small Gears[[File:SmallGears.png]]&lt;br /&gt;
|Medium Gears [[File:MediumGears.png]]&lt;br /&gt;
|Large Gears [[File:LargeGears.png]]&lt;br /&gt;
|Used to create [[Slaughterhouse]] and [[Mushed Food Seperator]]&lt;br /&gt;
|-&lt;br /&gt;
|Shrooms&lt;br /&gt;
|[[File:BreedingSquidshroom.png]]&lt;br /&gt;
|Red Mushrooms[[File:RedMushroom.png]]&lt;br /&gt;
|Red Mushrooms&lt;br /&gt;
[[File:RedMushroom.png]]&lt;br /&gt;
|Red Mushrooms&lt;br /&gt;
[[File:RedMushroom.png]]&lt;br /&gt;
|Used to brew potions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Kill Loot==&lt;br /&gt;
&lt;br /&gt;
Special thanks to: Thebacon, Dralina&lt;br /&gt;
&lt;br /&gt;
You get certain loot from Killing animals. Below is a list of what you can expect to get:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Animal !! Drop 1 !! Drop 2 !! Drop 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingChicken.png]] || [[File:Bones.png]] || [[File:RawChicken.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSheep.png]] || [[File:Bones.png]] || [[File:RawMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHauntedSheep.png]] || [[File:GhostEssence.png]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSpider.png]] || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHorse.png]] || [[File:Bones.png]] || [[File:RawMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingAnt.png]] || [[File:BreedingFoodInsects.png]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingCamel.png]] || [[File:Bones.png]] || [[File:RawMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingBeaver.png]] || [[File:Bones.png]] || [[File:RawMeat.png]] || [[File:OakLogs.png|50px]] [[File:WillowLogs.png|50px]] [[File:Logs.png|50px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingDove.png]] || [[File:Bones.png]] || [[File:RawBirdMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingPig.png]] || [[File:Bones.png]] || [[File:Raw_ham.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHaron.png]] || [[File:Bones.png]] || [[File:RawBirdMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingToySoldier.png]] || [[File:Junk.png]] || [[File:IronBar.png]]&lt;br /&gt;
|}&lt;br /&gt;
==Breeding tokens[[File:Breeding token.png]]==&lt;br /&gt;
Every animal has it's unactivated form. This is a form when it does not consume food, produce loot or consume pen space, but gives you a choice between converting it for tokens, or activating it. Breeding tokens are used to build animal pens below.&lt;br /&gt;
Keep in mind some animals take drastically less time than others.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Name !! [[File:Breeding token.png]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingChicken.png]] || Chicken || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSheep.png]] || Sheep || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSpider.png]] || Spider || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingAnt.png]] || Ant || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHorse.png]] || Horse || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingCamel.png]] || Camel || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingBeaver.png]] || Beaver || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingDove.png]] || Dove || 35&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingPig.png]] || Pig || 45&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHaron.png]]|| Haron || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingToySoldier.png]] || Toy soldier || 100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingSquidshroom.png]]&lt;br /&gt;
|Squidshroom&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingSnail.png]]&lt;br /&gt;
|Snail&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingRockyGolemMonster.png]]&lt;br /&gt;
|Rocky&lt;br /&gt;
|65&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingSkeletonRedeyeMonster.png]]&lt;br /&gt;
|Skeleton&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingGeodeMonster.png]]&lt;br /&gt;
|Geody&lt;br /&gt;
|150&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Animal Pens ==&lt;br /&gt;
To use an animal you have to buy a pen specific for its type (prices in the table below). &lt;br /&gt;
&lt;br /&gt;
Each pen has initial size for 2 animals of the type. You can increase pen's size later on – you must obtain the [[Horseshoe]] from the Horse animal, then convert them into [[Fence]]s to use on upgrading your pen size (by 1 each time).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Land&lt;br /&gt;
!Level&lt;br /&gt;
!Cost&lt;br /&gt;
!Animal held&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chicken pen.png|center]]&lt;br /&gt;
|1&lt;br /&gt;
|Free&lt;br /&gt;
|[[File:BreedingChicken.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sheep pen.png|center]]&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Breeding token.png]] 2&lt;br /&gt;
|[[File:BreedingSheep.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spider_pen.png|center]]&lt;br /&gt;
|5&lt;br /&gt;
|[[File:Breeding token.png]] 5&lt;br /&gt;
|[[File:BreedingSpider.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Horse pen.png|center]]&lt;br /&gt;
|10&lt;br /&gt;
|[[File:Breeding token.png]] 15&lt;br /&gt;
|[[File:BreedingHorse.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ant pen.png|center]]&lt;br /&gt;
|12&lt;br /&gt;
|[[File:Breeding token.png]] 30, [[File:MoltenGlass.png]]1&lt;br /&gt;
|[[File:BreedingAnt.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Camel pen.png|center]]&lt;br /&gt;
|15&lt;br /&gt;
|[[File:Breeding token.png]] 40&lt;br /&gt;
|[[File:BreedingCamel.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beaver pen.png|center]]&lt;br /&gt;
|18&lt;br /&gt;
|[[File:Breeding token.png]] 80, [[File:BeaverLogs.png]] 1&lt;br /&gt;
|[[File:BreedingBeaver.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dove pen.png|center]]&lt;br /&gt;
|20&lt;br /&gt;
|[[File:Breeding token.png]] 130, [[File:IronBar.png]] 100&lt;br /&gt;
|[[File:BreedingDove.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pig pen.png|center]]&lt;br /&gt;
|22&lt;br /&gt;
|[[File:Breeding token.png]] 200&lt;br /&gt;
|[[File:BreedingPig.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Haron pen.png|center]]&lt;br /&gt;
|25&lt;br /&gt;
|[[File:Breeding token.png]] 300&lt;br /&gt;
|[[File:BreedingHaron.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fighter pen.png|center]]&lt;br /&gt;
|30&lt;br /&gt;
|[[File:Breeding token.png]] 1000&lt;br /&gt;
|Multiple: [[File:BreedingSquidshroom.png]][[File:BreedingSnail.png]][[File:BreedingRockyGolemMonster.png]][[File:BreedingSkeletonRedeyeMonster.png]][[File:BreedingGeodeMonster.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ToySoldier pen.png|center]]&lt;br /&gt;
|40&lt;br /&gt;
|[[File:Breeding token.png]] 3750&lt;br /&gt;
|[[File:BreedingToySoldier.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Craftables/Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Craftables or Items can be obtained through Crafting with the Small Gears [ Dropped from [[Raids|Toybox Raids]] ].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Item !!  Name !!  Use&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slaughter_House.png]] || Slaughter House || AutoMatically kill animals until T2/3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mushed_Food_Separator.png]] || Mushed Food Separator || Be able to sperate mushed food into normal animal food&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison_needle.png]] || Poison Needle || Give brain damage to animal, decreasing its Tier&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Animal_grinder_upgraded.png]] || Slaughter House+ || Select what traits to keep&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Each animal requires a certain type of food to live, if the certain food is available in at least the right amount, they consume it automatically every day.&lt;br /&gt;
If they do not have food to eat, they get sick.&lt;br /&gt;
Breeding Food can be bought at the Breeding Food Supplier, for different items correlated to the foods, the better the item, the bigger the amount.  &lt;br /&gt;
&lt;br /&gt;
Note: Flesh cannot be purchased or created. It is a drop from Breeding Fighting only. Every Breeding Monster drops 1 Flesh Food.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Items&lt;br /&gt;
!Food created&lt;br /&gt;
!Value&lt;br /&gt;
!Icon &lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedMushroomSeeds.png|link=Red_Mushroom_Seeds|50x50px]]Red Mushroom Seeds&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Seeds&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |[[File:BreedingFoodSeeds.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StardustSeeds.png|link=Stardust_Seeds|50x50px]] Stardust Seeds&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DottedGreenLeafSeed.png|link=Dotted_Green_Leaf_Seeds|50x50px]] Dotted Green Leaf Seeds&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GreenLeafSeeds.png|link=Green_Leaf_Seeds|50x50px]] Green leaf seeds&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LimeLeafSeed.png|link=Lime_Leaf_Seeds|50x50px]] Lime Leaf Seeds&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldLeafSeeds.png|link=Gold_Leaf_Seeds|50x50px]] Gold Leaf Seeds&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrystalLeafSeed.png|link=Crystal_Leaf_Seeds|50x50px]] Crystal Leaf Seeds&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DottedGreenLeaf.png|link=Dotted_Green_Leaf|50x50px]]Dotted Green Leaf&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Leaves&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:BreedingFoodLeaves.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GreenLeaf.png|link=Green_Leaf]] Green Leaf&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LimeLeaf.png|link=Lime_Leaf]] Lime Leaves&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldLeaf.png|link=Gold_Leaf]]Gold Leaves&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrystalLeaf.png|link=Crystal_Leaf]]Crystal Leaves&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangeLeaf.png|link=Strange_Leaf|40x40px]] Strange Leaves&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Strange Leaves&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[File:BreedingFoodStrangeLeaves.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangerLeaf.png|link=Stranger_Leaf|40x40px]] Stranger Leaves&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangestLeaf.png|link=Strangest_Leaf]] Strangest Leaves&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Logs.png|link=Logs]] Logs&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |Bark&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |[[File:BreedingFoodBark.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OakLogs.png|link=Oak_Logs]]Oak Logs&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WillowLogs.png|link=Willow_Logs]]Willow Logs&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapleLogs.png|link=Maple_Logs]]Maple Logs&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PineLogs.png|link=Pine_Logs]]Pine Logs&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StardustLogs.png|link=Stardust_Logs]]Stardust Logs&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedwoodLogs.png|link=Redwood_Logs]]Redwood Logs&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DenseLogs.png|link=Dense_Logs]]Dense Logs&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PromethiumBar.png|link=Promethium_Bar]] Promethium Bars&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Metal&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[File:BreedingFoodMetal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TitaniumBar.png|link=Titanium_Bar]] Titanium Bars&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonBar.png|link=Dragon_Bar]] Dragon Bars&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawPiranha.png|link=Raw_Piranha|50x50px]] Raw Piranha&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Seafood&lt;br /&gt;
|5&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:BreedingFoodStrangeLeaves.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawRainbowFish.png|link=Raw_Rainbow_Fish|50x50px]] Raw Rainbow Fish&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawShark.png|link=Raw_Shark|50x50px]] Raw Shark&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawWhale.png|link=Raw_Whale|50x50px]] Raw Whale&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawAnglerFish.png]]Raw Angler Fish&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Apple.png|link=Apples|50x50px]] Apple&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Fruit&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:BreedingFoodFruity.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana.png|link=Bananas|50x50px]] Banana&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Orange.png|link=Orange|50x50px]] Orange&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Coconut.png|link=Coconut|50x50px]] Coconut&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dragonfruit.png|link=Dragonfruit|50x50px]] Dragon Fruit&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Maggots.png|link=Maggots]] Maggots&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Insects&lt;br /&gt;
|0.1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:BreedingFoodInsects.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bait.png|link=Bait|50x50px]] Bait&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperBait.png|link=Bait|50x50px]] Super Bait&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaBait.png|link=Bait|50x50px]] Mega Bait&lt;br /&gt;
|100&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Food&lt;br /&gt;
!Image&lt;br /&gt;
!Animals&lt;br /&gt;
|-&lt;br /&gt;
|Seeds&lt;br /&gt;
|[[File:BreedingFoodSeeds.png]]&lt;br /&gt;
|[[File:BreedingChicken.png]] [[File:BreedingPig.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Leaves&lt;br /&gt;
|[[File:BreedingFoodLeaves.png]]&lt;br /&gt;
|[[File:BreedingSheep.png]] [[File:BreedingHorse.png]] [[File:Haunted_sheep_male_1.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Strange Leaves&lt;br /&gt;
|[[File:BreedingFoodStrangeLeaves.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bark&lt;br /&gt;
|[[File:BreedingFoodBark.png]]&lt;br /&gt;
|[[File:BreedingAnt.png]] [[File:BreedingBeaver.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Metal&lt;br /&gt;
|[[File:BreedingFoodMetal.png]]&lt;br /&gt;
|[[File:BreedingToySoldier.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Seafood&lt;br /&gt;
|[[File:BreedingFoodSeafood.png]]&lt;br /&gt;
|[[File:BreedingDove.png]] [[File:BreedingHaron.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Fruity&lt;br /&gt;
|[[File:BreedingFoodFruity.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Insects&lt;br /&gt;
|[[File:BreedingFoodInsects.png]]&lt;br /&gt;
|[[File:BreedingSpider.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Scraps&lt;br /&gt;
|[[File:BreedingFoodScraps.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Flesh&lt;br /&gt;
|[[File:Breeding food flesh.png|center]]&lt;br /&gt;
|[[File:BreedingSquidshroom.png]][[File:BreedingSnail.png]][[File:BreedingRockyGolemMonster.png]][[File:BreedingSkeletonRedeyeMonster.png]][[File:BreedingGeodeMonster.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reproduction ==&lt;br /&gt;
You must have a Male and Female + Easy breading achievement for them to bread. Each species has different average time of breeding. Toy Soldiers can not be bred with each other, probably due to being toy robots.&lt;br /&gt;
&lt;br /&gt;
At first each bought animal has random sex (male or female), but there is a [[Mini quests|Mini Quest]] called &amp;quot;The Toy Heart&amp;quot; which will allow you to choose the gender of the animal when buying. It requires level 5 Breeding to start. In order to complete this quest, you must complete the [[Raids#The ToyBox Full of Surprises|ToyBox Raid]] on normal or hard mode and loot the [[Toy Heart|toy heart]] [[File:toy_heart.png]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Thanks to Anwinity for the calculations --&amp;gt;&lt;br /&gt;
 Let's call base reproduction rate = R.&lt;br /&gt;
 Couples (let's call it C) = min(#males, #females)&lt;br /&gt;
 Infertile (I) = total number of infertile, regardless of sex&lt;br /&gt;
 Fertile (F) = total number of fertile, regardless of sex&lt;br /&gt;
 R = floor( R * 1.1^I )&lt;br /&gt;
 R = floor( R * 0.9^F )&lt;br /&gt;
 Success Rate = 1 / floor( 1 + (R / 600 / C) )&lt;br /&gt;
&lt;br /&gt;
==Breeding Token Shop==&lt;br /&gt;
The Breeding Token Shop uses Breeding Tokens as currency, and can buy many things for Breeding. They may be bought once.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item  !!  Name !!  Use&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingFoodSeeds.png]] || 100 X Breeding Food [Seeds] || A bit of food to help the animals you're raising&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SmallGears.png]] || 5 X Small Gears || Ability to build new machinery to help with Breeding. I can get more by [[Raid|raiding] the Toybox.&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Breeding_haron_egg.png]] || 1 X Haron Eggs || Can be cracked into a male or female Haron&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingFoodLeaves.png]] || 100 X Breeding Food (Leaves) || A bit of food to help the animals you're raising&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Breeding_fence.png]] || 20 X Fence || Can be used to increase the capacity of animal space. Fences can be made from Horseshoes, which is looted from Breeding Horses.&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingFoodStrangeLeaves.png]] || 20 X Breeding Food (Strange Leaves) ||  A bit of food to help the animals you're raising&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Breeding_stats_farmer.png]]||  Breeding stats Farmer || Ability to keep track of what animals have reproduced, and what they can be looted on tier 1/2/3.&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingIconDifficulty3.png]] || New Fighter Trait ||   Unlocked the ability to get a fighter trait. This will allow you to use animals in combat.&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Small_animal_brush.png]] || Small brush || 5% more breeding XP (All brushes stack with other brushes)&lt;br /&gt;
|1k&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blue_breeding_anti_sickness_orb.png]] || Breeding orb || Animals can't get sick if bound&lt;br /&gt;
|20k&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Large_animal_brush.png]] || Large brush || 10% more breeding xp&lt;br /&gt;
|50k&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shiny _glass_ball_breeding.png]] || Shiny breeding glass ball || 1% of animal activated becoming shiny&lt;br /&gt;
|100k&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold_animal_brush.png]] || Gold brush || 20% more breeding xp&lt;br /&gt;
|500k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Combat|Fighting]][[File:WoodenSword.png|alt=(Wooden Sword Image)|frameless|29x29px]] ==&lt;br /&gt;
Currently, Fighting using Breeding animals has been teased, but not released yet. Any further updates should be listed here.&lt;br /&gt;
&lt;br /&gt;
Fighter is a trait where animals can be used for combat. If unwanted, it can be rerolled into another trait. &lt;br /&gt;
&lt;br /&gt;
Only 3 animals can fight, but using [[Mud]], you can increase your team size.&lt;br /&gt;
&lt;br /&gt;
===Craftable/Items===&lt;br /&gt;
&lt;br /&gt;
[[File:Mud.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is mud, obtained from [[Breeding]] Fighting [ MudCone Monster ] and is currently '''obtainable'''.&lt;br /&gt;
&lt;br /&gt;
It is used to make the [[File:Mud_team_house.png]], used to upgrade your fighting team size.&lt;br /&gt;
&lt;br /&gt;
[[File:Mud_team_house.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is the [[Mud Team House]] crafted using 100 [[Mud]] and 30 [[File:CraftingSigil.png]] [[Crafting]] level.&lt;br /&gt;
&lt;br /&gt;
It increases your animal team size [ in [[Breeding]] ] by 1.&lt;br /&gt;
&lt;br /&gt;
[[File:RedMushroomCap.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is a Mushroom Cap, dropped from the Squidshroom Monster.&lt;br /&gt;
&lt;br /&gt;
Its used in crafting the Grease shrooms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Pig_grease_shrooms.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is a Grease Shroom, used as bait to catch SquidShrooms. &lt;br /&gt;
&lt;br /&gt;
To craft, it needs level 1 [[File:CraftingSigil.png]] [[Crafting]], 10 [[Breeding|Pig Grease]], 250 red mushrooms and 25 Red Mushroom Caps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:HorseStoneArmour.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is the Stone Horse Armour, dropped from a Stone Horse in the 2nd BCA.&lt;br /&gt;
&lt;br /&gt;
''Use this item on a horse to double its max HP''&lt;br /&gt;
&lt;br /&gt;
Can only be used while fighting and requires it to be added to items by clicking on it before engaging in battle.&lt;br /&gt;
&lt;br /&gt;
===Fighter Animals===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Fighter Chickens&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Health !! Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingChicken.png]] || 5 [[File:Heart.png]] || 0-1 [[File:WoodenSword.png]] 2-4[[File:LargeChickenBeak.png]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chicken_male_2.png]] || 7 [[File:Heart.png]] || 0-1 [[File:WoodenSword.png]]2-4[[File:LargeChickenBeak.png]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chicken_female_3.png]] || 10 [[File:Heart.png]] || 0-1 [[File:WoodenSword.png]]2-4[[File:LargeChickenBeak.png]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Choosing Fights===&lt;br /&gt;
You can toggle on and off  4 things when wanting to fight in a CBA.&lt;br /&gt;
&lt;br /&gt;
* ''[[File:BreedingIconDifficulty1.png]] I want to fight normal monsters.''&lt;br /&gt;
* ''[[File:BreedingIconDifficulty2.png]] Include hard monsters.&lt;br /&gt;
* ''[[File:BreedingIconDifficulty3.png]] Include Very Hard Monsters.''&lt;br /&gt;
* ''[[File:WoodenSword.png]] Fight against a larger pack&lt;br /&gt;
''&lt;br /&gt;
===Fighting Areas===&lt;br /&gt;
&lt;br /&gt;
'''WARNING: This sub Area is still UNDER CONSTRUCTION!!!!'''&lt;br /&gt;
&lt;br /&gt;
These are all the fighting areas inside the [[Breeding]] skill so far. There are 3 hidden ones that are not in the game yet have images for them. To avoid confusion, we will not say &amp;quot; combat area &amp;quot; but &amp;quot; Breeding Combat Area &amp;quot; or BCA for short.&lt;br /&gt;
{{Navbox Breeding Monsters}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Fields====&lt;br /&gt;
[[File:BreedingFightAreaFields.png]]&lt;br /&gt;
&lt;br /&gt;
The first BCA you will face is the Fields. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' An area filled with plant life and mushrooms...''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Requirements: Level 10 breeding&lt;br /&gt;
* Difficulty: Easy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Monsters and Stuff:&lt;br /&gt;
&lt;br /&gt;
{{#invoke:Lua|breeding_area|Fields}}&lt;br /&gt;
&lt;br /&gt;
====Caves====&lt;br /&gt;
[[File:Breeding_fight_area_caves.png]]&lt;br /&gt;
&lt;br /&gt;
The second BCA you will face is the Caves.&lt;br /&gt;
&lt;br /&gt;
''''' An area filled with stones and skeletons '''''&lt;br /&gt;
&lt;br /&gt;
* Level Needed: 25&lt;br /&gt;
*BCA Points needed: 2&lt;br /&gt;
* Difficulty: Medium&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Monsters:'''&lt;br /&gt;
&lt;br /&gt;
{{#invoke:Lua|breeding_area|Caves}}&lt;br /&gt;
&lt;br /&gt;
====DirtField====&lt;br /&gt;
[[File:Breeding_fight_area_dirtfield.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Third BCA you will face is the Dirt Fields.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Mossy Field====&lt;br /&gt;
[[File:Breeding_fight_area_mossyfield.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The fourth BCA you will face is the Mossy Fields.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Death Fields====&lt;br /&gt;
[[File:Breeding_fight_area_deathfields.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The fith BCA you will face is the Death Fields.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Beach====&lt;br /&gt;
[[File:Breeding_fight_area_beach.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sixth BCA you will face is the Beach.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Volcano====&lt;br /&gt;
[[File:Breeding_fight_area_volcano.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The seventh BCA you will face is the Volcano.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====DirtField 2====&lt;br /&gt;
[[File:Breeding_fight_area_dirtfield2.png]]&lt;br /&gt;
&lt;br /&gt;
The eighth BCA you will face is the Dirt Field 2.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Wilderness 1====&lt;br /&gt;
[[File:Breeding_fight_area_wilderness1.png]]&lt;br /&gt;
&lt;br /&gt;
The nineth BCA you will face is the Wilderness 1.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Wilderness 2====&lt;br /&gt;
[[File:Breeding_fight_area_wilderness2.png]]&lt;br /&gt;
&lt;br /&gt;
The tenth BCA you will face is the Wilderness 2.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Wilderness 3====&lt;br /&gt;
[[File:Breeding_fight_area_wilderness3.png]]&lt;br /&gt;
&lt;br /&gt;
The Last BCA you will face is the Wilderness 3.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
[[Category:Stub]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Breeding&amp;diff=53797</id>
		<title>Breeding</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Breeding&amp;diff=53797"/>
		<updated>2025-01-19T21:34:06Z</updated>

		<summary type="html">&lt;p&gt;Dounford: /* Animals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
[[File:BreedingLogo.png|500px]]&lt;br /&gt;
&lt;br /&gt;
Breeding is a skill used for obtaining and taking care of animals.&lt;br /&gt;
&lt;br /&gt;
It is unlocked by getting a [[Breeding Chicken Egg]], a 1/20 drop from the chicken in [[Combat]].&lt;br /&gt;
&lt;br /&gt;
Currently only chicken, sheep, spider, horse and camel are obtainable by the shop. Ants, beavers, pigs, doves, and harons can only be obtained by the [[Animal trap|Animal Trap]]. The Toy Soldier can only be obtained from the toybox raids and the haunted sheep can only obtained from crafting it during the 2024 Halloween Event. Other Animals that can be obtained are listed below.&lt;br /&gt;
&lt;br /&gt;
For technical data on things like Reproduction Rates and Xp Rate, go here! [[Breeding Advanced]] [ by Salinte ].&lt;br /&gt;
&lt;br /&gt;
You can Pause your Breeding tab for as long as you want, stopping animals from consuming food, reproducing, making loot, Loot XP when killed. The cooldown to Unpause your animals is 24 Hours.&lt;br /&gt;
&lt;br /&gt;
Animals have their own timers, each starting at the moment of adding the animal to its pen.&lt;br /&gt;
===Animals===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Animal&lt;br /&gt;
!Image&lt;br /&gt;
!Cost&lt;br /&gt;
!Level&lt;br /&gt;
!Repro &amp;lt;ref name=&amp;quot;repro&amp;quot; /&amp;gt;&lt;br /&gt;
|-S&lt;br /&gt;
|Chicken&lt;br /&gt;
|[[File:BreedingChicken.png]]&lt;br /&gt;
|20,000 [[Coins]]&lt;br /&gt;
|1&lt;br /&gt;
|3 hours&lt;br /&gt;
|-&lt;br /&gt;
|Sheep&lt;br /&gt;
|[[File:BreedingSheep.png]]&lt;br /&gt;
|50,000 [[Coins]]&lt;br /&gt;
|1&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Haunted Sheep&lt;br /&gt;
|[[File:BreedingHauntedSheep.png]]&lt;br /&gt;
|Halloween 2024 Event&lt;br /&gt;
|N/A&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Spider&lt;br /&gt;
|[[File:BreedingSpider.png]]&lt;br /&gt;
|75,000 [[Coins]]&lt;br /&gt;
|5&lt;br /&gt;
|2 hours&lt;br /&gt;
|-&lt;br /&gt;
|Horse&lt;br /&gt;
|[[File:BreedingHorse.png]]&lt;br /&gt;
|100,000 [[Coins]] or [[Animal Trap]]&lt;br /&gt;
|10&lt;br /&gt;
|2 days&lt;br /&gt;
|-&lt;br /&gt;
|Ant&lt;br /&gt;
|[[File:BreedingAnt.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|1 hour&lt;br /&gt;
|-&lt;br /&gt;
|Camel&lt;br /&gt;
|[[File:BreedingCamel.png]]&lt;br /&gt;
|250,000 [[Coins]] or [[Animal Trap]]&lt;br /&gt;
|15&lt;br /&gt;
|4 days&lt;br /&gt;
|-&lt;br /&gt;
|Beaver&lt;br /&gt;
|[[File:BreedingBeaver.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Dove&lt;br /&gt;
|[[File:BreedingDove.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|10 days&lt;br /&gt;
|-&lt;br /&gt;
|Pig&lt;br /&gt;
|[[File:BreedingPig.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|2 days  &amp;lt;ref name=&amp;quot;repro_pigharon&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Haron&lt;br /&gt;
|[[File:BreedingHaron.png]]&lt;br /&gt;
|Obtained by [[Animal trap|Animal Trap]]&lt;br /&gt;
|N/A&lt;br /&gt;
|2 days  &amp;lt;ref name=&amp;quot;repro_pigharon&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Toy Soldier&lt;br /&gt;
|[[File:BreedingToySoldier.png]]&lt;br /&gt;
|Obtained by ToyBox [[Raids]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|Squidshroom&lt;br /&gt;
|[[File:BreedingSquidshroom.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Shrooms]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Snail&lt;br /&gt;
|[[File:BreedingSnail.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|6.06 hours&lt;br /&gt;
|-&lt;br /&gt;
|Rocky&lt;br /&gt;
|[[File:BreedingRockyGolemMonster.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue|Grease Stone]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|1 day&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton&lt;br /&gt;
|[[File:BreedingSkeletonRedeyeMonster.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue|Grease Bones]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|1 day&lt;br /&gt;
|-&lt;br /&gt;
|Geody&lt;br /&gt;
|[[File:BreedingGeodeMonster.png]]&lt;br /&gt;
|Obtained by [[Animal Trap]]. [[Grease Snail Glue|Grease Minteral]] increase chance.&lt;br /&gt;
|N/A&lt;br /&gt;
|1 day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;repro&amp;quot;&amp;gt;&lt;br /&gt;
Check has a 1/601 chance to occur every tick, which averages out to about every 10 minutes (600+1 ticks).&lt;br /&gt;
Sick animals are excluded from all counts. Non-coupled animals with fertile/infertile traits DO affect the rates, and they affect the rates of the ENTIRE animal population of that species.&lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;repro_pigharon&amp;quot;&amp;gt;&lt;br /&gt;
Salinte here: Pig and Haron show as 12 hours in game for their base reproduction time. It is heavily suspected that Pig and Haron are actually 48 hours. This is due to an error in the code. &lt;br /&gt;
&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Animal Traits===&lt;br /&gt;
Each animal can get one of the traits listen in table below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Trait&lt;br /&gt;
!Icon&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|Fertile &lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal has an increased reproduction rate. See Reproduction section below in this page.&lt;br /&gt;
|-&lt;br /&gt;
|Productive&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal will generate Four times the loot maximum of the normal loot ouput.&lt;br /&gt;
|-&lt;br /&gt;
|XPer&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal will gain XP at twice the normal Xp rate.&lt;br /&gt;
|-&lt;br /&gt;
|Imunnity&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal cannot get sick.&lt;br /&gt;
|-&lt;br /&gt;
|Fasting&lt;br /&gt;
|[[File:SmileIcon.png]]&lt;br /&gt;
|This animal will eat a third as much (rounding can occur).&lt;br /&gt;
|-&lt;br /&gt;
|Weak&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal has double the chance of becoming sick.&lt;br /&gt;
|-&lt;br /&gt;
|XPless&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal will gain Xp at half the normal XP rate.&lt;br /&gt;
|-&lt;br /&gt;
|Hungry&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal eats triple.&lt;br /&gt;
|-&lt;br /&gt;
|Unproductive&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal produces the minimum amount of loot.&lt;br /&gt;
|-&lt;br /&gt;
|Less Fertile&lt;br /&gt;
|[[File:SadIcon.png]]&lt;br /&gt;
|This animal has a reduced reproduction rate. See Reproduction section below in this page.&lt;br /&gt;
|-&lt;br /&gt;
|Hungerless&lt;br /&gt;
|[[File:UniqueIcon.png]]&lt;br /&gt;
|This animal requires no food.&lt;br /&gt;
|-&lt;br /&gt;
|Romace&lt;br /&gt;
|[[File:UniqueIcon.png]]&lt;br /&gt;
|When any animal reproduces the reproduction will be increased by 1 per Romance trait.&lt;br /&gt;
|-&lt;br /&gt;
|Raids Loot (Toybox)&lt;br /&gt;
|[[File:UniqueIcon.png]]&lt;br /&gt;
|More rolls when completing toybox raids. Click &amp;quot;?&amp;quot; to see chances per tier.&lt;br /&gt;
|-&lt;br /&gt;
|Fighter&lt;br /&gt;
|[[File:FighterTrait.png]]&lt;br /&gt;
|Can train the animal to fight in the wilderness; or be rerolled into a good trait.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Camels are always Hungerless. Doves are always Romance. Toy Soldiers are always Raids Loot. &lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
Animals give loot every day at the time when your account reaches next day. There's a timer above the animal list, e.g.:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Current Loot: Next roll in 8:50:13&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Killing an animal gives Breeding XP – the older the animal the more XP. Although there is some rng, as same animals can give different XP.&lt;br /&gt;
&lt;br /&gt;
There are 3 tiers of each animal, each tier gives different loot. Which tier you will get when buying an animal is just a matter of luck.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Animal&lt;br /&gt;
!Image&lt;br /&gt;
!Tier 1 Drop&lt;br /&gt;
!Tier 2 Drop&lt;br /&gt;
!Tier 3 Drop&lt;br /&gt;
!Use&lt;br /&gt;
|-&lt;br /&gt;
|Chicken&lt;br /&gt;
|[[File:BreedingChicken.png]]&lt;br /&gt;
|Feathers [[File:Feathers.png]]&lt;br /&gt;
|Fire Feathers [[File:FireFeathers.png]], Ice Feathers [[File:IceFeathers.png]]&lt;br /&gt;
|Ancient Feathers [[File:AncientFeathers.png]]&lt;br /&gt;
|Craft arrows, brew [[Birdhouse]] potion&lt;br /&gt;
|-&lt;br /&gt;
|Sheep&lt;br /&gt;
|[[File:BreedingSheep.png]]&lt;br /&gt;
|Wool [[File:Wool.png]]&lt;br /&gt;
|Quality Wool [[File:QualityWool.png]]&lt;br /&gt;
|High Quality Wool [[File:HighQualityWool.png]]&lt;br /&gt;
| Craft Bat, Bear (Wool), Crocodile Hide (Quality Wool) and Frozen Crocodile Hide Armour (High Quality Wool)&lt;br /&gt;
|-&lt;br /&gt;
|Spider&lt;br /&gt;
|[[File:BreedingSpider.png]]&lt;br /&gt;
|String [[File:String.png]]&lt;br /&gt;
|Thick String [[File:ThickString.png]]&lt;br /&gt;
|Metal String [[File:MetalString.png]]&lt;br /&gt;
| Used to craft bows. Normal string crafts [[Long Bow]]&amp;lt;nowiki/&amp;gt;s, Thick string crafts [[Haunted Bow|Haunted bows]], and Metal String crafts [[Balista]].&lt;br /&gt;
|-&lt;br /&gt;
|Horse&lt;br /&gt;
|[[File:BreedingHorse.png]]&lt;br /&gt;
|Horseshoe [[File:Horseshoe.png]]&lt;br /&gt;
|Solid Horseshoe [[File:SolidHorseshoe.png]]&lt;br /&gt;
|Cemented Horseshoe [[File:CementedHorseshoe.png]]&lt;br /&gt;
| Craft fences to increase capacity of animals. Normal=5 Solid=200 Cemented=1000 Very useful in [[Player Market]]&lt;br /&gt;
|-&lt;br /&gt;
|Ant&lt;br /&gt;
|[[File:BreedingAnt.png]]&lt;br /&gt;
|Ant Needles [[File:AntNeedles.png]]&lt;br /&gt;
|Ant Thorns [[File:AntThorns.png]]&lt;br /&gt;
|Ant Spine [[File:AntSpines.png]]&lt;br /&gt;
| Craft [[Needle]] and [[Spiked Club]] &lt;br /&gt;
T2 and T3 seem to have no use currently.&lt;br /&gt;
|-&lt;br /&gt;
|Camel&lt;br /&gt;
|[[File:BreedingCamel.png]]&lt;br /&gt;
|A bit of animal food [[File:BreedingMushedFood.png]]&lt;br /&gt;
|Some animal food [[File:BreedingMushedFood.png]]&lt;br /&gt;
|A lot of animal food [[File:BreedingMushedFood.png]]&lt;br /&gt;
| Has a small chance to give a small amount of food for other animals (Always Hungerless)&lt;br /&gt;
|-&lt;br /&gt;
|Beaver&lt;br /&gt;
|[[File:BreedingBeaver.png]]&lt;br /&gt;
|Woodchips [[File:Woodchips.png]]&lt;br /&gt;
|Hard Woodchips [[File:HardWoodchips.png]]&lt;br /&gt;
|Dense Woodchips [[File:DenseWoodchips.png]]&lt;br /&gt;
| Create [[Charcoal]] T1=25% T2=50% T3=100% Chance of charcoal&lt;br /&gt;
|-&lt;br /&gt;
|Dove&lt;br /&gt;
|[[File:BreedingDove.png]]&lt;br /&gt;
|Dove Feathers [[File:DoveFeathers.png]]&lt;br /&gt;
|Dove Beak [[File:Dove_beak.png]]&lt;br /&gt;
|Dove WebFoot [[File:Dove_webbed_feet.png]]&lt;br /&gt;
|Brew Twin and Triplet [[Brewing|Potions]]&lt;br /&gt;
|-&lt;br /&gt;
|Pig&lt;br /&gt;
|[[File:BreedingPig.png]]&lt;br /&gt;
|Decent Pig Grease [[File:PigGrease.png]]&lt;br /&gt;
|Good Pig Grease [[File:Good_pig_grease.png]]&lt;br /&gt;
|Great Pig Grease [[File:Great_pig_grease.png]]&lt;br /&gt;
| Craft Grease Shrooms and Brew [[Brewing|Potions]]&lt;br /&gt;
|-&lt;br /&gt;
|Haron&lt;br /&gt;
|[[File:BreedingHaron.png]]&lt;br /&gt;
|Bait [[File:Bait.png]]&lt;br /&gt;
|Super Bait [[File:SuperBait.png]]&lt;br /&gt;
|Mega Bait [[File:MegaBait.png]]&lt;br /&gt;
| Used to throw into pond and get fish, [[shiny]] or [[mega shiny]] fish, or feed the fish in [[Aquarium]] to get extra fishing XP&lt;br /&gt;
|-&lt;br /&gt;
|Toy Soldier&lt;br /&gt;
|[[File:BreedingToySoldier.png]]&lt;br /&gt;
|Small Gears[[File:SmallGears.png]]&lt;br /&gt;
|Medium Gears [[File:MediumGears.png]]&lt;br /&gt;
|Large Gears [[File:LargeGears.png]]&lt;br /&gt;
|Used to create [[Slaughterhouse]] and [[Mushed Food Seperator]]&lt;br /&gt;
|-&lt;br /&gt;
|Shrooms&lt;br /&gt;
|[[File:BreedingSquidshroom.png]]&lt;br /&gt;
|Red Mushrooms[[File:RedMushroom.png]]&lt;br /&gt;
|Red Mushrooms&lt;br /&gt;
[[File:RedMushroom.png]]&lt;br /&gt;
|Red Mushrooms&lt;br /&gt;
[[File:RedMushroom.png]]&lt;br /&gt;
|Used to brew potions&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Kill Loot==&lt;br /&gt;
&lt;br /&gt;
Special thanks to: Thebacon, Dralina&lt;br /&gt;
&lt;br /&gt;
You get certain loot from Killing animals. Below is a list of what you can expect to get:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Animal !! Drop 1 !! Drop 2 !! Drop 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingChicken.png]] || [[File:Bones.png]] || [[File:RawChicken.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSheep.png]] || [[File:Bones.png]] || [[File:RawMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHauntedSheep.png]] || [[File:GhostEssence.png]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSpider.png]] || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHorse.png]] || [[File:Bones.png]] || [[File:RawMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingAnt.png]] || [[File:BreedingFoodInsects.png]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingCamel.png]] || [[File:Bones.png]] || [[File:RawMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingBeaver.png]] || [[File:Bones.png]] || [[File:RawMeat.png]] || [[File:OakLogs.png|50px]] [[File:WillowLogs.png|50px]] [[File:Logs.png|50px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingDove.png]] || [[File:Bones.png]] || [[File:RawBirdMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingPig.png]] || [[File:Bones.png]] || [[File:Raw_ham.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHaron.png]] || [[File:Bones.png]] || [[File:RawBirdMeat.png]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingToySoldier.png]] || [[File:Junk.png]] || [[File:IronBar.png]]&lt;br /&gt;
|}&lt;br /&gt;
==Breeding tokens[[File:Breeding token.png]]==&lt;br /&gt;
Every animal has it's unactivated form. This is a form when it does not consume food, produce loot or consume pen space, but gives you a choice between converting it for tokens, or activating it. Breeding tokens are used to build animal pens below.&lt;br /&gt;
Keep in mind some animals take drastically less time than others.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Name !! [[File:Breeding token.png]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingChicken.png]] || Chicken || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSheep.png]] || Sheep || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingSpider.png]] || Spider || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingAnt.png]] || Ant || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHorse.png]] || Horse || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingCamel.png]] || Camel || 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingBeaver.png]] || Beaver || 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingDove.png]] || Dove || 35&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingPig.png]] || Pig || 45&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingHaron.png]]|| Haron || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingToySoldier.png]] || Toy soldier || 100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingSquidshroom.png]]&lt;br /&gt;
|Squidshroom&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BreedingSnail.png]]&lt;br /&gt;
|Snail&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breeding_rocky_golem_monster.png]]&lt;br /&gt;
|Rocky&lt;br /&gt;
|65&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breeding_skeleton_redeye_monster.png]]&lt;br /&gt;
|Skeleton&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Breeding_geode_monster.png]]&lt;br /&gt;
|Geody&lt;br /&gt;
|150&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Animal Pens ==&lt;br /&gt;
To use an animal you have to buy a pen specific for its type (prices in the table below). &lt;br /&gt;
&lt;br /&gt;
Each pen has initial size for 2 animals of the type. You can increase pen's size later on – you must obtain the [[Horseshoe]] from the Horse animal, then convert them into [[Fence]]s to use on upgrading your pen size (by 1 each time).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Land&lt;br /&gt;
!Level&lt;br /&gt;
!Cost&lt;br /&gt;
!Animal held&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chicken pen.png|center]]&lt;br /&gt;
|1&lt;br /&gt;
|Free&lt;br /&gt;
|[[File:BreedingChicken.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sheep pen.png|center]]&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Breeding token.png]] 2&lt;br /&gt;
|[[File:BreedingSheep.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Spider_pen.png|center]]&lt;br /&gt;
|5&lt;br /&gt;
|[[File:Breeding token.png]] 5&lt;br /&gt;
|[[File:BreedingSpider.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Horse pen.png|center]]&lt;br /&gt;
|10&lt;br /&gt;
|[[File:Breeding token.png]] 15&lt;br /&gt;
|[[File:BreedingHorse.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ant pen.png|center]]&lt;br /&gt;
|12&lt;br /&gt;
|[[File:Breeding token.png]] 30, [[File:MoltenGlass.png]]1&lt;br /&gt;
|[[File:BreedingAnt.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Camel pen.png|center]]&lt;br /&gt;
|15&lt;br /&gt;
|[[File:Breeding token.png]] 40&lt;br /&gt;
|[[File:BreedingCamel.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Beaver pen.png|center]]&lt;br /&gt;
|18&lt;br /&gt;
|[[File:Breeding token.png]] 80, [[File:BeaverLogs.png]] 1&lt;br /&gt;
|[[File:BreedingBeaver.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dove pen.png|center]]&lt;br /&gt;
|20&lt;br /&gt;
|[[File:Breeding token.png]] 130, [[File:IronBar.png]] 100&lt;br /&gt;
|[[File:BreedingDove.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pig pen.png|center]]&lt;br /&gt;
|22&lt;br /&gt;
|[[File:Breeding token.png]] 200&lt;br /&gt;
|[[File:BreedingPig.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Haron pen.png|center]]&lt;br /&gt;
|25&lt;br /&gt;
|[[File:Breeding token.png]] 300&lt;br /&gt;
|[[File:BreedingHaron.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fighter pen.png|center]]&lt;br /&gt;
|30&lt;br /&gt;
|[[File:Breeding token.png]] 1000&lt;br /&gt;
|Multiple: [[File:BreedingSquidshroom.png]][[File:BreedingSnail.png]][[File:Breeding_rocky_golem_monster.png]][[File:Breeding_skeleton_redeye_monster.png]][[File:Breeding_geode_monster.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ToySoldier pen.png|center]]&lt;br /&gt;
|40&lt;br /&gt;
|[[File:Breeding token.png]] 3750&lt;br /&gt;
|[[File:BreedingToySoldier.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Craftables/Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Craftables or Items can be obtained through Crafting with the Small Gears [ Dropped from [[Raids|Toybox Raids]] ].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Item !!  Name !!  Use&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slaughter_House.png]] || Slaughter House || AutoMatically kill animals until T2/3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mushed_Food_Separator.png]] || Mushed Food Separator || Be able to sperate mushed food into normal animal food&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Poison_needle.png]] || Poison Needle || Give brain damage to animal, decreasing its Tier&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Animal_grinder_upgraded.png]] || Slaughter House+ || Select what traits to keep&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
Each animal requires a certain type of food to live, if the certain food is available in at least the right amount, they consume it automatically every day.&lt;br /&gt;
If they do not have food to eat, they get sick.&lt;br /&gt;
Breeding Food can be bought at the Breeding Food Supplier, for different items correlated to the foods, the better the item, the bigger the amount.  &lt;br /&gt;
&lt;br /&gt;
Note: Flesh cannot be purchased or created. It is a drop from Breeding Fighting only. Every Breeding Monster drops 1 Flesh Food.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Items&lt;br /&gt;
!Food created&lt;br /&gt;
!Value&lt;br /&gt;
!Icon &lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedMushroomSeeds.png|link=Red_Mushroom_Seeds|50x50px]]Red Mushroom Seeds&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |Seeds&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |[[File:BreedingFoodSeeds.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StardustSeeds.png|link=Stardust_Seeds|50x50px]] Stardust Seeds&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DottedGreenLeafSeed.png|link=Dotted_Green_Leaf_Seeds|50x50px]] Dotted Green Leaf Seeds&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GreenLeafSeeds.png|link=Green_Leaf_Seeds|50x50px]] Green leaf seeds&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LimeLeafSeed.png|link=Lime_Leaf_Seeds|50x50px]] Lime Leaf Seeds&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldLeafSeeds.png|link=Gold_Leaf_Seeds|50x50px]] Gold Leaf Seeds&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrystalLeafSeed.png|link=Crystal_Leaf_Seeds|50x50px]] Crystal Leaf Seeds&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DottedGreenLeaf.png|link=Dotted_Green_Leaf|50x50px]]Dotted Green Leaf&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Leaves&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:BreedingFoodLeaves.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GreenLeaf.png|link=Green_Leaf]] Green Leaf&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LimeLeaf.png|link=Lime_Leaf]] Lime Leaves&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldLeaf.png|link=Gold_Leaf]]Gold Leaves&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrystalLeaf.png|link=Crystal_Leaf]]Crystal Leaves&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangeLeaf.png|link=Strange_Leaf|40x40px]] Strange Leaves&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Strange Leaves&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[File:BreedingFoodStrangeLeaves.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangerLeaf.png|link=Stranger_Leaf|40x40px]] Stranger Leaves&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangestLeaf.png|link=Strangest_Leaf]] Strangest Leaves&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Logs.png|link=Logs]] Logs&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |Bark&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |[[File:BreedingFoodBark.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OakLogs.png|link=Oak_Logs]]Oak Logs&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WillowLogs.png|link=Willow_Logs]]Willow Logs&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapleLogs.png|link=Maple_Logs]]Maple Logs&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PineLogs.png|link=Pine_Logs]]Pine Logs&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StardustLogs.png|link=Stardust_Logs]]Stardust Logs&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedwoodLogs.png|link=Redwood_Logs]]Redwood Logs&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DenseLogs.png|link=Dense_Logs]]Dense Logs&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PromethiumBar.png|link=Promethium_Bar]] Promethium Bars&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |Metal&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[File:BreedingFoodMetal.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TitaniumBar.png|link=Titanium_Bar]] Titanium Bars&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonBar.png|link=Dragon_Bar]] Dragon Bars&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawPiranha.png|link=Raw_Piranha|50x50px]] Raw Piranha&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Seafood&lt;br /&gt;
|5&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:BreedingFoodStrangeLeaves.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawRainbowFish.png|link=Raw_Rainbow_Fish|50x50px]] Raw Rainbow Fish&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawShark.png|link=Raw_Shark|50x50px]] Raw Shark&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawWhale.png|link=Raw_Whale|50x50px]] Raw Whale&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RawAnglerFish.png]]Raw Angler Fish&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Apple.png|link=Apples|50x50px]] Apple&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |Fruit&lt;br /&gt;
|1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:BreedingFoodFruity.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Banana.png|link=Bananas|50x50px]] Banana&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Orange.png|link=Orange|50x50px]] Orange&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Coconut.png|link=Coconut|50x50px]] Coconut&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dragonfruit.png|link=Dragonfruit|50x50px]] Dragon Fruit&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Maggots.png|link=Maggots]] Maggots&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |Insects&lt;br /&gt;
|0.1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:BreedingFoodInsects.png]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bait.png|link=Bait|50x50px]] Bait&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperBait.png|link=Bait|50x50px]] Super Bait&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaBait.png|link=Bait|50x50px]] Mega Bait&lt;br /&gt;
|100&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Food&lt;br /&gt;
!Image&lt;br /&gt;
!Animals&lt;br /&gt;
|-&lt;br /&gt;
|Seeds&lt;br /&gt;
|[[File:BreedingFoodSeeds.png]]&lt;br /&gt;
|[[File:BreedingChicken.png]] [[File:BreedingPig.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Leaves&lt;br /&gt;
|[[File:BreedingFoodLeaves.png]]&lt;br /&gt;
|[[File:BreedingSheep.png]] [[File:BreedingHorse.png]] [[File:Haunted_sheep_male_1.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Strange Leaves&lt;br /&gt;
|[[File:BreedingFoodStrangeLeaves.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bark&lt;br /&gt;
|[[File:BreedingFoodBark.png]]&lt;br /&gt;
|[[File:BreedingAnt.png]] [[File:BreedingBeaver.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Metal&lt;br /&gt;
|[[File:BreedingFoodMetal.png]]&lt;br /&gt;
|[[File:BreedingToySoldier.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Seafood&lt;br /&gt;
|[[File:BreedingFoodSeafood.png]]&lt;br /&gt;
|[[File:BreedingDove.png]] [[File:BreedingHaron.png]]&lt;br /&gt;
|-&lt;br /&gt;
|Fruity&lt;br /&gt;
|[[File:BreedingFoodFruity.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Insects&lt;br /&gt;
|[[File:BreedingFoodInsects.png]]&lt;br /&gt;
|[[File:BreedingSpider.png]] &lt;br /&gt;
|-&lt;br /&gt;
|Scraps&lt;br /&gt;
|[[File:BreedingFoodScraps.png]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Flesh&lt;br /&gt;
|[[File:Breeding food flesh.png|center]]&lt;br /&gt;
|[[File:BreedingSquidshroom.png]][[File:BreedingSnail.png]][[File:Breeding_rocky_golem_monster.png]][[File:Breeding_skeleton_redeye_monster.png]][[File:Breeding_geode_monster.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reproduction ==&lt;br /&gt;
You must have a Male and Female + Easy breading achievement for them to bread. Each species has different average time of breeding. Toy Soldiers can not be bred with each other, probably due to being toy robots.&lt;br /&gt;
&lt;br /&gt;
At first each bought animal has random sex (male or female), but there is a [[Mini quests|Mini Quest]] called &amp;quot;The Toy Heart&amp;quot; which will allow you to choose the gender of the animal when buying. It requires level 5 Breeding to start. In order to complete this quest, you must complete the [[Raids#The ToyBox Full of Surprises|ToyBox Raid]] on normal or hard mode and loot the [[Toy Heart|toy heart]] [[File:toy_heart.png]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Thanks to Anwinity for the calculations --&amp;gt;&lt;br /&gt;
 Let's call base reproduction rate = R.&lt;br /&gt;
 Couples (let's call it C) = min(#males, #females)&lt;br /&gt;
 Infertile (I) = total number of infertile, regardless of sex&lt;br /&gt;
 Fertile (F) = total number of fertile, regardless of sex&lt;br /&gt;
 R = floor( R * 1.1^I )&lt;br /&gt;
 R = floor( R * 0.9^F )&lt;br /&gt;
 Success Rate = 1 / floor( 1 + (R / 600 / C) )&lt;br /&gt;
&lt;br /&gt;
==Breeding Token Shop==&lt;br /&gt;
The Breeding Token Shop uses Breeding Tokens as currency, and can buy many things for Breeding. They may be bought once.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item  !!  Name !!  Use&lt;br /&gt;
!Cost&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingFoodSeeds.png]] || 100 X Breeding Food [Seeds] || A bit of food to help the animals you're raising&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SmallGears.png]] || 5 X Small Gears || Ability to build new machinery to help with Breeding. I can get more by [[Raid|raiding] the Toybox.&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Breeding_haron_egg.png]] || 1 X Haron Eggs || Can be cracked into a male or female Haron&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingFoodLeaves.png]] || 100 X Breeding Food (Leaves) || A bit of food to help the animals you're raising&lt;br /&gt;
|75&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Breeding_fence.png]] || 20 X Fence || Can be used to increase the capacity of animal space. Fences can be made from Horseshoes, which is looted from Breeding Horses.&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingFoodStrangeLeaves.png]] || 20 X Breeding Food (Strange Leaves) ||  A bit of food to help the animals you're raising&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Breeding_stats_farmer.png]]||  Breeding stats Farmer || Ability to keep track of what animals have reproduced, and what they can be looted on tier 1/2/3.&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Breeding_icon_difficulty_3.png]] || New Fighter Trait ||   Unlocked the ability to get a fighter trait. This will allow you to use animals in combat.&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Small_animal_brush.png]] || Small brush || 5% more breeding XP (All brushes stack with other brushes)&lt;br /&gt;
|1k&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blue_breeding_anti_sickness_orb.png]] || Breeding orb || Animals can't get sick if bound&lt;br /&gt;
|20k&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Large_animal_brush.png]] || Large brush || 10% more breeding xp&lt;br /&gt;
|50k&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shiny _glass_ball_breeding.png]] || Shiny breeding glass ball || 1% of animal activated becoming shiny&lt;br /&gt;
|100k&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gold_animal_brush.png]] || Gold brush || 20% more breeding xp&lt;br /&gt;
|500k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Combat|Fighting]][[File:WoodenSword.png|alt=(Wooden Sword Image)|frameless|29x29px]] ==&lt;br /&gt;
Currently, Fighting using Breeding animals has been teased, but not released yet. Any further updates should be listed here.&lt;br /&gt;
&lt;br /&gt;
Fighter is a trait where animals can be used for combat. If unwanted, it can be rerolled into another trait. &lt;br /&gt;
&lt;br /&gt;
Only 3 animals can fight, but using [[Mud]], you can increase your team size.&lt;br /&gt;
&lt;br /&gt;
===Craftable/Items===&lt;br /&gt;
&lt;br /&gt;
[[File:Mud.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is mud, obtained from [[Breeding]] Fighting [ MudCone Monster ] and is currently '''obtainable'''.&lt;br /&gt;
&lt;br /&gt;
It is used to make the [[File:Mud_team_house.png]], used to upgrade your fighting team size.&lt;br /&gt;
&lt;br /&gt;
[[File:Mud_team_house.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is the [[Mud Team House]] crafted using 100 [[Mud]] and 30 [[File:CraftingSigil.png]] [[Crafting]] level.&lt;br /&gt;
&lt;br /&gt;
It increases your animal team size [ in [[Breeding]] ] by 1.&lt;br /&gt;
&lt;br /&gt;
[[File:RedMushroomCap.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is a Mushroom Cap, dropped from the Squidshroom Monster.&lt;br /&gt;
&lt;br /&gt;
Its used in crafting the Grease shrooms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Pig_grease_shrooms.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is a Grease Shroom, used as bait to catch SquidShrooms. &lt;br /&gt;
&lt;br /&gt;
To craft, it needs level 1 [[File:CraftingSigil.png]] [[Crafting]], 10 [[Breeding|Pig Grease]], 250 red mushrooms and 25 Red Mushroom Caps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Horse_stone_armour.png|100px]]&lt;br /&gt;
&lt;br /&gt;
This is the Stone Horse Armour, dropped from a Stone Horse in the 2nd BCA.&lt;br /&gt;
&lt;br /&gt;
''Use this item on a horse to double its max HP''&lt;br /&gt;
&lt;br /&gt;
Can only be used while fighting and requires it to be added to items by clicking on it before engaging in battle.&lt;br /&gt;
&lt;br /&gt;
===Fighter Animals===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Fighter Chickens&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Health !! Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BreedingChicken.png]] || 5 [[File:Heart.png]] || 0-1 [[File:WoodenSword.png]] 2-4[[File:Large_chicken_beak.png]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chicken_male_2.png]] || 7 [[File:Heart.png]] || 0-1 [[File:WoodenSword.png]]2-4[[File:Large_chicken_beak.png]] &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chicken_female_3.png]] || 10 [[File:Heart.png]] || 0-1 [[File:WoodenSword.png]]2-4[[File:Large_chicken_beak.png]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Choosing Fights===&lt;br /&gt;
You can toggle on and off  4 things when wanting to fight in a CBA.&lt;br /&gt;
&lt;br /&gt;
* ''[[File:Breeding_icon_difficulty_1.png]] I want to fight normal monsters.''&lt;br /&gt;
* ''[[File:Breeding_icon_difficulty_2.png]] Include hard monsters.&lt;br /&gt;
* ''[[File:Breeding_icon_difficulty_3.png]] Include Very Hard Monsters.''&lt;br /&gt;
* ''[[File:WoodenSword.png]] Fight against a larger pack&lt;br /&gt;
''&lt;br /&gt;
===Fighting Areas===&lt;br /&gt;
&lt;br /&gt;
'''WARNING: This sub Area is still UNDER CONSTRUCTION!!!!'''&lt;br /&gt;
&lt;br /&gt;
These are all the fighting areas inside the [[Breeding]] skill so far. There are 3 hidden ones that are not in the game yet have images for them. To avoid confusion, we will not say &amp;quot; combat area &amp;quot; but &amp;quot; Breeding Combat Area &amp;quot; or BCA for short.&lt;br /&gt;
{{Navbox Breeding Monsters}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Fields====&lt;br /&gt;
[[File:BreedingFightAreaFields.png]]&lt;br /&gt;
&lt;br /&gt;
The first BCA you will face is the Fields. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'' An area filled with plant life and mushrooms...''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Requirements: Level 10 breeding&lt;br /&gt;
* Difficulty: Easy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Monsters and Stuff:&lt;br /&gt;
&lt;br /&gt;
{{#invoke:Lua|breeding_area|Fields}}&lt;br /&gt;
&lt;br /&gt;
====Caves====&lt;br /&gt;
[[File:Breeding_fight_area_caves.png]]&lt;br /&gt;
&lt;br /&gt;
The second BCA you will face is the Caves.&lt;br /&gt;
&lt;br /&gt;
''''' An area filled with stones and skeletons '''''&lt;br /&gt;
&lt;br /&gt;
* Level Needed: 25&lt;br /&gt;
*BCA Points needed: 2&lt;br /&gt;
* Difficulty: Medium&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Monsters:'''&lt;br /&gt;
&lt;br /&gt;
{{#invoke:Lua|breeding_area|Caves}}&lt;br /&gt;
&lt;br /&gt;
====DirtField====&lt;br /&gt;
[[File:Breeding_fight_area_dirtfield.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Third BCA you will face is the Dirt Fields.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Mossy Field====&lt;br /&gt;
[[File:Breeding_fight_area_mossyfield.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The fourth BCA you will face is the Mossy Fields.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Death Fields====&lt;br /&gt;
[[File:Breeding_fight_area_deathfields.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The fith BCA you will face is the Death Fields.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Beach====&lt;br /&gt;
[[File:Breeding_fight_area_beach.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sixth BCA you will face is the Beach.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Volcano====&lt;br /&gt;
[[File:Breeding_fight_area_volcano.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The seventh BCA you will face is the Volcano.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====DirtField 2====&lt;br /&gt;
[[File:Breeding_fight_area_dirtfield2.png]]&lt;br /&gt;
&lt;br /&gt;
The eighth BCA you will face is the Dirt Field 2.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Wilderness 1====&lt;br /&gt;
[[File:Breeding_fight_area_wilderness1.png]]&lt;br /&gt;
&lt;br /&gt;
The nineth BCA you will face is the Wilderness 1.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Wilderness 2====&lt;br /&gt;
[[File:Breeding_fight_area_wilderness2.png]]&lt;br /&gt;
&lt;br /&gt;
The tenth BCA you will face is the Wilderness 2.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Wilderness 3====&lt;br /&gt;
[[File:Breeding_fight_area_wilderness3.png]]&lt;br /&gt;
&lt;br /&gt;
The Last BCA you will face is the Wilderness 3.&lt;br /&gt;
&lt;br /&gt;
'' This item is under development ''&lt;br /&gt;
&lt;br /&gt;
* Requirements: ???&lt;br /&gt;
* Difficulty: ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Monsters:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
[[Category:Stub]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Blood_Volcano&amp;diff=53796</id>
		<title>Blood Volcano</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Blood_Volcano&amp;diff=53796"/>
		<updated>2025-01-19T21:29:03Z</updated>

		<summary type="html">&lt;p&gt;Dounford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#invoke:Lua|area_infobox}}&lt;br /&gt;
&lt;br /&gt;
The '''Blood Volcano''' is a corrupted type of area, which may be accessed when entering the [[Volcano]] with the [[Blood Moon]] active. It requires 10 000 [[Energy]] [[File:Energy.png|25px|link=Energy]] and 5 000 [[Fight Points]] [[File:FightPoints.png|25px|link=Fight Points]] to fight in this area. &lt;br /&gt;
&lt;br /&gt;
The player is also suggested to have the very strong [[Equipment]] equipped as well as high [[Combat]] stats in order to defeat the possible [[Blood Monsters]].&lt;br /&gt;
&lt;br /&gt;
{{#invoke:Lua|area_table}}&lt;br /&gt;
{{#invoke:Lua|area_navbox}}&lt;/div&gt;</summary>
		<author><name>Dounford</name></author>
	</entry>
</feed>