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	<id>https://idle-pixel.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cammyrock</id>
	<title>WIKI - Idle Pixel - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://idle-pixel.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cammyrock"/>
	<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php/Special:Contributions/Cammyrock"/>
	<updated>2026-05-19T04:51:03Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.41.2</generator>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Pirate&amp;diff=51520</id>
		<title>Pirate</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Pirate&amp;diff=51520"/>
		<updated>2024-08-21T18:07:12Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pirate.png|75px|link=Pirate]]&lt;br /&gt;
&lt;br /&gt;
The '''pirate''' may be bought from the [[Game Shop]] after [[crafting]] the Community Center 2 upgrade.&lt;br /&gt;
&lt;br /&gt;
The pirate will start looking for [[Treasure Map]]s which will award [[Chests]] to the player once the riddle is solved.&lt;br /&gt;
&lt;br /&gt;
Below are the prices when buying Pirates from the [[Game Shop]]:&lt;br /&gt;
&lt;br /&gt;
If you are looking for [[Evil Pirate]], go [[Evil Pirate|here]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[File:Pirate.png|20px|link=Pirate]] Pirate Number #&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Game Shop]] Price [[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Cumulative Price [[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Map chance [[File:TreasureMap.png|30px|link=Treasure Map]] &lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
| 50 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 50 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/950 000&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
| 100 000  [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 150 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/900 000&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
| 175 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 325 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/850 000&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
| 250 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 575 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/800 000&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
| 500 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/750 000&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
| 800 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1 875 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/700 000&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
| 1 200 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 3 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/650 000&lt;br /&gt;
|- &lt;br /&gt;
|#8&lt;br /&gt;
| 3 000 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 6 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/600 000&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
| 5 000 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 11 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/550 000&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
| 10 000 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 21 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/500 000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[File:TreasureMap.png|40px|link=Treasure Map]] Regular Treasure Maps== &lt;br /&gt;
&lt;br /&gt;
Regular Treasure maps may be found once the player has bought a Pirate from the [[Game Shop]] after [[crafting]] the Community Center 2 upgrade. After the Treasure Map is completed, players will receive a Treasure [[Chests|Chest]].&lt;br /&gt;
&lt;br /&gt;
Please find the clues and the solutions to the riddles. ''These contain spoilers''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:TreasureMap.png|30px|link=Treasure Map]] Regular Treasure Map Clues &amp;amp; Solutions&lt;br /&gt;
|-&lt;br /&gt;
! Clue &lt;br /&gt;
! Solution&lt;br /&gt;
|-&lt;br /&gt;
| ''A fruit a day keeps the doctor away.''&lt;br /&gt;
| Eat an Apple.&lt;br /&gt;
|-&lt;br /&gt;
| ''A shop, with green coins.''&lt;br /&gt;
| Go to the [[Donor Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| ''Au to the shop!''&lt;br /&gt;
| Sell [[Gold Ore]] to the [[Game Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| ''Select a fighting area in a hot place''&lt;br /&gt;
| Access the volcano fight screen &lt;br /&gt;
|-&lt;br /&gt;
| ''Drill drill crusher.''&lt;br /&gt;
| Have only 2 Drills and 1 Crusher activated.&lt;br /&gt;
|-&lt;br /&gt;
| ''I really wish my crops grew faster.''&lt;br /&gt;
| Drink a Farming Speed Potion.&lt;br /&gt;
|-&lt;br /&gt;
| ''Metal into XP''&lt;br /&gt;
| Convert a bar into experience.&lt;br /&gt;
|-&lt;br /&gt;
| ''One sip one star, another sip another star.''&lt;br /&gt;
| Drink a Stardust Potion.&lt;br /&gt;
|-&lt;br /&gt;
| ''Sell me: VII silver.''&lt;br /&gt;
| Sell 7 Silver ore.&lt;br /&gt;
|-&lt;br /&gt;
| ''tsevrah a: dees fael emil''&lt;br /&gt;
| Harvest a lime seed.&lt;br /&gt;
|-&lt;br /&gt;
| ''WILL you sell an item? OW that hurt!''&lt;br /&gt;
| Sell a willow log.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:GreenTreasureMap.png|40px|link=Treasure Map#Green_Treasure_Maps]] Green Treasure Maps== &lt;br /&gt;
&lt;br /&gt;
Green Treasure maps may be found once the player has found the [[Pirate's Monoculars]] while [[Gathering]] within the [[Gathering#Quiet Pond|Quiet Pond]]. After the green treasure map is completed, players will receive a [[Chests#Green Chests|Green Treasure Chest]].&lt;br /&gt;
&lt;br /&gt;
Please find the clues and the solutions to the riddles. ''These contain spoilers''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:GreenTreasureMap.png|30px|link=Treasure Map#Green_Treasure_Maps]] Green Treasure Map Clues &amp;amp; Solutions&lt;br /&gt;
|-&lt;br /&gt;
! Clue &lt;br /&gt;
! Solution&lt;br /&gt;
|-&lt;br /&gt;
| ''I wish i could go to space. Perhaps crafting might help.''&lt;br /&gt;
| Craft Rocket fuel&lt;br /&gt;
|-&lt;br /&gt;
| ''Spooky spooky skeleton, in a dark place.''&lt;br /&gt;
| Kill a skeleton&lt;br /&gt;
|-&lt;br /&gt;
| ''A cook's dish, any one of them.''&lt;br /&gt;
| Cook any food with the Cook's Book&lt;br /&gt;
|-&lt;br /&gt;
| ''Sell one ore to the npc shop. A mix of magenta and yellow.''&lt;br /&gt;
| Sell a promethium ore to the game shop&lt;br /&gt;
|-&lt;br /&gt;
| ''Browsing stonks.''&lt;br /&gt;
| Browse the Player Market&lt;br /&gt;
|-&lt;br /&gt;
| ''Incinerate me.''&lt;br /&gt;
| Turn on the Incinerator&lt;br /&gt;
|-&lt;br /&gt;
| ''How to gain energy without food.''&lt;br /&gt;
| Drink an energy potion&lt;br /&gt;
|-&lt;br /&gt;
| ''They say that consuming fishing bait is great for fish.''&lt;br /&gt;
| Throw one bait in the quiet pond&lt;br /&gt;
|-&lt;br /&gt;
| ''A source of energy to smelt ores, but it's not oil, and it's not lava. Produce me.''&lt;br /&gt;
| Create one charcoal&lt;br /&gt;
|-&lt;br /&gt;
|''A skull stuck in a shiny glass orb.''&lt;br /&gt;
|Click the shiny combat orb&lt;br /&gt;
|-&lt;br /&gt;
|''What am I wearing today? Perhaps I'll check the closet.''&lt;br /&gt;
|Check the closet&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All of the chests in Idle Pixel may be opened with different [[Crafting|crafted]] [[Keys]].&lt;br /&gt;
&lt;br /&gt;
==[[File:RedTreasureMap.png|40px|link=Treasure Map#Red_Treasure_Maps]] Red Treasure Maps== &lt;br /&gt;
&lt;br /&gt;
Red Treasure maps may be found once the player has found the [[Sextant]] from an [[Evil Pirate]] obtained from the [[Pirate Ship]]. After the red treasure map is completed, players will receive a [[Chests#Red Chests|Red Treasure Chest]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:RedTreasureMap.png|30px|link=Treasure Map#Red_Treasure_Maps]] Red Treasure Map Clues &amp;amp; Solutions&lt;br /&gt;
|-&lt;br /&gt;
! Clue &lt;br /&gt;
! Solution&lt;br /&gt;
|-&lt;br /&gt;
| ''[[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Flour.png|30px|link=Flour]][[File:Chocolate.png|30px|link=Chocolate]]''&lt;br /&gt;
| Attempt to bake a Chocolate Cake (does not need to be succesful)&lt;br /&gt;
|-&lt;br /&gt;
| ''Sell to npc shop: Au before Fe.''&lt;br /&gt;
| Sell Gold ore followed by Iron ore.&lt;br /&gt;
|-&lt;br /&gt;
| ''01101001 01110010 01101111 01101110 00100000 01100010 01110101 01100011 01101011 01100101 01110100''&lt;br /&gt;
| Craft an Iron Bucket&lt;br /&gt;
|-&lt;br /&gt;
| ''Gain some XP based on: See you later, C you later, C u later, Cu later.''&lt;br /&gt;
| Convert Copper ore into mining exp.&lt;br /&gt;
|-&lt;br /&gt;
| ''I observe the universe but cannot see. All I rely on is the wave lengths that shall be!''&lt;br /&gt;
| Click the Meteor Radar Detector.&lt;br /&gt;
|-&lt;br /&gt;
| ''Crack this clue and you will see, a great shiny item for mining XP.''&lt;br /&gt;
| Crack open any Geode.&lt;br /&gt;
|-&lt;br /&gt;
| ''Obtain some stardust. I don't need the charcoal anyways.''&lt;br /&gt;
| Add a Stardust Log to the oven.&lt;br /&gt;
|-&lt;br /&gt;
| ''Have you ever mined in the desert? No? I'm sure you've been there a few times.''&lt;br /&gt;
| Gather in the Desert Mines.&lt;br /&gt;
|-&lt;br /&gt;
| ''[[File:InventionSkill.png|30px|link=Invention]]It's pointy, it stings, and it's common.''&lt;br /&gt;
| Disassemble a Stinger.&lt;br /&gt;
|-&lt;br /&gt;
| ''Let's eat! Not for energy but for something else!''&lt;br /&gt;
| Eat some Stardust Fish&lt;br /&gt;
|-&lt;br /&gt;
| ''RIP the combat instructor. I should pay him a visit sometime''&lt;br /&gt;
| Click on the dead combat instructor inside the castle. (Floor 1, upper left room)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:TreasureChest.png|50px|link=Chests]] Regular Chests==&lt;br /&gt;
&lt;br /&gt;
'''Regular''' treasure chests are rewarded when solving the riddle from a [[Treasure Map#Regular Treasure Maps|Regular Treasure Map]] and may be opened with different [[Keys]] from [[Crafting]].&lt;br /&gt;
&lt;br /&gt;
[[Orbs#Blue Orbs|Blue Orbs]] have a 1/36 chance per slot to be looted when opening a regular chest.&lt;br /&gt;
&lt;br /&gt;
==[[File:GoldKey.png|50px|link=Keys]] Regular Keys==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Key&lt;br /&gt;
| &amp;lt;center&amp;gt;15 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;0 xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;25 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;525 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;35 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;1 500 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;45 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;5 250 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;55 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:GreenTreasureChest.png|50px|link=Chests]] Green Chests==&lt;br /&gt;
&lt;br /&gt;
'''Green''' treasure chests are rewarded when solving the riddle from a [[Treasure Map#Green Treasure Maps|Green Treasure Map]] and may be opened with different [[Keys]] from [[Crafting]].&lt;br /&gt;
&lt;br /&gt;
[[Orbs#Green Orbs|Green Orbs]] have a 1/36 chance per slot to be looted when opening a green chest.&lt;br /&gt;
&lt;br /&gt;
Keys are the type of tools, which may be [[Crafting|crafted]] with different [[bars]] and a specific [[Gems|gem]]. Each key will give the player a different amount of reward slots when opening any types of [[Chests]] [[File:TreasureChest.png|40px|link=Chests]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[File:PromethiumKey.png|50px|link=Keys]] Green Chest Keys==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Key&lt;br /&gt;
| &amp;lt;center&amp;gt;30 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;??? xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;40 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;??? xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;50 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;??? xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;10 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PromethiumDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;40 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:RedTreasureChest.png|50px|link=Chests]] Red Chests==&lt;br /&gt;
&lt;br /&gt;
'''Red''' treasure chests are rewarded when solving the riddle from a [[Treasure Map#Red Treasure Maps|Red Treasure Map]] and may be opened with different [[Keys]] from [[Crafting]].&lt;br /&gt;
&lt;br /&gt;
[[Orbs#Red Orbs|Red Orbs]] have a 1/36 chance per slot to be looted when opening a red chest.&lt;br /&gt;
&lt;br /&gt;
==[[File:TitaniumKey.png|50px|link=Keys]] Red Chest Keys==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Key&lt;br /&gt;
| &amp;lt;center&amp;gt;60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;0 xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;80 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;5 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;90 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TitaniumDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;80 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:AncientKey.png|50px|link=Keys]] Ancient Chest Keys==&lt;br /&gt;
&lt;br /&gt;
Unlike other key types, Ancient Keys can be used on all chests, and give twice the number of rolls when used. They require a [[Crafting]] level of 100, 5 [[Ancient Bar|Ancient Bars]] and 1 [[Ancient Broken Key|Ancient Broken Key]], which can only be obtained from the [[Submarine]], as well as a [[Gems|Gem]] to craft.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;0 xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;5 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;8&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AncientDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;80 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:MimicMonster.png|50x50px]][[File:GreenMimicMonster.png|50x50px]][[File:RedMimicMonster.png|50x50px]][[File:MixedMimicMonster.png|50x50px]] Mimics ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-table&amp;quot;&amp;gt;Mimics are a fake version of a chest. They can be obtained by opening a chest, which will remove the treasure chest and put a mimic into your key items inventory. The key will not be consumed on use if a mimic is created. If you lose the fight against the mimic, you will lose the mimic and the chest, receiving no loot from either. The stats can be seen on the mouseover tooltip, or below:&lt;br /&gt;
&lt;br /&gt;
{{#invoke:Lua|enemies_area|Mimics}}&lt;br /&gt;
&lt;br /&gt;
== Loot Tables ==&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Combat_Guide&amp;diff=51519</id>
		<title>Combat Guide</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Combat_Guide&amp;diff=51519"/>
		<updated>2024-08-19T16:02:39Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: /* Robot Waves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Magnus here. Here with a new and improved combat guide that\s more accessible and more readable. Don't mess with this guide without my express permission. &lt;br /&gt;
As a preface, this is written as a guide to the best reasonable odds to win. So, disclaimer. This may come off as &amp;quot;overpreparing&amp;quot; but with the RNG nature of the game and combat it is up to you how long you want to prep for the highest odds to win and to balance the opportunity cost.  &lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
Lets start with stats. You have [[File:Heart.png|20px|link=Combat]] Hit Points (HP), Mana Points(MP), Damage (Dam), Accuracy (Acc), Defense (Def) and Attack Speed (AS).&lt;br /&gt;
&lt;br /&gt;
'''HP and MP''' are your two basic stats, you start with 10 HP and 5 MP. Hit 0 HP and you die, however if you die but the enemy dies too it counts as a win. You can increase these stats in 2 ways. MP is used to cast spells which are powerful and often required ways to face combat. &lt;br /&gt;
&lt;br /&gt;
1 : Leveling; After unlocking the &amp;quot;Easy Combat Perk&amp;quot; from [[Achievements]] you gain 1 hp every 10 levels of [[Archery]] and [[Melee]] combined as well as 1mp for every 10 levels of magic. &lt;br /&gt;
2 : Stat Crystals; Primarily through combat, but also through quests and the special feature of the [[Haunted Mansion]] you may gain stat crystals. When consumed you gain +5 of the respective stat (HP or MP). &lt;br /&gt;
&lt;br /&gt;
'''Damage''' is real straight forward. It's the maximum you can hit for, if you hit the enemy. Damage is rolled 0 to your Max hit. One interesting note is that in circumstances where your attacks deal &amp;quot;double damage&amp;quot;, your dealt damage isn't doubled but rather you roll twice using your max damage. &lt;br /&gt;
&lt;br /&gt;
'''Accuracy''' is rather complicated, but there's all you really need to know. If your accuracy is half or more of their defense stat, you have 100% to hit. &lt;br /&gt;
&lt;br /&gt;
'''Accuracy Math:''' &lt;br /&gt;
 result = enemy_defence/2 - hero_accuracy&lt;br /&gt;
 &lt;br /&gt;
 if result is 0 or negative, hit successful.&lt;br /&gt;
 if result is 1, 80% chance to hit successfully.&lt;br /&gt;
 if result is 2, 60% chance to hit successfully.&lt;br /&gt;
 if result is 3, 40% chance to hit successfully.&lt;br /&gt;
 if result is 4, 20% chance to hit successfully.&lt;br /&gt;
 if result is greater than 4, your chance of hitting succesfully is 1/(result+1)&lt;br /&gt;
 &lt;br /&gt;
 A successful hit means you will generate a hit between 0 - damage stat.&lt;br /&gt;
'''Accuracy Calculator: (Also on every monster page with defense auto-input)'''{{Template:HitChance}}&lt;br /&gt;
&lt;br /&gt;
'''Defense''' is conversely, far less complicated. The more the better.&lt;br /&gt;
&lt;br /&gt;
'''Attack Speed''' is how often you attack. Its simply calculated. You attack once every 7 seconds - your weapon speed. The difference between attack speed can greatly change your DPS.&lt;br /&gt;
&lt;br /&gt;
'''Calculating DPS''' : With all the stats you now have, you can put together your DPS.&lt;br /&gt;
So you just plug in numbers to this and that's your DPS. Average Hit is just MaxHit halved, or for Stinger Dagger 3/4'd. This DPS accounts for having 100% hit rate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[AverageHit(2 if Super Effective)]+PoisonAverage(damage*.33) / (7-AttackSpeed)&lt;br /&gt;
&lt;br /&gt;
'''You can find every weapon DPS on [[Weapons]]'''&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
Spells cost MP which does '''NOT regenerate''' in fights and have powerful effects in combat. Every time you cast a spell you gain [[Magic]] experience.&lt;br /&gt;
&lt;br /&gt;
Note: &amp;quot;magic bonus&amp;quot; is provided by magic gear (the staff, reaper armor, the magic ring, etc...) and is only required for fireball.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Spell&lt;br /&gt;
!Mana&lt;br /&gt;
!Effect&lt;br /&gt;
!Cooldown&lt;br /&gt;
!Source&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HealSpell.png|50px|link=Magic]]&lt;br /&gt;
|Lesser Heal&lt;br /&gt;
|2&lt;br /&gt;
|Restore 1 HP&lt;br /&gt;
|5&lt;br /&gt;
|[[Quests#Faradox's Introduction|Faradox's Introduction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpell.png|50px|link=Magic]]&lt;br /&gt;
|Fireball&lt;br /&gt;
|3&lt;br /&gt;
|Deals 0-5 damage&lt;br /&gt;
|5&lt;br /&gt;
|[[Fire Snake]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReflectSpell.png|50px|link=Magic]]&lt;br /&gt;
|Reflect&lt;br /&gt;
|1&lt;br /&gt;
|Reflects the next attack from the enemy back to them&lt;br /&gt;
|30&lt;br /&gt;
|[[Quests#Fire Witch's Sister|Fire Witch's Sister]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:InvisibleSpell.png|50px|link=Magic]]&lt;br /&gt;
|Invisibility&lt;br /&gt;
|2&lt;br /&gt;
|Avoids all damage for a couple of seconds&lt;br /&gt;
|30&lt;br /&gt;
|Crafted using a trapped [[Ghost]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HealUpgradeSpellscroll.png|50px|link=Magic]]&lt;br /&gt;
|Greater Heal&lt;br /&gt;
|2&lt;br /&gt;
|Restore 3 HP&lt;br /&gt;
|5&lt;br /&gt;
|[[Grandma]] (upgrades from Lesser Heal)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireUpgradeSpellscroll.png|50px|link=Magic]]&lt;br /&gt;
|Greater Fireball&lt;br /&gt;
|3&lt;br /&gt;
|Deals 0-5 + magic bonus damage&lt;br /&gt;
|5&lt;br /&gt;
|[[Blood Fire Snake]] (upgrades from Fireball)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReflectUpgradeSpellscroll.png|50x50px]]&lt;br /&gt;
|Greater Reflect&lt;br /&gt;
|1&lt;br /&gt;
|Reflects the next attack that is not a miss or a non-zero damage attack&lt;br /&gt;
|30&lt;br /&gt;
|[[Blood Fire Witch]] (upgrades from reflect)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The layout will be as follows. Bosses will be their own grouping for ease of access. Zones, any gimmick you may have, the loadout set for said zone and what gear/rings you should have going into it. Following each zone premise will be the mobs in the order displayed in the Combat Log.&lt;br /&gt;
&lt;br /&gt;
For every listed mob, I will not note their stats. I will note any strategy that may be required for them. I will note their unique drop. I will detail weapons if they drop from a mob and in a list at the bottom.&lt;br /&gt;
&lt;br /&gt;
==[[Fields]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|weapon=WoodenSword&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note : As combat is very basic at this stage of the game, there is not much grand strategy. Instead your first goal before going into fields is buying the [[Wooden Bow|Short Bow]] and completing the Ent quest which will allow you to get the &amp;quot;lesser heal&amp;quot; spell making this zone even more of an absolute cakewalk. From this zone until the end of the &amp;quot;Caves&amp;quot; combat zone, your strategy in any given fight is effectively using lesser heal appropriate.&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Chicken&lt;br /&gt;
|text= [[Feathers]] can be used to craft [[Arrows]]&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Rat&lt;br /&gt;
|text=&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Spider&lt;br /&gt;
|text=[[String]] can be used to craft crude Fishing Net, [[Needle]] and [[Long Bow]].&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Bee&lt;br /&gt;
|text=Switch from [[Wooden Sword]] to [[Stinger]] as soon as you get it. It requires level 5 Melee.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Lizard&lt;br /&gt;
|text=Each piece of Lizard Armor adds 2-3 defense.&lt;br /&gt;
Full piece drops are common, consider saving skin to craft set smartly rather than crafting any piece as soon as you can.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Forest]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=PoisonStinger&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : There is no gimmick in this zone, but there is an achievement for beating the Ent mob with only ranged damage. as such I suggest to start each combat with your ranged set on. If its not an Ent then swap to your melee set by clicking the back button, and selecting your dagger or stinger.&lt;br /&gt;
&lt;br /&gt;
Mobs :&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Snake]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Poison - Crafted into [[Poison Stinger]] - 0acc, 2dam, 3 speed. 33% on attack to deal 1 poison damage. Requires level 5 Melee&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Ants]]'''&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ant Needles - Used to craft needle and spiked club.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Wolf]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Raw Meat - 40 heat, 200 energy. Energy refund if successfully cooked.&lt;br /&gt;
&lt;br /&gt;
HP Crystal - Gives +5HP on consumption (Only drops once)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Thief]]''' - (RARE)&lt;br /&gt;
&lt;br /&gt;
Drops : [[Dagger]]&lt;br /&gt;
&lt;br /&gt;
[[Iron Dagger]] - 0acc, 2dam, 4 speed. Requires level 10 Melee&lt;br /&gt;
&lt;br /&gt;
5 : '''[[Ent]]''' - (RARE)&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Strange Leaf]] - Used in potions.&lt;br /&gt;
&lt;br /&gt;
Strange Leaf Fertilizer - Allows trees to drop strange leaves when cut in woodcutting.&lt;br /&gt;
&lt;br /&gt;
==[[Caves]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=IronDagger&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As presets aren't available yet, you can back out of combat to switch weapons or consistently stay on one. Bow is mostly only used for accuracy, which only matters for the skeleton, being the only monster with any defense in caves.&lt;br /&gt;
&lt;br /&gt;
Gimmick : Darkness. Darkness will severely reduce chance to hit, this gimmick is countered by the Lantern Drop from the Goblin.&lt;br /&gt;
&lt;br /&gt;
Mobs&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Bear]]'''&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bear Fur/Armor - Bear Fur armor doesn't provide any defense, but is required to beat the Northern Field Combat Zone's gimmick.  &lt;br /&gt;
&lt;br /&gt;
2 : '''[[Goblin]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Lantern - Counters the Darkness gimmick of the Caves.&lt;br /&gt;
&lt;br /&gt;
Goblin Mask - Used to start and continue the &amp;quot;Goblin Dad&amp;quot; quest.&lt;br /&gt;
&lt;br /&gt;
Toenails - A quest drop unlocked after starting the &amp;quot;Goblin Dad&amp;quot; quest, you need to kill 2 goblins to get enough toenails.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Bat]]'''&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bat Skin/Armor - The Bat Skin set is +1 defense from Lizard Skin.&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Skeleton]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strategy - Use bow for improved accuracy against skeleton. You can alternatively use poisoned stinger since you don't have to hit to apply poison damage. Heal like normal otherwise.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Swords|Skeleton Sword]] - 1acc, 5dam, 3 speed. Required level 20 Melee&lt;br /&gt;
&lt;br /&gt;
Shield - +4 defense. Requires level 20 Melee (Do not use in the caves)&lt;br /&gt;
&lt;br /&gt;
Train Cart - Used by clicking the right arrow on the &amp;quot;Caves&amp;quot; details screen to set up transport to Volcano, Northern Fields and Haunted Mansion. (only drops once)&lt;br /&gt;
&lt;br /&gt;
[[Skull]] - Used in tandem with level 25 magic and a blank shiny orb to unlock Shiny mobs which give 10x loot but are encounter 1% of the time. (Blank shiny orbs are unlocked to craft after a quest in the volcano combat zone) [Only drops once]&lt;br /&gt;
&lt;br /&gt;
[[Bone Amulet]] - Doubles the drops of normal bones.&lt;br /&gt;
&lt;br /&gt;
==[[Volcano]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=SkeletonSword&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : There is no mechanical gimmick but there are some important things to know. First off, don't do any combat here until you've got buckets unlocked and have some buckets crafted. Lava is very important. Secondly, there are 2 [[quests]] tied to this zone. &amp;quot;Shiny Resources&amp;quot; and &amp;quot;Fire Witch's Sister&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Shiny Resources unlocks [[Molten Glass]] as a 100% drop per Volcano fight, additionally it's choice reward is very lopsided. Take the Potions reward as its value is incomparably higher than any other choice by far.&lt;br /&gt;
&lt;br /&gt;
Fire Witch's Sister and its completion is REQUIRED to kill the Fire Witch, this quest requires buying a mirror from the general store (after crafting Community Center 2).&lt;br /&gt;
&lt;br /&gt;
For sake of sanity, you may opt into buying a &amp;quot;[[Long Bow]]&amp;quot; from the market for the sake of beating the [[Fire Golem]] mob who can feel really bad to fight, but really rewarding to win against. Be warned that &amp;quot;Longbow&amp;quot; requires level 25 [[archery]] to equip it.&lt;br /&gt;
&lt;br /&gt;
Mobs&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Fire Hawk]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Heal when appropriate, when you unlock fireball, cast that instead (Using spare mana to heal). This mob makes for good ranged exp.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Fire Feathers - Used to craft Fire Arrows which are critical for the next combat zone. Stock up on as many as possible!&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Fire Snake]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Until you get Fireball from this mob and reflect from the quest, you pray. Once you get fireball and reflect, fireball on cooldown and reflect his flame attack.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
[[Fire Spell Scroll]] - As detailed in spells section. This spell requires 1 magic bonus (From your magic preset). Does 0-5 fire damage and costs 3 mana while having a 5 second cooldown. Generally casting this once is stronger than casting lesser heal 3 times.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Fire Golem]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Use your highest accuracy weapon and cast fireball as fast as possible exactly 3 times, any more will cause you to lose the fight (If you cast fireball when he has the bomb out, or just as he's bringing it out you lose unless it kills him). &lt;br /&gt;
&lt;br /&gt;
It is for this fight that Longbow can be very rewarding to buy as this fight can feel very frustrating otherwise.&lt;br /&gt;
&lt;br /&gt;
If you choose not to buy a longbow, when the golem is at 1 hp. You can gamble when the bomb is about to explode (he will shake) if he's close enough that a fireball may kill him. If he dies to the fireball, it counts as a win. If not, it will count as a loss.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bomb - When used gives 5,000 mining exp, a stack of bronze, iron, silver and gold ores/bars as well as at least 1 promethium ore/bar. &lt;br /&gt;
&lt;br /&gt;
4 : '''[[Fire Witch]]&amp;quot; (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - This fight is very very easy once you've unlocked &amp;quot;reflect&amp;quot; from completing the &amp;quot;Fire Witch's Sister&amp;quot; quest. Cast fireball when available, make sure to save 1 reflect for her charge attack when she's at 1 hp which is required to win. I suggest using the bow to fight her (don't use fire arrows) as she makes for very good ranged exp (which you'll need in order to equip longbow for fire golem or Northern Field)&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Fire Crystal - Quest Item for main story.&lt;br /&gt;
&lt;br /&gt;
HP Crystal : Gain +5HP on consumption (Only drops once)&lt;br /&gt;
&lt;br /&gt;
==[[Northern Fields]]==&lt;br /&gt;
Gimmick : The gimmick of Northern Fields is its cold environment! If you aren't wearing full [[Armours|Bear Armor]], you take cold damage! Additionally all fire based attacks deal 2x to monsters in this zone. &lt;br /&gt;
&lt;br /&gt;
Gear/Rings : This is the first zone where rings come into play. Rings are flat stat boosters for combat obtained by opening geodes (using the chisel tool found in the Desert Mines gathering area at level 50 gathering) finding minerals and crafting said minerals into rings. Rings add Def, Dam, Acc at a rate equal to their tier.&lt;br /&gt;
&lt;br /&gt;
So if you have all 3 tier 1 rings, that will add +1 defense, +1 damage and +1 accuracy to your character. You may only craft one of each ring but the catch is that you may wear as many rings as you have at any given time. Meaning that if you have tier 1 and tier 2 rings, you get +3 defense, +3 damage and +3 accuracy. &lt;br /&gt;
&lt;br /&gt;
Additionally there are some things to do before really &amp;quot;starting&amp;quot; combat in this zone. &lt;br /&gt;
&lt;br /&gt;
First off, you want to farm all the required Molten Glass. The current number is 81. This is secretly a good thing as it gives you the [[Fire Feathers]] you need for fire arrows and the combat exp (thus HP) you need for NF. &lt;br /&gt;
&lt;br /&gt;
In addition you want to fight and beat 1 NF mob to start the &amp;quot;Carpenter&amp;quot; quest and then complete it before doing more NF, the quest reward is that you gain roughly speaking 33% energy back on a win in the Northern Fields.&lt;br /&gt;
&lt;br /&gt;
Lastly I highly suggest 13 mana before going into NF. This is so that you can cast 4 fireballs and 1 reflect (important for the two actually hard mobs in this zone). For an even more reliable time against the Rare mob of this zone, I suggest grinding to 14 mana.&lt;br /&gt;
&lt;br /&gt;
The best way to level Magic, now that its relevant and you have the tools available is to unequip your weapon (and any damage rings you may have) sit in fields and cast reflect until you're out of mana, then kill the encounter, repeat.&lt;br /&gt;
&lt;br /&gt;
The Gear you'll want is Bear armor, sword, shield, Short Bow (You can opt into buying a longbow to improve your win rate), fire arrows (as many as you can get). All previous HP crystals.&lt;br /&gt;
&lt;br /&gt;
Presets : It is CRITICAL that you remember to make all your sets into Bear Armor sets before trying to fight here. Since you fight in this zone most dominantly with ranged weapons and you are now going to be more grandly utilizing fireball the order of presets change a bit to help.&lt;br /&gt;
&lt;br /&gt;
1 : Ranged - Short Bow (Upgraded to Longbow once crafted/bought) + Shield + Bear Armor + Fire Arrows.&lt;br /&gt;
&lt;br /&gt;
2 : Magic - Wand/Shield + Bear Armor&lt;br /&gt;
&lt;br /&gt;
3 : Melee - Sword (Upgraded to Spiked Club once crafted) + Shield + Bear Armor.&lt;br /&gt;
&lt;br /&gt;
Mobs &lt;br /&gt;
&lt;br /&gt;
1 : '''[[Ice Hawk]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - As will be standard with all most all NF mobs, spam fireball as often as possible. In this zone it does 0-10 damage. Save mana for &amp;quot;reflect&amp;quot; as the Ice Hawk will typically once per fight use a charge attack (It will shake to prompt this) that you want to reflect to win the fight.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ice Feather - Used to craft Ice Arrows which are the highest ranged damage and do 2x damage in hot places like Volcano.&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Ice Golem]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Ice Golem is the most standard mob in this entire zone. You just cast fireball when you have it, reflect when you have it and race him to 0.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Long Bow]] - 3acc, 3 speed. Requires 25 ranged to use. Requires 50 string to craft. Remember that bows gain their damage from their arrows and thus have no base &amp;quot;damage&amp;quot; stat.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Ice Witch]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - This fight is like the Fire Witch fight but 2x. Cast fireball on cooldown, save reflect for when she gets to 1 hp. However when she gets to 1 and you reflect her charge attack, you have to effectively kill her again.&lt;br /&gt;
&lt;br /&gt;
Drops - &lt;br /&gt;
&lt;br /&gt;
HP Crystal - Gain +5HP on consume. (Only drops once)&lt;br /&gt;
MP Crystal - Gain +5MP on consume (Only drops once)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Yeti]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - The Yeti has high enough defense that the longbow is required (or a +2 accuracy ring) to have 100% hit rate, this will make him significantly easier. He has a charge attack in which he freezes you (this doesn't do bonus damage). You want to when possible reflect this attack, when you're unable to you want to hold your fireball casts to unfreeze yourself. It is for this reason that 14 mana is very useful if you can grind it so that you're able to reflect 2 freezes in a combat.&lt;br /&gt;
&lt;br /&gt;
With tier 1 and 2 damage/accuracy rings this fight is doable with a sword or his club, as is all other mobs in this zone (Though I'd still suggest using bow for Ice Witch as shes the hardest mob).&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ice Crystal - [[Quest]]s Item for Main Story quest&lt;br /&gt;
&lt;br /&gt;
[[Club]] - 4acc, 8dam, 1 speed. Requires level 30 Melee. Crafts with 100 ant needles into Spiked Club.&lt;br /&gt;
&lt;br /&gt;
[[Spiked Club]] - 4acc, 12dam, 1 speed. Requires level 30 Melee.&lt;br /&gt;
&lt;br /&gt;
==[[Haunted Mansion]]==&lt;br /&gt;
Gimmick : Essence shop! Each kill in this zone gives a bit of essence, the essence can then be used to craft a few items from this zone or buy items from this shop. Items from this shop can only be bought once. You unlock this store after winning 1 fight then attempting a second. Before starting this zone, craft a ghost jar.&lt;br /&gt;
&lt;br /&gt;
Essence Shop has : 1 HP crystal for 1k Ess. 1 MP crystal for 500 ess. 1 Scythe for 10k ess. 1 Haunted Bow for 5k ess. Reaper Robe set - 2k essence a piece.&lt;br /&gt;
&lt;br /&gt;
[[Scythe]] - 4acc, 8dam, 3 speed. Deals 2x damage to undead mobs. Requires level 40 Melee to use&lt;br /&gt;
&lt;br /&gt;
Haunted Bow - 4acc, 3 speed. Deals 2x damage to undead mobs. Requires level 40 Ranged to use. Requires 2 longbows to craft.&lt;br /&gt;
&lt;br /&gt;
Reaper Robes - Each piece gives 1 magic bonus.&lt;br /&gt;
&lt;br /&gt;
My suggested order for this shop and essence spending is this : Invisibility (From Ghost mob) -&amp;gt; Haunted Bow -&amp;gt; HP/MP crystal -&amp;gt; Scythe -&amp;gt; Reaper Robes.&lt;br /&gt;
&lt;br /&gt;
Gear/Rings : This zone is designed with tier 2 rings in mind, coming into it with tier 3 damage will be very rewarding if you're able to. &lt;br /&gt;
For gear you'll want Spiked Club, Full Bat, Shield. All previous HP/MP crystals.&lt;br /&gt;
&lt;br /&gt;
Presets : &lt;br /&gt;
&lt;br /&gt;
Melee : Spiked Club (Upgrade to Scythe once Bought), Shield, Bat Armor.&lt;br /&gt;
&lt;br /&gt;
Magic : Staff, Shield, Bat Armor.&lt;br /&gt;
&lt;br /&gt;
Ranged : Longbow (Upgraded to Haunted Bow when bought and crafted), Shield, Bat Armor. &lt;br /&gt;
&lt;br /&gt;
Mobs &lt;br /&gt;
&lt;br /&gt;
1 : '''[[Ghost]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Use [[Fire Spell]] and reflect when he is visible, use greater heal when available once you unlock it (lesser heal isn't worth it).&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Invisibility - 2MP - Avoid the foe's next attack/ability - 30sec. Crafted by capturing the ghost in a jar and using 666 essence.&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Grandma]]'''&lt;br /&gt;
&lt;br /&gt;
Strategy - She heals about 1 hp every second, cast fireball on cooldown, reflect on cooldown. &lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Greater Heal Scroll - 2MP - Restore 3HP to self - 5sec. Upgrades lesser heal. &lt;br /&gt;
&lt;br /&gt;
3 : '''[[Exorcist]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Reflect immediately, spam fireball on cooldown. Swap to bow (if not already starting with haunted bow). After her first attack, count to 3 and use invisibility. If she doesn't die by the 12th second, you lose unless you have 50+ hp.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Oxygen Set - A Helmet and Shield piece that give +1 defense to previous pieces. Required to finish rocket (Making them unusable)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Reaper]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - Reaper has a charge attack denoted by his red flashing eyes. Reflect and Invis this charge attack as you would any other. Spam greater heal.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Scythe - 4def, 8dam, 3 speed. 2x damage to undead. Required level 40 Melee to use.&lt;br /&gt;
&lt;br /&gt;
Special note, that due to attack speed, this weapon without any rings included deals the same DPS as the club, with any damage rings it is better. As its expected you have t2 rings at this point, the scythe is by far your strongest weapon.&lt;br /&gt;
&lt;br /&gt;
Reaper Robes - +1 magic bonus per piece.&lt;br /&gt;
&lt;br /&gt;
==[[Beach]]==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Beach has a combat half, but is also how you unlock Bloodmoon. To do this, click past Mansion. Click &amp;quot;Interact&amp;quot; and then click &amp;quot;Cast a spell&amp;quot; then click &amp;quot;Invisibility&amp;quot;. Doing this will show a cutscene and unlock Bloodmoon.&lt;br /&gt;
Bloodmoon in short is &amp;quot;Hard Mode&amp;quot; for combat zones. With drastically increased stats and new drops.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since the combat UI update, the prior is no longer accurate. Once you unlock the beach via the [[Haunted Mansion Shop]], There will be two new combat areas -- Beach and ???. ??? has the same picture as the beach, but does not lead to combat. It leads to a cutscene that unlocks the blood moon. It is generally recommended to complete at least blood forest before attempting Beach.&lt;br /&gt;
&lt;br /&gt;
Gimmick : Beach has a few gimmicks to it :&lt;br /&gt;
&lt;br /&gt;
Firstly, Ranged does NOT work at the Beach, neither does the Fire spell.&lt;br /&gt;
&lt;br /&gt;
Secondly, all attacks are slowed by 2 seconds. So a fast weapon (every 3 seconds) goes to every 5 seconds, a slow weapon (every 6 seconds) goes to 8 seconds, and so on. To counter this, you need [[Flippers]].&lt;br /&gt;
&lt;br /&gt;
Thirdly, Rain: Rain will occur about every 10 seconds, and remain for 10 seconds. During rain mobs heal roughly 2 hp a second (between 1 and 4 every second). This is really where the difficulty of the zone occurs, if you do not have enough DPS, you'll never kill the mobs. On the other hand, you can take advantage of this by brewing [[Brewing|rain healing potions]].&lt;br /&gt;
&lt;br /&gt;
Gear : Full T3 at a minimum, if not T4 for less close calls. [[Armour#Moonstone Armour|Moonstone armor]] is the highest you can have without purchasing better from the player market. If you go that route, [[Armour#Crocodile Armour|Crocodile armor]] is the best you can have up to this point (and well into late game). Rapier or poison stinger dagger are required, trident preferred (looted from Sea Soldier or bought on the player market). Flippers make the fights much easier. Puffer fish requires the [[Long Spear]] from [[Invention#New Equipment|Invention]]. It is not recommended you come here before blood forest, else you risk fighting a monster you can't beat.&lt;br /&gt;
&lt;br /&gt;
Presets :&lt;br /&gt;
&lt;br /&gt;
1 - Trident/Stinger Dagger(p) + Shield, Moonstone/Croc gear + flippers.&lt;br /&gt;
&lt;br /&gt;
2 - Trident/Stinger Dagger(p) + Defender (Preferably Skeleton), Moonstone/Croc gear + flippers.&lt;br /&gt;
&lt;br /&gt;
3 - Trident/Stinger Dagger(p) + Defender, Reaper set and flippers. (for naked reflect)&lt;br /&gt;
&lt;br /&gt;
4 - Long Spear + Shield, Moonstone/Croc gear + flippers.&lt;br /&gt;
5 (optional) - Spiked Club + shield, Moonstone/Croc gear (no flippers) [This is for offsetting, as explained below]&lt;br /&gt;
&lt;br /&gt;
New Mechanical Strategy : Offsetting.&lt;br /&gt;
Offsetting is very easy but also very important. In short you de-sync your attacks so that you can use offensive off-hand weapons to improve your DPS. Most mobs are at medium attack speed which makes this easy. You start your fight with your normal weapon (As your first attack is NOT based on attack speed). Swap to your preset with a slow weapon, make 1 attack. Then for the rest of the fight, wear your shield preset until the foe attacks. Once they attack, swap to your defender preset until you attack, then swap back to your shield preset.&lt;br /&gt;
This mitigates the &amp;quot;Downside&amp;quot; of the defender.&lt;br /&gt;
&lt;br /&gt;
Now, onto strats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1 : [[Shark]] - Reflect or Invis his bite, you have roughly a second to react. Otherwise heal.&lt;br /&gt;
Drops :&lt;br /&gt;
Flippers : These negate the Attack Speed gimmick of the zone. (and drop from every mob in the zone).&lt;br /&gt;
Shark Tooth : Doesn't do anything as of writing this.&lt;br /&gt;
Raw Shark : Energy Refund, Woo!!&lt;br /&gt;
&lt;br /&gt;
2 : [[Sea Soldier]] - Offset, Naked Reflect, Heal. Pray for good crits/reflects.&lt;br /&gt;
Drops : &lt;br /&gt;
Trident - 4 Acc, 7 Dam, 3 Speed. Deals 2x damage to Beach Mobs. Requires level 70 Melee to equip.&lt;br /&gt;
Sea Helm - 10 Def. No requirement to equip&lt;br /&gt;
&lt;br /&gt;
3 : [[Puffer Fish]] - Use Long Spear, naked reflect and heal. Any other melee attack will deal you roughly 10 damage in return.&lt;br /&gt;
Drops : &lt;br /&gt;
Puffer Needles - Don't do anything yet, presumably for upgraded arrows in the future.&lt;br /&gt;
&lt;br /&gt;
4 : [[Saltwater Crocodile]] (RARE) - Reflect his bite (his model does a large move when he does his bite attack), fail to do so and die. Offset, Naked reflect, Heal. Pray for good crits/reflects. &lt;br /&gt;
Drops : &lt;br /&gt;
Croc Skin &amp;amp; Armor - This set is a direct + 1 upgrade to Moonstone. I'd craft all pieces except helm (since Sea Helm is better).&lt;br /&gt;
&lt;br /&gt;
==[[Blood Fields]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40+&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=2&lt;br /&gt;
|damage=2&lt;br /&gt;
|accuracy=2&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=45+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
You'll want to start Blood Fields once you've unlocked Invention and crafted the &amp;quot;Blood Grinder&amp;quot; item. Any earlier and the zone won't have any use to you.&lt;br /&gt;
&lt;br /&gt;
Strategy : This zone, is a reprint of Fields. There's no mechanical complication here. That being said we're far more equipped with gear, stats and spells. Here is the strategy to Blood Fields. You start every fight with a &amp;quot;Naked Reflect&amp;quot;. This will be a reoccurring strategy, whenever in the future &amp;quot;Reflect&amp;quot; is used. Its referring to this. A naked reflect to say simply is where you use &amp;quot;reflect&amp;quot; but have no armor equipped, making the enemy's hit chance 100%. &lt;br /&gt;
&lt;br /&gt;
So the strategy is easy in fields. Reflect on CD, Fire on CD, Invis to dodge attacks. Heal if you manage to be hit (you can hold invis to be cast AFTER you've been hit so that you can heal back up).&lt;br /&gt;
&lt;br /&gt;
Drops!&lt;br /&gt;
This zone drops regular fields drops in greater amounts and new Invention drops. Each mob drops a tablette piece unique to them. Gather all of them to unlock the Stinger-Dagger and the Iron Defender! Additionally each mob drops a blood item which can be used in invention, the blood items dropped by rare mobs are worth more blood than normal ones.&lt;br /&gt;
Stinger-Dagger is stonger than scythe, it's recommended to rare pot fields for this.&lt;br /&gt;
Iron Defender gives accuracy and is an offhand. Close to useless at the moment, save your iron dagger shards for the [[Battle Axe]]. It is required for the [[Skeleton Defender]], though.&lt;br /&gt;
&lt;br /&gt;
==[[Blood Forest]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=45+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=StingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''[[Blood Snake]]'''&lt;br /&gt;
Pretty simple monster and has the same gimmick from normal Snake. It spits poison that deals around 10-20 damage. Reflect and invis these poison charges, heal when you need to, use a bit of fire.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Ants]]'''&lt;br /&gt;
Hey, remember that exorcist mob that was super annoying and your win rate was determined by if you hit big numbers? Well, this is it but 3x worse. It has needle charges that deal 50-60 damage, and no cooldown in between. This means that it can 1. charge extremely fast and 2. kill you with 4 charges in a row, even if you manage to invis 2 of the charges. Strat: spam fire, reflect charges, and try to invis 2 charges. Pray.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Wolf]]'''&lt;br /&gt;
Probably the easiest monster in this area. Naked reflect, Tank and Spank. Drops heart crystal.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Forest Ent]]''' RARE&lt;br /&gt;
Pray that you don't get hit by 29 and 30. Naked reflect, Tank and Spank.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Thief]]''' RARE&lt;br /&gt;
It has insanely high accuracy, which means that armor doesn't matter here. It also has very high attack and 4 speed, which means it attacks hard and fast. Naked reflect, try to invis 2 attacks, spam fire and heal.&lt;br /&gt;
&lt;br /&gt;
[[Invention#Tablettes|Forest Tablette]]: The forest tablette unlocks 2 things: the [[Battle Axe]] and the [[Peekaboo Ring]]. The first is a slow, rather weak weapon that doubles all log drops from forest ent, both normal and blood. The second is a ring that allows you to see if an attack got blocked, or if it just rolled 0.&lt;br /&gt;
&lt;br /&gt;
==[[Blood Caves]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick: Same as Caves, it's dark, which causes you to sometimes miss. Using lantern will boost some enemy's hit rate to 100%, while using skele shield will reduce hit rate. Once you get the Ring of Light from Goblin then you use either a defender or a shield.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Bear]]'''&lt;br /&gt;
Tank and Spank, naked reflect, heal and fireball with spare mana.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Goblin]]'''&lt;br /&gt;
Tank and Spank, naked reflect, heal and fireball with spare mana.&lt;br /&gt;
Drops: Blood Goblin Mask (which may be used for a later quest), and Ring of Light. Ring of Light constantly provides a light source so that you no longer have to use lantern.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Bat]]'''&lt;br /&gt;
It has 6 speed and a decent atk stat, which means that it hits you every tick/second.&lt;br /&gt;
That being said, strat is the same: reflect spam, invis as many attacks as possible, spam fire and heal.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Skeleton]]''' (RARE)&lt;br /&gt;
Naked Reflect, spam fire and offset. Wear a shield, not a defender.&lt;br /&gt;
&lt;br /&gt;
[[Invention#Tablettes|Caves Tablette]]: The Caves Tablette unlocks a few things:&lt;br /&gt;
1. Skeleton Defender. An upgrade from Iron Defender, now gives 2 accuracy instead of 1.&lt;br /&gt;
2. Upgraded versions of amulets&lt;br /&gt;
&lt;br /&gt;
==[[Blood Volcano]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : Mobs drop dense glass, used in invention to make [[Orbs#Mega Shiny Glass Orbs|Mega Shiny Orbs]].&lt;br /&gt;
&lt;br /&gt;
As this is the volcano and all monsters here are fire monsters, ice arrows do double damage here. Heal is more useful than fireball here if you don't have the improved fireball from blood fire snake. Once you have it, fireball becomes much better to use here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1 : Blood Fire Snake &lt;br /&gt;
&lt;br /&gt;
Strat - Reflect and invis fire when able. Spam heal if you don't have improved fire. Fire from the snake is a lot of rng, so he might not spit a lot or he could spit multiple times back to back. Sometimes the fight just isn't winnable.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
Improved Fire - Each magic bonus adds 1 flat damage to Fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : Blood Fire Hawk &lt;br /&gt;
&lt;br /&gt;
Strat - reflect to negate/reflect damage, invis if your defense makes you get hit a lot. A fairly normal fight with no gimmicks. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3 : Blood Fire Golem&lt;br /&gt;
&lt;br /&gt;
Strat - Fire can be cast 3 times before he pulls out the bomb. Similar to the regular golem, if fire is used while the bomb is out the fight is lost. Entirely a damage race. Sometimes rng means you might not do enough damage.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
TNT - Same as from Ghost Miner quest. Relatively useless at this point outside of some mining exp.&lt;br /&gt;
Mega TNT - Similar drop table to the regular TNT, has the chance to drop [[Dragon Ore]]s and [[Dragon Bar]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4 : Blood Fire Witch (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - Similar to the regular fire witch fight, but you need to save reflect AND invis. When she hits 1 hp, count to 2 and use both reflect and invis. If you don't, she will counter your reflect and you die. If you only invis, she will full heal. Finish with another hit or fire.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
Improved Reflect - Reflect will only activate if a mob were to hit you. Thus removing the general need for naked reflecting (can still be okay for dps if you need that for some reason)&lt;br /&gt;
&lt;br /&gt;
==[[Castle]]==&lt;br /&gt;
&lt;br /&gt;
Gimmick : No Gimmick, you navigate the zone and click into 1 time fights. As of posting these mobs can and SHOULD be rare pot'd. Their loot is significant.&lt;br /&gt;
&lt;br /&gt;
Gear Requirement : Tier 5 Damage ring, Tier 6 far more comfortable. 1 Bomb (from Volcano) At this point you should have full t5 and be closing in on full tier 6. I use Poison Rapier for consistency but technically Stinger is better DPS (Rapier has higher accuracy)&lt;br /&gt;
&lt;br /&gt;
1 : Castle Ants &lt;br /&gt;
&lt;br /&gt;
Strategy : They're ants! Reflect their stinger, invis if you don't have reflect. Spam fire and pray.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Leaf Seeds - 1-5 of all leaf seeds&lt;br /&gt;
&lt;br /&gt;
Door Key 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : Castle Golem &lt;br /&gt;
&lt;br /&gt;
Strategy : Use Bomb.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
100000 - 300000 Stone&lt;br /&gt;
&lt;br /&gt;
1 Red Mushroom&lt;br /&gt;
&lt;br /&gt;
1 Mega Bomb (Drops Ancient Geodes)&lt;br /&gt;
&lt;br /&gt;
Heavy Rock (Progression Piece)&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
1 : '''[[Ent]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Use trainer bow, its higher accuracy makes it your best odds to win. If you run out of arrows or don't want to use them, a stinger can work as well. No greater complicated strategy.&lt;br /&gt;
&lt;br /&gt;
Reward : Woodcutting. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Tank]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Use poisoned stinger (Crafted using stinger and the snake's poison drop). No greater strategy.&lt;br /&gt;
&lt;br /&gt;
Reward : 20 gold bars and 1-6 cannon balls (to be used with cannon).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Thief Leader]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Cast lesser heal when appropriate. Use dagger/p-stinger, make sure to have full lizard armor. &lt;br /&gt;
&lt;br /&gt;
Reward : Return of stolen coins and Forest Crystal (Quest item for main story).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Ghost Miner]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Melee attacks have no use. As such use the Longbow/Ghost Bow with ice arrows. Use greater heal and ignore fireball unless it will guarantee a kill.&lt;br /&gt;
&lt;br /&gt;
The boss has 12 defense, as such I suggest doing this fight with Ghost Bow for 2x'd damage and higher accuracy. If you have t1-t3 accuracy is not a concern. Note recommended to do this without haunted bow, as your damage is doubled with the haunted bow. &lt;br /&gt;
&lt;br /&gt;
Reward : Return of stolen ores and TNT (10k mining exp, 1 titanium bar/ore. A giant stack of bronze, iron, silver, gold and prom ores/bars + 3-6 grey/blue/green/red geodes).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5 : '''Evil Pirates'''&lt;br /&gt;
&lt;br /&gt;
Strat by Dank &lt;br /&gt;
&lt;br /&gt;
Spam fireball, reflect cannon shots and use poison weapons. Rain pot does not work.&lt;br /&gt;
&lt;br /&gt;
==Guardians==&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 1&lt;br /&gt;
|text= &amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
Make sure to have invisibility and greater heal learned as well as both all previous HP/MP crystals.&lt;br /&gt;
&lt;br /&gt;
'''Strategy:''' As this boss and you will always have 100% hit rate, armor doesn't matter, neither does accuracy. &lt;br /&gt;
&lt;br /&gt;
This boss is a damage race strictly speaking. Use your mana to heal as well as reflect then dodge his charge attacks.&lt;br /&gt;
 &lt;br /&gt;
Do not cast fireball. When he turns green or blue swap to your Scythe. When he turns red, swap to your bow.&lt;br /&gt;
&lt;br /&gt;
This fight can be repeated for more EXP lamps and Stardust, however on repeat fights the chest will be rolled at a 1/10 odds rather than 100%.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 2&lt;br /&gt;
|text=&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=Flippers&lt;br /&gt;
|weapon=Trident&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strategy : A straight forward fight, drink rain potion, heal when you're missing more than 15 hp. Reflect on cooldown. Invis when the rain turns to mud (the timing is very forgiving). Similar to G1, he has a 100% hit rate, so the armor you pick for this fight does not matter, except for having flippers on.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 3&lt;br /&gt;
|text=&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strategy : Stay on Melee as its highest DPS, swap to Ranged when hit by Red Arrow. Cast Heal on cooldown if hurt. Invis blue arrow (as you won't be able to dodge black arrow if its used), and reflect black arrow. This is the first guardian where accuracy and defense matter, so the better armor you can get the better off you will be. 15 accuracy can be obtained from having T1-T5 accuracy alone, so hitting him 100% of the time is fairly easy.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Dungeon Fight&lt;br /&gt;
|text=The Dungeon Fight is a combination of the previous 3 Guardians.  Advised to follow the strats for each and use accordingly.&lt;br /&gt;
&lt;br /&gt;
It requires 1 of each key, g1-3&lt;br /&gt;
&lt;br /&gt;
After each fight you do not regen magic or health.  Magic timers do not reset so plan accordingly&lt;br /&gt;
&lt;br /&gt;
Do not waste invis at the end of g1, will need for g2 mud rain&lt;br /&gt;
&lt;br /&gt;
Do not waste reflect at end of g2, will need for g3 black arrow&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 4&lt;br /&gt;
|text=Guardian 4 keys come from Dungeon Loot&lt;br /&gt;
&lt;br /&gt;
You will need at least Dragon chestplate, Dragon leggings, and either Dragon boots or Dragon gloves for a decent chance. Have both boots and gloves for a much higher chance. Full dragon makes this fight much easier.&lt;br /&gt;
&lt;br /&gt;
Presets:&lt;br /&gt;
&lt;br /&gt;
1: Max defense with as much Dragon gear and Dragon Shield, Golden Rapier (if you have it) / Poison Stinger Dagger&lt;br /&gt;
&lt;br /&gt;
2: Same as preset 1 but with Balista + ice arrows&lt;br /&gt;
&lt;br /&gt;
3: Same as preset 1 but with full ice croc gear&lt;br /&gt;
&lt;br /&gt;
4: Same as preset 2 but with full ice croc gear&lt;br /&gt;
&lt;br /&gt;
5: Full magic gear (might not be necessary)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stay on presets 1 when dragon is on the ground. Switch to preset 3 if the dragon is still on the ground but uses his ice fire attack. Stay on preset 1 when dragon uses regular fire attack.&lt;br /&gt;
&lt;br /&gt;
Change to preset 2 if dragon starts flying. Change to preset 4 if dragon is flying and uses ice fire attack as well. Stay on preset 2 if dragon is flying but uses regular fire attack.&lt;br /&gt;
&lt;br /&gt;
Your mana should be used for reflecting / invising the tail whip attack that the dragon does, and healing as much as you can with your remaining mana. Only use fireball if you are very close to winning.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Robot Waves]]==&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Novice and Warrior=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=LongBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Robot 1''' - Just tank and spank. Heal any damage.&lt;br /&gt;
&lt;br /&gt;
'''Robot 2''' - This robot has a strong charge attack when he puts his hand up, reflect it.&lt;br /&gt;
&lt;br /&gt;
'''Robot 3''' - Heal any damage. Pray you get good hits.&lt;br /&gt;
&lt;br /&gt;
'''Robot 4''' - Heal and pray you kill him.&lt;br /&gt;
&lt;br /&gt;
'''Robot 5''' - Switch to bow and spam fireball when heal is on CD.&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Master=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonRapier&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Fire&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 5:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Robot 1 - Preset 1&lt;br /&gt;
&lt;br /&gt;
Robot 2 - Preset 1 + Reflect when he raises his arm&lt;br /&gt;
&lt;br /&gt;
Robot 3 - Preset 1 + Heal as needed&lt;br /&gt;
&lt;br /&gt;
Robot 4 - Preset 1&lt;br /&gt;
&lt;br /&gt;
Robot 5 - Preset 3 + Reflect Or Invisible as available&lt;br /&gt;
&lt;br /&gt;
Robot 6 - Preset 4&lt;br /&gt;
&lt;br /&gt;
Robot 7 - Preset 2&lt;br /&gt;
&lt;br /&gt;
Robot 8 - Preset 1 Invis + heal as needed (Do not Invis or Reflect Save for Robot 9)&lt;br /&gt;
&lt;br /&gt;
Robot 9 - Preset 1 This robot charges every 20 seconds and you must reflect each. If you cannot reflect then invis + Spam Heal&lt;br /&gt;
&lt;br /&gt;
Robot 10 - Preset 1 If you have low HP use Rain Potion at start of fight&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Elite=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=PoisonRapier&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Fire&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 5:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=BattleAxe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: The presets here are just the bare minimum suggested for being able to semi-consistently complete elite waves. The more gear you have above this, the more consistent it will get (more mana from mansion raid, dragon gear from trios, or dragon shield from blood monsters, for examples.) &lt;br /&gt;
&lt;br /&gt;
REMINDER: you MUST save at least 6 mana for Robot 14&lt;br /&gt;
&lt;br /&gt;
Robot 1: Kill robot as fast as possible '''Note: Immediately reflecting here is worth it to avoid taking 10 damage, and should be back up for Robot 2. This can mostly be ignored with some dragon armor, as the chance of being hit is fairly low.'''&lt;br /&gt;
&lt;br /&gt;
Robot 2: After robot 2 attacks twice immediately reflect, this brings up reflect uptime in preparation for Robot 4 (if you were hit for more than 3 damage heal first and then reflect)&lt;br /&gt;
&lt;br /&gt;
Robot 3: One-shot it&lt;br /&gt;
&lt;br /&gt;
Robot 4: Use invis, and reflect on cooldown. invis compared to heals is worth it in on this Robot.&lt;br /&gt;
&lt;br /&gt;
Robot 5: Haunted bow and try not to take too much damage&lt;br /&gt;
&lt;br /&gt;
Robot 6: Swap immediately to scythe+ to one-shot&lt;br /&gt;
&lt;br /&gt;
Robot 7: Swap immediately to fire arrows with haunted bow preset&lt;br /&gt;
&lt;br /&gt;
Robot 8: Invis and pray for one-shot. If it isn't dead in one hit, switch to mage setup and try to kill it with a fireball&lt;br /&gt;
&lt;br /&gt;
Robot 9: Use reflect invis and reflect while trying to conserve as much mana as possible&lt;br /&gt;
&lt;br /&gt;
Robot 10: Immediately switch to your bow to avoid killing the robot. Use a [[Brewing|rain pot]] to heal up to max. Switch back to rapier/golden rapier/poison stinger dagger loadout to kill the robot&lt;br /&gt;
&lt;br /&gt;
Robot 11: If you have above 6 mana, use reflect on cooldown, swap between ice and fire arrow presets&lt;br /&gt;
&lt;br /&gt;
Robot 12: Immediately equip rapier loadout. Rapier has enough accuracy to hit through defense every time (32 accuracy with master ring, rapier and shield vs 60 defense) without need of giving up skeleton shields defense.&lt;br /&gt;
&lt;br /&gt;
Robot 13: Immediately equip battle axe&lt;br /&gt;
&lt;br /&gt;
Robot 14: This entire fight is extremely rng reliant. Look for a 170+ cannon shot. Reflect first charge, invis second. Look for 100+ cannon shot if you didn't find a good cannon shot before reflect. Pray you have enough hp for second reflect and invis. Robot should be about dead after second reflect+invis. Pray you dont take a hit from Robot 14 to kill it.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Bait&amp;diff=51517</id>
		<title>Bait</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Bait&amp;diff=51517"/>
		<updated>2024-08-18T21:37:33Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Added more ways to get bait&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bait.png|75px|link=Bait]]&lt;br /&gt;
&lt;br /&gt;
There are a few types of '''Bait''' in Idle Pixel, all of which are very useful for [[Fishing]]. Each of Bait types may be used to gain more [[Fish]] and [[Fishing]] experience if &amp;quot;thrown&amp;quot; in the water or fed to the [[Fish]] in the [[Aquarium]].&lt;br /&gt;
&lt;br /&gt;
''Keep in mind that the fish type the player may get depends on the player's [[Fishing]] level and fishing [[Tools|tool]] used.''&lt;br /&gt;
&lt;br /&gt;
These are the ways how the players may receive all types of Bait together with their effects:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-table&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bait Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Source&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bait.png|50px|link=Bait]]&lt;br /&gt;
| &amp;lt;center&amp;gt; Regular Bait&lt;br /&gt;
| &amp;lt;center&amp;gt; [[Gathering]] in [[Gathering#Quiet Pond|Quiet Pond]], drinking the [[Bait Potion]] while [[Gathering]] in [[Gathering#Quiet Pond|Quiet Pond]], looting from [[Beach]] [[Monsters]], disassembling [[Trident|Tridents]] via [[Invention#Tridents|Invention]]&lt;br /&gt;
|&amp;lt;center&amp;gt; Throwing it in the water will instantly catch a random '''regular''' fish.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperBait.png|50px|link=Bait]]&lt;br /&gt;
|&amp;lt;center&amp;gt; Super Bait&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&amp;lt;center&amp;gt; Looting from [[Beach]] [[Monsters]], disassembling [[Trident|Tridents]] via [[Invention#Tridents|Invention]]&lt;br /&gt;
|&amp;lt;center&amp;gt; Throwing it in the water will instantly catch a random '''shiny''' fish.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaBait.png|50px|link=Bait]]&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;center&amp;gt; Mega Bait&lt;br /&gt;
|&amp;lt;center&amp;gt; Throwing it in the water will instantly catch a random '''mega shiny''' fish.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-table&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Loot]]&lt;br /&gt;
[[Category:Gathering]]&lt;br /&gt;
[[Category:Fishing]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Combat_Guide&amp;diff=51516</id>
		<title>Combat Guide</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Combat_Guide&amp;diff=51516"/>
		<updated>2024-08-17T02:55:48Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Adding a description for the bite attack for croc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Magnus here. Here with a new and improved combat guide that\s more accessible and more readable. Don't mess with this guide without my express permission. &lt;br /&gt;
As a preface, this is written as a guide to the best reasonable odds to win. So, disclaimer. This may come off as &amp;quot;overpreparing&amp;quot; but with the RNG nature of the game and combat it is up to you how long you want to prep for the highest odds to win and to balance the opportunity cost.  &lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
Lets start with stats. You have [[File:Heart.png|20px|link=Combat]] Hit Points (HP), Mana Points(MP), Damage (Dam), Accuracy (Acc), Defense (Def) and Attack Speed (AS).&lt;br /&gt;
&lt;br /&gt;
'''HP and MP''' are your two basic stats, you start with 10 HP and 5 MP. Hit 0 HP and you die, however if you die but the enemy dies too it counts as a win. You can increase these stats in 2 ways. MP is used to cast spells which are powerful and often required ways to face combat. &lt;br /&gt;
&lt;br /&gt;
1 : Leveling; After unlocking the &amp;quot;Easy Combat Perk&amp;quot; from [[Achievements]] you gain 1 hp every 10 levels of [[Archery]] and [[Melee]] combined as well as 1mp for every 10 levels of magic. &lt;br /&gt;
2 : Stat Crystals; Primarily through combat, but also through quests and the special feature of the [[Haunted Mansion]] you may gain stat crystals. When consumed you gain +5 of the respective stat (HP or MP). &lt;br /&gt;
&lt;br /&gt;
'''Damage''' is real straight forward. It's the maximum you can hit for, if you hit the enemy. Damage is rolled 0 to your Max hit. One interesting note is that in circumstances where your attacks deal &amp;quot;double damage&amp;quot;, your dealt damage isn't doubled but rather you roll twice using your max damage. &lt;br /&gt;
&lt;br /&gt;
'''Accuracy''' is rather complicated, but there's all you really need to know. If your accuracy is half or more of their defense stat, you have 100% to hit. &lt;br /&gt;
&lt;br /&gt;
'''Accuracy Math:''' &lt;br /&gt;
 result = enemy_defence/2 - hero_accuracy&lt;br /&gt;
 &lt;br /&gt;
 if result is 0 or negative, hit successful.&lt;br /&gt;
 if result is 1, 80% chance to hit successfully.&lt;br /&gt;
 if result is 2, 60% chance to hit successfully.&lt;br /&gt;
 if result is 3, 40% chance to hit successfully.&lt;br /&gt;
 if result is 4, 20% chance to hit successfully.&lt;br /&gt;
 if result is greater than 4, your chance of hitting succesfully is 1/(result+1)&lt;br /&gt;
 &lt;br /&gt;
 A successful hit means you will generate a hit between 0 - damage stat.&lt;br /&gt;
'''Accuracy Calculator: (Also on every monster page with defense auto-input)'''{{Template:HitChance}}&lt;br /&gt;
&lt;br /&gt;
'''Defense''' is conversely, far less complicated. The more the better.&lt;br /&gt;
&lt;br /&gt;
'''Attack Speed''' is how often you attack. Its simply calculated. You attack once every 7 seconds - your weapon speed. The difference between attack speed can greatly change your DPS.&lt;br /&gt;
&lt;br /&gt;
'''Calculating DPS''' : With all the stats you now have, you can put together your DPS.&lt;br /&gt;
So you just plug in numbers to this and that's your DPS. Average Hit is just MaxHit halved, or for Stinger Dagger 3/4'd. This DPS accounts for having 100% hit rate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[AverageHit(2 if Super Effective)]+PoisonAverage(damage*.33) / (7-AttackSpeed)&lt;br /&gt;
&lt;br /&gt;
'''You can find every weapon DPS on [[Weapons]]'''&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
Spells cost MP which does '''NOT regenerate''' in fights and have powerful effects in combat. Every time you cast a spell you gain [[Magic]] experience.&lt;br /&gt;
&lt;br /&gt;
Note: &amp;quot;magic bonus&amp;quot; is provided by magic gear (the staff, reaper armor, the magic ring, etc...) and is only required for fireball.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Spell&lt;br /&gt;
!Mana&lt;br /&gt;
!Effect&lt;br /&gt;
!Cooldown&lt;br /&gt;
!Source&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HealSpell.png|50px|link=Magic]]&lt;br /&gt;
|Lesser Heal&lt;br /&gt;
|2&lt;br /&gt;
|Restore 1 HP&lt;br /&gt;
|5&lt;br /&gt;
|[[Quests#Faradox's Introduction|Faradox's Introduction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpell.png|50px|link=Magic]]&lt;br /&gt;
|Fireball&lt;br /&gt;
|3&lt;br /&gt;
|Deals 0-5 damage&lt;br /&gt;
|5&lt;br /&gt;
|[[Fire Snake]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReflectSpell.png|50px|link=Magic]]&lt;br /&gt;
|Reflect&lt;br /&gt;
|1&lt;br /&gt;
|Reflects the next attack from the enemy back to them&lt;br /&gt;
|30&lt;br /&gt;
|[[Quests#Fire Witch's Sister|Fire Witch's Sister]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:InvisibleSpell.png|50px|link=Magic]]&lt;br /&gt;
|Invisibility&lt;br /&gt;
|2&lt;br /&gt;
|Avoids all damage for a couple of seconds&lt;br /&gt;
|30&lt;br /&gt;
|Crafted using a trapped [[Ghost]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HealUpgradeSpellscroll.png|50px|link=Magic]]&lt;br /&gt;
|Greater Heal&lt;br /&gt;
|2&lt;br /&gt;
|Restore 3 HP&lt;br /&gt;
|5&lt;br /&gt;
|[[Grandma]] (upgrades from Lesser Heal)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireUpgradeSpellscroll.png|50px|link=Magic]]&lt;br /&gt;
|Greater Fireball&lt;br /&gt;
|3&lt;br /&gt;
|Deals 0-5 + magic bonus damage&lt;br /&gt;
|5&lt;br /&gt;
|[[Blood Fire Snake]] (upgrades from Fireball)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReflectUpgradeSpellscroll.png|50x50px]]&lt;br /&gt;
|Greater Reflect&lt;br /&gt;
|1&lt;br /&gt;
|Reflects the next attack that is not a miss or a non-zero damage attack&lt;br /&gt;
|30&lt;br /&gt;
|[[Blood Fire Witch]] (upgrades from reflect)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The layout will be as follows. Bosses will be their own grouping for ease of access. Zones, any gimmick you may have, the loadout set for said zone and what gear/rings you should have going into it. Following each zone premise will be the mobs in the order displayed in the Combat Log.&lt;br /&gt;
&lt;br /&gt;
For every listed mob, I will not note their stats. I will note any strategy that may be required for them. I will note their unique drop. I will detail weapons if they drop from a mob and in a list at the bottom.&lt;br /&gt;
&lt;br /&gt;
==[[Fields]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|weapon=WoodenSword&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note : As combat is very basic at this stage of the game, there is not much grand strategy. Instead your first goal before going into fields is buying the [[Wooden Bow|Short Bow]] and completing the Ent quest which will allow you to get the &amp;quot;lesser heal&amp;quot; spell making this zone even more of an absolute cakewalk. From this zone until the end of the &amp;quot;Caves&amp;quot; combat zone, your strategy in any given fight is effectively using lesser heal appropriate.&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Chicken&lt;br /&gt;
|text= [[Feathers]] can be used to craft [[Arrows]]&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Rat&lt;br /&gt;
|text=&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Spider&lt;br /&gt;
|text=[[String]] can be used to craft crude Fishing Net, [[Needle]] and [[Long Bow]].&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Bee&lt;br /&gt;
|text=Switch from [[Wooden Sword]] to [[Stinger]] as soon as you get it. It requires level 5 Melee.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Lizard&lt;br /&gt;
|text=Each piece of Lizard Armor adds 2-3 defense.&lt;br /&gt;
Full piece drops are common, consider saving skin to craft set smartly rather than crafting any piece as soon as you can.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Forest]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=PoisonStinger&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : There is no gimmick in this zone, but there is an achievement for beating the Ent mob with only ranged damage. as such I suggest to start each combat with your ranged set on. If its not an Ent then swap to your melee set by clicking the back button, and selecting your dagger or stinger.&lt;br /&gt;
&lt;br /&gt;
Mobs :&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Snake]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Poison - Crafted into [[Poison Stinger]] - 0acc, 2dam, 3 speed. 33% on attack to deal 1 poison damage. Requires level 5 Melee&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Ants]]'''&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ant Needles - Used to craft needle and spiked club.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Wolf]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Raw Meat - 40 heat, 200 energy. Energy refund if successfully cooked.&lt;br /&gt;
&lt;br /&gt;
HP Crystal - Gives +5HP on consumption (Only drops once)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Thief]]''' - (RARE)&lt;br /&gt;
&lt;br /&gt;
Drops : [[Dagger]]&lt;br /&gt;
&lt;br /&gt;
[[Iron Dagger]] - 0acc, 2dam, 4 speed. Requires level 10 Melee&lt;br /&gt;
&lt;br /&gt;
5 : '''[[Ent]]''' - (RARE)&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Strange Leaf]] - Used in potions.&lt;br /&gt;
&lt;br /&gt;
Strange Leaf Fertilizer - Allows trees to drop strange leaves when cut in woodcutting.&lt;br /&gt;
&lt;br /&gt;
==[[Caves]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=IronDagger&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As presets aren't available yet, you can back out of combat to switch weapons or consistently stay on one. Bow is mostly only used for accuracy, which only matters for the skeleton, being the only monster with any defense in caves.&lt;br /&gt;
&lt;br /&gt;
Gimmick : Darkness. Darkness will severely reduce chance to hit, this gimmick is countered by the Lantern Drop from the Goblin.&lt;br /&gt;
&lt;br /&gt;
Mobs&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Bear]]'''&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bear Fur/Armor - Bear Fur armor doesn't provide any defense, but is required to beat the Northern Field Combat Zone's gimmick.  &lt;br /&gt;
&lt;br /&gt;
2 : '''[[Goblin]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Lantern - Counters the Darkness gimmick of the Caves.&lt;br /&gt;
&lt;br /&gt;
Goblin Mask - Used to start and continue the &amp;quot;Goblin Dad&amp;quot; quest.&lt;br /&gt;
&lt;br /&gt;
Toenails - A quest drop unlocked after starting the &amp;quot;Goblin Dad&amp;quot; quest, you need to kill 2 goblins to get enough toenails.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Bat]]'''&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bat Skin/Armor - The Bat Skin set is +1 defense from Lizard Skin.&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Skeleton]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strategy - Use bow for improved accuracy against skeleton. You can alternatively use poisoned stinger since you don't have to hit to apply poison damage. Heal like normal otherwise.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Swords|Skeleton Sword]] - 1acc, 5dam, 3 speed. Required level 20 Melee&lt;br /&gt;
&lt;br /&gt;
Shield - +4 defense. Requires level 20 Melee (Do not use in the caves)&lt;br /&gt;
&lt;br /&gt;
Train Cart - Used by clicking the right arrow on the &amp;quot;Caves&amp;quot; details screen to set up transport to Volcano, Northern Fields and Haunted Mansion. (only drops once)&lt;br /&gt;
&lt;br /&gt;
[[Skull]] - Used in tandem with level 25 magic and a blank shiny orb to unlock Shiny mobs which give 10x loot but are encounter 1% of the time. (Blank shiny orbs are unlocked to craft after a quest in the volcano combat zone) [Only drops once]&lt;br /&gt;
&lt;br /&gt;
[[Bone Amulet]] - Doubles the drops of normal bones.&lt;br /&gt;
&lt;br /&gt;
==[[Volcano]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=SkeletonSword&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : There is no mechanical gimmick but there are some important things to know. First off, don't do any combat here until you've got buckets unlocked and have some buckets crafted. Lava is very important. Secondly, there are 2 [[quests]] tied to this zone. &amp;quot;Shiny Resources&amp;quot; and &amp;quot;Fire Witch's Sister&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Shiny Resources unlocks [[Molten Glass]] as a 100% drop per Volcano fight, additionally it's choice reward is very lopsided. Take the Potions reward as its value is incomparably higher than any other choice by far.&lt;br /&gt;
&lt;br /&gt;
Fire Witch's Sister and its completion is REQUIRED to kill the Fire Witch, this quest requires buying a mirror from the general store (after crafting Community Center 2).&lt;br /&gt;
&lt;br /&gt;
For sake of sanity, you may opt into buying a &amp;quot;[[Long Bow]]&amp;quot; from the market for the sake of beating the [[Fire Golem]] mob who can feel really bad to fight, but really rewarding to win against. Be warned that &amp;quot;Longbow&amp;quot; requires level 25 [[archery]] to equip it.&lt;br /&gt;
&lt;br /&gt;
Mobs&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Fire Hawk]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Heal when appropriate, when you unlock fireball, cast that instead (Using spare mana to heal). This mob makes for good ranged exp.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Fire Feathers - Used to craft Fire Arrows which are critical for the next combat zone. Stock up on as many as possible!&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Fire Snake]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Until you get Fireball from this mob and reflect from the quest, you pray. Once you get fireball and reflect, fireball on cooldown and reflect his flame attack.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
[[Fire Spell Scroll]] - As detailed in spells section. This spell requires 1 magic bonus (From your magic preset). Does 0-5 fire damage and costs 3 mana while having a 5 second cooldown. Generally casting this once is stronger than casting lesser heal 3 times.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Fire Golem]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Use your highest accuracy weapon and cast fireball as fast as possible exactly 3 times, any more will cause you to lose the fight (If you cast fireball when he has the bomb out, or just as he's bringing it out you lose unless it kills him). &lt;br /&gt;
&lt;br /&gt;
It is for this fight that Longbow can be very rewarding to buy as this fight can feel very frustrating otherwise.&lt;br /&gt;
&lt;br /&gt;
If you choose not to buy a longbow, when the golem is at 1 hp. You can gamble when the bomb is about to explode (he will shake) if he's close enough that a fireball may kill him. If he dies to the fireball, it counts as a win. If not, it will count as a loss.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bomb - When used gives 5,000 mining exp, a stack of bronze, iron, silver and gold ores/bars as well as at least 1 promethium ore/bar. &lt;br /&gt;
&lt;br /&gt;
4 : '''[[Fire Witch]]&amp;quot; (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - This fight is very very easy once you've unlocked &amp;quot;reflect&amp;quot; from completing the &amp;quot;Fire Witch's Sister&amp;quot; quest. Cast fireball when available, make sure to save 1 reflect for her charge attack when she's at 1 hp which is required to win. I suggest using the bow to fight her (don't use fire arrows) as she makes for very good ranged exp (which you'll need in order to equip longbow for fire golem or Northern Field)&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Fire Crystal - Quest Item for main story.&lt;br /&gt;
&lt;br /&gt;
HP Crystal : Gain +5HP on consumption (Only drops once)&lt;br /&gt;
&lt;br /&gt;
==[[Northern Fields]]==&lt;br /&gt;
Gimmick : The gimmick of Northern Fields is its cold environment! If you aren't wearing full [[Armours|Bear Armor]], you take cold damage! Additionally all fire based attacks deal 2x to monsters in this zone. &lt;br /&gt;
&lt;br /&gt;
Gear/Rings : This is the first zone where rings come into play. Rings are flat stat boosters for combat obtained by opening geodes (using the chisel tool found in the Desert Mines gathering area at level 50 gathering) finding minerals and crafting said minerals into rings. Rings add Def, Dam, Acc at a rate equal to their tier.&lt;br /&gt;
&lt;br /&gt;
So if you have all 3 tier 1 rings, that will add +1 defense, +1 damage and +1 accuracy to your character. You may only craft one of each ring but the catch is that you may wear as many rings as you have at any given time. Meaning that if you have tier 1 and tier 2 rings, you get +3 defense, +3 damage and +3 accuracy. &lt;br /&gt;
&lt;br /&gt;
Additionally there are some things to do before really &amp;quot;starting&amp;quot; combat in this zone. &lt;br /&gt;
&lt;br /&gt;
First off, you want to farm all the required Molten Glass. The current number is 81. This is secretly a good thing as it gives you the [[Fire Feathers]] you need for fire arrows and the combat exp (thus HP) you need for NF. &lt;br /&gt;
&lt;br /&gt;
In addition you want to fight and beat 1 NF mob to start the &amp;quot;Carpenter&amp;quot; quest and then complete it before doing more NF, the quest reward is that you gain roughly speaking 33% energy back on a win in the Northern Fields.&lt;br /&gt;
&lt;br /&gt;
Lastly I highly suggest 13 mana before going into NF. This is so that you can cast 4 fireballs and 1 reflect (important for the two actually hard mobs in this zone). For an even more reliable time against the Rare mob of this zone, I suggest grinding to 14 mana.&lt;br /&gt;
&lt;br /&gt;
The best way to level Magic, now that its relevant and you have the tools available is to unequip your weapon (and any damage rings you may have) sit in fields and cast reflect until you're out of mana, then kill the encounter, repeat.&lt;br /&gt;
&lt;br /&gt;
The Gear you'll want is Bear armor, sword, shield, Short Bow (You can opt into buying a longbow to improve your win rate), fire arrows (as many as you can get). All previous HP crystals.&lt;br /&gt;
&lt;br /&gt;
Presets : It is CRITICAL that you remember to make all your sets into Bear Armor sets before trying to fight here. Since you fight in this zone most dominantly with ranged weapons and you are now going to be more grandly utilizing fireball the order of presets change a bit to help.&lt;br /&gt;
&lt;br /&gt;
1 : Ranged - Short Bow (Upgraded to Longbow once crafted/bought) + Shield + Bear Armor + Fire Arrows.&lt;br /&gt;
&lt;br /&gt;
2 : Magic - Wand/Shield + Bear Armor&lt;br /&gt;
&lt;br /&gt;
3 : Melee - Sword (Upgraded to Spiked Club once crafted) + Shield + Bear Armor.&lt;br /&gt;
&lt;br /&gt;
Mobs &lt;br /&gt;
&lt;br /&gt;
1 : '''[[Ice Hawk]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - As will be standard with all most all NF mobs, spam fireball as often as possible. In this zone it does 0-10 damage. Save mana for &amp;quot;reflect&amp;quot; as the Ice Hawk will typically once per fight use a charge attack (It will shake to prompt this) that you want to reflect to win the fight.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ice Feather - Used to craft Ice Arrows which are the highest ranged damage and do 2x damage in hot places like Volcano.&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Ice Golem]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Ice Golem is the most standard mob in this entire zone. You just cast fireball when you have it, reflect when you have it and race him to 0.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Long Bow]] - 3acc, 3 speed. Requires 25 ranged to use. Requires 50 string to craft. Remember that bows gain their damage from their arrows and thus have no base &amp;quot;damage&amp;quot; stat.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Ice Witch]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - This fight is like the Fire Witch fight but 2x. Cast fireball on cooldown, save reflect for when she gets to 1 hp. However when she gets to 1 and you reflect her charge attack, you have to effectively kill her again.&lt;br /&gt;
&lt;br /&gt;
Drops - &lt;br /&gt;
&lt;br /&gt;
HP Crystal - Gain +5HP on consume. (Only drops once)&lt;br /&gt;
MP Crystal - Gain +5MP on consume (Only drops once)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Yeti]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - The Yeti has high enough defense that the longbow is required (or a +2 accuracy ring) to have 100% hit rate, this will make him significantly easier. He has a charge attack in which he freezes you (this doesn't do bonus damage). You want to when possible reflect this attack, when you're unable to you want to hold your fireball casts to unfreeze yourself. It is for this reason that 14 mana is very useful if you can grind it so that you're able to reflect 2 freezes in a combat.&lt;br /&gt;
&lt;br /&gt;
With tier 1 and 2 damage/accuracy rings this fight is doable with a sword or his club, as is all other mobs in this zone (Though I'd still suggest using bow for Ice Witch as shes the hardest mob).&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ice Crystal - [[Quest]]s Item for Main Story quest&lt;br /&gt;
&lt;br /&gt;
[[Club]] - 4acc, 8dam, 1 speed. Requires level 30 Melee. Crafts with 100 ant needles into Spiked Club.&lt;br /&gt;
&lt;br /&gt;
[[Spiked Club]] - 4acc, 12dam, 1 speed. Requires level 30 Melee.&lt;br /&gt;
&lt;br /&gt;
==[[Haunted Mansion]]==&lt;br /&gt;
Gimmick : Essence shop! Each kill in this zone gives a bit of essence, the essence can then be used to craft a few items from this zone or buy items from this shop. Items from this shop can only be bought once. You unlock this store after winning 1 fight then attempting a second. Before starting this zone, craft a ghost jar.&lt;br /&gt;
&lt;br /&gt;
Essence Shop has : 1 HP crystal for 1k Ess. 1 MP crystal for 500 ess. 1 Scythe for 10k ess. 1 Haunted Bow for 5k ess. Reaper Robe set - 2k essence a piece.&lt;br /&gt;
&lt;br /&gt;
[[Scythe]] - 4acc, 8dam, 3 speed. Deals 2x damage to undead mobs. Requires level 40 Melee to use&lt;br /&gt;
&lt;br /&gt;
Haunted Bow - 4acc, 3 speed. Deals 2x damage to undead mobs. Requires level 40 Ranged to use. Requires 2 longbows to craft.&lt;br /&gt;
&lt;br /&gt;
Reaper Robes - Each piece gives 1 magic bonus.&lt;br /&gt;
&lt;br /&gt;
My suggested order for this shop and essence spending is this : Invisibility (From Ghost mob) -&amp;gt; Haunted Bow -&amp;gt; HP/MP crystal -&amp;gt; Scythe -&amp;gt; Reaper Robes.&lt;br /&gt;
&lt;br /&gt;
Gear/Rings : This zone is designed with tier 2 rings in mind, coming into it with tier 3 damage will be very rewarding if you're able to. &lt;br /&gt;
For gear you'll want Spiked Club, Full Bat, Shield. All previous HP/MP crystals.&lt;br /&gt;
&lt;br /&gt;
Presets : &lt;br /&gt;
&lt;br /&gt;
Melee : Spiked Club (Upgrade to Scythe once Bought), Shield, Bat Armor.&lt;br /&gt;
&lt;br /&gt;
Magic : Staff, Shield, Bat Armor.&lt;br /&gt;
&lt;br /&gt;
Ranged : Longbow (Upgraded to Haunted Bow when bought and crafted), Shield, Bat Armor. &lt;br /&gt;
&lt;br /&gt;
Mobs &lt;br /&gt;
&lt;br /&gt;
1 : '''[[Ghost]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Use [[Fire Spell]] and reflect when he is visible, use greater heal when available once you unlock it (lesser heal isn't worth it).&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Invisibility - 2MP - Avoid the foe's next attack/ability - 30sec. Crafted by capturing the ghost in a jar and using 666 essence.&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Grandma]]'''&lt;br /&gt;
&lt;br /&gt;
Strategy - She heals about 1 hp every second, cast fireball on cooldown, reflect on cooldown. &lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Greater Heal Scroll - 2MP - Restore 3HP to self - 5sec. Upgrades lesser heal. &lt;br /&gt;
&lt;br /&gt;
3 : '''[[Exorcist]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Reflect immediately, spam fireball on cooldown. Swap to bow (if not already starting with haunted bow). After her first attack, count to 3 and use invisibility. If she doesn't die by the 12th second, you lose unless you have 50+ hp.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Oxygen Set - A Helmet and Shield piece that give +1 defense to previous pieces. Required to finish rocket (Making them unusable)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Reaper]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - Reaper has a charge attack denoted by his red flashing eyes. Reflect and Invis this charge attack as you would any other. Spam greater heal.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Scythe - 4def, 8dam, 3 speed. 2x damage to undead. Required level 40 Melee to use.&lt;br /&gt;
&lt;br /&gt;
Special note, that due to attack speed, this weapon without any rings included deals the same DPS as the club, with any damage rings it is better. As its expected you have t2 rings at this point, the scythe is by far your strongest weapon.&lt;br /&gt;
&lt;br /&gt;
Reaper Robes - +1 magic bonus per piece.&lt;br /&gt;
&lt;br /&gt;
==[[Beach]]==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Beach has a combat half, but is also how you unlock Bloodmoon. To do this, click past Mansion. Click &amp;quot;Interact&amp;quot; and then click &amp;quot;Cast a spell&amp;quot; then click &amp;quot;Invisibility&amp;quot;. Doing this will show a cutscene and unlock Bloodmoon.&lt;br /&gt;
Bloodmoon in short is &amp;quot;Hard Mode&amp;quot; for combat zones. With drastically increased stats and new drops.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since the combat UI update, the prior is no longer accurate. Once you unlock the beach via the [[Haunted Mansion Shop]], There will be two new combat areas -- Beach and ???. ??? has the same picture as the beach, but does not lead to combat. It leads to a cutscene that unlocks the blood moon. It is generally recommended to complete at least blood forest before attempting Beach.&lt;br /&gt;
&lt;br /&gt;
Gimmick : Beach has a few gimmicks to it :&lt;br /&gt;
&lt;br /&gt;
Firstly, Ranged does NOT work at the Beach, neither does the Fire spell.&lt;br /&gt;
&lt;br /&gt;
Secondly, all attacks are slowed by 2 seconds. So a fast weapon (every 3 seconds) goes to every 5 seconds, a slow weapon (every 6 seconds) goes to 8 seconds, and so on. To counter this, you need [[Flippers]].&lt;br /&gt;
&lt;br /&gt;
Thirdly, Rain: Rain will occur about every 10 seconds, and remain for 10 seconds. During rain mobs heal roughly 2 hp a second (between 1 and 4 every second). This is really where the difficulty of the zone occurs, if you do not have enough DPS, you'll never kill the mobs. On the other hand, you can take advantage of this by brewing [[Brewing|rain healing potions]].&lt;br /&gt;
&lt;br /&gt;
Gear : Full T3 at a minimum, if not T4 for less close calls. [[Armour#Moonstone Armour|Moonstone armor]] is the highest you can have without purchasing better from the player market. If you go that route, [[Armour#Crocodile Armour|Crocodile armor]] is the best you can have up to this point (and well into late game). Rapier or poison stinger dagger are required, trident preferred (looted from Sea Soldier or bought on the player market). Flippers make the fights much easier. Puffer fish requires the [[Long Spear]] from [[Invention#New Equipment|Invention]]. It is not recommended you come here before blood forest, else you risk fighting a monster you can't beat.&lt;br /&gt;
&lt;br /&gt;
Presets :&lt;br /&gt;
&lt;br /&gt;
1 - Trident/Stinger Dagger(p) + Shield, Moonstone/Croc gear + flippers.&lt;br /&gt;
&lt;br /&gt;
2 - Trident/Stinger Dagger(p) + Defender (Preferably Skeleton), Moonstone/Croc gear + flippers.&lt;br /&gt;
&lt;br /&gt;
3 - Trident/Stinger Dagger(p) + Defender, Reaper set and flippers. (for naked reflect)&lt;br /&gt;
&lt;br /&gt;
4 - Long Spear + Shield, Moonstone/Croc gear + flippers.&lt;br /&gt;
5 (optional) - Spiked Club + shield, Moonstone/Croc gear (no flippers) [This is for offsetting, as explained below]&lt;br /&gt;
&lt;br /&gt;
New Mechanical Strategy : Offsetting.&lt;br /&gt;
Offsetting is very easy but also very important. In short you de-sync your attacks so that you can use offensive off-hand weapons to improve your DPS. Most mobs are at medium attack speed which makes this easy. You start your fight with your normal weapon (As your first attack is NOT based on attack speed). Swap to your preset with a slow weapon, make 1 attack. Then for the rest of the fight, wear your shield preset until the foe attacks. Once they attack, swap to your defender preset until you attack, then swap back to your shield preset.&lt;br /&gt;
This mitigates the &amp;quot;Downside&amp;quot; of the defender.&lt;br /&gt;
&lt;br /&gt;
Now, onto strats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1 : [[Shark]] - Reflect or Invis his bite, you have roughly a second to react. Otherwise heal.&lt;br /&gt;
Drops :&lt;br /&gt;
Flippers : These negate the Attack Speed gimmick of the zone. (and drop from every mob in the zone).&lt;br /&gt;
Shark Tooth : Doesn't do anything as of writing this.&lt;br /&gt;
Raw Shark : Energy Refund, Woo!!&lt;br /&gt;
&lt;br /&gt;
2 : [[Sea Soldier]] - Offset, Naked Reflect, Heal. Pray for good crits/reflects.&lt;br /&gt;
Drops : &lt;br /&gt;
Trident - 4 Acc, 7 Dam, 3 Speed. Deals 2x damage to Beach Mobs. Requires level 70 Melee to equip.&lt;br /&gt;
Sea Helm - 10 Def. No requirement to equip&lt;br /&gt;
&lt;br /&gt;
3 : [[Puffer Fish]] - Use Long Spear, naked reflect and heal. Any other melee attack will deal you roughly 10 damage in return.&lt;br /&gt;
Drops : &lt;br /&gt;
Puffer Needles - Don't do anything yet, presumably for upgraded arrows in the future.&lt;br /&gt;
&lt;br /&gt;
4 : [[Saltwater Crocodile]] (RARE) - Reflect his bite (his model does a large move when he does his bite attack), fail to do so and die. Offset, Naked reflect, Heal. Pray for good crits/reflects. &lt;br /&gt;
Drops : &lt;br /&gt;
Croc Skin &amp;amp; Armor - This set is a direct + 1 upgrade to Moonstone. I'd craft all pieces except helm (since Sea Helm is better).&lt;br /&gt;
&lt;br /&gt;
==[[Blood Fields]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40+&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=2&lt;br /&gt;
|damage=2&lt;br /&gt;
|accuracy=2&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=45+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
You'll want to start Blood Fields once you've unlocked Invention and crafted the &amp;quot;Blood Grinder&amp;quot; item. Any earlier and the zone won't have any use to you.&lt;br /&gt;
&lt;br /&gt;
Strategy : This zone, is a reprint of Fields. There's no mechanical complication here. That being said we're far more equipped with gear, stats and spells. Here is the strategy to Blood Fields. You start every fight with a &amp;quot;Naked Reflect&amp;quot;. This will be a reoccurring strategy, whenever in the future &amp;quot;Reflect&amp;quot; is used. Its referring to this. A naked reflect to say simply is where you use &amp;quot;reflect&amp;quot; but have no armor equipped, making the enemy's hit chance 100%. &lt;br /&gt;
&lt;br /&gt;
So the strategy is easy in fields. Reflect on CD, Fire on CD, Invis to dodge attacks. Heal if you manage to be hit (you can hold invis to be cast AFTER you've been hit so that you can heal back up).&lt;br /&gt;
&lt;br /&gt;
Drops!&lt;br /&gt;
This zone drops regular fields drops in greater amounts and new Invention drops. Each mob drops a tablette piece unique to them. Gather all of them to unlock the Stinger-Dagger and the Iron Defender! Additionally each mob drops a blood item which can be used in invention, the blood items dropped by rare mobs are worth more blood than normal ones.&lt;br /&gt;
Stinger-Dagger is stonger than scythe, it's recommended to rare pot fields for this.&lt;br /&gt;
Iron Defender gives accuracy and is an offhand. Close to useless at the moment, save your iron dagger shards for the [[Battle Axe]]. It is required for the [[Skeleton Defender]], though.&lt;br /&gt;
&lt;br /&gt;
==[[Blood Forest]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=45+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=StingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''[[Blood Snake]]'''&lt;br /&gt;
Pretty simple monster and has the same gimmick from normal Snake. It spits poison that deals around 10-20 damage. Reflect and invis these poison charges, heal when you need to, use a bit of fire.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Ants]]'''&lt;br /&gt;
Hey, remember that exorcist mob that was super annoying and your win rate was determined by if you hit big numbers? Well, this is it but 3x worse. It has needle charges that deal 50-60 damage, and no cooldown in between. This means that it can 1. charge extremely fast and 2. kill you with 4 charges in a row, even if you manage to invis 2 of the charges. Strat: spam fire, reflect charges, and try to invis 2 charges. Pray.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Wolf]]'''&lt;br /&gt;
Probably the easiest monster in this area. Naked reflect, Tank and Spank. Drops heart crystal.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Forest Ent]]''' RARE&lt;br /&gt;
Pray that you don't get hit by 29 and 30. Naked reflect, Tank and Spank.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Thief]]''' RARE&lt;br /&gt;
It has insanely high accuracy, which means that armor doesn't matter here. It also has very high attack and 4 speed, which means it attacks hard and fast. Naked reflect, try to invis 2 attacks, spam fire and heal.&lt;br /&gt;
&lt;br /&gt;
[[Invention#Tablettes|Forest Tablette]]: The forest tablette unlocks 2 things: the [[Battle Axe]] and the [[Peekaboo Ring]]. The first is a slow, rather weak weapon that doubles all log drops from forest ent, both normal and blood. The second is a ring that allows you to see if an attack got blocked, or if it just rolled 0.&lt;br /&gt;
&lt;br /&gt;
==[[Blood Caves]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick: Same as Caves, it's dark, which causes you to sometimes miss. Using lantern will boost some enemy's hit rate to 100%, while using skele shield will reduce hit rate. Once you get the Ring of Light from Goblin then you use either a defender or a shield.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Bear]]'''&lt;br /&gt;
Tank and Spank, naked reflect, heal and fireball with spare mana.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Goblin]]'''&lt;br /&gt;
Tank and Spank, naked reflect, heal and fireball with spare mana.&lt;br /&gt;
Drops: Blood Goblin Mask (which may be used for a later quest), and Ring of Light. Ring of Light constantly provides a light source so that you no longer have to use lantern.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Bat]]'''&lt;br /&gt;
It has 6 speed and a decent atk stat, which means that it hits you every tick/second.&lt;br /&gt;
That being said, strat is the same: reflect spam, invis as many attacks as possible, spam fire and heal.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Skeleton]]''' (RARE)&lt;br /&gt;
Naked Reflect, spam fire and offset. Wear a shield, not a defender.&lt;br /&gt;
&lt;br /&gt;
[[Invention#Tablettes|Caves Tablette]]: The Caves Tablette unlocks a few things:&lt;br /&gt;
1. Skeleton Defender. An upgrade from Iron Defender, now gives 2 accuracy instead of 1.&lt;br /&gt;
2. Upgraded versions of amulets&lt;br /&gt;
&lt;br /&gt;
==[[Blood Volcano]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : Mobs drop dense glass, used in invention to make [[Orbs#Mega Shiny Glass Orbs|Mega Shiny Orbs]].&lt;br /&gt;
&lt;br /&gt;
As this is the volcano and all monsters here are fire monsters, ice arrows do double damage here. Heal is more useful than fireball here if you don't have the improved fireball from blood fire snake. Once you have it, fireball becomes much better to use here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1 : Blood Fire Snake &lt;br /&gt;
&lt;br /&gt;
Strat - Reflect and invis fire when able. Spam heal if you don't have improved fire. Fire from the snake is a lot of rng, so he might not spit a lot or he could spit multiple times back to back. Sometimes the fight just isn't winnable.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
Improved Fire - Each magic bonus adds 1 flat damage to Fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : Blood Fire Hawk &lt;br /&gt;
&lt;br /&gt;
Strat - reflect to negate/reflect damage, invis if your defense makes you get hit a lot. A fairly normal fight with no gimmicks. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3 : Blood Fire Golem&lt;br /&gt;
&lt;br /&gt;
Strat - Fire can be cast 3 times before he pulls out the bomb. Similar to the regular golem, if fire is used while the bomb is out the fight is lost. Entirely a damage race. Sometimes rng means you might not do enough damage.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
TNT - Same as from Ghost Miner quest. Relatively useless at this point outside of some mining exp.&lt;br /&gt;
Mega TNT - Similar drop table to the regular TNT, has the chance to drop [[Dragon Ore]]s and [[Dragon Bar]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4 : Blood Fire Witch (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - Similar to the regular fire witch fight, but you need to save reflect AND invis. When she hits 1 hp, count to 2 and use both reflect and invis. If you don't, she will counter your reflect and you die. If you only invis, she will full heal. Finish with another hit or fire.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
Improved Reflect - Reflect will only activate if a mob were to hit you. Thus removing the general need for naked reflecting (can still be okay for dps if you need that for some reason)&lt;br /&gt;
&lt;br /&gt;
==[[Castle]]==&lt;br /&gt;
&lt;br /&gt;
Gimmick : No Gimmick, you navigate the zone and click into 1 time fights. As of posting these mobs can and SHOULD be rare pot'd. Their loot is significant.&lt;br /&gt;
&lt;br /&gt;
Gear Requirement : Tier 5 Damage ring, Tier 6 far more comfortable. 1 Bomb (from Volcano) At this point you should have full t5 and be closing in on full tier 6. I use Poison Rapier for consistency but technically Stinger is better DPS (Rapier has higher accuracy)&lt;br /&gt;
&lt;br /&gt;
1 : Castle Ants &lt;br /&gt;
&lt;br /&gt;
Strategy : They're ants! Reflect their stinger, invis if you don't have reflect. Spam fire and pray.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Leaf Seeds - 1-5 of all leaf seeds&lt;br /&gt;
&lt;br /&gt;
Door Key 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : Castle Golem &lt;br /&gt;
&lt;br /&gt;
Strategy : Use Bomb.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
100000 - 300000 Stone&lt;br /&gt;
&lt;br /&gt;
1 Red Mushroom&lt;br /&gt;
&lt;br /&gt;
1 Mega Bomb (Drops Ancient Geodes)&lt;br /&gt;
&lt;br /&gt;
Heavy Rock (Progression Piece)&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
1 : '''[[Ent]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Use trainer bow, its higher accuracy makes it your best odds to win. If you run out of arrows or don't want to use them, a stinger can work as well. No greater complicated strategy.&lt;br /&gt;
&lt;br /&gt;
Reward : Woodcutting. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Tank]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Use poisoned stinger (Crafted using stinger and the snake's poison drop). No greater strategy.&lt;br /&gt;
&lt;br /&gt;
Reward : 20 gold bars and 1-6 cannon balls (to be used with cannon).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Thief Leader]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Cast lesser heal when appropriate. Use dagger/p-stinger, make sure to have full lizard armor. &lt;br /&gt;
&lt;br /&gt;
Reward : Return of stolen coins and Forest Crystal (Quest item for main story).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Ghost Miner]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Melee attacks have no use. As such use the Longbow/Ghost Bow with ice arrows. Use greater heal and ignore fireball unless it will guarantee a kill.&lt;br /&gt;
&lt;br /&gt;
The boss has 12 defense, as such I suggest doing this fight with Ghost Bow for 2x'd damage and higher accuracy. If you have t1-t3 accuracy is not a concern. Note recommended to do this without haunted bow, as your damage is doubled with the haunted bow. &lt;br /&gt;
&lt;br /&gt;
Reward : Return of stolen ores and TNT (10k mining exp, 1 titanium bar/ore. A giant stack of bronze, iron, silver, gold and prom ores/bars + 3-6 grey/blue/green/red geodes).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5 : '''Evil Pirates'''&lt;br /&gt;
&lt;br /&gt;
Strat by Dank &lt;br /&gt;
&lt;br /&gt;
Spam fireball, reflect cannon shots and use poison weapons. Rain pot does not work.&lt;br /&gt;
&lt;br /&gt;
==Guardians==&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 1&lt;br /&gt;
|text= &amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
Make sure to have invisibility and greater heal learned as well as both all previous HP/MP crystals.&lt;br /&gt;
&lt;br /&gt;
'''Strategy:''' As this boss and you will always have 100% hit rate, armor doesn't matter, neither does accuracy. &lt;br /&gt;
&lt;br /&gt;
This boss is a damage race strictly speaking. Use your mana to heal as well as reflect then dodge his charge attacks.&lt;br /&gt;
 &lt;br /&gt;
Do not cast fireball. When he turns green or blue swap to your Scythe. When he turns red, swap to your bow.&lt;br /&gt;
&lt;br /&gt;
This fight can be repeated for more EXP lamps and Stardust, however on repeat fights the chest will be rolled at a 1/10 odds rather than 100%.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 2&lt;br /&gt;
|text=&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=Flippers&lt;br /&gt;
|weapon=Trident&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strategy : A straight forward fight, drink rain potion, heal when you're missing more than 15 hp. Reflect on cooldown. Invis when the rain turns to mud (the timing is very forgiving). Similar to G1, he has a 100% hit rate, so the armor you pick for this fight does not matter, except for having flippers on.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 3&lt;br /&gt;
|text=&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strategy : Stay on Melee as its highest DPS, swap to Ranged when hit by Red Arrow. Cast Heal on cooldown if hurt. Invis blue arrow (as you won't be able to dodge black arrow if its used), and reflect black arrow. This is the first guardian where accuracy and defense matter, so the better armor you can get the better off you will be. 15 accuracy can be obtained from having T1-T5 accuracy alone, so hitting him 100% of the time is fairly easy.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Dungeon Fight&lt;br /&gt;
|text=The Dungeon Fight is a combination of the previous 3 Guardians.  Advised to follow the strats for each and use accordingly.&lt;br /&gt;
&lt;br /&gt;
It requires 1 of each key, g1-3&lt;br /&gt;
&lt;br /&gt;
After each fight you do not regen magic or health.  Magic timers do not reset so plan accordingly&lt;br /&gt;
&lt;br /&gt;
Do not waste invis at the end of g1, will need for g2 mud rain&lt;br /&gt;
&lt;br /&gt;
Do not waste reflect at end of g2, will need for g3 black arrow&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 4&lt;br /&gt;
|text=Guardian 4 keys come from Dungeon Loot&lt;br /&gt;
&lt;br /&gt;
You will need at least Dragon chestplate, Dragon leggings, and either Dragon boots or Dragon gloves for a decent chance. Have both boots and gloves for a much higher chance. Full dragon makes this fight much easier.&lt;br /&gt;
&lt;br /&gt;
Presets:&lt;br /&gt;
&lt;br /&gt;
1: Max defense with as much Dragon gear and Dragon Shield, Golden Rapier (if you have it) / Poison Stinger Dagger&lt;br /&gt;
&lt;br /&gt;
2: Same as preset 1 but with Balista + ice arrows&lt;br /&gt;
&lt;br /&gt;
3: Same as preset 1 but with full ice croc gear&lt;br /&gt;
&lt;br /&gt;
4: Same as preset 2 but with full ice croc gear&lt;br /&gt;
&lt;br /&gt;
5: Full magic gear (might not be necessary)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stay on presets 1 when dragon is on the ground. Switch to preset 3 if the dragon is still on the ground but uses his ice fire attack. Stay on preset 1 when dragon uses regular fire attack.&lt;br /&gt;
&lt;br /&gt;
Change to preset 2 if dragon starts flying. Change to preset 4 if dragon is flying and uses ice fire attack as well. Stay on preset 2 if dragon is flying but uses regular fire attack.&lt;br /&gt;
&lt;br /&gt;
Your mana should be used for reflecting / invising the tail whip attack that the dragon does, and healing as much as you can with your remaining mana. Only use fireball if you are very close to winning.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Robot Waves]]==&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Novice and Warrior=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=LongBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Robot 1''' - Just tank and spank. Heal any damage.&lt;br /&gt;
&lt;br /&gt;
'''Robot 2''' - This robot has a strong charge attack when he puts his hand up, reflect it.&lt;br /&gt;
&lt;br /&gt;
'''Robot 3''' - Heal any damage. Pray you get good hits.&lt;br /&gt;
&lt;br /&gt;
'''Robot 4''' - Heal and pray you kill him.&lt;br /&gt;
&lt;br /&gt;
'''Robot 5''' - Switch to bow and spam fireball when heal is on CD.&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Master=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonRapier&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Fire&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 5:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Robot 1 - Preset 1&lt;br /&gt;
&lt;br /&gt;
Robot 2 - Preset 1 + Reflect when he raises his arm&lt;br /&gt;
&lt;br /&gt;
Robot 3 - Preset 1 + Heal as needed&lt;br /&gt;
&lt;br /&gt;
Robot 4 - Preset 1&lt;br /&gt;
&lt;br /&gt;
Robot 5 - Preset 3 + Reflect Or Invisible as available&lt;br /&gt;
&lt;br /&gt;
Robot 6 - Preset 4&lt;br /&gt;
&lt;br /&gt;
Robot 7 - Preset 2&lt;br /&gt;
&lt;br /&gt;
Robot 8 - Preset 1 Invis + heal as needed (Do not Invis or Reflect Save for Robot 9)&lt;br /&gt;
&lt;br /&gt;
Robot 9 - Preset 1 This robot charges every 20 seconds and you must reflect each. If you cannot reflect then invis + Spam Heal&lt;br /&gt;
&lt;br /&gt;
Robot 10 - Preset 1 If you have low HP use Rain Potion at start of fight&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Elite=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=PoisonRapier&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Fire&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 5:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=BattleAxe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: The presets here are just the bare minimum suggested for being able to semi-consistently complete elite waves. The more gear you have above this, the more consistent it will get (more mana from mansion raid, dragon gear from trios, or dragon shield from blood monsters, for examples.) &lt;br /&gt;
&lt;br /&gt;
REMINDER: you MUST save at least 6 mana for Robot 14&lt;br /&gt;
&lt;br /&gt;
Robot 1: Kill robot as fast as possible '''Note: Immediately reflecting here is worth it to avoid taking 10 damage, and should be back up for Robot 2. This can mostly be ignored with some dragon armor, as the chance of being hit is fairly low.'''&lt;br /&gt;
&lt;br /&gt;
Robot 2: After robot 2 attacks twice immediately reflect, this brings up reflect uptime in preparation for Robot 4 (if you were hit for more than 3 damage heal first and then reflect)&lt;br /&gt;
&lt;br /&gt;
Robot 3: One-shot it&lt;br /&gt;
&lt;br /&gt;
Robot 4: Use invis, and reflect on cooldown. invis compared to heals is worth it in on this Robot.&lt;br /&gt;
&lt;br /&gt;
Robot 5: Haunted bow and try not to take too much damage&lt;br /&gt;
&lt;br /&gt;
Robot 6: Swap immediately to scythe+ to one-shot&lt;br /&gt;
&lt;br /&gt;
Robot 7: Swap immediately to fire arrows with haunted bow preset&lt;br /&gt;
&lt;br /&gt;
Robot 8: Invis and pray for one-shot. If it isn't dead in one hit, switch to mage setup and try to kill it with a fireball&lt;br /&gt;
&lt;br /&gt;
Robot 9: Use reflect invis and reflect while trying to conserve as much mana as possible&lt;br /&gt;
&lt;br /&gt;
Robot 10: Immediately switch to your bow to avoid killing the robot. Use a [[Brewing|rain pot]] to heal up to max. Switch back to rapier/golden rapier/poison stinger dagger loadout to kill the robot&lt;br /&gt;
&lt;br /&gt;
Robot 11: If you have above 6 mana, use reflect on cooldown, swap between ice and fire arrow presets&lt;br /&gt;
&lt;br /&gt;
Robot 12: Immediately equip rapier loadout. Rapier has enough accuracy to hit through defense every time (32 accuracy with master ring, rapier and shield vs 60 defense) without need of giving up skeleton shields defense.&lt;br /&gt;
&lt;br /&gt;
Robot 13: Immediately equip battle axe&lt;br /&gt;
&lt;br /&gt;
Robot 14: This entire fight is extremely rng reliant. Look for a 170+ cannon shot. Reflect first charge, invis second. Look for 100+ cannon shot if you didn't find a good cannon shot before reflect. Pray you have enough hp for second reflect and invis. Robot should be about dead after second reflect+invis. Pray you dont take a hit from Robot 14 to kill it.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Woodcutting&amp;diff=51513</id>
		<title>Woodcutting</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Woodcutting&amp;diff=51513"/>
		<updated>2024-08-08T16:08:04Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WoodcuttingSkill.png|70px|link=|Woodcutting]] [[File:WoodcuttingLogo.png|580px|link=|Woodcutting]]&lt;br /&gt;
&lt;br /&gt;
Woodcutting is a type of skill which is used to gain [[logs]] from chopping down [[trees]]. Different types of [[trees]] will give better [[logs]] which could be used in [[crafting]] or [[cooking]].&lt;br /&gt;
&lt;br /&gt;
'''Having used the [[Strange Leaf Fertilizer]] allows the player to start gathering [[Strange Leaf|Strange Leaves]], which are used for [[Brewing]].'''&lt;br /&gt;
&lt;br /&gt;
These are the types of trees which may be chopped:&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Tree Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Log Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level Required &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Additional Requirements&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Additional Loot given&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tree.png|40px|link=Tree]]&lt;br /&gt;
|[[Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Normal Logs]]&lt;br /&gt;
| 1&lt;br /&gt;
| -&lt;br /&gt;
| 1 000 xp&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OakTree.png|40px|link=Oak Tree]]&lt;br /&gt;
|[[Oak Tree]]&lt;br /&gt;
|[[File:OakLogs.png|40px|link=Oak Logs]]&lt;br /&gt;
| 15&lt;br /&gt;
| -&lt;br /&gt;
| 2 000 xp&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AppleTree.png|40px|link=Apple Tree]]&lt;br /&gt;
|[[Apple Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Normal Logs]]&lt;br /&gt;
| 30&lt;br /&gt;
|[[Fruit Tree Fertilizer]] [[File:FruitTreeFertilizer.png|40px|link=Fruit Tree Fertilizer]]&lt;br /&gt;
| 4 000 xp&lt;br /&gt;
|[[Apples]] [[File:Apple.png|40px|link=Apples]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WillowTree.png|40px|link=Willow Tree]]&lt;br /&gt;
|[[Willow Tree]]&lt;br /&gt;
|[[File:WillowLogs.png|40px|link=Willow Logs]]&lt;br /&gt;
| 30&lt;br /&gt;
| -&lt;br /&gt;
| 4 000 xp&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapleTree.png|40px|link=Maple Tree]]&lt;br /&gt;
|[[Maple Tree]]&lt;br /&gt;
|[[File:MapleLogs.png|40px|link=Maple Logs]]&lt;br /&gt;
| 45&lt;br /&gt;
| -&lt;br /&gt;
| 10 000 xp&lt;br /&gt;
|[[Maple Syrup]] [[File:MapleSyrup.png|v|link=Maple Syrup]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BananaTree.png|40px|link=Banana Tree]]&lt;br /&gt;
|[[Banana Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Logs]]&lt;br /&gt;
| 50&lt;br /&gt;
|[[Fruit Tree Fertilizer]] [[File:FruitTreeFertilizer.png|40px|link=Fruit Tree Fertilizer]]&lt;br /&gt;
| 12 000 xp&lt;br /&gt;
|[[Bananas]] [[File:Banana.png|40px|link=Bananas]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StardustTree.png|40px|link=Stardust Tree]]&lt;br /&gt;
|[[Stardust Tree]]&lt;br /&gt;
|[[File:StardustLogs.png|40px|link=Stardust Logs]]&lt;br /&gt;
| 60&lt;br /&gt;
| -&lt;br /&gt;
| 15 000 xp&lt;br /&gt;
| [[Stardust|Stardust]] [[File:Stardust.png|25px|link=Stardust]] is given when burning [[Stardust Logs]] (2000-6000 per log)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OrangeTree.png|40px|link=Orange Tree]]&lt;br /&gt;
|[[Orange Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Logs]]&lt;br /&gt;
| 65&lt;br /&gt;
|[[Fruit Tree Fertilizer]] [[File:FruitTreeFertilizer.png|40px|link=Fruit Tree Fertilizer]]&lt;br /&gt;
| 20 000 xp&lt;br /&gt;
|[[Oranges]] [[File:Orange.png|40px|link=Oranges]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PineTree.png|40px|link=Pine Tree]]&lt;br /&gt;
|[[Pine Tree]]&lt;br /&gt;
|[[File:PineLogs.png|40px|link=Pine Logs]]&lt;br /&gt;
| 70&lt;br /&gt;
| -&lt;br /&gt;
| 13 000 xp&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PalmTree.png|40px|link=Palm Tree]]&lt;br /&gt;
|[[Palm Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Logs]]&lt;br /&gt;
| 80&lt;br /&gt;
|[[Fruit Tree Fertilizer]] [[File:FruitTreeFertilizer.png|40px|link=Fruit Tree Fertilizer]]&lt;br /&gt;
| 20 000 xp&lt;br /&gt;
| [[Coconuts]] [[File:Coconut.png|40px|link=Coconuts]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedwoodTree.png|40px|link=Redwood Tree]]&lt;br /&gt;
|[[Redwood Tree]]&lt;br /&gt;
|[[File:RedwoodLogs.png|40px|link=Redwood Logs]]&lt;br /&gt;
| 80&lt;br /&gt;
| -&lt;br /&gt;
| 18 000 xp&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoneTree.png|40px|link=Bone Tree]]&lt;br /&gt;
|[[Bone Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Normal Logs]]&lt;br /&gt;
| 80&lt;br /&gt;
| Completed Hard Woodcutting [[Achievements]]&lt;br /&gt;
| ??? xp&lt;br /&gt;
| [[Bones]] [[File:Bones.png|40px|link=Bones]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonFruitTree.png|40px|link=Dragon Fruit Tree]]&lt;br /&gt;
|[[Dragon Fruit Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Normal Logs]]&lt;br /&gt;
| ?? (88 or less)&lt;br /&gt;
| [[Fruit Tree Fertilizer]] [[File:FruitTreeFertilizer.png|40px|link=Fruit Tree Fertilizer]]&lt;br /&gt;
| 400 000 xp&lt;br /&gt;
| [[Dragonfruit]] [[File:Dragonfruit.png|60px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LavaTree.png|40px|link=Lava Tree]]&lt;br /&gt;
|[[Lava Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Normal Logs]]&lt;br /&gt;
| 91&lt;br /&gt;
| Completed Hard Woodcutting [[Achievements]]&lt;br /&gt;
| 32 000 xp&lt;br /&gt;
| 50 - 100 [[Lava]] [[File:Lava.png|40px|link=Lava]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangeTree.png|40px|link=Strange Tree]]&lt;br /&gt;
|[[Strange Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Normal Logs]]&lt;br /&gt;
| 92&lt;br /&gt;
| Completed Hard Woodcutting [[Achievements]]&lt;br /&gt;
| ??? xp&lt;br /&gt;
| [[Strange Leaf|Strange]] [[File:StrangeLeaf.png|40px|link=Strange Leaf]],[[Stranger Leaf|Stranger]]  [[File:StrangerLeaf.png|40px|link=Stranger Leaf]], and [[Strangest Leaf|Strangest Leaves]] [[File:StrangestLeaf.png|40x40px]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Navbox Skills}} &lt;br /&gt;
{{Template:Navbox Skilling Armour}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Woodcutting&amp;diff=51512</id>
		<title>Woodcutting</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Woodcutting&amp;diff=51512"/>
		<updated>2024-08-08T16:02:46Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WoodcuttingSkill.png|70px|link=|Woodcutting]] [[File:WoodcuttingLogo.png|580px|link=|Woodcutting]]&lt;br /&gt;
&lt;br /&gt;
Woodcutting is a type of skill which is used to gain [[logs]] from chopping down [[trees]]. Different types of [[trees]] will give better [[logs]] which could be used in [[crafting]] or [[cooking]].&lt;br /&gt;
&lt;br /&gt;
'''Having used the [[Strange Leaf Fertilizer]] allows the player to start gathering [[Strange Leaf|Strange Leaves]], which are used for [[Brewing]].'''&lt;br /&gt;
&lt;br /&gt;
These are the types of trees which may be chopped:&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Tree Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Log Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level Required &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Additional Requirements&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Additional Loot given&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tree.png|40px|link=Tree]]&lt;br /&gt;
|[[Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Normal Logs]]&lt;br /&gt;
| 1&lt;br /&gt;
| -&lt;br /&gt;
| 1 000 xp&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OakTree.png|40px|link=Oak Tree]]&lt;br /&gt;
|[[Oak Tree]]&lt;br /&gt;
|[[File:OakLogs.png|40px|link=Oak Logs]]&lt;br /&gt;
| 15&lt;br /&gt;
| -&lt;br /&gt;
| 2 000 xp&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AppleTree.png|40px|link=Apple Tree]]&lt;br /&gt;
|[[Apple Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Normal Logs]]&lt;br /&gt;
| 30&lt;br /&gt;
|[[Fruit Tree Fertilizer]] [[File:FruitTreeFertilizer.png|40px|link=Fruit Tree Fertilizer]]&lt;br /&gt;
| 4 000 xp&lt;br /&gt;
|[[Apples]] [[File:Apple.png|40px|link=Apples]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WillowTree.png|40px|link=Willow Tree]]&lt;br /&gt;
|[[Willow Tree]]&lt;br /&gt;
|[[File:WillowLogs.png|40px|link=Willow Logs]]&lt;br /&gt;
| 30&lt;br /&gt;
| -&lt;br /&gt;
| 4 000 xp&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapleTree.png|40px|link=Maple Tree]]&lt;br /&gt;
|[[Maple Tree]]&lt;br /&gt;
|[[File:MapleLogs.png|40px|link=Maple Logs]]&lt;br /&gt;
| 45&lt;br /&gt;
| -&lt;br /&gt;
| 10 000 xp&lt;br /&gt;
|[[Maple Syrup]] [[File:MapleSyrup.png|v|link=Maple Syrup]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BananaTree.png|40px|link=Banana Tree]]&lt;br /&gt;
|[[Banana Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Logs]]&lt;br /&gt;
| 50&lt;br /&gt;
|[[Fruit Tree Fertilizer]] [[File:FruitTreeFertilizer.png|40px|link=Fruit Tree Fertilizer]]&lt;br /&gt;
| 12 000 xp&lt;br /&gt;
|[[Bananas]] [[File:Banana.png|40px|link=Bananas]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StardustTree.png|40px|link=Stardust Tree]]&lt;br /&gt;
|[[Stardust Tree]]&lt;br /&gt;
|[[File:StardustLogs.png|40px|link=Stardust Logs]]&lt;br /&gt;
| 60&lt;br /&gt;
| -&lt;br /&gt;
| 15 000 xp&lt;br /&gt;
| [[Stardust|Stardust]] [[File:Stardust.png|25px|link=Stardust]] is given when burning [[Stardust Logs]] (2000-6000 per log)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OrangeTree.png|40px|link=Orange Tree]]&lt;br /&gt;
|[[Orange Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Logs]]&lt;br /&gt;
| 65&lt;br /&gt;
|[[Fruit Tree Fertilizer]] [[File:FruitTreeFertilizer.png|40px|link=Fruit Tree Fertilizer]]&lt;br /&gt;
| 20 000 xp&lt;br /&gt;
|[[Oranges]] [[File:Orange.png|40px|link=Oranges]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PineTree.png|40px|link=Pine Tree]]&lt;br /&gt;
|[[Pine Tree]]&lt;br /&gt;
|[[File:PineLogs.png|40px|link=Pine Logs]]&lt;br /&gt;
| 70&lt;br /&gt;
| -&lt;br /&gt;
| 13 000 xp&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PalmTree.png|40px|link=Palm Tree]]&lt;br /&gt;
|[[Palm Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Logs]]&lt;br /&gt;
| 80&lt;br /&gt;
|[[Fruit Tree Fertilizer]] [[File:FruitTreeFertilizer.png|40px|link=Fruit Tree Fertilizer]]&lt;br /&gt;
| 20 000 xp&lt;br /&gt;
| [[Coconuts]] [[File:Coconut.png|40px|link=Coconuts]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedwoodTree.png|40px|link=Redwood Tree]]&lt;br /&gt;
|[[Redwood Tree]]&lt;br /&gt;
|[[File:RedwoodLogs.png|40px|link=Redwood Logs]]&lt;br /&gt;
| 80&lt;br /&gt;
| -&lt;br /&gt;
| 18 000 xp&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoneTree.png|40px|link=Bone Tree]]&lt;br /&gt;
|[[Bone Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Normal Logs]]&lt;br /&gt;
| 80&lt;br /&gt;
| Completed Hard Woodcutting [[Achievements]]&lt;br /&gt;
| ??? xp&lt;br /&gt;
| [[Bones]] [[File:Bones.png|40px|link=Bones]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonFruitTree.png|40px|link=Dragon Fruit Tree]]&lt;br /&gt;
|[[Dragon Fruit Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Normal Logs]]&lt;br /&gt;
| ?? (88 or less)&lt;br /&gt;
| [[Fruit Tree Fertilizer]] [[File:FruitTreeFertilizer.png|40px|link=Fruit Tree Fertilizer]]&lt;br /&gt;
| 400 000 xp&lt;br /&gt;
| [[Dragonfruit]] [[File:Dragonfruit.png|60px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LavaTree.png|40px|link=Lava Tree]]&lt;br /&gt;
|[[Lava Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Normal Logs]]&lt;br /&gt;
| 91&lt;br /&gt;
| Completed Hard Woodcutting [[Achievements]]&lt;br /&gt;
| 32 000 xp&lt;br /&gt;
| 60 - 100 [[Lava]] [[File:Lava.png|40px|link=Lava]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangeTree.png|40px|link=Strange Tree]]&lt;br /&gt;
|[[Strange Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Normal Logs]]&lt;br /&gt;
| 92&lt;br /&gt;
| Completed Hard Woodcutting [[Achievements]]&lt;br /&gt;
| ??? xp&lt;br /&gt;
| [[Strange Leaf|Strange]] [[File:StrangeLeaf.png|40px|link=Strange Leaf]],[[Stranger Leaf|Stranger]]  [[File:StrangerLeaf.png|40px|link=Stranger Leaf]], and [[Strangest Leaf|Strangest Leaves]] [[File:StrangestLeaf.png|40x40px]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Navbox Skills}} &lt;br /&gt;
{{Template:Navbox Skilling Armour}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Pirate&amp;diff=51493</id>
		<title>Pirate</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Pirate&amp;diff=51493"/>
		<updated>2024-08-03T23:08:38Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: /* 50x50px50x50px50x50px50x50px Mimics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pirate.png|75px|link=Pirate]]&lt;br /&gt;
&lt;br /&gt;
The '''pirate''' may be bought from the [[Game Shop]] after [[crafting]] the Community Center 2 upgrade.&lt;br /&gt;
&lt;br /&gt;
The pirate will start looking for [[Treasure Map]]s which will award [[Chests]] to the player once the riddle is solved.&lt;br /&gt;
&lt;br /&gt;
Below are the prices when buying Pirates from the [[Game Shop]]:&lt;br /&gt;
&lt;br /&gt;
If you are looking for [[Evil Pirate]], go [[Evil Pirate|here]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[File:Pirate.png|20px|link=Pirate]] Pirate Number #&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Game Shop]] Price [[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Cumulative Price [[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Map chance [[File:TreasureMap.png|30px|link=Treasure Map]] &lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
| 50 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 50 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/950 000&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
| 100 000  [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 150 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/900 000&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
| 175 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 325 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/850 000&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
| 250 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 575 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/800 000&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
| 500 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/750 000&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
| 800 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1 875 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/700 000&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
| 1 200 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 3 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/650 000&lt;br /&gt;
|- &lt;br /&gt;
|#8&lt;br /&gt;
| 3 000 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 6 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/600 000&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
| 5 000 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 11 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/550 000&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
| 10 000 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 21 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/500 000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[File:TreasureMap.png|40px|link=Treasure Map]] Regular Treasure Maps== &lt;br /&gt;
&lt;br /&gt;
Regular Treasure maps may be found once the player has bought a Pirate from the [[Game Shop]] after [[crafting]] the Community Center 2 upgrade. After the Treasure Map is completed, players will receive a Treasure [[Chests|Chest]].&lt;br /&gt;
&lt;br /&gt;
Please find the clues and the solutions to the riddles. ''These contain spoilers''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:TreasureMap.png|30px|link=Treasure Map]] Regular Treasure Map Clues &amp;amp; Solutions&lt;br /&gt;
|-&lt;br /&gt;
! Clue &lt;br /&gt;
! Solution&lt;br /&gt;
|-&lt;br /&gt;
| ''A fruit a day keeps the doctor away.''&lt;br /&gt;
| Eat an Apple.&lt;br /&gt;
|-&lt;br /&gt;
| ''A shop, with green coins.''&lt;br /&gt;
| Go to the [[Donor Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| ''Au to the shop!''&lt;br /&gt;
| Sell [[Gold Ore]] to the [[Game Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| ''Select a fighting area in a hot place''&lt;br /&gt;
| Access the volcano fight screen &lt;br /&gt;
|-&lt;br /&gt;
| ''Drill drill crusher.''&lt;br /&gt;
| Have only 2 Drills and 1 Crusher activated.&lt;br /&gt;
|-&lt;br /&gt;
| ''I really wish my crops grew faster.''&lt;br /&gt;
| Drink a Farming Speed Potion.&lt;br /&gt;
|-&lt;br /&gt;
| ''Metal into XP''&lt;br /&gt;
| Convert a bar into experience.&lt;br /&gt;
|-&lt;br /&gt;
| ''One sip one star, another sip another star.''&lt;br /&gt;
| Drink a Stardust Potion.&lt;br /&gt;
|-&lt;br /&gt;
| ''Sell me: VII silver.''&lt;br /&gt;
| Sell 7 Silver ore.&lt;br /&gt;
|-&lt;br /&gt;
| ''tsevrah a: dees fael emil''&lt;br /&gt;
| Harvest a lime seed.&lt;br /&gt;
|-&lt;br /&gt;
| ''WILL you sell an item? OW that hurt!''&lt;br /&gt;
| Sell a willow log.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:GreenTreasureMap.png|40px|link=Treasure Map#Green_Treasure_Maps]] Green Treasure Maps== &lt;br /&gt;
&lt;br /&gt;
Green Treasure maps may be found once the player has found the [[Pirate's Monoculars]] while [[Gathering]] within the [[Gathering#Quiet Pond|Quiet Pond]]. After the green treasure map is completed, players will receive a [[Chests#Green Chests|Green Treasure Chest]].&lt;br /&gt;
&lt;br /&gt;
Please find the clues and the solutions to the riddles. ''These contain spoilers''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:GreenTreasureMap.png|30px|link=Treasure Map#Green_Treasure_Maps]] Green Treasure Map Clues &amp;amp; Solutions&lt;br /&gt;
|-&lt;br /&gt;
! Clue &lt;br /&gt;
! Solution&lt;br /&gt;
|-&lt;br /&gt;
| ''I wish i could go to space. Perhaps crafting might help.''&lt;br /&gt;
| Craft Rocket fuel&lt;br /&gt;
|-&lt;br /&gt;
| ''Spooky spooky skeleton, in a dark place.''&lt;br /&gt;
| Kill a skeleton&lt;br /&gt;
|-&lt;br /&gt;
| ''A cook's dish, any one of them.''&lt;br /&gt;
| Cook any food with the Cook's Book&lt;br /&gt;
|-&lt;br /&gt;
| ''Sell one ore to the npc shop. A mix of magenta and yellow.''&lt;br /&gt;
| Sell a promethium ore to the game shop&lt;br /&gt;
|-&lt;br /&gt;
| ''Browsing stonks.''&lt;br /&gt;
| Browse the Player Market&lt;br /&gt;
|-&lt;br /&gt;
| ''Incinerate me.''&lt;br /&gt;
| Turn on the Incinerator&lt;br /&gt;
|-&lt;br /&gt;
| ''How to gain energy without food.''&lt;br /&gt;
| Drink an energy potion&lt;br /&gt;
|-&lt;br /&gt;
| ''They say that consuming fishing bait is great for fish.''&lt;br /&gt;
| Throw one bait in the quiet pond&lt;br /&gt;
|-&lt;br /&gt;
| ''A source of energy to smelt ores, but it's not oil, and it's not lava. Produce me.''&lt;br /&gt;
| Create one charcoal&lt;br /&gt;
|-&lt;br /&gt;
|''A skull stuck in a shiny glass orb.''&lt;br /&gt;
|Click the shiny combat orb&lt;br /&gt;
|-&lt;br /&gt;
|''What am I wearing today? Perhaps I'll check the closet.''&lt;br /&gt;
|Check the closet&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All of the chests in Idle Pixel may be opened with different [[Crafting|crafted]] [[Keys]].&lt;br /&gt;
&lt;br /&gt;
==[[File:RedTreasureMap.png|40px|link=Treasure Map#Red_Treasure_Maps]] Red Treasure Maps== &lt;br /&gt;
&lt;br /&gt;
Red Treasure maps may be found once the player has found the [[Sextant]] from an [[Evil Pirate]] obtained from the [[Pirate Ship]]. After the red treasure map is completed, players will receive a [[Chests#Red Chests|Red Treasure Chest]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:RedTreasureMap.png|30px|link=Treasure Map#Red_Treasure_Maps]] Red Treasure Map Clues &amp;amp; Solutions&lt;br /&gt;
|-&lt;br /&gt;
! Clue &lt;br /&gt;
! Solution&lt;br /&gt;
|-&lt;br /&gt;
| ''[[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Flour.png|30px|link=Flour]][[File:Chocolate.png|30px|link=Chocolate]]''&lt;br /&gt;
| Attempt to bake a Chocolate Cake (does not need to be succesful)&lt;br /&gt;
|-&lt;br /&gt;
| ''Sell to npc shop: Au before Fe.''&lt;br /&gt;
| Sell Gold ore followed by Iron ore.&lt;br /&gt;
|-&lt;br /&gt;
| ''01101001 01110010 01101111 01101110 00100000 01100010 01110101 01100011 01101011 01100101 01110100''&lt;br /&gt;
| Craft an Iron Bucket&lt;br /&gt;
|-&lt;br /&gt;
| ''Gain some XP based on: See you later, C you later, C u later, Cu later.''&lt;br /&gt;
| Convert Copper ore into mining exp.&lt;br /&gt;
|-&lt;br /&gt;
| ''I observe the universe but cannot see. All I rely on is the wave lengths that shall be!''&lt;br /&gt;
| Click the Meteor Radar Detector.&lt;br /&gt;
|-&lt;br /&gt;
| ''Crack this clue and you will see, a great shiny item for mining XP.''&lt;br /&gt;
| Crack open any Geode.&lt;br /&gt;
|-&lt;br /&gt;
| ''Obtain some stardust. I don't need the charcoal anyways.''&lt;br /&gt;
| Add a Stardust Log to the oven.&lt;br /&gt;
|-&lt;br /&gt;
| ''Have you ever mined in the desert? No? I'm sure you've been there a few times.''&lt;br /&gt;
| Gather in the Desert Mines.&lt;br /&gt;
|-&lt;br /&gt;
| ''[[File:InventionSkill.png|30px|link=Invention]]It's pointy, it stings, and it's common.''&lt;br /&gt;
| Disassemble a Stinger.&lt;br /&gt;
|-&lt;br /&gt;
| ''Let's eat! Not for energy but for something else!''&lt;br /&gt;
| Eat some Stardust Fish&lt;br /&gt;
|-&lt;br /&gt;
| ''RIP the combat instructor. I should pay him a visit sometime''&lt;br /&gt;
| Click on the dead combat instructor inside the castle. (Floor 1, upper left room)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:TreasureChest.png|50px|link=Chests]] Regular Chests==&lt;br /&gt;
&lt;br /&gt;
'''Regular''' treasure chests are rewarded when solving the riddle from a [[Treasure Map#Regular Treasure Maps|Regular Treasure Map]] and may be opened with different [[Keys]] from [[Crafting]].&lt;br /&gt;
&lt;br /&gt;
[[Orbs#Blue Orbs|Blue Orbs]] have a 1/36 chance per slot to be looted when opening a regular chest.&lt;br /&gt;
&lt;br /&gt;
==[[File:GoldKey.png|50px|link=Keys]] Regular Keys==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Key&lt;br /&gt;
| &amp;lt;center&amp;gt;15 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;0 xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;25 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;525 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;35 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;1 500 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;45 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;5 250 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;55 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:GreenTreasureChest.png|50px|link=Chests]] Green Chests==&lt;br /&gt;
&lt;br /&gt;
'''Green''' treasure chests are rewarded when solving the riddle from a [[Treasure Map#Green Treasure Maps|Green Treasure Map]] and may be opened with different [[Keys]] from [[Crafting]].&lt;br /&gt;
&lt;br /&gt;
[[Orbs#Green Orbs|Green Orbs]] have a 1/36 chance per slot to be looted when opening a green chest.&lt;br /&gt;
&lt;br /&gt;
Keys are the type of tools, which may be [[Crafting|crafted]] with different [[bars]] and a specific [[Gems|gem]]. Each key will give the player a different amount of reward slots when opening any types of [[Chests]] [[File:TreasureChest.png|40px|link=Chests]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[File:PromethiumKey.png|50px|link=Keys]] Green Chest Keys==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Key&lt;br /&gt;
| &amp;lt;center&amp;gt;30 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;??? xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;40 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;??? xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;50 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;??? xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;10 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PromethiumDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;40 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:RedTreasureChest.png|50px|link=Chests]] Red Chests==&lt;br /&gt;
&lt;br /&gt;
'''Red''' treasure chests are rewarded when solving the riddle from a [[Treasure Map#Red Treasure Maps|Red Treasure Map]] and may be opened with different [[Keys]] from [[Crafting]].&lt;br /&gt;
&lt;br /&gt;
[[Orbs#Red Orbs|Red Orbs]] have a 1/36 chance per slot to be looted when opening a red chest.&lt;br /&gt;
&lt;br /&gt;
==[[File:TitaniumKey.png|50px|link=Keys]] Red Chest Keys==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;0 xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;5 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TitaniumDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;80 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:AncientKey.png|50px|link=Keys]] Ancient Chest Keys==&lt;br /&gt;
&lt;br /&gt;
Unlike other key types, Ancient Keys can be used on all chests, and give twice the number of rolls when used. They require a [[Crafting]] level of 100, 5 [[Ancient Bar|Ancient Bars]] and 1 [[Ancient Broken Key|Ancient Broken Key]], which can only be obtained from the [[Submarine]], as well as a [[Gems|Gem]] to craft.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;0 xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;5 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;8&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AncientDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;80 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:MimicMonster.png|50x50px]][[File:GreenMimicMonster.png|50x50px]][[File:RedMimicMonster.png|50x50px]][[File:MixedMimicMonster.png|50x50px]] Mimics ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-table&amp;quot;&amp;gt;Mimics are a fake version of a chest. They can be obtained by opening a chest, which will remove the treasure chest and put a mimic into your key items inventory. The key will not be consumed on use if a mimic is created. If you lose the fight against the mimic, you will lose the mimic and the chest, receiving no loot from either. The stats can be seen on the mouseover tooltip, or below:&lt;br /&gt;
&lt;br /&gt;
{{#invoke:Util|pp|{{#invoke:Enemies|tezt|Mimics}}}}&lt;br /&gt;
&lt;br /&gt;
== Loot Tables ==&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Pirate&amp;diff=51492</id>
		<title>Pirate</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Pirate&amp;diff=51492"/>
		<updated>2024-08-03T23:07:57Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: /* 50x50px50x50px50x50px50x50px Mimics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pirate.png|75px|link=Pirate]]&lt;br /&gt;
&lt;br /&gt;
The '''pirate''' may be bought from the [[Game Shop]] after [[crafting]] the Community Center 2 upgrade.&lt;br /&gt;
&lt;br /&gt;
The pirate will start looking for [[Treasure Map]]s which will award [[Chests]] to the player once the riddle is solved.&lt;br /&gt;
&lt;br /&gt;
Below are the prices when buying Pirates from the [[Game Shop]]:&lt;br /&gt;
&lt;br /&gt;
If you are looking for [[Evil Pirate]], go [[Evil Pirate|here]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[File:Pirate.png|20px|link=Pirate]] Pirate Number #&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Game Shop]] Price [[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Cumulative Price [[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Map chance [[File:TreasureMap.png|30px|link=Treasure Map]] &lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
| 50 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 50 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/950 000&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
| 100 000  [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 150 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/900 000&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
| 175 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 325 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/850 000&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
| 250 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 575 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/800 000&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
| 500 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/750 000&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
| 800 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1 875 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/700 000&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
| 1 200 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 3 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/650 000&lt;br /&gt;
|- &lt;br /&gt;
|#8&lt;br /&gt;
| 3 000 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 6 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/600 000&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
| 5 000 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 11 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/550 000&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
| 10 000 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 21 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/500 000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[File:TreasureMap.png|40px|link=Treasure Map]] Regular Treasure Maps== &lt;br /&gt;
&lt;br /&gt;
Regular Treasure maps may be found once the player has bought a Pirate from the [[Game Shop]] after [[crafting]] the Community Center 2 upgrade. After the Treasure Map is completed, players will receive a Treasure [[Chests|Chest]].&lt;br /&gt;
&lt;br /&gt;
Please find the clues and the solutions to the riddles. ''These contain spoilers''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:TreasureMap.png|30px|link=Treasure Map]] Regular Treasure Map Clues &amp;amp; Solutions&lt;br /&gt;
|-&lt;br /&gt;
! Clue &lt;br /&gt;
! Solution&lt;br /&gt;
|-&lt;br /&gt;
| ''A fruit a day keeps the doctor away.''&lt;br /&gt;
| Eat an Apple.&lt;br /&gt;
|-&lt;br /&gt;
| ''A shop, with green coins.''&lt;br /&gt;
| Go to the [[Donor Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| ''Au to the shop!''&lt;br /&gt;
| Sell [[Gold Ore]] to the [[Game Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| ''Select a fighting area in a hot place''&lt;br /&gt;
| Access the volcano fight screen &lt;br /&gt;
|-&lt;br /&gt;
| ''Drill drill crusher.''&lt;br /&gt;
| Have only 2 Drills and 1 Crusher activated.&lt;br /&gt;
|-&lt;br /&gt;
| ''I really wish my crops grew faster.''&lt;br /&gt;
| Drink a Farming Speed Potion.&lt;br /&gt;
|-&lt;br /&gt;
| ''Metal into XP''&lt;br /&gt;
| Convert a bar into experience.&lt;br /&gt;
|-&lt;br /&gt;
| ''One sip one star, another sip another star.''&lt;br /&gt;
| Drink a Stardust Potion.&lt;br /&gt;
|-&lt;br /&gt;
| ''Sell me: VII silver.''&lt;br /&gt;
| Sell 7 Silver ore.&lt;br /&gt;
|-&lt;br /&gt;
| ''tsevrah a: dees fael emil''&lt;br /&gt;
| Harvest a lime seed.&lt;br /&gt;
|-&lt;br /&gt;
| ''WILL you sell an item? OW that hurt!''&lt;br /&gt;
| Sell a willow log.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:GreenTreasureMap.png|40px|link=Treasure Map#Green_Treasure_Maps]] Green Treasure Maps== &lt;br /&gt;
&lt;br /&gt;
Green Treasure maps may be found once the player has found the [[Pirate's Monoculars]] while [[Gathering]] within the [[Gathering#Quiet Pond|Quiet Pond]]. After the green treasure map is completed, players will receive a [[Chests#Green Chests|Green Treasure Chest]].&lt;br /&gt;
&lt;br /&gt;
Please find the clues and the solutions to the riddles. ''These contain spoilers''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:GreenTreasureMap.png|30px|link=Treasure Map#Green_Treasure_Maps]] Green Treasure Map Clues &amp;amp; Solutions&lt;br /&gt;
|-&lt;br /&gt;
! Clue &lt;br /&gt;
! Solution&lt;br /&gt;
|-&lt;br /&gt;
| ''I wish i could go to space. Perhaps crafting might help.''&lt;br /&gt;
| Craft Rocket fuel&lt;br /&gt;
|-&lt;br /&gt;
| ''Spooky spooky skeleton, in a dark place.''&lt;br /&gt;
| Kill a skeleton&lt;br /&gt;
|-&lt;br /&gt;
| ''A cook's dish, any one of them.''&lt;br /&gt;
| Cook any food with the Cook's Book&lt;br /&gt;
|-&lt;br /&gt;
| ''Sell one ore to the npc shop. A mix of magenta and yellow.''&lt;br /&gt;
| Sell a promethium ore to the game shop&lt;br /&gt;
|-&lt;br /&gt;
| ''Browsing stonks.''&lt;br /&gt;
| Browse the Player Market&lt;br /&gt;
|-&lt;br /&gt;
| ''Incinerate me.''&lt;br /&gt;
| Turn on the Incinerator&lt;br /&gt;
|-&lt;br /&gt;
| ''How to gain energy without food.''&lt;br /&gt;
| Drink an energy potion&lt;br /&gt;
|-&lt;br /&gt;
| ''They say that consuming fishing bait is great for fish.''&lt;br /&gt;
| Throw one bait in the quiet pond&lt;br /&gt;
|-&lt;br /&gt;
| ''A source of energy to smelt ores, but it's not oil, and it's not lava. Produce me.''&lt;br /&gt;
| Create one charcoal&lt;br /&gt;
|-&lt;br /&gt;
|''A skull stuck in a shiny glass orb.''&lt;br /&gt;
|Click the shiny combat orb&lt;br /&gt;
|-&lt;br /&gt;
|''What am I wearing today? Perhaps I'll check the closet.''&lt;br /&gt;
|Check the closet&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All of the chests in Idle Pixel may be opened with different [[Crafting|crafted]] [[Keys]].&lt;br /&gt;
&lt;br /&gt;
==[[File:RedTreasureMap.png|40px|link=Treasure Map#Red_Treasure_Maps]] Red Treasure Maps== &lt;br /&gt;
&lt;br /&gt;
Red Treasure maps may be found once the player has found the [[Sextant]] from an [[Evil Pirate]] obtained from the [[Pirate Ship]]. After the red treasure map is completed, players will receive a [[Chests#Red Chests|Red Treasure Chest]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:RedTreasureMap.png|30px|link=Treasure Map#Red_Treasure_Maps]] Red Treasure Map Clues &amp;amp; Solutions&lt;br /&gt;
|-&lt;br /&gt;
! Clue &lt;br /&gt;
! Solution&lt;br /&gt;
|-&lt;br /&gt;
| ''[[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Flour.png|30px|link=Flour]][[File:Chocolate.png|30px|link=Chocolate]]''&lt;br /&gt;
| Attempt to bake a Chocolate Cake (does not need to be succesful)&lt;br /&gt;
|-&lt;br /&gt;
| ''Sell to npc shop: Au before Fe.''&lt;br /&gt;
| Sell Gold ore followed by Iron ore.&lt;br /&gt;
|-&lt;br /&gt;
| ''01101001 01110010 01101111 01101110 00100000 01100010 01110101 01100011 01101011 01100101 01110100''&lt;br /&gt;
| Craft an Iron Bucket&lt;br /&gt;
|-&lt;br /&gt;
| ''Gain some XP based on: See you later, C you later, C u later, Cu later.''&lt;br /&gt;
| Convert Copper ore into mining exp.&lt;br /&gt;
|-&lt;br /&gt;
| ''I observe the universe but cannot see. All I rely on is the wave lengths that shall be!''&lt;br /&gt;
| Click the Meteor Radar Detector.&lt;br /&gt;
|-&lt;br /&gt;
| ''Crack this clue and you will see, a great shiny item for mining XP.''&lt;br /&gt;
| Crack open any Geode.&lt;br /&gt;
|-&lt;br /&gt;
| ''Obtain some stardust. I don't need the charcoal anyways.''&lt;br /&gt;
| Add a Stardust Log to the oven.&lt;br /&gt;
|-&lt;br /&gt;
| ''Have you ever mined in the desert? No? I'm sure you've been there a few times.''&lt;br /&gt;
| Gather in the Desert Mines.&lt;br /&gt;
|-&lt;br /&gt;
| ''[[File:InventionSkill.png|30px|link=Invention]]It's pointy, it stings, and it's common.''&lt;br /&gt;
| Disassemble a Stinger.&lt;br /&gt;
|-&lt;br /&gt;
| ''Let's eat! Not for energy but for something else!''&lt;br /&gt;
| Eat some Stardust Fish&lt;br /&gt;
|-&lt;br /&gt;
| ''RIP the combat instructor. I should pay him a visit sometime''&lt;br /&gt;
| Click on the dead combat instructor inside the castle. (Floor 1, upper left room)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:TreasureChest.png|50px|link=Chests]] Regular Chests==&lt;br /&gt;
&lt;br /&gt;
'''Regular''' treasure chests are rewarded when solving the riddle from a [[Treasure Map#Regular Treasure Maps|Regular Treasure Map]] and may be opened with different [[Keys]] from [[Crafting]].&lt;br /&gt;
&lt;br /&gt;
[[Orbs#Blue Orbs|Blue Orbs]] have a 1/36 chance per slot to be looted when opening a regular chest.&lt;br /&gt;
&lt;br /&gt;
==[[File:GoldKey.png|50px|link=Keys]] Regular Keys==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Key&lt;br /&gt;
| &amp;lt;center&amp;gt;15 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;0 xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;25 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;525 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;35 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;1 500 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;45 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;5 250 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;55 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:GreenTreasureChest.png|50px|link=Chests]] Green Chests==&lt;br /&gt;
&lt;br /&gt;
'''Green''' treasure chests are rewarded when solving the riddle from a [[Treasure Map#Green Treasure Maps|Green Treasure Map]] and may be opened with different [[Keys]] from [[Crafting]].&lt;br /&gt;
&lt;br /&gt;
[[Orbs#Green Orbs|Green Orbs]] have a 1/36 chance per slot to be looted when opening a green chest.&lt;br /&gt;
&lt;br /&gt;
Keys are the type of tools, which may be [[Crafting|crafted]] with different [[bars]] and a specific [[Gems|gem]]. Each key will give the player a different amount of reward slots when opening any types of [[Chests]] [[File:TreasureChest.png|40px|link=Chests]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[File:PromethiumKey.png|50px|link=Keys]] Green Chest Keys==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Key&lt;br /&gt;
| &amp;lt;center&amp;gt;30 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;??? xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;40 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;??? xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;50 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;??? xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;10 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PromethiumDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;40 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:RedTreasureChest.png|50px|link=Chests]] Red Chests==&lt;br /&gt;
&lt;br /&gt;
'''Red''' treasure chests are rewarded when solving the riddle from a [[Treasure Map#Red Treasure Maps|Red Treasure Map]] and may be opened with different [[Keys]] from [[Crafting]].&lt;br /&gt;
&lt;br /&gt;
[[Orbs#Red Orbs|Red Orbs]] have a 1/36 chance per slot to be looted when opening a red chest.&lt;br /&gt;
&lt;br /&gt;
==[[File:TitaniumKey.png|50px|link=Keys]] Red Chest Keys==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;0 xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;5 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TitaniumDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;80 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:AncientKey.png|50px|link=Keys]] Ancient Chest Keys==&lt;br /&gt;
&lt;br /&gt;
Unlike other key types, Ancient Keys can be used on all chests, and give twice the number of rolls when used. They require a [[Crafting]] level of 100, 5 [[Ancient Bar|Ancient Bars]] and 1 [[Ancient Broken Key|Ancient Broken Key]], which can only be obtained from the [[Submarine]], as well as a [[Gems|Gem]] to craft.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;0 xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;5 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;8&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AncientDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;80 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:MimicMonster.png|50x50px]][[File:GreenMimicMonster.png|50x50px]][[File:RedMimicMonster.png|50x50px]][[File:MixedMimicMonster.png|50x50px]] Mimics ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-table&amp;quot;&amp;gt;Mimics are a fake version of a chest. They can be obtained by opening a chest, which will remove the treasure chest and put a mimic into your key items inventory. The key will not be consumed on use if a mimic is created. If you lose the fight against the mimic, you will lose the mimic and the chest, receiving no loot from either. The stats can be seen on the mouseover tooltip, or below:&lt;br /&gt;
{{#invoke:Util|pp|{{#invoke:Enemies|tezt|Mimics}}}}&lt;br /&gt;
&lt;br /&gt;
== Loot Tables ==&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Ghost_Miner&amp;diff=51436</id>
		<title>Ghost Miner</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Ghost_Miner&amp;diff=51436"/>
		<updated>2024-08-02T07:15:24Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Infobox Monsters&lt;br /&gt;
|title = Ghost Miner&lt;br /&gt;
|image = GhostMiner.png&lt;br /&gt;
|damage = 10&lt;br /&gt;
|accuracy = 10&lt;br /&gt;
|speed = 3&lt;br /&gt;
|defence = 12&lt;br /&gt;
|health = 250&lt;br /&gt;
}}&lt;br /&gt;
Ghost Miner is a type of boss is only available during the [[Quests#The Ghost Miner|Ghost Miner Quest]] which may only be killed once. The player must be prepared in advance for '''an extremely hard fight'''. Beating it gives the player 3 [[Bomb]]s and 1 piece of [[TNT]].&lt;br /&gt;
&lt;br /&gt;
Strategy:&lt;br /&gt;
&lt;br /&gt;
Melee does not work on him. Recommended you use the [[Haunted Bow]], but is killable without it if you have enough defense from rings. Improved heal is more useful over fireball on this fight, short of using a fireball to secure the kill.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Monsters}}&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[category:bosses]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Raids&amp;diff=51435</id>
		<title>Raids</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Raids&amp;diff=51435"/>
		<updated>2024-08-01T14:50:28Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Updated bear preset on mansion to scythe instead of staff. Someone probably also needs to add a magic set to this page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Raids&amp;quot; are special combat areas in which you can team up with other players in groups of up to 4 to fight waves of enemies.&lt;br /&gt;
&lt;br /&gt;
=The ToyBox Full of Surprises=&lt;br /&gt;
[[File:Raids_2_button.png|thumb]]&lt;br /&gt;
====Baby Raid====&lt;br /&gt;
In the center of a giant painted toybox, containing an array colorful toys, dwells a tiny, bearded dwarf with a heart full of anger. The dwarf is known to have a bad influence on other toys.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
&lt;br /&gt;
[[Toy Cute]] [[File:Toy cute monster idle 0.png|100px|link=Toy Cute]]&lt;br /&gt;
&lt;br /&gt;
[[Toy Slinky]] [[File:Toy slinky monster idle 1.png|100px|link=Toy Slinky]]&lt;br /&gt;
&lt;br /&gt;
[[Toy Teddy]] [[File:Toy teddy monster idle 0.png|100px|link=Toy Teddy]]&lt;br /&gt;
&lt;br /&gt;
[[Toy Dwarf]] [[File:Toy dwarf monster idle 0.png|100px|link=Toy Dwarf]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Difficulty&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Energy [[File:Energy.png|30px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |FP [[File:FightPoints.png|30px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Dying with 1-life hardcore&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Easy.png|30px]] Practice&lt;br /&gt;
| Free&lt;br /&gt;
| Free&lt;br /&gt;
| Safe&lt;br /&gt;
| Loot has been disabled&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Medium.png|30px]] Normal&lt;br /&gt;
| 10,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| Unsafe&lt;br /&gt;
| Loot enabled&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard.png|30px]] Hard&lt;br /&gt;
| 50,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| Unsafe&lt;br /&gt;
| Loot chance increased&lt;br /&gt;
Monsters have increased base stats&lt;br /&gt;
&lt;br /&gt;
Monsters use special attacks more often&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
=== Non-Unique Loot ===&lt;br /&gt;
Toybox raid drops various ores and bars in varying amounts, from stone all the way up to titanium, with promethium and titanium being rarer compared to the lower tier ores.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique Loot&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RaidsBrewingScrollHp.png|30px]] [[Brewing#Brewing Recipes|Brewing Recipe of HP]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RaidsBrewingScrollMana.png|30px]] [[Brewing#Brewing Recipes|Brewing Recipe of Mana]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Toy slingshot.png|30px]] [[Toy Slingshot]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rubber chicken.png|30px]] [[Rubber Chicken]] (not released yet)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Toy ball.png|30px]] [[Sigil|Ball Sigil]]&lt;br /&gt;
|}&lt;br /&gt;
=The Mansion of the Living Dead=&lt;br /&gt;
[[File:Raids_1_button.png|thumb]]&lt;br /&gt;
====Raids 1====&lt;br /&gt;
In a forgotten woods, the Mansion of the Living Dead loomed, untouched for centuries. Legend whispered of undead souls haunting its halls, craving the warmth of the living.&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&amp;lt;div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
&lt;br /&gt;
[[Undead Roaming Ghost]] [[File:UndeadRoamingGhost.png|155x155px]][[File:UndeadRoamingGhostRedEyes.png|155x155px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Skeleton Zombie]] [[File:UndeadSkeletonZombie.png|155x155px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Yeti]] [[File:UndeadYeti.png|150x150px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Spiked Skeleton]] [[File:UndeadSpikedSkeleton.png|181x181px]][[File:UndeadSpikedSkeletonAttack.png|181x181px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Zombie]] [[File:UndeadZombie.png|150x150px]][[File:UndeadZombieFlying.png|150x150px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Leader]] [[File:UndeadLeader.png|200x200px]]&lt;br /&gt;
&lt;br /&gt;
== Normal Presets ==&lt;br /&gt;
&lt;br /&gt;
=== Required: ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=6&lt;br /&gt;
|accuracy=6&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=6&lt;br /&gt;
|accuracy=6&lt;br /&gt;
|arrow=ice}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=BearMask&lt;br /&gt;
|legs=BearLegs&lt;br /&gt;
|body=BearBody&lt;br /&gt;
|gloves=BearGloves&lt;br /&gt;
|boots=BearBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=6&lt;br /&gt;
|accuracy=6&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Recommended: ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=DragonHelmet&lt;br /&gt;
|legs=DragonLegs&lt;br /&gt;
|body=DragonBody&lt;br /&gt;
|gloves=DragonGloves&lt;br /&gt;
|boots=DragonBoots&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=6&lt;br /&gt;
|accuracy=6&lt;br /&gt;
|master=1}}&amp;lt;/div&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=DragonHelmet&lt;br /&gt;
|legs=DragonLegs&lt;br /&gt;
|body=DragonBody&lt;br /&gt;
|gloves=DragonGloves&lt;br /&gt;
|boots=DragonBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
|arrow=ice|master=1}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=FrozenCrocodileMask&lt;br /&gt;
|legs=FrozenCrocodileLegs&lt;br /&gt;
|body=FrozenCrocodileBody&lt;br /&gt;
|gloves=FrozenCrocodileGloves&lt;br /&gt;
|boots=FrozenCrocodileBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
|master=1}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Difficulty&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Energy [[File:Energy.png|30px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |FP [[File:FightPoints.png|30px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Dying with 1-life hardcore&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Easy.png|30px]] Practice&lt;br /&gt;
| Free&lt;br /&gt;
| Free&lt;br /&gt;
| Safe&lt;br /&gt;
| Loot has been disabled&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Medium.png|30px]] Normal&lt;br /&gt;
| 100,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| Unsafe&lt;br /&gt;
| Loot enabled&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard.png|30px]] Hard&lt;br /&gt;
| 250,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| Unsafe&lt;br /&gt;
| Loot chance increased&lt;br /&gt;
Monsters have increased base stats&lt;br /&gt;
&lt;br /&gt;
Monsters use special attacks more often&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
=== Non-Unique Loot ===&lt;br /&gt;
Mansion raid drops various leaves and seeds in varying amounts. It also drops ghost essence.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique Loot&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperHood+.png|30px]] [[Armour#Reaper+ Armour|Reaper Hood+]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperBody+.png|30px]] [[Armour#Reaper+ Armour|Reaper Robe+]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperSkirt+.png|30px]] [[Armour#Reaper+ Armour|Reaper Skirt+]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperBoots+.png|30px]] [[Armour#Reaper+ Armour|Reaper Boots+]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperGloves+.png|30px]] [[Armour#Reaper+ Armour|Reaper Gloves+]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RaidsBrewingScrollCrits.png|30px]] [[Brewing#Brewing Recipes|Brewing Recipe of Crits]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InvisibilityUpgradeSpellscroll.png|30px]] [[Magic|Invisibilty Upgrade Spellscroll]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Max mana 4.png|30px]] [[Mana Crystal|Mega Mana Crystal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UndeadStaff.png|30px]] [[Undead Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HpStaffSpirit.png|30px]] [[Undead Staff|Undead Staff Spirit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ManaStaffSpirit.png|30px]] [[Undead Staff|Undead Staff Spirit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DefenceStaffSpirit.png|30px]] [[Undead Staff|Undead Staff Spirit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DoubleScytheSigil.png|30px]] [[Sigil|Double Scythe Sigil]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Mimic&amp;diff=51378</id>
		<title>Mimic</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Mimic&amp;diff=51378"/>
		<updated>2024-07-28T21:36:31Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: redirect for mimic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Pirate#Mimics]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Mimics&amp;diff=51377</id>
		<title>Mimics</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Mimics&amp;diff=51377"/>
		<updated>2024-07-28T21:36:04Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: redirect for mimics&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Pirate#Mimics]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Pirate&amp;diff=51376</id>
		<title>Pirate</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Pirate&amp;diff=51376"/>
		<updated>2024-07-28T21:35:24Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Set up mimics and the section for the loot tables on the pirates page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pirate.png|75px|link=Pirate]]&lt;br /&gt;
&lt;br /&gt;
The '''pirate''' may be bought from the [[Game Shop]] after [[crafting]] the Community Center 2 upgrade.&lt;br /&gt;
&lt;br /&gt;
The pirate will start looking for [[Treasure Map]]s which will award [[Chests]] to the player once the riddle is solved.&lt;br /&gt;
&lt;br /&gt;
Below are the prices when buying Pirates from the [[Game Shop]]:&lt;br /&gt;
&lt;br /&gt;
If you are looking for [[Evil Pirate]], go [[Evil Pirate|here]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[File:Pirate.png|20px|link=Pirate]] Pirate Number #&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Game Shop]] Price [[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Cumulative Price [[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Map chance [[File:TreasureMap.png|30px|link=Treasure Map]] &lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
| 50 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 50 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/950 000&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
| 100 000  [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 150 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/900 000&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
| 175 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 325 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/850 000&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
| 250 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 575 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/800 000&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
| 500 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/750 000&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
| 800 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1 875 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/700 000&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
| 1 200 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 3 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/650 000&lt;br /&gt;
|- &lt;br /&gt;
|#8&lt;br /&gt;
| 3 000 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 6 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/600 000&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
| 5 000 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 11 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/550 000&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
| 10 000 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 21 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/500 000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[File:TreasureMap.png|40px|link=Treasure Map]] Regular Treasure Maps== &lt;br /&gt;
&lt;br /&gt;
Regular Treasure maps may be found once the player has bought a Pirate from the [[Game Shop]] after [[crafting]] the Community Center 2 upgrade. After the Treasure Map is completed, players will receive a Treasure [[Chests|Chest]].&lt;br /&gt;
&lt;br /&gt;
Please find the clues and the solutions to the riddles. ''These contain spoilers''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:TreasureMap.png|30px|link=Treasure Map]] Regular Treasure Map Clues &amp;amp; Solutions&lt;br /&gt;
|-&lt;br /&gt;
! Clue &lt;br /&gt;
! Solution&lt;br /&gt;
|-&lt;br /&gt;
| ''A fruit a day keeps the doctor away.''&lt;br /&gt;
| Eat an Apple.&lt;br /&gt;
|-&lt;br /&gt;
| ''A shop, with green coins.''&lt;br /&gt;
| Go to the [[Donor Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| ''Au to the shop!''&lt;br /&gt;
| Sell [[Gold Ore]] to the [[Game Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| ''Select a fighting area in a hot place''&lt;br /&gt;
| Access the volcano fight screen &lt;br /&gt;
|-&lt;br /&gt;
| ''Drill drill crusher.''&lt;br /&gt;
| Have only 2 Drills and 1 Crusher activated.&lt;br /&gt;
|-&lt;br /&gt;
| ''I really wish my crops grew faster.''&lt;br /&gt;
| Drink a Farming Speed Potion.&lt;br /&gt;
|-&lt;br /&gt;
| ''Metal into XP''&lt;br /&gt;
| Convert a bar into experience.&lt;br /&gt;
|-&lt;br /&gt;
| ''One sip one star, another sip another star.''&lt;br /&gt;
| Drink a Stardust Potion.&lt;br /&gt;
|-&lt;br /&gt;
| ''Sell me: VII silver.''&lt;br /&gt;
| Sell 7 Silver ore.&lt;br /&gt;
|-&lt;br /&gt;
| ''tsevrah a: dees fael emil''&lt;br /&gt;
| Harvest a lime seed.&lt;br /&gt;
|-&lt;br /&gt;
| ''WILL you sell an item? OW that hurt!''&lt;br /&gt;
| Sell a willow log.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:GreenTreasureMap.png|40px|link=Treasure Map#Green_Treasure_Maps]] Green Treasure Maps== &lt;br /&gt;
&lt;br /&gt;
Green Treasure maps may be found once the player has found the [[Pirate's Monoculars]] while [[Gathering]] within the [[Gathering#Quiet Pond|Quiet Pond]]. After the green treasure map is completed, players will receive a [[Chests#Green Chests|Green Treasure Chest]].&lt;br /&gt;
&lt;br /&gt;
Please find the clues and the solutions to the riddles. ''These contain spoilers''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:GreenTreasureMap.png|30px|link=Treasure Map#Green_Treasure_Maps]] Green Treasure Map Clues &amp;amp; Solutions&lt;br /&gt;
|-&lt;br /&gt;
! Clue &lt;br /&gt;
! Solution&lt;br /&gt;
|-&lt;br /&gt;
| ''I wish i could go to space. Perhaps crafting might help.''&lt;br /&gt;
| Craft Rocket fuel&lt;br /&gt;
|-&lt;br /&gt;
| ''Spooky spooky skeleton, in a dark place.''&lt;br /&gt;
| Kill a skeleton&lt;br /&gt;
|-&lt;br /&gt;
| ''A cook's dish, any one of them.''&lt;br /&gt;
| Cook any food with the Cook's Book&lt;br /&gt;
|-&lt;br /&gt;
| ''Sell one ore to the npc shop. A mix of magenta and yellow.''&lt;br /&gt;
| Sell a promethium ore to the game shop&lt;br /&gt;
|-&lt;br /&gt;
| ''Browsing stonks.''&lt;br /&gt;
| Browse the Player Market&lt;br /&gt;
|-&lt;br /&gt;
| ''Incinerate me.''&lt;br /&gt;
| Turn on the Incinerator&lt;br /&gt;
|-&lt;br /&gt;
| ''How to gain energy without food.''&lt;br /&gt;
| Drink an energy potion&lt;br /&gt;
|-&lt;br /&gt;
| ''They say that consuming fishing bait is great for fish.''&lt;br /&gt;
| Throw one bait in the quiet pond&lt;br /&gt;
|-&lt;br /&gt;
| ''A source of energy to smelt ores, but it's not oil, and it's not lava. Produce me.''&lt;br /&gt;
| Create one charcoal&lt;br /&gt;
|-&lt;br /&gt;
|''A skull stuck in a shiny glass orb.''&lt;br /&gt;
|Click the shiny combat orb&lt;br /&gt;
|-&lt;br /&gt;
|''What am I wearing today? Perhaps I'll check the closet.''&lt;br /&gt;
|Check the closet&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All of the chests in Idle Pixel may be opened with different [[Crafting|crafted]] [[Keys]].&lt;br /&gt;
&lt;br /&gt;
==[[File:RedTreasureMap.png|40px|link=Treasure Map#Red_Treasure_Maps]] Red Treasure Maps== &lt;br /&gt;
&lt;br /&gt;
Red Treasure maps may be found once the player has found the [[Sextant]] from an [[Evil Pirate]] obtained from the [[Pirate Ship]]. After the red treasure map is completed, players will receive a [[Chests#Red Chests|Red Treasure Chest]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:RedTreasureMap.png|30px|link=Treasure Map#Red_Treasure_Maps]] Red Treasure Map Clues &amp;amp; Solutions&lt;br /&gt;
|-&lt;br /&gt;
! Clue &lt;br /&gt;
! Solution&lt;br /&gt;
|-&lt;br /&gt;
| ''[[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Flour.png|30px|link=Flour]][[File:Chocolate.png|30px|link=Chocolate]]''&lt;br /&gt;
| Attempt to bake a Chocolate Cake (does not need to be succesful)&lt;br /&gt;
|-&lt;br /&gt;
| ''Sell to npc shop: Au before Fe.''&lt;br /&gt;
| Sell Gold ore followed by Iron ore.&lt;br /&gt;
|-&lt;br /&gt;
| ''01101001 01110010 01101111 01101110 00100000 01100010 01110101 01100011 01101011 01100101 01110100''&lt;br /&gt;
| Craft an Iron Bucket&lt;br /&gt;
|-&lt;br /&gt;
| ''Gain some XP based on: See you later, C you later, C u later, Cu later.''&lt;br /&gt;
| Convert Copper ore into mining exp.&lt;br /&gt;
|-&lt;br /&gt;
| ''I observe the universe but cannot see. All I rely on is the wave lengths that shall be!''&lt;br /&gt;
| Click the Meteor Radar Detector.&lt;br /&gt;
|-&lt;br /&gt;
| ''Crack this clue and you will see, a great shiny item for mining XP.''&lt;br /&gt;
| Crack open any Geode.&lt;br /&gt;
|-&lt;br /&gt;
| ''Obtain some stardust. I don't need the charcoal anyways.''&lt;br /&gt;
| Add a Stardust Log to the oven.&lt;br /&gt;
|-&lt;br /&gt;
| ''Have you ever mined in the desert? No? I'm sure you've been there a few times.''&lt;br /&gt;
| Gather in the Desert Mines.&lt;br /&gt;
|-&lt;br /&gt;
| ''[[File:InventionSkill.png|30px|link=Invention]]It's pointy, it stings, and it's common.''&lt;br /&gt;
| Disassemble a Stinger.&lt;br /&gt;
|-&lt;br /&gt;
| ''Let's eat! Not for energy but for something else!''&lt;br /&gt;
| Eat some Stardust Fish&lt;br /&gt;
|-&lt;br /&gt;
| ''RIP the combat instructor. I should pay him a visit sometime''&lt;br /&gt;
| Click on the dead combat instructor inside the castle. (Floor 1, upper left room)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:TreasureChest.png|50px|link=Chests]] Regular Chests==&lt;br /&gt;
&lt;br /&gt;
'''Regular''' treasure chests are rewarded when solving the riddle from a [[Treasure Map#Regular Treasure Maps|Regular Treasure Map]] and may be opened with different [[Keys]] from [[Crafting]].&lt;br /&gt;
&lt;br /&gt;
[[Orbs#Blue Orbs|Blue Orbs]] have a 1/36 chance per slot to be looted when opening a regular chest.&lt;br /&gt;
&lt;br /&gt;
==[[File:GoldKey.png|50px|link=Keys]] Regular Keys==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Key&lt;br /&gt;
| &amp;lt;center&amp;gt;15 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;0 xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;25 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;525 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;35 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;1 500 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;45 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;5 250 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;55 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:GreenTreasureChest.png|50px|link=Chests]] Green Chests==&lt;br /&gt;
&lt;br /&gt;
'''Green''' treasure chests are rewarded when solving the riddle from a [[Treasure Map#Green Treasure Maps|Green Treasure Map]] and may be opened with different [[Keys]] from [[Crafting]].&lt;br /&gt;
&lt;br /&gt;
[[Orbs#Green Orbs|Green Orbs]] have a 1/36 chance per slot to be looted when opening a green chest.&lt;br /&gt;
&lt;br /&gt;
Keys are the type of tools, which may be [[Crafting|crafted]] with different [[bars]] and a specific [[Gems|gem]]. Each key will give the player a different amount of reward slots when opening any types of [[Chests]] [[File:TreasureChest.png|40px|link=Chests]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[File:PromethiumKey.png|50px|link=Keys]] Green Chest Keys==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Key&lt;br /&gt;
| &amp;lt;center&amp;gt;30 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;??? xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;40 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;??? xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;50 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;??? xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;10 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PromethiumDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;40 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:RedTreasureChest.png|50px|link=Chests]] Red Chests==&lt;br /&gt;
&lt;br /&gt;
'''Red''' treasure chests are rewarded when solving the riddle from a [[Treasure Map#Red Treasure Maps|Red Treasure Map]] and may be opened with different [[Keys]] from [[Crafting]].&lt;br /&gt;
&lt;br /&gt;
[[Orbs#Red Orbs|Red Orbs]] have a 1/36 chance per slot to be looted when opening a red chest.&lt;br /&gt;
&lt;br /&gt;
==[[File:TitaniumKey.png|50px|link=Keys]] Red Chest Keys==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;0 xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;5 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TitaniumDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;80 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:AncientKey.png|50px|link=Keys]] Ancient Chest Keys==&lt;br /&gt;
&lt;br /&gt;
Unlike other key types, Ancient Keys can be used on all chests, and give twice the number of rolls when used. They require a [[Crafting]] level of 100, 5 [[Ancient Bar|Ancient Bars]] and 1 [[Ancient Broken Key|Ancient Broken Key]], which can only be obtained from the [[Submarine]], as well as a [[Gems|Gem]] to craft.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;0 xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;5 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;8&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AncientDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;80 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[File:TreasureChestMimic.png|50x50px]][[File:GreenTreasureChestMimic.png|50x50px]][[File:RedTreasureChestMimic.png|50x50px]][[File:MixedTreasureChestMimic.png|50x50px]] Mimics ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-table&amp;quot;&amp;gt;Mimics are a fake version of a chest. They can be obtained by opening a chest, which will remove the treasure chest and put a mimic into your key items inventory. The key will not be consumed on use if a mimic is created. If you lose the fight against the mimic, you will lose the mimic and the chest, receiving no loot from either. The stats can be seen on the mouseover tooltip, or below:&lt;br /&gt;
Regular:&lt;br /&gt;
Green:&lt;br /&gt;
Red:&lt;br /&gt;
Mixed:&lt;br /&gt;
&lt;br /&gt;
== Loot Tables ==&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Module:Enemy_DB&amp;diff=51375</id>
		<title>Module:Enemy DB</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Module:Enemy_DB&amp;diff=51375"/>
		<updated>2024-07-28T21:18:49Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Added mimics to the enemy DB&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;return {&lt;br /&gt;
&lt;br /&gt;
-- Format: {Name, Area, Attack, Accuracy, Speed, Defence, HP, {Loot1, Loot2, ...}},&lt;br /&gt;
&lt;br /&gt;
-- Loot Format: {Name, Min, Max, Chance(1/x), Drops Once Only (optional)},&lt;br /&gt;
&lt;br /&gt;
--Fields&lt;br /&gt;
{&amp;quot;Chicken&amp;quot;,'Fields',1,0,3,0,5,{{&amp;quot;Bones&amp;quot;,1,1,1},{&amp;quot;Raw Chicken&amp;quot;,1,1,1},{&amp;quot;Feathers&amp;quot;,5,15,1},{&amp;quot;Dotted Green Leaf&amp;quot;,1,1,3},{&amp;quot;Green Leaf&amp;quot;,1,1,10},{&amp;quot;Lime Leaf&amp;quot;,1,1,25},{&amp;quot;Gold Leaf&amp;quot;,1,1,96},{&amp;quot;Chicken Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Rat&amp;quot;,'Fields',2,0,3,0,3,{{&amp;quot;Bones&amp;quot;,1,1,1},{&amp;quot;Cheese&amp;quot;,1,1,2},{&amp;quot;Dotted Green Leaf&amp;quot;,1,1,3},{&amp;quot;Green Leaf&amp;quot;,1,1,10},{&amp;quot;Lime Leaf&amp;quot;,1,1,25},{&amp;quot;Gold Leaf&amp;quot;,1,1,96},{&amp;quot;Rat Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Spider&amp;quot;,'Fields',3,0,4,0,2,{{&amp;quot;String&amp;quot;,1,4,1},{&amp;quot;Dotted Green Leaf&amp;quot;,1,1,3},{&amp;quot;Green Leaf&amp;quot;,1,1,10},{&amp;quot;Lime Leaf&amp;quot;,1,1,25},{&amp;quot;Gold Leaf&amp;quot;,1,1,96},{&amp;quot;Spider Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Bee&amp;quot;,'Fields',4,0,4,0,2,{{&amp;quot;Honey&amp;quot;,1,2,1},{&amp;quot;Stinger&amp;quot;,1,1,1},{&amp;quot;Bee Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Lizard&amp;quot;,'Fields',1,0,3,3,2,{{&amp;quot;Bones&amp;quot;,1,1,1},{&amp;quot;Lizard Skin&amp;quot;,3,10,1},{&amp;quot;Lizard Mask&amp;quot;,1,1,7},{&amp;quot;Lizard Body&amp;quot;,1,1,7},{&amp;quot;Lizard Legs&amp;quot;,1,1,7},{&amp;quot;Lizard Gloves&amp;quot;,1,1,7},{&amp;quot;Lizard Boots&amp;quot;,1,1,7},{&amp;quot;Lizard Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
&lt;br /&gt;
--Forests&lt;br /&gt;
{&amp;quot;Snake&amp;quot;,'Forests',2,0,3,0,10,{{&amp;quot;Bones&amp;quot;,1,1,1},{&amp;quot;Dotted Green Leaf Seeds&amp;quot;,1,1,6},{&amp;quot;Poison&amp;quot;,1,1,4},{&amp;quot;Green Leaf Seeds&amp;quot;,1,1,31},{&amp;quot;Lime Leaf Seeds&amp;quot;,1,1,71},{&amp;quot;Gold Leaf Seeds&amp;quot;,1,1,181},{&amp;quot;Snake Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Ants&amp;quot;,'Forests',0,0,3,0,5,{{&amp;quot;Ant Needles&amp;quot;,3,8,1},{&amp;quot;Dotted Green Leaf Seeds&amp;quot;,1,1,6},{&amp;quot;Green Leaf Seeds&amp;quot;,1,1,31},{&amp;quot;Lime Leaf Seeds&amp;quot;,1,1,71},{&amp;quot;Gold Leaf Seeds&amp;quot;,1,1,181},{&amp;quot;Ants Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Wolf&amp;quot;,'Forests',3,2,3,0,15,{{&amp;quot;Bones&amp;quot;,1,1,1},{&amp;quot;Raw Meat&amp;quot;,1,1,1},{&amp;quot;Heart Crystal&amp;quot;,1,1,1,true},{&amp;quot;Dotted Green Leaf Seeds&amp;quot;,1,1,6},{&amp;quot;Green Leaf Seeds&amp;quot;,1,1,31},{&amp;quot;Lime Leaf Seeds&amp;quot;,1,1,71},{&amp;quot;Gold Leaf Seeds&amp;quot;,1,1,181},{&amp;quot;Wolf Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Thief&amp;quot;,'Forests',3,4,4,0,10,{{&amp;quot;Bones&amp;quot;,1,1,1},{&amp;quot;Coins&amp;quot;,1,100,2},{&amp;quot;Iron Dagger&amp;quot;,1,1,5},{&amp;quot;Dotted Green Leaf Seeds&amp;quot;,1,1,6},{&amp;quot;Green Leaf Seeds&amp;quot;,1,1,31},{&amp;quot;Lime Leaf Seeds&amp;quot;,1,1,71},{&amp;quot;Gold Leaf Seeds&amp;quot;,1,1,181},{&amp;quot;Coins&amp;quot;,100000,200000,251},{&amp;quot;Thief Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Ent&amp;quot;,'Forests',3,4,3,0,10,{{&amp;quot;Strange Leaf&amp;quot;,1,1,1},{&amp;quot;Logs&amp;quot;,20,60,1},{&amp;quot;Strange Leaf Fertilizer&amp;quot;,1,1,4,true},{&amp;quot;Oak Logs&amp;quot;,10,50,2},{&amp;quot;Willow Logs&amp;quot;,5,25,5},{&amp;quot;Maple Logs&amp;quot;,3,15,10},{&amp;quot;Tree Seeds&amp;quot;,1,1,11},{&amp;quot;Oak Tree Seeds&amp;quot;,1,1,26},{&amp;quot;Willow Tree Seeds&amp;quot;,1,1,51},{&amp;quot;Maple Tree Seeds&amp;quot;,1,1,71},{&amp;quot;Ent Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
&lt;br /&gt;
--Caves&lt;br /&gt;
{&amp;quot;Bear&amp;quot;,'Caves',3,6,3,0,10,{{&amp;quot;Bones&amp;quot;,1,1,1},{&amp;quot;Bear Fur&amp;quot;,1,3,1},{&amp;quot;Train Cart Piece 1&amp;quot;,1,1,2,true},{&amp;quot;Bear Mask&amp;quot;,1,1,11},{&amp;quot;Bear Body&amp;quot;,1,1,11},{&amp;quot;Bear Legs&amp;quot;,1,1,11},{&amp;quot;Bear Gloves&amp;quot;,1,1,11},{&amp;quot;Bear Boots&amp;quot;,1,1,11},{&amp;quot;Bear Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Goblin&amp;quot;,'Caves',3,6,3,0,10,{{&amp;quot;Bones&amp;quot;,1,1,1},{&amp;quot;Lantern&amp;quot;,1,1,2},{&amp;quot;Train Cart Piece 2&amp;quot;,1,1,2,true},{&amp;quot;Goblin Mask&amp;quot;,1,1,3},{&amp;quot;Stone&amp;quot;,1000,5000,8},{&amp;quot;Copper&amp;quot;,800,2000,12},{&amp;quot;Iron&amp;quot;,500,1000,14},{&amp;quot;Silver&amp;quot;,250,350,16},{&amp;quot;Gold&amp;quot;,25,60,23},{&amp;quot;Goblin Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Bat&amp;quot;,'Caves',3,6,5,0,4,{{&amp;quot;Bones&amp;quot;,1,1,1},{&amp;quot;Bat Skin&amp;quot;,1,3,1},{&amp;quot;Train Cart Piece 3&amp;quot;,1,1,2,true},{&amp;quot;Bat Mask&amp;quot;,1,1,11},{&amp;quot;Bat Body&amp;quot;,1,1,11},{&amp;quot;Bat Legs&amp;quot;,1,1,11},{&amp;quot;Bat Gloves&amp;quot;,1,1,11},{&amp;quot;Bat Boots&amp;quot;,1,1,11},{&amp;quot;Bat Caves Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Skeleton&amp;quot;,'Caves',3,7,3,3,6,{{&amp;quot;Bones&amp;quot;,5,10,1},{&amp;quot;Skeleton Sword&amp;quot;,1,1,3},{&amp;quot;Skeleton Shield&amp;quot;,1,1,3},{&amp;quot;Train Cart Piece 4&amp;quot;,1,1,2,true},{&amp;quot;Skull&amp;quot;,1,1,10,true},{&amp;quot;Bone Amulet&amp;quot;,1,1,20},{&amp;quot;Promethium&amp;quot;,1,1,51},{&amp;quot;Skeleton Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
&lt;br /&gt;
--Volcano&lt;br /&gt;
{&amp;quot;Fire Hawk&amp;quot;,'Volcano',3,8,4,3,25,{{&amp;quot;Ashes&amp;quot;,1,1,1},{&amp;quot;Fire Feathers&amp;quot;,5,15,1},{&amp;quot;Raw Bird Meat&amp;quot;,1,1,1},{&amp;quot;Fire Hawk Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Fire Snake&amp;quot;,'Volcano',2,0,3,3,12,{{&amp;quot;Ashes&amp;quot;,1,1,1},{&amp;quot;Fire Spell Scroll&amp;quot;,1,1,1,true},{&amp;quot;Fire Snake Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Fire Golem&amp;quot;,'Volcano',2,0,3,6,12,{{&amp;quot;Ashes&amp;quot;,1,1,1},{&amp;quot;Bomb&amp;quot;,1,1,4},{&amp;quot;Fire Golem Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Fire Witch&amp;quot;,'Volcano',3,3,3,0,30,{{&amp;quot;Ashes&amp;quot;,1,1,1},{&amp;quot;String&amp;quot;,3,8,1},{&amp;quot;Fire Crystal&amp;quot;,1,1,1,true},{&amp;quot;Heart Crystal&amp;quot;,1,1,5,true},{&amp;quot;Fire Witch Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
&lt;br /&gt;
--Northern Fields&lt;br /&gt;
{&amp;quot;Ice Hawk&amp;quot;,'Northern Fields',3,5,4,0,80,{{&amp;quot;Ice Bones&amp;quot;,1,1,1},{&amp;quot;Ice Feathers&amp;quot;,5,15,1},{&amp;quot;Raw Bird Meat&amp;quot;,1,1,1},{&amp;quot;Pine Logs&amp;quot;,5,25,2},{&amp;quot;Pine Tree Seeds&amp;quot;,1,1,14},{&amp;quot;Ice Hawk Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Ice Golem&amp;quot;,'Northern Fields',8,8,3,0,45,{{&amp;quot;Ice Bones&amp;quot;,1,1,1},{&amp;quot;Wooden Arrows&amp;quot;,5,15,1},{&amp;quot;Fire Arrows&amp;quot;,5,15,2},{&amp;quot;Ice Arrows&amp;quot;,5,15,3},{&amp;quot;Pine Logs&amp;quot;,5,25,2},{&amp;quot;Long Bow Frame&amp;quot;,1,1,10},{&amp;quot;Pine Tree Seeds&amp;quot;,1,1,14},{&amp;quot;Ice Golem Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Ice Witch&amp;quot;,'Northern Fields',8,8,3,0,40,{{&amp;quot;Ice Bones&amp;quot;,1,1,1},{&amp;quot;String&amp;quot;,3,8,1},{&amp;quot;Pine Logs&amp;quot;,5,25,2},{&amp;quot;Heart Crystal&amp;quot;,1,1,7,true},{&amp;quot;Mana Crystal&amp;quot;,1,1,7,true},{&amp;quot;Pine Tree Seeds&amp;quot;,1,1,14},{&amp;quot;Ice Witch Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Yeti&amp;quot;,'Northern Fields',3,7,3,6,120,{{&amp;quot;Ice Bones&amp;quot;,1,1,1},{&amp;quot;Pine Logs&amp;quot;,20,100,4},{&amp;quot;Ice Crystal&amp;quot;,1,1,7,true},{&amp;quot;Pine Tree Seeds&amp;quot;,2,3,14},{&amp;quot;Club&amp;quot;,1,1,15},{&amp;quot;Yeti Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
&lt;br /&gt;
--Haunted Mansion&lt;br /&gt;
{&amp;quot;Ghost&amp;quot;,'Haunted Mansion',10,9,3,10,30,{{&amp;quot;Ghost Essence&amp;quot;,100,500,1},{&amp;quot;Green Gaurdian Key&amp;quot;,1,1,20},{&amp;quot;Ghost Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Grandma&amp;quot;,'Haunted Mansion',6,10,1,0,30,{{&amp;quot;Ghost Essence&amp;quot;,100,500,1},{&amp;quot;Heal Upgrade Spellscroll&amp;quot;,1,1,5,true},{&amp;quot;Green Gaurdian Key&amp;quot;,1,1,20},{&amp;quot;Grandma Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Exorcist&amp;quot;,'Haunted Mansion',0,0,3,0,70,{{&amp;quot;Ghost Essence&amp;quot;,100,500,1},{&amp;quot;Oxygen Mask&amp;quot;,1,1,4,true},{&amp;quot;Oxygen Tank&amp;quot;,1,1,4,true},{&amp;quot;Green Gaurdian Key&amp;quot;,1,1,20},{&amp;quot;Exorcist Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Reaper&amp;quot;,'Haunted Mansion',10,25,3,10,90,{{&amp;quot;Ghost Essence&amp;quot;,1000,2000,1},{&amp;quot;Green Gaurdian Key&amp;quot;,1,1,10},{&amp;quot;Scythe&amp;quot;,1,1,100},{&amp;quot;Reaper Hood&amp;quot;,1,1,100},{&amp;quot;Reaper Body&amp;quot;,1,1,100},{&amp;quot;Reaper Skirt&amp;quot;,1,1,100},{&amp;quot;Reaper Boots&amp;quot;,1,1,100},{&amp;quot;Reaper Gloves&amp;quot;,1,1,100},{&amp;quot;Reaper Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
&lt;br /&gt;
--Beach&lt;br /&gt;
{&amp;quot;Shark&amp;quot;,'Beach',20,15,3,9,60,{{&amp;quot;Bones&amp;quot;,1,1,1},{&amp;quot;Seaweed&amp;quot;,1,6,1},{&amp;quot;Super Bait&amp;quot;,1,1,3},{&amp;quot;Raw Bloated Shark&amp;quot;,1,1,6},{&amp;quot;Flippers&amp;quot;,1,1,10},{&amp;quot;Shark Tooth&amp;quot;,1,1,10},{&amp;quot;Bait&amp;quot;,2,5,20},{&amp;quot;Mega Bait&amp;quot;,1,1,60},{&amp;quot;Crystal Leaf&amp;quot;,1,10,60},{&amp;quot;Shark Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Sea Soldier&amp;quot;,'Beach',25,16,3,30,50,{{&amp;quot;Bones&amp;quot;,1,1,1},{&amp;quot;Seaweed&amp;quot;,1,6,1},{&amp;quot;Super Bait&amp;quot;,1,1,3},{&amp;quot;Flippers&amp;quot;,1,1,10},{&amp;quot;Trident&amp;quot;,1,1,10},{&amp;quot;Sea Helmet&amp;quot;,1,1,40},{&amp;quot;Mega Bait&amp;quot;,1,1,60},{&amp;quot;Crystal Leaf&amp;quot;,1,10,60},{&amp;quot;Sea Soldier Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Puffer Fish&amp;quot;,'Beach',10,20,3,0,50,{{&amp;quot;Bones&amp;quot;,1,1,1},{&amp;quot;Puffer Needles&amp;quot;,3,8,1},{&amp;quot;Seaweed&amp;quot;,1,6,1},{&amp;quot;Super Bait&amp;quot;,1,1,3},{&amp;quot;Flippers&amp;quot;,1,1,10},{&amp;quot;Mega Bait&amp;quot;,1,1,60},{&amp;quot;Crystal Leaf&amp;quot;,1,10,60},{&amp;quot;Puffer Fish Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Saltwater Crocodile&amp;quot;,'Beach',10,20,3,30,300,{{&amp;quot;Big Bones&amp;quot;,1,1,1},{&amp;quot;Seaweed&amp;quot;,1,6,1},{&amp;quot;Crocodile Hide&amp;quot;,1,3,1},{&amp;quot;Super Bait&amp;quot;,1,1,3},{&amp;quot;Flippers&amp;quot;,1,1,10},{&amp;quot;Crocodile Mask&amp;quot;,1,1,30},{&amp;quot;Crocodile Body&amp;quot;,1,1,30},{&amp;quot;Crocodile Legs&amp;quot;,1,1,30},{&amp;quot;Crocodile Gloves&amp;quot;,1,1,30},{&amp;quot;Crocodile Boots&amp;quot;,1,1,30},{&amp;quot;Mega Bait&amp;quot;,1,1,60},{&amp;quot;Crystal Leaf&amp;quot;,1,10,60},{&amp;quot;Saltwater Crocodile Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
&lt;br /&gt;
--Blood Fields&lt;br /&gt;
{&amp;quot;Blood Chicken&amp;quot;,'Blood Fields',15,10,3,10,100,{{&amp;quot;Blood Chicken Foot&amp;quot;,1,1,1},{&amp;quot;Blood Bones&amp;quot;,1,1,1},{&amp;quot;Raw Chicken&amp;quot;,2,4,1},{&amp;quot;Feathers&amp;quot;,15,30,1},{&amp;quot;Fields Tablette 1&amp;quot;,1,1,4},{&amp;quot;Dotted Green Leaf&amp;quot;,1,4,3},{&amp;quot;Egg&amp;quot;,1,1,6},{&amp;quot;Green Leaf&amp;quot;,1,4,10},{&amp;quot;Lime Leaf&amp;quot;,1,4,25},{&amp;quot;Gold Leaf&amp;quot;,1,4,96},{&amp;quot;Chicken Icon&amp;quot;,1,1,1000},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,2000},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,2000},{&amp;quot;Blood Moon Icon&amp;quot;,1,1,10000}}},&lt;br /&gt;
{&amp;quot;Blood Rat&amp;quot;,'Blood Fields',30,8,3,14,100,{{&amp;quot;Blood Rat Tail&amp;quot;,1,1,1},{&amp;quot;Blood Bones&amp;quot;,1,1,1},{&amp;quot;Cheese&amp;quot;,3,3,2},{&amp;quot;Fields Tablette 2&amp;quot;,1,1,4},{&amp;quot;Dotted Green Leaf&amp;quot;,3,6,3},{&amp;quot;Green Leaf&amp;quot;,3,6,10},{&amp;quot;Lime Leaf&amp;quot;,3,6,25},{&amp;quot;Gold Leaf&amp;quot;,3,6,96},{&amp;quot;Rat Icon&amp;quot;,1,1,1000},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,2000},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,2000},{&amp;quot;Blood Moon Icon&amp;quot;,1,1,10000}}},&lt;br /&gt;
{&amp;quot;Blood Spider&amp;quot;,'Blood Fields',30,8,4,0,20,{{&amp;quot;Blood Spider Legs&amp;quot;,1,1,1},{&amp;quot;String&amp;quot;,1,4,1},{&amp;quot;Dotted Green Leaf&amp;quot;,3,6,3},{&amp;quot;Fields Tablette 3&amp;quot;,1,1,4},{&amp;quot;Green Leaf&amp;quot;,3,6,10},{&amp;quot;Lime Leaf&amp;quot;,3,6,25},{&amp;quot;Gold Leaf&amp;quot;,3,6,96},{&amp;quot;Spider Fields Icon&amp;quot;,1,1,1000},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,2000},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,2000},{&amp;quot;Blood Moon Icon&amp;quot;,1,1,10000}}},&lt;br /&gt;
{&amp;quot;Blood Bee&amp;quot;,'Blood Fields',20,20,5,0,20,{{&amp;quot;Blood Bee Wings&amp;quot;,1,1,1},{&amp;quot;Honey&amp;quot;,4,8,1},{&amp;quot;Stinger&amp;quot;,1,2,1},{&amp;quot;Fields Tablette 4&amp;quot;,1,1,4},{&amp;quot;Bee Icon&amp;quot;,1,1,1000},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,2000},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,2000},{&amp;quot;Blood Moon Icon&amp;quot;,1,1,10000}}},&lt;br /&gt;
{&amp;quot;Blood Lizard&amp;quot;,'Blood Fields',15,10,3,15,100,{{&amp;quot;Blood Lizard Head&amp;quot;,1,1,1},{&amp;quot;Blood Bones&amp;quot;,1,1,1},{&amp;quot;Lizard Skin&amp;quot;,3,10,1},{&amp;quot;Fields Tablette 5&amp;quot;,1,1,4},{&amp;quot;Lizard Mask&amp;quot;,1,1,6},{&amp;quot;Lizard Body&amp;quot;,1,1,6},{&amp;quot;Lizard Legs&amp;quot;,1,1,6},{&amp;quot;Lizard Gloves&amp;quot;,1,1,6},{&amp;quot;Lizard Boots&amp;quot;,1,1,6},{&amp;quot;Lizard Icon&amp;quot;,1,1,1000},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,2000},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,2000},{&amp;quot;Blood Moon Icon&amp;quot;,1,1,10000}}},&lt;br /&gt;
&lt;br /&gt;
--Blood Forests&lt;br /&gt;
{&amp;quot;Blood Snake&amp;quot;,'Blood Forests',20,16,3,0,100,{{&amp;quot;Blood Bones&amp;quot;,1,1,1},{&amp;quot;Blood Snake Head&amp;quot;,1,1,1},{&amp;quot;Forest Tablette 1&amp;quot;,1,1,4},{&amp;quot;Dotted Green Leaf Seeds&amp;quot;,1,5,6},{&amp;quot;Poison&amp;quot;,1,3,5},{&amp;quot;Green Leaf Seeds&amp;quot;,1,5,31},{&amp;quot;Lime Leaf Seeds&amp;quot;,1,5,71},{&amp;quot;Gold Leaf Seeds&amp;quot;,1,5,181},{&amp;quot;Snake Icon&amp;quot;,1,1,1000},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,2000},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,2000},{&amp;quot;Blood Moon Icon&amp;quot;,1,1,10000}}},&lt;br /&gt;
{&amp;quot;Blood Ants&amp;quot;,'Blood Forests',5,20,3,0,100,{{&amp;quot;Ant Needles&amp;quot;,6,20,1},{&amp;quot;Blood Ant Remains&amp;quot;,1,1,1},{&amp;quot;Forest Tablette 2&amp;quot;,1,1,4},{&amp;quot;Dotted Green Leaf Seeds&amp;quot;,1,5,6},{&amp;quot;Green Leaf Seeds&amp;quot;,1,5,31},{&amp;quot;Lime Leaf Seeds&amp;quot;,1,5,71},{&amp;quot;Gold Leaf Seeds&amp;quot;,1,5,181},{&amp;quot;Ants Icon&amp;quot;,1,1,1000},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,1000},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,1000},{&amp;quot;Blood Moon Icon&amp;quot;,1,1,10000}}},&lt;br /&gt;
{&amp;quot;Blood Wolf&amp;quot;,'Blood Forests',20,16,3,0,100,{{&amp;quot;Blood Bones&amp;quot;,1,1,1},{&amp;quot;Blood Wolf Paw&amp;quot;,1,1,1},{&amp;quot;Raw Meat&amp;quot;,1,5,1},{&amp;quot;Heart Crystal&amp;quot;,1,1,1,true},{&amp;quot;Forest Tablette 3&amp;quot;,1,1,4},{&amp;quot;Dotted Green Leaf Seeds&amp;quot;,1,5,6},{&amp;quot;Green Leaf Seeds&amp;quot;,1,5,31},{&amp;quot;Lime Leaf Seeds&amp;quot;,1,5,71},{&amp;quot;Gold Leaf Seeds&amp;quot;,1,5,181},{&amp;quot;Wolf Icon&amp;quot;,1,1,1000},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,1000},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,1000},{&amp;quot;Blood Moon Icon&amp;quot;,1,1,10000}}},&lt;br /&gt;
{&amp;quot;Blood Ent&amp;quot;,'Blood Forests',30,16,3,20,100,{{&amp;quot;Blood Logs&amp;quot;,1,1,1},{&amp;quot;Strange Leaf&amp;quot;,1,5,1},{&amp;quot;Stranger Leaf&amp;quot;,1,1,1},{&amp;quot;Logs&amp;quot;,100,300,1},{&amp;quot;Oak Logs&amp;quot;,50,200,2},{&amp;quot;Forest Tablette 4&amp;quot;,1,1,4},{&amp;quot;Willow Logs&amp;quot;,25,100,5},{&amp;quot;Maple Logs&amp;quot;,15,80,10},{&amp;quot;Tree Seeds&amp;quot;,3,3,11},{&amp;quot;Oak Tree Seeds&amp;quot;,3,3,26},{&amp;quot;Willow Tree Seeds&amp;quot;,3,3,51},{&amp;quot;Maple Tree Seeds&amp;quot;,3,3,71},{&amp;quot;Stardust Tree Seeds&amp;quot;,3,3,100},{&amp;quot;Ent Icon&amp;quot;,1,1,1000},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,1000},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,1000},{&amp;quot;Blood Moon Icon&amp;quot;,1,1,10000}}},&lt;br /&gt;
{&amp;quot;Blood Thief&amp;quot;,'Blood Forests',30,30,4,0,50,{{&amp;quot;Blood Bones&amp;quot;,1,1,1},{&amp;quot;Blood Thief Skull&amp;quot;,1,1,1},{&amp;quot;Coins&amp;quot;,100,1000,2},{&amp;quot;Forest Tablette 5&amp;quot;,1,1,4},{&amp;quot;Iron Dagger&amp;quot;,1,3,5},{&amp;quot;Dotted Green Leaf Seeds&amp;quot;,1,5,6},{&amp;quot;Green Leaf Seeds&amp;quot;,1,5,31},{&amp;quot;Thiefs Mask&amp;quot;,1,1,51},{&amp;quot;Lime Leaf Seeds&amp;quot;,1,5,71},{&amp;quot;Gold Leaf Seeds&amp;quot;,1,5,181},{&amp;quot;Coins&amp;quot;,100000,2000000,251},{&amp;quot;Thief Icon&amp;quot;,1,1,1000},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,1000},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,1000},{&amp;quot;Blood Moon Icon&amp;quot;,1,1,10000}}},&lt;br /&gt;
&lt;br /&gt;
--Blood Caves&lt;br /&gt;
{&amp;quot;Blood Bear&amp;quot;,'Blood Caves',20,16,3,7,100,{{&amp;quot;Blood Bones&amp;quot;,1,1,1},{&amp;quot;Blood Bear Paw&amp;quot;,1,1,1},{&amp;quot;Bear Fur&amp;quot;,1,6,1},{&amp;quot;Caves Tablette 1&amp;quot;,1,1,4},{&amp;quot;Bear Mask&amp;quot;,1,2,7},{&amp;quot;Bear Body&amp;quot;,1,2,7},{&amp;quot;Bear Legs&amp;quot;,1,2,7},{&amp;quot;Bear Gloves&amp;quot;,1,2,7},{&amp;quot;Bear Boots&amp;quot;,1,2,7},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,700},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,700},{&amp;quot;Bear Icon&amp;quot;,1,1,1000},{&amp;quot;Blood Moon Icon&amp;quot;,1,1,10000}}},&lt;br /&gt;
{&amp;quot;Blood Goblin&amp;quot;,'Blood Caves',20,17,1,28,80,{{&amp;quot;Blood Bones&amp;quot;,1,1,1},{&amp;quot;Blood Goblin Fingers&amp;quot;,1,1,1},{&amp;quot;Lantern&amp;quot;,1,1,2},{&amp;quot;Ring Of Light&amp;quot;,1,1,3},{&amp;quot;Blood Goblin Mask&amp;quot;,1,1,3},{&amp;quot;Caves Tablette 2&amp;quot;,1,1,4},{&amp;quot;Stone&amp;quot;,1000,10000,6},{&amp;quot;Copper&amp;quot;,800,5000,9},{&amp;quot;Iron&amp;quot;,500,2000,10},{&amp;quot;Silver&amp;quot;,250,700,14},{&amp;quot;Gold&amp;quot;,25,100,18},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,700},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,700},{&amp;quot;Goblin Icon&amp;quot;,1,1,1000},{&amp;quot;Blood Moon Icon&amp;quot;,1,1,10000}}},&lt;br /&gt;
{&amp;quot;Blood Bat&amp;quot;,'Blood Caves',10,25,6,0,50,{{&amp;quot;Blood Bones&amp;quot;,1,1,1},{&amp;quot;Blood Bat Wing&amp;quot;,1,1,1},{&amp;quot;Bat Skin&amp;quot;,1,6,1},{&amp;quot;Caves Tablette 3&amp;quot;,1,1,4},{&amp;quot;Bat Mask&amp;quot;,1,2,7},{&amp;quot;Bat Body&amp;quot;,1,2,7},{&amp;quot;Bat Legs&amp;quot;,1,2,7},{&amp;quot;Bat Gloves&amp;quot;,1,2,7},{&amp;quot;Bat Boots&amp;quot;,1,2,7},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,700},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,700},{&amp;quot;Bat Caves Icon&amp;quot;,1,1,1000},{&amp;quot;Blood Moon Icon&amp;quot;,1,1,10000}}},&lt;br /&gt;
{&amp;quot;Blood Skeleton&amp;quot;,'Blood Caves',40,21,3,0,100,{{&amp;quot;Blood Bones&amp;quot;,3,6,1},{&amp;quot;Blood Skeleton Ribcage&amp;quot;,1,1,1},{&amp;quot;Skeleton Sword&amp;quot;,1,2,2},{&amp;quot;Skeleton Shield&amp;quot;,1,2,2},{&amp;quot;Caves Tablette 4&amp;quot;,1,1,4},{&amp;quot;Bone Amulet&amp;quot;,1,2,10},{&amp;quot;Promethium&amp;quot;,1,10,31},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,700},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,700},{&amp;quot;Skeleton Icon&amp;quot;,1,1,1000},{&amp;quot;Blood Moon Icon&amp;quot;,1,1,10000}}},&lt;br /&gt;
&lt;br /&gt;
--Blood Volcano&lt;br /&gt;
{&amp;quot;Blood Fire Snake&amp;quot;,'Blood Volcano',10,20,3,30,300,{{&amp;quot;Ashes&amp;quot;,2,2,1},{&amp;quot;Blood Fire Snake Tongue&amp;quot;,1,1,1},{&amp;quot;Fire Upgrade Spellscroll&amp;quot;,1,1,4,true},{&amp;quot;Volcano Tablette 1&amp;quot;,1,1,4},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,500},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,500},{&amp;quot;Fire Snake Icon&amp;quot;,1,1,1000},{&amp;quot;Blood Moon Icon&amp;quot;,1,1,10000}}},&lt;br /&gt;
{&amp;quot;Blood Fire Hawk&amp;quot;,'Blood Volcano',10,21,5,30,300,{{&amp;quot;Ashes&amp;quot;,2,2,1},{&amp;quot;Blood Fire Hawk Wing&amp;quot;,1,1,1},{&amp;quot;Fire Feathers&amp;quot;,15,30,1},{&amp;quot;Raw Bird Meat&amp;quot;,2,4,1},{&amp;quot;Volcano Tablette 2&amp;quot;,1,1,4},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,500},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,500},{&amp;quot;Fire Hawk Icon&amp;quot;,1,1,1000},{&amp;quot;Blood Moon Icon&amp;quot;,1,1,10000}}},&lt;br /&gt;
{&amp;quot;Blood Fire Golem&amp;quot;,'Blood Volcano',0,0,3,30,160,{{&amp;quot;Ashes&amp;quot;,2,2,1},{&amp;quot;Blood Fire Golem Head&amp;quot;,1,1,1},{&amp;quot;Volcano Tablette 3&amp;quot;,1,1,4},{&amp;quot;Bomb&amp;quot;,1,1,4},{&amp;quot;Tnt&amp;quot;,1,1,10},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,500},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,500},{&amp;quot;Fire Golem Icon&amp;quot;,1,1,1000},{&amp;quot;Blood Moon Icon&amp;quot;,1,1,10000}}},&lt;br /&gt;
{&amp;quot;Blood Fire Witch&amp;quot;,'Blood Volcano',15,21,3,35,200,{{&amp;quot;Ashes&amp;quot;,2,2,1},{&amp;quot;String&amp;quot;,15,30,1},{&amp;quot;Blood Fire Witch Web&amp;quot;,1,1,1},{&amp;quot;Volcano Tablette 4&amp;quot;,1,1,4},{&amp;quot;Reflect Upgrade Spellscroll&amp;quot;,1,1,6,true},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,500},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,500},{&amp;quot;Fire Witch Icon&amp;quot;,1,1,1000},{&amp;quot;Blood Moon Icon&amp;quot;,1,1,10000}}},&lt;br /&gt;
&lt;br /&gt;
--Castle&lt;br /&gt;
{&amp;quot;Castle Ants&amp;quot;,'Faradox Castle',5,20,3,0,'?',{{&amp;quot;Castle Key 3&amp;quot;,1,1,1},{&amp;quot;Ant Needles&amp;quot;,6,20,1},{&amp;quot;Dotted Green Leaf Seeds&amp;quot;,1,5,1},{&amp;quot;Green Leaf Seeds&amp;quot;,1,5,1},{&amp;quot;Lime Leaf Seeds&amp;quot;,1,5,1},{&amp;quot;Gold Leaf Seeds&amp;quot;,1,5,1},{&amp;quot;Ants Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Castle Golem&amp;quot;,'Faradox Castle','?','?','?','?','?',{{&amp;quot;Stone&amp;quot;,100000,300000,1},{&amp;quot;Red Mushroom&amp;quot;,1,1,1},{&amp;quot;Mega Bomb&amp;quot;,1,1,1},{&amp;quot;Heavy Rock&amp;quot;,1,1,1}}},&lt;br /&gt;
{&amp;quot;Castle Saltwater Crocodile&amp;quot;,'Faradox Castle',20,20,3,52,500,{{&amp;quot;Big Bones&amp;quot;,1,1,1},{&amp;quot;Castle Key 5&amp;quot;,1,1,1},{&amp;quot;Frozen Crocodile Hide&amp;quot;,1,3,1},{&amp;quot;Frozen Crocodile Mask&amp;quot;,1,1,7},{&amp;quot;Frozen Crocodile Body&amp;quot;,1,1,7},{&amp;quot;Frozen Crocodile Legs&amp;quot;,1,1,7},{&amp;quot;Frozen Crocodile Gloves&amp;quot;,1,1,7},{&amp;quot;Frozen Crocodile Boots&amp;quot;,1,1,7},{&amp;quot;Saltwater Crocodile Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Castle Yeti&amp;quot;,'Faradox Castle',20,24,3,15,600,{{&amp;quot;Ice Bones&amp;quot;,10,10,1},{&amp;quot;Pine Logs&amp;quot;,200,400,1},{&amp;quot;Castle Key 6&amp;quot;,1,1,1},{&amp;quot;Yeti Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
&lt;br /&gt;
--Gaurdian&lt;br /&gt;
{'Guardian 1','Faradox Guardian',5,100,3,0,300,{{&amp;quot;Forest Crystal&amp;quot;,1,1,1,true},{&amp;quot;Treasure Chest&amp;quot;,1,1,1,true},{&amp;quot;Ruby&amp;quot;,1,1,1,true},{&amp;quot;Ghost Essence&amp;quot;,1000,3000,1},{&amp;quot;Stardust&amp;quot;,500000,1000000,1},{&amp;quot;Combat XP Lamp&amp;quot;,1,1,1},{&amp;quot;Ruby&amp;quot;,1,1,9},{&amp;quot;Scythe&amp;quot;,1,1,9}}},&lt;br /&gt;
{'Guardian 2','Faradox Guardian',15,100,3,0,400,{{&amp;quot;Earth Crystal&amp;quot;,1,1,1,true},{&amp;quot;Green Treasure Chest&amp;quot;,1,1,1,true},{&amp;quot;Diamond&amp;quot;,1,1,1,true},{&amp;quot;Raw Shark&amp;quot;,1,1,1},{&amp;quot;Stardust&amp;quot;,1000000,1500000,1},{&amp;quot;Combat XP Lamp&amp;quot;,2,8,1},{&amp;quot;Diamond&amp;quot;,1,1,9},{&amp;quot;Green Treasure Chest&amp;quot;,1,1,9},{&amp;quot;Mega Bait&amp;quot;,1,1,39}}},&lt;br /&gt;
{'Guardian 3','Faradox Guardian',10,28,3,30,500,{{&amp;quot;Fire Crystal&amp;quot;,1,1,1,true},{&amp;quot;Red Treasure Chest&amp;quot;,1,1,1,true},{&amp;quot;Castle Portal 2&amp;quot;,1,1,1,true},{&amp;quot;Stardust&amp;quot;,1200000,1200000,1},{&amp;quot;Tainted Coins&amp;quot;,500000,1500000,1},{&amp;quot;Combat XP Lamp&amp;quot;,&amp;quot;?&amp;quot;,&amp;quot;?&amp;quot;,1},{&amp;quot;Random Treasure Chest&amp;quot;,1,1,20}}},&lt;br /&gt;
{'Guardian 4','Faradox Guardian',20,40,3,20,1000,{}},&lt;br /&gt;
&lt;br /&gt;
--Special&lt;br /&gt;
{&amp;quot;Gem Goblin&amp;quot;,'Special',0,0,0,0,100,{{&amp;quot;Bones&amp;quot;,1,1,1},{&amp;quot;Gem Bag&amp;quot;,1,3,1},{&amp;quot;Gem Goblin Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Blood Gem Goblin&amp;quot;,'Special',0,0,0,0,100,{{&amp;quot;Blood Bones&amp;quot;,1,1,1},{&amp;quot;Gem Bag&amp;quot;,3,7,1},{&amp;quot;Dragon Shield Left Half&amp;quot;,1,1,100},{&amp;quot;Dragon Shield Right Half&amp;quot;,1,1,100},{&amp;quot;Gem Goblin Icon&amp;quot;,1,1,1000}}},&lt;br /&gt;
{&amp;quot;Evil Pirate&amp;quot;,'Special',50,31,0,70,100,{{&amp;quot;Bones&amp;quot;,1,1,1},{&amp;quot;Iron Cannonball&amp;quot;,1,2,1},{&amp;quot;Sextant&amp;quot;,1,1,4,true},{&amp;quot;Cannon Wheels&amp;quot;,1,1,10},{&amp;quot;Cannon Barrel&amp;quot;,1,1,10},{&amp;quot;Cannon Base&amp;quot;,1,1,10},{&amp;quot;Cannonball Mould&amp;quot;,1,1,10},{&amp;quot;Random Treasure Chest&amp;quot;,1,1,20},{&amp;quot;Cannon&amp;quot;,1,1,500}}},&lt;br /&gt;
&lt;br /&gt;
--Quest&lt;br /&gt;
{'Tank','Quest',50,50,0,100,5,{}},&lt;br /&gt;
{'Ent Boss','Quest',9,0,3,0,3,{}},&lt;br /&gt;
{'Thief Leader','Quest',3,4,4,0,12,{}},&lt;br /&gt;
{'Ghost Miner','Quest',10,10,3,12,250,{}},&lt;br /&gt;
&lt;br /&gt;
--Event&lt;br /&gt;
{&amp;quot;Zombie Purple&amp;quot;,'Event','?','?','?','?','?',{{&amp;quot;Bones&amp;quot;,1,1,1},{&amp;quot;Maggots&amp;quot;,1,10,1},{&amp;quot;Zombie Left Foot Purple&amp;quot;,1,1,5},{&amp;quot;Zombie Right Foot Purple&amp;quot;,1,1,5},{&amp;quot;Zombie Right Arm Purple&amp;quot;,1,1,5},{&amp;quot;Zombie Left Arm Purple&amp;quot;,1,1,5}}},&lt;br /&gt;
{&amp;quot;Zombie Green&amp;quot;,'Event','?','?','?','?','?',{{&amp;quot;Bones&amp;quot;,1,1,1},{&amp;quot;Maggots&amp;quot;,1,10,1},{&amp;quot;Zombie Left Foot Green&amp;quot;,1,1,5},{&amp;quot;Zombie Right Foot Green&amp;quot;,1,1,5},{&amp;quot;Zombie Right Arm Green&amp;quot;,1,1,5},{&amp;quot;Zombie Left Arm Green&amp;quot;,1,1,5}}},&lt;br /&gt;
{&amp;quot;Zombie Red&amp;quot;,'Event','?','?','?','?','?',{{&amp;quot;Bones&amp;quot;,1,1,1},{&amp;quot;Maggots&amp;quot;,1,10,1},{&amp;quot;Zombie Left Foot Red&amp;quot;,1,1,5},{&amp;quot;Zombie Right Foot Red&amp;quot;,1,1,5},{&amp;quot;Zombie Right Arm Red&amp;quot;,1,1,5},{&amp;quot;Zombie Left Arm Red&amp;quot;,1,1,5}}},&lt;br /&gt;
{&amp;quot;Zombie Blue&amp;quot;,'Event','?','?','?','?','?',{{&amp;quot;Bones&amp;quot;,1,1,1},{&amp;quot;Maggots&amp;quot;,1,10,1},{&amp;quot;Zombie Left Foot Blue&amp;quot;,1,1,5},{&amp;quot;Zombie Right Foot Blue&amp;quot;,1,1,5},{&amp;quot;Zombie Right Arm Blue&amp;quot;,1,1,5},{&amp;quot;Zombie Left Arm Blue&amp;quot;,1,1,5}}},&lt;br /&gt;
{&amp;quot;Floating Skull&amp;quot;,&amp;quot;Event&amp;quot;,0,0,3,0,100,{{&amp;quot;Floating Skull Icon&amp;quot;,1,1,1},{&amp;quot;Big Bones&amp;quot;,5,25,1}}},&lt;br /&gt;
&lt;br /&gt;
--Mimics&lt;br /&gt;
{'Mimic','Mimics',5,8,3,5,25,{}},&lt;br /&gt;
{'Green Mimic','Mimics',10,14,3,28,60,{}},&lt;br /&gt;
{'Red Mimic','Mimics',15,25,3,40,200,{}},&lt;br /&gt;
{'Mixed Mimic','Mimics',15,42,3,64,500,{}},&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=File:MixedMimicMonster.png&amp;diff=51374</id>
		<title>File:MixedMimicMonster.png</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=File:MixedMimicMonster.png&amp;diff=51374"/>
		<updated>2024-07-28T21:00:14Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mixed treasure chest mimic&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=File:RedMimicMonster.png&amp;diff=51373</id>
		<title>File:RedMimicMonster.png</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=File:RedMimicMonster.png&amp;diff=51373"/>
		<updated>2024-07-28T20:59:50Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Red treasure chest mimic&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=File:GreenMimicMonster.png&amp;diff=51372</id>
		<title>File:GreenMimicMonster.png</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=File:GreenMimicMonster.png&amp;diff=51372"/>
		<updated>2024-07-28T20:59:29Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Green treasure chest mimic&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=File:MimicMonster.png&amp;diff=51371</id>
		<title>File:MimicMonster.png</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=File:MimicMonster.png&amp;diff=51371"/>
		<updated>2024-07-28T20:58:56Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Treasure chest mimic&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Invention&amp;diff=51370</id>
		<title>Invention</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Invention&amp;diff=51370"/>
		<updated>2024-07-27T23:50:32Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Copied dense log drops from spiked club to regular club&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:InventionSkill.png|70px|link=|Invention]] [[File:InventionLogo.png|420px|link=|Invention]]&lt;br /&gt;
&lt;br /&gt;
'''Invention''' is unlocked via a [[Side Quests|side quest]], which requires 60 in all [[skills]] to start.&lt;br /&gt;
&lt;br /&gt;
This skill allows the player to disassemble various pieces of [[equipment]] to gain new types of components, which may be assembled back to even newer and better pieces of tools. Furthermore, it allows for the player to gain new types of equipment, which are especially useful for [[Combat]].&lt;br /&gt;
&lt;br /&gt;
== Guide ==&lt;br /&gt;
Level 1-10: Craft a [[Invention#Blood Grinder|Blood Grinder]] and start grinding [[Invention#Blood Grinder Evil Blood and Cleansed Blood|Limbs]] into [[Invention#Blood Grinder Evil Blood and Cleansed Blood|Evil Blood]]. Evil blood can then be turned into [[Invention#Cleansed Blood|Cleansed Blood]] with the help of the [[Invention#Blood Glass Statue|Blood Glass Statue]] ([[File:CraftingSkill.png|29x29px]][[Crafting]] level 65). Cleansed blood is converted as a percent of the evil blood. (Evil blood multiplied by your magic level as a percent, i.e. 100 evil blood is converted to 50 cleansed blood at 50 magic) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Level 10-20ish: Start [[Invention#Breaking down items into components|disassembling]] stingers and continue getting limbs from blood fields, and potentially consider moving on to blood forest.  Blood starts becoming a smaller chunk of your xp gains fairly quickly, and it becomes much easier to loot or buy weapons to disassemble. It is around this level you can [[Invention#Bloodification|bloodify]] the [[Invention#tablettes|fields tablette]], allowing you to craft your first invention items (giving more invention xp).&lt;br /&gt;
&lt;br /&gt;
20ish-30: Start [[Invention#Breaking down items into components|disassembling]] daggers if you have all the components you need for the stinger dagger from [[Stinger|stingers]] (one stinger edge, four stinger handles and 100 stinger pieces). By now you should be solely grinding for blood in blood forest and have completed the fields tablette.  &lt;br /&gt;
&lt;br /&gt;
30+: You can now disassemble skeleton swords, probably one of the easiest items to obtain for a decent amount of xp and useful in multiple invention crafts. It's still useful to disassemble daggers sometimes for the crafts, but skeleton swords give decent xp for a while here.   &lt;br /&gt;
&lt;br /&gt;
Past this, invention xp slows down a bit as you try to unlock the rest of the tablettes. You disassemble anything else you can get your hands on reasonably above 70% or 80% disassemble chance, craft everything you can, and unlock more crafts. &lt;br /&gt;
==Major Mechanics==&lt;br /&gt;
&lt;br /&gt;
=== [[File:BloodGrinder.png|40px|link=Invention#Blood Grinder]] Blood Grinder ===&lt;br /&gt;
Blood Grinder, crafted at [[crafting]] level 60 [[File:CraftingSigil.png|20px|link=Crafting]], is an invention tool, which is used to crush various [[Blood Monsters|Blood Monster]] parts into [[Evil Blood]].&lt;br /&gt;
&lt;br /&gt;
Depending on the [[Monsters|monster]] part crushed, different amounts of [[Evil Blood]] are given.&lt;br /&gt;
&lt;br /&gt;
Upon grinding, each part gives XP rate in accordance to the formula: ''XP = (Blood Given per part x 10)''.&lt;br /&gt;
&lt;br /&gt;
=== [[File:EvilBlood.png|40px|link=Invention#Evil Blood]] Evil Blood ===&lt;br /&gt;
Evil Blood, obtained from crushing various [[Blood Monsters|Blood Monster]] parts may be converted into [[Invention#Cleansed Blood|Cleansed Blood]] with the help of the [[Invention#Blood Glass Statue|Blood Glass Statue]]. This would allow the players to enchant different pieces of equipment.&lt;br /&gt;
&lt;br /&gt;
Each blob of [[Invention#Cleansed Blood|Cleansed Blood]] will award the player with 50 [[Magic]] xp.&lt;br /&gt;
&lt;br /&gt;
=== [[File:BloodGlassShrine.png|40px|link=Invention#Blood Glass Statue]] Blood Glass Statue ===&lt;br /&gt;
The Blood Glass Statue, crafted at [[crafting]] level 65 [[File:CraftingSigil.png|20px|link=Crafting]], is used to pray to the gods and convert evil blood into cleansed blood, which is used for [[Invention#Enchantments|enchantments]].&lt;br /&gt;
&lt;br /&gt;
The success rate to cleanse the evil blood depends on the player's [[Magic]] level.&lt;br /&gt;
&lt;br /&gt;
The formula for the success to cleanse blood is: ''Floor (blood * ([[Magic]] level/100)'' ''(1% success increase per [[Magic]] level)''.&lt;br /&gt;
&lt;br /&gt;
=== [[File:CleansedBlood.png|40px|link=Invention#Cleansed Blood]] Cleansed Blood ===&lt;br /&gt;
After cleansing the blood, the player is able to use it to [[Invention#Bloodification|bloodifying]] the crafted tablettes, which are used for crafting of [[Invention#New Equipment|new types of equipment]].&lt;br /&gt;
&lt;br /&gt;
===[[File:MonsterParts.png|40px|link=Invention#Blood Monster Parts]] Blood Monster Parts===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; class=&amp;quot;unsortable&amp;quot; |Area&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; class=&amp;quot;unsortable&amp;quot; |Monster Part&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; class=&amp;quot;unsortable&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; class=&amp;quot;unsortable&amp;quot; |Obtained from&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; class=&amp;quot;unsortable&amp;quot; |Evil Blood given&lt;br /&gt;
! Energy/Blood&lt;br /&gt;
! FP/Blood&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[Blood Fields]] &lt;br /&gt;
|[[Blood Chicken|Blood Chicken Foot]]&lt;br /&gt;
|[[File:BloodChickenFoot.png|40px|link=Blood Chicken]]&lt;br /&gt;
|[[Blood Chicken]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | 5 - 10 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |200 - 400&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |100 - 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Rat|Blood Rat Tail]]&lt;br /&gt;
|[[File:BloodRatTail.png|40px|link=Blood Rat]]&lt;br /&gt;
| [[Blood Rat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Spider|Blood Spider Legs]]&lt;br /&gt;
|[[File:BloodSpiderLegs.png|40px|link=Blood Spider]]&lt;br /&gt;
| [[Blood Spider]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Lizard|Blood Lizard Head]]&lt;br /&gt;
|[[File:BloodLizardHead.png|40px|link=Blood Lizard]]&lt;br /&gt;
| [[Blood Lizard]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |  10 - 15 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |133 - 200&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |66 - 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Bee|Blood Bee Wings]]&lt;br /&gt;
|[[File:BloodBeeWings.png|40px|link=Blood Bee]]&lt;br /&gt;
| [[Blood Bee]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Blood Forest]] &lt;br /&gt;
| [[Blood Snake|Blood Snake Head]]&lt;br /&gt;
|[[File:BloodSnakeHead.png|40px|link=Blood Snake]]&lt;br /&gt;
| [[Blood Snake]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |  15 - 25 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |160 - 266&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |80 - 133&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Ants|Blood Ant Remains]]&lt;br /&gt;
|[[File:BloodAntRemains.png|40px|link=Blood Ants]]&lt;br /&gt;
| [[Blood Ants]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Wolf|Blood Wolf Paw]]&lt;br /&gt;
|[[File:BloodWolfPaw.png|40px|link=Blood Wolf]]&lt;br /&gt;
| [[Blood Wolf]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Blood Ent|Blood Logs]]&lt;br /&gt;
|[[File:BloodLogs.png|40px|link=Blood Ent]]&lt;br /&gt;
| [[Blood Ent]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |  30 - 40 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |100 - 133&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |50 - 66&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Thief|Blood Thief Skull]]&lt;br /&gt;
|[[File:BloodThiefSkull.png|40px|link=Blood Thief]]&lt;br /&gt;
| [[Blood Thief]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Blood Caves]] &lt;br /&gt;
| [[Blood Bear|Blood Bear Paw]]&lt;br /&gt;
|[[File:BloodBearPaw.png|40px|link=Blood Bear]]&lt;br /&gt;
| [[Blood Bear]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |  50 - 70 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |85 - 120&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |50 - 70&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Goblin|Blood Goblin Fingers]]&lt;br /&gt;
|[[File:BloodGoblinFingers.png|40px|link=Blood Goblin]]&lt;br /&gt;
| [[Blood Goblin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Bat|Blood Bat Wing]]&lt;br /&gt;
|[[File:BloodBatWing.png|40px|link=Blood Bat]]&lt;br /&gt;
| [[Blood Bat]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Blood Skeleton|Blood Skeleton Ribcage]]&lt;br /&gt;
|[[File:BloodSkeletonRibcage.png|40px|link=Blood Skeleton]]&lt;br /&gt;
| [[Blood Skeleton]]&lt;br /&gt;
|  95 - 120 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
|50 - 63&lt;br /&gt;
|29 - 36&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Blood Volcano]] &lt;br /&gt;
| [[Blood Fire Snake|Blood Fire Snake Tongue]]&lt;br /&gt;
|[[File:BloodFireSnakeTongue.png|40px|link=Blood Fire Snake]]&lt;br /&gt;
| [[Blood Fire Snake]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | 95 - 120 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |83 - 105&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |41 - 52&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Fire Hawk|Blood Fire Hawk Wing]]&lt;br /&gt;
|[[File:BloodFireHawkWing.png|40px|link=Blood Fire Hawk]]&lt;br /&gt;
| [[Blood Fire Hawk]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Blood Fire Golem|Blood Fire Golem Head]]&lt;br /&gt;
|[[File:BloodFireGolemHead.png|40px|link=Blood Fire Golem]]&lt;br /&gt;
| [[Blood Fire Golem]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Blood Fire Witch|Blood Fire Witch Web]]&lt;br /&gt;
|[[File:BloodFireWitchWeb.png|40px|link=Blood Fire Witch]]&lt;br /&gt;
| [[Blood Fire Witch]]&lt;br /&gt;
|  130 - 150 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
|66 - 76&lt;br /&gt;
|33 - 38&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Invention consists of three different parts, all of which are described below.&lt;br /&gt;
&lt;br /&gt;
==[[File:BreakingBad.png|40px|link=Invention#Breaking down items into components]] Breaking down items into components==&lt;br /&gt;
&lt;br /&gt;
Each of weapon or amulet may be broken down into different components. Depending on the Invention level the chance to receive better types of components will increase. Players will always receive invention experience when disassembling any types of equipment.&lt;br /&gt;
&lt;br /&gt;
[[File:Toolkit.png|50px|link=Toolkit]] '' '''Keep in mind that slotting [[gems]] onto the [[Toolkit]] will allow the player to disassemble higher level weapons and amulets.''' ''&lt;br /&gt;
&lt;br /&gt;
===[[File:Stinger.png|40px|link=Stinger]] [[Stinger]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:Toolkit.png|40px|link=Toolkit]] [[Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:Stinger.png|40px|link=Stinger]] [[Stinger]] &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:AntNeedles.png|40px|link=Ant Needles]] [[Ant Needles]]&lt;br /&gt;
| Stinger Pieces [[File:StingerPieces.png|40px|link=Invention#Stingers]]&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Stinger Handle [[File:StingerHandle.png|40px|link=Invention#Stingers]]&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Stinger Edge [[File:StingerEdge.png|40px|link=Invention#Stingers]]&lt;br /&gt;
| Very Rare (1/300)&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Stingers]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Stinger]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  10 - 14 || 50%&lt;br /&gt;
|-&lt;br /&gt;
|  15 - 24 || 70%&lt;br /&gt;
|-&lt;br /&gt;
|  25 - 29 || 80%&lt;br /&gt;
|-&lt;br /&gt;
|  30+ || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 100 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Stinger]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:IronDagger.png|40px|link=Iron Dagger]] [[Iron Dagger]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:SapphireToolkit.png|40px|link=Toolkit]] [[Toolkit|Sapphire Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:IronDagger.png|40px|link=Iron Dagger]] [[Iron Dagger]] &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:Iron.png|40px|link=Iron Ore]] [[Iron Ore]] &amp;amp; [[File:IronBar.png|40px|link=Iron Bar]] [[Iron Bar]]s&lt;br /&gt;
| Dagger Pieces [[File:DaggerPieces.png|40px|link=Invention#Iron Daggers]]&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Dagger Handle [[File:DaggerHandle.png|40px|link=Invention#Iron Daggers]]&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Dagger Blade [[File:DaggerBlade.png|40px|link=Invention#Iron Daggers]]&lt;br /&gt;
| Very Rare&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Iron Daggers]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Iron Dagger]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  20 - 29 || 70%&lt;br /&gt;
|-&lt;br /&gt;
|  30 - 39 || 80%&lt;br /&gt;
|-&lt;br /&gt;
|  40+ || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 2 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Iron Dagger]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:SkeletonSword.png|40px|link=Skeleton Sword]] [[Skeleton Sword]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:EmeraldToolkit.png|40px|link=Toolkit]] [[Toolkit|Emerald Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:SkeletonSword.png|40px|link=Skeleton Sword]] [[Skeleton Sword]] &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[File:Bones.png|40px|link=Bones]] [[Bones]]&lt;br /&gt;
| Skeleton Sword Pieces [[File:SkeletonSwordPieces.png|40px|link=Invention#Skeleton Swords]]&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Skeleton Sword Handle [[File:SkeletonSwordHandle.png|40px|link=Invention#Skeleton Swords]]&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Skeleton Sword Blade [[File:SkeletonSwordBlade.png|40px|link=Invention#Skeleton Swords]]&lt;br /&gt;
| Very Rare&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Skeleton Swords]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Skeleton Sword]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  30 - 39 || 70%&lt;br /&gt;
|-&lt;br /&gt;
|  40 - 49|| 80%&lt;br /&gt;
|-&lt;br /&gt;
|  50+ || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 4 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Skeleton Sword]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:BoneAmulet.png|40px|link=Bone Amulet]] [[Bone Amulet]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:EmeraldToolkit.png|40px|link=Toolkit]] [[Toolkit|Emerald Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:BoneAmulet.png|40px|link=Bone Amulet]] [[Bone Amulet]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Bones.png|40px|link=Bones]] [[Bones]]&lt;br /&gt;
|  Bone Amulet Pieces [[File:BoneAmuletPieces.png|40px|link=Invention#Bone Amulets]] &lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Medallion (ashes) [[File:MedallionAshes.png|40px|link=Invention#Bone Amulets]]&lt;br /&gt;
| Rare (1/10)&lt;br /&gt;
|-&lt;br /&gt;
| Medallion (ice) [[File:MedallionIce.png|40px|link=Invention#Bone Amulets]]&lt;br /&gt;
| Very Rare (1/20)&lt;br /&gt;
|-&lt;br /&gt;
| Medallion (blood) [[File:MedallionBlood.png|40px|link=Invention#Bone Amulets]]&lt;br /&gt;
| Extremely Rare (1/60)&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Stingers]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Bone Amulet]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  40 - 49 || 70%&lt;br /&gt;
|-&lt;br /&gt;
|  50 - 59 || 80%&lt;br /&gt;
|- =&lt;br /&gt;
|  60+ || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 8 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Bone Amulet]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:Club.png|40px|link=Club]] [[Club]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:RubyToolkit.png|40px|link=Toolkit]] [[Toolkit|Ruby Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Club.png|40px|link=Club]] [[Club]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Logs.png|40px|link=Logs]] [[Logs]]&lt;br /&gt;
|  Dense Logs [[File:DenseLogs.png|40px|link=Invention#Dense Logs]] (20-100?) &lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Club]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Club]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  70 - 80 || 70%&lt;br /&gt;
|-&lt;br /&gt;
|  80 - 94 || 80%&lt;br /&gt;
|- =&lt;br /&gt;
|  95+ || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 25 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Club]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:SpikedClub.png|40px|link=Spiked Club]] [[Spiked Club]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:RubyToolkit.png|40px|link=Toolkit]] [[Toolkit|Ruby Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:SpikedClub.png|40px|link=Spiked Club]] [[Spiked Club]] &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:Logs.png|40px|link=Logs]] [[Logs]] &amp;amp; [[File:AntNeedles.png|40px|link=Ant Needles]] [[Ant Needles]]&lt;br /&gt;
|  Dense Logs [[File:DenseLogs.png|40px|link=Invention#Dense Logs]] (20-100?) &lt;br /&gt;
| 50% (not confirmed)&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Club]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Spiked Club]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  70 - 80 || 70%&lt;br /&gt;
|-&lt;br /&gt;
|  80 - 94 || 80%&lt;br /&gt;
|- =&lt;br /&gt;
|  95 || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 25 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Spiked Club]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:Scythe.png|40px|link=Scythe]] [[Scythe]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:DiamondToolkit.png|40px|link=Toolkit]] [[Toolkit|Diamond Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Scythe.png|40px|link=Scythe]] [[Scythe]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:GhostEssence.png|40px|link=Ghost Essence]] [[Ghost Essence]]&lt;br /&gt;
|  Scythe Pieces [[File:ScythePieces.png|40px|link=Invention#Scythe]] &lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
|  Scythe Blade [[File:ScytheBlade.png|40px|link=Invention#Scythe]]&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Scythe]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Scythe]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  70 - 99 || 50%&lt;br /&gt;
|-&lt;br /&gt;
|  100 || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 50 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Scythe]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:Trident.png|40px|link=Trident]] [[Trident]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:DiamondToolkit.png|40px|link=Toolkit]] [[Toolkit|Diamond Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Trident.png|40px|link=Trident]] [[Trident]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Bait.png|40px|link=Bait]] [[Bait]] (10-20) 100%&lt;br /&gt;
[[File:SuperBait.png|40x40px]][[Super Bait]] (2-6) 100%&lt;br /&gt;
[[File:MegaBait.png|40x40px]][[Mega Bait]] (1) 50%&lt;br /&gt;
|  Trident Head [[File:TridentHead.png|40px|link=Invention#Scythe]] &lt;br /&gt;
|  50%&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Scythe]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  85 - 99 || 50%&lt;br /&gt;
|-&lt;br /&gt;
|  100 || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 120 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Trident]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:UndeadStaff.png|40px|link=Undead Staff]] [[Undead Staff]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:DiamondToolkit.png|40px|link=Toolkit]] [[Toolkit|Diamond Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:UndeadStaff.png|40px|link=Undead Staff]] [[Undead Staff]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:GhostEssence.png|40px|link=Ghost essence]] [[Ghost Essence]] (??? - ???) 100%&lt;br /&gt;
|  Empty Spirit [[File:EmptySpirit.png|40px|link=Invention#Undead Staff]] &lt;br /&gt;
|  ??? %&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  90+ || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 200 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Undead Staff]].''&lt;br /&gt;
&lt;br /&gt;
==Disassembling &amp;amp; Creating items==&lt;br /&gt;
After disassembling the equipment into various components, the layer could [[Invention#New Equipment|combine these items together to create new types of items]].&lt;br /&gt;
&lt;br /&gt;
While creating new weapons or amulets players will also receive additional invention experience.&lt;br /&gt;
&lt;br /&gt;
==[[File:FieldsTablette.png|40px|link=Invention#Tablettes]] Tablettes==&lt;br /&gt;
&lt;br /&gt;
Tablette pieces may be looted from various [[Blood Monsters]] in all Blood [[areas]].&lt;br /&gt;
&lt;br /&gt;
Collecting 5 pieces of any tablette, will allow the player to ''Bloodify'' it and unlock new equipment crafting recipes, which will allow to craft [[Invention#New equipment|new types of equipment]].&lt;br /&gt;
&lt;br /&gt;
The tablette pieces may be obtained as per below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | Area&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | Looted from&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | Tablette piece&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[File:CraftingSkill.png|30px|link=Crafting]] level required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | Crafts into&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Blood Fields]] &lt;br /&gt;
| [[File:BloodChicken.png|40px|link=Blood Chicken]] [[Blood Chicken]]&lt;br /&gt;
|  [[File:FieldsTablette1.png|40px|link=Invention#Tablettes]] Fields tablette #1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| 60 [[File:CraftingSkill.png|40px|link=Crafting]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[File:FieldsTablette.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Fields Tablette]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodRatMonster.png|40px|link=Blood Rat]] [[Blood Rat]]&lt;br /&gt;
|  [[File:FieldsTablette2.png|40px|link=Invention#Tablettes]] Fields tablette #2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodSpider.png|40px|link=Blood Spider]] [[Blood Spider]]&lt;br /&gt;
|  [[File:FieldsTablette3.png|40px|link=Invention#Tablettes]] Fields tablette #3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodLizardMonster.png|40px|link=Blood Lizard]] [[Blood Lizard]]&lt;br /&gt;
|  [[File:FieldsTablette4.png|40px|link=Invention#Tablettes]] Fields tablette #4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodBeeMonster.png|40px|link=Blood Bee]] [[Blood Bee]]&lt;br /&gt;
|  [[File:FieldsTablette5.png|40px|link=Invention#Tablettes]] Fields tablette #5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Blood Forest]] &lt;br /&gt;
| [[File:BloodSnakeMonster.png|40px|link=Blood Snake]] [[Blood Snake]]&lt;br /&gt;
|  [[File:ForestTablette1.png|40px|link=Invention#Tablettes]] Forest tablette #1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| 65 [[File:CraftingSkill.png|40px|link=Crafting]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[File:ForestTablette.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Forest Tablette]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodAntsMonster.png|40px|link=Blood Ants]] [[Blood Ants]]&lt;br /&gt;
|  [[File:ForestTablette2.png|40px|link=Invention#Tablettes]] Forest tablette #2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodWolfMonster.png|40px|link=Blood Wolf]] [[Blood Wolf]]&lt;br /&gt;
|  [[File:ForestTablette3.png|40px|link=Invention#Tablettes]] Forest tablette #3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodEntMonster.png|40px|link=Blood Ent]] [[Blood Ent]]&lt;br /&gt;
|  [[File:ForestTablette4.png|40px|link=Invention#Tablettes]] Forest tablette #4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodThiefMonster.png|40px|link=Blood Thief]] [[Blood Thief]]&lt;br /&gt;
|  [[File:ForestTablette5.png|40px|link=Invention#Tablettes]] Forest tablette #5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Blood Caves]] &lt;br /&gt;
| [[File:BloodBearMonster.png|40px|link=Blood Bear]] [[Blood Bear]]&lt;br /&gt;
|  [[File:CavesTablette1.png|40px|link=Invention#Tablettes]] Caves tablette #1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| 70 [[File:CraftingSkill.png|40px|link=Crafting]] &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[File:CavesTablette.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Caves Tablette]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodGoblinMonster.png|40px|link=Blood Goblin]] [[Blood Goblin]]&lt;br /&gt;
|  [[File:CavesTablette2.png|40px|link=Invention#Tablettes]] Caves tablette #2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodBatMonster.png|40px|link=Blood Bat]] [[Blood Bat]]&lt;br /&gt;
|  [[File:CavesTablette3.png|40px|link=Invention#Tablettes]] Caves tablette #3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodSkeletonMonster.png|40px|link=Blood Skeleton]] [[Blood Skeleton]]&lt;br /&gt;
|  [[File:CavesTablette4.png|40px|link=Invention#Tablettes]] Caves tablette #4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Blood Volcano]] &lt;br /&gt;
| [[File:BloodFireSnake.png|40px|link=Blood Fire Snake]] [[Blood Fire Snake]]&lt;br /&gt;
|  [[File:VolcanoTablette1.png|40px|link=Invention#Tablettes]] Volcano tablette #1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| 75 [[File:CraftingSkill.png|40px|link=Crafting]] &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[File:VolcanoTablette.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Volcano Tablette]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodFireHawk.png|40px|link=Blood Fire Hawk]] [[Blood Fire Hawk]]&lt;br /&gt;
|  [[File:VolcanoTablette2.png|40px|link=Invention#Tablettes]] Volcano tablette #2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodFireGolem.png|40px|link=Blood Fire Golem]] [[Blood Fire Golem]]&lt;br /&gt;
|  [[File:VolcanoTablette3.png|40px|link=Invention#Tablettes]] Volcano tablette #3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodFireWitch.png|40px|link=Blood Fire Witch]] [[Blood Fire Witch]]&lt;br /&gt;
|  [[File:VolcanoTablette4.png|40px|link=Invention#Tablettes]] Volcano tablette #4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| Any Blood Area &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| Any Blood Mob after obtaining elite combat perk&lt;br /&gt;
|  [[File:AncientTablette1.png|40px|link=Invention#Tablettes]] Ancient tablette #1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| 95 [[File:CraftingSkill.png|40px|link=Crafting]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[File:AncientTablette.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Ancient Tablette]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:AncientTablette2.png|40px|link=Invention#Tablettes]] Ancient tablette #2&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:AncientTablette3.png|40px|link=Invention#Tablettes]] Ancient tablette #3&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:AncientTablette4.png|40px|link=Invention#Tablettes]] Ancient tablette #4&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:AncientTablette5.png|40px|link=Invention#Tablettes]] Ancient tablette #5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| Castle Floor 2 &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| Castle Floor 2 Puzzle&lt;br /&gt;
|   N/A&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| N/A [[File:CraftingSkill.png|40px|link=Crafting]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[File:CastleTablette.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Castle Tablette]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:MegaTablette.png|40px|link=Invention#Cleansed Blood]] Mega Tablette==&lt;br /&gt;
&lt;br /&gt;
The Mega Tablette is automatically obtained after completing the [[Side Quests|Side Quest]] &amp;quot;Mega Tablette.&amp;quot; The Mega Tablette allows the player to donate extra tablette pieces for invention xp.&lt;br /&gt;
&lt;br /&gt;
Higher combat area tablettes give more invention xp [[File:InventionSkill.png|20px]] when donated.&lt;br /&gt;
&lt;br /&gt;
==[[File:CleansedBlood.png|40px|link=Invention#Cleansed Blood]] Bloodification==&lt;br /&gt;
&lt;br /&gt;
After crafting the full tablettes, players will need to ''Bloodify'' these tablettes in order for them to become active, this way unlocking new new crafting recipes.&lt;br /&gt;
&lt;br /&gt;
To bloodify the mentioned tablettes, players always have 2 options of bloodification, but it is the player's choice which one they will select, as both of them will yield the same result and make the tablette active. The second option is usually cheaper, but requires higher Invention level to use. '''All recipes also require high amounts of Cleansed Blood [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] in order to bloodify the following tablettes.'''&lt;br /&gt;
&lt;br /&gt;
The options for bloodification are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Tablette Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bloodify Option #1  ([[File:InventionSkill.png|30px|link=Invention]] required)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bloodify Option #2 ([[File:InventionSkill.png|30px|link=Invention]] required)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unlocks recipes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FieldsTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Fields Tablette]]&lt;br /&gt;
| 10 [[File:Honey.png|30px|link=Honey]] &amp;lt;br&amp;gt; 19 [[File:Feathers.png|30px|link=Feathers]] &amp;lt;br&amp;gt; 3 [[File:RawChicken.png|30px|link=Chicken]] &amp;lt;br&amp;gt; 20 [[File:LizardSkin.png|30px|link=Lizard Skin]] &amp;lt;br&amp;gt; 500 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (10 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|  5 [[File:Stinger.png|30px|link=Stinger]] &amp;lt;br&amp;gt; 1 [[File:LimeLeaf.png|30px|link=Lime Leaf]] &amp;lt;br&amp;gt; 200 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (15 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|  [[Stinger Dagger]], [[Poison Stinger Dagger]] &amp;amp; [[Iron Defender]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ForestTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Forest Tablette]]&lt;br /&gt;
| 12 [[File:StrangeLeaf.png|30px|link=Strange Leaf]] &amp;lt;br&amp;gt; 88 [[File:MapleLogs.png|30px|link=Maple Logs]] &amp;lt;br&amp;gt; 3 [[File:MapleTreeSeeds.png|30px|link=Maple Tree Seeds]] &amp;lt;br&amp;gt; 50 [[File:LizardSkin.png|30px|link=Lizard Skin]] &amp;lt;br&amp;gt; 2 [[File:LimeLeafSeed.png|30px|link=Lime Leaf Seeds]] &amp;lt;br&amp;gt; 1 500 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (25 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|  2 [[File:IronDagger.png|30px|link=Iron Dagger]] &amp;lt;br&amp;gt; 44 [[File:WillowLogs.png|30px|link=Willow Logs]] &amp;lt;br&amp;gt; 50 000 [[File:Coins.png|30px|link=Coins]] &amp;lt;br&amp;gt; 35 [[File:LizardSkin.png|30px|link=Lizard Skin]] &amp;lt;br&amp;gt; 650 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (40 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|  [[Battle Axe]], [[Peekaboo Ring]] &amp;amp; [[Long Spear]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CavesTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Caves Tablette]]&lt;br /&gt;
|  100 000 [[File:Stone.png|30px|link=Stone]] &amp;lt;br&amp;gt; 50 000  [[File:Copper.png|30px|link=Copper Ore]] &amp;lt;br&amp;gt; 25 000 [[File:Silver.png|30px|link=Silver Ore]] &amp;lt;br&amp;gt; &lt;br /&gt;
50  [[File:BatSkin.png|30px|link=Bat Skin]] &amp;lt;br&amp;gt; 30 [[File:BearFur.png|30px|link=Bear Fur]] &amp;lt;br&amp;gt; 3 [[File:Lantern.png|30px|link=Lantern]] &amp;lt;br&amp;gt; 2 000 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (35 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|50 [[File:Bones.png|30px|link=Bones]] &amp;lt;br&amp;gt; 30  [[File:Ashes.png|30px|link=Ashes]] &amp;lt;br&amp;gt; 10 [[File:IceBones.png|30px|link=Ice Bones]] &amp;lt;br&amp;gt; 5  [[File:BloodBones.png|30px|link=Blood Bones]] &amp;lt;br&amp;gt; 1 [[File:Lantern.png|30px|link=Lantern]] &amp;lt;br&amp;gt; 800 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (50 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
| [[Skeleton Defender]], [[Bone Amulet|Ashes Amulet]], [[Bone Amulet|Ice Bone Amulet]] &amp;amp; [[Bone Amulet|Blood Bone Amulet]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VolcanoTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Volcano Tablette]]&lt;br /&gt;
|  200 [[File:Lava.png|30px|link=Lava]] &amp;lt;br&amp;gt; 300 [[File:Charcoal.png|30px|link=Charcoal]] &amp;lt;br&amp;gt; 4 000 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (45 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
| 80 [[File:FireFeathers.png|30px|link=Feathers]] &amp;lt;br&amp;gt; 3 [[File:Bomb.png|30px|link=Bomb]] &amp;lt;br&amp;gt; 2 500 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (65 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|  [[Orbs#Mega Shiny Glass Orbs|Farming Mega Shiny Glass Orb]], [[Orbs#Mega Shiny Glass Orbs|Fishing Mega Shiny Glass Orb]], [[Orbs#Mega Shiny Glass Orbs|Woodcutting Mega Shiny Glass Orb]] &amp;amp; [[Orbs#Mega Shiny Glass Orbs|Combat Mega Shiny Glass Orb]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:CastleTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Castle Tablette]]&lt;br /&gt;
&lt;br /&gt;
|  1 [[File:DragonOre.png|30px]] &amp;lt;br&amp;gt; 15 000 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (80 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
&lt;br /&gt;
| 1 [[File:DragonBar.png|30px|link=Dragon Bar]] &amp;lt;br&amp;gt; 5 000 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (85 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
&lt;br /&gt;
|  [[Dense Club]], [[Spiked Dense Club]], &amp;amp; [[Scythe+]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AncientTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Ancient Tablette]]&lt;br /&gt;
|  15 [[File:SharkTooth.png|30px]] &amp;lt;br&amp;gt; 3 [[File:MegaBait.png|30px|link=Mega Bait]]&lt;br /&gt;
25 000 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] &lt;br /&gt;
(90 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
| 10 [[File:SharkTooth.png|30px]] &amp;lt;br&amp;gt; 20 [[File:CrocodileHide.png|30px|link=Crocodile Hide]] &amp;lt;br&amp;gt; 5 [[File:Moonstone.png|30px]] &amp;lt;br&amp;gt; 8 000 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (100[[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|  [[Master Ring]] &amp;amp; [[Magic Ring]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:PoisonStingerDagger.png|40px|link=]] New Equipment== &lt;br /&gt;
&lt;br /&gt;
After successfully bloodifying mentioned [[Invention#Tablettes|tablettes]], players will unlock new craftable equipment, which is especially useful for [[Combat]].&lt;br /&gt;
&lt;br /&gt;
The new crafting recipes are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Tablette Required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Item Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Resources required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[File:InventionSkill.png|20px|link=Invention]] required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Special attribute&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|[[File:FieldsTabletteCharged.png|40px|link=Invention#Tablettes]]&lt;br /&gt;
[[Invention#Tablettes|Fields Tablette]]&lt;br /&gt;
|[[File:StingerDagger.png|40px|link=Stinger Dagger]]&lt;br /&gt;
|[[Stinger Dagger]]&lt;br /&gt;
|1 [[File:DaggerHandle.png|30px|link=Invention#Iron Daggers]], 1 [[File:StingerEdge.png|30px|link=Invention#Stingers]], &lt;br /&gt;
4 [[File:StingerHandle.png|30px|link=Invention#Stingers]] &amp;amp; 100 [[File:StingerPieces.png|30px|link=Invention#Stingers]]&lt;br /&gt;
|20 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;If the hit is successful, weapon hits 3 consecutive times for the same amount of damage&amp;quot;&lt;br /&gt;
| 9,867 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PoisonStingerDagger.png|40px|link=Poison Stinger Dagger]]&lt;br /&gt;
|[[Poison Stinger Dagger]]&lt;br /&gt;
|1 [[File:StingerDagger.png|25px|link=Stinger Dagger]] &amp;amp; 4 [[File:Poison.png|25px|link=Poison]]&lt;br /&gt;
|60 [[File:CraftingSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Same as above &amp;quot;'plus&amp;quot;' each attack has a 1/3 chance of doing an additional poison damage that ignores enemy defense.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IronDefender.png|40px|link=Iron Defender]]&lt;br /&gt;
|[[Iron Defender]]&lt;br /&gt;
|1 [[File:SkeletonSwordHandle.png|25px|link=Invention#Skeleton Swords]], 1 [[File:DaggerBlade.png|25px|link=Invention#Iron Daggers]] &amp;amp; 50 [[File:DaggerPieces.png|25px|link=Invention#Iron Daggers]]&lt;br /&gt;
|25 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An offhand weapon which increases your accuracy.&amp;quot;&lt;br /&gt;
| 19,856 xp&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[File:ForestTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Forest Tablette]]&lt;br /&gt;
|[[File:BattleAxe.png|40px|link=Battleaxe]]&lt;br /&gt;
|[[Battleaxe]]&lt;br /&gt;
|200 [[File:Logs.png|25px|link=Normal Logs]] &amp;amp; 150 [[File:StingerPieces.png|30px|link=Invention#Stingers]] 100 [[File:DaggerPieces.png|25px|link=Invention#Iron Daggers]]&lt;br /&gt;
|28 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Doubles the amount of logs gained from killing the [[Ent]].&amp;quot;&lt;br /&gt;
| 24,152 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PeekabooRing.png|40px|link=Peekaboo Ring]]&lt;br /&gt;
|[[Peekaboo Ring]]&lt;br /&gt;
|1 [[File:EquipmentOrb.png|25px|link=Invention#Breaking down items into components]] &amp;amp; 5 [[File:BronzeBar.png|25px|link=Bronze Bar]]&lt;br /&gt;
|32 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Allows you to see if the attack hit through armor or rolled a zero.&amp;quot;&lt;br /&gt;
| 28,978 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LongSpear.png|40px|link=Long Spear]]&lt;br /&gt;
|[[Long Spear]]&lt;br /&gt;
|20 [[File:Logs.png|25px|link=Normal Logs]] &amp;amp; 1 [[File:DaggerBlade.png|25px|link=Invention#Breaking down items into components]]&lt;br /&gt;
|36 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;A long spear which allows you to reach the [[Puffer Fish]].&amp;quot;&lt;br /&gt;
| 35,414 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LongTrident.png|40px|link=Long Trident]]&lt;br /&gt;
|[[Long Trident]]&lt;br /&gt;
|1 [[File:LongSpear.png|25px|link=Long Spear]] &amp;amp; 1 [[File:TridentHead.png|25px|link=Invention#Breaking down items into components]]&lt;br /&gt;
|68 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;A trident that acts like a [[Long Spear|long spear]].&amp;quot;&lt;br /&gt;
| 135,485 xp&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[File:CavesTabletteCharged.png|40px|link=Invention#Tablettes]]&lt;br /&gt;
[[Invention#Tablettes|Cave Tablette]]&lt;br /&gt;
|[[File:SkeletonDefender.png|40px|link=Skeleton Defender]]&lt;br /&gt;
|[[Skeleton Defender]]&lt;br /&gt;
|1 [[File:IronDefender.png|25px|link=Iron Defender]], 1 [[File:SkeletonSwordBlade.png|30px|link=Invention#Skeleton Swords]] &amp;amp; 50 [[File:SkeletonSwordPieces.png|25px|link=Invention#Skeleton Swords]]&lt;br /&gt;
|40 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An offhand weapon which increases your accuracy.&amp;quot;&lt;br /&gt;
| 42,069 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AshesAmulet.png|40px|link=Bone Amulet]]&lt;br /&gt;
|[[Bone Amulet|Ashes Amulet]]&lt;br /&gt;
|1 [[File:BoneAmulet.png|25px|link=Bone Amulet]], 1 [[File:MedallionAshes.png|30px|link=Invention#Skeleton Swords]] &amp;amp; 15 [[File:BoneAmuletPieces.png|25px|link=Invention#Skeleton Swords]]&lt;br /&gt;
|45 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An upgraded bone amulet. Doubles bones and ashes from monster loot.&amp;quot;&lt;br /&gt;
| 50,000 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IceAmulet.png|40px|link=Bone Amulet]]&lt;br /&gt;
|[[Bone Amulet|Ice Bone Amulet]]&lt;br /&gt;
|1 [[File:AshesAmulet.png|25px|link=Bone Amulet]], 1 [[File:MedallionIce.png|30px|link=Invention#Skeleton Swords]] &amp;amp; 30 [[File:BoneAmuletPieces.png|25px|link=Invention#Skeleton Swords]]&lt;br /&gt;
|60 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An upgraded bone amulet. Doubles bones, ashes and ice bones from monster loot.&amp;quot;&lt;br /&gt;
| 111,212 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BloodAmulet.png|40px|link=Bone Amulet]]&lt;br /&gt;
|[[Bone Amulet|Blood Bone Amulet]]&lt;br /&gt;
|1 [[File:IceAmulet.png|25px|link=Bone Amulet]], 1 [[File:MedallionBlood.png|30px|link=Invention#Skeleton Swords]] &amp;amp; 100 [[File:BoneAmuletPieces.png|25px|link=Invention#Skeleton Swords]]&lt;br /&gt;
|80 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An upgraded bone amulet. Doubles bones, ashes, ice bones and blood bones from monster loot.&amp;quot;&lt;br /&gt;
| 215,254 xp&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[File:VolcanoTabletteCharged.png|40px|link=Invention#Tablettes]]&lt;br /&gt;
[[Invention#Tablettes|Volcano Tablette]]&lt;br /&gt;
|[[File:MegaShinyGlassBallLeaf.png|40px|link=Mega Shiny Glass Orb Farming]]&lt;br /&gt;
|[[Orbs#Mega Shiny Glass Orbs|Mega Shiny Glass Orb Leaf]]&lt;br /&gt;
|5 [[File:DenseMoltenGlass.png|25px|link=Dense Glass]], 1 [[File:ShinyGlassBallLeaf.png|30px|link=]] &amp;amp; 1 [[File:CrystalLeaf.png|25px|link=Farming#Crystal Leaf]]&lt;br /&gt;
|50 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Extremely rare chance for a shiny entity to become mega shiny.&amp;quot;&lt;br /&gt;
| 71,242 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaShinyGlassBallFishing.png|40px|link=Mega Shiny Glass Orb Fishing]]&lt;br /&gt;
|[[Orbs#Mega Shiny Glass Orbs|Mega Shiny Glass Orb Fish]]&lt;br /&gt;
|10 [[File:DenseMoltenGlass.png|25px|link=Dense Glass]], 1 [[File:ShinyGlassBallFishing.png|30px|link=]] &amp;amp; 1 [[File:RawLargeStardustFish.png|25px|link=Fishing]]&lt;br /&gt;
|58 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Extremely rare chance for a shiny entity to become mega shiny.&amp;quot;&lt;br /&gt;
| 98,785 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaShinyGlassBallLogs.png|40px|link=Mega Shiny Glass Orb Woodcutting]]&lt;br /&gt;
|[[Orbs#Mega Shiny Glass Orbs|Mega Shiny Glass Orb Woodcutting]]&lt;br /&gt;
|20 [[File:DenseMoltenGlass.png|25px|link=Dense Glass]], 1 [[File:ShinyGlassBallLogs.png|30px|link=]] &amp;amp; 1 [[File:RedwoodLogs.png|25px|link=Woodcutting]]&lt;br /&gt;
|63 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Extremely rare chance for a shiny entity to become mega shiny.&amp;quot;&lt;br /&gt;
| 121,528 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaShinyGlassBallMonsters.png|40px|link=Mega Shiny Glass Orb Combat]]&lt;br /&gt;
|[[Orbs#Mega Shiny Glass Orbs|Mega Shiny Glass Orb Combat]]&lt;br /&gt;
|35 [[File:DenseMoltenGlass.png|25px|link=Dense Glass]], 1 [[File:ShinyGlassBallMonsters.png|30px|link=]] &amp;amp; 1 [[File:SkeletonSword.png|25px|link=Skeleton Sword]]&lt;br /&gt;
|70 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Extremely rare chance for a shiny entity to become mega shiny.&amp;quot;&lt;br /&gt;
| 154,252 xp&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|[[File:CastleTabletteCharged.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Castle Tablette]]&lt;br /&gt;
|[[File:DenseClub.png|40px|link=Dense Club]]&lt;br /&gt;
|[[Dense Club]]&lt;br /&gt;
|100 [[File:DenseLogs.png|25px|link=Dense Logs]]&lt;br /&gt;
|85 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An upgraded club which deals much more damage.&amp;quot;&lt;br /&gt;
| 432,143 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DoubleScythe.png|40px|link=Scythe+]]&lt;br /&gt;
|[[Scythe+]]&lt;br /&gt;
|10 [[File:ScythePieces.png|25px|link=Invention#Scythes]], 2 [[File:ScytheBlade.png|25px|link=Invention#Scythes]], 10,000 [[File:GhostEssence.png|25px|link=Invention#Scythes]]&lt;br /&gt;
|88 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An upgraded scythe, dealing 4x damage on ghosts.&amp;quot;&lt;br /&gt;
| 854,845 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FullStaffSpirit.png|40px|link=Undead Staff]]&lt;br /&gt;
|[[Undead Staff|Full Staff Spirit]]&lt;br /&gt;
|1 [[File:EmptySpirit.png|25px|link=Invention#Undead Staffs]], 2 [[File:HpStaffSpirit.png|25px|link=Undead Staff]], 2 [[File:ManaStaffSpirit.png|25px|link=Undead Staff]], 2 [[File:DefenceStaffSpirit.png|25px|link=Undead Staff]],&lt;br /&gt;
|89 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Combines all spirits into one.&amp;quot;&lt;br /&gt;
| 988,845 xp&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|[[File:AncientTabletteCharged.png|40px|link=Invention#Tablettes]]&lt;br /&gt;
[[Invention#Tablettes|Ancient Tablette]]&lt;br /&gt;
|[[File:MasterRing.png|40px|link=Master Ring]]&lt;br /&gt;
|[[Master Ring]]&lt;br /&gt;
|1 [[File:Sapphire.png|25px|link=Sapphire]], 1 [[File:Emerald.png|30px|link=Emerald]], 1 [[File:Ruby.png|25px|link=Ruby]], 1 [[File:Diamond.png|25px|link=Diamond]], 1 [[File:WeakDefenceRing.png|25px|link=Weak Defence Ring]], 1 [[File:WeakDamageRing.png|25px|link=Weak Damage Ring]], 1 [[File:WeakAccuracyRing.png|25px|link=Weak Accuracy Ring]], 1 [[File:DefenceRing.png|25px|link=Defence Ring]], 1 [[File:DamageRing.png|25px|link=Damage Ring]], 1 [[File:AccuracyRing.png|25px|link=Accuracy Ring]], 1 [[File:GoodDefenceRing.png|25px|link=Good Defence Ring]], 1 [[File:GoodDamageRing.png|25px|link=Good Damage Ring]], 1 [[File:GoodAccuracyRing.png|25px|link=Good Accuracy Ring]], 1 [[File:GreatDefenceRing.png|25px|link=Great Defence Ring]], 1 [[File:GreatDamageRing.png|25px|link=Great Damage Ring]], 1 [[File:GreatAccuracyRing.png|25px|link=Great Accuracy Ring]], 1 [[File:PerfectDefenceRing.png|25px|link=Perfect Defence Ring]], 1 [[File:PerfectDamageRing.png|25px|link=Perfect Damage Ring]], 1 [[File:PerfectAccuracyRing.png|25px|link=Perfect Accuracy Ring]], 1 [[File:AncientDefenceRing.png|25px|link=Ancient Defence Ring]], 1 [[File:AncientDamageRing.png|25px|link=Ancient Damage Ring]], 1 [[File:AncientAccuracyRing.png|25px|link=Ancient Accuracy Ring]]&lt;br /&gt;
|90 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Combine all combat rings into the best ring in the game.&amp;quot;&lt;br /&gt;
| 415,254 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagicRing.png|40px|link=Magic Ring]]&lt;br /&gt;
|[[Magic Ring]]&lt;br /&gt;
|1 [[File:RingParts.png|25px|link=Haunted Mansion Shop]], 1 [[File:WoodenStaff.png|25px|link=Wooden Staff]], 5 [[File:ReaperHood.png|25px|link=Armour#Reaper]], 5 [[File:ReaperBody.png|25px|link=Armour#Reaper]], 5 [[File:ReaperSkirt.png|25px|link=Armour#Reaper]], 5 [[File:ReaperGloves.png|25px|link=Armour#Reaper]], 5 [[File:ReaperBoots.png|25px|link=Armour#Reaper]]&lt;br /&gt;
|75 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;A magic ring with 10 magic bonus, and applying all robe set effects.&amp;quot;&lt;br /&gt;
| 415,254 xp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Skills}}&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Boats&amp;diff=51351</id>
		<title>Boats</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Boats&amp;diff=51351"/>
		<updated>2024-07-19T19:07:55Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Removing the boat page as it's redundant information on the fishing page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Fishing#Boats]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Blood_Diamond&amp;diff=51350</id>
		<title>Blood Diamond</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Blood_Diamond&amp;diff=51350"/>
		<updated>2024-07-19T04:46:01Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BloodDiamond.gif|100px|link=Blood diamond]]&lt;br /&gt;
&lt;br /&gt;
Blood diamonds are the the rarest type of [[Gems]], which may be found at random times, found within [[Chests]] and looted from the [[Gem Goblin]]. &lt;br /&gt;
&lt;br /&gt;
Blood diamonds have no use and there's no intention to ever give them a use. They're only for selling.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Image/Gem&lt;br /&gt;
! Rate (Per Tick)&lt;br /&gt;
! Rate (Per Day)&lt;br /&gt;
! Average Gems / 100 Days&lt;br /&gt;
! [[File:coins.png|20px|link=Coins]] Sell to [[Game Shop]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodDiamond.gif|50x50px|link=Blood diamond]]&lt;br /&gt;
| [[Blood diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;1/25 000 000&lt;br /&gt;
| &amp;lt;center&amp;gt;1/289&lt;br /&gt;
| &amp;lt;center&amp;gt;0.35&lt;br /&gt;
| &amp;lt;center&amp;gt;2 500 000 [[File:coins.png|20px|link=Coins]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
{{Navbox Gems}}&lt;br /&gt;
[[Category:Mining]]&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Loot]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Invention&amp;diff=51349</id>
		<title>Invention</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Invention&amp;diff=51349"/>
		<updated>2024-07-14T19:08:40Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Added trident dismantling % table back to the wiki -- got deleted when the undead staff was added, apparently&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:InventionSkill.png|70px|link=|Invention]] [[File:InventionLogo.png|420px|link=|Invention]]&lt;br /&gt;
&lt;br /&gt;
'''Invention''' is unlocked via a [[Side Quests|side quest]], which requires 60 in all [[skills]] to start.&lt;br /&gt;
&lt;br /&gt;
This skill allows the player to disassemble various pieces of [[equipment]] to gain new types of components, which may be assembled back to even newer and better pieces of tools. Furthermore, it allows for the player to gain new types of equipment, which are especially useful for [[Combat]].&lt;br /&gt;
&lt;br /&gt;
== Guide ==&lt;br /&gt;
Level 1-10: Craft a [[Invention#Blood Grinder|Blood Grinder]] and start grinding [[Invention#Blood Grinder Evil Blood and Cleansed Blood|Limbs]] into [[Invention#Blood Grinder Evil Blood and Cleansed Blood|Evil Blood]]. Evil blood can then be turned into [[Invention#Cleansed Blood|Cleansed Blood]] with the help of the [[Invention#Blood Glass Statue|Blood Glass Statue]] ([[File:CraftingSkill.png|29x29px]][[Crafting]] level 65). Cleansed blood is converted as a percent of the evil blood. (Evil blood multiplied by your magic level as a percent, i.e. 100 evil blood is converted to 50 cleansed blood at 50 magic) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Level 10-20ish: Start [[Invention#Breaking down items into components|disassembling]] stingers and continue getting limbs from blood fields, and potentially consider moving on to blood forest.  Blood starts becoming a smaller chunk of your xp gains fairly quickly, and it becomes much easier to loot or buy weapons to disassemble. It is around this level you can [[Invention#Bloodification|bloodify]] the [[Invention#tablettes|fields tablette]], allowing you to craft your first invention items (giving more invention xp).&lt;br /&gt;
&lt;br /&gt;
20ish-30: Start [[Invention#Breaking down items into components|disassembling]] daggers if you have all the components you need for the stinger dagger from [[Stinger|stingers]] (one stinger edge, four stinger handles and 100 stinger pieces). By now you should be solely grinding for blood in blood forest and have completed the fields tablette.  &lt;br /&gt;
&lt;br /&gt;
30+: You can now disassemble skeleton swords, probably one of the easiest items to obtain for a decent amount of xp and useful in multiple invention crafts. It's still useful to disassemble daggers sometimes for the crafts, but skeleton swords give decent xp for a while here.   &lt;br /&gt;
&lt;br /&gt;
Past this, invention xp slows down a bit as you try to unlock the rest of the tablettes. You disassemble anything else you can get your hands on reasonably above 70% or 80% disassemble chance, craft everything you can, and unlock more crafts. &lt;br /&gt;
==Major Mechanics==&lt;br /&gt;
&lt;br /&gt;
=== [[File:BloodGrinder.png|40px|link=Invention#Blood Grinder]] Blood Grinder ===&lt;br /&gt;
Blood Grinder, crafted at [[crafting]] level 60 [[File:CraftingSigil.png|20px|link=Crafting]], is an invention tool, which is used to crush various [[Blood Monsters|Blood Monster]] parts into [[Evil Blood]].&lt;br /&gt;
&lt;br /&gt;
Depending on the [[Monsters|monster]] part crushed, different amounts of [[Evil Blood]] are given.&lt;br /&gt;
&lt;br /&gt;
Upon grinding, each part gives XP rate in accordance to the formula: ''XP = (Blood Given per part x 10)''.&lt;br /&gt;
&lt;br /&gt;
=== [[File:EvilBlood.png|40px|link=Invention#Evil Blood]] Evil Blood ===&lt;br /&gt;
Evil Blood, obtained from crushing various [[Blood Monsters|Blood Monster]] parts may be converted into [[Invention#Cleansed Blood|Cleansed Blood]] with the help of the [[Invention#Blood Glass Statue|Blood Glass Statue]]. This would allow the players to enchant different pieces of equipment.&lt;br /&gt;
&lt;br /&gt;
Each blob of [[Invention#Cleansed Blood|Cleansed Blood]] will award the player with 50 [[Magic]] xp.&lt;br /&gt;
&lt;br /&gt;
=== [[File:BloodGlassShrine.png|40px|link=Invention#Blood Glass Statue]] Blood Glass Statue ===&lt;br /&gt;
The Blood Glass Statue, crafted at [[crafting]] level 65 [[File:CraftingSigil.png|20px|link=Crafting]], is used to pray to the gods and convert evil blood into cleansed blood, which is used for [[Invention#Enchantments|enchantments]].&lt;br /&gt;
&lt;br /&gt;
The success rate to cleanse the evil blood depends on the player's [[Magic]] level.&lt;br /&gt;
&lt;br /&gt;
The formula for the success to cleanse blood is: ''Floor (blood * ([[Magic]] level/100)'' ''(1% success increase per [[Magic]] level)''.&lt;br /&gt;
&lt;br /&gt;
=== [[File:CleansedBlood.png|40px|link=Invention#Cleansed Blood]] Cleansed Blood ===&lt;br /&gt;
After cleansing the blood, the player is able to use it to [[Invention#Bloodification|bloodifying]] the crafted tablettes, which are used for crafting of [[Invention#New Equipment|new types of equipment]].&lt;br /&gt;
&lt;br /&gt;
===[[File:MonsterParts.png|40px|link=Invention#Blood Monster Parts]] Blood Monster Parts===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; class=&amp;quot;unsortable&amp;quot; |Area&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; class=&amp;quot;unsortable&amp;quot; |Monster Part&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; class=&amp;quot;unsortable&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; class=&amp;quot;unsortable&amp;quot; |Obtained from&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; class=&amp;quot;unsortable&amp;quot; |Evil Blood given&lt;br /&gt;
! Energy/Blood&lt;br /&gt;
! FP/Blood&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[Blood Fields]] &lt;br /&gt;
|[[Blood Chicken|Blood Chicken Foot]]&lt;br /&gt;
|[[File:BloodChickenFoot.png|40px|link=Blood Chicken]]&lt;br /&gt;
|[[Blood Chicken]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | 5 - 10 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |200 - 400&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |100 - 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Rat|Blood Rat Tail]]&lt;br /&gt;
|[[File:BloodRatTail.png|40px|link=Blood Rat]]&lt;br /&gt;
| [[Blood Rat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Spider|Blood Spider Legs]]&lt;br /&gt;
|[[File:BloodSpiderLegs.png|40px|link=Blood Spider]]&lt;br /&gt;
| [[Blood Spider]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Lizard|Blood Lizard Head]]&lt;br /&gt;
|[[File:BloodLizardHead.png|40px|link=Blood Lizard]]&lt;br /&gt;
| [[Blood Lizard]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |  10 - 15 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |133 - 200&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |66 - 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Bee|Blood Bee Wings]]&lt;br /&gt;
|[[File:BloodBeeWings.png|40px|link=Blood Bee]]&lt;br /&gt;
| [[Blood Bee]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Blood Forest]] &lt;br /&gt;
| [[Blood Snake|Blood Snake Head]]&lt;br /&gt;
|[[File:BloodSnakeHead.png|40px|link=Blood Snake]]&lt;br /&gt;
| [[Blood Snake]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |  15 - 25 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |160 - 266&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |80 - 133&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Ants|Blood Ant Remains]]&lt;br /&gt;
|[[File:BloodAntRemains.png|40px|link=Blood Ants]]&lt;br /&gt;
| [[Blood Ants]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Wolf|Blood Wolf Paw]]&lt;br /&gt;
|[[File:BloodWolfPaw.png|40px|link=Blood Wolf]]&lt;br /&gt;
| [[Blood Wolf]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Blood Ent|Blood Logs]]&lt;br /&gt;
|[[File:BloodLogs.png|40px|link=Blood Ent]]&lt;br /&gt;
| [[Blood Ent]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |  30 - 40 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |100 - 133&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |50 - 66&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Thief|Blood Thief Skull]]&lt;br /&gt;
|[[File:BloodThiefSkull.png|40px|link=Blood Thief]]&lt;br /&gt;
| [[Blood Thief]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Blood Caves]] &lt;br /&gt;
| [[Blood Bear|Blood Bear Paw]]&lt;br /&gt;
|[[File:BloodBearPaw.png|40px|link=Blood Bear]]&lt;br /&gt;
| [[Blood Bear]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |  50 - 70 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |85 - 120&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |50 - 70&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Goblin|Blood Goblin Fingers]]&lt;br /&gt;
|[[File:BloodGoblinFingers.png|40px|link=Blood Goblin]]&lt;br /&gt;
| [[Blood Goblin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Bat|Blood Bat Wing]]&lt;br /&gt;
|[[File:BloodBatWing.png|40px|link=Blood Bat]]&lt;br /&gt;
| [[Blood Bat]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Blood Skeleton|Blood Skeleton Ribcage]]&lt;br /&gt;
|[[File:BloodSkeletonRibcage.png|40px|link=Blood Skeleton]]&lt;br /&gt;
| [[Blood Skeleton]]&lt;br /&gt;
|  95 - 120 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
|50 - 63&lt;br /&gt;
|29 - 36&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Blood Volcano]] &lt;br /&gt;
| [[Blood Fire Snake|Blood Fire Snake Tongue]]&lt;br /&gt;
|[[File:BloodFireSnakeTongue.png|40px|link=Blood Fire Snake]]&lt;br /&gt;
| [[Blood Fire Snake]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | 95 - 120 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |83 - 105&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |41 - 52&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Fire Hawk|Blood Fire Hawk Wing]]&lt;br /&gt;
|[[File:BloodFireHawkWing.png|40px|link=Blood Fire Hawk]]&lt;br /&gt;
| [[Blood Fire Hawk]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Blood Fire Golem|Blood Fire Golem Head]]&lt;br /&gt;
|[[File:BloodFireGolemHead.png|40px|link=Blood Fire Golem]]&lt;br /&gt;
| [[Blood Fire Golem]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Blood Fire Witch|Blood Fire Witch Web]]&lt;br /&gt;
|[[File:BloodFireWitchWeb.png|40px|link=Blood Fire Witch]]&lt;br /&gt;
| [[Blood Fire Witch]]&lt;br /&gt;
|  130 - 150 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
|66 - 76&lt;br /&gt;
|33 - 38&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Invention consists of three different parts, all of which are described below.&lt;br /&gt;
&lt;br /&gt;
==[[File:BreakingBad.png|40px|link=Invention#Breaking down items into components]] Breaking down items into components==&lt;br /&gt;
&lt;br /&gt;
Each of weapon or amulet may be broken down into different components. Depending on the Invention level the chance to receive better types of components will increase. Players will always receive invention experience when disassembling any types of equipment.&lt;br /&gt;
&lt;br /&gt;
[[File:Toolkit.png|50px|link=Toolkit]] '' '''Keep in mind that slotting [[gems]] onto the [[Toolkit]] will allow the player to disassemble higher level weapons and amulets.''' ''&lt;br /&gt;
&lt;br /&gt;
===[[File:Stinger.png|40px|link=Stinger]] [[Stinger]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:Toolkit.png|40px|link=Toolkit]] [[Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:Stinger.png|40px|link=Stinger]] [[Stinger]] &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:AntNeedles.png|40px|link=Ant Needles]] [[Ant Needles]]&lt;br /&gt;
| Stinger Pieces [[File:StingerPieces.png|40px|link=Invention#Stingers]]&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Stinger Handle [[File:StingerHandle.png|40px|link=Invention#Stingers]]&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Stinger Edge [[File:StingerEdge.png|40px|link=Invention#Stingers]]&lt;br /&gt;
| Very Rare (1/300)&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Stingers]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Stinger]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  10 - 14 || 50%&lt;br /&gt;
|-&lt;br /&gt;
|  15 - 24 || 70%&lt;br /&gt;
|-&lt;br /&gt;
|  25 - 29 || 80%&lt;br /&gt;
|-&lt;br /&gt;
|  30+ || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 100 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Stinger]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:IronDagger.png|40px|link=Iron Dagger]] [[Iron Dagger]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:SapphireToolkit.png|40px|link=Toolkit]] [[Toolkit|Sapphire Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:IronDagger.png|40px|link=Iron Dagger]] [[Iron Dagger]] &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:Iron.png|40px|link=Iron Ore]] [[Iron Ore]] &amp;amp; [[File:IronBar.png|40px|link=Iron Bar]] [[Iron Bar]]s&lt;br /&gt;
| Dagger Pieces [[File:DaggerPieces.png|40px|link=Invention#Iron Daggers]]&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Dagger Handle [[File:DaggerHandle.png|40px|link=Invention#Iron Daggers]]&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Dagger Blade [[File:DaggerBlade.png|40px|link=Invention#Iron Daggers]]&lt;br /&gt;
| Very Rare&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Iron Daggers]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Iron Dagger]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  20 - 29 || 70%&lt;br /&gt;
|-&lt;br /&gt;
|  30 - 39 || 80%&lt;br /&gt;
|-&lt;br /&gt;
|  40+ || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 2 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Iron Dagger]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:SkeletonSword.png|40px|link=Skeleton Sword]] [[Skeleton Sword]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:EmeraldToolkit.png|40px|link=Toolkit]] [[Toolkit|Emerald Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:SkeletonSword.png|40px|link=Skeleton Sword]] [[Skeleton Sword]] &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[File:Bones.png|40px|link=Bones]] [[Bones]]&lt;br /&gt;
| Skeleton Sword Pieces [[File:SkeletonSwordPieces.png|40px|link=Invention#Skeleton Swords]]&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Skeleton Sword Handle [[File:SkeletonSwordHandle.png|40px|link=Invention#Skeleton Swords]]&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Skeleton Sword Blade [[File:SkeletonSwordBlade.png|40px|link=Invention#Skeleton Swords]]&lt;br /&gt;
| Very Rare&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Skeleton Swords]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Skeleton Sword]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  30 - 39 || 70%&lt;br /&gt;
|-&lt;br /&gt;
|  40 - 49|| 80%&lt;br /&gt;
|-&lt;br /&gt;
|  50+ || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 4 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Skeleton Sword]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:BoneAmulet.png|40px|link=Bone Amulet]] [[Bone Amulet]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:EmeraldToolkit.png|40px|link=Toolkit]] [[Toolkit|Emerald Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:BoneAmulet.png|40px|link=Bone Amulet]] [[Bone Amulet]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Bones.png|40px|link=Bones]] [[Bones]]&lt;br /&gt;
|  Bone Amulet Pieces [[File:BoneAmuletPieces.png|40px|link=Invention#Bone Amulets]] &lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Medallion (ashes) [[File:MedallionAshes.png|40px|link=Invention#Bone Amulets]]&lt;br /&gt;
| Rare (1/10)&lt;br /&gt;
|-&lt;br /&gt;
| Medallion (ice) [[File:MedallionIce.png|40px|link=Invention#Bone Amulets]]&lt;br /&gt;
| Very Rare (1/20)&lt;br /&gt;
|-&lt;br /&gt;
| Medallion (blood) [[File:MedallionBlood.png|40px|link=Invention#Bone Amulets]]&lt;br /&gt;
| Extremely Rare (1/60)&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Stingers]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Bone Amulet]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  40 - 49 || 70%&lt;br /&gt;
|-&lt;br /&gt;
|  50 - 59 || 80%&lt;br /&gt;
|- =&lt;br /&gt;
|  60+ || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 8 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Bone Amulet]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:Club.png|40px|link=Club]] [[Club]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:RubyToolkit.png|40px|link=Toolkit]] [[Toolkit|Ruby Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Club.png|40px|link=Club]] [[Club]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Logs.png|40px|link=Logs]] [[Logs]]&lt;br /&gt;
|  Dense Logs [[File:DenseLogs.png|40px|link=Invention#Dense Logs]] &lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Club]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Club]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  70 - 80 || 70%&lt;br /&gt;
|-&lt;br /&gt;
|  80 - 94 || 80%&lt;br /&gt;
|- =&lt;br /&gt;
|  95+ || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 25 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Club]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:SpikedClub.png|40px|link=Spiked Club]] [[Spiked Club]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:RubyToolkit.png|40px|link=Toolkit]] [[Toolkit|Ruby Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:SpikedClub.png|40px|link=Spiked Club]] [[Spiked Club]] &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:Logs.png|40px|link=Logs]] [[Logs]] &amp;amp; [[File:AntNeedles.png|40px|link=Ant Needles]] [[Ant Needles]]&lt;br /&gt;
|  Dense Logs [[File:DenseLogs.png|40px|link=Invention#Dense Logs]] (20-100?) &lt;br /&gt;
| 50% (not confirmed)&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Club]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Spiked Club]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  70 - 80 || 70%&lt;br /&gt;
|-&lt;br /&gt;
|  80 - 94 || 80%&lt;br /&gt;
|- =&lt;br /&gt;
|  95 || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 25 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Spiked Club]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:Scythe.png|40px|link=Scythe]] [[Scythe]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:DiamondToolkit.png|40px|link=Toolkit]] [[Toolkit|Diamond Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Scythe.png|40px|link=Scythe]] [[Scythe]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:GhostEssence.png|40px|link=Ghost Essence]] [[Ghost Essence]]&lt;br /&gt;
|  Scythe Pieces [[File:ScythePieces.png|40px|link=Invention#Scythe]] &lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
|  Scythe Blade [[File:ScytheBlade.png|40px|link=Invention#Scythe]]&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Scythe]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Scythe]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  70 - 99 || 50%&lt;br /&gt;
|-&lt;br /&gt;
|  100 || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 50 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Scythe]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:Trident.png|40px|link=Trident]] [[Trident]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:DiamondToolkit.png|40px|link=Toolkit]] [[Toolkit|Diamond Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Trident.png|40px|link=Trident]] [[Trident]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Bait.png|40px|link=Bait]] [[Bait]] (10-20) 100%&lt;br /&gt;
[[File:SuperBait.png|40x40px]][[Super Bait]] (2-6) 100%&lt;br /&gt;
[[File:MegaBait.png|40x40px]][[Mega Bait]] (1) 50%&lt;br /&gt;
|  Trident Head [[File:TridentHead.png|40px|link=Invention#Scythe]] &lt;br /&gt;
|  50%&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Scythe]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  85 - 99 || 50%&lt;br /&gt;
|-&lt;br /&gt;
|  100 || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 120 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Trident]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:UndeadStaff.png|40px|link=Undead Staff]] [[Undead Staff]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:DiamondToolkit.png|40px|link=Toolkit]] [[Toolkit|Diamond Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:UndeadStaff.png|40px|link=Undead Staff]] [[Undead Staff]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:GhostEssence.png|40px|link=Ghost essence]] [[Ghost Essence]] (??? - ???) 100%&lt;br /&gt;
|  Empty Spirit [[File:EmptySpirit.png|40px|link=Invention#Undead Staff]] &lt;br /&gt;
|  ??? %&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  90+ || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 200 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Undead Staff]].''&lt;br /&gt;
&lt;br /&gt;
==Disassembling &amp;amp; Creating items==&lt;br /&gt;
After disassembling the equipment into various components, the layer could [[Invention#New Equipment|combine these items together to create new types of items]].&lt;br /&gt;
&lt;br /&gt;
While creating new weapons or amulets players will also receive additional invention experience.&lt;br /&gt;
&lt;br /&gt;
==[[File:FieldsTablette.png|40px|link=Invention#Tablettes]] Tablettes==&lt;br /&gt;
&lt;br /&gt;
Tablette pieces may be looted from various [[Blood Monsters]] in all Blood [[areas]].&lt;br /&gt;
&lt;br /&gt;
Collecting 5 pieces of any tablette, will allow the player to ''Bloodify'' it and unlock new equipment crafting recipes, which will allow to craft [[Invention#New equipment|new types of equipment]].&lt;br /&gt;
&lt;br /&gt;
The tablette pieces may be obtained as per below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | Area&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | Looted from&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | Tablette piece&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[File:CraftingSkill.png|30px|link=Crafting]] level required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | Crafts into&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Blood Fields]] &lt;br /&gt;
| [[File:BloodChicken.png|40px|link=Blood Chicken]] [[Blood Chicken]]&lt;br /&gt;
|  [[File:FieldsTablette1.png|40px|link=Invention#Tablettes]] Fields tablette #1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| 60 [[File:CraftingSkill.png|40px|link=Crafting]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[File:FieldsTablette.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Fields Tablette]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodRatMonster.png|40px|link=Blood Rat]] [[Blood Rat]]&lt;br /&gt;
|  [[File:FieldsTablette2.png|40px|link=Invention#Tablettes]] Fields tablette #2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodSpider.png|40px|link=Blood Spider]] [[Blood Spider]]&lt;br /&gt;
|  [[File:FieldsTablette3.png|40px|link=Invention#Tablettes]] Fields tablette #3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodLizardMonster.png|40px|link=Blood Lizard]] [[Blood Lizard]]&lt;br /&gt;
|  [[File:FieldsTablette4.png|40px|link=Invention#Tablettes]] Fields tablette #4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodBeeMonster.png|40px|link=Blood Bee]] [[Blood Bee]]&lt;br /&gt;
|  [[File:FieldsTablette5.png|40px|link=Invention#Tablettes]] Fields tablette #5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Blood Forest]] &lt;br /&gt;
| [[File:BloodSnakeMonster.png|40px|link=Blood Snake]] [[Blood Snake]]&lt;br /&gt;
|  [[File:ForestTablette1.png|40px|link=Invention#Tablettes]] Forest tablette #1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| 65 [[File:CraftingSkill.png|40px|link=Crafting]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[File:ForestTablette.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Forest Tablette]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodAntsMonster.png|40px|link=Blood Ants]] [[Blood Ants]]&lt;br /&gt;
|  [[File:ForestTablette2.png|40px|link=Invention#Tablettes]] Forest tablette #2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodWolfMonster.png|40px|link=Blood Wolf]] [[Blood Wolf]]&lt;br /&gt;
|  [[File:ForestTablette3.png|40px|link=Invention#Tablettes]] Forest tablette #3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodEntMonster.png|40px|link=Blood Ent]] [[Blood Ent]]&lt;br /&gt;
|  [[File:ForestTablette4.png|40px|link=Invention#Tablettes]] Forest tablette #4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodThiefMonster.png|40px|link=Blood Thief]] [[Blood Thief]]&lt;br /&gt;
|  [[File:ForestTablette5.png|40px|link=Invention#Tablettes]] Forest tablette #5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Blood Caves]] &lt;br /&gt;
| [[File:BloodBearMonster.png|40px|link=Blood Bear]] [[Blood Bear]]&lt;br /&gt;
|  [[File:CavesTablette1.png|40px|link=Invention#Tablettes]] Caves tablette #1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| 70 [[File:CraftingSkill.png|40px|link=Crafting]] &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[File:CavesTablette.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Caves Tablette]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodGoblinMonster.png|40px|link=Blood Goblin]] [[Blood Goblin]]&lt;br /&gt;
|  [[File:CavesTablette2.png|40px|link=Invention#Tablettes]] Caves tablette #2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodBatMonster.png|40px|link=Blood Bat]] [[Blood Bat]]&lt;br /&gt;
|  [[File:CavesTablette3.png|40px|link=Invention#Tablettes]] Caves tablette #3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodSkeletonMonster.png|40px|link=Blood Skeleton]] [[Blood Skeleton]]&lt;br /&gt;
|  [[File:CavesTablette4.png|40px|link=Invention#Tablettes]] Caves tablette #4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Blood Volcano]] &lt;br /&gt;
| [[File:BloodFireSnake.png|40px|link=Blood Fire Snake]] [[Blood Fire Snake]]&lt;br /&gt;
|  [[File:VolcanoTablette1.png|40px|link=Invention#Tablettes]] Volcano tablette #1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| 75 [[File:CraftingSkill.png|40px|link=Crafting]] &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[File:VolcanoTablette.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Volcano Tablette]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodFireHawk.png|40px|link=Blood Fire Hawk]] [[Blood Fire Hawk]]&lt;br /&gt;
|  [[File:VolcanoTablette2.png|40px|link=Invention#Tablettes]] Volcano tablette #2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodFireGolem.png|40px|link=Blood Fire Golem]] [[Blood Fire Golem]]&lt;br /&gt;
|  [[File:VolcanoTablette3.png|40px|link=Invention#Tablettes]] Volcano tablette #3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodFireWitch.png|40px|link=Blood Fire Witch]] [[Blood Fire Witch]]&lt;br /&gt;
|  [[File:VolcanoTablette4.png|40px|link=Invention#Tablettes]] Volcano tablette #4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| Any Blood Area &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| Any Blood Mob after obtaining elite combat perk&lt;br /&gt;
|  [[File:AncientTablette1.png|40px|link=Invention#Tablettes]] Ancient tablette #1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| 95 [[File:CraftingSkill.png|40px|link=Crafting]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[File:AncientTablette.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Ancient Tablette]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:AncientTablette2.png|40px|link=Invention#Tablettes]] Ancient tablette #2&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:AncientTablette3.png|40px|link=Invention#Tablettes]] Ancient tablette #3&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:AncientTablette4.png|40px|link=Invention#Tablettes]] Ancient tablette #4&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:AncientTablette5.png|40px|link=Invention#Tablettes]] Ancient tablette #5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| Castle Floor 2 &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| Castle Floor 2 Puzzle&lt;br /&gt;
|   N/A&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| N/A [[File:CraftingSkill.png|40px|link=Crafting]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[File:CastleTablette.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Castle Tablette]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:MegaTablette.png|40px|link=Invention#Cleansed Blood]] Mega Tablette==&lt;br /&gt;
&lt;br /&gt;
The Mega Tablette is automatically obtained after completing the [[Side Quests|Side Quest]] &amp;quot;Mega Tablette.&amp;quot; The Mega Tablette allows the player to donate extra tablette pieces for invention xp.&lt;br /&gt;
&lt;br /&gt;
Higher combat area tablettes give more invention xp [[File:InventionSkill.png|20px]] when donated.&lt;br /&gt;
&lt;br /&gt;
==[[File:CleansedBlood.png|40px|link=Invention#Cleansed Blood]] Bloodification==&lt;br /&gt;
&lt;br /&gt;
After crafting the full tablettes, players will need to ''Bloodify'' these tablettes in order for them to become active, this way unlocking new new crafting recipes.&lt;br /&gt;
&lt;br /&gt;
To bloodify the mentioned tablettes, players always have 2 options of bloodification, but it is the player's choice which one they will select, as both of them will yield the same result and make the tablette active. The second option is usually cheaper, but requires higher Invention level to use. '''All recipes also require high amounts of Cleansed Blood [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] in order to bloodify the following tablettes.'''&lt;br /&gt;
&lt;br /&gt;
The options for bloodification are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Tablette Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bloodify Option #1  ([[File:InventionSkill.png|30px|link=Invention]] required)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bloodify Option #2 ([[File:InventionSkill.png|30px|link=Invention]] required)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unlocks recipes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FieldsTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Fields Tablette]]&lt;br /&gt;
| 10 [[File:Honey.png|30px|link=Honey]] &amp;lt;br&amp;gt; 19 [[File:Feathers.png|30px|link=Feathers]] &amp;lt;br&amp;gt; 3 [[File:RawChicken.png|30px|link=Chicken]] &amp;lt;br&amp;gt; 20 [[File:LizardSkin.png|30px|link=Lizard Skin]] &amp;lt;br&amp;gt; 500 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (10 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|  5 [[File:Stinger.png|30px|link=Stinger]] &amp;lt;br&amp;gt; 1 [[File:LimeLeaf.png|30px|link=Lime Leaf]] &amp;lt;br&amp;gt; 200 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (15 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|  [[Stinger Dagger]], [[Poison Stinger Dagger]] &amp;amp; [[Iron Defender]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ForestTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Forest Tablette]]&lt;br /&gt;
| 12 [[File:StrangeLeaf.png|30px|link=Strange Leaf]] &amp;lt;br&amp;gt; 88 [[File:MapleLogs.png|30px|link=Maple Logs]] &amp;lt;br&amp;gt; 3 [[File:MapleTreeSeeds.png|30px|link=Maple Tree Seeds]] &amp;lt;br&amp;gt; 50 [[File:LizardSkin.png|30px|link=Lizard Skin]] &amp;lt;br&amp;gt; 2 [[File:LimeLeafSeed.png|30px|link=Lime Leaf Seeds]] &amp;lt;br&amp;gt; 1 500 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (25 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|  2 [[File:IronDagger.png|30px|link=Iron Dagger]] &amp;lt;br&amp;gt; 44 [[File:WillowLogs.png|30px|link=Willow Logs]] &amp;lt;br&amp;gt; 50 000 [[File:Coins.png|30px|link=Coins]] &amp;lt;br&amp;gt; 35 [[File:LizardSkin.png|30px|link=Lizard Skin]] &amp;lt;br&amp;gt; 650 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (40 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|  [[Battle Axe]], [[Peekaboo Ring]] &amp;amp; [[Long Spear]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CavesTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Caves Tablette]]&lt;br /&gt;
|  100 000 [[File:Stone.png|30px|link=Stone]] &amp;lt;br&amp;gt; 50 000  [[File:Copper.png|30px|link=Copper Ore]] &amp;lt;br&amp;gt; 25 000 [[File:Silver.png|30px|link=Silver Ore]] &amp;lt;br&amp;gt; &lt;br /&gt;
50  [[File:BatSkin.png|30px|link=Bat Skin]] &amp;lt;br&amp;gt; 30 [[File:BearFur.png|30px|link=Bear Fur]] &amp;lt;br&amp;gt; 3 [[File:Lantern.png|30px|link=Lantern]] &amp;lt;br&amp;gt; 2 000 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (35 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|50 [[File:Bones.png|30px|link=Bones]] &amp;lt;br&amp;gt; 30  [[File:Ashes.png|30px|link=Ashes]] &amp;lt;br&amp;gt; 10 [[File:IceBones.png|30px|link=Ice Bones]] &amp;lt;br&amp;gt; 5  [[File:BloodBones.png|30px|link=Blood Bones]] &amp;lt;br&amp;gt; 1 [[File:Lantern.png|30px|link=Lantern]] &amp;lt;br&amp;gt; 800 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (50 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
| [[Skeleton Defender]], [[Bone Amulet|Ashes Amulet]], [[Bone Amulet|Ice Bone Amulet]] &amp;amp; [[Bone Amulet|Blood Bone Amulet]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VolcanoTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Volcano Tablette]]&lt;br /&gt;
|  200 [[File:Lava.png|30px|link=Lava]] &amp;lt;br&amp;gt; 300 [[File:Charcoal.png|30px|link=Charcoal]] &amp;lt;br&amp;gt; 4 000 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (45 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
| 80 [[File:FireFeathers.png|30px|link=Feathers]] &amp;lt;br&amp;gt; 3 [[File:Bomb.png|30px|link=Bomb]] &amp;lt;br&amp;gt; 2 500 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (65 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|  [[Orbs#Mega Shiny Glass Orbs|Farming Mega Shiny Glass Orb]], [[Orbs#Mega Shiny Glass Orbs|Fishing Mega Shiny Glass Orb]], [[Orbs#Mega Shiny Glass Orbs|Woodcutting Mega Shiny Glass Orb]] &amp;amp; [[Orbs#Mega Shiny Glass Orbs|Combat Mega Shiny Glass Orb]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:CastleTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Castle Tablette]]&lt;br /&gt;
&lt;br /&gt;
|  1 [[File:DragonOre.png|30px]] &amp;lt;br&amp;gt; 15 000 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (80 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
&lt;br /&gt;
| 1 [[File:DragonBar.png|30px|link=Dragon Bar]] &amp;lt;br&amp;gt; 5 000 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (85 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
&lt;br /&gt;
|  [[Dense Club]], [[Spiked Dense Club]], &amp;amp; [[Scythe+]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AncientTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Ancient Tablette]]&lt;br /&gt;
|  15 [[File:SharkTooth.png|30px]] &amp;lt;br&amp;gt; 3 [[File:MegaBait.png|30px|link=Mega Bait]]&lt;br /&gt;
25 000 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] &lt;br /&gt;
(90 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
| 10 [[File:SharkTooth.png|30px]] &amp;lt;br&amp;gt; 20 [[File:CrocodileHide.png|30px|link=Crocodile Hide]] &amp;lt;br&amp;gt; 5 [[File:Moonstone.png|30px]] &amp;lt;br&amp;gt; 8 000 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (100[[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|  [[Master Ring]] &amp;amp; [[Magic Ring]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:PoisonStingerDagger.png|40px|link=]] New Equipment== &lt;br /&gt;
&lt;br /&gt;
After successfully bloodifying mentioned [[Invention#Tablettes|tablettes]], players will unlock new craftable equipment, which is especially useful for [[Combat]].&lt;br /&gt;
&lt;br /&gt;
The new crafting recipes are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Tablette Required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Item Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Resources required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[File:InventionSkill.png|20px|link=Invention]] required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Special attribute&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|[[File:FieldsTabletteCharged.png|40px|link=Invention#Tablettes]]&lt;br /&gt;
[[Invention#Tablettes|Fields Tablette]]&lt;br /&gt;
|[[File:StingerDagger.png|40px|link=Stinger Dagger]]&lt;br /&gt;
|[[Stinger Dagger]]&lt;br /&gt;
|1 [[File:DaggerHandle.png|30px|link=Invention#Iron Daggers]], 1 [[File:StingerEdge.png|30px|link=Invention#Stingers]], &lt;br /&gt;
4 [[File:StingerHandle.png|30px|link=Invention#Stingers]] &amp;amp; 100 [[File:StingerPieces.png|30px|link=Invention#Stingers]]&lt;br /&gt;
|20 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;If the hit is successful, weapon hits 3 consecutive times for the same amount of damage&amp;quot;&lt;br /&gt;
| 9,867 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PoisonStingerDagger.png|40px|link=Poison Stinger Dagger]]&lt;br /&gt;
|[[Poison Stinger Dagger]]&lt;br /&gt;
|1 [[File:StingerDagger.png|25px|link=Stinger Dagger]] &amp;amp; 4 [[File:Poison.png|25px|link=Poison]]&lt;br /&gt;
|60 [[File:CraftingSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Same as above &amp;quot;'plus&amp;quot;' each attack has a 1/3 chance of doing an additional poison damage that ignores enemy defense.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IronDefender.png|40px|link=Iron Defender]]&lt;br /&gt;
|[[Iron Defender]]&lt;br /&gt;
|1 [[File:SkeletonSwordHandle.png|25px|link=Invention#Skeleton Swords]], 1 [[File:DaggerBlade.png|25px|link=Invention#Iron Daggers]] &amp;amp; 50 [[File:DaggerPieces.png|25px|link=Invention#Iron Daggers]]&lt;br /&gt;
|25 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An offhand weapon which increases your accuracy.&amp;quot;&lt;br /&gt;
| 19,856 xp&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[File:ForestTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Forest Tablette]]&lt;br /&gt;
|[[File:BattleAxe.png|40px|link=Battleaxe]]&lt;br /&gt;
|[[Battleaxe]]&lt;br /&gt;
|200 [[File:Logs.png|25px|link=Normal Logs]] &amp;amp; 150 [[File:StingerPieces.png|30px|link=Invention#Stingers]] 100 [[File:DaggerPieces.png|25px|link=Invention#Iron Daggers]]&lt;br /&gt;
|28 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Doubles the amount of logs gained from killing the [[Ent]].&amp;quot;&lt;br /&gt;
| 24,152 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PeekabooRing.png|40px|link=Peekaboo Ring]]&lt;br /&gt;
|[[Peekaboo Ring]]&lt;br /&gt;
|1 [[File:EquipmentOrb.png|25px|link=Invention#Breaking down items into components]] &amp;amp; 5 [[File:BronzeBar.png|25px|link=Bronze Bar]]&lt;br /&gt;
|32 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Allows you to see if the attack hit through armor or rolled a zero.&amp;quot;&lt;br /&gt;
| 28,978 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LongSpear.png|40px|link=Long Spear]]&lt;br /&gt;
|[[Long Spear]]&lt;br /&gt;
|20 [[File:Logs.png|25px|link=Normal Logs]] &amp;amp; 1 [[File:DaggerBlade.png|25px|link=Invention#Breaking down items into components]]&lt;br /&gt;
|36 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;A long spear which allows you to reach the [[Puffer Fish]].&amp;quot;&lt;br /&gt;
| 35,414 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LongTrident.png|40px|link=Long Trident]]&lt;br /&gt;
|[[Long Trident]]&lt;br /&gt;
|1 [[File:LongSpear.png|25px|link=Long Spear]] &amp;amp; 1 [[File:TridentHead.png|25px|link=Invention#Breaking down items into components]]&lt;br /&gt;
|68 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;A trident that acts like a [[Long Spear|long spear]].&amp;quot;&lt;br /&gt;
| 135,485 xp&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[File:CavesTabletteCharged.png|40px|link=Invention#Tablettes]]&lt;br /&gt;
[[Invention#Tablettes|Cave Tablette]]&lt;br /&gt;
|[[File:SkeletonDefender.png|40px|link=Skeleton Defender]]&lt;br /&gt;
|[[Skeleton Defender]]&lt;br /&gt;
|1 [[File:IronDefender.png|25px|link=Iron Defender]], 1 [[File:SkeletonSwordBlade.png|30px|link=Invention#Skeleton Swords]] &amp;amp; 50 [[File:SkeletonSwordPieces.png|25px|link=Invention#Skeleton Swords]]&lt;br /&gt;
|40 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An offhand weapon which increases your accuracy.&amp;quot;&lt;br /&gt;
| 42,069 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AshesAmulet.png|40px|link=Bone Amulet]]&lt;br /&gt;
|[[Bone Amulet|Ashes Amulet]]&lt;br /&gt;
|1 [[File:BoneAmulet.png|25px|link=Bone Amulet]], 1 [[File:MedallionAshes.png|30px|link=Invention#Skeleton Swords]] &amp;amp; 15 [[File:BoneAmuletPieces.png|25px|link=Invention#Skeleton Swords]]&lt;br /&gt;
|45 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An upgraded bone amulet. Doubles bones and ashes from monster loot.&amp;quot;&lt;br /&gt;
| 50,000 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IceAmulet.png|40px|link=Bone Amulet]]&lt;br /&gt;
|[[Bone Amulet|Ice Bone Amulet]]&lt;br /&gt;
|1 [[File:AshesAmulet.png|25px|link=Bone Amulet]], 1 [[File:MedallionIce.png|30px|link=Invention#Skeleton Swords]] &amp;amp; 30 [[File:BoneAmuletPieces.png|25px|link=Invention#Skeleton Swords]]&lt;br /&gt;
|60 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An upgraded bone amulet. Doubles bones, ashes and ice bones from monster loot.&amp;quot;&lt;br /&gt;
| 111,212 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BloodAmulet.png|40px|link=Bone Amulet]]&lt;br /&gt;
|[[Bone Amulet|Blood Bone Amulet]]&lt;br /&gt;
|1 [[File:IceAmulet.png|25px|link=Bone Amulet]], 1 [[File:MedallionBlood.png|30px|link=Invention#Skeleton Swords]] &amp;amp; 100 [[File:BoneAmuletPieces.png|25px|link=Invention#Skeleton Swords]]&lt;br /&gt;
|80 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An upgraded bone amulet. Doubles bones, ashes, ice bones and blood bones from monster loot.&amp;quot;&lt;br /&gt;
| 215,254 xp&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[File:VolcanoTabletteCharged.png|40px|link=Invention#Tablettes]]&lt;br /&gt;
[[Invention#Tablettes|Volcano Tablette]]&lt;br /&gt;
|[[File:MegaShinyGlassBallLeaf.png|40px|link=Mega Shiny Glass Orb Farming]]&lt;br /&gt;
|[[Orbs#Mega Shiny Glass Orbs|Mega Shiny Glass Orb Leaf]]&lt;br /&gt;
|5 [[File:DenseMoltenGlass.png|25px|link=Dense Glass]], 1 [[File:ShinyGlassBallLeaf.png|30px|link=]] &amp;amp; 1 [[File:CrystalLeaf.png|25px|link=Farming#Crystal Leaf]]&lt;br /&gt;
|50 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Extremely rare chance for a shiny entity to become mega shiny.&amp;quot;&lt;br /&gt;
| 71,242 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaShinyGlassBallFishing.png|40px|link=Mega Shiny Glass Orb Fishing]]&lt;br /&gt;
|[[Orbs#Mega Shiny Glass Orbs|Mega Shiny Glass Orb Fish]]&lt;br /&gt;
|10 [[File:DenseMoltenGlass.png|25px|link=Dense Glass]], 1 [[File:ShinyGlassBallFishing.png|30px|link=]] &amp;amp; 1 [[File:RawLargeStardustFish.png|25px|link=Fishing]]&lt;br /&gt;
|58 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Extremely rare chance for a shiny entity to become mega shiny.&amp;quot;&lt;br /&gt;
| 98,785 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaShinyGlassBallLogs.png|40px|link=Mega Shiny Glass Orb Woodcutting]]&lt;br /&gt;
|[[Orbs#Mega Shiny Glass Orbs|Mega Shiny Glass Orb Woodcutting]]&lt;br /&gt;
|20 [[File:DenseMoltenGlass.png|25px|link=Dense Glass]], 1 [[File:ShinyGlassBallLogs.png|30px|link=]] &amp;amp; 1 [[File:RedwoodLogs.png|25px|link=Woodcutting]]&lt;br /&gt;
|63 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Extremely rare chance for a shiny entity to become mega shiny.&amp;quot;&lt;br /&gt;
| 121,528 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaShinyGlassBallMonsters.png|40px|link=Mega Shiny Glass Orb Combat]]&lt;br /&gt;
|[[Orbs#Mega Shiny Glass Orbs|Mega Shiny Glass Orb Combat]]&lt;br /&gt;
|35 [[File:DenseMoltenGlass.png|25px|link=Dense Glass]], 1 [[File:ShinyGlassBallMonsters.png|30px|link=]] &amp;amp; 1 [[File:SkeletonSword.png|25px|link=Skeleton Sword]]&lt;br /&gt;
|70 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Extremely rare chance for a shiny entity to become mega shiny.&amp;quot;&lt;br /&gt;
| 154,252 xp&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|[[File:CastleTabletteCharged.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Castle Tablette]]&lt;br /&gt;
|[[File:DenseClub.png|40px|link=Dense Club]]&lt;br /&gt;
|[[Dense Club]]&lt;br /&gt;
|100 [[File:DenseLogs.png|25px|link=Dense Logs]]&lt;br /&gt;
|85 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An upgraded club which deals much more damage.&amp;quot;&lt;br /&gt;
| 432,143 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DoubleScythe.png|40px|link=Scythe+]]&lt;br /&gt;
|[[Scythe+]]&lt;br /&gt;
|10 [[File:ScythePieces.png|25px|link=Invention#Scythes]], 2 [[File:ScytheBlade.png|25px|link=Invention#Scythes]], 10,000 [[File:GhostEssence.png|25px|link=Invention#Scythes]]&lt;br /&gt;
|88 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An upgraded scythe, dealing 4x damage on ghosts.&amp;quot;&lt;br /&gt;
| 854,845 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FullStaffSpirit.png|40px|link=Undead Staff]]&lt;br /&gt;
|[[Undead Staff|Full Staff Spirit]]&lt;br /&gt;
|1 [[File:EmptySpirit.png|25px|link=Invention#Undead Staffs]], 2 [[File:HpStaffSpirit.png|25px|link=Undead Staff]], 2 [[File:ManaStaffSpirit.png|25px|link=Undead Staff]], 2 [[File:DefenceStaffSpirit.png|25px|link=Undead Staff]],&lt;br /&gt;
|89 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Combines all spirits into one.&amp;quot;&lt;br /&gt;
| 988,845 xp&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|[[File:AncientTabletteCharged.png|40px|link=Invention#Tablettes]]&lt;br /&gt;
[[Invention#Tablettes|Ancient Tablette]]&lt;br /&gt;
|[[File:MasterRing.png|40px|link=Master Ring]]&lt;br /&gt;
|[[Master Ring]]&lt;br /&gt;
|1 [[File:Sapphire.png|25px|link=Sapphire]], 1 [[File:Emerald.png|30px|link=Emerald]], 1 [[File:Ruby.png|25px|link=Ruby]], 1 [[File:Diamond.png|25px|link=Diamond]], 1 [[File:WeakDefenceRing.png|25px|link=Weak Defence Ring]], 1 [[File:WeakDamageRing.png|25px|link=Weak Damage Ring]], 1 [[File:WeakAccuracyRing.png|25px|link=Weak Accuracy Ring]], 1 [[File:DefenceRing.png|25px|link=Defence Ring]], 1 [[File:DamageRing.png|25px|link=Damage Ring]], 1 [[File:AccuracyRing.png|25px|link=Accuracy Ring]], 1 [[File:GoodDefenceRing.png|25px|link=Good Defence Ring]], 1 [[File:GoodDamageRing.png|25px|link=Good Damage Ring]], 1 [[File:GoodAccuracyRing.png|25px|link=Good Accuracy Ring]], 1 [[File:GreatDefenceRing.png|25px|link=Great Defence Ring]], 1 [[File:GreatDamageRing.png|25px|link=Great Damage Ring]], 1 [[File:GreatAccuracyRing.png|25px|link=Great Accuracy Ring]], 1 [[File:PerfectDefenceRing.png|25px|link=Perfect Defence Ring]], 1 [[File:PerfectDamageRing.png|25px|link=Perfect Damage Ring]], 1 [[File:PerfectAccuracyRing.png|25px|link=Perfect Accuracy Ring]], 1 [[File:AncientDefenceRing.png|25px|link=Ancient Defence Ring]], 1 [[File:AncientDamageRing.png|25px|link=Ancient Damage Ring]], 1 [[File:AncientAccuracyRing.png|25px|link=Ancient Accuracy Ring]]&lt;br /&gt;
|90 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Combine all combat rings into the best ring in the game.&amp;quot;&lt;br /&gt;
| 415,254 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagicRing.png|40px|link=Magic Ring]]&lt;br /&gt;
|[[Magic Ring]]&lt;br /&gt;
|1 [[File:RingParts.png|25px|link=Haunted Mansion Shop]], 1 [[File:WoodenStaff.png|25px|link=Wooden Staff]], 5 [[File:ReaperHood.png|25px|link=Armour#Reaper]], 5 [[File:ReaperBody.png|25px|link=Armour#Reaper]], 5 [[File:ReaperSkirt.png|25px|link=Armour#Reaper]], 5 [[File:ReaperGloves.png|25px|link=Armour#Reaper]], 5 [[File:ReaperBoots.png|25px|link=Armour#Reaper]]&lt;br /&gt;
|75 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;A magic ring with 10 magic bonus, and applying all robe set effects.&amp;quot;&lt;br /&gt;
| 415,254 xp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Skills}}&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Dragon_Fruit&amp;diff=51344</id>
		<title>Dragon Fruit</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Dragon_Fruit&amp;diff=51344"/>
		<updated>2024-07-13T18:29:37Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Fixed dragon fruit energy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Dragonfruit.png|60px|link=]]&lt;br /&gt;
&lt;br /&gt;
Dragon Fruit are a type of exceptionally rare edible fruit, which may be obtained from [[Dragon Fruit Tree]]s via [[Woodcutting]] or [[Farming]].&lt;br /&gt;
&lt;br /&gt;
Upon consumption a Dragon Fruit will give the player 20 000 [[File:Energy.png|25px|link=Energy]], but by the time you can obtain them you very likely have the medium cooking achievement, resulting in 25 000 [[File:Energy.png|25px|link=Energy]].&lt;br /&gt;
&lt;br /&gt;
[[category:food]]&lt;br /&gt;
[[category:fruit]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Junk&amp;diff=51343</id>
		<title>Junk</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Junk&amp;diff=51343"/>
		<updated>2024-07-08T19:29:56Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Junk.png|75px|link=Brewing]]&lt;br /&gt;
&lt;br /&gt;
''A bunch of random junk found from gathering. I wonder if this will have a use?''&lt;br /&gt;
&lt;br /&gt;
This is a collectible item gained only from [[Gathering]].&lt;br /&gt;
&lt;br /&gt;
This item can be filtered into [[Junk Bags]] with a [[Magnet]] obtained from [[Crafting]]. When the magnet is unlocked, it is not recommended to upgrade the magnet past emerald until the [[Quests#Junk_Collector|Junk Collector]], as it provides 1 xp per junk filtered once finished, and junk is a major source of experience with how much you can accumulate up to this point.&lt;br /&gt;
&lt;br /&gt;
==[[File:GatheringLootBagJunk.png|30px|link=Junk Bags]] Junk Bags[[File:GatheringLootBagJunk.png|30px|link=Junk Bags]]==&lt;br /&gt;
[[File:GatheringLootBagJunk.png|70px|link=Junk Bags]]&lt;br /&gt;
&lt;br /&gt;
===Unique Items in Junk Bags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Item&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Gathering Level Required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Rarity&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Drop Rate&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Gathering XP Given &lt;br /&gt;
|-&lt;br /&gt;
|[[File:RobotHead.png|40px|link=Robot Head]]&lt;br /&gt;
| [[Robot Head]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 1 [[File:GatheringSigil.png|20px|link=]]&lt;br /&gt;
| Very Rare&lt;br /&gt;
| 1/300k&lt;br /&gt;
| 0 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RobotBody.png|40px|link=Robot Body]]&lt;br /&gt;
| [[Robot Body]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 1 [[File:GatheringSigil.png|20px|link=]]&lt;br /&gt;
| Very Rare&lt;br /&gt;
| 1/300k&lt;br /&gt;
| 0 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RobotLegs.png|40px|link=Robot Legs]]&lt;br /&gt;
| [[Robot Legs]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 1 [[File:GatheringSigil.png|20px|link=]]&lt;br /&gt;
| Very Rare&lt;br /&gt;
| 1/300k&lt;br /&gt;
| 0 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RobotHands.png|40px|link=Robot Hands]]&lt;br /&gt;
| [[Robot Hands]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 1 [[File:GatheringSigil.png|20px|link=]]&lt;br /&gt;
| Very Rare&lt;br /&gt;
| 1/300k&lt;br /&gt;
| 0 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RobotFeet.png|40px|link=Robot Feet]]&lt;br /&gt;
| [[Robot Feet]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 1 [[File:GatheringSigil.png|20px|link=]]&lt;br /&gt;
| Very Rare&lt;br /&gt;
| 1/300k&lt;br /&gt;
| 0 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Other Items in Junk Bags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Item&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Rarity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Copper.png|40px|link=Copper Ore]]&lt;br /&gt;
| [[Copper Ore]]&lt;br /&gt;
| 1/350&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BronzeBar.png|40px|link=Bronze Bar]]&lt;br /&gt;
| [[Bronze Bar]]&lt;br /&gt;
| 1/350&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Iron.png|40px|link=Iron Ore]]&lt;br /&gt;
| [[Iron Ore]]&lt;br /&gt;
| 1/500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IronBar.png|40px|link=Iron Bar]]&lt;br /&gt;
| [[Iron Bar]]&lt;br /&gt;
| 1/500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Silver.png|40px|link=Silver Ore]]&lt;br /&gt;
| [[Silver Ore]]&lt;br /&gt;
| 1/1500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SilverBar.png|40px|link=Silver Bar]]&lt;br /&gt;
| [[Silver Bar]]&lt;br /&gt;
| 1/1500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gold.png|40px|link=Gold Ore]]&lt;br /&gt;
| [[Gold Ore]]&lt;br /&gt;
| 1/3500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldBar.png|40px|link=Gold Bar]]&lt;br /&gt;
| [[Gold Bar]]&lt;br /&gt;
| 1/3500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Promethium.png|40px|link=Promethium Ore]]&lt;br /&gt;
| [[Promethium Ore]]&lt;br /&gt;
| 1/50k&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PromethiumBar.png|40px|link=Promethium Bar]]&lt;br /&gt;
| [[Promethium Bar]]&lt;br /&gt;
| 1/50k&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Titanium.png|40px|link=Titanium Ore]]&lt;br /&gt;
| [[Titanium Ore]]&lt;br /&gt;
| 1/100k&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TitaniumBar.png|40px|link=Titanium Bar]]&lt;br /&gt;
| [[Titanium Bar]]&lt;br /&gt;
| 1/100k&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AncientOre.png|40px|link=Ancient Ore]]&lt;br /&gt;
| [[Ancient Ore]]&lt;br /&gt;
| 1/300k&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AncientBar.png|40px|link=Ancient Bar]]&lt;br /&gt;
| [[Ancient Bar]]&lt;br /&gt;
| 1/300k&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Loot]]&lt;br /&gt;
[[Category:Gathering]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Quests&amp;diff=51341</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Quests&amp;diff=51341"/>
		<updated>2024-07-04T02:02:34Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Updated resources needed for carpenter quest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Skills&lt;br /&gt;
|image1=questPoints.png&lt;br /&gt;
|uses=Unlocking game content and skills.&lt;br /&gt;
}}&lt;br /&gt;
{{News}} &amp;lt;!--Do not remove this template and do not add information above it (except infobox, which must always be at the top of the code)!--&amp;gt;&lt;br /&gt;
'''Quests''' are one-time activities involving story that are often used to advance the game. Many [[Skills]] will be unlocked by completing the quests, including [[Crafting]], [[Farming]], [[Fishing]], and [[Magic]], as well as many other aspects of the game.&lt;br /&gt;
&lt;br /&gt;
There are also [[Side Quests]] which can be found [[Side Quests|here]].&lt;br /&gt;
&lt;br /&gt;
*This is a Link to a combat guide made by Magnus, it holds a lot of good information no matter where in the story you are. Do check it out! https://www.reddit.com/r/DiamondHunt/comments/xemq3j/magnuss_idle_pixel_combat_guide/ OR [[Combat Guide]]&lt;br /&gt;
&lt;br /&gt;
*This is another handy guide for in which order you should gem your tools. It has been such a widely asked question, Dboy made a guide for it in which you can find [https://www.reddit.com/r/idlepixel/comments/xzo62l/dboys_gemming_priorities_guide/ here]&lt;br /&gt;
&lt;br /&gt;
==Doric The Crafter==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:DoricDwarf.png|75px|link=]]&lt;br /&gt;
!Doric the Crafter&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Easy&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* Talk to Doric and [[Crafting|craft]] a [[Crafting|stone statue]].&lt;br /&gt;
* Completing the task unlocks the [[Crafting]] skill&lt;br /&gt;
* 5 [[Bronze Bar]]s&lt;br /&gt;
* 1 Quest Point &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Gem Seeker==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:miner.png|75px|link=]]&lt;br /&gt;
!The Gem Seeker&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Easy&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* Talk to Gem Seeker to learn about [[gems]]&lt;br /&gt;
* Craft a [[Drills|drill]] to find various Gem Scrolls. Talk to the Gem Seeker every time you find a new scroll.&lt;br /&gt;
* Ability to find [[gems]]&lt;br /&gt;
* 1 Quest Point &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:Achiever.png|75px|link=]]&lt;br /&gt;
!The Achiever&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Easy&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
*Talk to the achiever to learn about [[achievements]].&lt;br /&gt;
Complete the following tasks:&lt;br /&gt;
** Sell exactly 50 [[stone]] to the [[Game Shop|shop]].&lt;br /&gt;
** [[Mining|Mine]] some [[Iron Ore]] using a [[Drills|drill]]. &lt;br /&gt;
** Find a [[Broken Rake]] from [[gathering]] in the [[Gathering#Desert Mines|mines]].&lt;br /&gt;
** Fix the rake with [[Iron Bar]]s.&lt;br /&gt;
** Obtain a [[crafting]] level of 5.&lt;br /&gt;
* 1 Quest Point &lt;br /&gt;
* Ability to complete [[Achievements]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Stardust Expert==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:StardustExpert.png|75px|link=]]&lt;br /&gt;
!The Stardust expert&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Easy&lt;br /&gt;
|-&lt;br /&gt;
!Requirements&lt;br /&gt;
| Complete the previous quest.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
! &amp;lt;center&amp;gt; &amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* Harvest [[Dotted Green Leaf Seeds]] to start the quest&lt;br /&gt;
* Talk to stardust expert to learn about [[stardust]]&lt;br /&gt;
* [[Brewing|Brew]] and drink a [[Brewing|stardust potion]] with the [[Dotted Green Leaf|dotted seed]] you recently harvested. Next step tells you to convert [[Ores|ore]] into xp. It is possible to only use 1 [[Ores|ore]] for the quest completion.&lt;br /&gt;
* Unlocks [[Brewing]] midway.&lt;br /&gt;
* Gives the player the ability to upgrade level up [[Mining]] and [[Crafting]] with [[stardust]].&lt;br /&gt;
* 1 [[Eggplant Seeds|eggplant]] the expert wants the player to plant.&lt;br /&gt;
* 1 Quest point&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Combat Tutor==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:CombatTutor.png|75px|link=]]&lt;br /&gt;
!Combat Tutor.&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Easy&lt;br /&gt;
|-&lt;br /&gt;
!Requirements&lt;br /&gt;
|Complete the previous quest and have any [[Weapons|weapon]].&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* Talk to the combat tutor to learn the requirements.&lt;br /&gt;
* Ability to bargain for the first [[food]]. (''[[Bread]] giving 500 [[energy]]'').&lt;br /&gt;
* Ability to fight in the [[Combat]] [[areas]]&lt;br /&gt;
* 50 [[arrows]]&lt;br /&gt;
* 1 Quest Point &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Ent(Boss) Quest==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:EntMonster.png|75px|link=Ent boss]]&lt;br /&gt;
!Ent(Boss).&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Easy&lt;br /&gt;
|-&lt;br /&gt;
!Requirements&lt;br /&gt;
|Complete previous quest and attempt to fight in the [[Forest]].&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* Attempt to converse with the [[Ent]] to learn the requirements.&lt;br /&gt;
* As the [[Ent(boss)|Ent boss]] may be strong, it is adviced to use [[bow]] and [[arrows]] due to the increased accuracy.&lt;br /&gt;
* Unlocks [[woodcutting]].&lt;br /&gt;
* 1 Quest Point &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Faradox's Introduction==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:Wizard.png|75px|link=]]&lt;br /&gt;
!The Wizard.&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Easy&lt;br /&gt;
|-&lt;br /&gt;
!Start&lt;br /&gt;
|Complete previous quest.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* Talk to the Wizard to learn the requirements.&lt;br /&gt;
* If the player has the [[Wooden Staff|staff]], they will also get the [[Magic|heal spell]] from this wizard.&lt;br /&gt;
* Get information about [[faradox]]?&lt;br /&gt;
* 1 Quest Point &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Fisherman==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:Fisherman.png|75px|link=]]&lt;br /&gt;
!The Fisherman.&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Easy&lt;br /&gt;
|-&lt;br /&gt;
!Requirements&lt;br /&gt;
|Complete previous quest &amp;amp; try to [[Fishing|fish]] using a net crafted from 10 [[string]].&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* 10 [[String]] needs to be looted from the [[Spider]] in the [[Fields]] to craft the weak fishing net.&lt;br /&gt;
* 1 [[Armour#Lizard|Lizard Skin]] needs to be looted from the [[Fields]] to reinforce the net. &lt;br /&gt;
* Craft a net which allows the player to start gathering [[fish]].&lt;br /&gt;
* Chance to buy a [[fish]] or get [[coins]].&lt;br /&gt;
* 1 Quest Point&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Collection Log==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:WomenKnight.png|75px|link=]]&lt;br /&gt;
!The Knight.&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Easy&lt;br /&gt;
|-&lt;br /&gt;
!Requirements&lt;br /&gt;
|Complete previous quest &amp;amp; defeat a [[wolf]] in the [[Forest]].&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* Talk to the Knight to learn the requirements.&lt;br /&gt;
* Beg her to teach the player and pay 100 [[coins]] to receive a quiz.&lt;br /&gt;
* First question - [[Feathers]] to make [[Arrows]].&lt;br /&gt;
* Second question - their skin to make [[Armour#Lizard|lizard armour]].&lt;br /&gt;
* Third - the [[Snake]]'s ability is green.&lt;br /&gt;
* The player will receive the combat log and 20 [[arrows]] as a reward.&lt;br /&gt;
* 1 Quest Point&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Tank(boss) Quest==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:TankMonster.png|75px|link=Tank]]&lt;br /&gt;
!The Tank.&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Easy&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
| Complete previous quest. &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* Poison Stinger is a must, which may be [[Crafting|crafted]] from a [[Stinger]] looted from a [[Bee]] in the [[Fields]] and [[Poison]] looted from the [[Snake]] in the [[Forest]].&lt;br /&gt;
* Kill the [[Tank]]&lt;br /&gt;
* The player will receive 20 [[Gold Bar]]s and 1-6 [[Cannonballs]] as the quest reward.&lt;br /&gt;
* 1 Quest Point&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Thieves Leader==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:ThiefLeader.png|75px|link=Thief Leader]]&lt;br /&gt;
!The Thieves leader.&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Easy&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
|Previous quest and need to have slain 3 [[Thief|thieves]] in the [[Forest]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* Attempt to buy the [[Crystals|crystal]] from the [[thief]]. He will ask for half the player's current [[coins]] if the player has at least 10 000 [[File:Coins.png|25px|link=Coins]] (''The player will receive them back once the quest is complete.'')&lt;br /&gt;
* Fight the [[Thief Leader|Thieves leader]] in the [[Forest]].&lt;br /&gt;
* Once it is defeated he will run away while leaving a note. &lt;br /&gt;
* Now the [[Thief Leader]] will be passive and will appear while [[Gathering]] in the [[Gathering#Friendly Forest|friendly forest]]&lt;br /&gt;
* It is possible to choose whether to forgive him or kill him.&lt;br /&gt;
* Player's &amp;quot;stolen&amp;quot; [[coins]] back.&lt;br /&gt;
* 1 [[Forest Crystal]]&lt;br /&gt;
* 1 Quest Point&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Dad Goblin==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:DadGoblin.png|75px|link=]]&lt;br /&gt;
!The Dad Goblin.&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Easy&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
| Previous quest completed&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* Attempt to talk with the Dad goblin, find out that the player isn't his son. ''shock'' &lt;br /&gt;
* Now the player needs a mask to pretend to be his son.&lt;br /&gt;
* [[Goblin Mask]] may be looted from the [[Goblin]] within the [[Caves]]&lt;br /&gt;
* Talk to the Dad goblin after wearing the [[Goblin Mask]] to find out that he need the player to cut some goblin toe nails (atleast 10 nails), &lt;br /&gt;
* Kill a few more [[Goblin]]s within the [[Caves]] to get &amp;gt;10 goblin toe nails [[File:GoblinToenails.png|25px|link=Goblin]]&lt;br /&gt;
* After finishing the quest, the player will receive a Gem Goblin Scroll [[File:GemGoblinScroll.png|25px|link=Gem Goblin]] which will allow the player to rarely find the coveted [[Gem goblin]].&lt;br /&gt;
* 1 Quest Point&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Presets==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:Wizard.png|75px|link=]]&lt;br /&gt;
!The Wizard.&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Easy&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
|Previous quest and use [[Magic|Fire Spell]] 5 times.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* Talk to the Wizard to learn about [[Combat#Combat Presets|Combat presets]]&lt;br /&gt;
* Allows the player to switch between [[Combat#Combat Presets|Combat presets]] while in [[combat]].&lt;br /&gt;
* 1 Quest Point&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shiny Resources==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:DoricDwarf.png|75px|link=]]&lt;br /&gt;
!Doric the Crafter&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Easy&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
|Previous quest and use a [[Fire Spell]] on the [[Fire Golem]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* Talk to Doric&lt;br /&gt;
* The player will now be able to receive [[Molten Glass]] after every kill within the [[Volcano]] &lt;br /&gt;
* The player will be able to [[Crafting|craft]] the Glass statue to turn in for Doric. There will be a few smaller reward types available, but it is advicible to choose [[Brewing|potions]] as the reward since they may be extremely useful during early game.&lt;br /&gt;
* 1 Quest Point&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fire Witch's Sister==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:SadWitch.png|75px|link=]]&lt;br /&gt;
!Fire Witch's Sister&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Easy&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* Talk to the Fire Witch's Sister&lt;br /&gt;
* Purchase a [[Mirror]] from the [[Game Shop]] and smash it with a [[Emerald]] [[Pickaxe]] or [[Hammer]] to help the Witch craft a new spell.&lt;br /&gt;
* [[Magic|Reflect Spell]]&lt;br /&gt;
* 1 Quest Point&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Carpenter==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:Carpenter.png|75px|link=]]&lt;br /&gt;
!The Carpenter&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Medium&lt;br /&gt;
|-&lt;br /&gt;
!Requirements&lt;br /&gt;
|Kill any [[Monsters|monster]] in the [[Northern Fields]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* The cabin needs to be built using 50 [[Pine Logs]], 200 [[Gold Bar]]s, 5 [[Molten Glass]], 5 [[Promethium Bar]]s, 100 000 [[Stone]], 5 [[Strange Leaf|Strange Leaves]], and 5 [[Lava Bucket]]s.&lt;br /&gt;
* Upon completion, cabin will give the player 800 - 1 200 [[Energy]] if you win fights in the [[Northern Fields]]&lt;br /&gt;
* 1 Quest Point&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Four Crystals==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:Wizard.png|75px|link=]]&lt;br /&gt;
!The Wizard.&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Easy&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
|Found and touched all 4 [[Crystals]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* Ability to see which [[Faradox|Faradox Guardians]] you have killed.&lt;br /&gt;
* 1 Quest Point&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Ghost Miner==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:GhostMiner.png|75px|link=Ghost Miner]]&lt;br /&gt;
!The Ghost Miner.&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Hard&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
|Kill the [[ghost]], [[grandma]], [[exorcist]], and [[reaper]] in the [[Haunted Mansion]].&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* 3 [[Bomb]]s&lt;br /&gt;
* 1 [[TNT]]&lt;br /&gt;
* 1 Quest Point&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bob The Farmer==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:Bob.png|75px|link=]]&lt;br /&gt;
!Bob The Farmer.&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Medium&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
|Harvest 3 Crystal Leaves.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* The player needs to grow and successfully harvest [[White Leaf Seeds]]. If failed, additional seeds may be bought from Bob for 300 000 [[coins]] each.&lt;br /&gt;
* 3 [[Crystal Leaf Seeds]]&lt;br /&gt;
* 100 000 [[Farming]] XP&lt;br /&gt;
* ?? Quest Point(s)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Junk Collector==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:JunkCollector.png|75px|link=]]&lt;br /&gt;
!Junk Collector.&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Hard&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
|Level 50 [[Invention]] &amp;amp; to have at least an Emerald [[Magnet]].&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* The player needs find at least one junk in [[Fields]], [[Forest]], [[Volcano]], [[Northern Fields]], [[Haunted Mansion]], and the [[Beach]] while having the Magnet Shield equipped (given to the player during the quest).&lt;br /&gt;
* Can obtain more rewards up to 50 junk from each area&lt;br /&gt;
* Magnet Upgrade (after opening the new gathering bags), which gives 1 Gathering xp upon filtering bags with the [[Magnet]]&lt;br /&gt;
* Special combat junk loot bag (amount scaled based on task)&lt;br /&gt;
* ?? Quest Point(s)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Merchant==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:Merchant.png|75px|link=]]&lt;br /&gt;
!Merchant.&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Medium&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
|Killed a crocodile in the beach.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* The player needs show the Merchant rare items, which one has obtained throughout the game.&lt;br /&gt;
* Items which need to be shown (in order): ghost essence, scythe, plasma, ancient ore, magnet, stinger's edge, body armour, made out of crocodile for which the player has killed and a shooting star.&lt;br /&gt;
* [[Merchant]] - Ability to barter with the merchant in the shop section&lt;br /&gt;
* ?? Quest Point(s)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unknown Planet Junk==&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[File:JunkPlanet.png|75px|link=]]&lt;br /&gt;
!Unknown Planet Junk.&lt;br /&gt;
|-&lt;br /&gt;
!Difficulty&lt;br /&gt;
|Easy&lt;br /&gt;
|-&lt;br /&gt;
! Requirements&lt;br /&gt;
|Completed warrior Robot Waves.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Rewards&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Spoilers &amp;amp; Rewards''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
* The player needs search for the junk planet using the telescope in the key items tab.&lt;br /&gt;
* The player may also find coordinates for the Sun and Moon for additional rewards (5-8 [[moonstone]] and 1 [[Shooting Star|shooting star]]) if given before the junk planet.&lt;br /&gt;
* Upon completion players rockets will now be 2 times faster.&lt;br /&gt;
* ?? Quest Point(s)&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; |Solution/Spoiler&lt;br /&gt;
|&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;''Expand to Reveal Coordinates''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; |&lt;br /&gt;
Moon: X: 142 Y: 111 Z: 174&lt;br /&gt;
Sun: X:14142 Y: 14111 Z: 17455&lt;br /&gt;
Junk Planet: X: 152 Y: 857 Z: 984&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Brewing&amp;diff=51337</id>
		<title>Brewing</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Brewing&amp;diff=51337"/>
		<updated>2024-06-27T03:37:53Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: /* 30px|link= Potions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BrewingSkill.png|70px|link=Brewing]] [[File:BrewingLogo.png|350px|link=|Brewing]]&lt;br /&gt;
&lt;br /&gt;
'''Brewing''' is a [[Skills|skill]] that allows players to make their own potions from various ingredients, mostly gained via [[Farming]].&lt;br /&gt;
&lt;br /&gt;
Potions created with the Brewing skill have a variety of effects. The effects of most potions last a certain amount of time before wearing off.&lt;br /&gt;
&lt;br /&gt;
== Reminder ==&lt;br /&gt;
[[File:BrewingKit.png|40px|link=Brewing Kit]]''''' Upgrading the [[Brewing Kit]] (BK) with [[Gems]] will increase the duration of all potions by 25% per upgrade:'''''&lt;br /&gt;
:'''Without or with base Brewing Kit: +0%,'''&lt;br /&gt;
:'''With enhanced Brewing Kit: Sapphire=+25%,  Emerald=+50%, Ruby=75%, Diamond=+100%.'''&lt;br /&gt;
&lt;br /&gt;
==[[File:GreenLeaf.png|40px|link=]] Brewing Materials==&lt;br /&gt;
During brewing, all of the brewing materials give different XP outputs as per below:&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; &amp;lt;span style=&amp;quot;font-size:12px&amp;quot;&amp;gt;|Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; &amp;lt;span style=&amp;quot;font-size:12px&amp;quot;&amp;gt;|Brewing Material&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; &amp;lt;span style=&amp;quot;font-size:12px&amp;quot;&amp;gt;|XP given per item when brewing&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bones.png|40px|link=Bones]]&lt;br /&gt;
| [[Bones]]&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| &amp;lt;center&amp;gt; 0 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Promethium.png|40px|link=Promethium Ore]]&lt;br /&gt;
| [[Promethium Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Titanium.png|40px|link=Titanium Ore]]&lt;br /&gt;
| [[Titanium Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Seaweed.png|40px|link=Seaweed]]&lt;br /&gt;
| [[Seaweed]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperBait.png|40px|link=Bait]]&lt;br /&gt;
| [[Bait|Super Bait]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedMushroom.png|40px|link=Red Mushrooms]]&lt;br /&gt;
| [[Red Mushrooms]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 5 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DottedGreenLeaf.png|40px|link=Dotted Green Leaf]]&lt;br /&gt;
| [[Dotted Green Leaf|Dotted Green Leaves]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 25 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GreenLeaf.png|40px|link=Green Leaf]]&lt;br /&gt;
| [[Green Leaf|Green Leaves]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 100 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Moonstone.png|40px|link=Moonstone]]&lt;br /&gt;
| [[Moonstone]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| &amp;lt;center&amp;gt; 250 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LimeLeaf.png|40px|link=Lime Leaf]]&lt;br /&gt;
| [[Lime Leaf|Lime Leaves]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RocketFuel.png|40px|link=Rocket]]&lt;br /&gt;
| [[Rocket|Rocket Fuel]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangeLeaf.png|40px|link=Strange Leaf]]&lt;br /&gt;
| [[Strange Leaf|Strange Leaves]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 500 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldLeaf.png|40px|link=Gold Leaf]]&lt;br /&gt;
| [[Gold Leaf|Gold Leaves]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 800 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrystalLeaf.png|40px|link=Crystal Leaf]]&lt;br /&gt;
| [[Crystal Leaf|Crystal Leaves]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 2000 xp&lt;br /&gt;
|-&lt;br /&gt;
||[[File:StrangerLeaf.png|40px|link=Stranger Leaf]]&lt;br /&gt;
| [[Stranger Leaf|Stranger Leaves]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 2500 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:BrewingSkill.png|30px|link=]] Potions==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
![[File:BrewingSkill.png|21px|link=]] Level&lt;br /&gt;
!colspan=2|Potion&lt;br /&gt;
!Experience&lt;br /&gt;
!colspan=2|Ingredients&lt;br /&gt;
!Base duration&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StardustPotion.png|30px|link=]]&lt;br /&gt;
|&amp;lt;center&amp;gt;Stardust Potion&lt;br /&gt;
|&amp;lt;center&amp;gt;75&lt;br /&gt;
|&amp;lt;center&amp;gt;3 [[Dotted Green Leaf|Dotted Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DottedGreenLeaf.png|30px|link=Dotted Green Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;5 minutes&lt;br /&gt;
|&amp;lt;center&amp;gt;Gain 10 [[stardust]] [[File:Stardust.png|20px|link=Stardust]] every second.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;3&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:EnergyPotion.png|30px|link=]]&lt;br /&gt;
|&amp;lt;center&amp;gt;Energy Potion&lt;br /&gt;
|&amp;lt;center&amp;gt;50&lt;br /&gt;
|&amp;lt;center&amp;gt;10 [[Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedMushroom.png|30px|link=Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;15 seconds&lt;br /&gt;
|&amp;lt;center&amp;gt;Gain a small amount of [[Energy]] [[File:Energy.png|20px|link=Energy]], allowing you to fight using the [[combat]] skill.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;5&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:AntiDiseasePotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Anti Disease Potion&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;250&lt;br /&gt;
|&amp;lt;center&amp;gt;6 [[Green Leaf|Green Leaves]] &lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenLeaf.png|30px|link=Green Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;20 minutes&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Decreases the player's chance of farming crops dying by 50%.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;20 [[Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedMushroom.png|30px|link=Red Mushrooms]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;8&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:TreeSpeedPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Tree Speed Potion&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;525&lt;br /&gt;
|&amp;lt;center&amp;gt;4 [[Green Leaf|Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenLeaf.png|30px|link=Green Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;1 hour&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[Trees]] grow twice as fast.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;25 [[Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedMushroom.png|30px|link=Red Mushrooms]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;10&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:SmeltingUpgradePotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Smelting Upgrade Potion*&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;550&lt;br /&gt;
|&amp;lt;center&amp;gt;3 [[Green Leaf|Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenLeaf.png|30px|link=Green Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;1 minute&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[Crafting#Smelting|Smelting]] [[Ores|ore]] will yield a better metal bar.&lt;br /&gt;
[[File:BronzeBar.png|20px|link=Bronze Bar]] → [[File:IronBar.png|20px|link=Iron Bar]]; &lt;br /&gt;
[[File:IronBar.png|20px|link=Iron Bar]] → [[File:SilverBar.png|20px|link=Silver Bar]]; &lt;br /&gt;
[[File:SilverBar.png|20px|link=Silver Bar]] → [[File:GoldBar.png|20px|link=Gold Bar]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;50 [[Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedMushroom.png|30px|link=Red Mushrooms]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;13&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:GreatStardustPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Great Stardust Potion&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;1925&lt;br /&gt;
|&amp;lt;center&amp;gt;10 [[Green Leaf|Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenLeaf.png|30px|link=Green Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;5 minutes&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Gain 100 [[stardust]] [[File:Stardust.png|20px|link=Stardust]] per second.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;3 [[Lime Leaf|Lime Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LimeLeaf.png|30px|link=Lime Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;35 [[Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedMushroom.png|30px|link=Red Mushrooms]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;15&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FarmingSpeedPotion.png|30px|link=]]&lt;br /&gt;
|&amp;lt;center&amp;gt;Farming Speed Potion&lt;br /&gt;
|&amp;lt;center&amp;gt;500&lt;br /&gt;
|&amp;lt;center&amp;gt;100 [[Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedMushroom.png|30px|link=Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;1 hour&lt;br /&gt;
|&amp;lt;center&amp;gt;Crops grow twice as fast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;20&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:RareMonsterPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Select Monster Potion&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;2125&lt;br /&gt;
|&amp;lt;center&amp;gt;15 [[Dotted Green Leaf|Dotted Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DottedGreenLeaf.png|30px|link=Dotted Green Leaves]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;30 seconds&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Ability to select a monster you want to fight.&lt;br /&gt;
Works in: [[Fields]], [[Forest]], [[Caves]], [[Volcano]]&lt;br /&gt;
Also works in [[Blood Moon]] areas.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;50 [[Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedMushroom.png|30px|link=Red Mushrooms]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;3 [[Strange Leaf|Strange Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StrangeLeaf.png|30px|link=Strange Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;25&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:SuperStardustPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Super Stardust Potion&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;4400&lt;br /&gt;
|&amp;lt;center&amp;gt;10 [[Green Leaf|Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenLeaf.png|30px|link=Green Leaves]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;5 minutes&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Gain 300 [[stardust]] [[File:Stardust.png|20px|link=Stardust]] every second.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;3 [[Gold Leaf|Gold Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldLeaf.png|30px|link=Gold Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;200 [[Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedMushroom.png|30px|link=Red Mushrooms]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;27&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:UniqueGatheringPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Unique Gathering Potion&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;3000&lt;br /&gt;
|&amp;lt;center&amp;gt;10 [[Lime Leaf|Lime Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LimeLeaf.png|30px|link=Lime Leaves]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;4 hours&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Increases the chance of getting uniques from [[Gathering]] by 25%.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;100 [[Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedMushroom.png|30px|link=Red Mushrooms]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;30&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:HeatPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Heat Potion&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;2500&lt;br /&gt;
|&amp;lt;center&amp;gt;15 [[Green Leaf|Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenLeaf.png|30px|link=Green Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;5 minutes&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;The heat generated from your [[Cooking#Ovens &amp;amp; Logs|oven]] every second is doubled.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;3 [[Lime Leaf|Lime Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LimeLeaf.png|30px|link=Lime Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;50 [[Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedMushroom.png|30px|link=Red Mushrooms]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;33&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:BaitPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Bait Potion&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;1000&lt;br /&gt;
|&amp;lt;center&amp;gt;10 [[Green Leaf|Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenLeaf.png|30px|link=Green Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;6 hours&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Drastically increases the chance of gathering [[bait]] from [[Gathering#Quiet Pond|quiet pond]]. This is passive and does not require bags to be opened.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;2 [[Seaweed]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Seaweed.png|30px|link=Seaweed]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;35&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:BonePotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Bone Potion&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;1550&lt;br /&gt;
|&amp;lt;center&amp;gt;30 [[Dotted Green Leaf|Dotted Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DottedGreenLeaf.png|30px|link=Dotted Green Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;4 hours&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Gain [[bones]] [[File:Bones.png|20px|link=Bones]] overtime.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1 [[Gold Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldLeaf.png|30px|link=Gold Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;10 [[Bones]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Bones.png|30px|link=Bones]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;38&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:FurnaceSpeedPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Furnace Potion&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;6000&lt;br /&gt;
|&amp;lt;center&amp;gt;30 [[Dotted Green Leaf|Dotted Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DottedGreenLeaf.png|30px|link=Dotted Green Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;2 minutes&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Smelting bars in your furnace will be 5x faster.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;10 [[Lime Leaf|Lime Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LimeLeaf.png|30px|link=Lime Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;100[[Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedMushroom.png|30px|link=Red Mushrooms]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;40&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:PromethiumPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Promethium Potion&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;2000&lt;br /&gt;
|&amp;lt;center&amp;gt;20 [[Green Leaf|Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenLeaf.png|30px|link=Green Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;4 hours&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Triples the player's [[Promethium Ore]]s [[File:Promethium.png|20px|link=Promethium Ore]] obtained from [[Mining Machinery]].&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1 [[Promethium Ore]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Promethium.png|30px|link=Promethium Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;45&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:SuperRareMonsterPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Select Monster Potion+&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;6000&lt;br /&gt;
|&amp;lt;center&amp;gt;80 [[Dotted Green Leaf|Dotted Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DottedGreenLeaf.png|30px|link=Dotted Green Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;30 seconds&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Ability to select a monster you want to fight.&lt;br /&gt;
Works in: [[Northern Fields]], [[Haunted Mansion]], beach.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;200 [[Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedMushroom.png|30px|link=Red Mushrooms]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;6 [[Strange Leaf|Strange Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StrangeLeaf.png|30px|link=Strange Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;50&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:UltraStardustPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Ultra Stardust Potion&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;12900&lt;br /&gt;
|&amp;lt;center&amp;gt;20 [[Lime Leaf|Lime Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LimeLeaf.png|30px|link=Lime Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;5 minutes&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Gain 1000 [[stardust]] [[File:Stardust.png|20px|link=Stardust]] every second.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;8 [[Gold Leaf|Gold Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldLeaf.png|30px|link=Gold Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;300 [[Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedMushroom.png|30px|link=Red Mushrooms]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;50&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:CooksDustPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Cooks Dust Potion&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;100000&lt;br /&gt;
|&amp;lt;center&amp;gt;5 Cooks Dust&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CooksDust.png|30px|link=Cooks Dust]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Instant&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Drink to go into the future affecting the cooks book. This potion finishes the current active recipe.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Warp Chemist&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Quests.png|30px|link=Quests]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;50&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:FightingDustPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Fighting Dust Potion&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;100000&lt;br /&gt;
|&amp;lt;center&amp;gt;5 Fighting Dust&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FightingDust.png|30px|link=Fighting Dust]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Instant&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Drink to go into the future affecting your fightpoints. This potion refills your fight points instantly.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Warp Chemist&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Quests.png|30px|link=Quests]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;50&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:TreeDustPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Tree Dust Potion&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;100000&lt;br /&gt;
|&amp;lt;center&amp;gt;5 Tree Dust&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TreeDust.png|30px|link=Tree Dust]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Instant&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Drink to go into the future affecting all tree plots. This potion instantly grows all currently growing trees.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Warp Chemist&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Quests.png|30px|link=Quests]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;50&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:FarmDustPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Farm Dust Potion&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;100000&lt;br /&gt;
|&amp;lt;center&amp;gt;5 Farm Dust&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FarmDust.png|30px|link=Farm Dust]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Instant&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Drink to go into the future affecting all farming plots. This potion instantly grows all planted seeds.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Warp Chemist&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Quests.png|30px|link=Quests]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;52&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:MagicCrystalBallPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Angel's Potion (+Shiny)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;7000&lt;br /&gt;
|&amp;lt;center&amp;gt;80 [[Dotted Green Leaf|Dotted Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DottedGreenLeaf.png|30px|link=Dotted Green Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;10 minutes&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Casting the correct spell from the [[Angel's Magic XP Ball|angel's magic XP ball]] will shiny the monster.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;50 [[Green Leaf|Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenLeaf.png|30px|link=Green Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;53&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;[[File:BirdhousePotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;Birdhouse Level Potion&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;800&lt;br /&gt;
|&amp;lt;center&amp;gt;15 [[Feathers]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Feathers.png|30px|link=Feathers]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;5 minutes&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;Guarantees to gain a birdhouse level if this potion is active during collection. This can be drank after the timer reaches 0.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;50 [[Feathers|Fire Feathers]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FireFeathers.png|30px|link=Feathers]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;15 [[Feathers|Ice Feathers]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:IceFeathers.png|30px|link=Feathers]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1 [[Gold Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldLeaf.png|30px|link=Gold Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;55&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:RocketPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Rocket Speed Potion&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;1500&lt;br /&gt;
|&amp;lt;center&amp;gt;2 [[Rocket|Rocket Fuel]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RocketFuel.png|30px|link=Rocket]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;3 hours&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Increases the player's [[rocket]]'s [[File:Rocket.png|20px|link=Rocket]] velocity by 8 times.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1 [[Moonstone]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Moonstone.png|30px|link=Moonstone]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;150 [[Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedMushroom.png|30px|link=Red Mushrooms]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;60&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:TitaniumPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Titanium Potion&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;5000&lt;br /&gt;
|&amp;lt;center&amp;gt;20 [[Lime Leaf|Lime Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LimeLeaf.png|30px|link=Lime Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;8 hours&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Triples the player's [[Titanium Ore]]s [[File:Titanium.png|15px|link=Titanium Ore]] obtained from [[Mining Machinery]].&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1 [[Titanium Ore]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Titanium.png|30px|link=Titanium Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;60&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlueOrbPotion.png|30px|link=]]&lt;br /&gt;
|&amp;lt;center&amp;gt;Blue Orb Potion&lt;br /&gt;
|&amp;lt;center&amp;gt;50000&lt;br /&gt;
|&amp;lt;center&amp;gt;1 [[Shooting Star|Blue Shooting Star]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:BlueShootingStar.png|30px|link=Shooting Star]]&lt;br /&gt;
|&amp;lt;center&amp;gt;Consumable&lt;br /&gt;
|&amp;lt;center&amp;gt;Reroll an unbound [[Orbs#Blue Orbs|blue orb]] into a random one.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;60&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:RaidsHpPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;HP Potion&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;?&lt;br /&gt;
|&amp;lt;center&amp;gt;5 [[Strange Leaf|Strange Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StrangeLeaf.png|30px|link=Strange Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Raids&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Drink in a raid to regain full HP.  May only be used once per raid session. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;2 [[Stranger Leaf|Stranger Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StrangerLeaf.png|30px|link=Stranger Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1 [[Strangest Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StrangestLeaf.png|30px|link=Strangest Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;62&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:GeodePotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Geode Potion&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;9500&lt;br /&gt;
|&amp;lt;center&amp;gt;10 [[Gold Leaf|Gold Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldLeaf.png|30px|link=Gold Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;12 hours&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Doubles the chance of finding all [[geodes]] given you have the mining level.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;300 [[Red Mushrooms]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedMushroom.png|30px|link=Red Mushrooms]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;64&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:MagicCrystalBallPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Angel's Potion (+XP)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;12000&lt;br /&gt;
|&amp;lt;center&amp;gt;1 [[Crystal Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalLeaf.png|30px|link=Crystal Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;10 minutes&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Obtain 10x the magic experience when you trigger the [[Angel's Magic XP Ball|angel's magic XP ball]]. This also increases the cooldown for the ball by 5x.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;20 [[Strange Leaf|Strange Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StrangeLeaf.png|30px|link=Strange Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;65&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:StoneConverterPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Stone Converter Potion&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;4000&lt;br /&gt;
|&amp;lt;center&amp;gt;1 [[Stone]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Stone.png|30px|link=Stone]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Instant (12h Cooldown)&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Can be poured on other [[ores]] to convert them into [[stone]].&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;5 [[Gold Leaf|Gold Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldLeaf.png|30px|link=Gold Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;68&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:RainHealingPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Rain Healing Potion&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;2500&lt;br /&gt;
|&amp;lt;center&amp;gt;1 [[Stranger Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StrangerLeaf.png|30px|link=Stranger Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;1 minutes&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;The rain in the [[Beach|ocean combat area]] will heal you.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1 [[Super Bait]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SuperBait.png|30px|link=Super Bait]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;70&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:RaidsManaPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Mana Potion&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;?&lt;br /&gt;
|&amp;lt;center&amp;gt;7 [[Strange Leaf|Strange Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StrangeLeaf.png|30px|link=Strange Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Raids&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Drink in a raid to regain full Mana.  May only be used once per raid session. &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;3 [[Stranger Leaf|Stranger Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StrangerLeaf.png|30px|link=Stranger Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1 [[Strangest Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StrangestLeaf.png|30px|link=Strangest Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;70&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:CombatLootPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Combat Loot Potion&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;9500&lt;br /&gt;
|&amp;lt;center&amp;gt;10 [[Strange Leaf|Strange Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StrangeLeaf.png|30px|link=Strange Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Instant (12h cooldown)&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Doubles the loot obtained from the next [[Monsters|monster]].&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1 [[Stranger Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StrangerLeaf.png|30px|link=Stranger Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1 [[Crystal Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalLeaf.png|30px|link=Crystal Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;73&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:GatheringWorkerPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Gathering Worker Potion&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;15000&lt;br /&gt;
|&amp;lt;center&amp;gt;200 [[Dotted Green Leaf|Dotted Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DottedGreenLeaf.png|30px|link=Dotted Green Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;24 hours&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Your gathering worker will collect bags twice as fast.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;100 [[Green Leaf]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenLeaf.png|30px|link=Green Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;75&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:RottenPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Rotten Potion&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;1250&lt;br /&gt;
|&amp;lt;center&amp;gt;50 [[Dotted Green Leaf|Dotted Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DottedGreenLeaf.png|30px|link=Dotted Green Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Instant (12h cooldown)&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Increases the rate at which [[Fruit Skin]] depletes.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;200 [[Maggots]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Maggots.png|30px|link=Maggots]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;100 [[Fruit Skin]]s&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:FruitSkin.png|30px|link=Fruit Skin]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;78&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:MerchantSpeedPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Merchant Speed Potion&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;50000&lt;br /&gt;
|&amp;lt;center&amp;gt;200 [[Dotted Green Leaf|Dotted Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DottedGreenLeaf.png|30px|link=Dotted Green Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Instant (3 day cooldown)&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Instantly changes the [[merchant]]'s shop when sending him.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;100 [[Lime Leaf|Lime Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:LimeLeaf.png|30px|link=Lime Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;10[[Crystal Leaf|Crystal Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalLeaf.png|30px|link=Crystal Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;80&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenOrbPotion.png|30px|link=]]&lt;br /&gt;
|&amp;lt;center&amp;gt;Green Orb Reroll Potion&lt;br /&gt;
|&amp;lt;center&amp;gt;200000&lt;br /&gt;
|&amp;lt;center&amp;gt;1 [[Shooting Star|Green Shooting Star]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenShootingStar.png|30px|link=Shooting Star]]&lt;br /&gt;
|&amp;lt;center&amp;gt;Consumable&lt;br /&gt;
|&amp;lt;center&amp;gt;Reroll an unbound green orb into a random one.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;80&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;[[File:AncientPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Ancient Ore Potion&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;40000&lt;br /&gt;
|&amp;lt;center&amp;gt;20 [[Crystal Leaf|Crystal Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalLeaf.png|30px|link=Crystal Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;24 hours&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;Triples your [[Ancient Ore]]s obtained from mining machinery.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1 [[Ancient Ore]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientOre.png|30px|link=Ancient Ore]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;81&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:RaidsCritsPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Crits Potion&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;?&lt;br /&gt;
|&amp;lt;center&amp;gt;10 [[Strange Leaf|Strange Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StrangeLeaf.png|30px|link=Strange Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Raids&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Drink in a raid to regain to increase critial hits.  May only be used once per raid session and works for the full team.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;5 [[Stranger Leaf|Stranger Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StrangerLeaf.png|30px|link=Stranger Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;3 [[Strangest Leaf|Strangest Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:StrangestLeaf.png|30px|link=Strangest Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;85&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;[[File:GuardianKeyPotion.png|30px|link=]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Guardian Key Potion&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;42500&lt;br /&gt;
|&amp;lt;center&amp;gt;500 [[Dotted Green Leaf|Dotted Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:DottedGreenLeaf.png|30px|link=Dotted Green Leaf]]&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;24h cooldown&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;Drastically increases your chances of finding any type of guardian key.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;250 [[Green Leaf|Green Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GreenLeaf.png|30px|link=Green Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;5 [[Crystal Leaf|Crystal Leaves]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:CrystalLeaf.png|30px|link=Crystal Leaf]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;95&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedOrbPotion.png|30px|link=]]&lt;br /&gt;
|&amp;lt;center&amp;gt;Red Orb Reroll Potion&lt;br /&gt;
|&amp;lt;center&amp;gt;500000&lt;br /&gt;
|&amp;lt;center&amp;gt;1 [[Shooting Star|Red Shooting Star]]&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:RedShootingStar.png|30px|link=Shooting Star]]&lt;br /&gt;
|&amp;lt;center&amp;gt;Consumable&lt;br /&gt;
|&amp;lt;center&amp;gt;Reroll an unbound red orb into a random one.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;100&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:InfiniteOilPotion.png|30px|link=]]&lt;br /&gt;
|&amp;lt;center&amp;gt;Infinite Oil Potion&lt;br /&gt;
|&amp;lt;center&amp;gt;N/A&lt;br /&gt;
|&amp;lt;center&amp;gt;Elite Brewing Perk&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Achievements.png|30px|link=Achievements]]&lt;br /&gt;
|&amp;lt;center&amp;gt;Lasts forever&lt;br /&gt;
|&amp;lt;center&amp;gt;Doubles your oil gain.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Notes:&lt;br /&gt;
* (*) If the the player wants to make 5 gold bars with just one smelting upgrade potion, it is possible to drink the Smelting Upgrade Potion at the last bar smelted after 12 seconds (note that it is not 13 seconds due to the potion being drunk at the NEXT tick).''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:BrewingXpMixer.png|75px]]&lt;br /&gt;
&lt;br /&gt;
==Brewing XP Mixer==&lt;br /&gt;
The Brewing Mixer allows the player to receive additional brewing xp for drinking a specific potion. After drinking the specified potion a new potion will appear in the mixer. This can be done a total of 5 times within 24 hours. The 24 hour timer to reset the usages will not start until the 5th potions has been drank.&lt;br /&gt;
&lt;br /&gt;
When upgraded to the [[File:StardustMixer%2B.png|25px]] Mixer+ the player can reroll the specified potion in the mixer once every 24 hours. This allows the player to skip over a potion they may not want to craft.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
*Potions will only appear in the mixer if the player has the appropriate brewing level to be able to brew the potion.&lt;br /&gt;
&lt;br /&gt;
*The orb reroll potions and the oil potion will never appear in the mixer.&lt;br /&gt;
&lt;br /&gt;
==Brewing Recipes==&lt;br /&gt;
Brewing Recipes are obtained from [[Raids]] and are used to unlock Raids Potions.&lt;br /&gt;
After using the Recipe, it will unlock their specific potion.&lt;br /&gt;
&lt;br /&gt;
===List of Brewing Recipes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Brewing Recipe&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Used to Unlock&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RaidsBrewingScrollHp.png]] Brewing Recipe of Health&lt;br /&gt;
|[[File:RaidsHpPotion.png]] HP Potion&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RaidsBrewingScrollMana.png]] Brewing Recipe of Mana&lt;br /&gt;
|[[File:RaidsManaPotion.png]] Mana Potion&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RaidsBrewingScrollCrits.png]] Brewing Recipe of Crits&lt;br /&gt;
|[[File:RaidsCritsPotion.png]] Crits Potion&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RaidsBrewingScrollBomb.png]] Brewing Recipe of Explosions&lt;br /&gt;
|[[File:RaidsBombPotion.png]] Explosions Potion?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Table Skills}}&lt;br /&gt;
{{Navbox Skilling Armour}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaves]]&lt;br /&gt;
[[Category:Potions]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Combat_Guide&amp;diff=51325</id>
		<title>Combat Guide</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Combat_Guide&amp;diff=51325"/>
		<updated>2024-06-19T16:29:23Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Fixed some more presets and added hit chance descriptions to guardians&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Magnus here. Here with a new and improved combat guide that\s more accessible and more readable. Don't mess with this guide without my express permission. &lt;br /&gt;
As a preface, this is written as a guide to the best reasonable odds to win. So, disclaimer. This may come off as &amp;quot;overpreparing&amp;quot; but with the RNG nature of the game and combat it is up to you how long you want to prep for the highest odds to win and to balance the opportunity cost.  &lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
Lets start with stats. You have [[File:Heart.png|20px|link=Combat]] Hit Points (HP), Mana Points(MP), Damage (Dam), Accuracy (Acc), Defense (Def) and Attack Speed (AS).&lt;br /&gt;
&lt;br /&gt;
'''HP and MP''' are your two basic stats, you start with 10 HP and 5 MP. Hit 0 HP and you die, however if you die but the enemy dies too it counts as a win. You can increase these stats in 2 ways. MP is used to cast spells which are powerful and often required ways to face combat. &lt;br /&gt;
&lt;br /&gt;
1 : Leveling; After unlocking the &amp;quot;Easy Combat Perk&amp;quot; from [[Achievements]] you gain 1 hp every 10 levels of [[Archery]] and [[Melee]] combined as well as 1mp for every 10 levels of magic. &lt;br /&gt;
2 : Stat Crystals; Primarily through combat, but also through quests and the special feature of the [[Haunted Mansion]] you may gain stat crystals. When consumed you gain +5 of the respective stat (HP or MP). &lt;br /&gt;
&lt;br /&gt;
'''Damage''' is real straight forward. It's the maximum you can hit for, if you hit the enemy. Damage is rolled 0 to your Max hit. One interesting note is that in circumstances where your attacks deal &amp;quot;double damage&amp;quot;, your dealt damage isn't doubled but rather you roll twice using your max damage. &lt;br /&gt;
&lt;br /&gt;
'''Accuracy''' is rather complicated, but there's all you really need to know. If your accuracy is half or more of their defense stat, you have 100% to hit. &lt;br /&gt;
&lt;br /&gt;
'''Accuracy Math:''' &lt;br /&gt;
 result = enemy_defence/2 - hero_accuracy&lt;br /&gt;
 &lt;br /&gt;
 if result is 0 or negative, hit successful.&lt;br /&gt;
 if result is 1, 80% chance to hit successfully.&lt;br /&gt;
 if result is 2, 60% chance to hit successfully.&lt;br /&gt;
 if result is 3, 40% chance to hit successfully.&lt;br /&gt;
 if result is 4, 20% chance to hit successfully.&lt;br /&gt;
 if result is greater than 4, your chance of hitting succesfully is 1/(result+1)&lt;br /&gt;
 &lt;br /&gt;
 A successful hit means you will generate a hit between 0 - damage stat.&lt;br /&gt;
'''Accuracy Calculator: (Also on every monster page with defense auto-input)'''{{Template:HitChance}}&lt;br /&gt;
&lt;br /&gt;
'''Defense''' is conversely, far less complicated. The more the better.&lt;br /&gt;
&lt;br /&gt;
'''Attack Speed''' is how often you attack. Its simply calculated. You attack once every 7 seconds - your weapon speed. The difference between attack speed can greatly change your DPS.&lt;br /&gt;
&lt;br /&gt;
'''Calculating DPS''' : With all the stats you now have, you can put together your DPS.&lt;br /&gt;
So you just plug in numbers to this and that's your DPS. Average Hit is just MaxHit halved, or for Stinger Dagger 3/4'd. This DPS accounts for having 100% hit rate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[AverageHit(2 if Super Effective)]+PoisonAverage(damage*.33) / (7-AttackSpeed)&lt;br /&gt;
&lt;br /&gt;
'''You can find every weapon DPS on [[Weapons]]'''&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
Spells cost MP which does '''NOT regenerate''' in fights and have powerful effects in combat. Every time you cast a spell you gain [[Magic]] experience.&lt;br /&gt;
&lt;br /&gt;
Note: &amp;quot;magic bonus&amp;quot; is provided by magic gear (the staff, reaper armor, the magic ring, etc...) and is only required for fireball.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Spell&lt;br /&gt;
!Mana&lt;br /&gt;
!Effect&lt;br /&gt;
!Cooldown&lt;br /&gt;
!Source&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HealSpell.png|50px|link=Magic]]&lt;br /&gt;
|Lesser Heal&lt;br /&gt;
|2&lt;br /&gt;
|Restore 1 HP&lt;br /&gt;
|5&lt;br /&gt;
|[[Quests#Faradox's Introduction|Faradox's Introduction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpell.png|50px|link=Magic]]&lt;br /&gt;
|Fireball&lt;br /&gt;
|3&lt;br /&gt;
|Deals 0-5 damage&lt;br /&gt;
|5&lt;br /&gt;
|[[Fire Snake]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReflectSpell.png|50px|link=Magic]]&lt;br /&gt;
|Reflect&lt;br /&gt;
|1&lt;br /&gt;
|Reflects the next attack from the enemy back to them&lt;br /&gt;
|30&lt;br /&gt;
|[[Quests#Fire Witch's Sister|Fire Witch's Sister]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:InvisibleSpell.png|50px|link=Magic]]&lt;br /&gt;
|Invisibility&lt;br /&gt;
|2&lt;br /&gt;
|Avoids all damage for a couple of seconds&lt;br /&gt;
|30&lt;br /&gt;
|Crafted using a trapped [[Ghost]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HealUpgradeSpellscroll.png|50px|link=Magic]]&lt;br /&gt;
|Greater Heal&lt;br /&gt;
|2&lt;br /&gt;
|Restore 3 HP&lt;br /&gt;
|5&lt;br /&gt;
|[[Grandma]] (upgrades from Lesser Heal)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireUpgradeSpellscroll.png|50px|link=Magic]]&lt;br /&gt;
|Greater Fireball&lt;br /&gt;
|3&lt;br /&gt;
|Deals 0-5 + magic bonus damage&lt;br /&gt;
|5&lt;br /&gt;
|[[Blood Fire Snake]] (upgrades from Fireball)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReflectUpgradeSpellscroll.png|50x50px]]&lt;br /&gt;
|Greater Reflect&lt;br /&gt;
|1&lt;br /&gt;
|Reflects the next attack that is not a miss or a non-zero damage attack&lt;br /&gt;
|30&lt;br /&gt;
|[[Blood Fire Witch]] (upgrades from reflect)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The layout will be as follows. Bosses will be their own grouping for ease of access. Zones, any gimmick you may have, the loadout set for said zone and what gear/rings you should have going into it. Following each zone premise will be the mobs in the order displayed in the Combat Log.&lt;br /&gt;
&lt;br /&gt;
For every listed mob, I will not note their stats. I will note any strategy that may be required for them. I will note their unique drop. I will detail weapons if they drop from a mob and in a list at the bottom.&lt;br /&gt;
&lt;br /&gt;
==[[Fields]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|weapon=WoodenSword&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note : As combat is very basic at this stage of the game, there is not much grand strategy. Instead your first goal before going into fields is buying the [[Wooden Bow|Short Bow]] and completing the Ent quest which will allow you to get the &amp;quot;lesser heal&amp;quot; spell making this zone even more of an absolute cakewalk. From this zone until the end of the &amp;quot;Caves&amp;quot; combat zone, your strategy in any given fight is effectively using lesser heal appropriate.&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Chicken&lt;br /&gt;
|text= [[Feathers]] can be used to craft [[Arrows]]&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Rat&lt;br /&gt;
|text=&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Spider&lt;br /&gt;
|text=[[String]] can be used to craft crude Fishing Net, [[Needle]] and [[Long Bow]].&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Bee&lt;br /&gt;
|text=Switch from [[Wooden Sword]] to [[Stinger]] as soon as you get it. It requires level 5 Melee.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Lizard&lt;br /&gt;
|text=Each piece of Lizard Armor adds 2-3 defense.&lt;br /&gt;
Full piece drops are common, consider saving skin to craft set smartly rather than crafting any piece as soon as you can.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Forest]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=PoisonStinger&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : There is no gimmick in this zone, but there is an achievement for beating the Ent mob with only ranged damage. as such I suggest to start each combat with your ranged set on. If its not an Ent then swap to your melee set by clicking the back button, and selecting your dagger or stinger.&lt;br /&gt;
&lt;br /&gt;
Mobs :&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Snake]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Poison - Crafted into [[Poison Stinger]] - 0acc, 2dam, 3 speed. 33% on attack to deal 1 poison damage. Requires level 5 Melee&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Ants]]'''&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ant Needles - Used to craft needle and spiked club.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Wolf]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Raw Meat - 40 heat, 200 energy. Energy refund if successfully cooked.&lt;br /&gt;
&lt;br /&gt;
HP Crystal - Gives +5HP on consumption (Only drops once)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Thief]]''' - (RARE)&lt;br /&gt;
&lt;br /&gt;
Drops : [[Dagger]]&lt;br /&gt;
&lt;br /&gt;
[[Iron Dagger]] - 0acc, 2dam, 4 speed. Requires level 10 Melee&lt;br /&gt;
&lt;br /&gt;
5 : '''[[Ent]]''' - (RARE)&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Strange Leaf]] - Used in potions.&lt;br /&gt;
&lt;br /&gt;
Strange Leaf Fertilizer - Allows trees to drop strange leaves when cut in woodcutting.&lt;br /&gt;
&lt;br /&gt;
==[[Caves]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=IronDagger&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As presets aren't available yet, you can back out of combat to switch weapons or consistently stay on one. Bow is mostly only used for accuracy, which only matters for the skeleton, being the only monster with any defense in caves.&lt;br /&gt;
&lt;br /&gt;
Gimmick : Darkness. Darkness will severely reduce chance to hit, this gimmick is countered by the Lantern Drop from the Goblin.&lt;br /&gt;
&lt;br /&gt;
Mobs&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Bear]]'''&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bear Fur/Armor - Bear Fur armor doesn't provide any defense, but is required to beat the Northern Field Combat Zone's gimmick.  &lt;br /&gt;
&lt;br /&gt;
2 : '''[[Goblin]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Lantern - Counters the Darkness gimmick of the Caves.&lt;br /&gt;
&lt;br /&gt;
Goblin Mask - Used to start and continue the &amp;quot;Goblin Dad&amp;quot; quest.&lt;br /&gt;
&lt;br /&gt;
Toenails - A quest drop unlocked after starting the &amp;quot;Goblin Dad&amp;quot; quest, you need to kill 2 goblins to get enough toenails.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Bat]]'''&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bat Skin/Armor - The Bat Skin set is +1 defense from Lizard Skin.&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Skeleton]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strategy - Use bow for improved accuracy against skeleton. You can alternatively use poisoned stinger since you don't have to hit to apply poison damage. Heal like normal otherwise.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Swords|Skeleton Sword]] - 1acc, 5dam, 3 speed. Required level 20 Melee&lt;br /&gt;
&lt;br /&gt;
Shield - +4 defense. Requires level 20 Melee (Do not use in the caves)&lt;br /&gt;
&lt;br /&gt;
Train Cart - Used by clicking the right arrow on the &amp;quot;Caves&amp;quot; details screen to set up transport to Volcano, Northern Fields and Haunted Mansion. (only drops once)&lt;br /&gt;
&lt;br /&gt;
[[Skull]] - Used in tandem with level 25 magic and a blank shiny orb to unlock Shiny mobs which give 10x loot but are encounter 1% of the time. (Blank shiny orbs are unlocked to craft after a quest in the volcano combat zone) [Only drops once]&lt;br /&gt;
&lt;br /&gt;
[[Bone Amulet]] - Doubles the drops of normal bones.&lt;br /&gt;
&lt;br /&gt;
==[[Volcano]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=SkeletonSword&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : There is no mechanical gimmick but there are some important things to know. First off, don't do any combat here until you've got buckets unlocked and have some buckets crafted. Lava is very important. Secondly, there are 2 [[quests]] tied to this zone. &amp;quot;Shiny Resources&amp;quot; and &amp;quot;Fire Witch's Sister&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Shiny Resources unlocks [[Molten Glass]] as a 100% drop per Volcano fight, additionally it's choice reward is very lopsided. Take the Potions reward as its value is incomparably higher than any other choice by far.&lt;br /&gt;
&lt;br /&gt;
Fire Witch's Sister and its completion is REQUIRED to kill the Fire Witch, this quest requires buying a mirror from the general store (after crafting Community Center 2).&lt;br /&gt;
&lt;br /&gt;
For sake of sanity, you may opt into buying a &amp;quot;[[Long Bow]]&amp;quot; from the market for the sake of beating the [[Fire Golem]] mob who can feel really bad to fight, but really rewarding to win against. Be warned that &amp;quot;Longbow&amp;quot; requires level 25 [[archery]] to equip it.&lt;br /&gt;
&lt;br /&gt;
Mobs&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Fire Hawk]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Heal when appropriate, when you unlock fireball, cast that instead (Using spare mana to heal). This mob makes for good ranged exp.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Fire Feathers - Used to craft Fire Arrows which are critical for the next combat zone. Stock up on as many as possible!&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Fire Snake]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Until you get Fireball from this mob and reflect from the quest, you pray. Once you get fireball and reflect, fireball on cooldown and reflect his flame attack.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
[[Fire Spell Scroll]] - As detailed in spells section. This spell requires 1 magic bonus (From your magic preset). Does 0-5 fire damage and costs 3 mana while having a 5 second cooldown. Generally casting this once is stronger than casting lesser heal 3 times.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Fire Golem]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Use your highest accuracy weapon and cast fireball as fast as possible exactly 3 times, any more will cause you to lose the fight (If you cast fireball when he has the bomb out, or just as he's bringing it out you lose unless it kills him). &lt;br /&gt;
&lt;br /&gt;
It is for this fight that Longbow can be very rewarding to buy as this fight can feel very frustrating otherwise.&lt;br /&gt;
&lt;br /&gt;
If you choose not to buy a longbow, when the golem is at 1 hp. You can gamble when the bomb is about to explode (he will shake) if he's close enough that a fireball may kill him. If he dies to the fireball, it counts as a win. If not, it will count as a loss.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bomb - When used gives 5,000 mining exp, a stack of bronze, iron, silver and gold ores/bars as well as at least 1 promethium ore/bar. &lt;br /&gt;
&lt;br /&gt;
4 : '''[[Fire Witch]]&amp;quot; (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - This fight is very very easy once you've unlocked &amp;quot;reflect&amp;quot; from completing the &amp;quot;Fire Witch's Sister&amp;quot; quest. Cast fireball when available, make sure to save 1 reflect for her charge attack when she's at 1 hp which is required to win. I suggest using the bow to fight her (don't use fire arrows) as she makes for very good ranged exp (which you'll need in order to equip longbow for fire golem or Northern Field)&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Fire Crystal - Quest Item for main story.&lt;br /&gt;
&lt;br /&gt;
HP Crystal : Gain +5HP on consumption (Only drops once)&lt;br /&gt;
&lt;br /&gt;
==[[Northern Fields]]==&lt;br /&gt;
Gimmick : The gimmick of Northern Fields is its cold environment! If you aren't wearing full [[Armours|Bear Armor]], you take cold damage! Additionally all fire based attacks deal 2x to monsters in this zone. &lt;br /&gt;
&lt;br /&gt;
Gear/Rings : This is the first zone where rings come into play. Rings are flat stat boosters for combat obtained by opening geodes (using the chisel tool found in the Desert Mines gathering area at level 50 gathering) finding minerals and crafting said minerals into rings. Rings add Def, Dam, Acc at a rate equal to their tier.&lt;br /&gt;
&lt;br /&gt;
So if you have all 3 tier 1 rings, that will add +1 defense, +1 damage and +1 accuracy to your character. You may only craft one of each ring but the catch is that you may wear as many rings as you have at any given time. Meaning that if you have tier 1 and tier 2 rings, you get +3 defense, +3 damage and +3 accuracy. &lt;br /&gt;
&lt;br /&gt;
Additionally there are some things to do before really &amp;quot;starting&amp;quot; combat in this zone. &lt;br /&gt;
&lt;br /&gt;
First off, you want to farm all the required Molten Glass. The current number is 81. This is secretly a good thing as it gives you the [[Fire Feathers]] you need for fire arrows and the combat exp (thus HP) you need for NF. &lt;br /&gt;
&lt;br /&gt;
In addition you want to fight and beat 1 NF mob to start the &amp;quot;Carpenter&amp;quot; quest and then complete it before doing more NF, the quest reward is that you gain roughly speaking 33% energy back on a win in the Northern Fields.&lt;br /&gt;
&lt;br /&gt;
Lastly I highly suggest 13 mana before going into NF. This is so that you can cast 4 fireballs and 1 reflect (important for the two actually hard mobs in this zone). For an even more reliable time against the Rare mob of this zone, I suggest grinding to 14 mana.&lt;br /&gt;
&lt;br /&gt;
The best way to level Magic, now that its relevant and you have the tools available is to unequip your weapon (and any damage rings you may have) sit in fields and cast reflect until you're out of mana, then kill the encounter, repeat.&lt;br /&gt;
&lt;br /&gt;
The Gear you'll want is Bear armor, sword, shield, Short Bow (You can opt into buying a longbow to improve your win rate), fire arrows (as many as you can get). All previous HP crystals.&lt;br /&gt;
&lt;br /&gt;
Presets : It is CRITICAL that you remember to make all your sets into Bear Armor sets before trying to fight here. Since you fight in this zone most dominantly with ranged weapons and you are now going to be more grandly utilizing fireball the order of presets change a bit to help.&lt;br /&gt;
&lt;br /&gt;
1 : Ranged - Short Bow (Upgraded to Longbow once crafted/bought) + Shield + Bear Armor + Fire Arrows.&lt;br /&gt;
&lt;br /&gt;
2 : Magic - Wand/Shield + Bear Armor&lt;br /&gt;
&lt;br /&gt;
3 : Melee - Sword (Upgraded to Spiked Club once crafted) + Shield + Bear Armor.&lt;br /&gt;
&lt;br /&gt;
Mobs &lt;br /&gt;
&lt;br /&gt;
1 : '''[[Ice Hawk]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - As will be standard with all most all NF mobs, spam fireball as often as possible. In this zone it does 0-10 damage. Save mana for &amp;quot;reflect&amp;quot; as the Ice Hawk will typically once per fight use a charge attack (It will shake to prompt this) that you want to reflect to win the fight.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ice Feather - Used to craft Ice Arrows which are the highest ranged damage and do 2x damage in hot places like Volcano.&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Ice Golem]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Ice Golem is the most standard mob in this entire zone. You just cast fireball when you have it, reflect when you have it and race him to 0.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Long Bow]] - 3acc, 3 speed. Requires 25 ranged to use. Requires 50 string to craft. Remember that bows gain their damage from their arrows and thus have no base &amp;quot;damage&amp;quot; stat.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Ice Witch]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - This fight is like the Fire Witch fight but 2x. Cast fireball on cooldown, save reflect for when she gets to 1 hp. However when she gets to 1 and you reflect her charge attack, you have to effectively kill her again.&lt;br /&gt;
&lt;br /&gt;
Drops - &lt;br /&gt;
&lt;br /&gt;
HP Crystal - Gain +5HP on consume. (Only drops once)&lt;br /&gt;
MP Crystal - Gain +5MP on consume (Only drops once)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Yeti]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - The Yeti has high enough defense that the longbow is required (or a +2 accuracy ring) to have 100% hit rate, this will make him significantly easier. He has a charge attack in which he freezes you (this doesn't do bonus damage). You want to when possible reflect this attack, when you're unable to you want to hold your fireball casts to unfreeze yourself. It is for this reason that 14 mana is very useful if you can grind it so that you're able to reflect 2 freezes in a combat.&lt;br /&gt;
&lt;br /&gt;
With tier 1 and 2 damage/accuracy rings this fight is doable with a sword or his club, as is all other mobs in this zone (Though I'd still suggest using bow for Ice Witch as shes the hardest mob).&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ice Crystal - [[Quest]]s Item for Main Story quest&lt;br /&gt;
&lt;br /&gt;
[[Club]] - 4acc, 8dam, 1 speed. Requires level 30 Melee. Crafts with 100 ant needles into Spiked Club.&lt;br /&gt;
&lt;br /&gt;
[[Spiked Club]] - 4acc, 12dam, 1 speed. Requires level 30 Melee.&lt;br /&gt;
&lt;br /&gt;
==[[Haunted Mansion]]==&lt;br /&gt;
Gimmick : Essence shop! Each kill in this zone gives a bit of essence, the essence can then be used to craft a few items from this zone or buy items from this shop. Items from this shop can only be bought once. You unlock this store after winning 1 fight then attempting a second. Before starting this zone, craft a ghost jar.&lt;br /&gt;
&lt;br /&gt;
Essence Shop has : 1 HP crystal for 1k Ess. 1 MP crystal for 500 ess. 1 Scythe for 10k ess. 1 Haunted Bow for 5k ess. Reaper Robe set - 2k essence a piece.&lt;br /&gt;
&lt;br /&gt;
[[Scythe]] - 4acc, 8dam, 3 speed. Deals 2x damage to undead mobs. Requires level 40 Melee to use&lt;br /&gt;
&lt;br /&gt;
Haunted Bow - 4acc, 3 speed. Deals 2x damage to undead mobs. Requires level 40 Ranged to use. Requires 2 longbows to craft.&lt;br /&gt;
&lt;br /&gt;
Reaper Robes - Each piece gives 1 magic bonus.&lt;br /&gt;
&lt;br /&gt;
My suggested order for this shop and essence spending is this : Invisibility (From Ghost mob) -&amp;gt; Haunted Bow -&amp;gt; HP/MP crystal -&amp;gt; Scythe -&amp;gt; Reaper Robes.&lt;br /&gt;
&lt;br /&gt;
Gear/Rings : This zone is designed with tier 2 rings in mind, coming into it with tier 3 damage will be very rewarding if you're able to. &lt;br /&gt;
For gear you'll want Spiked Club, Full Bat, Shield. All previous HP/MP crystals.&lt;br /&gt;
&lt;br /&gt;
Presets : &lt;br /&gt;
&lt;br /&gt;
Melee : Spiked Club (Upgrade to Scythe once Bought), Shield, Bat Armor.&lt;br /&gt;
&lt;br /&gt;
Magic : Staff, Shield, Bat Armor.&lt;br /&gt;
&lt;br /&gt;
Ranged : Longbow (Upgraded to Haunted Bow when bought and crafted), Shield, Bat Armor. &lt;br /&gt;
&lt;br /&gt;
Mobs &lt;br /&gt;
&lt;br /&gt;
1 : '''[[Ghost]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Use [[Fire Spell]] and reflect when he is visible, use greater heal when available once you unlock it (lesser heal isn't worth it).&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Invisibility - 2MP - Avoid the foe's next attack/ability - 30sec. Crafted by capturing the ghost in a jar and using 666 essence.&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Grandma]]'''&lt;br /&gt;
&lt;br /&gt;
Strategy - She heals about 1 hp every second, cast fireball on cooldown, reflect on cooldown. &lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Greater Heal Scroll - 2MP - Restore 3HP to self - 5sec. Upgrades lesser heal. &lt;br /&gt;
&lt;br /&gt;
3 : '''[[Exorcist]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Reflect immediately, spam fireball on cooldown. Swap to bow (if not already starting with haunted bow). After her first attack, count to 3 and use invisibility. If she doesn't die by the 12th second, you lose unless you have 50+ hp.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Oxygen Set - A Helmet and Shield piece that give +1 defense to previous pieces. Required to finish rocket (Making them unusable)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Reaper]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - Reaper has a charge attack denoted by his red flashing eyes. Reflect and Invis this charge attack as you would any other. Spam greater heal.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Scythe - 4def, 8dam, 3 speed. 2x damage to undead. Required level 40 Melee to use.&lt;br /&gt;
&lt;br /&gt;
Special note, that due to attack speed, this weapon without any rings included deals the same DPS as the club, with any damage rings it is better. As its expected you have t2 rings at this point, the scythe is by far your strongest weapon.&lt;br /&gt;
&lt;br /&gt;
Reaper Robes - +1 magic bonus per piece.&lt;br /&gt;
&lt;br /&gt;
==[[Beach]]==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Beach has a combat half, but is also how you unlock Bloodmoon. To do this, click past Mansion. Click &amp;quot;Interact&amp;quot; and then click &amp;quot;Cast a spell&amp;quot; then click &amp;quot;Invisibility&amp;quot;. Doing this will show a cutscene and unlock Bloodmoon.&lt;br /&gt;
Bloodmoon in short is &amp;quot;Hard Mode&amp;quot; for combat zones. With drastically increased stats and new drops.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since the combat UI update, the prior is no longer accurate. Once you unlock the beach via the [[Haunted Mansion Shop]], There will be two new combat areas -- Beach and ???. ??? has the same picture as the beach, but does not lead to combat. It leads to a cutscene that unlocks the blood moon. It is generally recommended to complete at least blood forest before attempting Beach.&lt;br /&gt;
&lt;br /&gt;
Gimmick : Beach has a few gimmicks to it :&lt;br /&gt;
&lt;br /&gt;
Firstly, Ranged does NOT work at the Beach, neither does the Fire spell.&lt;br /&gt;
&lt;br /&gt;
Secondly, all attacks are slowed by 2 seconds. So a fast weapon (every 3 seconds) goes to every 5 seconds, a slow weapon (every 6 seconds) goes to 8 seconds, and so on. To counter this, you need [[Flippers]].&lt;br /&gt;
&lt;br /&gt;
Thirdly, Rain: Rain will occur about every 10 seconds, and remain for 10 seconds. During rain mobs heal roughly 2 hp a second (between 1 and 4 every second). This is really where the difficulty of the zone occurs, if you do not have enough DPS, you'll never kill the mobs. On the other hand, you can take advantage of this by brewing [[Brewing|rain healing potions]].&lt;br /&gt;
&lt;br /&gt;
Gear : Full T3 at a minimum, if not T4 for less close calls. [[Armour#Moonstone Armour|Moonstone armor]] is the highest you can have without purchasing better from the player market. If you go that route, [[Armour#Crocodile Armour|Crocodile armor]] is the best you can have up to this point (and well into late game). Rapier or poison stinger dagger are required, trident preferred (looted from Sea Soldier or bought on the player market). Flippers make the fights much easier. Puffer fish requires the [[Long Spear]] from [[Invention#New Equipment|Invention]]. It is not recommended you come here before blood forest, else you risk fighting a monster you can't beat.&lt;br /&gt;
&lt;br /&gt;
Presets :&lt;br /&gt;
&lt;br /&gt;
1 - Trident/Stinger Dagger(p) + Shield, Moonstone/Croc gear + flippers.&lt;br /&gt;
&lt;br /&gt;
2 - Trident/Stinger Dagger(p) + Defender (Preferably Skeleton), Moonstone/Croc gear + flippers.&lt;br /&gt;
&lt;br /&gt;
3 - Trident/Stinger Dagger(p) + Defender, Reaper set and flippers. (for naked reflect)&lt;br /&gt;
&lt;br /&gt;
4 - Long Spear + Shield, Moonstone/Croc gear + flippers.&lt;br /&gt;
5 (optional) - Spiked Club + shield, Moonstone/Croc gear (no flippers) [This is for offsetting, as explained below]&lt;br /&gt;
&lt;br /&gt;
New Mechanical Strategy : Offsetting.&lt;br /&gt;
Offsetting is very easy but also very important. In short you de-sync your attacks so that you can use offensive off-hand weapons to improve your DPS. Most mobs are at medium attack speed which makes this easy. You start your fight with your normal weapon (As your first attack is NOT based on attack speed). Swap to your preset with a slow weapon, make 1 attack. Then for the rest of the fight, wear your shield preset until the foe attacks. Once they attack, swap to your defender preset until you attack, then swap back to your shield preset.&lt;br /&gt;
This mitigates the &amp;quot;Downside&amp;quot; of the defender.&lt;br /&gt;
&lt;br /&gt;
Now, onto strats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1 : [[Shark]] - Reflect or Invis his bite, you have roughly a second to react. Otherwise heal.&lt;br /&gt;
Drops :&lt;br /&gt;
Flippers : These negate the Attack Speed gimmick of the zone. (and drop from every mob in the zone).&lt;br /&gt;
Shark Tooth : Doesn't do anything as of writing this.&lt;br /&gt;
Raw Shark : Energy Refund, Woo!!&lt;br /&gt;
&lt;br /&gt;
2 : [[Sea Soldier]] - Offset, Naked Reflect, Heal. Pray for good crits/reflects.&lt;br /&gt;
Drops : &lt;br /&gt;
Trident - 4 Acc, 7 Dam, 3 Speed. Deals 2x damage to Beach Mobs. Requires level 70 Melee to equip.&lt;br /&gt;
Sea Helm - 10 Def. No requirement to equip&lt;br /&gt;
&lt;br /&gt;
3 : [[Puffer Fish]] - Use Long Spear, naked reflect and heal. Any other melee attack will deal you roughly 10 damage in return.&lt;br /&gt;
Drops : &lt;br /&gt;
Puffer Needles - Don't do anything yet, presumably for upgraded arrows in the future.&lt;br /&gt;
&lt;br /&gt;
4 : [[Saltwater Crocodile]] (RARE) - Reflect his bite, fail to do so and die. Offset, Naked reflect, Heal. Pray for good crits/reflects. &lt;br /&gt;
Drops : &lt;br /&gt;
Croc Skin &amp;amp; Armor - This set is a direct + 1 upgrade to Moonstone. I'd craft all pieces except helm (since Sea Helm is better).&lt;br /&gt;
&lt;br /&gt;
==[[Blood Fields]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40+&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=2&lt;br /&gt;
|damage=2&lt;br /&gt;
|accuracy=2&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=45+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
You'll want to start Blood Fields once you've unlocked Invention and crafted the &amp;quot;Blood Grinder&amp;quot; item. Any earlier and the zone won't have any use to you.&lt;br /&gt;
&lt;br /&gt;
Strategy : This zone, is a reprint of Fields. There's no mechanical complication here. That being said we're far more equipped with gear, stats and spells. Here is the strategy to Blood Fields. You start every fight with a &amp;quot;Naked Reflect&amp;quot;. This will be a reoccurring strategy, whenever in the future &amp;quot;Reflect&amp;quot; is used. Its referring to this. A naked reflect to say simply is where you use &amp;quot;reflect&amp;quot; but have no armor equipped, making the enemy's hit chance 100%. &lt;br /&gt;
&lt;br /&gt;
So the strategy is easy in fields. Reflect on CD, Fire on CD, Invis to dodge attacks. Heal if you manage to be hit (you can hold invis to be cast AFTER you've been hit so that you can heal back up).&lt;br /&gt;
&lt;br /&gt;
Drops!&lt;br /&gt;
This zone drops regular fields drops in greater amounts and new Invention drops. Each mob drops a tablette piece unique to them. Gather all of them to unlock the Stinger-Dagger and the Iron Defender! Additionally each mob drops a blood item which can be used in invention, the blood items dropped by rare mobs are worth more blood than normal ones.&lt;br /&gt;
Stinger-Dagger is stonger than scythe, it's recommended to rare pot fields for this.&lt;br /&gt;
Iron Defender gives accuracy and is an offhand. Close to useless at the moment, save your iron dagger shards for the [[Battle Axe]]. It is required for the [[Skeleton Defender]], though.&lt;br /&gt;
&lt;br /&gt;
==[[Blood Forest]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=45+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=StingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''[[Blood Snake]]'''&lt;br /&gt;
Pretty simple monster and has the same gimmick from normal Snake. It spits poison that deals around 10-20 damage. Reflect and invis these poison charges, heal when you need to, use a bit of fire.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Ants]]'''&lt;br /&gt;
Hey, remember that exorcist mob that was super annoying and your win rate was determined by if you hit big numbers? Well, this is it but 3x worse. It has needle charges that deal 50-60 damage, and no cooldown in between. This means that it can 1. charge extremely fast and 2. kill you with 4 charges in a row, even if you manage to invis 2 of the charges. Strat: spam fire, reflect charges, and try to invis 2 charges. Pray.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Wolf]]'''&lt;br /&gt;
Probably the easiest monster in this area. Naked reflect, Tank and Spank. Drops heart crystal.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Forest Ent]]''' RARE&lt;br /&gt;
Pray that you don't get hit by 29 and 30. Naked reflect, Tank and Spank.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Thief]]''' RARE&lt;br /&gt;
It has insanely high accuracy, which means that armor doesn't matter here. It also has very high attack and 4 speed, which means it attacks hard and fast. Naked reflect, try to invis 2 attacks, spam fire and heal.&lt;br /&gt;
&lt;br /&gt;
[[Invention#Tablettes|Forest Tablette]]: The forest tablette unlocks 2 things: the [[Battle Axe]] and the [[Peekaboo Ring]]. The first is a slow, rather weak weapon that doubles all log drops from forest ent, both normal and blood. The second is a ring that allows you to see if an attack got blocked, or if it just rolled 0.&lt;br /&gt;
&lt;br /&gt;
==[[Blood Caves]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick: Same as Caves, it's dark, which causes you to sometimes miss. Using lantern will boost some enemy's hit rate to 100%, while using skele shield will reduce hit rate. Once you get the Ring of Light from Goblin then you use either a defender or a shield.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Bear]]'''&lt;br /&gt;
Tank and Spank, naked reflect, heal and fireball with spare mana.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Goblin]]'''&lt;br /&gt;
Tank and Spank, naked reflect, heal and fireball with spare mana.&lt;br /&gt;
Drops: Blood Goblin Mask (which may be used for a later quest), and Ring of Light. Ring of Light constantly provides a light source so that you no longer have to use lantern.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Bat]]'''&lt;br /&gt;
It has 6 speed and a decent atk stat, which means that it hits you every tick/second.&lt;br /&gt;
That being said, strat is the same: reflect spam, invis as many attacks as possible, spam fire and heal.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Skeleton]]''' (RARE)&lt;br /&gt;
Naked Reflect, spam fire and offset. Wear a shield, not a defender.&lt;br /&gt;
&lt;br /&gt;
[[Invention#Tablettes|Caves Tablette]]: The Caves Tablette unlocks a few things:&lt;br /&gt;
1. Skeleton Defender. An upgrade from Iron Defender, now gives 2 accuracy instead of 1.&lt;br /&gt;
2. Upgraded versions of amulets&lt;br /&gt;
&lt;br /&gt;
==[[Blood Volcano]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : Mobs drop dense glass, used in invention to make [[Orbs#Mega Shiny Glass Orbs|Mega Shiny Orbs]].&lt;br /&gt;
&lt;br /&gt;
As this is the volcano and all monsters here are fire monsters, ice arrows do double damage here. Heal is more useful than fireball here if you don't have the improved fireball from blood fire snake. Once you have it, fireball becomes much better to use here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1 : Blood Fire Snake &lt;br /&gt;
&lt;br /&gt;
Strat - Reflect and invis fire when able. Spam heal if you don't have improved fire. Fire from the snake is a lot of rng, so he might not spit a lot or he could spit multiple times back to back. Sometimes the fight just isn't winnable.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
Improved Fire - Each magic bonus adds 1 flat damage to Fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : Blood Fire Hawk &lt;br /&gt;
&lt;br /&gt;
Strat - reflect to negate/reflect damage, invis if your defense makes you get hit a lot. A fairly normal fight with no gimmicks. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3 : Blood Fire Golem&lt;br /&gt;
&lt;br /&gt;
Strat - Fire can be cast 3 times before he pulls out the bomb. Similar to the regular golem, if fire is used while the bomb is out the fight is lost. Entirely a damage race. Sometimes rng means you might not do enough damage.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
TNT - Same as from Ghost Miner quest. Relatively useless at this point outside of some mining exp.&lt;br /&gt;
Mega TNT - Similar drop table to the regular TNT, has the chance to drop [[Dragon Ore]]s and [[Dragon Bar]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4 : Blood Fire Witch (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - Similar to the regular fire witch fight, but you need to save reflect AND invis. When she hits 1 hp, count to 2 and use both reflect and invis. If you don't, she will counter your reflect and you die. If you only invis, she will full heal. Finish with another hit or fire.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
Improved Reflect - Reflect will only activate if a mob were to hit you. Thus removing the general need for naked reflecting (can still be okay for dps if you need that for some reason)&lt;br /&gt;
&lt;br /&gt;
==[[Castle]]==&lt;br /&gt;
&lt;br /&gt;
Gimmick : No Gimmick, you navigate the zone and click into 1 time fights. As of posting these mobs can and SHOULD be rare pot'd. Their loot is significant.&lt;br /&gt;
&lt;br /&gt;
Gear Requirement : Tier 5 Damage ring, Tier 6 far more comfortable. 1 Bomb (from Volcano) At this point you should have full t5 and be closing in on full tier 6. I use Poison Rapier for consistency but technically Stinger is better DPS (Rapier has higher accuracy)&lt;br /&gt;
&lt;br /&gt;
1 : Castle Ants &lt;br /&gt;
&lt;br /&gt;
Strategy : They're ants! Reflect their stinger, invis if you don't have reflect. Spam fire and pray.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Leaf Seeds - 1-5 of all leaf seeds&lt;br /&gt;
&lt;br /&gt;
Door Key 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : Castle Golem &lt;br /&gt;
&lt;br /&gt;
Strategy : Use Bomb.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
100000 - 300000 Stone&lt;br /&gt;
&lt;br /&gt;
1 Red Mushroom&lt;br /&gt;
&lt;br /&gt;
1 Mega Bomb (Drops Ancient Geodes)&lt;br /&gt;
&lt;br /&gt;
Heavy Rock (Progression Piece)&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
1 : '''[[Ent]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Use trainer bow, its higher accuracy makes it your best odds to win. If you run out of arrows or don't want to use them, a stinger can work as well. No greater complicated strategy.&lt;br /&gt;
&lt;br /&gt;
Reward : Woodcutting. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Tank]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Use poisoned stinger (Crafted using stinger and the snake's poison drop). No greater strategy.&lt;br /&gt;
&lt;br /&gt;
Reward : 20 gold bars and 1-6 cannon balls (to be used with cannon).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Thief Leader]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Cast lesser heal when appropriate. Use dagger/p-stinger, make sure to have full lizard armor. &lt;br /&gt;
&lt;br /&gt;
Reward : Return of stolen coins and Forest Crystal (Quest item for main story).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Ghost Miner]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Melee attacks have no use. As such use the Longbow/Ghost Bow with ice arrows. Use greater heal and ignore fireball unless it will guarantee a kill.&lt;br /&gt;
&lt;br /&gt;
The boss has 12 defense, as such I suggest doing this fight with Ghost Bow for 2x'd damage and higher accuracy. If you have t1-t3 accuracy is not a concern. Note recommended to do this without haunted bow, as your damage is doubled with the haunted bow. &lt;br /&gt;
&lt;br /&gt;
Reward : Return of stolen ores and TNT (10k mining exp, 1 titanium bar/ore. A giant stack of bronze, iron, silver, gold and prom ores/bars + 3-6 grey/blue/green/red geodes).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5 : '''Evil Pirates'''&lt;br /&gt;
&lt;br /&gt;
Strat by Dank &lt;br /&gt;
&lt;br /&gt;
Spam fireball, reflect cannon shots and use poison weapons. Rain pot does not work.&lt;br /&gt;
&lt;br /&gt;
==Guardians==&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 1&lt;br /&gt;
|text= &amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
Make sure to have invisibility and greater heal learned as well as both all previous HP/MP crystals.&lt;br /&gt;
&lt;br /&gt;
'''Strategy:''' As this boss and you will always have 100% hit rate, armor doesn't matter, neither does accuracy. &lt;br /&gt;
&lt;br /&gt;
This boss is a damage race strictly speaking. Use your mana to heal as well as reflect then dodge his charge attacks.&lt;br /&gt;
 &lt;br /&gt;
Do not cast fireball. When he turns green or blue swap to your Scythe. When he turns red, swap to your bow.&lt;br /&gt;
&lt;br /&gt;
This fight can be repeated for more EXP lamps and Stardust, however on repeat fights the chest will be rolled at a 1/10 odds rather than 100%.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 2&lt;br /&gt;
|text=&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=Flippers&lt;br /&gt;
|weapon=Trident&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strategy : A straight forward fight, drink rain potion, heal when you're missing more than 15 hp. Reflect on cooldown. Invis when the rain turns to mud (the timing is very forgiving). Similar to G1, he has a 100% hit rate, so the armor you pick for this fight does not matter, except for having flippers on.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 3&lt;br /&gt;
|text=&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strategy : Stay on Melee as its highest DPS, swap to Ranged when hit by Red Arrow. Cast Heal on cooldown if hurt. Invis blue arrow (as you won't be able to dodge black arrow if its used), and reflect black arrow. This is the first guardian where accuracy and defense matter, so the better armor you can get the better off you will be. 15 accuracy can be obtained from having T1-T5 accuracy alone, so hitting him 100% of the time is fairly easy.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Dungeon Fight&lt;br /&gt;
|text=The Dungeon Fight is a combination of the previous 3 Guardians.  Advised to follow the strats for each and use accordingly.&lt;br /&gt;
&lt;br /&gt;
It requires 1 of each key, g1-3&lt;br /&gt;
&lt;br /&gt;
After each fight you do not regen magic or health.  Magic timers do not reset so plan accordingly&lt;br /&gt;
&lt;br /&gt;
Do not waste invis at the end of g1, will need for g2 mud rain&lt;br /&gt;
&lt;br /&gt;
Do not waste reflect at end of g2, will need for g3 black arrow&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 4&lt;br /&gt;
|text=Guardian 4 keys come from Dungeon Loot&lt;br /&gt;
&lt;br /&gt;
You will need at least Dragon chestplate, Dragon leggings, and either Dragon boots or Dragon gloves for a decent chance. Have both boots and gloves for a much higher chance. Full dragon makes this fight much easier.&lt;br /&gt;
&lt;br /&gt;
Presets:&lt;br /&gt;
&lt;br /&gt;
1: Max defense with as much Dragon gear and Dragon Shield, Golden Rapier (if you have it) / Poison Stinger Dagger&lt;br /&gt;
&lt;br /&gt;
2: Same as preset 1 but with Balista + ice arrows&lt;br /&gt;
&lt;br /&gt;
3: Same as preset 1 but with full ice croc gear&lt;br /&gt;
&lt;br /&gt;
4: Same as preset 2 but with full ice croc gear&lt;br /&gt;
&lt;br /&gt;
5: Full magic gear (might not be necessary)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stay on presets 1 when dragon is on the ground. Switch to preset 3 if the dragon is still on the ground but uses his ice fire attack. Stay on preset 1 when dragon uses regular fire attack.&lt;br /&gt;
&lt;br /&gt;
Change to preset 2 if dragon starts flying. Change to preset 4 if dragon is flying and uses ice fire attack as well. Stay on preset 2 if dragon is flying but uses regular fire attack.&lt;br /&gt;
&lt;br /&gt;
Your mana should be used for reflecting / invising the tail whip attack that the dragon does, and healing as much as you can with your remaining mana. Only use fireball if you are very close to winning.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Robot Waves]]==&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Novice and Warrior=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=LongBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Robot 1''' - Just tank and spank. Heal any damage.&lt;br /&gt;
&lt;br /&gt;
'''Robot 2''' - This robot has a strong charge attack when he puts his hand up, reflect it.&lt;br /&gt;
&lt;br /&gt;
'''Robot 3''' - Heal any damage. Pray you get good hits.&lt;br /&gt;
&lt;br /&gt;
'''Robot 4''' - Heal and pray you kill him.&lt;br /&gt;
&lt;br /&gt;
'''Robot 5''' - Switch to bow and spam fireball when heal is on CD.&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Master=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonRapier&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Fire&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 5:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Robot 1 - Preset 1&lt;br /&gt;
&lt;br /&gt;
Robot 2 - Preset 1 + Reflect when he raises his arm&lt;br /&gt;
&lt;br /&gt;
Robot 3 - Preset 1 + Heal as needed&lt;br /&gt;
&lt;br /&gt;
Robot 4 - Preset 1&lt;br /&gt;
&lt;br /&gt;
Robot 5 - Preset 3 + Reflect Or Invisible as available&lt;br /&gt;
&lt;br /&gt;
Robot 6 - Preset 4&lt;br /&gt;
&lt;br /&gt;
Robot 7 - Preset 2&lt;br /&gt;
&lt;br /&gt;
Robot 8 - Preset 1 Invis + heal as needed (Do not Invis or Reflect Save for Robot 9)&lt;br /&gt;
&lt;br /&gt;
Robot 9 - Preset 1 This robot charges every 20 seconds and you must reflect each. If you cannot reflect then invis + Spam Heal&lt;br /&gt;
&lt;br /&gt;
Robot 10 - Preset 1 If you have low HP use Rain Potion at start of fight&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Elite=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=PoisonRapier&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Fire&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 5:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=BattleAxe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: The presets here are just the bare minimum suggested for being able to semi-consistently complete elite waves. The more gear you have above this, the more consistent it will get (more mana from mansion raid, dragon gear from trios, or dragon shield from blood monsters, for examples.) &lt;br /&gt;
&lt;br /&gt;
REMINDER: you MUST save at least 6 mana for Robot 14&lt;br /&gt;
&lt;br /&gt;
Robot 1: Kill robot as fast as possible '''Note: Immediately reflecting here is worth it to avoid taking 10 damage, and should be back up for Robot 2. This can mostly be ignored with some dragon armor, as the chance of being hit is fairly low.'''&lt;br /&gt;
&lt;br /&gt;
Robot 2: After robot 2 attacks twice immediately reflect, this brings up reflect uptime in preparation for Robot 4 (if you were hit for more than 3 damage heal first and then reflect)&lt;br /&gt;
&lt;br /&gt;
Robot 3: One-shot it&lt;br /&gt;
&lt;br /&gt;
Robot 4: Use invis, and reflect on cooldown. invis compared to heals is worth it in on this Robot.&lt;br /&gt;
&lt;br /&gt;
Robot 5: Haunted bow and try not to take too much damage&lt;br /&gt;
&lt;br /&gt;
Robot 6: Swap immediately to scythe+ to one-shot&lt;br /&gt;
&lt;br /&gt;
Robot 7: Swap immediately to fire arrows with haunted bow preset&lt;br /&gt;
&lt;br /&gt;
Robot 8: Invis and pray for one-shot. If it isn't dead in one hit, switch to mage setup and try to kill it with a fireball&lt;br /&gt;
&lt;br /&gt;
Robot 9: Use reflect invis and reflect while trying to conserve as much mana as possible&lt;br /&gt;
&lt;br /&gt;
Robot 10: Immediately switch to your bow to avoid killing the robot. Use a [[Brewing|rain pot]] to heal up to max. Switch back to rapier/golden rapier/poison stinger dagger loadout to kill the robot&lt;br /&gt;
&lt;br /&gt;
Robot 11: If you have above 6 mana, use reflect on cooldown, swap between ice and fire arrow presets&lt;br /&gt;
&lt;br /&gt;
Robot 12: Immediately equip rapier loadout. Rapier has enough accuracy to hit through defense every time (32 accuracy with master ring, rapier and shield vs 60 defense) without need of giving up skeleton shields defense.&lt;br /&gt;
&lt;br /&gt;
Robot 13: Immediately equip battle axe&lt;br /&gt;
&lt;br /&gt;
Robot 14: This entire fight is extremely rng reliant. Look for a 170+ cannon shot. Reflect first charge, invis second. Look for 100+ cannon shot if you didn't find a good cannon shot before reflect. Pray you have enough hp for second reflect and invis. Robot should be about dead after second reflect+invis. Pray you dont take a hit from Robot 14 to kill it.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Combat_Guide&amp;diff=51324</id>
		<title>Combat Guide</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Combat_Guide&amp;diff=51324"/>
		<updated>2024-06-19T16:24:41Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Removed reaper preset from g1 as it's not necessary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Magnus here. Here with a new and improved combat guide that\s more accessible and more readable. Don't mess with this guide without my express permission. &lt;br /&gt;
As a preface, this is written as a guide to the best reasonable odds to win. So, disclaimer. This may come off as &amp;quot;overpreparing&amp;quot; but with the RNG nature of the game and combat it is up to you how long you want to prep for the highest odds to win and to balance the opportunity cost.  &lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
Lets start with stats. You have [[File:Heart.png|20px|link=Combat]] Hit Points (HP), Mana Points(MP), Damage (Dam), Accuracy (Acc), Defense (Def) and Attack Speed (AS).&lt;br /&gt;
&lt;br /&gt;
'''HP and MP''' are your two basic stats, you start with 10 HP and 5 MP. Hit 0 HP and you die, however if you die but the enemy dies too it counts as a win. You can increase these stats in 2 ways. MP is used to cast spells which are powerful and often required ways to face combat. &lt;br /&gt;
&lt;br /&gt;
1 : Leveling; After unlocking the &amp;quot;Easy Combat Perk&amp;quot; from [[Achievements]] you gain 1 hp every 10 levels of [[Archery]] and [[Melee]] combined as well as 1mp for every 10 levels of magic. &lt;br /&gt;
2 : Stat Crystals; Primarily through combat, but also through quests and the special feature of the [[Haunted Mansion]] you may gain stat crystals. When consumed you gain +5 of the respective stat (HP or MP). &lt;br /&gt;
&lt;br /&gt;
'''Damage''' is real straight forward. It's the maximum you can hit for, if you hit the enemy. Damage is rolled 0 to your Max hit. One interesting note is that in circumstances where your attacks deal &amp;quot;double damage&amp;quot;, your dealt damage isn't doubled but rather you roll twice using your max damage. &lt;br /&gt;
&lt;br /&gt;
'''Accuracy''' is rather complicated, but there's all you really need to know. If your accuracy is half or more of their defense stat, you have 100% to hit. &lt;br /&gt;
&lt;br /&gt;
'''Accuracy Math:''' &lt;br /&gt;
 result = enemy_defence/2 - hero_accuracy&lt;br /&gt;
 &lt;br /&gt;
 if result is 0 or negative, hit successful.&lt;br /&gt;
 if result is 1, 80% chance to hit successfully.&lt;br /&gt;
 if result is 2, 60% chance to hit successfully.&lt;br /&gt;
 if result is 3, 40% chance to hit successfully.&lt;br /&gt;
 if result is 4, 20% chance to hit successfully.&lt;br /&gt;
 if result is greater than 4, your chance of hitting succesfully is 1/(result+1)&lt;br /&gt;
 &lt;br /&gt;
 A successful hit means you will generate a hit between 0 - damage stat.&lt;br /&gt;
'''Accuracy Calculator: (Also on every monster page with defense auto-input)'''{{Template:HitChance}}&lt;br /&gt;
&lt;br /&gt;
'''Defense''' is conversely, far less complicated. The more the better.&lt;br /&gt;
&lt;br /&gt;
'''Attack Speed''' is how often you attack. Its simply calculated. You attack once every 7 seconds - your weapon speed. The difference between attack speed can greatly change your DPS.&lt;br /&gt;
&lt;br /&gt;
'''Calculating DPS''' : With all the stats you now have, you can put together your DPS.&lt;br /&gt;
So you just plug in numbers to this and that's your DPS. Average Hit is just MaxHit halved, or for Stinger Dagger 3/4'd. This DPS accounts for having 100% hit rate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[AverageHit(2 if Super Effective)]+PoisonAverage(damage*.33) / (7-AttackSpeed)&lt;br /&gt;
&lt;br /&gt;
'''You can find every weapon DPS on [[Weapons]]'''&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
Spells cost MP which does '''NOT regenerate''' in fights and have powerful effects in combat. Every time you cast a spell you gain [[Magic]] experience.&lt;br /&gt;
&lt;br /&gt;
Note: &amp;quot;magic bonus&amp;quot; is provided by magic gear (the staff, reaper armor, the magic ring, etc...) and is only required for fireball.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Spell&lt;br /&gt;
!Mana&lt;br /&gt;
!Effect&lt;br /&gt;
!Cooldown&lt;br /&gt;
!Source&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HealSpell.png|50px|link=Magic]]&lt;br /&gt;
|Lesser Heal&lt;br /&gt;
|2&lt;br /&gt;
|Restore 1 HP&lt;br /&gt;
|5&lt;br /&gt;
|[[Quests#Faradox's Introduction|Faradox's Introduction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpell.png|50px|link=Magic]]&lt;br /&gt;
|Fireball&lt;br /&gt;
|3&lt;br /&gt;
|Deals 0-5 damage&lt;br /&gt;
|5&lt;br /&gt;
|[[Fire Snake]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReflectSpell.png|50px|link=Magic]]&lt;br /&gt;
|Reflect&lt;br /&gt;
|1&lt;br /&gt;
|Reflects the next attack from the enemy back to them&lt;br /&gt;
|30&lt;br /&gt;
|[[Quests#Fire Witch's Sister|Fire Witch's Sister]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:InvisibleSpell.png|50px|link=Magic]]&lt;br /&gt;
|Invisibility&lt;br /&gt;
|2&lt;br /&gt;
|Avoids all damage for a couple of seconds&lt;br /&gt;
|30&lt;br /&gt;
|Crafted using a trapped [[Ghost]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HealUpgradeSpellscroll.png|50px|link=Magic]]&lt;br /&gt;
|Greater Heal&lt;br /&gt;
|2&lt;br /&gt;
|Restore 3 HP&lt;br /&gt;
|5&lt;br /&gt;
|[[Grandma]] (upgrades from Lesser Heal)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireUpgradeSpellscroll.png|50px|link=Magic]]&lt;br /&gt;
|Greater Fireball&lt;br /&gt;
|3&lt;br /&gt;
|Deals 0-5 + magic bonus damage&lt;br /&gt;
|5&lt;br /&gt;
|[[Blood Fire Snake]] (upgrades from Fireball)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReflectUpgradeSpellscroll.png|50x50px]]&lt;br /&gt;
|Greater Reflect&lt;br /&gt;
|1&lt;br /&gt;
|Reflects the next attack that is not a miss or a non-zero damage attack&lt;br /&gt;
|30&lt;br /&gt;
|[[Blood Fire Witch]] (upgrades from reflect)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The layout will be as follows. Bosses will be their own grouping for ease of access. Zones, any gimmick you may have, the loadout set for said zone and what gear/rings you should have going into it. Following each zone premise will be the mobs in the order displayed in the Combat Log.&lt;br /&gt;
&lt;br /&gt;
For every listed mob, I will not note their stats. I will note any strategy that may be required for them. I will note their unique drop. I will detail weapons if they drop from a mob and in a list at the bottom.&lt;br /&gt;
&lt;br /&gt;
==[[Fields]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|weapon=WoodenSword&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note : As combat is very basic at this stage of the game, there is not much grand strategy. Instead your first goal before going into fields is buying the [[Wooden Bow|Short Bow]] and completing the Ent quest which will allow you to get the &amp;quot;lesser heal&amp;quot; spell making this zone even more of an absolute cakewalk. From this zone until the end of the &amp;quot;Caves&amp;quot; combat zone, your strategy in any given fight is effectively using lesser heal appropriate.&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Chicken&lt;br /&gt;
|text= [[Feathers]] can be used to craft [[Arrows]]&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Rat&lt;br /&gt;
|text=&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Spider&lt;br /&gt;
|text=[[String]] can be used to craft crude Fishing Net, [[Needle]] and [[Long Bow]].&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Bee&lt;br /&gt;
|text=Switch from [[Wooden Sword]] to [[Stinger]] as soon as you get it. It requires level 5 Melee.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Lizard&lt;br /&gt;
|text=Each piece of Lizard Armor adds 2-3 defense.&lt;br /&gt;
Full piece drops are common, consider saving skin to craft set smartly rather than crafting any piece as soon as you can.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Forest]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=PoisonStinger&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : There is no gimmick in this zone, but there is an achievement for beating the Ent mob with only ranged damage. as such I suggest to start each combat with your ranged set on. If its not an Ent then swap to your melee set by clicking the back button, and selecting your dagger or stinger.&lt;br /&gt;
&lt;br /&gt;
Mobs :&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Snake]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Poison - Crafted into [[Poison Stinger]] - 0acc, 2dam, 3 speed. 33% on attack to deal 1 poison damage. Requires level 5 Melee&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Ants]]'''&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ant Needles - Used to craft needle and spiked club.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Wolf]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Raw Meat - 40 heat, 200 energy. Energy refund if successfully cooked.&lt;br /&gt;
&lt;br /&gt;
HP Crystal - Gives +5HP on consumption (Only drops once)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Thief]]''' - (RARE)&lt;br /&gt;
&lt;br /&gt;
Drops : [[Dagger]]&lt;br /&gt;
&lt;br /&gt;
[[Iron Dagger]] - 0acc, 2dam, 4 speed. Requires level 10 Melee&lt;br /&gt;
&lt;br /&gt;
5 : '''[[Ent]]''' - (RARE)&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Strange Leaf]] - Used in potions.&lt;br /&gt;
&lt;br /&gt;
Strange Leaf Fertilizer - Allows trees to drop strange leaves when cut in woodcutting.&lt;br /&gt;
&lt;br /&gt;
==[[Caves]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=IronDagger&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As presets aren't available yet, you can back out of combat to switch weapons or consistently stay on one. Bow is mostly only used for accuracy, which only matters for the skeleton, being the only monster with any defense in caves.&lt;br /&gt;
&lt;br /&gt;
Gimmick : Darkness. Darkness will severely reduce chance to hit, this gimmick is countered by the Lantern Drop from the Goblin.&lt;br /&gt;
&lt;br /&gt;
Mobs&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Bear]]'''&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bear Fur/Armor - Bear Fur armor doesn't provide any defense, but is required to beat the Northern Field Combat Zone's gimmick.  &lt;br /&gt;
&lt;br /&gt;
2 : '''[[Goblin]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Lantern - Counters the Darkness gimmick of the Caves.&lt;br /&gt;
&lt;br /&gt;
Goblin Mask - Used to start and continue the &amp;quot;Goblin Dad&amp;quot; quest.&lt;br /&gt;
&lt;br /&gt;
Toenails - A quest drop unlocked after starting the &amp;quot;Goblin Dad&amp;quot; quest, you need to kill 2 goblins to get enough toenails.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Bat]]'''&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bat Skin/Armor - The Bat Skin set is +1 defense from Lizard Skin.&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Skeleton]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strategy - Use bow for improved accuracy against skeleton. You can alternatively use poisoned stinger since you don't have to hit to apply poison damage. Heal like normal otherwise.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Swords|Skeleton Sword]] - 1acc, 5dam, 3 speed. Required level 20 Melee&lt;br /&gt;
&lt;br /&gt;
Shield - +4 defense. Requires level 20 Melee (Do not use in the caves)&lt;br /&gt;
&lt;br /&gt;
Train Cart - Used by clicking the right arrow on the &amp;quot;Caves&amp;quot; details screen to set up transport to Volcano, Northern Fields and Haunted Mansion. (only drops once)&lt;br /&gt;
&lt;br /&gt;
[[Skull]] - Used in tandem with level 25 magic and a blank shiny orb to unlock Shiny mobs which give 10x loot but are encounter 1% of the time. (Blank shiny orbs are unlocked to craft after a quest in the volcano combat zone) [Only drops once]&lt;br /&gt;
&lt;br /&gt;
[[Bone Amulet]] - Doubles the drops of normal bones.&lt;br /&gt;
&lt;br /&gt;
==[[Volcano]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=SkeletonSword&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : There is no mechanical gimmick but there are some important things to know. First off, don't do any combat here until you've got buckets unlocked and have some buckets crafted. Lava is very important. Secondly, there are 2 [[quests]] tied to this zone. &amp;quot;Shiny Resources&amp;quot; and &amp;quot;Fire Witch's Sister&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Shiny Resources unlocks [[Molten Glass]] as a 100% drop per Volcano fight, additionally it's choice reward is very lopsided. Take the Potions reward as its value is incomparably higher than any other choice by far.&lt;br /&gt;
&lt;br /&gt;
Fire Witch's Sister and its completion is REQUIRED to kill the Fire Witch, this quest requires buying a mirror from the general store (after crafting Community Center 2).&lt;br /&gt;
&lt;br /&gt;
For sake of sanity, you may opt into buying a &amp;quot;[[Long Bow]]&amp;quot; from the market for the sake of beating the [[Fire Golem]] mob who can feel really bad to fight, but really rewarding to win against. Be warned that &amp;quot;Longbow&amp;quot; requires level 25 [[archery]] to equip it.&lt;br /&gt;
&lt;br /&gt;
Mobs&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Fire Hawk]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Heal when appropriate, when you unlock fireball, cast that instead (Using spare mana to heal). This mob makes for good ranged exp.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Fire Feathers - Used to craft Fire Arrows which are critical for the next combat zone. Stock up on as many as possible!&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Fire Snake]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Until you get Fireball from this mob and reflect from the quest, you pray. Once you get fireball and reflect, fireball on cooldown and reflect his flame attack.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
[[Fire Spell Scroll]] - As detailed in spells section. This spell requires 1 magic bonus (From your magic preset). Does 0-5 fire damage and costs 3 mana while having a 5 second cooldown. Generally casting this once is stronger than casting lesser heal 3 times.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Fire Golem]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Use your highest accuracy weapon and cast fireball as fast as possible exactly 3 times, any more will cause you to lose the fight (If you cast fireball when he has the bomb out, or just as he's bringing it out you lose unless it kills him). &lt;br /&gt;
&lt;br /&gt;
It is for this fight that Longbow can be very rewarding to buy as this fight can feel very frustrating otherwise.&lt;br /&gt;
&lt;br /&gt;
If you choose not to buy a longbow, when the golem is at 1 hp. You can gamble when the bomb is about to explode (he will shake) if he's close enough that a fireball may kill him. If he dies to the fireball, it counts as a win. If not, it will count as a loss.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bomb - When used gives 5,000 mining exp, a stack of bronze, iron, silver and gold ores/bars as well as at least 1 promethium ore/bar. &lt;br /&gt;
&lt;br /&gt;
4 : '''[[Fire Witch]]&amp;quot; (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - This fight is very very easy once you've unlocked &amp;quot;reflect&amp;quot; from completing the &amp;quot;Fire Witch's Sister&amp;quot; quest. Cast fireball when available, make sure to save 1 reflect for her charge attack when she's at 1 hp which is required to win. I suggest using the bow to fight her (don't use fire arrows) as she makes for very good ranged exp (which you'll need in order to equip longbow for fire golem or Northern Field)&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Fire Crystal - Quest Item for main story.&lt;br /&gt;
&lt;br /&gt;
HP Crystal : Gain +5HP on consumption (Only drops once)&lt;br /&gt;
&lt;br /&gt;
==[[Northern Fields]]==&lt;br /&gt;
Gimmick : The gimmick of Northern Fields is its cold environment! If you aren't wearing full [[Armours|Bear Armor]], you take cold damage! Additionally all fire based attacks deal 2x to monsters in this zone. &lt;br /&gt;
&lt;br /&gt;
Gear/Rings : This is the first zone where rings come into play. Rings are flat stat boosters for combat obtained by opening geodes (using the chisel tool found in the Desert Mines gathering area at level 50 gathering) finding minerals and crafting said minerals into rings. Rings add Def, Dam, Acc at a rate equal to their tier.&lt;br /&gt;
&lt;br /&gt;
So if you have all 3 tier 1 rings, that will add +1 defense, +1 damage and +1 accuracy to your character. You may only craft one of each ring but the catch is that you may wear as many rings as you have at any given time. Meaning that if you have tier 1 and tier 2 rings, you get +3 defense, +3 damage and +3 accuracy. &lt;br /&gt;
&lt;br /&gt;
Additionally there are some things to do before really &amp;quot;starting&amp;quot; combat in this zone. &lt;br /&gt;
&lt;br /&gt;
First off, you want to farm all the required Molten Glass. The current number is 81. This is secretly a good thing as it gives you the [[Fire Feathers]] you need for fire arrows and the combat exp (thus HP) you need for NF. &lt;br /&gt;
&lt;br /&gt;
In addition you want to fight and beat 1 NF mob to start the &amp;quot;Carpenter&amp;quot; quest and then complete it before doing more NF, the quest reward is that you gain roughly speaking 33% energy back on a win in the Northern Fields.&lt;br /&gt;
&lt;br /&gt;
Lastly I highly suggest 13 mana before going into NF. This is so that you can cast 4 fireballs and 1 reflect (important for the two actually hard mobs in this zone). For an even more reliable time against the Rare mob of this zone, I suggest grinding to 14 mana.&lt;br /&gt;
&lt;br /&gt;
The best way to level Magic, now that its relevant and you have the tools available is to unequip your weapon (and any damage rings you may have) sit in fields and cast reflect until you're out of mana, then kill the encounter, repeat.&lt;br /&gt;
&lt;br /&gt;
The Gear you'll want is Bear armor, sword, shield, Short Bow (You can opt into buying a longbow to improve your win rate), fire arrows (as many as you can get). All previous HP crystals.&lt;br /&gt;
&lt;br /&gt;
Presets : It is CRITICAL that you remember to make all your sets into Bear Armor sets before trying to fight here. Since you fight in this zone most dominantly with ranged weapons and you are now going to be more grandly utilizing fireball the order of presets change a bit to help.&lt;br /&gt;
&lt;br /&gt;
1 : Ranged - Short Bow (Upgraded to Longbow once crafted/bought) + Shield + Bear Armor + Fire Arrows.&lt;br /&gt;
&lt;br /&gt;
2 : Magic - Wand/Shield + Bear Armor&lt;br /&gt;
&lt;br /&gt;
3 : Melee - Sword (Upgraded to Spiked Club once crafted) + Shield + Bear Armor.&lt;br /&gt;
&lt;br /&gt;
Mobs &lt;br /&gt;
&lt;br /&gt;
1 : '''[[Ice Hawk]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - As will be standard with all most all NF mobs, spam fireball as often as possible. In this zone it does 0-10 damage. Save mana for &amp;quot;reflect&amp;quot; as the Ice Hawk will typically once per fight use a charge attack (It will shake to prompt this) that you want to reflect to win the fight.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ice Feather - Used to craft Ice Arrows which are the highest ranged damage and do 2x damage in hot places like Volcano.&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Ice Golem]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Ice Golem is the most standard mob in this entire zone. You just cast fireball when you have it, reflect when you have it and race him to 0.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Long Bow]] - 3acc, 3 speed. Requires 25 ranged to use. Requires 50 string to craft. Remember that bows gain their damage from their arrows and thus have no base &amp;quot;damage&amp;quot; stat.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Ice Witch]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - This fight is like the Fire Witch fight but 2x. Cast fireball on cooldown, save reflect for when she gets to 1 hp. However when she gets to 1 and you reflect her charge attack, you have to effectively kill her again.&lt;br /&gt;
&lt;br /&gt;
Drops - &lt;br /&gt;
&lt;br /&gt;
HP Crystal - Gain +5HP on consume. (Only drops once)&lt;br /&gt;
MP Crystal - Gain +5MP on consume (Only drops once)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Yeti]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - The Yeti has high enough defense that the longbow is required (or a +2 accuracy ring) to have 100% hit rate, this will make him significantly easier. He has a charge attack in which he freezes you (this doesn't do bonus damage). You want to when possible reflect this attack, when you're unable to you want to hold your fireball casts to unfreeze yourself. It is for this reason that 14 mana is very useful if you can grind it so that you're able to reflect 2 freezes in a combat.&lt;br /&gt;
&lt;br /&gt;
With tier 1 and 2 damage/accuracy rings this fight is doable with a sword or his club, as is all other mobs in this zone (Though I'd still suggest using bow for Ice Witch as shes the hardest mob).&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ice Crystal - [[Quest]]s Item for Main Story quest&lt;br /&gt;
&lt;br /&gt;
[[Club]] - 4acc, 8dam, 1 speed. Requires level 30 Melee. Crafts with 100 ant needles into Spiked Club.&lt;br /&gt;
&lt;br /&gt;
[[Spiked Club]] - 4acc, 12dam, 1 speed. Requires level 30 Melee.&lt;br /&gt;
&lt;br /&gt;
==[[Haunted Mansion]]==&lt;br /&gt;
Gimmick : Essence shop! Each kill in this zone gives a bit of essence, the essence can then be used to craft a few items from this zone or buy items from this shop. Items from this shop can only be bought once. You unlock this store after winning 1 fight then attempting a second. Before starting this zone, craft a ghost jar.&lt;br /&gt;
&lt;br /&gt;
Essence Shop has : 1 HP crystal for 1k Ess. 1 MP crystal for 500 ess. 1 Scythe for 10k ess. 1 Haunted Bow for 5k ess. Reaper Robe set - 2k essence a piece.&lt;br /&gt;
&lt;br /&gt;
[[Scythe]] - 4acc, 8dam, 3 speed. Deals 2x damage to undead mobs. Requires level 40 Melee to use&lt;br /&gt;
&lt;br /&gt;
Haunted Bow - 4acc, 3 speed. Deals 2x damage to undead mobs. Requires level 40 Ranged to use. Requires 2 longbows to craft.&lt;br /&gt;
&lt;br /&gt;
Reaper Robes - Each piece gives 1 magic bonus.&lt;br /&gt;
&lt;br /&gt;
My suggested order for this shop and essence spending is this : Invisibility (From Ghost mob) -&amp;gt; Haunted Bow -&amp;gt; HP/MP crystal -&amp;gt; Scythe -&amp;gt; Reaper Robes.&lt;br /&gt;
&lt;br /&gt;
Gear/Rings : This zone is designed with tier 2 rings in mind, coming into it with tier 3 damage will be very rewarding if you're able to. &lt;br /&gt;
For gear you'll want Spiked Club, Full Bat, Shield. All previous HP/MP crystals.&lt;br /&gt;
&lt;br /&gt;
Presets : &lt;br /&gt;
&lt;br /&gt;
Melee : Spiked Club (Upgrade to Scythe once Bought), Shield, Bat Armor.&lt;br /&gt;
&lt;br /&gt;
Magic : Staff, Shield, Bat Armor.&lt;br /&gt;
&lt;br /&gt;
Ranged : Longbow (Upgraded to Haunted Bow when bought and crafted), Shield, Bat Armor. &lt;br /&gt;
&lt;br /&gt;
Mobs &lt;br /&gt;
&lt;br /&gt;
1 : '''[[Ghost]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Use [[Fire Spell]] and reflect when he is visible, use greater heal when available once you unlock it (lesser heal isn't worth it).&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Invisibility - 2MP - Avoid the foe's next attack/ability - 30sec. Crafted by capturing the ghost in a jar and using 666 essence.&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Grandma]]'''&lt;br /&gt;
&lt;br /&gt;
Strategy - She heals about 1 hp every second, cast fireball on cooldown, reflect on cooldown. &lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Greater Heal Scroll - 2MP - Restore 3HP to self - 5sec. Upgrades lesser heal. &lt;br /&gt;
&lt;br /&gt;
3 : '''[[Exorcist]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Reflect immediately, spam fireball on cooldown. Swap to bow (if not already starting with haunted bow). After her first attack, count to 3 and use invisibility. If she doesn't die by the 12th second, you lose unless you have 50+ hp.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Oxygen Set - A Helmet and Shield piece that give +1 defense to previous pieces. Required to finish rocket (Making them unusable)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Reaper]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - Reaper has a charge attack denoted by his red flashing eyes. Reflect and Invis this charge attack as you would any other. Spam greater heal.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Scythe - 4def, 8dam, 3 speed. 2x damage to undead. Required level 40 Melee to use.&lt;br /&gt;
&lt;br /&gt;
Special note, that due to attack speed, this weapon without any rings included deals the same DPS as the club, with any damage rings it is better. As its expected you have t2 rings at this point, the scythe is by far your strongest weapon.&lt;br /&gt;
&lt;br /&gt;
Reaper Robes - +1 magic bonus per piece.&lt;br /&gt;
&lt;br /&gt;
==[[Beach]]==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Beach has a combat half, but is also how you unlock Bloodmoon. To do this, click past Mansion. Click &amp;quot;Interact&amp;quot; and then click &amp;quot;Cast a spell&amp;quot; then click &amp;quot;Invisibility&amp;quot;. Doing this will show a cutscene and unlock Bloodmoon.&lt;br /&gt;
Bloodmoon in short is &amp;quot;Hard Mode&amp;quot; for combat zones. With drastically increased stats and new drops.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since the combat UI update, the prior is no longer accurate. Once you unlock the beach via the [[Haunted Mansion Shop]], There will be two new combat areas -- Beach and ???. ??? has the same picture as the beach, but does not lead to combat. It leads to a cutscene that unlocks the blood moon. It is generally recommended to complete at least blood forest before attempting Beach.&lt;br /&gt;
&lt;br /&gt;
Gimmick : Beach has a few gimmicks to it :&lt;br /&gt;
&lt;br /&gt;
Firstly, Ranged does NOT work at the Beach, neither does the Fire spell.&lt;br /&gt;
&lt;br /&gt;
Secondly, all attacks are slowed by 2 seconds. So a fast weapon (every 3 seconds) goes to every 5 seconds, a slow weapon (every 6 seconds) goes to 8 seconds, and so on. To counter this, you need [[Flippers]].&lt;br /&gt;
&lt;br /&gt;
Thirdly, Rain: Rain will occur about every 10 seconds, and remain for 10 seconds. During rain mobs heal roughly 2 hp a second (between 1 and 4 every second). This is really where the difficulty of the zone occurs, if you do not have enough DPS, you'll never kill the mobs. On the other hand, you can take advantage of this by brewing [[Brewing|rain healing potions]].&lt;br /&gt;
&lt;br /&gt;
Gear : Full T3 at a minimum, if not T4 for less close calls. [[Armour#Moonstone Armour|Moonstone armor]] is the highest you can have without purchasing better from the player market. If you go that route, [[Armour#Crocodile Armour|Crocodile armor]] is the best you can have up to this point (and well into late game). Rapier or poison stinger dagger are required, trident preferred (looted from Sea Soldier or bought on the player market). Flippers make the fights much easier. Puffer fish requires the [[Long Spear]] from [[Invention#New Equipment|Invention]]. It is not recommended you come here before blood forest, else you risk fighting a monster you can't beat.&lt;br /&gt;
&lt;br /&gt;
Presets :&lt;br /&gt;
&lt;br /&gt;
1 - Trident/Stinger Dagger(p) + Shield, Moonstone/Croc gear + flippers.&lt;br /&gt;
&lt;br /&gt;
2 - Trident/Stinger Dagger(p) + Defender (Preferably Skeleton), Moonstone/Croc gear + flippers.&lt;br /&gt;
&lt;br /&gt;
3 - Trident/Stinger Dagger(p) + Defender, Reaper set and flippers. (for naked reflect)&lt;br /&gt;
&lt;br /&gt;
4 - Long Spear + Shield, Moonstone/Croc gear + flippers.&lt;br /&gt;
5 (optional) - Spiked Club + shield, Moonstone/Croc gear (no flippers) [This is for offsetting, as explained below]&lt;br /&gt;
&lt;br /&gt;
New Mechanical Strategy : Offsetting.&lt;br /&gt;
Offsetting is very easy but also very important. In short you de-sync your attacks so that you can use offensive off-hand weapons to improve your DPS. Most mobs are at medium attack speed which makes this easy. You start your fight with your normal weapon (As your first attack is NOT based on attack speed). Swap to your preset with a slow weapon, make 1 attack. Then for the rest of the fight, wear your shield preset until the foe attacks. Once they attack, swap to your defender preset until you attack, then swap back to your shield preset.&lt;br /&gt;
This mitigates the &amp;quot;Downside&amp;quot; of the defender.&lt;br /&gt;
&lt;br /&gt;
Now, onto strats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1 : [[Shark]] - Reflect or Invis his bite, you have roughly a second to react. Otherwise heal.&lt;br /&gt;
Drops :&lt;br /&gt;
Flippers : These negate the Attack Speed gimmick of the zone. (and drop from every mob in the zone).&lt;br /&gt;
Shark Tooth : Doesn't do anything as of writing this.&lt;br /&gt;
Raw Shark : Energy Refund, Woo!!&lt;br /&gt;
&lt;br /&gt;
2 : [[Sea Soldier]] - Offset, Naked Reflect, Heal. Pray for good crits/reflects.&lt;br /&gt;
Drops : &lt;br /&gt;
Trident - 4 Acc, 7 Dam, 3 Speed. Deals 2x damage to Beach Mobs. Requires level 70 Melee to equip.&lt;br /&gt;
Sea Helm - 10 Def. No requirement to equip&lt;br /&gt;
&lt;br /&gt;
3 : [[Puffer Fish]] - Use Long Spear, naked reflect and heal. Any other melee attack will deal you roughly 10 damage in return.&lt;br /&gt;
Drops : &lt;br /&gt;
Puffer Needles - Don't do anything yet, presumably for upgraded arrows in the future.&lt;br /&gt;
&lt;br /&gt;
4 : [[Saltwater Crocodile]] (RARE) - Reflect his bite, fail to do so and die. Offset, Naked reflect, Heal. Pray for good crits/reflects. &lt;br /&gt;
Drops : &lt;br /&gt;
Croc Skin &amp;amp; Armor - This set is a direct + 1 upgrade to Moonstone. I'd craft all pieces except helm (since Sea Helm is better).&lt;br /&gt;
&lt;br /&gt;
==[[Blood Fields]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40+&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=2&lt;br /&gt;
|damage=2&lt;br /&gt;
|accuracy=2&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=45+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
You'll want to start Blood Fields once you've unlocked Invention and crafted the &amp;quot;Blood Grinder&amp;quot; item. Any earlier and the zone won't have any use to you.&lt;br /&gt;
&lt;br /&gt;
Strategy : This zone, is a reprint of Fields. There's no mechanical complication here. That being said we're far more equipped with gear, stats and spells. Here is the strategy to Blood Fields. You start every fight with a &amp;quot;Naked Reflect&amp;quot;. This will be a reoccurring strategy, whenever in the future &amp;quot;Reflect&amp;quot; is used. Its referring to this. A naked reflect to say simply is where you use &amp;quot;reflect&amp;quot; but have no armor equipped, making the enemy's hit chance 100%. &lt;br /&gt;
&lt;br /&gt;
So the strategy is easy in fields. Reflect on CD, Fire on CD, Invis to dodge attacks. Heal if you manage to be hit (you can hold invis to be cast AFTER you've been hit so that you can heal back up).&lt;br /&gt;
&lt;br /&gt;
Drops!&lt;br /&gt;
This zone drops regular fields drops in greater amounts and new Invention drops. Each mob drops a tablette piece unique to them. Gather all of them to unlock the Stinger-Dagger and the Iron Defender! Additionally each mob drops a blood item which can be used in invention, the blood items dropped by rare mobs are worth more blood than normal ones.&lt;br /&gt;
Stinger-Dagger is stonger than scythe, it's recommended to rare pot fields for this.&lt;br /&gt;
Iron Defender gives accuracy and is an offhand. Close to useless at the moment, save your iron dagger shards for the [[Battle Axe]]. It is required for the [[Skeleton Defender]], though.&lt;br /&gt;
&lt;br /&gt;
==[[Blood Forest]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=45+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=StingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''[[Blood Snake]]'''&lt;br /&gt;
Pretty simple monster and has the same gimmick from normal Snake. It spits poison that deals around 10-20 damage. Reflect and invis these poison charges, heal when you need to, use a bit of fire.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Ants]]'''&lt;br /&gt;
Hey, remember that exorcist mob that was super annoying and your win rate was determined by if you hit big numbers? Well, this is it but 3x worse. It has needle charges that deal 50-60 damage, and no cooldown in between. This means that it can 1. charge extremely fast and 2. kill you with 4 charges in a row, even if you manage to invis 2 of the charges. Strat: spam fire, reflect charges, and try to invis 2 charges. Pray.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Wolf]]'''&lt;br /&gt;
Probably the easiest monster in this area. Naked reflect, Tank and Spank. Drops heart crystal.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Forest Ent]]''' RARE&lt;br /&gt;
Pray that you don't get hit by 29 and 30. Naked reflect, Tank and Spank.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Thief]]''' RARE&lt;br /&gt;
It has insanely high accuracy, which means that armor doesn't matter here. It also has very high attack and 4 speed, which means it attacks hard and fast. Naked reflect, try to invis 2 attacks, spam fire and heal.&lt;br /&gt;
&lt;br /&gt;
[[Invention#Tablettes|Forest Tablette]]: The forest tablette unlocks 2 things: the [[Battle Axe]] and the [[Peekaboo Ring]]. The first is a slow, rather weak weapon that doubles all log drops from forest ent, both normal and blood. The second is a ring that allows you to see if an attack got blocked, or if it just rolled 0.&lt;br /&gt;
&lt;br /&gt;
==[[Blood Caves]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick: Same as Caves, it's dark, which causes you to sometimes miss. Using lantern will boost some enemy's hit rate to 100%, while using skele shield will reduce hit rate. Once you get the Ring of Light from Goblin then you use either a defender or a shield.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Bear]]'''&lt;br /&gt;
Tank and Spank, naked reflect, heal and fireball with spare mana.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Goblin]]'''&lt;br /&gt;
Tank and Spank, naked reflect, heal and fireball with spare mana.&lt;br /&gt;
Drops: Blood Goblin Mask (which may be used for a later quest), and Ring of Light. Ring of Light constantly provides a light source so that you no longer have to use lantern.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Bat]]'''&lt;br /&gt;
It has 6 speed and a decent atk stat, which means that it hits you every tick/second.&lt;br /&gt;
That being said, strat is the same: reflect spam, invis as many attacks as possible, spam fire and heal.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Skeleton]]''' (RARE)&lt;br /&gt;
Naked Reflect, spam fire and offset. Wear a shield, not a defender.&lt;br /&gt;
&lt;br /&gt;
[[Invention#Tablettes|Caves Tablette]]: The Caves Tablette unlocks a few things:&lt;br /&gt;
1. Skeleton Defender. An upgrade from Iron Defender, now gives 2 accuracy instead of 1.&lt;br /&gt;
2. Upgraded versions of amulets&lt;br /&gt;
&lt;br /&gt;
==[[Blood Volcano]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : Mobs drop dense glass, used in invention to make [[Orbs#Mega Shiny Glass Orbs|Mega Shiny Orbs]].&lt;br /&gt;
&lt;br /&gt;
As this is the volcano and all monsters here are fire monsters, ice arrows do double damage here. Heal is more useful than fireball here if you don't have the improved fireball from blood fire snake. Once you have it, fireball becomes much better to use here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1 : Blood Fire Snake &lt;br /&gt;
&lt;br /&gt;
Strat - Reflect and invis fire when able. Spam heal if you don't have improved fire. Fire from the snake is a lot of rng, so he might not spit a lot or he could spit multiple times back to back. Sometimes the fight just isn't winnable.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
Improved Fire - Each magic bonus adds 1 flat damage to Fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : Blood Fire Hawk &lt;br /&gt;
&lt;br /&gt;
Strat - reflect to negate/reflect damage, invis if your defense makes you get hit a lot. A fairly normal fight with no gimmicks. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3 : Blood Fire Golem&lt;br /&gt;
&lt;br /&gt;
Strat - Fire can be cast 3 times before he pulls out the bomb. Similar to the regular golem, if fire is used while the bomb is out the fight is lost. Entirely a damage race. Sometimes rng means you might not do enough damage.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
TNT - Same as from Ghost Miner quest. Relatively useless at this point outside of some mining exp.&lt;br /&gt;
Mega TNT - Similar drop table to the regular TNT, has the chance to drop [[Dragon Ore]]s and [[Dragon Bar]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4 : Blood Fire Witch (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - Similar to the regular fire witch fight, but you need to save reflect AND invis. When she hits 1 hp, count to 2 and use both reflect and invis. If you don't, she will counter your reflect and you die. If you only invis, she will full heal. Finish with another hit or fire.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
Improved Reflect - Reflect will only activate if a mob were to hit you. Thus removing the general need for naked reflecting (can still be okay for dps if you need that for some reason)&lt;br /&gt;
&lt;br /&gt;
==[[Castle]]==&lt;br /&gt;
&lt;br /&gt;
Gimmick : No Gimmick, you navigate the zone and click into 1 time fights. As of posting these mobs can and SHOULD be rare pot'd. Their loot is significant.&lt;br /&gt;
&lt;br /&gt;
Gear Requirement : Tier 5 Damage ring, Tier 6 far more comfortable. 1 Bomb (from Volcano) At this point you should have full t5 and be closing in on full tier 6. I use Poison Rapier for consistency but technically Stinger is better DPS (Rapier has higher accuracy)&lt;br /&gt;
&lt;br /&gt;
1 : Castle Ants &lt;br /&gt;
&lt;br /&gt;
Strategy : They're ants! Reflect their stinger, invis if you don't have reflect. Spam fire and pray.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Leaf Seeds - 1-5 of all leaf seeds&lt;br /&gt;
&lt;br /&gt;
Door Key 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : Castle Golem &lt;br /&gt;
&lt;br /&gt;
Strategy : Use Bomb.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
100000 - 300000 Stone&lt;br /&gt;
&lt;br /&gt;
1 Red Mushroom&lt;br /&gt;
&lt;br /&gt;
1 Mega Bomb (Drops Ancient Geodes)&lt;br /&gt;
&lt;br /&gt;
Heavy Rock (Progression Piece)&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
1 : '''[[Ent]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Use trainer bow, its higher accuracy makes it your best odds to win. If you run out of arrows or don't want to use them, a stinger can work as well. No greater complicated strategy.&lt;br /&gt;
&lt;br /&gt;
Reward : Woodcutting. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Tank]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Use poisoned stinger (Crafted using stinger and the snake's poison drop). No greater strategy.&lt;br /&gt;
&lt;br /&gt;
Reward : 20 gold bars and 1-6 cannon balls (to be used with cannon).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Thief Leader]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Cast lesser heal when appropriate. Use dagger/p-stinger, make sure to have full lizard armor. &lt;br /&gt;
&lt;br /&gt;
Reward : Return of stolen coins and Forest Crystal (Quest item for main story).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Ghost Miner]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Melee attacks have no use. As such use the Longbow/Ghost Bow with ice arrows. Use greater heal and ignore fireball unless it will guarantee a kill.&lt;br /&gt;
&lt;br /&gt;
The boss has 12 defense, as such I suggest doing this fight with Ghost Bow for 2x'd damage and higher accuracy. If you have t1-t3 accuracy is not a concern. Note recommended to do this without haunted bow, as your damage is doubled with the haunted bow. &lt;br /&gt;
&lt;br /&gt;
Reward : Return of stolen ores and TNT (10k mining exp, 1 titanium bar/ore. A giant stack of bronze, iron, silver, gold and prom ores/bars + 3-6 grey/blue/green/red geodes).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5 : '''Evil Pirates'''&lt;br /&gt;
&lt;br /&gt;
Strat by Dank &lt;br /&gt;
&lt;br /&gt;
Spam fireball, reflect cannon shots and use poison weapons. Rain pot does not work.&lt;br /&gt;
&lt;br /&gt;
==Guardians==&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 1&lt;br /&gt;
|text= &amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
Make sure to have invisibility and greater heal learned as well as both all previous HP/MP crystals.&lt;br /&gt;
&lt;br /&gt;
'''Strategy:''' As this boss and you will always have 100% hit rate, armor doesn't matter, neither does accuracy. &lt;br /&gt;
&lt;br /&gt;
This boss is a damage race strictly speaking. Use your mana to heal as well as reflect then dodge his charge attacks.&lt;br /&gt;
 &lt;br /&gt;
Do not cast fireball. When he turns green or blue swap to your Scythe. When he turns red, swap to your bow.&lt;br /&gt;
&lt;br /&gt;
This fight can be repeated for more EXP lamps and Stardust, however on repeat fights the chest will be rolled at a 1/10 odds rather than 100%.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 2&lt;br /&gt;
|text=&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=Flippers&lt;br /&gt;
|weapon=Trident&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strategy : A straight forward fight, drink rain potion, heal when you're missing more than 15 hp. Reflect on cooldown. Invis when the rain turns to mud (the timing is very forgiving).&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 3&lt;br /&gt;
|text=&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strategy : Stay on Melee as its highest DPS, swap to Ranged when hit by Red Arrow. Cast Heal on cooldown if hurt. Invis blue arrow (as you won't be able to dodge black arrow if its used), and reflect black arrow.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Dungeon Fight&lt;br /&gt;
|text=The Dungeon Fight is a combination of the previous 3 Guardians.  Advised to follow the strats for each and use accordingly.&lt;br /&gt;
&lt;br /&gt;
It requires 1 of each key, g1-3&lt;br /&gt;
&lt;br /&gt;
After each fight you do not regen magic or health.  Magic timers do not reset so plan accordingly&lt;br /&gt;
&lt;br /&gt;
Do not waste invis at the end of g1, will need for g2 mud rain&lt;br /&gt;
&lt;br /&gt;
Do not waste reflect at end of g2, will need for g3 black arrow&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 4&lt;br /&gt;
|text=Guardian 4 keys come from Dungeon Loot&lt;br /&gt;
&lt;br /&gt;
You will need at least Dragon chestplate, Dragon leggings, and either Dragon boots or Dragon gloves for a decent chance. Have both boots and gloves for a much higher chance. Full dragon makes this fight much easier.&lt;br /&gt;
&lt;br /&gt;
Presets:&lt;br /&gt;
&lt;br /&gt;
1: Max defense with as much Dragon gear and Dragon Shield, Golden Rapier (if you have it) / Poison Stinger Dagger&lt;br /&gt;
&lt;br /&gt;
2: Same as preset 1 but with Balista + ice arrows&lt;br /&gt;
&lt;br /&gt;
3: Same as preset 1 but with full ice croc gear&lt;br /&gt;
&lt;br /&gt;
4: Same as preset 2 but with full ice croc gear&lt;br /&gt;
&lt;br /&gt;
5: Full magic gear (might not be necessary)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stay on presets 1 when dragon is on the ground. Switch to preset 3 if the dragon is still on the ground but uses his ice fire attack. Stay on preset 1 when dragon uses regular fire attack.&lt;br /&gt;
&lt;br /&gt;
Change to preset 2 if dragon starts flying. Change to preset 4 if dragon is flying and uses ice fire attack as well. Stay on preset 2 if dragon is flying but uses regular fire attack.&lt;br /&gt;
&lt;br /&gt;
Your mana should be used for reflecting / invising the tail whip attack that the dragon does, and healing as much as you can with your remaining mana. Only use fireball if you are very close to winning.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Robot Waves]]==&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Novice and Warrior=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=LongBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Robot 1''' - Just tank and spank. Heal any damage.&lt;br /&gt;
&lt;br /&gt;
'''Robot 2''' - This robot has a strong charge attack when he puts his hand up, reflect it.&lt;br /&gt;
&lt;br /&gt;
'''Robot 3''' - Heal any damage. Pray you get good hits.&lt;br /&gt;
&lt;br /&gt;
'''Robot 4''' - Heal and pray you kill him.&lt;br /&gt;
&lt;br /&gt;
'''Robot 5''' - Switch to bow and spam fireball when heal is on CD.&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Master=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonRapier&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Fire&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 5:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Robot 1 - Preset 1&lt;br /&gt;
&lt;br /&gt;
Robot 2 - Preset 1 + Reflect when he raises his arm&lt;br /&gt;
&lt;br /&gt;
Robot 3 - Preset 1 + Heal as needed&lt;br /&gt;
&lt;br /&gt;
Robot 4 - Preset 1&lt;br /&gt;
&lt;br /&gt;
Robot 5 - Preset 3 + Reflect Or Invisible as available&lt;br /&gt;
&lt;br /&gt;
Robot 6 - Preset 4&lt;br /&gt;
&lt;br /&gt;
Robot 7 - Preset 2&lt;br /&gt;
&lt;br /&gt;
Robot 8 - Preset 1 Invis + heal as needed (Do not Invis or Reflect Save for Robot 9)&lt;br /&gt;
&lt;br /&gt;
Robot 9 - Preset 1 This robot charges every 20 seconds and you must reflect each. If you cannot reflect then invis + Spam Heal&lt;br /&gt;
&lt;br /&gt;
Robot 10 - Preset 1 If you have low HP use Rain Potion at start of fight&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Elite=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=PoisonRapier&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Fire&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 5:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=BattleAxe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: The presets here are just the bare minimum suggested for being able to semi-consistently complete elite waves. The more gear you have above this, the more consistent it will get (more mana from mansion raid, dragon gear from trios, or dragon shield from blood monsters, for examples.) &lt;br /&gt;
&lt;br /&gt;
REMINDER: you MUST save at least 6 mana for Robot 14&lt;br /&gt;
&lt;br /&gt;
Robot 1: Kill robot as fast as possible '''Note: Immediately reflecting here is worth it to avoid taking 10 damage, and should be back up for Robot 2. This can mostly be ignored with some dragon armor, as the chance of being hit is fairly low.'''&lt;br /&gt;
&lt;br /&gt;
Robot 2: After robot 2 attacks twice immediately reflect, this brings up reflect uptime in preparation for Robot 4 (if you were hit for more than 3 damage heal first and then reflect)&lt;br /&gt;
&lt;br /&gt;
Robot 3: One-shot it&lt;br /&gt;
&lt;br /&gt;
Robot 4: Use invis, and reflect on cooldown. invis compared to heals is worth it in on this Robot.&lt;br /&gt;
&lt;br /&gt;
Robot 5: Haunted bow and try not to take too much damage&lt;br /&gt;
&lt;br /&gt;
Robot 6: Swap immediately to scythe+ to one-shot&lt;br /&gt;
&lt;br /&gt;
Robot 7: Swap immediately to fire arrows with haunted bow preset&lt;br /&gt;
&lt;br /&gt;
Robot 8: Invis and pray for one-shot. If it isn't dead in one hit, switch to mage setup and try to kill it with a fireball&lt;br /&gt;
&lt;br /&gt;
Robot 9: Use reflect invis and reflect while trying to conserve as much mana as possible&lt;br /&gt;
&lt;br /&gt;
Robot 10: Immediately switch to your bow to avoid killing the robot. Use a [[Brewing|rain pot]] to heal up to max. Switch back to rapier/golden rapier/poison stinger dagger loadout to kill the robot&lt;br /&gt;
&lt;br /&gt;
Robot 11: If you have above 6 mana, use reflect on cooldown, swap between ice and fire arrow presets&lt;br /&gt;
&lt;br /&gt;
Robot 12: Immediately equip rapier loadout. Rapier has enough accuracy to hit through defense every time (32 accuracy with master ring, rapier and shield vs 60 defense) without need of giving up skeleton shields defense.&lt;br /&gt;
&lt;br /&gt;
Robot 13: Immediately equip battle axe&lt;br /&gt;
&lt;br /&gt;
Robot 14: This entire fight is extremely rng reliant. Look for a 170+ cannon shot. Reflect first charge, invis second. Look for 100+ cannon shot if you didn't find a good cannon shot before reflect. Pray you have enough hp for second reflect and invis. Robot should be about dead after second reflect+invis. Pray you dont take a hit from Robot 14 to kill it.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Rocket&amp;diff=51322</id>
		<title>Rocket</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Rocket&amp;diff=51322"/>
		<updated>2024-06-18T20:13:20Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: /* Moon  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rocket.png|100px|link=|Rocket]]&lt;br /&gt;
&lt;br /&gt;
The '''Rocket''' is an item that can be used to explore the moon for [[Moonstone]] and [[Shooting Star]]s. It is obtained through [[Crafting]] at Level 56 [[File:CraftingSigil.png|20px|link=Crafting]]. The Rocket also requires 55 [[Mining]] [[File:MiningSigil.png|20px|link=Mining]] level to be able to use it.&lt;br /&gt;
&lt;br /&gt;
To visit the Moon or Sun, the player requires Rocket Fuel [[File:RocketFuel.png|20px|link=Rocket Fuel]] (1 for the Moon and 5 for the Sun), which may be [[Crafting|crafted]] or looted from [[Gathering]] in the [[Gathering#Desert Mines|Desert Mines]].&lt;br /&gt;
&lt;br /&gt;
Before taking off for the first time, the [[Oxygen Tank]] and [[Oxygen Mask]] are required, which can be looted from the [[Exorcist]]. They can be attached by clicking on the rocket while in possession of both. Using both items on the Rocket '' '''will remove them from the player's inventory permanently''' ''.&lt;br /&gt;
&lt;br /&gt;
The rocket travels at a velocity of 0 - 3 (average 1.5) km per second, and average speed for the sun is 0 - 600 (average 300) km per second. The [[Brewing#Rocket Speed Potion|rocket potion]] boosts this by 8x (0 – 24&amp;amp;nbsp;km per second), and the [[Quests#Unknown Planet Junk|Unknown Planet Junk]] quest boosts this by another 2x.&lt;br /&gt;
==Crafting the Rocket [[File:Rocket.png|40px|link=|Rocket]]== &lt;br /&gt;
&lt;br /&gt;
The items needed to craft the Rocket are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Item Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Amount needed&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PromethiumBar.png|40px|link=Promethium Bar]]&lt;br /&gt;
| [[Promethium Bar]]&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoltenGlass.png|40px|link=Molten Glass]]&lt;br /&gt;
| [[Molten Glass]]&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Booster1.png|40px|link=Rocket Booster]]&lt;br /&gt;
| [[Gathering#Unique Items in Desert Mines|Rocket Booster #1]]&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Booster2.png|40px|link=Rocket Booster]]&lt;br /&gt;
| [[Gathering#Unique Items in Desert Mines|Rocket Booster #2]]&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Booster3.png|40px|link=Rocket Booster]]&lt;br /&gt;
| [[Gathering#Unique Items in Desert Mines|Rocket Booster #3]]&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Booster4.png|40px|link=Rocket Booster]]&lt;br /&gt;
| [[Gathering#Unique Items in Desert Mines|Rocket Booster #4]]&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moon [[File:Moon.png|40px|link=Moonstone]]==&lt;br /&gt;
&lt;br /&gt;
The Moon is a space location, which a player may visit if the player selects to travel there with the Rocket. It requires 1 barrel of Rocket Fuel [[File:RocketFuel.png|40px|link=Rocket Fuel]] to visit this area. &lt;br /&gt;
&lt;br /&gt;
Upon landing, players may have a chance to receive random amounts of [[Moonstone]] [[File:Moonstone.png|40px|link=Moonstone]], [[Titanium Ore]] [[File:Titanium.png|40px|link=Titanium Ore]],  [[Promethium Ore]] [[File:Promethium.png|40x40px]], [[Stardust]] [[File:Stardust.png|40px|link=Stardust]] as well as [[Shooting Star]]s [[File:ShootingStar.png|40px|link=Shooting Star]] upon a rare occasion. &lt;br /&gt;
&lt;br /&gt;
[[Moonstone]] [[File:Moonstone.png|40px|link=Moonstone]] is the primary loot from the moon. It can drop in varying amounts (0, 2, 3,and 15 -- 15 being fairly rare) &lt;br /&gt;
&lt;br /&gt;
''Currently, the average speed to the reach the Moon is about 5 400km/h and the distance to the Moon changes due to different orbits from 250 000km to 450 000km.''&lt;br /&gt;
&lt;br /&gt;
==Mega Rocket [[File:MegaRocket.png|40px|link=]]==&lt;br /&gt;
&lt;br /&gt;
Once the player reaches 79 [[Crafting]] [[File:CraftingSigil.png|20px|link=Crafting]] and 85 [[Gathering]], they may craft the rocket upgrade, which requires 25 [[Titanium Bar]]s and 1 [[Gathering#Desert Mines|Mega Rocket Boosters]], which unlocks the ability to travel to the Sun at very high speeds.&lt;br /&gt;
&lt;br /&gt;
==The Sun [[File:Sun.png|40px|link=Moonstone]]==&lt;br /&gt;
&lt;br /&gt;
The Sun is a space location, which a player may visit if the player selects to travel there with the Rocket. It requires 5 barrels of Rocket Fuel [[File:RocketFuel.png|40px|link=Rocket Fuel]] to visit this area. &lt;br /&gt;
&lt;br /&gt;
Currently, the average speed to the reach the Sun is about 300&amp;amp;nbsp;km per second and the distance to Sun changes due to different orbits from 100M km to 200M km.''&lt;br /&gt;
&lt;br /&gt;
Upon visiting the Sun, players may have a chance to receive random amounts of [[Plasma]] [[File:Plasma.gif|40px|link=Plasma]]and [[Meteor]]s[[File:Meteor.png|40px|link=Meteor]], as well as [[Shooting Star]]s [[File:ShootingStar.png|40px|link=Shooting Star]] upon a rare occasions.&lt;br /&gt;
&lt;br /&gt;
[[Plasma]] [[File:Plasma.gif|40px|link=Plasma]]is the primary drop of the sun. It drops in varying amounts (from 1 to 10), and can be doubled by a perk from [[Criptoe]]. &lt;br /&gt;
&lt;br /&gt;
[[Meteor]]s[[File:Meteor.png|40px|link=Meteor]] are also significant, as they're the main source of ancient geodes, excluding ones you get from the [[Merchant]]. They are not guaranteed until you build the meteor radar, which makes at least one guaranteed to drop.&lt;br /&gt;
&lt;br /&gt;
===Rocket Speed Potion [[File:RocketPotion.png|40px|link=]]===&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot;|Level Required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot;|Materials Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot;|Description/Effect&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot;|XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot;|Default Duration&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt; 55 [[File:BrewingSkill.png|20px|link=]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 2 Rocket Fuel [[File:RocketFuel.png|20px|link=Rocket]], 1 Moonstone [[File:Moonstone.png|20px|link=Moonstone]], 150 Red Mushrooms [[File:RedMushroom.png|20px|link=Red Mushrooms]]&lt;br /&gt;
| &amp;lt;center&amp;gt; ''Increases the player's rocket's [[File:Rocket.png|20px|link=Rocket]] velocity by 8 times.''&lt;br /&gt;
| &amp;lt;center&amp;gt; 1 500 xp&lt;br /&gt;
| &amp;lt;center&amp;gt; 3 hours&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Rocket&amp;diff=51321</id>
		<title>Rocket</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Rocket&amp;diff=51321"/>
		<updated>2024-06-18T19:34:24Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Added some loot to the moon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rocket.png|100px|link=|Rocket]]&lt;br /&gt;
&lt;br /&gt;
The '''Rocket''' is an item that can be used to explore the moon for [[Moonstone]] and [[Shooting Star]]s. It is obtained through [[Crafting]] at Level 56 [[File:CraftingSigil.png|20px|link=Crafting]]. The Rocket also requires 55 [[Mining]] [[File:MiningSigil.png|20px|link=Mining]] level to be able to use it.&lt;br /&gt;
&lt;br /&gt;
To visit the Moon or Sun, the player requires Rocket Fuel [[File:RocketFuel.png|20px|link=Rocket Fuel]] (1 for the Moon and 5 for the Sun), which may be [[Crafting|crafted]] or looted from [[Gathering]] in the [[Gathering#Desert Mines|Desert Mines]].&lt;br /&gt;
&lt;br /&gt;
Before taking off for the first time, the [[Oxygen Tank]] and [[Oxygen Mask]] are required, which can be looted from the [[Exorcist]]. They can be attached by clicking on the rocket while in possession of both. Using both items on the Rocket '' '''will remove them from the player's inventory permanently''' ''.&lt;br /&gt;
&lt;br /&gt;
The rocket travels at a velocity of 0 - 3 (average 1.5) km per second, and average speed for the sun is 0 - 600 (average 300) km per second. The [[Brewing#Rocket Speed Potion|rocket potion]] boosts this by 8x (0 – 24&amp;amp;nbsp;km per second), and the [[Quests#Unknown Planet Junk|Unknown Planet Junk]] quest boosts this by another 2x.&lt;br /&gt;
==Crafting the Rocket [[File:Rocket.png|40px|link=|Rocket]]== &lt;br /&gt;
&lt;br /&gt;
The items needed to craft the Rocket are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Item Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Amount needed&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PromethiumBar.png|40px|link=Promethium Bar]]&lt;br /&gt;
| [[Promethium Bar]]&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoltenGlass.png|40px|link=Molten Glass]]&lt;br /&gt;
| [[Molten Glass]]&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Booster1.png|40px|link=Rocket Booster]]&lt;br /&gt;
| [[Gathering#Unique Items in Desert Mines|Rocket Booster #1]]&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Booster2.png|40px|link=Rocket Booster]]&lt;br /&gt;
| [[Gathering#Unique Items in Desert Mines|Rocket Booster #2]]&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Booster3.png|40px|link=Rocket Booster]]&lt;br /&gt;
| [[Gathering#Unique Items in Desert Mines|Rocket Booster #3]]&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Booster4.png|40px|link=Rocket Booster]]&lt;br /&gt;
| [[Gathering#Unique Items in Desert Mines|Rocket Booster #4]]&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moon [[File:Moon.png|40px|link=Moonstone]]==&lt;br /&gt;
&lt;br /&gt;
The Moon is a space location, which a player may visit if the player selects to travel there with the Rocket. It requires 1 barrel of Rocket Fuel [[File:RocketFuel.png|40px|link=Rocket Fuel]] to visit this area. &lt;br /&gt;
&lt;br /&gt;
Upon landing, players may have a chance to receive random amounts of [[Moonstone]] [[File:Moonstone.png|40px|link=Moonstone]], [[Titanium Ore]] [[File:Titanium.png|40px|link=Titanium Ore]],  [[Promethium Ore]] [[File:Promethium.png|40x40px]], [[Stardust]] [[File:Stardust.png|40px|link=Stardust]] as well as [[Shooting Star]]s [[File:ShootingStar.png|40px|link=Shooting Star]] upon a rare occasion. &lt;br /&gt;
&lt;br /&gt;
''Currently, the average speed to the reach the Moon is about 5 400km/h and the distance to the Moon changes due to different orbits from 250 000km to 450 000km.''&lt;br /&gt;
&lt;br /&gt;
==Mega Rocket [[File:MegaRocket.png|40px|link=]]==&lt;br /&gt;
&lt;br /&gt;
Once the player reaches 79 [[Crafting]] [[File:CraftingSigil.png|20px|link=Crafting]] and 85 [[Gathering]], they may craft the rocket upgrade, which requires 25 [[Titanium Bar]]s and 1 [[Gathering#Desert Mines|Mega Rocket Boosters]], which unlocks the ability to travel to the Sun at very high speeds.&lt;br /&gt;
&lt;br /&gt;
==The Sun [[File:Sun.png|40px|link=Moonstone]]==&lt;br /&gt;
&lt;br /&gt;
The Sun is a space location, which a player may visit if the player selects to travel there with the Rocket. It requires 5 barrels of Rocket Fuel [[File:RocketFuel.png|40px|link=Rocket Fuel]] to visit this area. &lt;br /&gt;
&lt;br /&gt;
Currently, the average speed to the reach the Sun is about 300&amp;amp;nbsp;km per second and the distance to Sun changes due to different orbits from 100M km to 200M km.''&lt;br /&gt;
&lt;br /&gt;
Upon visiting the Sun, players may have a chance to receive random amounts of [[Plasma]] [[File:Plasma.gif|40px|link=Plasma]]and [[Meteor]]s[[File:Meteor.png|40px|link=Meteor]], as well as [[Shooting Star]]s [[File:ShootingStar.png|40px|link=Shooting Star]] upon a rare occasions.&lt;br /&gt;
&lt;br /&gt;
===Rocket Speed Potion [[File:RocketPotion.png|40px|link=]]===&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot;|Level Required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot;|Materials Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot;|Description/Effect&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot;|XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot;|Default Duration&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt; 55 [[File:BrewingSkill.png|20px|link=]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 2 Rocket Fuel [[File:RocketFuel.png|20px|link=Rocket]], 1 Moonstone [[File:Moonstone.png|20px|link=Moonstone]], 150 Red Mushrooms [[File:RedMushroom.png|20px|link=Red Mushrooms]]&lt;br /&gt;
| &amp;lt;center&amp;gt; ''Increases the player's rocket's [[File:Rocket.png|20px|link=Rocket]] velocity by 8 times.''&lt;br /&gt;
| &amp;lt;center&amp;gt; 1 500 xp&lt;br /&gt;
| &amp;lt;center&amp;gt; 3 hours&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Rocket&amp;diff=51320</id>
		<title>Rocket</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Rocket&amp;diff=51320"/>
		<updated>2024-06-18T19:33:22Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: removed some loot from the sun that didn't exist&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rocket.png|100px|link=|Rocket]]&lt;br /&gt;
&lt;br /&gt;
The '''Rocket''' is an item that can be used to explore the moon for [[Moonstone]] and [[Shooting Star]]s. It is obtained through [[Crafting]] at Level 56 [[File:CraftingSigil.png|20px|link=Crafting]]. The Rocket also requires 55 [[Mining]] [[File:MiningSigil.png|20px|link=Mining]] level to be able to use it.&lt;br /&gt;
&lt;br /&gt;
To visit the Moon or Sun, the player requires Rocket Fuel [[File:RocketFuel.png|20px|link=Rocket Fuel]] (1 for the Moon and 5 for the Sun), which may be [[Crafting|crafted]] or looted from [[Gathering]] in the [[Gathering#Desert Mines|Desert Mines]].&lt;br /&gt;
&lt;br /&gt;
Before taking off for the first time, the [[Oxygen Tank]] and [[Oxygen Mask]] are required, which can be looted from the [[Exorcist]]. They can be attached by clicking on the rocket while in possession of both. Using both items on the Rocket '' '''will remove them from the player's inventory permanently''' ''.&lt;br /&gt;
&lt;br /&gt;
The rocket travels at a velocity of 0 - 3 (average 1.5) km per second, and average speed for the sun is 0 - 600 (average 300) km per second. The [[Brewing#Rocket Speed Potion|rocket potion]] boosts this by 8x (0 – 24&amp;amp;nbsp;km per second), and the [[Quests#Unknown Planet Junk|Unknown Planet Junk]] quest boosts this by another 2x.&lt;br /&gt;
==Crafting the Rocket [[File:Rocket.png|40px|link=|Rocket]]== &lt;br /&gt;
&lt;br /&gt;
The items needed to craft the Rocket are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Item Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Amount needed&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PromethiumBar.png|40px|link=Promethium Bar]]&lt;br /&gt;
| [[Promethium Bar]]&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoltenGlass.png|40px|link=Molten Glass]]&lt;br /&gt;
| [[Molten Glass]]&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Booster1.png|40px|link=Rocket Booster]]&lt;br /&gt;
| [[Gathering#Unique Items in Desert Mines|Rocket Booster #1]]&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Booster2.png|40px|link=Rocket Booster]]&lt;br /&gt;
| [[Gathering#Unique Items in Desert Mines|Rocket Booster #2]]&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Booster3.png|40px|link=Rocket Booster]]&lt;br /&gt;
| [[Gathering#Unique Items in Desert Mines|Rocket Booster #3]]&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Booster4.png|40px|link=Rocket Booster]]&lt;br /&gt;
| [[Gathering#Unique Items in Desert Mines|Rocket Booster #4]]&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moon [[File:Moon.png|40px|link=Moonstone]]==&lt;br /&gt;
&lt;br /&gt;
The Moon is a space location, which a player may visit if the player selects to travel there with the Rocket. It requires 1 barrel of Rocket Fuel [[File:RocketFuel.png|40px|link=Rocket Fuel]] to visit this area. &lt;br /&gt;
&lt;br /&gt;
Upon landing, players may have a chance to receive random amounts of [[Moonstone]] [[File:Moonstone.png|40px|link=Moonstone]], [[Titanium Ore]] [[File:Titanium.png|40px|link=Titanium Ore]], [[Stardust]] [[File:Stardust.png|40px|link=Stardust]] as well as [[Shooting Star]]s [[File:ShootingStar.png|40px|link=Shooting Star]] upon a rare occasion. &lt;br /&gt;
&lt;br /&gt;
''Currently, the average speed to the reach the Moon is about 5 400km/h and the distance to the Moon changes due to different orbits from 250 000km to 450 000km.''&lt;br /&gt;
&lt;br /&gt;
==Mega Rocket [[File:MegaRocket.png|40px|link=]]==&lt;br /&gt;
&lt;br /&gt;
Once the player reaches 79 [[Crafting]] [[File:CraftingSigil.png|20px|link=Crafting]] and 85 [[Gathering]], they may craft the rocket upgrade, which requires 25 [[Titanium Bar]]s and 1 [[Gathering#Desert Mines|Mega Rocket Boosters]], which unlocks the ability to travel to the Sun at very high speeds.&lt;br /&gt;
&lt;br /&gt;
==The Sun [[File:Sun.png|40px|link=Moonstone]]==&lt;br /&gt;
&lt;br /&gt;
The Sun is a space location, which a player may visit if the player selects to travel there with the Rocket. It requires 5 barrels of Rocket Fuel [[File:RocketFuel.png|40px|link=Rocket Fuel]] to visit this area. &lt;br /&gt;
&lt;br /&gt;
Currently, the average speed to the reach the Sun is about 300&amp;amp;nbsp;km per second and the distance to Sun changes due to different orbits from 100M km to 200M km.''&lt;br /&gt;
&lt;br /&gt;
Upon visiting the Sun, players may have a chance to receive random amounts of [[Plasma]] [[File:Plasma.gif|40px|link=Plasma]]and [[Meteor]]s[[File:Meteor.png|40px|link=Meteor]], as well as [[Shooting Star]]s [[File:ShootingStar.png|40px|link=Shooting Star]] upon a rare occasions.&lt;br /&gt;
&lt;br /&gt;
===Rocket Speed Potion [[File:RocketPotion.png|40px|link=]]===&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot;|Level Required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot;|Materials Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot;|Description/Effect&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot;|XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot;|Default Duration&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt; 55 [[File:BrewingSkill.png|20px|link=]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 2 Rocket Fuel [[File:RocketFuel.png|20px|link=Rocket]], 1 Moonstone [[File:Moonstone.png|20px|link=Moonstone]], 150 Red Mushrooms [[File:RedMushroom.png|20px|link=Red Mushrooms]]&lt;br /&gt;
| &amp;lt;center&amp;gt; ''Increases the player's rocket's [[File:Rocket.png|20px|link=Rocket]] velocity by 8 times.''&lt;br /&gt;
| &amp;lt;center&amp;gt; 1 500 xp&lt;br /&gt;
| &amp;lt;center&amp;gt; 3 hours&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Orbs&amp;diff=51319</id>
		<title>Orbs</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Orbs&amp;diff=51319"/>
		<updated>2024-06-18T05:03:27Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Fixed sea glass orb image not existing. There's not a base orb for that image, so just used the monster shiny orb for that&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BlueEmptyOrb.png|100px|link=Orbs]]&lt;br /&gt;
&lt;br /&gt;
'''Orbs''' are special type of upgrades, which may help the player with many various [[skills]]. The chance of receiving orbs is also increased depending on the [[Keys|Key]] used when opening a [[Chests|chest]] and the [[Chests|chest]] type.&lt;br /&gt;
&lt;br /&gt;
==Tier List==&lt;br /&gt;
S - Game-changing, almost necessary for progression&lt;br /&gt;
&lt;br /&gt;
A - Very helpful, massive time saver, though not needed&lt;br /&gt;
&lt;br /&gt;
B - Useful, though limited in use&lt;br /&gt;
&lt;br /&gt;
C - Not very helpful, but not completely useless&lt;br /&gt;
&lt;br /&gt;
D - Very few uses, niche uses, or nearly irrelevant&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Rank&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Orb&lt;br /&gt;
|- &lt;br /&gt;
| S&lt;br /&gt;
| [[File:BlueOilWellOrb.png|link=Oil]]&lt;br /&gt;
| [[File:GreenCharcoalOrb.png|link=Charcoal]]&lt;br /&gt;
| [[File:GreenLogOrb.png|link=Woodcutting]]&lt;br /&gt;
| [[File:RedStardustWatchOrb.png|link=Stardust Watch]]&lt;br /&gt;
|[[File:RedCriptoeOrb.png]]&lt;br /&gt;
|-&lt;br /&gt;
| A&lt;br /&gt;
| [[File:RedOilFactoryOrb.png]]&lt;br /&gt;
| [[File:RedFarmingOrb.png|link=Farming]]&lt;br /&gt;
| [[File:RedWoodcuttingOrb.png|link=Woodcutting]] &lt;br /&gt;
| [[File:RedCombatOrb.png]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B&lt;br /&gt;
| [[File:BlueHammerOrb.png|link=Crafting]] *&lt;br /&gt;
| [[File:BluePickaxeOrb.png|link=Mining]] *&lt;br /&gt;
| [[File:BlueFarmingOrb.png|link=Farming]]&lt;br /&gt;
| [[File:BlueWoodcuttingOrb.png|link=Woodcutting]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C&lt;br /&gt;
| [[File:GreenBoatOrb.png|link=Boats]]***&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| D&lt;br /&gt;
| [[File:BlueOilStorageOrb.png|link=Oil]] **&lt;br /&gt;
| [[File:GreenBoneOrb.png|link=Bones]] &lt;br /&gt;
| [[File:GreenArrowOrb.png|link=Arrows]] &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | * Hammer and Pickaxe orbs become useless after level 100, and become less helpful as your levels increase (except for pursuing leaderboard)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | ** Oil storage orb can be useful for a couple of achievements, but is mostly unnecessary&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |*** Boat orb affects [[Pirate Ship]] and [[Submarine]], giving it much larger value late-game&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:BlueEmptyOrb.png|50px|link=Orbs]] Blue Orbs==&lt;br /&gt;
&lt;br /&gt;
Blue Orbs may only be looted from [[Treasure Map#Regular Treasure Maps|Regular Treasure Maps]] with a chance of 1/36 per slot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Orb Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Description/Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BlueOilWellOrb.png|link=Oil]]&lt;br /&gt;
| [[Oil Well]] Orb&lt;br /&gt;
|  ''Will double all [[Oil Well]] income.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BlueOilStorageOrb.png|link=Oil]] &lt;br /&gt;
| [[Oil Silo]] Orb&lt;br /&gt;
|  ''Doubles your current max on [[Oil|Oil Silo]]''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BlueWoodcuttingOrb.png|link=Woodcutting]] &lt;br /&gt;
| [[Woodcutting]] Orb&lt;br /&gt;
|  ''Gives a 10% chance for a [[Trees|tree]] to regrow when chopped.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BlueFarmingOrb.png|link=Farming]]&lt;br /&gt;
| [[Farming|Leaf]] Orb&lt;br /&gt;
|  ''Gives a 10% chance for [[Leaves|leaf plants]] to regrow once harvested.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BlueHammerOrb.png|link=Crafting]] &lt;br /&gt;
| [[Hammer]] Orb&lt;br /&gt;
| ''-2 [[Stardust]] for every exp.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BluePickaxeOrb.png|link=Mining]] &lt;br /&gt;
| [[Pickaxe]] Orb&lt;br /&gt;
|  ''-2 [[Stardust]] for every exp.''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:GreenEmptyOrb.png|50px|link=Orbs]] Green Orbs==&lt;br /&gt;
&lt;br /&gt;
Green Orbs may only be looted from [[Pirate#Green Treasure Maps|Green Treasure Maps]] with a chance of 1/36 per slot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Orb Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Description/Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GreenCharcoalOrb.png|link=Charcoal]]&lt;br /&gt;
| [[Charcoal]] Orb&lt;br /&gt;
|  ''Doubles the charcoal obtained from the foundry. Works with titanium foundry.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GreenArrowOrb.png|link=Arrows]] &lt;br /&gt;
| [[Arrow]] Orb&lt;br /&gt;
|  ''50% chance to reclaim an arrow used in combat.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GreenBoneOrb.png|link=Bones]] &lt;br /&gt;
| [[Bones|Bone]] Orb&lt;br /&gt;
|  ''+1 bonemeal for every bonemeal source.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GreenLogOrb.png|link=Woodcutting]]&lt;br /&gt;
| [[Woodcutting|Log]] Orb&lt;br /&gt;
|  ''+20 logs per tree.  Works on shiny trees and stacks with axe orb.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GreenBoatOrb.png|link=Boats]]&lt;br /&gt;
| [[Boats|Boat]] Orb&lt;br /&gt;
|  ''Doubles the fish you get from boats, including fishing XP -- Also doubles loot from pirate ship and submarine''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:RedEmptyOrb.png|50px|link=Orbs]] Red Orbs==&lt;br /&gt;
&lt;br /&gt;
Red Orbs may only be looted from [[Pirate#Red Treasure Maps|Red Treasure Maps]] with a chance of 1/36 per slot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Orb Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Description/Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RedFarmingOrb.png|link=Farming]]&lt;br /&gt;
| [[Farming]] Orb&lt;br /&gt;
|  ''Ability to shiny a growing crop every 7 days..''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RedWoodcuttingOrb.png|link=Woodcutting]] &lt;br /&gt;
| [[Woodcutting]] Orb&lt;br /&gt;
|  ''Ability to shiny a growing tree every 7 days.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RedCombatOrb.png]] &lt;br /&gt;
| [[Combat]] Orb&lt;br /&gt;
|  ''Ability to shiny a the next monster you fight.  This orb may not be used in combat.  Can only be triggered every 7 days.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RedOilFactoryOrb.png]]&lt;br /&gt;
| [[Oil Factory]] Orb&lt;br /&gt;
|  ''Increases the capacity of workers you can hire in your oil factory (30 workers total).''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RedStardustWatchOrb.png|link=Crafting]] &lt;br /&gt;
| [[Stardust Watch]] Orb&lt;br /&gt;
| ''Doubles the maximum charge of a stardust watch while also charging up twice as fast.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedCriptoeOrb.png]]&lt;br /&gt;
|[[Criptoe]] Orb&lt;br /&gt;
|''Choosing a criptoe path unlocks it permanently.''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:ShinyGlassBall.png|50px|link=Orbs]] Shiny Glass Orbs==&lt;br /&gt;
&lt;br /&gt;
Unlike the other kind of orbs which are found through [[Chests]], Shiny Glass Orbs need to be [[Crafting|crafted]]. Each orb will cost 5x [[Molten Glass]] and it is possible to craft a total of 4 orbs (one of each kind).&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;shiny&amp;quot; version of a tree/crop/monster/fish provide the following:&lt;br /&gt;
&lt;br /&gt;
Monster, Tree, Crop: 10x rolls&lt;br /&gt;
&lt;br /&gt;
Fish: 5x energy (and 5x cooking xp as a result)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Orb Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Resources Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Description/Effect&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Magic level needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Magic Exp given&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShinyGlassBallLogs.png|link=]]&lt;br /&gt;
| [[Woodcutting]] &lt;br /&gt;
| 5x [[Molten Glass]], 1x [[Maple Logs|Maple Log]]&lt;br /&gt;
| ''1% chance that any [[Trees|tree]] will become a shiny when growth starts.''&lt;br /&gt;
| 10 [[File:MagicSkill.png|25px|link=Magic]]&lt;br /&gt;
| 1 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShinyGlassBallLeaf.png|link=]]&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| 5x [[Molten Glass]] 1x [[Gold Leaf]]&lt;br /&gt;
| ''1% chance that any [[Seeds|seed]] will become a shiny when growth starts.''&lt;br /&gt;
| 15 [[File:MagicSkill.png|25px|link=Magic]]&lt;br /&gt;
| 1 500 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShinyGlassBallFishing.png|link=]]&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| 5x [[Molten Glass]] 1x [[Fishing|Raw Piranha]]&lt;br /&gt;
| ''1% chance that any [[fish]] caught can become a shiny. (does not include fish from boats.)''&lt;br /&gt;
| 20 [[File:MagicSkill.png|25px|link=Magic]]&lt;br /&gt;
| 1 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShinyGlassBallMonsters.png|link=]]&lt;br /&gt;
| [[Monsters]]&lt;br /&gt;
| 5x [[Molten Glass]] 1x [[Skeleton|Skull]]&lt;br /&gt;
| ''1% chance that any [[Monsters|monster]] encounter will become a shiny.''&lt;br /&gt;
| 25 [[File:MagicSkill.png|25px|link=Magic]]&lt;br /&gt;
| 3 000 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:MegaShinyGlassBall.png|50px|link=]] Mega Shiny Glass Orbs==&lt;br /&gt;
&lt;br /&gt;
Mega Shiny Glass Orbs can be crafted via [[Invention#New Equipment|Invention]] after the bloodification of the [[Invention#Tablettes|Volcano Tablette]]. Each orb costs an increasing amount of [[Dense Molten Glass]] and it is possible to craft a total of 4 orbs (one of each kind). They may be seen as upgrades to the regular Shiny Glass Orbs.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;mega shiny&amp;quot; version of a tree/crop/monster/fish provide the following:&lt;br /&gt;
&lt;br /&gt;
Monster, Tree, Crop: 50x rolls&lt;br /&gt;
&lt;br /&gt;
Fish: 25x energy (and 25x cooking xp as a result)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Orb Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Resources Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Description/Effect&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Invention level needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Invention Exp given&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaShinyGlassBallLeaf.png|link=]]&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| 5 [[File:DenseMoltenGlass.png|30px|link=Dense_Molten_Glass]], 1 [[File:ShinyGlassBallLeaf.png|30px|link=Orbs#Shiny_Glass_Orbs]] &amp;amp; 1 [[File:CrystalLeaf.png|30px|link=Crystal_Leaf]]&lt;br /&gt;
| ''1% chance that planting some crops will make it become shiny.  There is also a 1% chance that the crop will become mega shiny.''&lt;br /&gt;
| 50 [[File:InventionSkill.png|25px|link=Invention]]&lt;br /&gt;
| 71,242 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaShinyGlassBallFishing.png|link=]]&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| 10 [[File:DenseMoltenGlass.png|30px|link=Dense_Molten_Glass]], 1 [[File:ShinyGlassBallFishing.png|30px|link=Orbs#Shiny_Glass_Orbs]] &amp;amp; 1 [[File:RawLargeStardustFish.png|30px|link=Fishing#Raw_Large_Stardust_Fish]]&lt;br /&gt;
| ''1% chance that catching a fish will be shiny. There is also a 1% chance that the fish will become mega shiny.''&lt;br /&gt;
| 58 [[File:InventionSkill.png|25px|link=Invention]]&lt;br /&gt;
| 98,785 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaShinyGlassBallLogs.png|link=]]&lt;br /&gt;
| [[Woodcutting]] &lt;br /&gt;
| 20 [[File:DenseMoltenGlass.png|30px|link=Dense_Molten_Glass]], 1 [[File:ShinyGlassBallLogs.png|30px|link=Orbs#Shiny_Glass_Orbs]] &amp;amp; 1 [[File:RedwoodLogs.png|30px|link=Redwood_Logs]]&lt;br /&gt;
| ''1% chance that when a tree starts growing, it'll become shiny.  There is also a 1% chance that the shiny tree will become mega shiny''&lt;br /&gt;
| 63 [[File:InventionSkill.png|25px|link=Invention]]&lt;br /&gt;
| 121,528 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaShinyGlassBallMonsters.png|link=]]&lt;br /&gt;
| [[Monsters]]&lt;br /&gt;
| 35[[File:DenseMoltenGlass.png|30px|link=Dense_Molten_Glass]], 1&lt;br /&gt;
[[File:ShinyGlassBallMonsters.png|30px|link=Orbs#Shiny_Glass_Orbs]] &amp;amp; 1 [[File:SkeletonSwordBlade.png|30px|link=Invention#Skeleton_Swords]]&lt;br /&gt;
| ''1% chance that any monster encountered will be shiny. There is also a 1% chance that the monster will become mega shiny.''&lt;br /&gt;
| 70 [[File:InventionSkill.png|25px|link=Invention]]&lt;br /&gt;
| 154,252 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:MegaShinyGlassBallMonstersPlus.png|link=]] Mega Shiny Balls+==&lt;br /&gt;
&lt;br /&gt;
Mega Shiny Ball+ require 100 [[Crafting]] and can be crafted from the [[Fishing]] panel after unlocking the [[Submarine]]. Each orb costs an increasing amount of Sea Glass and it is possible to craft a total of 4 orbs (one of each kind). They may be seen as upgrades to the Mega Shiny Glass Orbs, increasing rare rates from 1% to 2%. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Item&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Materials&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaShinyGlassBallFishPlus.png|link=]]&lt;br /&gt;
| 100&lt;br /&gt;
| 5 [[File:SeaMoltenGlass.png|30px|link=Sea_Glass]], 1 [[File:MegaShinyGlassBallFishing.png|30px|link=]]&lt;br /&gt;
| ''Increases your chance of getting a shiny from 1% to 2%''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaShinyGlassBallLeafPlus.png|link=]]&lt;br /&gt;
| 100&lt;br /&gt;
| 10 [[File:SeaMoltenGlass.png|30px|link=Sea_Glass]], 1 [[File:MegaShinyGlassBallLeaf.png|30px|link=]]&lt;br /&gt;
| ''Increases your chance of getting a shiny from 1% to 2%''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaShinyGlassBallLogsPlus.png|link=]]&lt;br /&gt;
| 100&lt;br /&gt;
| 20 [[File:SeaMoltenGlass.png|30px|link=Sea_Glass]], 1 [[File:MegaShinyGlassBallLogs.png|30px|link=]]&lt;br /&gt;
| ''Increases your chance of getting a shiny from 1% to 2%''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaShinyGlassBallMonstersPlus.png|link=]]&lt;br /&gt;
| 100&lt;br /&gt;
| 35 [[File:SeaMoltenGlass.png|30px|link=Sea_Glass]], 1 [[File:MegaShinyGlassBallMonsters.png|30px|link=]]&lt;br /&gt;
| ''Increases your chance of getting a shiny from 1% to 2%''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Orbs&amp;diff=51318</id>
		<title>Orbs</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Orbs&amp;diff=51318"/>
		<updated>2024-06-18T04:57:19Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Added shiny redirect, and shiny/mega shiny values to their respective orb descriptions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BlueEmptyOrb.png|100px|link=Orbs]]&lt;br /&gt;
&lt;br /&gt;
'''Orbs''' are special type of upgrades, which may help the player with many various [[skills]]. The chance of receiving orbs is also increased depending on the [[Keys|Key]] used when opening a [[Chests|chest]] and the [[Chests|chest]] type.&lt;br /&gt;
&lt;br /&gt;
==Tier List==&lt;br /&gt;
S - Game-changing, almost necessary for progression&lt;br /&gt;
&lt;br /&gt;
A - Very helpful, massive time saver, though not needed&lt;br /&gt;
&lt;br /&gt;
B - Useful, though limited in use&lt;br /&gt;
&lt;br /&gt;
C - Not very helpful, but not completely useless&lt;br /&gt;
&lt;br /&gt;
D - Very few uses, niche uses, or nearly irrelevant&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Rank&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Orb&lt;br /&gt;
|- &lt;br /&gt;
| S&lt;br /&gt;
| [[File:BlueOilWellOrb.png|link=Oil]]&lt;br /&gt;
| [[File:GreenCharcoalOrb.png|link=Charcoal]]&lt;br /&gt;
| [[File:GreenLogOrb.png|link=Woodcutting]]&lt;br /&gt;
| [[File:RedStardustWatchOrb.png|link=Stardust Watch]]&lt;br /&gt;
|[[File:RedCriptoeOrb.png]]&lt;br /&gt;
|-&lt;br /&gt;
| A&lt;br /&gt;
| [[File:RedOilFactoryOrb.png]]&lt;br /&gt;
| [[File:RedFarmingOrb.png|link=Farming]]&lt;br /&gt;
| [[File:RedWoodcuttingOrb.png|link=Woodcutting]] &lt;br /&gt;
| [[File:RedCombatOrb.png]] &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B&lt;br /&gt;
| [[File:BlueHammerOrb.png|link=Crafting]] *&lt;br /&gt;
| [[File:BluePickaxeOrb.png|link=Mining]] *&lt;br /&gt;
| [[File:BlueFarmingOrb.png|link=Farming]]&lt;br /&gt;
| [[File:BlueWoodcuttingOrb.png|link=Woodcutting]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C&lt;br /&gt;
| [[File:GreenBoatOrb.png|link=Boats]]***&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| D&lt;br /&gt;
| [[File:BlueOilStorageOrb.png|link=Oil]] **&lt;br /&gt;
| [[File:GreenBoneOrb.png|link=Bones]] &lt;br /&gt;
| [[File:GreenArrowOrb.png|link=Arrows]] &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | * Hammer and Pickaxe orbs become useless after level 100, and become less helpful as your levels increase (except for pursuing leaderboard)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | ** Oil storage orb can be useful for a couple of achievements, but is mostly unnecessary&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |*** Boat orb affects [[Pirate Ship]] and [[Submarine]], giving it much larger value late-game&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:BlueEmptyOrb.png|50px|link=Orbs]] Blue Orbs==&lt;br /&gt;
&lt;br /&gt;
Blue Orbs may only be looted from [[Treasure Map#Regular Treasure Maps|Regular Treasure Maps]] with a chance of 1/36 per slot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Orb Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Description/Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BlueOilWellOrb.png|link=Oil]]&lt;br /&gt;
| [[Oil Well]] Orb&lt;br /&gt;
|  ''Will double all [[Oil Well]] income.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BlueOilStorageOrb.png|link=Oil]] &lt;br /&gt;
| [[Oil Silo]] Orb&lt;br /&gt;
|  ''Doubles your current max on [[Oil|Oil Silo]]''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BlueWoodcuttingOrb.png|link=Woodcutting]] &lt;br /&gt;
| [[Woodcutting]] Orb&lt;br /&gt;
|  ''Gives a 10% chance for a [[Trees|tree]] to regrow when chopped.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BlueFarmingOrb.png|link=Farming]]&lt;br /&gt;
| [[Farming|Leaf]] Orb&lt;br /&gt;
|  ''Gives a 10% chance for [[Leaves|leaf plants]] to regrow once harvested.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BlueHammerOrb.png|link=Crafting]] &lt;br /&gt;
| [[Hammer]] Orb&lt;br /&gt;
| ''-2 [[Stardust]] for every exp.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BluePickaxeOrb.png|link=Mining]] &lt;br /&gt;
| [[Pickaxe]] Orb&lt;br /&gt;
|  ''-2 [[Stardust]] for every exp.''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:GreenEmptyOrb.png|50px|link=Orbs]] Green Orbs==&lt;br /&gt;
&lt;br /&gt;
Green Orbs may only be looted from [[Pirate#Green Treasure Maps|Green Treasure Maps]] with a chance of 1/36 per slot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Orb Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Description/Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GreenCharcoalOrb.png|link=Charcoal]]&lt;br /&gt;
| [[Charcoal]] Orb&lt;br /&gt;
|  ''Doubles the charcoal obtained from the foundry. Works with titanium foundry.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GreenArrowOrb.png|link=Arrows]] &lt;br /&gt;
| [[Arrow]] Orb&lt;br /&gt;
|  ''50% chance to reclaim an arrow used in combat.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GreenBoneOrb.png|link=Bones]] &lt;br /&gt;
| [[Bones|Bone]] Orb&lt;br /&gt;
|  ''+1 bonemeal for every bonemeal source.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GreenLogOrb.png|link=Woodcutting]]&lt;br /&gt;
| [[Woodcutting|Log]] Orb&lt;br /&gt;
|  ''+20 logs per tree.  Works on shiny trees and stacks with axe orb.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GreenBoatOrb.png|link=Boats]]&lt;br /&gt;
| [[Boats|Boat]] Orb&lt;br /&gt;
|  ''Doubles the fish you get from boats, including fishing XP -- Also doubles loot from pirate ship and submarine''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:RedEmptyOrb.png|50px|link=Orbs]] Red Orbs==&lt;br /&gt;
&lt;br /&gt;
Red Orbs may only be looted from [[Pirate#Red Treasure Maps|Red Treasure Maps]] with a chance of 1/36 per slot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Orb Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Description/Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RedFarmingOrb.png|link=Farming]]&lt;br /&gt;
| [[Farming]] Orb&lt;br /&gt;
|  ''Ability to shiny a growing crop every 7 days..''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RedWoodcuttingOrb.png|link=Woodcutting]] &lt;br /&gt;
| [[Woodcutting]] Orb&lt;br /&gt;
|  ''Ability to shiny a growing tree every 7 days.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RedCombatOrb.png]] &lt;br /&gt;
| [[Combat]] Orb&lt;br /&gt;
|  ''Ability to shiny a the next monster you fight.  This orb may not be used in combat.  Can only be triggered every 7 days.''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RedOilFactoryOrb.png]]&lt;br /&gt;
| [[Oil Factory]] Orb&lt;br /&gt;
|  ''Increases the capacity of workers you can hire in your oil factory (30 workers total).''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RedStardustWatchOrb.png|link=Crafting]] &lt;br /&gt;
| [[Stardust Watch]] Orb&lt;br /&gt;
| ''Doubles the maximum charge of a stardust watch while also charging up twice as fast.''&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedCriptoeOrb.png]]&lt;br /&gt;
|[[Criptoe]] Orb&lt;br /&gt;
|''Choosing a criptoe path unlocks it permanently.''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:ShinyGlassBall.png|50px|link=Orbs]] Shiny Glass Orbs==&lt;br /&gt;
&lt;br /&gt;
Unlike the other kind of orbs which are found through [[Chests]], Shiny Glass Orbs need to be [[Crafting|crafted]]. Each orb will cost 5x [[Molten Glass]] and it is possible to craft a total of 4 orbs (one of each kind).&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;shiny&amp;quot; version of a tree/crop/monster/fish provide the following:&lt;br /&gt;
&lt;br /&gt;
Monster, Tree, Crop: 10x rolls&lt;br /&gt;
&lt;br /&gt;
Fish: 5x energy (and 5x cooking xp as a result)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Orb Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Resources Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Description/Effect&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Magic level needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Magic Exp given&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShinyGlassBallLogs.png|link=]]&lt;br /&gt;
| [[Woodcutting]] &lt;br /&gt;
| 5x [[Molten Glass]], 1x [[Maple Logs|Maple Log]]&lt;br /&gt;
| ''1% chance that any [[Trees|tree]] will become a shiny when growth starts.''&lt;br /&gt;
| 10 [[File:MagicSkill.png|25px|link=Magic]]&lt;br /&gt;
| 1 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShinyGlassBallLeaf.png|link=]]&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| 5x [[Molten Glass]] 1x [[Gold Leaf]]&lt;br /&gt;
| ''1% chance that any [[Seeds|seed]] will become a shiny when growth starts.''&lt;br /&gt;
| 15 [[File:MagicSkill.png|25px|link=Magic]]&lt;br /&gt;
| 1 500 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShinyGlassBallFishing.png|link=]]&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| 5x [[Molten Glass]] 1x [[Fishing|Raw Piranha]]&lt;br /&gt;
| ''1% chance that any [[fish]] caught can become a shiny. (does not include fish from boats.)''&lt;br /&gt;
| 20 [[File:MagicSkill.png|25px|link=Magic]]&lt;br /&gt;
| 1 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShinyGlassBallMonsters.png|link=]]&lt;br /&gt;
| [[Monsters]]&lt;br /&gt;
| 5x [[Molten Glass]] 1x [[Skeleton|Skull]]&lt;br /&gt;
| ''1% chance that any [[Monsters|monster]] encounter will become a shiny.''&lt;br /&gt;
| 25 [[File:MagicSkill.png|25px|link=Magic]]&lt;br /&gt;
| 3 000 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:MegaShinyGlassBall.png|50px|link=]] Mega Shiny Glass Orbs==&lt;br /&gt;
&lt;br /&gt;
Mega Shiny Glass Orbs can be crafted via [[Invention#New Equipment|Invention]] after the bloodification of the [[Invention#Tablettes|Volcano Tablette]]. Each orb costs an increasing amount of [[Dense Molten Glass]] and it is possible to craft a total of 4 orbs (one of each kind). They may be seen as upgrades to the regular Shiny Glass Orbs.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;mega shiny&amp;quot; version of a tree/crop/monster/fish provide the following:&lt;br /&gt;
&lt;br /&gt;
Monster, Tree, Crop: 50x rolls&lt;br /&gt;
&lt;br /&gt;
Fish: 25x energy (and 25x cooking xp as a result)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Orb Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Resources Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Description/Effect&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Invention level needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Invention Exp given&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaShinyGlassBallLeaf.png|link=]]&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| 5 [[File:DenseMoltenGlass.png|30px|link=Dense_Molten_Glass]], 1 [[File:ShinyGlassBallLeaf.png|30px|link=Orbs#Shiny_Glass_Orbs]] &amp;amp; 1 [[File:CrystalLeaf.png|30px|link=Crystal_Leaf]]&lt;br /&gt;
| ''1% chance that planting some crops will make it become shiny.  There is also a 1% chance that the crop will become mega shiny.''&lt;br /&gt;
| 50 [[File:InventionSkill.png|25px|link=Invention]]&lt;br /&gt;
| 71,242 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaShinyGlassBallFishing.png|link=]]&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| 10 [[File:DenseMoltenGlass.png|30px|link=Dense_Molten_Glass]], 1 [[File:ShinyGlassBallFishing.png|30px|link=Orbs#Shiny_Glass_Orbs]] &amp;amp; 1 [[File:RawLargeStardustFish.png|30px|link=Fishing#Raw_Large_Stardust_Fish]]&lt;br /&gt;
| ''1% chance that catching a fish will be shiny. There is also a 1% chance that the fish will become mega shiny.''&lt;br /&gt;
| 58 [[File:InventionSkill.png|25px|link=Invention]]&lt;br /&gt;
| 98,785 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaShinyGlassBallLogs.png|link=]]&lt;br /&gt;
| [[Woodcutting]] &lt;br /&gt;
| 20 [[File:DenseMoltenGlass.png|30px|link=Dense_Molten_Glass]], 1 [[File:ShinyGlassBallLogs.png|30px|link=Orbs#Shiny_Glass_Orbs]] &amp;amp; 1 [[File:RedwoodLogs.png|30px|link=Redwood_Logs]]&lt;br /&gt;
| ''1% chance that when a tree starts growing, it'll become shiny.  There is also a 1% chance that the shiny tree will become mega shiny''&lt;br /&gt;
| 63 [[File:InventionSkill.png|25px|link=Invention]]&lt;br /&gt;
| 121,528 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaShinyGlassBallMonsters.png|link=]]&lt;br /&gt;
| [[Monsters]]&lt;br /&gt;
| 35[[File:DenseMoltenGlass.png|30px|link=Dense_Molten_Glass]], 1&lt;br /&gt;
[[File:ShinyGlassBallMonsters.png|30px|link=Orbs#Shiny_Glass_Orbs]] &amp;amp; 1 [[File:SkeletonSwordBlade.png|30px|link=Invention#Skeleton_Swords]]&lt;br /&gt;
| ''1% chance that any monster encountered will be shiny. There is also a 1% chance that the monster will become mega shiny.''&lt;br /&gt;
| 70 [[File:InventionSkill.png|25px|link=Invention]]&lt;br /&gt;
| 154,252 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;!--[[File:MegaShinyGlassBall.png|50px|link=]] --&amp;gt;Mega Shiny Balls+==&lt;br /&gt;
&lt;br /&gt;
Mega Shiny Ball+ require 100 [[Crafting]] and can be crafted from the [[Fishing]] panel after unlocking the [[Submarine]]. Each orb costs an increasing amount of Sea Glass and it is possible to craft a total of 4 orbs (one of each kind). They may be seen as upgrades to the Mega Shiny Glass Orbs, increasing rare rates from 1% to 3%. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Item&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Materials&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaShinyGlassBallFishPlus.png|link=]]&lt;br /&gt;
| 100&lt;br /&gt;
| 5 [[File:SeaMoltenGlass.png|30px|link=Sea_Glass]], 1 [[File:MegaShinyGlassBallFishing.png|30px|link=]]&lt;br /&gt;
| ''Increases your chance of getting a shiny from 1% to 2%''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaShinyGlassBallLeafPlus.png|link=]]&lt;br /&gt;
| 100&lt;br /&gt;
| 10 [[File:SeaMoltenGlass.png|30px|link=Sea_Glass]], 1 [[File:MegaShinyGlassBallLeaf.png|30px|link=]]&lt;br /&gt;
| ''Increases your chance of getting a shiny from 1% to 2%''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaShinyGlassBallLogsPlus.png|link=]]&lt;br /&gt;
| 100&lt;br /&gt;
| 20 [[File:SeaMoltenGlass.png|30px|link=Sea_Glass]], 1 [[File:MegaShinyGlassBallLogs.png|30px|link=]]&lt;br /&gt;
| ''Increases your chance of getting a shiny from 1% to 2%''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaShinyGlassBallMonstersPlus.png|link=]]&lt;br /&gt;
| 100&lt;br /&gt;
| 35 [[File:SeaMoltenGlass.png|30px|link=Sea_Glass]], 1 [[File:MegaShinyGlassBallMonsters.png|30px|link=]]&lt;br /&gt;
| ''Increases your chance of getting a shiny from 1% to 2%''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Shiny&amp;diff=51317</id>
		<title>Shiny</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Shiny&amp;diff=51317"/>
		<updated>2024-06-18T04:51:32Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Redirected page to Orbs#Shiny Glass Orbs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Orbs#Shiny_Glass_Orbs]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Combat_Guide&amp;diff=51316</id>
		<title>Combat Guide</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Combat_Guide&amp;diff=51316"/>
		<updated>2024-06-17T16:30:36Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: /* Robot Waves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Magnus here. Here with a new and improved combat guide that\s more accessible and more readable. Don't mess with this guide without my express permission. &lt;br /&gt;
As a preface, this is written as a guide to the best reasonable odds to win. So, disclaimer. This may come off as &amp;quot;overpreparing&amp;quot; but with the RNG nature of the game and combat it is up to you how long you want to prep for the highest odds to win and to balance the opportunity cost.  &lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
Lets start with stats. You have [[File:Heart.png|20px|link=Combat]] Hit Points (HP), Mana Points(MP), Damage (Dam), Accuracy (Acc), Defense (Def) and Attack Speed (AS).&lt;br /&gt;
&lt;br /&gt;
'''HP and MP''' are your two basic stats, you start with 10 HP and 5 MP. Hit 0 HP and you die, however if you die but the enemy dies too it counts as a win. You can increase these stats in 2 ways. MP is used to cast spells which are powerful and often required ways to face combat. &lt;br /&gt;
&lt;br /&gt;
1 : Leveling; After unlocking the &amp;quot;Easy Combat Perk&amp;quot; from [[Achievements]] you gain 1 hp every 10 levels of [[Archery]] and [[Melee]] combined as well as 1mp for every 10 levels of magic. &lt;br /&gt;
2 : Stat Crystals; Primarily through combat, but also through quests and the special feature of the [[Haunted Mansion]] you may gain stat crystals. When consumed you gain +5 of the respective stat (HP or MP). &lt;br /&gt;
&lt;br /&gt;
'''Damage''' is real straight forward. It's the maximum you can hit for, if you hit the enemy. Damage is rolled 0 to your Max hit. One interesting note is that in circumstances where your attacks deal &amp;quot;double damage&amp;quot;, your dealt damage isn't doubled but rather you roll twice using your max damage. &lt;br /&gt;
&lt;br /&gt;
'''Accuracy''' is rather complicated, but there's all you really need to know. If your accuracy is half or more of their defense stat, you have 100% to hit. &lt;br /&gt;
&lt;br /&gt;
'''Accuracy Math:''' &lt;br /&gt;
 result = enemy_defence/2 - hero_accuracy&lt;br /&gt;
 &lt;br /&gt;
 if result is 0 or negative, hit successful.&lt;br /&gt;
 if result is 1, 80% chance to hit successfully.&lt;br /&gt;
 if result is 2, 60% chance to hit successfully.&lt;br /&gt;
 if result is 3, 40% chance to hit successfully.&lt;br /&gt;
 if result is 4, 20% chance to hit successfully.&lt;br /&gt;
 if result is greater than 4, your chance of hitting succesfully is 1/(result+1)&lt;br /&gt;
 &lt;br /&gt;
 A successful hit means you will generate a hit between 0 - damage stat.&lt;br /&gt;
'''Accuracy Calculator: (Also on every monster page with defense auto-input)'''{{Template:HitChance}}&lt;br /&gt;
&lt;br /&gt;
'''Defense''' is conversely, far less complicated. The more the better.&lt;br /&gt;
&lt;br /&gt;
'''Attack Speed''' is how often you attack. Its simply calculated. You attack once every 7 seconds - your weapon speed. The difference between attack speed can greatly change your DPS.&lt;br /&gt;
&lt;br /&gt;
'''Calculating DPS''' : With all the stats you now have, you can put together your DPS.&lt;br /&gt;
So you just plug in numbers to this and that's your DPS. Average Hit is just MaxHit halved, or for Stinger Dagger 3/4'd. This DPS accounts for having 100% hit rate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[AverageHit(2 if Super Effective)]+PoisonAverage(damage*.33) / (7-AttackSpeed)&lt;br /&gt;
&lt;br /&gt;
'''You can find every weapon DPS on [[Weapons]]'''&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
Spells cost MP which does '''NOT regenerate''' in fights and have powerful effects in combat. Every time you cast a spell you gain [[Magic]] experience.&lt;br /&gt;
&lt;br /&gt;
Note: &amp;quot;magic bonus&amp;quot; is provided by magic gear (the staff, reaper armor, the magic ring, etc...) and is only required for fireball.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Spell&lt;br /&gt;
!Mana&lt;br /&gt;
!Effect&lt;br /&gt;
!Cooldown&lt;br /&gt;
!Source&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HealSpell.png|50px|link=Magic]]&lt;br /&gt;
|Lesser Heal&lt;br /&gt;
|2&lt;br /&gt;
|Restore 1 HP&lt;br /&gt;
|5&lt;br /&gt;
|[[Quests#Faradox's Introduction|Faradox's Introduction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpell.png|50px|link=Magic]]&lt;br /&gt;
|Fireball&lt;br /&gt;
|3&lt;br /&gt;
|Deals 0-5 damage&lt;br /&gt;
|5&lt;br /&gt;
|[[Fire Snake]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReflectSpell.png|50px|link=Magic]]&lt;br /&gt;
|Reflect&lt;br /&gt;
|1&lt;br /&gt;
|Reflects the next attack from the enemy back to them&lt;br /&gt;
|30&lt;br /&gt;
|[[Quests#Fire Witch's Sister|Fire Witch's Sister]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:InvisibleSpell.png|50px|link=Magic]]&lt;br /&gt;
|Invisibility&lt;br /&gt;
|2&lt;br /&gt;
|Avoids all damage for a couple of seconds&lt;br /&gt;
|30&lt;br /&gt;
|Crafted using a trapped [[Ghost]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HealUpgradeSpellscroll.png|50px|link=Magic]]&lt;br /&gt;
|Greater Heal&lt;br /&gt;
|2&lt;br /&gt;
|Restore 3 HP&lt;br /&gt;
|5&lt;br /&gt;
|[[Grandma]] (upgrades from Lesser Heal)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireUpgradeSpellscroll.png|50px|link=Magic]]&lt;br /&gt;
|Greater Fireball&lt;br /&gt;
|3&lt;br /&gt;
|Deals 0-5 + magic bonus damage&lt;br /&gt;
|5&lt;br /&gt;
|[[Blood Fire Snake]] (upgrades from Fireball)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReflectUpgradeSpellscroll.png|50x50px]]&lt;br /&gt;
|Greater Reflect&lt;br /&gt;
|1&lt;br /&gt;
|Reflects the next attack that is not a miss or a non-zero damage attack&lt;br /&gt;
|30&lt;br /&gt;
|[[Blood Fire Witch]] (upgrades from reflect)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The layout will be as follows. Bosses will be their own grouping for ease of access. Zones, any gimmick you may have, the loadout set for said zone and what gear/rings you should have going into it. Following each zone premise will be the mobs in the order displayed in the Combat Log.&lt;br /&gt;
&lt;br /&gt;
For every listed mob, I will not note their stats. I will note any strategy that may be required for them. I will note their unique drop. I will detail weapons if they drop from a mob and in a list at the bottom.&lt;br /&gt;
&lt;br /&gt;
==[[Fields]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|weapon=WoodenSword&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note : As combat is very basic at this stage of the game, there is not much grand strategy. Instead your first goal before going into fields is buying the [[Wooden Bow|Short Bow]] and completing the Ent quest which will allow you to get the &amp;quot;lesser heal&amp;quot; spell making this zone even more of an absolute cakewalk. From this zone until the end of the &amp;quot;Caves&amp;quot; combat zone, your strategy in any given fight is effectively using lesser heal appropriate.&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Chicken&lt;br /&gt;
|text= [[Feathers]] can be used to craft [[Arrows]]&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Rat&lt;br /&gt;
|text=&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Spider&lt;br /&gt;
|text=[[String]] can be used to craft crude Fishing Net, [[Needle]] and [[Long Bow]].&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Bee&lt;br /&gt;
|text=Switch from [[Wooden Sword]] to [[Stinger]] as soon as you get it. It requires level 5 Melee.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Lizard&lt;br /&gt;
|text=Each piece of Lizard Armor adds 2-3 defense.&lt;br /&gt;
Full piece drops are common, consider saving skin to craft set smartly rather than crafting any piece as soon as you can.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Forest]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=PoisonStinger&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : There is no gimmick in this zone, but there is an achievement for beating the Ent mob with only ranged damage. as such I suggest to start each combat with your ranged set on. If its not an Ent then swap to your melee set by clicking the back button, and selecting your dagger or stinger.&lt;br /&gt;
&lt;br /&gt;
Mobs :&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Snake]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Poison - Crafted into [[Poison Stinger]] - 0acc, 2dam, 3 speed. 33% on attack to deal 1 poison damage. Requires level 5 Melee&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Ants]]'''&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ant Needles - Used to craft needle and spiked club.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Wolf]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Raw Meat - 40 heat, 200 energy. Energy refund if successfully cooked.&lt;br /&gt;
&lt;br /&gt;
HP Crystal - Gives +5HP on consumption (Only drops once)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Thief]]''' - (RARE)&lt;br /&gt;
&lt;br /&gt;
Drops : [[Dagger]]&lt;br /&gt;
&lt;br /&gt;
[[Iron Dagger]] - 0acc, 2dam, 4 speed. Requires level 10 Melee&lt;br /&gt;
&lt;br /&gt;
5 : '''[[Ent]]''' - (RARE)&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Strange Leaf]] - Used in potions.&lt;br /&gt;
&lt;br /&gt;
Strange Leaf Fertilizer - Allows trees to drop strange leaves when cut in woodcutting.&lt;br /&gt;
&lt;br /&gt;
==[[Caves]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=IronDagger&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As presets aren't available yet, you can back out of combat to switch weapons or consistently stay on one. Bow is mostly only used for accuracy, which only matters for the skeleton, being the only monster with any defense in caves.&lt;br /&gt;
&lt;br /&gt;
Gimmick : Darkness. Darkness will severely reduce chance to hit, this gimmick is countered by the Lantern Drop from the Goblin.&lt;br /&gt;
&lt;br /&gt;
Mobs&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Bear]]'''&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bear Fur/Armor - Bear Fur armor doesn't provide any defense, but is required to beat the Northern Field Combat Zone's gimmick.  &lt;br /&gt;
&lt;br /&gt;
2 : '''[[Goblin]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Lantern - Counters the Darkness gimmick of the Caves.&lt;br /&gt;
&lt;br /&gt;
Goblin Mask - Used to start and continue the &amp;quot;Goblin Dad&amp;quot; quest.&lt;br /&gt;
&lt;br /&gt;
Toenails - A quest drop unlocked after starting the &amp;quot;Goblin Dad&amp;quot; quest, you need to kill 2 goblins to get enough toenails.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Bat]]'''&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bat Skin/Armor - The Bat Skin set is +1 defense from Lizard Skin.&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Skeleton]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strategy - Use bow for improved accuracy against skeleton. You can alternatively use poisoned stinger since you don't have to hit to apply poison damage. Heal like normal otherwise.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Swords|Skeleton Sword]] - 1acc, 5dam, 3 speed. Required level 20 Melee&lt;br /&gt;
&lt;br /&gt;
Shield - +4 defense. Requires level 20 Melee (Do not use in the caves)&lt;br /&gt;
&lt;br /&gt;
Train Cart - Used by clicking the right arrow on the &amp;quot;Caves&amp;quot; details screen to set up transport to Volcano, Northern Fields and Haunted Mansion. (only drops once)&lt;br /&gt;
&lt;br /&gt;
[[Skull]] - Used in tandem with level 25 magic and a blank shiny orb to unlock Shiny mobs which give 10x loot but are encounter 1% of the time. (Blank shiny orbs are unlocked to craft after a quest in the volcano combat zone) [Only drops once]&lt;br /&gt;
&lt;br /&gt;
[[Bone Amulet]] - Doubles the drops of normal bones.&lt;br /&gt;
&lt;br /&gt;
==[[Volcano]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=SkeletonSword&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : There is no mechanical gimmick but there are some important things to know. First off, don't do any combat here until you've got buckets unlocked and have some buckets crafted. Lava is very important. Secondly, there are 2 [[quests]] tied to this zone. &amp;quot;Shiny Resources&amp;quot; and &amp;quot;Fire Witch's Sister&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Shiny Resources unlocks [[Molten Glass]] as a 100% drop per Volcano fight, additionally it's choice reward is very lopsided. Take the Potions reward as its value is incomparably higher than any other choice by far.&lt;br /&gt;
&lt;br /&gt;
Fire Witch's Sister and its completion is REQUIRED to kill the Fire Witch, this quest requires buying a mirror from the general store (after crafting Community Center 2).&lt;br /&gt;
&lt;br /&gt;
For sake of sanity, you may opt into buying a &amp;quot;[[Long Bow]]&amp;quot; from the market for the sake of beating the [[Fire Golem]] mob who can feel really bad to fight, but really rewarding to win against. Be warned that &amp;quot;Longbow&amp;quot; requires level 25 [[archery]] to equip it.&lt;br /&gt;
&lt;br /&gt;
Mobs&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Fire Hawk]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Heal when appropriate, when you unlock fireball, cast that instead (Using spare mana to heal). This mob makes for good ranged exp.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Fire Feathers - Used to craft Fire Arrows which are critical for the next combat zone. Stock up on as many as possible!&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Fire Snake]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Until you get Fireball from this mob and reflect from the quest, you pray. Once you get fireball and reflect, fireball on cooldown and reflect his flame attack.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
[[Fire Spell Scroll]] - As detailed in spells section. This spell requires 1 magic bonus (From your magic preset). Does 0-5 fire damage and costs 3 mana while having a 5 second cooldown. Generally casting this once is stronger than casting lesser heal 3 times.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Fire Golem]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Use your highest accuracy weapon and cast fireball as fast as possible exactly 3 times, any more will cause you to lose the fight (If you cast fireball when he has the bomb out, or just as he's bringing it out you lose unless it kills him). &lt;br /&gt;
&lt;br /&gt;
It is for this fight that Longbow can be very rewarding to buy as this fight can feel very frustrating otherwise.&lt;br /&gt;
&lt;br /&gt;
If you choose not to buy a longbow, when the golem is at 1 hp. You can gamble when the bomb is about to explode (he will shake) if he's close enough that a fireball may kill him. If he dies to the fireball, it counts as a win. If not, it will count as a loss.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bomb - When used gives 5,000 mining exp, a stack of bronze, iron, silver and gold ores/bars as well as at least 1 promethium ore/bar. &lt;br /&gt;
&lt;br /&gt;
4 : '''[[Fire Witch]]&amp;quot; (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - This fight is very very easy once you've unlocked &amp;quot;reflect&amp;quot; from completing the &amp;quot;Fire Witch's Sister&amp;quot; quest. Cast fireball when available, make sure to save 1 reflect for her charge attack when she's at 1 hp which is required to win. I suggest using the bow to fight her (don't use fire arrows) as she makes for very good ranged exp (which you'll need in order to equip longbow for fire golem or Northern Field)&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Fire Crystal - Quest Item for main story.&lt;br /&gt;
&lt;br /&gt;
HP Crystal : Gain +5HP on consumption (Only drops once)&lt;br /&gt;
&lt;br /&gt;
==[[Northern Fields]]==&lt;br /&gt;
Gimmick : The gimmick of Northern Fields is its cold environment! If you aren't wearing full [[Armours|Bear Armor]], you take cold damage! Additionally all fire based attacks deal 2x to monsters in this zone. &lt;br /&gt;
&lt;br /&gt;
Gear/Rings : This is the first zone where rings come into play. Rings are flat stat boosters for combat obtained by opening geodes (using the chisel tool found in the Desert Mines gathering area at level 50 gathering) finding minerals and crafting said minerals into rings. Rings add Def, Dam, Acc at a rate equal to their tier.&lt;br /&gt;
&lt;br /&gt;
So if you have all 3 tier 1 rings, that will add +1 defense, +1 damage and +1 accuracy to your character. You may only craft one of each ring but the catch is that you may wear as many rings as you have at any given time. Meaning that if you have tier 1 and tier 2 rings, you get +3 defense, +3 damage and +3 accuracy. &lt;br /&gt;
&lt;br /&gt;
Additionally there are some things to do before really &amp;quot;starting&amp;quot; combat in this zone. &lt;br /&gt;
&lt;br /&gt;
First off, you want to farm all the required Molten Glass. The current number is 81. This is secretly a good thing as it gives you the [[Fire Feathers]] you need for fire arrows and the combat exp (thus HP) you need for NF. &lt;br /&gt;
&lt;br /&gt;
In addition you want to fight and beat 1 NF mob to start the &amp;quot;Carpenter&amp;quot; quest and then complete it before doing more NF, the quest reward is that you gain roughly speaking 33% energy back on a win in the Northern Fields.&lt;br /&gt;
&lt;br /&gt;
Lastly I highly suggest 13 mana before going into NF. This is so that you can cast 4 fireballs and 1 reflect (important for the two actually hard mobs in this zone). For an even more reliable time against the Rare mob of this zone, I suggest grinding to 14 mana.&lt;br /&gt;
&lt;br /&gt;
The best way to level Magic, now that its relevant and you have the tools available is to unequip your weapon (and any damage rings you may have) sit in fields and cast reflect until you're out of mana, then kill the encounter, repeat.&lt;br /&gt;
&lt;br /&gt;
The Gear you'll want is Bear armor, sword, shield, Short Bow (You can opt into buying a longbow to improve your win rate), fire arrows (as many as you can get). All previous HP crystals.&lt;br /&gt;
&lt;br /&gt;
Presets : It is CRITICAL that you remember to make all your sets into Bear Armor sets before trying to fight here. Since you fight in this zone most dominantly with ranged weapons and you are now going to be more grandly utilizing fireball the order of presets change a bit to help.&lt;br /&gt;
&lt;br /&gt;
1 : Ranged - Short Bow (Upgraded to Longbow once crafted/bought) + Shield + Bear Armor + Fire Arrows.&lt;br /&gt;
&lt;br /&gt;
2 : Magic - Wand/Shield + Bear Armor&lt;br /&gt;
&lt;br /&gt;
3 : Melee - Sword (Upgraded to Spiked Club once crafted) + Shield + Bear Armor.&lt;br /&gt;
&lt;br /&gt;
Mobs &lt;br /&gt;
&lt;br /&gt;
1 : '''[[Ice Hawk]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - As will be standard with all most all NF mobs, spam fireball as often as possible. In this zone it does 0-10 damage. Save mana for &amp;quot;reflect&amp;quot; as the Ice Hawk will typically once per fight use a charge attack (It will shake to prompt this) that you want to reflect to win the fight.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ice Feather - Used to craft Ice Arrows which are the highest ranged damage and do 2x damage in hot places like Volcano.&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Ice Golem]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Ice Golem is the most standard mob in this entire zone. You just cast fireball when you have it, reflect when you have it and race him to 0.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Long Bow]] - 3acc, 3 speed. Requires 25 ranged to use. Requires 50 string to craft. Remember that bows gain their damage from their arrows and thus have no base &amp;quot;damage&amp;quot; stat.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Ice Witch]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - This fight is like the Fire Witch fight but 2x. Cast fireball on cooldown, save reflect for when she gets to 1 hp. However when she gets to 1 and you reflect her charge attack, you have to effectively kill her again.&lt;br /&gt;
&lt;br /&gt;
Drops - &lt;br /&gt;
&lt;br /&gt;
HP Crystal - Gain +5HP on consume. (Only drops once)&lt;br /&gt;
MP Crystal - Gain +5MP on consume (Only drops once)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Yeti]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - The Yeti has high enough defense that the longbow is required (or a +2 accuracy ring) to have 100% hit rate, this will make him significantly easier. He has a charge attack in which he freezes you (this doesn't do bonus damage). You want to when possible reflect this attack, when you're unable to you want to hold your fireball casts to unfreeze yourself. It is for this reason that 14 mana is very useful if you can grind it so that you're able to reflect 2 freezes in a combat.&lt;br /&gt;
&lt;br /&gt;
With tier 1 and 2 damage/accuracy rings this fight is doable with a sword or his club, as is all other mobs in this zone (Though I'd still suggest using bow for Ice Witch as shes the hardest mob).&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ice Crystal - [[Quest]]s Item for Main Story quest&lt;br /&gt;
&lt;br /&gt;
[[Club]] - 4acc, 8dam, 1 speed. Requires level 30 Melee. Crafts with 100 ant needles into Spiked Club.&lt;br /&gt;
&lt;br /&gt;
[[Spiked Club]] - 4acc, 12dam, 1 speed. Requires level 30 Melee.&lt;br /&gt;
&lt;br /&gt;
==[[Haunted Mansion]]==&lt;br /&gt;
Gimmick : Essence shop! Each kill in this zone gives a bit of essence, the essence can then be used to craft a few items from this zone or buy items from this shop. Items from this shop can only be bought once. You unlock this store after winning 1 fight then attempting a second. Before starting this zone, craft a ghost jar.&lt;br /&gt;
&lt;br /&gt;
Essence Shop has : 1 HP crystal for 1k Ess. 1 MP crystal for 500 ess. 1 Scythe for 10k ess. 1 Haunted Bow for 5k ess. Reaper Robe set - 2k essence a piece.&lt;br /&gt;
&lt;br /&gt;
[[Scythe]] - 4acc, 8dam, 3 speed. Deals 2x damage to undead mobs. Requires level 40 Melee to use&lt;br /&gt;
&lt;br /&gt;
Haunted Bow - 4acc, 3 speed. Deals 2x damage to undead mobs. Requires level 40 Ranged to use. Requires 2 longbows to craft.&lt;br /&gt;
&lt;br /&gt;
Reaper Robes - Each piece gives 1 magic bonus.&lt;br /&gt;
&lt;br /&gt;
My suggested order for this shop and essence spending is this : Invisibility (From Ghost mob) -&amp;gt; Haunted Bow -&amp;gt; HP/MP crystal -&amp;gt; Scythe -&amp;gt; Reaper Robes.&lt;br /&gt;
&lt;br /&gt;
Gear/Rings : This zone is designed with tier 2 rings in mind, coming into it with tier 3 damage will be very rewarding if you're able to. &lt;br /&gt;
For gear you'll want Spiked Club, Full Bat, Shield. All previous HP/MP crystals.&lt;br /&gt;
&lt;br /&gt;
Presets : &lt;br /&gt;
&lt;br /&gt;
Melee : Spiked Club (Upgrade to Scythe once Bought), Shield, Bat Armor.&lt;br /&gt;
&lt;br /&gt;
Magic : Staff, Shield, Bat Armor.&lt;br /&gt;
&lt;br /&gt;
Ranged : Longbow (Upgraded to Haunted Bow when bought and crafted), Shield, Bat Armor. &lt;br /&gt;
&lt;br /&gt;
Mobs &lt;br /&gt;
&lt;br /&gt;
1 : '''[[Ghost]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Use [[Fire Spell]] and reflect when he is visible, use greater heal when available once you unlock it (lesser heal isn't worth it).&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Invisibility - 2MP - Avoid the foe's next attack/ability - 30sec. Crafted by capturing the ghost in a jar and using 666 essence.&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Grandma]]'''&lt;br /&gt;
&lt;br /&gt;
Strategy - She heals about 1 hp every second, cast fireball on cooldown, reflect on cooldown. &lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Greater Heal Scroll - 2MP - Restore 3HP to self - 5sec. Upgrades lesser heal. &lt;br /&gt;
&lt;br /&gt;
3 : '''[[Exorcist]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Reflect immediately, spam fireball on cooldown. Swap to bow (if not already starting with haunted bow). After her first attack, count to 3 and use invisibility. If she doesn't die by the 12th second, you lose unless you have 50+ hp.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Oxygen Set - A Helmet and Shield piece that give +1 defense to previous pieces. Required to finish rocket (Making them unusable)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Reaper]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - Reaper has a charge attack denoted by his red flashing eyes. Reflect and Invis this charge attack as you would any other. Spam greater heal.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Scythe - 4def, 8dam, 3 speed. 2x damage to undead. Required level 40 Melee to use.&lt;br /&gt;
&lt;br /&gt;
Special note, that due to attack speed, this weapon without any rings included deals the same DPS as the club, with any damage rings it is better. As its expected you have t2 rings at this point, the scythe is by far your strongest weapon.&lt;br /&gt;
&lt;br /&gt;
Reaper Robes - +1 magic bonus per piece.&lt;br /&gt;
&lt;br /&gt;
==[[Beach]]==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Beach has a combat half, but is also how you unlock Bloodmoon. To do this, click past Mansion. Click &amp;quot;Interact&amp;quot; and then click &amp;quot;Cast a spell&amp;quot; then click &amp;quot;Invisibility&amp;quot;. Doing this will show a cutscene and unlock Bloodmoon.&lt;br /&gt;
Bloodmoon in short is &amp;quot;Hard Mode&amp;quot; for combat zones. With drastically increased stats and new drops.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since the combat UI update, the prior is no longer accurate. Once you unlock the beach via the [[Haunted Mansion Shop]], There will be two new combat areas -- Beach and ???. ??? has the same picture as the beach, but does not lead to combat. It leads to a cutscene that unlocks the blood moon. It is generally recommended to complete at least blood forest before attempting Beach.&lt;br /&gt;
&lt;br /&gt;
Gimmick : Beach has a few gimmicks to it :&lt;br /&gt;
&lt;br /&gt;
Firstly, Ranged does NOT work at the Beach, neither does the Fire spell.&lt;br /&gt;
&lt;br /&gt;
Secondly, all attacks are slowed by 2 seconds. So a fast weapon (every 3 seconds) goes to every 5 seconds, a slow weapon (every 6 seconds) goes to 8 seconds, and so on. To counter this, you need [[Flippers]].&lt;br /&gt;
&lt;br /&gt;
Thirdly, Rain: Rain will occur about every 10 seconds, and remain for 10 seconds. During rain mobs heal roughly 2 hp a second (between 1 and 4 every second). This is really where the difficulty of the zone occurs, if you do not have enough DPS, you'll never kill the mobs. On the other hand, you can take advantage of this by brewing [[Brewing|rain healing potions]].&lt;br /&gt;
&lt;br /&gt;
Gear : Full T3 at a minimum, if not T4 for less close calls. [[Armour#Moonstone Armour|Moonstone armor]] is the highest you can have without purchasing better from the player market. If you go that route, [[Armour#Crocodile Armour|Crocodile armor]] is the best you can have up to this point (and well into late game). Rapier or poison stinger dagger are required, trident preferred (looted from Sea Soldier or bought on the player market). Flippers make the fights much easier. Puffer fish requires the [[Long Spear]] from [[Invention#New Equipment|Invention]]. It is not recommended you come here before blood forest, else you risk fighting a monster you can't beat.&lt;br /&gt;
&lt;br /&gt;
Presets :&lt;br /&gt;
&lt;br /&gt;
1 - Trident/Stinger Dagger(p) + Shield, Moonstone/Croc gear + flippers.&lt;br /&gt;
&lt;br /&gt;
2 - Trident/Stinger Dagger(p) + Defender (Preferably Skeleton), Moonstone/Croc gear + flippers.&lt;br /&gt;
&lt;br /&gt;
3 - Trident/Stinger Dagger(p) + Defender, Reaper set and flippers. (for naked reflect)&lt;br /&gt;
&lt;br /&gt;
4 - Long Spear + Shield, Moonstone/Croc gear + flippers.&lt;br /&gt;
5 (optional) - Spiked Club + shield, Moonstone/Croc gear (no flippers) [This is for offsetting, as explained below]&lt;br /&gt;
&lt;br /&gt;
New Mechanical Strategy : Offsetting.&lt;br /&gt;
Offsetting is very easy but also very important. In short you de-sync your attacks so that you can use offensive off-hand weapons to improve your DPS. Most mobs are at medium attack speed which makes this easy. You start your fight with your normal weapon (As your first attack is NOT based on attack speed). Swap to your preset with a slow weapon, make 1 attack. Then for the rest of the fight, wear your shield preset until the foe attacks. Once they attack, swap to your defender preset until you attack, then swap back to your shield preset.&lt;br /&gt;
This mitigates the &amp;quot;Downside&amp;quot; of the defender.&lt;br /&gt;
&lt;br /&gt;
Now, onto strats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1 : [[Shark]] - Reflect or Invis his bite, you have roughly a second to react. Otherwise heal.&lt;br /&gt;
Drops :&lt;br /&gt;
Flippers : These negate the Attack Speed gimmick of the zone. (and drop from every mob in the zone).&lt;br /&gt;
Shark Tooth : Doesn't do anything as of writing this.&lt;br /&gt;
Raw Shark : Energy Refund, Woo!!&lt;br /&gt;
&lt;br /&gt;
2 : [[Sea Soldier]] - Offset, Naked Reflect, Heal. Pray for good crits/reflects.&lt;br /&gt;
Drops : &lt;br /&gt;
Trident - 4 Acc, 7 Dam, 3 Speed. Deals 2x damage to Beach Mobs. Requires level 70 Melee to equip.&lt;br /&gt;
Sea Helm - 10 Def. No requirement to equip&lt;br /&gt;
&lt;br /&gt;
3 : [[Puffer Fish]] - Use Long Spear, naked reflect and heal. Any other melee attack will deal you roughly 10 damage in return.&lt;br /&gt;
Drops : &lt;br /&gt;
Puffer Needles - Don't do anything yet, presumably for upgraded arrows in the future.&lt;br /&gt;
&lt;br /&gt;
4 : [[Saltwater Crocodile]] (RARE) - Reflect his bite, fail to do so and die. Offset, Naked reflect, Heal. Pray for good crits/reflects. &lt;br /&gt;
Drops : &lt;br /&gt;
Croc Skin &amp;amp; Armor - This set is a direct + 1 upgrade to Moonstone. I'd craft all pieces except helm (since Sea Helm is better).&lt;br /&gt;
&lt;br /&gt;
==[[Blood Fields]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40+&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=2&lt;br /&gt;
|damage=2&lt;br /&gt;
|accuracy=2&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=45+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
You'll want to start Blood Fields once you've unlocked Invention and crafted the &amp;quot;Blood Grinder&amp;quot; item. Any earlier and the zone won't have any use to you.&lt;br /&gt;
&lt;br /&gt;
Strategy : This zone, is a reprint of Fields. There's no mechanical complication here. That being said we're far more equipped with gear, stats and spells. Here is the strategy to Blood Fields. You start every fight with a &amp;quot;Naked Reflect&amp;quot;. This will be a reoccurring strategy, whenever in the future &amp;quot;Reflect&amp;quot; is used. Its referring to this. A naked reflect to say simply is where you use &amp;quot;reflect&amp;quot; but have no armor equipped, making the enemy's hit chance 100%. &lt;br /&gt;
&lt;br /&gt;
So the strategy is easy in fields. Reflect on CD, Fire on CD, Invis to dodge attacks. Heal if you manage to be hit (you can hold invis to be cast AFTER you've been hit so that you can heal back up).&lt;br /&gt;
&lt;br /&gt;
Drops!&lt;br /&gt;
This zone drops regular fields drops in greater amounts and new Invention drops. Each mob drops a tablette piece unique to them. Gather all of them to unlock the Stinger-Dagger and the Iron Defender! Additionally each mob drops a blood item which can be used in invention, the blood items dropped by rare mobs are worth more blood than normal ones.&lt;br /&gt;
Stinger-Dagger is stonger than scythe, it's recommended to rare pot fields for this.&lt;br /&gt;
Iron Defender gives accuracy and is an offhand. Close to useless at the moment, save your iron dagger shards for the [[Battle Axe]]. It is required for the [[Skeleton Defender]], though.&lt;br /&gt;
&lt;br /&gt;
==[[Blood Forest]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=45+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=StingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''[[Blood Snake]]'''&lt;br /&gt;
Pretty simple monster and has the same gimmick from normal Snake. It spits poison that deals around 10-20 damage. Reflect and invis these poison charges, heal when you need to, use a bit of fire.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Ants]]'''&lt;br /&gt;
Hey, remember that exorcist mob that was super annoying and your win rate was determined by if you hit big numbers? Well, this is it but 3x worse. It has needle charges that deal 50-60 damage, and no cooldown in between. This means that it can 1. charge extremely fast and 2. kill you with 4 charges in a row, even if you manage to invis 2 of the charges. Strat: spam fire, reflect charges, and try to invis 2 charges. Pray.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Wolf]]'''&lt;br /&gt;
Probably the easiest monster in this area. Naked reflect, Tank and Spank. Drops heart crystal.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Forest Ent]]''' RARE&lt;br /&gt;
Pray that you don't get hit by 29 and 30. Naked reflect, Tank and Spank.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Thief]]''' RARE&lt;br /&gt;
It has insanely high accuracy, which means that armor doesn't matter here. It also has very high attack and 4 speed, which means it attacks hard and fast. Naked reflect, try to invis 2 attacks, spam fire and heal.&lt;br /&gt;
&lt;br /&gt;
[[Invention#Tablettes|Forest Tablette]]: The forest tablette unlocks 2 things: the [[Battle Axe]] and the [[Peekaboo Ring]]. The first is a slow, rather weak weapon that doubles all log drops from forest ent, both normal and blood. The second is a ring that allows you to see if an attack got blocked, or if it just rolled 0.&lt;br /&gt;
&lt;br /&gt;
==[[Blood Caves]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick: Same as Caves, it's dark, which causes you to sometimes miss. Using lantern will boost some enemy's hit rate to 100%, while using skele shield will reduce hit rate. Once you get the Ring of Light from Goblin then you use either a defender or a shield.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Bear]]'''&lt;br /&gt;
Tank and Spank, naked reflect, heal and fireball with spare mana.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Goblin]]'''&lt;br /&gt;
Tank and Spank, naked reflect, heal and fireball with spare mana.&lt;br /&gt;
Drops: Blood Goblin Mask (which may be used for a later quest), and Ring of Light. Ring of Light constantly provides a light source so that you no longer have to use lantern.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Bat]]'''&lt;br /&gt;
It has 6 speed and a decent atk stat, which means that it hits you every tick/second.&lt;br /&gt;
That being said, strat is the same: reflect spam, invis as many attacks as possible, spam fire and heal.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Skeleton]]''' (RARE)&lt;br /&gt;
Naked Reflect, spam fire and offset. Wear a shield, not a defender.&lt;br /&gt;
&lt;br /&gt;
[[Invention#Tablettes|Caves Tablette]]: The Caves Tablette unlocks a few things:&lt;br /&gt;
1. Skeleton Defender. An upgrade from Iron Defender, now gives 2 accuracy instead of 1.&lt;br /&gt;
2. Upgraded versions of amulets&lt;br /&gt;
&lt;br /&gt;
==[[Blood Volcano]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : Mobs drop dense glass, used in invention to make [[Orbs#Mega Shiny Glass Orbs|Mega Shiny Orbs]].&lt;br /&gt;
&lt;br /&gt;
As this is the volcano and all monsters here are fire monsters, ice arrows do double damage here. Heal is more useful than fireball here if you don't have the improved fireball from blood fire snake. Once you have it, fireball becomes much better to use here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1 : Blood Fire Snake &lt;br /&gt;
&lt;br /&gt;
Strat - Reflect and invis fire when able. Spam heal if you don't have improved fire. Fire from the snake is a lot of rng, so he might not spit a lot or he could spit multiple times back to back. Sometimes the fight just isn't winnable.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
Improved Fire - Each magic bonus adds 1 flat damage to Fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : Blood Fire Hawk &lt;br /&gt;
&lt;br /&gt;
Strat - reflect to negate/reflect damage, invis if your defense makes you get hit a lot. A fairly normal fight with no gimmicks. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3 : Blood Fire Golem&lt;br /&gt;
&lt;br /&gt;
Strat - Fire can be cast 3 times before he pulls out the bomb. Similar to the regular golem, if fire is used while the bomb is out the fight is lost. Entirely a damage race. Sometimes rng means you might not do enough damage.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
TNT - Same as from Ghost Miner quest. Relatively useless at this point outside of some mining exp.&lt;br /&gt;
Mega TNT - Similar drop table to the regular TNT, has the chance to drop [[Dragon Ore]]s and [[Dragon Bar]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4 : Blood Fire Witch (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - Similar to the regular fire witch fight, but you need to save reflect AND invis. When she hits 1 hp, count to 2 and use both reflect and invis. If you don't, she will counter your reflect and you die. If you only invis, she will full heal. Finish with another hit or fire.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
Improved Reflect - Reflect will only activate if a mob were to hit you. Thus removing the general need for naked reflecting (can still be okay for dps if you need that for some reason)&lt;br /&gt;
&lt;br /&gt;
==[[Castle]]==&lt;br /&gt;
&lt;br /&gt;
Gimmick : No Gimmick, you navigate the zone and click into 1 time fights. As of posting these mobs can and SHOULD be rare pot'd. Their loot is significant.&lt;br /&gt;
&lt;br /&gt;
Gear Requirement : Tier 5 Damage ring, Tier 6 far more comfortable. 1 Bomb (from Volcano) At this point you should have full t5 and be closing in on full tier 6. I use Poison Rapier for consistency but technically Stinger is better DPS (Rapier has higher accuracy)&lt;br /&gt;
&lt;br /&gt;
1 : Castle Ants &lt;br /&gt;
&lt;br /&gt;
Strategy : They're ants! Reflect their stinger, invis if you don't have reflect. Spam fire and pray.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Leaf Seeds - 1-5 of all leaf seeds&lt;br /&gt;
&lt;br /&gt;
Door Key 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : Castle Golem &lt;br /&gt;
&lt;br /&gt;
Strategy : Use Bomb.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
100000 - 300000 Stone&lt;br /&gt;
&lt;br /&gt;
1 Red Mushroom&lt;br /&gt;
&lt;br /&gt;
1 Mega Bomb (Drops Ancient Geodes)&lt;br /&gt;
&lt;br /&gt;
Heavy Rock (Progression Piece)&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
1 : '''[[Ent]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Use trainer bow, its higher accuracy makes it your best odds to win. If you run out of arrows or don't want to use them, a stinger can work as well. No greater complicated strategy.&lt;br /&gt;
&lt;br /&gt;
Reward : Woodcutting. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Tank]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Use poisoned stinger (Crafted using stinger and the snake's poison drop). No greater strategy.&lt;br /&gt;
&lt;br /&gt;
Reward : 20 gold bars and 1-6 cannon balls (to be used with cannon).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Thief Leader]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Cast lesser heal when appropriate. Use dagger/p-stinger, make sure to have full lizard armor. &lt;br /&gt;
&lt;br /&gt;
Reward : Return of stolen coins and Forest Crystal (Quest item for main story).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Ghost Miner]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Melee attacks have no use. As such use the Longbow/Ghost Bow with ice arrows. Use greater heal and ignore fireball unless it will guarantee a kill.&lt;br /&gt;
&lt;br /&gt;
The boss has 12 defense, as such I suggest doing this fight with Ghost Bow for 2x'd damage and higher accuracy. If you have t1-t3 accuracy is not a concern. Note recommended to do this without haunted bow, as your damage is doubled with the haunted bow. &lt;br /&gt;
&lt;br /&gt;
Reward : Return of stolen ores and TNT (10k mining exp, 1 titanium bar/ore. A giant stack of bronze, iron, silver, gold and prom ores/bars + 3-6 grey/blue/green/red geodes).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5 : '''Evil Pirates'''&lt;br /&gt;
&lt;br /&gt;
Strat by Dank &lt;br /&gt;
&lt;br /&gt;
Spam fireball, reflect cannon shots and use poison weapons. Rain pot does not work.&lt;br /&gt;
&lt;br /&gt;
==Guardians==&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 1&lt;br /&gt;
|text= &amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
Make sure to have invisibility and greater heal learned as well as both all previous HP/MP crystals.&lt;br /&gt;
&lt;br /&gt;
'''Strategy:''' As this boss and you will always have 100% hit rate, armor doesn't matter, neither does accuracy. &lt;br /&gt;
&lt;br /&gt;
This boss is a damage race strictly speaking. Use your mana to heal as well as reflect then dodge his charge attacks.&lt;br /&gt;
 &lt;br /&gt;
Do not cast fireball. When he turns green or blue swap to your Scythe. When he turns red, swap to your bow.&lt;br /&gt;
&lt;br /&gt;
This fight can be repeated for more EXP lamps and Stardust, however on repeat fights the chest will be rolled at a 1/10 odds rather than 100%.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 2&lt;br /&gt;
|text=&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=Flippers&lt;br /&gt;
|weapon=Trident&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strategy : A straight forward fight, drink rain potion, heal when you're missing more than 15 hp. Reflect on cooldown. Invis when the rain turns to mud (the timing is very forgiving).&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 3&lt;br /&gt;
|text=&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strategy : Stay on Melee as its highest DPS, swap to Ranged when hit by Red Arrow. Cast Heal on cooldown if hurt. Invis blue arrow (as you won't be able to dodge black arrow if its used), and reflect black arrow.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Dungeon Fight&lt;br /&gt;
|text=The Dungeon Fight is a combination of the previous 3 Guardians.  Advised to follow the strats for each and use accordingly.&lt;br /&gt;
&lt;br /&gt;
It requires 1 of each key, g1-3&lt;br /&gt;
&lt;br /&gt;
After each fight you do not regen magic or health.  Magic timers do not reset so plan accordingly&lt;br /&gt;
&lt;br /&gt;
Do not waste invis at the end of g1, will need for g2 mud rain&lt;br /&gt;
&lt;br /&gt;
Do not waste reflect at end of g2, will need for g3 black arrow&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 4&lt;br /&gt;
|text=Guardian 4 keys come from Dungeon Loot&lt;br /&gt;
&lt;br /&gt;
You will need at least Dragon chestplate, Dragon leggings, and either Dragon boots or Dragon gloves for a decent chance. Have both boots and gloves for a much higher chance. Full dragon makes this fight much easier.&lt;br /&gt;
&lt;br /&gt;
Presets:&lt;br /&gt;
&lt;br /&gt;
1: Max defense with as much Dragon gear and Dragon Shield, Golden Rapier (if you have it) / Poison Stinger Dagger&lt;br /&gt;
&lt;br /&gt;
2: Same as preset 1 but with Balista + ice arrows&lt;br /&gt;
&lt;br /&gt;
3: Same as preset 1 but with full ice croc gear&lt;br /&gt;
&lt;br /&gt;
4: Same as preset 2 but with full ice croc gear&lt;br /&gt;
&lt;br /&gt;
5: Full magic gear (might not be necessary)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stay on presets 1 when dragon is on the ground. Switch to preset 3 if the dragon is still on the ground but uses his ice fire attack. Stay on preset 1 when dragon uses regular fire attack.&lt;br /&gt;
&lt;br /&gt;
Change to preset 2 if dragon starts flying. Change to preset 4 if dragon is flying and uses ice fire attack as well. Stay on preset 2 if dragon is flying but uses regular fire attack.&lt;br /&gt;
&lt;br /&gt;
Your mana should be used for reflecting / invising the tail whip attack that the dragon does, and healing as much as you can with your remaining mana. Only use fireball if you are very close to winning.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Robot Waves]]==&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Novice and Warrior=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=LongBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Robot 1''' - Just tank and spank. Heal any damage.&lt;br /&gt;
&lt;br /&gt;
'''Robot 2''' - This robot has a strong charge attack when he puts his hand up, reflect it.&lt;br /&gt;
&lt;br /&gt;
'''Robot 3''' - Heal any damage. Pray you get good hits.&lt;br /&gt;
&lt;br /&gt;
'''Robot 4''' - Heal and pray you kill him.&lt;br /&gt;
&lt;br /&gt;
'''Robot 5''' - Switch to bow and spam fireball when heal is on CD.&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Master=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonRapier&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Fire&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 5:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Robot 1 - Preset 1&lt;br /&gt;
&lt;br /&gt;
Robot 2 - Preset 1 + Reflect when he raises his arm&lt;br /&gt;
&lt;br /&gt;
Robot 3 - Preset 1 + Heal as needed&lt;br /&gt;
&lt;br /&gt;
Robot 4 - Preset 1&lt;br /&gt;
&lt;br /&gt;
Robot 5 - Preset 3 + Reflect Or Invisible as available&lt;br /&gt;
&lt;br /&gt;
Robot 6 - Preset 4&lt;br /&gt;
&lt;br /&gt;
Robot 7 - Preset 2&lt;br /&gt;
&lt;br /&gt;
Robot 8 - Preset 1 Invis + heal as needed (Do not Invis or Reflect Save for Robot 9)&lt;br /&gt;
&lt;br /&gt;
Robot 9 - Preset 1 This robot charges every 20 seconds and you must reflect each. If you cannot reflect then invis + Spam Heal&lt;br /&gt;
&lt;br /&gt;
Robot 10 - Preset 1 If you have low HP use Rain Potion at start of fight&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Elite=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=PoisonRapier&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Fire&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 5:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=BattleAxe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: The presets here are just the bare minimum suggested for being able to semi-consistently complete elite waves. The more gear you have above this, the more consistent it will get (more mana from mansion raid, dragon gear from trios, or dragon shield from blood monsters, for examples.) &lt;br /&gt;
&lt;br /&gt;
REMINDER: you MUST save at least 6 mana for Robot 14&lt;br /&gt;
&lt;br /&gt;
Robot 1: Kill robot as fast as possible '''Note: Immediately reflecting here is worth it to avoid taking 10 damage, and should be back up for Robot 2. This can mostly be ignored with some dragon armor, as the chance of being hit is fairly low.'''&lt;br /&gt;
&lt;br /&gt;
Robot 2: After robot 2 attacks twice immediately reflect, this brings up reflect uptime in preparation for Robot 4 (if you were hit for more than 3 damage heal first and then reflect)&lt;br /&gt;
&lt;br /&gt;
Robot 3: One-shot it&lt;br /&gt;
&lt;br /&gt;
Robot 4: Use invis, and reflect on cooldown. invis compared to heals is worth it in on this Robot.&lt;br /&gt;
&lt;br /&gt;
Robot 5: Haunted bow and try not to take too much damage&lt;br /&gt;
&lt;br /&gt;
Robot 6: Swap immediately to scythe+ to one-shot&lt;br /&gt;
&lt;br /&gt;
Robot 7: Swap immediately to fire arrows with haunted bow preset&lt;br /&gt;
&lt;br /&gt;
Robot 8: Invis and pray for one-shot. If it isn't dead in one hit, switch to mage setup and try to kill it with a fireball&lt;br /&gt;
&lt;br /&gt;
Robot 9: Use reflect invis and reflect while trying to conserve as much mana as possible&lt;br /&gt;
&lt;br /&gt;
Robot 10: Immediately switch to your bow to avoid killing the robot. Use a [[Brewing|rain pot]] to heal up to max. Switch back to rapier/golden rapier/poison stinger dagger loadout to kill the robot&lt;br /&gt;
&lt;br /&gt;
Robot 11: If you have above 6 mana, use reflect on cooldown, swap between ice and fire arrow presets&lt;br /&gt;
&lt;br /&gt;
Robot 12: Immediately equip rapier loadout. Rapier has enough accuracy to hit through defense every time (32 accuracy with master ring, rapier and shield vs 60 defense) without need of giving up skeleton shields defense.&lt;br /&gt;
&lt;br /&gt;
Robot 13: Immediately equip battle axe&lt;br /&gt;
&lt;br /&gt;
Robot 14: This entire fight is extremely rng reliant. Look for a 170+ cannon shot. Reflect first charge, invis second. Look for 100+ cannon shot if you didn't find a good cannon shot before reflect. Pray you have enough hp for second reflect and invis. Robot should be about dead after second reflect+invis. Pray you dont take a hit from Robot 14 to kill it.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Raids&amp;diff=51315</id>
		<title>Raids</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Raids&amp;diff=51315"/>
		<updated>2024-06-16T19:40:19Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Added common loot description to toybox and mansion raids&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Raids&amp;quot; are special combat areas in which you can team up with other players in groups of up to 4 to fight waves of enemies.&lt;br /&gt;
&lt;br /&gt;
=The ToyBox Full of Surprises=&lt;br /&gt;
[[File:Raids_2_button.png|thumb]]&lt;br /&gt;
====Baby Raid====&lt;br /&gt;
In the center of a giant painted toybox, containing an array colorful toys, dwells a tiny, bearded dwarf with a heart full of anger. The dwarf is known to have a bad influence on other toys.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
&lt;br /&gt;
[[Toy Cute]] [[File:Toy cute monster idle 0.png|100px|link=Toy Cute]]&lt;br /&gt;
&lt;br /&gt;
[[Toy Slinky]] [[File:Toy slinky monster idle 1.png|100px|link=Toy Slinky]]&lt;br /&gt;
&lt;br /&gt;
[[Toy Teddy]] [[File:Toy teddy monster idle 0.png|100px|link=Toy Teddy]]&lt;br /&gt;
&lt;br /&gt;
[[Toy Dwarf]] [[File:Toy dwarf monster idle 0.png|100px|link=Toy Dwarf]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Difficulty&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Energy [[File:Energy.png|30px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |FP [[File:FightPoints.png|30px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Dying with 1-life hardcore&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Easy.png|30px]] Practice&lt;br /&gt;
| Free&lt;br /&gt;
| Free&lt;br /&gt;
| Safe&lt;br /&gt;
| Loot has been disabled&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Medium.png|30px]] Normal&lt;br /&gt;
| 10,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| Unsafe&lt;br /&gt;
| Loot enabled&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard.png|30px]] Hard&lt;br /&gt;
| 50,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| Unsafe&lt;br /&gt;
| Loot chance increased&lt;br /&gt;
Monsters have increased base stats&lt;br /&gt;
&lt;br /&gt;
Monsters use special attacks more often&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
=== Non-Unique Loot ===&lt;br /&gt;
Toybox raid drops various ores and bars in varying amounts, from stone all the way up to titanium, with promethium and titanium being rarer compared to the lower tier ores.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique Loot&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RaidsBrewingScrollHp.png|30px]] [[Brewing#Brewing Recipes|Brewing Recipe of HP]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RaidsBrewingScrollMana.png|30px]] [[Brewing#Brewing Recipes|Brewing Recipe of Mana]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Toy slingshot.png|30px]] [[Toy Slingshot]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rubber chicken.png|30px]] [[Rubber Chicken]] (not released yet)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Toy ball.png|30px]] [[Sigil|Ball Sigil]]&lt;br /&gt;
|}&lt;br /&gt;
=The Mansion of the Living Dead=&lt;br /&gt;
[[File:Raids_1_button.png|thumb]]&lt;br /&gt;
====Raids 1====&lt;br /&gt;
In a forgotten woods, the Mansion of the Living Dead loomed, untouched for centuries. Legend whispered of undead souls haunting its halls, craving the warmth of the living.&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&amp;lt;div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
&lt;br /&gt;
[[Undead Roaming Ghost]] [[File:UndeadRoamingGhost.png|155x155px]][[File:UndeadRoamingGhostRedEyes.png|155x155px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Skeleton Zombie]] [[File:UndeadSkeletonZombie.png|155x155px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Yeti]] [[File:UndeadYeti.png|150x150px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Spiked Skeleton]] [[File:UndeadSpikedSkeleton.png|181x181px]][[File:UndeadSpikedSkeletonAttack.png|181x181px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Zombie]] [[File:UndeadZombie.png|150x150px]][[File:UndeadZombieFlying.png|150x150px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Leader]] [[File:UndeadLeader.png|200x200px]]&lt;br /&gt;
&lt;br /&gt;
== Normal Presets ==&lt;br /&gt;
&lt;br /&gt;
=== Required: ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=6&lt;br /&gt;
|accuracy=6&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=6&lt;br /&gt;
|accuracy=6&lt;br /&gt;
|arrow=ice}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=BearMask&lt;br /&gt;
|legs=BearLegs&lt;br /&gt;
|body=BearBody&lt;br /&gt;
|gloves=BearGloves&lt;br /&gt;
|boots=BearBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=6&lt;br /&gt;
|accuracy=6&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Recommended: ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=DragonHelmet&lt;br /&gt;
|legs=DragonLegs&lt;br /&gt;
|body=DragonBody&lt;br /&gt;
|gloves=DragonGloves&lt;br /&gt;
|boots=DragonBoots&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=6&lt;br /&gt;
|accuracy=6&lt;br /&gt;
|master=1}}&amp;lt;/div&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=DragonHelmet&lt;br /&gt;
|legs=DragonLegs&lt;br /&gt;
|body=DragonBody&lt;br /&gt;
|gloves=DragonGloves&lt;br /&gt;
|boots=DragonBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
|arrow=ice|master=1}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=FrozenCrocodileMask&lt;br /&gt;
|legs=FrozenCrocodileLegs&lt;br /&gt;
|body=FrozenCrocodileBody&lt;br /&gt;
|gloves=FrozenCrocodileGloves&lt;br /&gt;
|boots=FrozenCrocodileBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
|master=1}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Difficulty&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Energy [[File:Energy.png|30px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |FP [[File:FightPoints.png|30px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Dying with 1-life hardcore&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Easy.png|30px]] Practice&lt;br /&gt;
| Free&lt;br /&gt;
| Free&lt;br /&gt;
| Safe&lt;br /&gt;
| Loot has been disabled&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Medium.png|30px]] Normal&lt;br /&gt;
| 100,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| Unsafe&lt;br /&gt;
| Loot enabled&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard.png|30px]] Hard&lt;br /&gt;
| 250,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| Unsafe&lt;br /&gt;
| Loot chance increased&lt;br /&gt;
Monsters have increased base stats&lt;br /&gt;
&lt;br /&gt;
Monsters use special attacks more often&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
=== Non-Unique Loot ===&lt;br /&gt;
Mansion raid drops various leaves and seeds in varying amounts. It also drops ghost essence.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique Loot&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperHood+.png|30px]] [[Armour#Reaper+ Armour|Reaper Hood+]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperBody+.png|30px]] [[Armour#Reaper+ Armour|Reaper Robe+]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperSkirt+.png|30px]] [[Armour#Reaper+ Armour|Reaper Skirt+]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperBoots+.png|30px]] [[Armour#Reaper+ Armour|Reaper Boots+]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperGloves+.png|30px]] [[Armour#Reaper+ Armour|Reaper Gloves+]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RaidsBrewingScrollCrits.png|30px]] [[Brewing#Brewing Recipes|Brewing Recipe of Crits]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InvisibilityUpgradeSpellscroll.png|30px]] [[Magic|Invisibilty Upgrade Spellscroll]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Max mana 4.png|30px]] [[Mana Crystal|Mega Mana Crystal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UndeadStaff.png|30px]] [[Undead Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HpStaffSpirit.png|30px]] [[Undead Staff|Undead Staff Spirit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ManaStaffSpirit.png|30px]] [[Undead Staff|Undead Staff Spirit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DefenceStaffSpirit.png|30px]] [[Undead Staff|Undead Staff Spirit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DoubleScytheSigil.png|30px]] [[Sigil|Double Scythe Sigil]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Raids&amp;diff=51299</id>
		<title>Raids</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Raids&amp;diff=51299"/>
		<updated>2024-06-13T02:43:53Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Updated minimum requirements for mansion raid&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Raids&amp;quot; are special combat areas in which you can team up with other players in groups of up to 4 to fight waves of enemies.&lt;br /&gt;
&lt;br /&gt;
=The ToyBox Full of Surprises=&lt;br /&gt;
[[File:Raids_2_button.png|thumb]]&lt;br /&gt;
====Baby Raid====&lt;br /&gt;
In the center of a giant painted toybox, containing an array colorful toys, dwells a tiny, bearded dwarf with a heart full of anger. The dwarf is known to have a bad influence on other toys.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
&lt;br /&gt;
[[Toy Cute]] [[File:Toy cute monster idle 0.png|100px|link=Toy Cute]]&lt;br /&gt;
&lt;br /&gt;
[[Toy Slinky]] [[File:Toy slinky monster idle 1.png|100px|link=Toy Slinky]]&lt;br /&gt;
&lt;br /&gt;
[[Toy Teddy]] [[File:Toy teddy monster idle 0.png|100px|link=Toy Teddy]]&lt;br /&gt;
&lt;br /&gt;
[[Toy Dwarf]] [[File:Toy dwarf monster idle 0.png|100px|link=Toy Dwarf]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Difficulty&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Energy [[File:Energy.png|30px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |FP [[File:FightPoints.png|30px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Dying with 1-life hardcore&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Easy.png|30px]] Practice&lt;br /&gt;
| Free&lt;br /&gt;
| Free&lt;br /&gt;
| Safe&lt;br /&gt;
| Loot has been disabled&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Medium.png|30px]] Normal&lt;br /&gt;
| 10,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| Unsafe&lt;br /&gt;
| Loot enabled&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard.png|30px]] Hard&lt;br /&gt;
| 50,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| Unsafe&lt;br /&gt;
| Loot chance increased&lt;br /&gt;
Monsters have increased base stats&lt;br /&gt;
&lt;br /&gt;
Monsters use special attacks more often&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique Loot&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RaidsBrewingScrollHp.png|30px]] [[Brewing#Brewing Recipes|Brewing Recipe of HP]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RaidsBrewingScrollMana.png|30px]] [[Brewing#Brewing Recipes|Brewing Recipe of Mana]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Toy slingshot.png|30px]] [[Toy Slingshot]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rubber chicken.png|30px]] [[Rubber Chicken]] (not released yet)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Toy ball.png|30px]] [[Sigil|Ball Sigil]]&lt;br /&gt;
|}&lt;br /&gt;
=The Mansion of the Living Dead=&lt;br /&gt;
[[File:Raids_1_button.png|thumb]]&lt;br /&gt;
====Raids 1====&lt;br /&gt;
In a forgotten woods, the Mansion of the Living Dead loomed, untouched for centuries. Legend whispered of undead souls haunting its halls, craving the warmth of the living.&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&amp;lt;div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
&lt;br /&gt;
[[Undead Roaming Ghost]] [[File:UndeadRoamingGhost.png|155x155px]][[File:UndeadRoamingGhostRedEyes.png|155x155px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Skeleton Zombie]] [[File:UndeadSkeletonZombie.png|155x155px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Yeti]] [[File:UndeadYeti.png|150x150px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Spiked Skeleton]] [[File:UndeadSpikedSkeleton.png|181x181px]][[File:UndeadSpikedSkeletonAttack.png|181x181px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Zombie]] [[File:UndeadZombie.png|150x150px]][[File:UndeadZombieFlying.png|150x150px]]&lt;br /&gt;
&lt;br /&gt;
[[Undead Leader]] [[File:UndeadLeader.png|200x200px]]&lt;br /&gt;
&lt;br /&gt;
== Normal Presets ==&lt;br /&gt;
&lt;br /&gt;
=== Required: ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=6&lt;br /&gt;
|accuracy=6&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=6&lt;br /&gt;
|accuracy=6&lt;br /&gt;
|arrow=ice}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=BearMask&lt;br /&gt;
|legs=BearLegs&lt;br /&gt;
|body=BearBody&lt;br /&gt;
|gloves=BearGloves&lt;br /&gt;
|boots=BearBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=6&lt;br /&gt;
|accuracy=6&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Recommended: ===&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=DragonHelmet&lt;br /&gt;
|legs=DragonLegs&lt;br /&gt;
|body=DragonBody&lt;br /&gt;
|gloves=DragonGloves&lt;br /&gt;
|boots=DragonBoots&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=6&lt;br /&gt;
|accuracy=6&lt;br /&gt;
|master=1}}&amp;lt;/div&amp;gt;&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=DragonHelmet&lt;br /&gt;
|legs=DragonLegs&lt;br /&gt;
|body=DragonBody&lt;br /&gt;
|gloves=DragonGloves&lt;br /&gt;
|boots=DragonBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
|arrow=ice|master=1}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=FrozenCrocodileMask&lt;br /&gt;
|legs=FrozenCrocodileLegs&lt;br /&gt;
|body=FrozenCrocodileBody&lt;br /&gt;
|gloves=FrozenCrocodileGloves&lt;br /&gt;
|boots=FrozenCrocodileBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=DragonShield&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
|master=1}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Difficulty&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Energy [[File:Energy.png|30px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |FP [[File:FightPoints.png|30px]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Dying with 1-life hardcore&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Easy.png|30px]] Practice&lt;br /&gt;
| Free&lt;br /&gt;
| Free&lt;br /&gt;
| Safe&lt;br /&gt;
| Loot has been disabled&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Medium.png|30px]] Normal&lt;br /&gt;
| 100,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| Unsafe&lt;br /&gt;
| Loot enabled&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hard.png|30px]] Hard&lt;br /&gt;
| 250,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| Unsafe&lt;br /&gt;
| Loot chance increased&lt;br /&gt;
Monsters have increased base stats&lt;br /&gt;
&lt;br /&gt;
Monsters use special attacks more often&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique Loot&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperHood+.png|30px]] [[Armour#Reaper+ Armour|Reaper Hood+]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperBody+.png|30px]] [[Armour#Reaper+ Armour|Reaper Robe+]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperSkirt+.png|30px]] [[Armour#Reaper+ Armour|Reaper Skirt+]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperBoots+.png|30px]] [[Armour#Reaper+ Armour|Reaper Boots+]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReaperGloves+.png|30px]] [[Armour#Reaper+ Armour|Reaper Gloves+]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RaidsBrewingScrollCrits.png|30px]] [[Brewing#Brewing Recipes|Brewing Recipe of Crits]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InvisibilityUpgradeSpellscroll.png|30px]] [[Magic|Invisibilty Upgrade Spellscroll]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Max mana 4.png|30px]] [[Mana Crystal|Mega Mana Crystal]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UndeadStaff.png|30px]] [[Undead Staff]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HpStaffSpirit.png|30px]] [[Undead Staff|Undead Staff Spirit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ManaStaffSpirit.png|30px]] [[Undead Staff|Undead Staff Spirit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DefenceStaffSpirit.png|30px]] [[Undead Staff|Undead Staff Spirit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DoubleScytheSigil.png|30px]] [[Sigil|Double Scythe Sigil]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Ghost_Miner&amp;diff=51293</id>
		<title>Ghost Miner</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Ghost_Miner&amp;diff=51293"/>
		<updated>2024-06-11T17:55:53Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Infobox Monsters&lt;br /&gt;
|title = Ghost Miner&lt;br /&gt;
|image = GhostMiner.png&lt;br /&gt;
|damage = 10&lt;br /&gt;
|accuracy = 10&lt;br /&gt;
|speed = 3&lt;br /&gt;
|defence = 12&lt;br /&gt;
|health = 250&lt;br /&gt;
}}&lt;br /&gt;
Ghost Miner is a type of boss is only available during the [[Quests#The Ghost Miner|Ghost Miner Quest]] which may only be killed once. The player must be prepared in advance for '''an extremely hard fight'''. Beating it gives the player 3 [[Bomb]]s and 1 piece of [[TNT]].&lt;br /&gt;
&lt;br /&gt;
Strategy:&lt;br /&gt;
&lt;br /&gt;
Melee does not work on him. Recommended you use the [[Haunted Bow]], but is killable without it if you have enough defense from rings. Improved is more useful over fireball on this fight, short of using a fireball to secure the kill.&lt;br /&gt;
&lt;br /&gt;
{{Navbox Monsters}}&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[category:bosses]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Gems&amp;diff=51292</id>
		<title>Gems</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Gems&amp;diff=51292"/>
		<updated>2024-06-10T19:36:08Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{News}}&lt;br /&gt;
[[File:Gems.png|100px|link=Gems]]&lt;br /&gt;
&lt;br /&gt;
'''Gems''' are rare resources that may be obtained randomly from [[Mining]] or by combining 10 gem fragments obtained from [[gathering]] within the [[Gathering#Gem Mine|Gem Mine]]. The player will only start finding gems after finishing the [[The Gem Seeker]] [[quest]], however, the [[Mining Machinery]] does not have to be mining for the player to find gems. This means that unlike [[Ores]], running more [[Mining Machinery]] will not increase your chance at finding gems. In fact, nothing in the game can boost your gem luck rate; it is purely luck.&lt;br /&gt;
&lt;br /&gt;
There are 5 types of gems which can be found: [[Sapphire]], [[Emerald]], [[Ruby]], [[Diamond]], and [[Blood diamond]].&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Image/Gem&lt;br /&gt;
! Rate (Per Tick)&lt;br /&gt;
! Rate (Per Day)&lt;br /&gt;
! Average Gems / 100 Days&lt;br /&gt;
! [[File:coins.png|20px|link=Coin]] Sell to [[Game Shop]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sapphire.png|50x50px|link=Sapphire]]&lt;br /&gt;
| [[Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;1/100 000&lt;br /&gt;
| &amp;lt;center&amp;gt;1/1.16&lt;br /&gt;
| &amp;lt;center&amp;gt;86.40&lt;br /&gt;
| &amp;lt;center&amp;gt;10 000 [[File:coins.png|20px|link=Coins]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Emerald.png|50x50px|link=Emerald]]&lt;br /&gt;
| [[Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;1/250 000&lt;br /&gt;
| &amp;lt;center&amp;gt;1/2.89&lt;br /&gt;
| &amp;lt;center&amp;gt;34.56&lt;br /&gt;
| &amp;lt;center&amp;gt;25 000 [[File:coins.png|20px|link=Coins]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ruby.png|50x50px|link=Ruby]]&lt;br /&gt;
| [[Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;1/500 000&lt;br /&gt;
| &amp;lt;center&amp;gt;1/5.79&lt;br /&gt;
| &amp;lt;center&amp;gt;17.28&lt;br /&gt;
| &amp;lt;center&amp;gt;50 000 [[File:coins.png|20px|link=Coins]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Diamond.png|50x50px|link=Diamond]]&lt;br /&gt;
| [[Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;1/1 000 000&lt;br /&gt;
| &amp;lt;center&amp;gt;1/11.57&lt;br /&gt;
| &amp;lt;center&amp;gt;8.64&lt;br /&gt;
| &amp;lt;center&amp;gt;100 000 [[File:coins.png|20px|link=Coins]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodDiamond.gif|50x50px|link=Blood diamond]]&lt;br /&gt;
| [[Blood diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;1/25 000 000&lt;br /&gt;
| &amp;lt;center&amp;gt;1/289&lt;br /&gt;
| &amp;lt;center&amp;gt;0.35&lt;br /&gt;
| &amp;lt;center&amp;gt;2 500 000 [[File:coins.png|20px|link=Coins]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
===Upgrading Tools===&lt;br /&gt;
&lt;br /&gt;
Gems can be used to upgrade all [[Tools]], to provide increased rates, decreased [[Stardust]] costs (e.g., [[Pickaxe]] and [[Hammer]]), or otherwise enhanced effects for that tool. Gems must be &amp;quot;socketed&amp;quot; in a tool with the [[Socket Scroll]] in ascending order, from [[Sapphire]] to [[Emerald]] to [[Ruby]] to [[Diamond]]. Blood diamonds can't be socketed. Because they provide permanent buffs, it is generally advised to use all gems to upgrade your [[tools]] first, before using them for other purposes. It is generally advised to first upgrade your [[Brewing Kit]], [[Axe]], and [[Fishing]] [[tools]].&lt;br /&gt;
&lt;br /&gt;
=== Treasure Chest Keys ===&lt;br /&gt;
&lt;br /&gt;
Gems can be used to craft the [[Treasure Chest]] [[Keys]], which are used to obtain loot from Treasure Chests. Higher tier gems will provide more rolls on the loot table when opening the [[Treasure Chest]]. Because of the relative rarity of obtaining [[Treasure Map]]s, it is generally advised to use at least an [[Keys|Emerald Key]] when opening [[Treasure Chest]]s, if not higher.&lt;br /&gt;
&lt;br /&gt;
=== Selling of Gems ===&lt;br /&gt;
Gems can be sold either to the [[Game Shop]] or the [[Player Market]]. Lower tier gems (Sapphires and Emeralds) generally only sell for slightly above the [[Game Shop]] on the [[Player Market]], but Rubies and Diamonds sell for significantly more on the [[Player Market]].&lt;br /&gt;
&lt;br /&gt;
{{Navbox Gems}}&lt;br /&gt;
{{Navbox Resources}}&lt;br /&gt;
[[Category:Mining]]&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Loot]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Armour&amp;diff=51274</id>
		<title>Armour</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Armour&amp;diff=51274"/>
		<updated>2024-06-04T05:00:24Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Updated frozen croc defense values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Armour''' is the main protective gear within Idle Pixel, which grants protective bonuses while fighting any types of [[Monsters]] within all [[Areas]] of the game.&lt;br /&gt;
&lt;br /&gt;
There are currently 7 types of armour in game right now which are: &lt;br /&gt;
&amp;lt;br&amp;gt; [[Armour#Lizard Skin Armour|Lizard]] [[File:LizardSkin.png|40px|link=Armour#Lizard Skin Armour]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Armour#Bat Skin Armour|Bat]] [[File:BatSkin.png|40px|link=Armour#Bat Skin Armour]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Armour#Bear Fur Armour|Bear]] [[File:BearFur.png|40px|link=Armour#Bear Fur Armour]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Armour#Reaper Armour|Reaper]][[File:ReaperHood.png|40px|link=Armour#Reaper Armour]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Armour#Reaper Armour+|Reaper+]][[File:ReaperHood+.png|40px|link=Armour#Reaper Armour+]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Armour#Moonstone Armour|Moonstone]] [[File:Moonstone.png|40px|link=Armour#Moonstone Armour]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Armour#Crocodile Armour|Crocodile]] [[File:CrocodileHide.png|40px|link=Armour#Crocodile Armour]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Armour#Crocodile Armour (Frozen)|Crocodile (Frozen)]] [[File:FrozenCrocodileHide.png|40px|link=Armour#Crocodile Armour (Frozen)]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Armour#Dragon Armour|Dragon]] [[File:DragonBar.png|40x40px]]&lt;br /&gt;
&lt;br /&gt;
Additionally, there are also 6 types of [[File:PerfectAccuracyRing.png|40px|link=Armour#Rings]][[Armour#Rings|Rings]] as well as [[Armour#Skilling Outfits|Skilling Outfits]] [[File:MiningSkillingShirt.png|40px|link=Armour#Skilling Outfits]] for each of the [[Skills|non-Combat Skills]].&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
&lt;br /&gt;
===[[File:LizardSkin.png|20px|link=Lizard Skin]] [[Lizard Skin]] Armour[[File:LizardSkin.png|20px|link=Lizard Skin]]===&lt;br /&gt;
&lt;br /&gt;
A full set of [[Lizard Skin]] Armour will give the player +9 Total Defence [[File:Defence.png|20px|link=Combat#Combat Stats]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Defence&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LizardMask.png|40px|link=Armour#Lizard Skin Armour]]&lt;br /&gt;
| Lizard Mask&lt;br /&gt;
| 2 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:LizardSkin.png|20px|link=Lizard Skin]]&lt;br /&gt;
| 12 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 150 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LizardBody.png|40px|link=Armour#Lizard Skin Armour]]&lt;br /&gt;
| Lizard Body&lt;br /&gt;
| 3 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 5 [[File:LizardSkin.png|20px|link=Lizard Skin]]&lt;br /&gt;
| 12 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 180 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LizardLegs.png|40px|link=Armour#Lizard Skin Armour]]&lt;br /&gt;
| Lizard Legs&lt;br /&gt;
| 2 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:LizardSkin.png|20px|link=Lizard Skin]]&lt;br /&gt;
| 12 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 150 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LizardGloves.png|40px|link=Armour#Lizard Skin Armour]]&lt;br /&gt;
| Lizard Gloves&lt;br /&gt;
| 1 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:LizardSkin.png|20px|link=Lizard Skin]]&lt;br /&gt;
| 12 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 75 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LizardBoots.png|40px|link=Armour#Lizard Skin Armour]]&lt;br /&gt;
| Lizard Boots&lt;br /&gt;
| 1 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:LizardSkin.png|20px|link=Lizard Skin]]&lt;br /&gt;
| 12 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 75 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:BatSkin.png|20px|link=Bat Skin]] [[Bat Skin]] Armour [[File:BatSkin.png|20px|link=Bat Skin]]===&lt;br /&gt;
&lt;br /&gt;
A full set of [[Bat Skin]] Armour will give the player +14 Total Defence [[File:Defence.png|20px|link=Combat#Combat Stats]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Defence&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BatMask.png|40px|link=Armour#Bat Skin Armour]]&lt;br /&gt;
| Bat Mask&lt;br /&gt;
| 3 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:BatSkin.png|20px|link=Bat Skin]]&lt;br /&gt;
| 20 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 300 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BatBody.png|40px|link=Armour#Bat Skin Armour]]&lt;br /&gt;
| Bat Body&lt;br /&gt;
| 4 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 5 [[File:BatSkin.png|20px|link=Bat Skin]]&lt;br /&gt;
| 20 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 320 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BatLegs.png|40px|link=Armour#Bat Skin Armour]]&lt;br /&gt;
| Bat Legs&lt;br /&gt;
| 3 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:BatSkin.png|20px|link=Bat Skin]]&lt;br /&gt;
| 20 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 300 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BatGloves.png|40px|link=Armour#Bat Skin Armour]]&lt;br /&gt;
| Bat Gloves&lt;br /&gt;
| 2 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:BatSkin.png|20px|link=Bat Skin]]&lt;br /&gt;
| 20 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 110 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BatBoots.png|40px|link=Armour#Bat Skin Armour]]&lt;br /&gt;
| Bat Boots&lt;br /&gt;
| 2 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:BatSkin.png|20px|link=Bat Skin]]&lt;br /&gt;
| 20 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 110 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:BearFur.png|40px|link=Bear Fur]] [[Bear Fur]] Armour [[File:BearFur.png|40px|link=Bear Fur]]===&lt;br /&gt;
&lt;br /&gt;
While [[Bear Fur]] Armour does not give the player any Defence [[File:Defence.png|20px|link=Combat#Combat Stats]], each part gives the player 20% cold damage reduction which is recommended when fighting in [[Northern Fields]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Defence&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BearMask.png|40px|link=Armour#Bear Fur Armour]]&lt;br /&gt;
| Bear Mask&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:BearFur.png|40px|link=Bear Fur]]&lt;br /&gt;
| 25 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 335 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BearBody.png|40px|link=Armour#Bear Fur Armour]]&lt;br /&gt;
| Bear Body&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 5 [[File:BearFur.png|40px|link=Bear Fur]]&lt;br /&gt;
| 25 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 343 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BearLegs.png|40px|link=Armour#Bear Fur Armour]]&lt;br /&gt;
| Bear Legs&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:BearFur.png|40px|link=Bear Fur]]&lt;br /&gt;
| 25 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 545 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BearGloves.png|40px|link=Armour#Bear Fur Armour]]&lt;br /&gt;
| Bear Gloves&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:BearFur.png|40px|link=Bear Fur]]&lt;br /&gt;
| 25 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 255 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BearBoots.png|40px|link=Armour#Bear Fur Armour]]&lt;br /&gt;
| Bear Boots&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:BearFur.png|40px|link=Bear Fur]]&lt;br /&gt;
| 25 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 255 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:ReaperHood.png|20px|link=Armour#Reaper]] [[Reaper]] Armour [[File:ReaperHood.png|20px|link=Armour#Reaper]]===&lt;br /&gt;
&lt;br /&gt;
[[Reaper]] Armour pieces may be dropped from [[Reaper]] itself with a ''very rare'' chance of dropping or [[Reaper]] armour pieces may also be bought from the [[Haunted Mansion Shop]] for 2 000 [[Ghost Essence]] per piece.&lt;br /&gt;
&lt;br /&gt;
'' '''The Reaper Armour has two main uses. First, it is typically used for naked reflects. Second, its magic bonus can be used to do more damage with fireball once improved fireball (from [[Blood Fire Snake|blood fire snake]]) is acquired.''' ''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Defence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperHood.png|40px|link=Armour#Reaper Armour]]&lt;br /&gt;
| Reaper Hood&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperBody.png|40px|link=Armour#Reaper Armour]]&lt;br /&gt;
| Reaper Body&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperSkirt.png|40px|link=Armour#Reaper Armour]]&lt;br /&gt;
| Reaper Skirt&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperGloves.png|40px|link=Armour#Reaper Armour]]&lt;br /&gt;
| Reaper Gloves&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperBoots.png|40px|link=Armour#Reaper Armour]]&lt;br /&gt;
| Reaper Boots&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:ReaperHood+.png|20px|link=Armour#Reaper+]] [[Reaper]] Armour+ [[File:ReaperHood+.png|20px|link=Armour#Reaper+]]===&lt;br /&gt;
&lt;br /&gt;
[[Reaper]]+ Armour pieces may be dropped from [[Raids]].&lt;br /&gt;
&lt;br /&gt;
'' '''The Reaper Armour+ is an improved version of the Reaper Armour. It has double the magic bonus and each armour piece gives a 20% chance that your fire spell becomes undead, dealing 4x damage on undead monsters.''' ''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Defence&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperHood+.png|40px|link=Armour#Reaper Armour+]]&lt;br /&gt;
| Reaper Hood+&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperBody+.png|40px|link=Armour#Reaper Armour+]]&lt;br /&gt;
| Reaper Body+&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperSkirt+.png|40px|link=Armour#Reaper Armour+]]&lt;br /&gt;
| Reaper Skirt+&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperGloves+.png|40px|link=Armour#Reaper Armour+]]&lt;br /&gt;
| Reaper Gloves+&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReaperBoots+.png|40px|link=Armour#Reaper Armour+]]&lt;br /&gt;
| Reaper Boots+&lt;br /&gt;
| 0 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:Moonstone.png|20px|link=Moonstone]] [[Moonstone]] Armour [[File:Moonstone.png|20px|link=Moonstone]]===&lt;br /&gt;
&lt;br /&gt;
A full set of [[Moonstone]] Armour will give the player +24 Total Defence (double against [[monsters]] found in space) [[File:Defence.png|20px|link=Combat#Combat Stats]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Defence&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonstoneMask.png|40px|link=Armour#Moonstone Armour]]&lt;br /&gt;
| Moonstone Mask&lt;br /&gt;
| 5 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:Moonstone.png|20px|link=Moonstone]]&lt;br /&gt;
| 60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 2 070 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonstoneBody.png|40px|link=Armour#Moonstone Armour]]&lt;br /&gt;
| Moonstone Body&lt;br /&gt;
| 6 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 5 [[File:Moonstone.png|20px|link=Moonstone]]&lt;br /&gt;
| 60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 2 277 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonstoneLegs.png|40px|link=Armour#Moonstone Armour]]&lt;br /&gt;
| Moonstone Legs&lt;br /&gt;
| 5 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:Moonstone.png|20px|link=Moonstone]]&lt;br /&gt;
| 60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 2 070 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonstoneGloves.png|40px|link=Armour#Moonstone Armour]]&lt;br /&gt;
| Moonstone Gloves&lt;br /&gt;
| 4 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:Moonstone.png|20px|link=Moonstone]]&lt;br /&gt;
| 60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 1 035 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MoonstoneBoots.png|40px|link=Armour#Moonstone Armour]]&lt;br /&gt;
| Moonstone Boots&lt;br /&gt;
| 4 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:Moonstone.png|20px|link=Moonstone]]&lt;br /&gt;
| 60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 1 035 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:CrocodileHide.png|40px|link=Crocodile Hide]] [[Saltwater Crocodile|Crocodile]] Armour [[File:CrocodileHide.png|40px|link=Crocodile Hide]]===&lt;br /&gt;
&lt;br /&gt;
A full set of [[Saltwater Crocodile|Crocodile]] Armour will give the player +29 Total Defence [[File:Defence.png|20px|link=Combat#Combat Stats]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Defence&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrocodileMask.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Mask&lt;br /&gt;
| 6 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:CrocodileHide.png|40px|link=Crocodile Hide]]&lt;br /&gt;
| 70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 7 584 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrocodileBody.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Body&lt;br /&gt;
| 7 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 5 [[File:CrocodileHide.png|40px|link=Crocodile Hide]]&lt;br /&gt;
| 70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 10 250 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrocodileLegs.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Legs&lt;br /&gt;
| 6 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 4 [[File:CrocodileHide.png|40px|link=Crocodile Hide]]&lt;br /&gt;
| 70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 9 859 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrocodileGloves.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Gloves&lt;br /&gt;
| 5 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:CrocodileHide.png|40px|link=Crocodile Hide]]&lt;br /&gt;
| 70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 7 542 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrocodileBoots.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Boots&lt;br /&gt;
| 5 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:CrocodileHide.png|40px|link=Crocodile Hide]]&lt;br /&gt;
| 70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 6 485 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:FrozenCrocodileHide.png|40px|link=Crocodile Hide (Frozen)]] [[Castle Saltwater Crocodile|Crocodile]] Armour (Frozen)[[File:FrozenCrocodileHide.png|40px|link=Crocodile Hide (Frozen)]]===&lt;br /&gt;
&lt;br /&gt;
A full set of [[Castle Saltwater Crocodile|Castle Crocodile]] Armour will give the player +29 Total Defence [[File:Defence.png|20px|link=Combat#Combat Stats]] along with resistance to cold.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Defence&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FrozenCrocodileMask.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Mask (Frozen)&lt;br /&gt;
| 6 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 30 [[File:FrozenCrocodileHide.png|40px|link=Crocodile Hide]]&lt;br /&gt;
| 90 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ? xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FrozenCrocodileBody.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Body (Frozen)&lt;br /&gt;
| 7 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 75 [[File:FrozenCrocodileHide.png|40px|link=Crocodile Hide]]&lt;br /&gt;
| 90 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ? xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FrozenCrocodileLegs.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Legs (Frozen)&lt;br /&gt;
| 6 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 45 [[File:FrozenCrocodileHide.png|40px|link=Crocodile Hide]]&lt;br /&gt;
| 90 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ? xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FrozenCrocodileGloves.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Gloves (Frozen)&lt;br /&gt;
| 5 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:FrozenCrocodileHide.png|40px|link=Crocodile Hide]]&lt;br /&gt;
| 90 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ? xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FrozenCrocodileBoots.png|40px|link=Armour#Crocodile Armour]]&lt;br /&gt;
| Crocodile Boots (Frozen)&lt;br /&gt;
| 5 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 2 [[File:FrozenCrocodileHide.png|40px|link=Crocodile Hide]]&lt;br /&gt;
| 90 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ? xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:DragonBar.png|40x40px]] [[Dragon Bar|Dragon]] Armour [[File:DragonBar.png|40x40px]] ===&lt;br /&gt;
A full set of [[Dragon Bar|Dragon]] Armour will give the player +52 Total Defence [[File:Defence.png|20px|link=Combat#Combat Stats]]. Each piece also requires the respective [[Mould]] to craft, obtained from fighting the [[Guardian Trio]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Defence&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonHelmet.png|40x40px]]&lt;br /&gt;
| Dragon Helmet&lt;br /&gt;
| 10 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 30 [[File:DragonBar.png|40x40px]]&lt;br /&gt;
| 100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ? xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonBody.png|40x40px]]&lt;br /&gt;
| Dragon Body&lt;br /&gt;
| 15 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 75 [[File:DragonBar.png|40x40px]]&lt;br /&gt;
| 100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ? xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonLegs.png|40x40px]]&lt;br /&gt;
| Dragon Legs&lt;br /&gt;
| 11 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 45 [[File:DragonBar.png|40x40px]]&lt;br /&gt;
| 100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ? xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonGloves.png|40x40px]]&lt;br /&gt;
| Dragon Gloves&lt;br /&gt;
| 8 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 25 [[File:DragonBar.png|40x40px]]&lt;br /&gt;
| 100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ? xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonBoots.png|40x40px]]&lt;br /&gt;
| Dragon Boots&lt;br /&gt;
| 8 [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 25 [[File:DragonBar.png|40x40px]]&lt;br /&gt;
| 100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ? xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rings==&lt;br /&gt;
&lt;br /&gt;
All of the rings mentioned below must be crafted from the [[Mining]] tab by clicking on the correct [[Minerals]] which can be obtained from the [[Chisel]]. Every ring can be worn at the same time, i.e. a tier 1 and tier 2 damage ring would provide a total of +3 damage (or +6, if you do double damage). Every ring craft is also unique, so once you get the mineral once, it's generally safe to use anything beyond the first mineral for xp conversion (but save three jades and one blood crystal for achievements). This also means once you craft the master ring, you cannot recraft the rings.&lt;br /&gt;
&lt;br /&gt;
===[[File:WeakDefenceRing.png|20px|link=Armour#Weak Rings]] Weak Rings [[File:WeakDefenceRing.png|20px|link=Armour#Weak Rings]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WeakDefenceRing.png|40px|link=Armour#Weak Rings]]&lt;br /&gt;
| Weak Defence Ring&lt;br /&gt;
| +1 Defence [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Iron Bar]]s + 1 [[Mining#Blue Marble|Blue Marble]]&lt;br /&gt;
| 40 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 1 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WeakDamageRing.png|40px|link=Armour#Weak Rings]]&lt;br /&gt;
| Weak Damage Ring&lt;br /&gt;
| +1 Melee Damage [[File:Melee.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;+1 Arrow Damage [[File:ArrowDamage.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Iron Bar]]s + 1 [[Mining#Amethyst|Amethyst]]&lt;br /&gt;
| 40 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 2 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WeakAccuracyRing.png|40px|link=Armour#Weak Rings]]&lt;br /&gt;
| Weak Accuracy Ring&lt;br /&gt;
| +1 Accuracy [[File:Accuracy.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Iron Bar]]s + 1 [[Mining#Sea Crystal|Sea Crystal]]&lt;br /&gt;
| 40 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 3 000 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:DefenceRing.png|20px|link=Armour#Normal Rings]] Normal Rings [[File:DefenceRing.png|20px|link=Armour#Normal Rings]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DefenceRing.png|40px|link=Armour#Normal Rings]]&lt;br /&gt;
| Normal Defence Ring&lt;br /&gt;
| +2 Defence [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Silver Bar]]s + 1 [[Mining#Dense Marble|Dense Marble]]&lt;br /&gt;
| 50 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 2 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DamageRing.png|40px|link=Armour#Normal Rings]]&lt;br /&gt;
| Normal Damage Ring&lt;br /&gt;
| +2 Melee Damage [[File:Melee.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;+2 Arrow Damage [[File:ArrowDamage.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Silver Bar]]s + 1 [[Mining#Fluorite|Fluorite]]&lt;br /&gt;
| 50 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 4 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AccuracyRing.png|40px|link=Armour#Normal Rings]]&lt;br /&gt;
| Normal Accuracy Ring&lt;br /&gt;
| +2 Accuracy [[File:Accuracy.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Silver Bar]]s + 1 [[Mining#Clear Marble|Clear Marble]]&lt;br /&gt;
| 50 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 6 000 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:GoodDefenceRing.png|20px|link=Armour#Good Rings]] Good Rings [[File:GoodDefenceRing.png|20px|link=Armour#Good Rings]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoodDefenceRing.png|40px|link=Armour#Good Rings]]&lt;br /&gt;
| Good Defence Ring&lt;br /&gt;
| +3 Defence [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Gold Bar]]s + 1 [[Mining#Jade|Jade]]&lt;br /&gt;
| 60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 3 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoodDamageRing.png|40px|link=Armour#Good Rings]]&lt;br /&gt;
| Good Damage Ring&lt;br /&gt;
| +3 Melee Damage [[File:Melee.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;+3 Arrow Damage [[File:ArrowDamage.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Gold Bar]]s + 1 [[Mining#Lime Quartz|Lime Quartz]]&lt;br /&gt;
| 60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ??? xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoodAccuracyRing.png|40px|link=Armour#Good Rings]]&lt;br /&gt;
| Good Accuracy Ring&lt;br /&gt;
| +3 Accuracy [[File:Accuracy.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Gold Bar]]s + 1 [[Mining#Opal|Opal]]&lt;br /&gt;
| 60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 10 000 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:GreatDefenceRing.png|20px|link=Armour#Great Rings]] Great Rings [[File:GreatDefenceRing.png|20px|link=Armour#Great Rings]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GreatDefenceRing.png|40px|link=Armour#Great Rings]]&lt;br /&gt;
| Great Defence Ring&lt;br /&gt;
| +4 Defence [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Promethium Bar]]s + 1 [[Mining#Purple Quartz|Purple Quartz]]&lt;br /&gt;
| 70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 4 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GreatDamageRing.png|40px|link=Armour#Great Rings]]&lt;br /&gt;
| Great Damage Ring&lt;br /&gt;
| +4 Melee Damage [[File:Melee.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;+4 Arrow Damage [[File:ArrowDamage.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Promethium Bar]]s + 1 [[Mining#Amber|Amber]]&lt;br /&gt;
| 70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 10 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GreatAccuracyRing.png|40px|link=Armour#Great Rings]]&lt;br /&gt;
| Great Accuracy Ring&lt;br /&gt;
| +4 Accuracy [[File:Accuracy.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Promethium Bar]]s + 1 [[Mining#Smooth Pearl|Smooth Pearl]]&lt;br /&gt;
| 70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ??? xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:PerfectDefenceRing.png|20px|link=Armour#Perfect Rings]] Perfect Rings [[File:PerfectDefenceRing.png|20px|link=Armour#Perfect Rings]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PerfectDefenceRing.png|40px|link=Armour#Perfect Rings]]&lt;br /&gt;
| Perfect Defence Ring&lt;br /&gt;
| +5 Defence [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Titanium Bar]]s + 1 [[Mining#Sulfer|Sulfer]]&lt;br /&gt;
| 80 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 10 000 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PerfectDamageRing.png|40px|link=Armour#Perfect Rings]]&lt;br /&gt;
| Perfect Damage Ring&lt;br /&gt;
| +5 Melee Damage [[File:Melee.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;+5 Arrow Damage [[File:ArrowDamage.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Titanium Bar]]s + 1 [[Mining#Topaz|Topaz]]&lt;br /&gt;
| 80 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ??? xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PerfectAccuracyRing.png|40px|link=Armour#Perfect Rings]]&lt;br /&gt;
| Perfect Accuracy Ring&lt;br /&gt;
| +5 Accuracy [[File:Accuracy.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Titanium Bar]]s + 1 [[Mining#Tanzanite|Tanzanite]]&lt;br /&gt;
| 80 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| 52 500 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:AncientDefenceRing.png|20px|link=Armour#Ancient Rings]] Ancient Rings [[File:AncientDefenceRing.png|20px|link=Armour#Ancient Rings]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AncientDefenceRing.png|40px|link=Armour#Ancient Rings]]&lt;br /&gt;
| Ancient Defence Ring&lt;br /&gt;
| +6 Defence [[File:Defence.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Ancient Bar]]s + 1 [[Magnesium]]&lt;br /&gt;
| 90 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ???? xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AncientDamageRing.png|40px|link=Armour#Ancient Rings]]&lt;br /&gt;
| Ancient Damage Ring&lt;br /&gt;
| +6 Melee Damage [[File:Melee.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;+6 Arrow Damage [[File:ArrowDamage.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Ancient Bar]]s + 1 [[Frozen Mineral]]&lt;br /&gt;
| 90 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ???? xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AncientAccuracyRing.png|40px|link=Armour#Ancient Rings]]&lt;br /&gt;
| Ancient Accuracy Ring&lt;br /&gt;
| +6 Accuracy [[File:Accuracy.png|20px|link=Combat#Combat Stats]]&lt;br /&gt;
| 20 [[Ancient Bar]]s + 1 [[Mining#Blood Crystal|Blood Crystal]]&lt;br /&gt;
| 90 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| ???? xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:MasterRing.png|20px|link=Armour#Master Ring]] Master Ring [[File:MasterRing.png|20px|link=Armour#Master Ring]]===&lt;br /&gt;
&lt;br /&gt;
Once this ring is crafted, it will consume all previous rings and they will '''not''' be craftable again.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Invention]] Experience&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MasterRing.png|40px|link=Armour#Master Ring]]&lt;br /&gt;
| Master Ring&lt;br /&gt;
|&lt;br /&gt;
+25 Defence [[File:Defence.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;&lt;br /&gt;
+25 Melee Damage [[File:Melee.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;&lt;br /&gt;
+25 Arrow Damage [[File:ArrowDamage.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;&lt;br /&gt;
+25 Accuracy [[File:Accuracy.png|20px|link=Combat#Combat Stats]]&amp;lt;br/&amp;gt;&lt;br /&gt;
x2 Fight Point [[File:FightPoints.png|20px]] Regen&lt;br /&gt;
|&lt;br /&gt;
1 [[File:Sapphire.png|25px|link=Sapphire]], 1 [[File:Emerald.png|25px|link=Emerald]], 1 [[File:Ruby.png|25px|link=Ruby]], 1 [[File:Diamond.png|25px|link=Diamond]], &amp;lt;br/&amp;gt;1 [[File:WeakDefenceRing.png|25px|link=Armour#Weak Rings]], 1 [[File:WeakDamageRing.png|25px|link=Armour#Weak Rings]], 1 [[File:WeakAccuracyRing.png|25px|link=Armour#Weak Rings]], &amp;lt;br/&amp;gt;1 [[File:DefenceRing.png|25px|link=Armour#Normal Rings]], 1 [[File:DamageRing.png|25px|link=Armour#Normal Rings]], 1 [[File:AccuracyRing.png|25px|link=Armour#Normal Rings]], &amp;lt;br/&amp;gt;1 [[File:GoodDefenceRing.png|25px|link=Armour#Good Rings]], 1 [[File:GoodDamageRing.png|25px|link=Armour#Good Rings]], 1 [[File:GoodAccuracyRing.png|25px|link=Armour#Good Rings]], &amp;lt;br/&amp;gt;1 [[File:GreatDefenceRing.png|25px|link=Armour#Great Rings]], 1 [[File:GreatDamageRing.png|25px|link=Armour#Great Rings]], 1 [[File:GreatAccuracyRing.png|25px|link=Armour#Great Rings]], &amp;lt;br/&amp;gt;1 [[File:PerfectDefenceRing.png|25px|link=Armour#Perfect Rings]], 1 [[File:PerfectDamageRing.png|25px|link=Armour#Perfect Rings]], 1 [[File:PerfectAccuracyRing.png|25px|link=Armour#Perfect Rings]], &amp;lt;br/&amp;gt;1 [[File:AncientDefenceRing.png|25px|link=Armour#Ancient Rings]], 1 [[File:AncientDamageRing.png|25px|link=Armour#Ancient Rings]], 1 [[File:AncientAccuracyRing.png|25px|link=Armour#Ancient Rings]]&lt;br /&gt;
| 90 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
| 415 254 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;First ring crafted by '''''Magnus'''''&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skilling Outfits==&lt;br /&gt;
&lt;br /&gt;
After the [[Closet]] is crafted at level 50 [[File:CraftingSigil.png|20px|link=Crafting]] [[Crafting]] it unlocks the ability to find [[Skills|Skilling]] Outfits.&lt;br /&gt;
&lt;br /&gt;
'' '''Obtaining the Skilling Outfits will yield bonus xp for the respective skill permanently. Having the full set will give an even bigger bonus xp.''' ''&lt;br /&gt;
&lt;br /&gt;
These are the following [[Skills|Skilling]] Outfits available within Idle Pixel:&lt;br /&gt;
&lt;br /&gt;
===[[File:MiningSigil.png|20px|link=Mining]] [[Mining]] [[Skills|Skilling]] Outfits [[File:MiningSigil.png|20px|link=Mining]]===&lt;br /&gt;
&lt;br /&gt;
Each outfit piece can be found within their respective [[Geodes|geode]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Set Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[File:MiningSkillingShirt.png|40px|link=Armour#[[Mining]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Mining]] Skilling Shirt&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;| -1 [[stardust]] [[File:Stardust.png|20px|link=Stardust]] per xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MiningSkillingPants.png|40px|link=Armour#[[Mining]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Mining]] Skilling Pants&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MiningSkillingGloves.png|40px|link=Armour#[[Mining]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Mining]] Skilling Gloves&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MiningSkillingBoots.png|40px|link=Armour#[[Mining]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Mining]] Skilling Boots&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:CraftingSigil.png|20px|link=Crafting]] [[Crafting]] [[Skills|Skilling]] Outfits [[File:CraftingSigil.png|20px|link=Crafting]]===&lt;br /&gt;
&lt;br /&gt;
The Crafting Skilling Outfit is the only one which needs to be crafted from Skillers Leather [[File:SkillersLeather.png|40px|link=Armour#Skilling Outfits]] which may be looted from any type of [[Monsters]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Cost&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level to Craft&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Experience&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Set Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[File:CraftingSkillingShirt.png|40px|link=Armour#[[Crafting]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Crafting]] Skilling Shirt&lt;br /&gt;
| &amp;lt;span style=&amp;quot;font-size:12px&amp;quot;&amp;gt;&amp;lt;center&amp;gt; 5 [[File:SkillersLeather.png|20px|link=Armour#Skilling Outfits]] + [[Needle|Diamond Needle]] [[File:DiamondNeedle.png|20px|link=Needle]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 65 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;20 600 xp&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;| -1 [[stardust]] [[File:Stardust.png|20px|link=Stardust]] per XP&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CraftingSkillingPants.png|40px|link=Armour#[[Crafting]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Crafting]] Skilling Pants&lt;br /&gt;
| &amp;lt;span style=&amp;quot;font-size:12px&amp;quot;&amp;gt;4 [[File:SkillersLeather.png|20px|link=Armour#Skilling Outfits]] + [[Needle|Diamond Needle]] [[File:DiamondNeedle.png|20px|link=Needle]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;18 360 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CraftingSkillingGloves.png|40px|link=Armour#[[Crafting]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Crafting]] Skilling Gloves&lt;br /&gt;
| &amp;lt;span style=&amp;quot;font-size:12px&amp;quot;&amp;gt;3 [[File:SkillersLeather.png|20px|link=Armour#Skilling Outfits]] + [[Needle|Diamond Needle]] [[File:DiamondNeedle.png|20px|link=Needle]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 55 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;15 120 xp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CraftingSkillingBoots.png|40px|link=Armour#[[Crafting]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Crafting]] Skilling Boots&lt;br /&gt;
| &amp;lt;span style=&amp;quot;font-size:12px&amp;quot;&amp;gt;3 [[File:SkillersLeather.png|20px|link=Armour#Skilling Outfits]] + [[Needle|Diamond Needle]] [[File:DiamondNeedle.png|20px|link=Needle]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 50 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;12 120 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:GatheringSigil.png|20px|link=Gathering]] [[Gathering]] [[Skills|Skilling]] Outfits [[File:GatheringSigil.png|20px|link=Gathering]]===&lt;br /&gt;
&lt;br /&gt;
Each outfit piece can be found within any lootbags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Set Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[File:GatheringSkillingShirt.png|40px|link=Armour#[[Gathering]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Gathering]] Skilling Shirt&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;| +5% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GatheringSkillingPants.png|40px|link=Armour#[[Gathering]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Gathering]] Skilling Pants&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GatheringSkillingGloves.png|40px|link=Armour#[[Gathering]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Gathering]] Skilling Gloves&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GatheringSkillingBoots.png|40px|link=Armour#[[Gathering]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Gathering]] Skilling Boots&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:FarmingSkill.png|20px|link=Farming]] [[Farming]] [[Skills|Skilling]] Outfits [[File:FarmingSkill.png|20px|link=Farming]]===&lt;br /&gt;
&lt;br /&gt;
Each outfit piece can be found when planting high level [[seeds]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Set Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[File:FarmingSkillingShirt.png|40px|link=Armour#[[Farming]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Farming]] Skilling Shirt&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;| +5% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FarmingSkillingPants.png|40px|link=Armour#[[Farming]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Farming]] Skilling Pants&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FarmingSkillingGloves.png|40px|link=Armour#[[Farming]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Farming]] Skilling Gloves&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FarmingSkillingBoots.png|40px|link=Armour#[[Farming]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Farming]] Skilling Boots&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:BrewingSigil.png|20px|link=Brewing]] [[Brewing]] [[Skills|Skilling]] Outfits [[File:BrewingSigil.png|20px|link=Brewing]]===&lt;br /&gt;
&lt;br /&gt;
Each outfit piece can be found when drinking a potion without going over the base timer.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Set Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[File:BrewingSkillingShirt.png|40px|link=Armour#[[Brewing]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Brewing]] Skilling Shirt&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;| +5% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BrewingSkillingPants.png|40px|link=Armour#[[Brewing]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Brewing]] Skilling Pants&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BrewingSkillingGloves.png|40px|link=Armour#[[Brewing]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Brewing]] Skilling Gloves&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BrewingSkillingBoots.png|40px|link=Armour#[[Brewing]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Brewing]] Skilling Boots&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:WoodcuttingSigil.png|20px|link=Woodcutting]] [[Woodcutting]] [[Skills|Skilling]] Outfits [[File:WoodcuttingSigil.png|20px|link=Woodcutting]]===&lt;br /&gt;
&lt;br /&gt;
Each outfit piece can be found when chopping down [[trees]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Set Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[File:WoodcuttingSkillingShirt.png|40px|link=Armour#[[Woodcutting]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Woodcutting]] Skilling Shirt&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;| +5% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WoodcuttingSkillingPants.png|40px|link=Armour#[[Woodcutting]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Woodcutting]] Skilling Pants&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WoodcuttingSkillingGloves.png|40px|link=Armour#[[Woodcutting]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Woodcutting]] Skilling Gloves&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WoodcuttingSkillingBoots.png|40px|link=Armour#[[Woodcutting]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Woodcutting]] Skilling Boots&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:CookingSigil.png|20px|link=Cooking]] [[Cooking]] [[Skills|Skilling]] Outfits [[File:CookingSigil.png|20px|link=Cooking]]===&lt;br /&gt;
&lt;br /&gt;
Each outfit piece can be found when preparing food with the [[Cook's Book]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Set Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[File:CookingSkillingShirt.png|40px|link=Armour#[[Cooking]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Cooking]] Skilling Shirt&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;| +5% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CookingSkillingPants.png|40px|link=Armour#[[Cooking]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Cooking]] Skilling Pants&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CookingSkillingGloves.png|40px|link=Armour#[[Cooking]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Cooking]] Skilling Gloves&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CookingSkillingBoots.png|40px|link=Armour#[[Cooking]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Cooking]] Skilling Boots&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[File:FishingSigil.png|20px|link=Fishing]] [[Fishing]] [[Skills|Skilling]] Outfits [[File:FishingSigil.png|20px|link=Fishing]]===&lt;br /&gt;
&lt;br /&gt;
Each outfit piece can be found when sending out any type of [[boats]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bonus&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Set Bonus &lt;br /&gt;
|-&lt;br /&gt;
| [[File:FishingSkillingShirt.png|40px|link=Armour#[[Fishing]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Fishing]] Skilling Shirt&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;| +5% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FishingSkillingPants.png|40px|link=Armour#[[Fishing]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Fishing]] Skilling Pants&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FishingSkillingGloves.png|40px|link=Armour#[[Fishing]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Fishing]] Skilling Gloves&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FishingSkillingBoots.png|40px|link=Armour#[[Fishing]] [[Skills|Skilling]] Outfits]]&lt;br /&gt;
| [[Fishing]] Skilling Boots&lt;br /&gt;
| +1% XP boost [[File:Skills.png|20px|link=Levels]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat]]&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Invention&amp;diff=51273</id>
		<title>Invention</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Invention&amp;diff=51273"/>
		<updated>2024-06-04T01:08:52Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: added xp to trident&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:InventionSkill.png|70px|link=|Invention]] [[File:InventionLogo.png|420px|link=|Invention]]&lt;br /&gt;
&lt;br /&gt;
'''Invention''' is unlocked via a [[Side Quests|side quest]], which requires 60 in all [[skills]] to start.&lt;br /&gt;
&lt;br /&gt;
This skill allows the player to disassemble various pieces of [[equipment]] to gain new types of components, which may be assembled back to even newer and better pieces of tools. Furthermore, it allows for the player to gain new types of equipment, which are especially useful for [[Combat]].&lt;br /&gt;
&lt;br /&gt;
== Guide ==&lt;br /&gt;
Level 1-10: Craft a [[Invention#Blood Grinder|Blood Grinder]] and start grinding [[Invention#Blood Grinder Evil Blood and Cleansed Blood|Limbs]] into [[Invention#Blood Grinder Evil Blood and Cleansed Blood|Evil Blood]]. Evil blood can then be turned into [[Invention#Cleansed Blood|Cleansed Blood]] with the help of the [[Invention#Blood Glass Statue|Blood Glass Statue]] ([[File:CraftingSkill.png|29x29px]][[Crafting]] level 65). Cleansed blood is converted as a percent of the evil blood. (Evil blood multiplied by your magic level as a percent, i.e. 100 evil blood is converted to 50 cleansed blood at 50 magic) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Level 10-20ish: Start [[Invention#Breaking down items into components|disassembling]] stingers and continue getting limbs from blood fields, and potentially consider moving on to blood forest.  Blood starts becoming a smaller chunk of your xp gains fairly quickly, and it becomes much easier to loot or buy weapons to disassemble. It is around this level you can [[Invention#Bloodification|bloodify]] the [[Invention#tablettes|fields tablette]], allowing you to craft your first invention items (giving more invention xp).&lt;br /&gt;
&lt;br /&gt;
20ish-30: Start [[Invention#Breaking down items into components|disassembling]] daggers if you have all the components you need for the stinger dagger from [[Stinger|stingers]] (one stinger edge, four stinger handles and 100 stinger pieces). By now you should be solely grinding for blood in blood forest and have completed the fields tablette.  &lt;br /&gt;
&lt;br /&gt;
30+: You can now disassemble skeleton swords, probably one of the easiest items to obtain for a decent amount of xp and useful in multiple invention crafts. It's still useful to disassemble daggers sometimes for the crafts, but skeleton swords give decent xp for a while here.   &lt;br /&gt;
&lt;br /&gt;
Past this, invention xp slows down a bit as you try to unlock the rest of the tablettes. You disassemble anything else you can get your hands on reasonably above 70% or 80% disassemble chance, craft everything you can, and unlock more crafts. &lt;br /&gt;
==Major Mechanics==&lt;br /&gt;
&lt;br /&gt;
=== [[File:BloodGrinder.png|40px|link=Invention#Blood Grinder]] Blood Grinder ===&lt;br /&gt;
Blood Grinder, crafted at [[crafting]] level 60 [[File:CraftingSigil.png|20px|link=Crafting]], is an invention tool, which is used to crush various [[Blood Monsters|Blood Monster]] parts into [[Evil Blood]].&lt;br /&gt;
&lt;br /&gt;
Depending on the [[Monsters|monster]] part crushed, different amounts of [[Evil Blood]] are given.&lt;br /&gt;
&lt;br /&gt;
Upon grinding, each part gives XP rate in accordance to the formula: ''XP = (Blood Given per part x 10)''.&lt;br /&gt;
&lt;br /&gt;
=== [[File:EvilBlood.png|40px|link=Invention#Evil Blood]] Evil Blood ===&lt;br /&gt;
Evil Blood, obtained from crushing various [[Blood Monsters|Blood Monster]] parts may be converted into [[Invention#Cleansed Blood|Cleansed Blood]] with the help of the [[Invention#Blood Glass Statue|Blood Glass Statue]]. This would allow the players to enchant different pieces of equipment.&lt;br /&gt;
&lt;br /&gt;
Each blob of [[Invention#Cleansed Blood|Cleansed Blood]] will award the player with 50 [[Magic]] xp.&lt;br /&gt;
&lt;br /&gt;
=== [[File:BloodGlassShrine.png|40px|link=Invention#Blood Glass Statue]] Blood Glass Statue ===&lt;br /&gt;
The Blood Glass Statue, crafted at [[crafting]] level 65 [[File:CraftingSigil.png|20px|link=Crafting]], is used to pray to the gods and convert evil blood into cleansed blood, which is used for [[Invention#Enchantments|enchantments]].&lt;br /&gt;
&lt;br /&gt;
The success rate to cleanse the evil blood depends on the player's [[Magic]] level.&lt;br /&gt;
&lt;br /&gt;
The formula for the success to cleanse blood is: ''Floor (blood * ([[Magic]] level/100)'' ''(1% success increase per [[Magic]] level)''.&lt;br /&gt;
&lt;br /&gt;
=== [[File:CleansedBlood.png|40px|link=Invention#Cleansed Blood]] Cleansed Blood ===&lt;br /&gt;
After cleansing the blood, the player is able to use it to [[Invention#Bloodification|bloodifying]] the crafted tablettes, which are used for crafting of [[Invention#New Equipment|new types of equipment]].&lt;br /&gt;
&lt;br /&gt;
===[[File:MonsterParts.png|40px|link=Invention#Blood Monster Parts]] Blood Monster Parts===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; class=&amp;quot;unsortable&amp;quot; |Area&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; class=&amp;quot;unsortable&amp;quot; |Monster Part&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; class=&amp;quot;unsortable&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; class=&amp;quot;unsortable&amp;quot; |Obtained from&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; class=&amp;quot;unsortable&amp;quot; |Evil Blood given&lt;br /&gt;
! Energy/Blood&lt;br /&gt;
! FP/Blood&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[Blood Fields]] &lt;br /&gt;
|[[Blood Chicken|Blood Chicken Foot]]&lt;br /&gt;
|[[File:BloodChickenFoot.png|40px|link=Blood Chicken]]&lt;br /&gt;
|[[Blood Chicken]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | 5 - 10 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |200 - 400&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |100 - 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Rat|Blood Rat Tail]]&lt;br /&gt;
|[[File:BloodRatTail.png|40px|link=Blood Rat]]&lt;br /&gt;
| [[Blood Rat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Spider|Blood Spider Legs]]&lt;br /&gt;
|[[File:BloodSpiderLegs.png|40px|link=Blood Spider]]&lt;br /&gt;
| [[Blood Spider]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Lizard|Blood Lizard Head]]&lt;br /&gt;
|[[File:BloodLizardHead.png|40px|link=Blood Lizard]]&lt;br /&gt;
| [[Blood Lizard]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |  10 - 15 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |133 - 200&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |66 - 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Bee|Blood Bee Wings]]&lt;br /&gt;
|[[File:BloodBeeWings.png|40px|link=Blood Bee]]&lt;br /&gt;
| [[Blood Bee]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | [[Blood Forest]] &lt;br /&gt;
| [[Blood Snake|Blood Snake Head]]&lt;br /&gt;
|[[File:BloodSnakeHead.png|40px|link=Blood Snake]]&lt;br /&gt;
| [[Blood Snake]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |  15 - 25 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |160 - 266&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |80 - 133&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Ants|Blood Ant Remains]]&lt;br /&gt;
|[[File:BloodAntRemains.png|40px|link=Blood Ants]]&lt;br /&gt;
| [[Blood Ants]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Wolf|Blood Wolf Paw]]&lt;br /&gt;
|[[File:BloodWolfPaw.png|40px|link=Blood Wolf]]&lt;br /&gt;
| [[Blood Wolf]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Blood Ent|Blood Logs]]&lt;br /&gt;
|[[File:BloodLogs.png|40px|link=Blood Ent]]&lt;br /&gt;
| [[Blood Ent]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |  30 - 40 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |100 - 133&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |50 - 66&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Thief|Blood Thief Skull]]&lt;br /&gt;
|[[File:BloodThiefSkull.png|40px|link=Blood Thief]]&lt;br /&gt;
| [[Blood Thief]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Blood Caves]] &lt;br /&gt;
| [[Blood Bear|Blood Bear Paw]]&lt;br /&gt;
|[[File:BloodBearPaw.png|40px|link=Blood Bear]]&lt;br /&gt;
| [[Blood Bear]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |  50 - 70 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |85 - 120&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |50 - 70&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Goblin|Blood Goblin Fingers]]&lt;br /&gt;
|[[File:BloodGoblinFingers.png|40px|link=Blood Goblin]]&lt;br /&gt;
| [[Blood Goblin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Bat|Blood Bat Wing]]&lt;br /&gt;
|[[File:BloodBatWing.png|40px|link=Blood Bat]]&lt;br /&gt;
| [[Blood Bat]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Blood Skeleton|Blood Skeleton Ribcage]]&lt;br /&gt;
|[[File:BloodSkeletonRibcage.png|40px|link=Blood Skeleton]]&lt;br /&gt;
| [[Blood Skeleton]]&lt;br /&gt;
|  95 - 120 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
|50 - 63&lt;br /&gt;
|29 - 36&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Blood Volcano]] &lt;br /&gt;
| [[Blood Fire Snake|Blood Fire Snake Tongue]]&lt;br /&gt;
|[[File:BloodFireSnakeTongue.png|40px|link=Blood Fire Snake]]&lt;br /&gt;
| [[Blood Fire Snake]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | 95 - 120 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |83 - 105&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |41 - 52&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Fire Hawk|Blood Fire Hawk Wing]]&lt;br /&gt;
|[[File:BloodFireHawkWing.png|40px|link=Blood Fire Hawk]]&lt;br /&gt;
| [[Blood Fire Hawk]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Blood Fire Golem|Blood Fire Golem Head]]&lt;br /&gt;
|[[File:BloodFireGolemHead.png|40px|link=Blood Fire Golem]]&lt;br /&gt;
| [[Blood Fire Golem]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Blood Fire Witch|Blood Fire Witch Web]]&lt;br /&gt;
|[[File:BloodFireWitchWeb.png|40px|link=Blood Fire Witch]]&lt;br /&gt;
| [[Blood Fire Witch]]&lt;br /&gt;
|  130 - 150 [[File:EvilBlood.png|30px|link=Invention#Evil Blood]]&lt;br /&gt;
|66 - 76&lt;br /&gt;
|33 - 38&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Invention consists of three different parts, all of which are described below.&lt;br /&gt;
&lt;br /&gt;
==[[File:BreakingBad.png|40px|link=Invention#Breaking down items into components]] Breaking down items into components==&lt;br /&gt;
&lt;br /&gt;
Each of weapon or amulet may be broken down into different components. Depending on the Invention level the chance to receive better types of components will increase. Players will always receive invention experience when disassembling any types of equipment.&lt;br /&gt;
&lt;br /&gt;
[[File:Toolkit.png|50px|link=Toolkit]] '' '''Keep in mind that slotting [[gems]] onto the [[Toolkit]] will allow the player to disassemble higher level weapons and amulets.''' ''&lt;br /&gt;
&lt;br /&gt;
===[[File:Stinger.png|40px|link=Stinger]] [[Stinger]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:Toolkit.png|40px|link=Toolkit]] [[Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:Stinger.png|40px|link=Stinger]] [[Stinger]] &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:AntNeedles.png|40px|link=Ant Needles]] [[Ant Needles]]&lt;br /&gt;
| Stinger Pieces [[File:StingerPieces.png|40px|link=Invention#Stingers]]&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Stinger Handle [[File:StingerHandle.png|40px|link=Invention#Stingers]]&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Stinger Edge [[File:StingerEdge.png|40px|link=Invention#Stingers]]&lt;br /&gt;
| Very Rare (1/300)&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Stingers]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Stinger]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  10 - 14 || 50%&lt;br /&gt;
|-&lt;br /&gt;
|  15 - 24 || 70%&lt;br /&gt;
|-&lt;br /&gt;
|  25 - 29 || 80%&lt;br /&gt;
|-&lt;br /&gt;
|  30+ || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 100 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Stinger]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:IronDagger.png|40px|link=Iron Dagger]] [[Iron Dagger]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:SapphireToolkit.png|40px|link=Toolkit]] [[Toolkit|Sapphire Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:IronDagger.png|40px|link=Iron Dagger]] [[Iron Dagger]] &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:Iron.png|40px|link=Iron Ore]] [[Iron Ore]] &amp;amp; [[File:IronBar.png|40px|link=Iron Bar]] [[Iron Bar]]s&lt;br /&gt;
| Dagger Pieces [[File:DaggerPieces.png|40px|link=Invention#Iron Daggers]]&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Dagger Handle [[File:DaggerHandle.png|40px|link=Invention#Iron Daggers]]&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Dagger Blade [[File:DaggerBlade.png|40px|link=Invention#Iron Daggers]]&lt;br /&gt;
| Very Rare&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Iron Daggers]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Iron Dagger]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  20 - 29 || 70%&lt;br /&gt;
|-&lt;br /&gt;
|  30 - 39 || 80%&lt;br /&gt;
|-&lt;br /&gt;
|  40+ || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 2 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Iron Dagger]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:SkeletonSword.png|40px|link=Skeleton Sword]] [[Skeleton Sword]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:EmeraldToolkit.png|40px|link=Toolkit]] [[Toolkit|Emerald Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:SkeletonSword.png|40px|link=Skeleton Sword]] [[Skeleton Sword]] &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[File:Bones.png|40px|link=Bones]] [[Bones]]&lt;br /&gt;
| Skeleton Sword Pieces [[File:SkeletonSwordPieces.png|40px|link=Invention#Skeleton Swords]]&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Skeleton Sword Handle [[File:SkeletonSwordHandle.png|40px|link=Invention#Skeleton Swords]]&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Skeleton Sword Blade [[File:SkeletonSwordBlade.png|40px|link=Invention#Skeleton Swords]]&lt;br /&gt;
| Very Rare&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Skeleton Swords]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Skeleton Sword]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  30 - 39 || 70%&lt;br /&gt;
|-&lt;br /&gt;
|  40 - 49|| 80%&lt;br /&gt;
|-&lt;br /&gt;
|  50+ || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 4 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Skeleton Sword]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:BoneAmulet.png|40px|link=Bone Amulet]] [[Bone Amulet]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:EmeraldToolkit.png|40px|link=Toolkit]] [[Toolkit|Emerald Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:BoneAmulet.png|40px|link=Bone Amulet]] [[Bone Amulet]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Bones.png|40px|link=Bones]] [[Bones]]&lt;br /&gt;
|  Bone Amulet Pieces [[File:BoneAmuletPieces.png|40px|link=Invention#Bone Amulets]] &lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Medallion (ashes) [[File:MedallionAshes.png|40px|link=Invention#Bone Amulets]]&lt;br /&gt;
| Rare (1/10)&lt;br /&gt;
|-&lt;br /&gt;
| Medallion (ice) [[File:MedallionIce.png|40px|link=Invention#Bone Amulets]]&lt;br /&gt;
| Very Rare (1/20)&lt;br /&gt;
|-&lt;br /&gt;
| Medallion (blood) [[File:MedallionBlood.png|40px|link=Invention#Bone Amulets]]&lt;br /&gt;
| Extremely Rare (1/60)&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Stingers]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Bone Amulet]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  40 - 49 || 70%&lt;br /&gt;
|-&lt;br /&gt;
|  50 - 59 || 80%&lt;br /&gt;
|- =&lt;br /&gt;
|  60+ || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 8 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Bone Amulet]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:Club.png|40px|link=Club]] [[Club]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:RubyToolkit.png|40px|link=Toolkit]] [[Toolkit|Ruby Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Club.png|40px|link=Club]] [[Club]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Logs.png|40px|link=Logs]] [[Logs]]&lt;br /&gt;
|  Dense Logs [[File:DenseLogs.png|40px|link=Invention#Dense Logs]] &lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Club]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Club]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  70 - 80 || 70%&lt;br /&gt;
|-&lt;br /&gt;
|  80 - 94 || 80%&lt;br /&gt;
|- =&lt;br /&gt;
|  95+ || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 25 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Club]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:SpikedClub.png|40px|link=Spiked Club]] [[Spiked Club]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:RubyToolkit.png|40px|link=Toolkit]] [[Toolkit|Ruby Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:SpikedClub.png|40px|link=Spiked Club]] [[Spiked Club]] &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |[[File:Logs.png|40px|link=Logs]] [[Logs]] &amp;amp; [[File:AntNeedles.png|40px|link=Ant Needles]] [[Ant Needles]]&lt;br /&gt;
|  Dense Logs [[File:DenseLogs.png|40px|link=Invention#Dense Logs]] (20-100?) &lt;br /&gt;
| 50% (not confirmed)&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Club]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Spiked Club]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  70 - 80 || 70%&lt;br /&gt;
|-&lt;br /&gt;
|  80 - 94 || 80%&lt;br /&gt;
|- =&lt;br /&gt;
|  95 || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 25 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Spiked Club]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:Scythe.png|40px|link=Scythe]] [[Scythe]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:DiamondToolkit.png|40px|link=Toolkit]] [[Toolkit|Diamond Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Scythe.png|40px|link=Scythe]] [[Scythe]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:GhostEssence.png|40px|link=Ghost Essence]] [[Ghost Essence]]&lt;br /&gt;
|  Scythe Pieces [[File:ScythePieces.png|40px|link=Invention#Scythe]] &lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
|  Scythe Blade [[File:ScytheBlade.png|40px|link=Invention#Scythe]]&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Scythe]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Disassemble Success Rate for [[Scythe]]s varies on the Invention level, which are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  70 - 99 || 50%&lt;br /&gt;
|-&lt;br /&gt;
|  100 || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 50 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Scythe]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:Trident.png|40px|link=Trident]] [[Trident]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:DiamondToolkit.png|40px|link=Toolkit]] [[Toolkit|Diamond Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Trident.png|40px|link=Trident]] [[Trident]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:Bait.png|40px|link=Bait]] [[Bait]] (10-20) 100%&lt;br /&gt;
[[File:SuperBait.png|40x40px]][[Super Bait]] (2-6) 100%&lt;br /&gt;
[[File:MegaBait.png|40x40px]][[Mega Bait]] (1) 50%&lt;br /&gt;
|  Trident Head [[File:TridentHead.png|40px|link=Invention#Scythe]] &lt;br /&gt;
|  50%&lt;br /&gt;
|-&lt;br /&gt;
| Equipment Orb [[File:EquipmentOrb.png|40px|link=Invention#Scythe]]&lt;br /&gt;
| Extremely Rare&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
''Players will receive 120 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Trident]].''&lt;br /&gt;
&lt;br /&gt;
===[[File:UndeadStaff.png|40px|link=Undead Staff]] [[Undead Staff]]s===&lt;br /&gt;
&lt;br /&gt;
Requires [[File:DiamondToolkit.png|40px|link=Toolkit]] [[Toolkit|Diamond Toolkit]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Input&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |General output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unique output Rarity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:UndeadStaff.png|40px|link=Undead Staff]] [[Undead Staff]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |[[File:GhostEssence.png|40px|link=Ghost essence]] [[Ghost Essence]] (??? - ???) 100%&lt;br /&gt;
|  Empty Spirit [[File:EmptySpirit.png|40px|link=Invention#Undead Staff]] &lt;br /&gt;
|  ??? %&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:InventionSkill.png|30px|link=Invention]] Level !! Disassemble Success Rate&lt;br /&gt;
|-&lt;br /&gt;
|  90+ || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Players will receive 200 000 [[File:InventionSkill.png|30px|link=Invention]] xp for each disassembled [[Undead Staff]].''&lt;br /&gt;
&lt;br /&gt;
==Disassembling &amp;amp; Creating items==&lt;br /&gt;
After disassembling the equipment into various components, the layer could [[Invention#New Equipment|combine these items together to create new types of items]].&lt;br /&gt;
&lt;br /&gt;
While creating new weapons or amulets players will also receive additional invention experience.&lt;br /&gt;
&lt;br /&gt;
==[[File:FieldsTablette.png|40px|link=Invention#Tablettes]] Tablettes==&lt;br /&gt;
&lt;br /&gt;
Tablette pieces may be looted from various [[Blood Monsters]] in all Blood [[areas]].&lt;br /&gt;
&lt;br /&gt;
Collecting 5 pieces of any tablette, will allow the player to ''Bloodify'' it and unlock new equipment crafting recipes, which will allow to craft [[Invention#New equipment|new types of equipment]].&lt;br /&gt;
&lt;br /&gt;
The tablette pieces may be obtained as per below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | Area&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | Looted from&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | Tablette piece&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[File:CraftingSkill.png|30px|link=Crafting]] level required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | Crafts into&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Blood Fields]] &lt;br /&gt;
| [[File:BloodChicken.png|40px|link=Blood Chicken]] [[Blood Chicken]]&lt;br /&gt;
|  [[File:FieldsTablette1.png|40px|link=Invention#Tablettes]] Fields tablette #1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| 60 [[File:CraftingSkill.png|40px|link=Crafting]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[File:FieldsTablette.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Fields Tablette]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodRatMonster.png|40px|link=Blood Rat]] [[Blood Rat]]&lt;br /&gt;
|  [[File:FieldsTablette2.png|40px|link=Invention#Tablettes]] Fields tablette #2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodSpider.png|40px|link=Blood Spider]] [[Blood Spider]]&lt;br /&gt;
|  [[File:FieldsTablette3.png|40px|link=Invention#Tablettes]] Fields tablette #3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodLizardMonster.png|40px|link=Blood Lizard]] [[Blood Lizard]]&lt;br /&gt;
|  [[File:FieldsTablette4.png|40px|link=Invention#Tablettes]] Fields tablette #4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodBeeMonster.png|40px|link=Blood Bee]] [[Blood Bee]]&lt;br /&gt;
|  [[File:FieldsTablette5.png|40px|link=Invention#Tablettes]] Fields tablette #5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[Blood Forest]] &lt;br /&gt;
| [[File:BloodSnakeMonster.png|40px|link=Blood Snake]] [[Blood Snake]]&lt;br /&gt;
|  [[File:ForestTablette1.png|40px|link=Invention#Tablettes]] Forest tablette #1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| 65 [[File:CraftingSkill.png|40px|link=Crafting]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[File:ForestTablette.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Forest Tablette]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodAntsMonster.png|40px|link=Blood Ants]] [[Blood Ants]]&lt;br /&gt;
|  [[File:ForestTablette2.png|40px|link=Invention#Tablettes]] Forest tablette #2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodWolfMonster.png|40px|link=Blood Wolf]] [[Blood Wolf]]&lt;br /&gt;
|  [[File:ForestTablette3.png|40px|link=Invention#Tablettes]] Forest tablette #3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodEntMonster.png|40px|link=Blood Ent]] [[Blood Ent]]&lt;br /&gt;
|  [[File:ForestTablette4.png|40px|link=Invention#Tablettes]] Forest tablette #4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodThiefMonster.png|40px|link=Blood Thief]] [[Blood Thief]]&lt;br /&gt;
|  [[File:ForestTablette5.png|40px|link=Invention#Tablettes]] Forest tablette #5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Blood Caves]] &lt;br /&gt;
| [[File:BloodBearMonster.png|40px|link=Blood Bear]] [[Blood Bear]]&lt;br /&gt;
|  [[File:CavesTablette1.png|40px|link=Invention#Tablettes]] Caves tablette #1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| 70 [[File:CraftingSkill.png|40px|link=Crafting]] &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[File:CavesTablette.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Caves Tablette]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodGoblinMonster.png|40px|link=Blood Goblin]] [[Blood Goblin]]&lt;br /&gt;
|  [[File:CavesTablette2.png|40px|link=Invention#Tablettes]] Caves tablette #2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodBatMonster.png|40px|link=Blood Bat]] [[Blood Bat]]&lt;br /&gt;
|  [[File:CavesTablette3.png|40px|link=Invention#Tablettes]] Caves tablette #3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodSkeletonMonster.png|40px|link=Blood Skeleton]] [[Blood Skeleton]]&lt;br /&gt;
|  [[File:CavesTablette4.png|40px|link=Invention#Tablettes]] Caves tablette #4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Blood Volcano]] &lt;br /&gt;
| [[File:BloodFireSnake.png|40px|link=Blood Fire Snake]] [[Blood Fire Snake]]&lt;br /&gt;
|  [[File:VolcanoTablette1.png|40px|link=Invention#Tablettes]] Volcano tablette #1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| 75 [[File:CraftingSkill.png|40px|link=Crafting]] &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[File:VolcanoTablette.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Volcano Tablette]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodFireHawk.png|40px|link=Blood Fire Hawk]] [[Blood Fire Hawk]]&lt;br /&gt;
|  [[File:VolcanoTablette2.png|40px|link=Invention#Tablettes]] Volcano tablette #2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodFireGolem.png|40px|link=Blood Fire Golem]] [[Blood Fire Golem]]&lt;br /&gt;
|  [[File:VolcanoTablette3.png|40px|link=Invention#Tablettes]] Volcano tablette #3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BloodFireWitch.png|40px|link=Blood Fire Witch]] [[Blood Fire Witch]]&lt;br /&gt;
|  [[File:VolcanoTablette4.png|40px|link=Invention#Tablettes]] Volcano tablette #4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| Any Blood Area &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| Any Blood Mob after obtaining elite combat perk&lt;br /&gt;
|  [[File:AncientTablette1.png|40px|link=Invention#Tablettes]] Ancient tablette #1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| 95 [[File:CraftingSkill.png|40px|link=Crafting]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[File:AncientTablette.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Ancient Tablette]]&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:AncientTablette2.png|40px|link=Invention#Tablettes]] Ancient tablette #2&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:AncientTablette3.png|40px|link=Invention#Tablettes]] Ancient tablette #3&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:AncientTablette4.png|40px|link=Invention#Tablettes]] Ancient tablette #4&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:AncientTablette5.png|40px|link=Invention#Tablettes]] Ancient tablette #5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| Castle Floor 2 &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| Castle Floor 2 Puzzle&lt;br /&gt;
|   N/A&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| N/A [[File:CraftingSkill.png|40px|link=Crafting]] &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;| [[File:CastleTablette.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Castle Tablette]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:MegaTablette.png|40px|link=Invention#Cleansed Blood]] Mega Tablette==&lt;br /&gt;
&lt;br /&gt;
The Mega Tablette is automatically obtained after completing the [[Side Quests|Side Quest]] &amp;quot;Mega Tablette.&amp;quot; The Mega Tablette allows the player to donate extra tablette pieces for invention xp.&lt;br /&gt;
&lt;br /&gt;
Higher combat area tablettes give more invention xp [[File:InventionSkill.png|20px]] when donated.&lt;br /&gt;
&lt;br /&gt;
==[[File:CleansedBlood.png|40px|link=Invention#Cleansed Blood]] Bloodification==&lt;br /&gt;
&lt;br /&gt;
After crafting the full tablettes, players will need to ''Bloodify'' these tablettes in order for them to become active, this way unlocking new new crafting recipes.&lt;br /&gt;
&lt;br /&gt;
To bloodify the mentioned tablettes, players always have 2 options of bloodification, but it is the player's choice which one they will select, as both of them will yield the same result and make the tablette active. The second option is usually cheaper, but requires higher Invention level to use. '''All recipes also require high amounts of Cleansed Blood [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] in order to bloodify the following tablettes.'''&lt;br /&gt;
&lt;br /&gt;
The options for bloodification are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Tablette Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bloodify Option #1  ([[File:InventionSkill.png|30px|link=Invention]] required)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Bloodify Option #2 ([[File:InventionSkill.png|30px|link=Invention]] required)&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Unlocks recipes&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FieldsTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Fields Tablette]]&lt;br /&gt;
| 10 [[File:Honey.png|30px|link=Honey]] &amp;lt;br&amp;gt; 19 [[File:Feathers.png|30px|link=Feathers]] &amp;lt;br&amp;gt; 3 [[File:RawChicken.png|30px|link=Chicken]] &amp;lt;br&amp;gt; 20 [[File:LizardSkin.png|30px|link=Lizard Skin]] &amp;lt;br&amp;gt; 500 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (10 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|  5 [[File:Stinger.png|30px|link=Stinger]] &amp;lt;br&amp;gt; 1 [[File:LimeLeaf.png|30px|link=Lime Leaf]] &amp;lt;br&amp;gt; 200 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (15 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|  [[Stinger Dagger]], [[Poison Stinger Dagger]] &amp;amp; [[Iron Defender]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ForestTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Forest Tablette]]&lt;br /&gt;
| 12 [[File:StrangeLeaf.png|30px|link=Strange Leaf]] &amp;lt;br&amp;gt; 88 [[File:MapleLogs.png|30px|link=Maple Logs]] &amp;lt;br&amp;gt; 3 [[File:MapleTreeSeeds.png|30px|link=Maple Tree Seeds]] &amp;lt;br&amp;gt; 50 [[File:LizardSkin.png|30px|link=Lizard Skin]] &amp;lt;br&amp;gt; 2 [[File:LimeLeafSeed.png|30px|link=Lime Leaf Seeds]] &amp;lt;br&amp;gt; 1 500 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (25 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|  2 [[File:IronDagger.png|30px|link=Iron Dagger]] &amp;lt;br&amp;gt; 44 [[File:WillowLogs.png|30px|link=Willow Logs]] &amp;lt;br&amp;gt; 50 000 [[File:Coins.png|30px|link=Coins]] &amp;lt;br&amp;gt; 35 [[File:LizardSkin.png|30px|link=Lizard Skin]] &amp;lt;br&amp;gt; 650 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (40 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|  [[Battle Axe]], [[Peekaboo Ring]] &amp;amp; [[Long Spear]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CavesTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Caves Tablette]]&lt;br /&gt;
|  100 000 [[File:Stone.png|30px|link=Stone]] &amp;lt;br&amp;gt; 50 000  [[File:Copper.png|30px|link=Copper Ore]] &amp;lt;br&amp;gt; 25 000 [[File:Silver.png|30px|link=Silver Ore]] &amp;lt;br&amp;gt; &lt;br /&gt;
50  [[File:BatSkin.png|30px|link=Bat Skin]] &amp;lt;br&amp;gt; 30 [[File:BearFur.png|30px|link=Bear Fur]] &amp;lt;br&amp;gt; 3 [[File:Lantern.png|30px|link=Lantern]] &amp;lt;br&amp;gt; 2 000 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (35 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|50 [[File:Bones.png|30px|link=Bones]] &amp;lt;br&amp;gt; 30  [[File:Ashes.png|30px|link=Ashes]] &amp;lt;br&amp;gt; 10 [[File:IceBones.png|30px|link=Ice Bones]] &amp;lt;br&amp;gt; 5  [[File:BloodBones.png|30px|link=Blood Bones]] &amp;lt;br&amp;gt; 1 [[File:Lantern.png|30px|link=Lantern]] &amp;lt;br&amp;gt; 800 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (50 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
| [[Skeleton Defender]], [[Bone Amulet|Ashes Amulet]], [[Bone Amulet|Ice Bone Amulet]] &amp;amp; [[Bone Amulet|Blood Bone Amulet]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VolcanoTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Volcano Tablette]]&lt;br /&gt;
|  200 [[File:Lava.png|30px|link=Lava]] &amp;lt;br&amp;gt; 300 [[File:Charcoal.png|30px|link=Charcoal]] &amp;lt;br&amp;gt; 4 000 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (45 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
| 80 [[File:FireFeathers.png|30px|link=Feathers]] &amp;lt;br&amp;gt; 3 [[File:Bomb.png|30px|link=Bomb]] &amp;lt;br&amp;gt; 2 500 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (65 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|  [[Orbs#Mega Shiny Glass Orbs|Farming Mega Shiny Glass Orb]], [[Orbs#Mega Shiny Glass Orbs|Fishing Mega Shiny Glass Orb]], [[Orbs#Mega Shiny Glass Orbs|Woodcutting Mega Shiny Glass Orb]] &amp;amp; [[Orbs#Mega Shiny Glass Orbs|Combat Mega Shiny Glass Orb]] &lt;br /&gt;
|-&lt;br /&gt;
|[[File:CastleTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Castle Tablette]]&lt;br /&gt;
&lt;br /&gt;
|  1 [[File:DragonOre.png|30px]] &amp;lt;br&amp;gt; 15 000 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (80 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
&lt;br /&gt;
| 1 [[File:DragonBar.png|30px|link=Dragon Bar]] &amp;lt;br&amp;gt; 5 000 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (85 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
&lt;br /&gt;
|  [[Dense Club]], [[Spiked Dense Club]], &amp;amp; [[Scythe+]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AncientTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Ancient Tablette]]&lt;br /&gt;
|  15 [[File:SharkTooth.png|30px]] &amp;lt;br&amp;gt; 3 [[File:MegaBait.png|30px|link=Mega Bait]]&lt;br /&gt;
25 000 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] &lt;br /&gt;
(90 [[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
| 10 [[File:SharkTooth.png|30px]] &amp;lt;br&amp;gt; 20 [[File:CrocodileHide.png|30px|link=Crocodile Hide]] &amp;lt;br&amp;gt; 5 [[File:Moonstone.png|30px]] &amp;lt;br&amp;gt; 8 000 [[File:CleansedBlood.png|30px|link=Invention#Cleansed Blood]] (100[[File:InventionSkill.png|30px|link=Invention]])&lt;br /&gt;
|  [[Master Ring]] &amp;amp; [[Magic Ring]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[File:PoisonStingerDagger.png|40px|link=]] New Equipment== &lt;br /&gt;
&lt;br /&gt;
After successfully bloodifying mentioned [[Invention#Tablettes|tablettes]], players will unlock new craftable equipment, which is especially useful for [[Combat]].&lt;br /&gt;
&lt;br /&gt;
The new crafting recipes are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Tablette Required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Item Name&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Resources required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[File:InventionSkill.png|20px|link=Invention]] required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Special attribute&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|[[File:FieldsTabletteCharged.png|40px|link=Invention#Tablettes]]&lt;br /&gt;
[[Invention#Tablettes|Fields Tablette]]&lt;br /&gt;
|[[File:StingerDagger.png|40px|link=Stinger Dagger]]&lt;br /&gt;
|[[Stinger Dagger]]&lt;br /&gt;
|1 [[File:DaggerHandle.png|30px|link=Invention#Iron Daggers]], 1 [[File:StingerEdge.png|30px|link=Invention#Stingers]], &lt;br /&gt;
4 [[File:StingerHandle.png|30px|link=Invention#Stingers]] &amp;amp; 100 [[File:StingerPieces.png|30px|link=Invention#Stingers]]&lt;br /&gt;
|20 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;If the hit is successful, weapon hits 3 consecutive times for the same amount of damage&amp;quot;&lt;br /&gt;
| 9,867 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PoisonStingerDagger.png|40px|link=Poison Stinger Dagger]]&lt;br /&gt;
|[[Poison Stinger Dagger]]&lt;br /&gt;
|1 [[File:StingerDagger.png|25px|link=Stinger Dagger]] &amp;amp; 4 [[File:Poison.png|25px|link=Poison]]&lt;br /&gt;
|60 [[File:CraftingSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Same as above &amp;quot;'plus&amp;quot;' each attack has a 1/3 chance of doing an additional poison damage that ignores enemy defense.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IronDefender.png|40px|link=Iron Defender]]&lt;br /&gt;
|[[Iron Defender]]&lt;br /&gt;
|1 [[File:SkeletonSwordHandle.png|25px|link=Invention#Skeleton Swords]], 1 [[File:DaggerBlade.png|25px|link=Invention#Iron Daggers]] &amp;amp; 50 [[File:DaggerPieces.png|25px|link=Invention#Iron Daggers]]&lt;br /&gt;
|25 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An offhand weapon which increases your accuracy.&amp;quot;&lt;br /&gt;
| 19,856 xp&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[File:ForestTabletteCharged.png|40px|link=Invention#Tablettes]] &lt;br /&gt;
[[Invention#Tablettes|Forest Tablette]]&lt;br /&gt;
|[[File:BattleAxe.png|40px|link=Battleaxe]]&lt;br /&gt;
|[[Battleaxe]]&lt;br /&gt;
|200 [[File:Logs.png|25px|link=Normal Logs]] &amp;amp; 150 [[File:StingerPieces.png|30px|link=Invention#Stingers]] 100 [[File:DaggerPieces.png|25px|link=Invention#Iron Daggers]]&lt;br /&gt;
|28 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Doubles the amount of logs gained from killing the [[Ent]].&amp;quot;&lt;br /&gt;
| 24,152 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PeekabooRing.png|40px|link=Peekaboo Ring]]&lt;br /&gt;
|[[Peekaboo Ring]]&lt;br /&gt;
|1 [[File:EquipmentOrb.png|25px|link=Invention#Breaking down items into components]] &amp;amp; 5 [[File:BronzeBar.png|25px|link=Bronze Bar]]&lt;br /&gt;
|32 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Allows you to see if the attack hit through armor or rolled a zero.&amp;quot;&lt;br /&gt;
| 28,978 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LongSpear.png|40px|link=Long Spear]]&lt;br /&gt;
|[[Long Spear]]&lt;br /&gt;
|20 [[File:Logs.png|25px|link=Normal Logs]] &amp;amp; 1 [[File:DaggerBlade.png|25px|link=Invention#Breaking down items into components]]&lt;br /&gt;
|36 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;A long spear which allows you to reach the [[Puffer Fish]].&amp;quot;&lt;br /&gt;
| 35,414 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LongTrident.png|40px|link=Long Trident]]&lt;br /&gt;
|[[Long Trident]]&lt;br /&gt;
|1 [[File:LongSpear.png|25px|link=Long Spear]] &amp;amp; 1 [[File:TridentHead.png|25px|link=Invention#Breaking down items into components]]&lt;br /&gt;
|68 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;A trident that acts like a [[Long Spear|long spear]].&amp;quot;&lt;br /&gt;
| 135,485 xp&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[File:CavesTabletteCharged.png|40px|link=Invention#Tablettes]]&lt;br /&gt;
[[Invention#Tablettes|Cave Tablette]]&lt;br /&gt;
|[[File:SkeletonDefender.png|40px|link=Skeleton Defender]]&lt;br /&gt;
|[[Skeleton Defender]]&lt;br /&gt;
|1 [[File:IronDefender.png|25px|link=Iron Defender]], 1 [[File:SkeletonSwordBlade.png|30px|link=Invention#Skeleton Swords]] &amp;amp; 50 [[File:SkeletonSwordPieces.png|25px|link=Invention#Skeleton Swords]]&lt;br /&gt;
|40 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An offhand weapon which increases your accuracy.&amp;quot;&lt;br /&gt;
| 42,069 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AshesAmulet.png|40px|link=Bone Amulet]]&lt;br /&gt;
|[[Bone Amulet|Ashes Amulet]]&lt;br /&gt;
|1 [[File:BoneAmulet.png|25px|link=Bone Amulet]], 1 [[File:MedallionAshes.png|30px|link=Invention#Skeleton Swords]] &amp;amp; 15 [[File:BoneAmuletPieces.png|25px|link=Invention#Skeleton Swords]]&lt;br /&gt;
|45 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An upgraded bone amulet. Doubles bones and ashes from monster loot.&amp;quot;&lt;br /&gt;
| 50,000 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IceAmulet.png|40px|link=Bone Amulet]]&lt;br /&gt;
|[[Bone Amulet|Ice Bone Amulet]]&lt;br /&gt;
|1 [[File:AshesAmulet.png|25px|link=Bone Amulet]], 1 [[File:MedallionIce.png|30px|link=Invention#Skeleton Swords]] &amp;amp; 30 [[File:BoneAmuletPieces.png|25px|link=Invention#Skeleton Swords]]&lt;br /&gt;
|60 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An upgraded bone amulet. Doubles bones, ashes and ice bones from monster loot.&amp;quot;&lt;br /&gt;
| 111,212 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BloodAmulet.png|40px|link=Bone Amulet]]&lt;br /&gt;
|[[Bone Amulet|Blood Bone Amulet]]&lt;br /&gt;
|1 [[File:IceAmulet.png|25px|link=Bone Amulet]], 1 [[File:MedallionBlood.png|30px|link=Invention#Skeleton Swords]] &amp;amp; 100 [[File:BoneAmuletPieces.png|25px|link=Invention#Skeleton Swords]]&lt;br /&gt;
|80 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An upgraded bone amulet. Doubles bones, ashes, ice bones and blood bones from monster loot.&amp;quot;&lt;br /&gt;
| 215,254 xp&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[File:VolcanoTabletteCharged.png|40px|link=Invention#Tablettes]]&lt;br /&gt;
[[Invention#Tablettes|Volcano Tablette]]&lt;br /&gt;
|[[File:MegaShinyGlassBallLeaf.png|40px|link=Mega Shiny Glass Orb Farming]]&lt;br /&gt;
|[[Orbs#Mega Shiny Glass Orbs|Mega Shiny Glass Orb Leaf]]&lt;br /&gt;
|5 [[File:DenseMoltenGlass.png|25px|link=Dense Glass]], 1 [[File:ShinyGlassBallLeaf.png|30px|link=]] &amp;amp; 1 [[File:CrystalLeaf.png|25px|link=Farming#Crystal Leaf]]&lt;br /&gt;
|50 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Extremely rare chance for a shiny entity to become mega shiny.&amp;quot;&lt;br /&gt;
| 71,242 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaShinyGlassBallFishing.png|40px|link=Mega Shiny Glass Orb Fishing]]&lt;br /&gt;
|[[Orbs#Mega Shiny Glass Orbs|Mega Shiny Glass Orb Fish]]&lt;br /&gt;
|10 [[File:DenseMoltenGlass.png|25px|link=Dense Glass]], 1 [[File:ShinyGlassBallFishing.png|30px|link=]] &amp;amp; 1 [[File:RawLargeStardustFish.png|25px|link=Fishing]]&lt;br /&gt;
|58 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Extremely rare chance for a shiny entity to become mega shiny.&amp;quot;&lt;br /&gt;
| 98,785 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaShinyGlassBallLogs.png|40px|link=Mega Shiny Glass Orb Woodcutting]]&lt;br /&gt;
|[[Orbs#Mega Shiny Glass Orbs|Mega Shiny Glass Orb Woodcutting]]&lt;br /&gt;
|20 [[File:DenseMoltenGlass.png|25px|link=Dense Glass]], 1 [[File:ShinyGlassBallLogs.png|30px|link=]] &amp;amp; 1 [[File:RedwoodLogs.png|25px|link=Woodcutting]]&lt;br /&gt;
|63 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Extremely rare chance for a shiny entity to become mega shiny.&amp;quot;&lt;br /&gt;
| 121,528 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MegaShinyGlassBallMonsters.png|40px|link=Mega Shiny Glass Orb Combat]]&lt;br /&gt;
|[[Orbs#Mega Shiny Glass Orbs|Mega Shiny Glass Orb Combat]]&lt;br /&gt;
|35 [[File:DenseMoltenGlass.png|25px|link=Dense Glass]], 1 [[File:ShinyGlassBallMonsters.png|30px|link=]] &amp;amp; 1 [[File:SkeletonSword.png|25px|link=Skeleton Sword]]&lt;br /&gt;
|70 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Extremely rare chance for a shiny entity to become mega shiny.&amp;quot;&lt;br /&gt;
| 154,252 xp&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|[[File:CastleTabletteCharged.png|40px|link=Invention#Tablettes]] [[Invention#Tablettes|Castle Tablette]]&lt;br /&gt;
|[[File:DenseClub.png|40px|link=Dense Club]]&lt;br /&gt;
|[[Dense Club]]&lt;br /&gt;
|100 [[File:DenseLogs.png|25px|link=Dense Logs]]&lt;br /&gt;
|85 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An upgraded club which deals much more damage.&amp;quot;&lt;br /&gt;
| 432,143 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DoubleScythe.png|40px|link=Scythe+]]&lt;br /&gt;
|[[Scythe+]]&lt;br /&gt;
|10 [[File:ScythePieces.png|25px|link=Invention#Scythes]], 2 [[File:ScytheBlade.png|25px|link=Invention#Scythes]], 10,000 [[File:GhostEssence.png|25px|link=Invention#Scythes]]&lt;br /&gt;
|88 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;An upgraded scythe, dealing 4x damage on ghosts.&amp;quot;&lt;br /&gt;
| 854,845 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FullStaffSpirit.png|40px|link=Undead Staff]]&lt;br /&gt;
|[[Undead Staff|Full Staff Spirit]]&lt;br /&gt;
|1 [[File:EmptySpirit.png|25px|link=Invention#Undead Staffs]], 2 [[File:HpStaffSpirit.png|25px|link=Undead Staff]], 2 [[File:ManaStaffSpirit.png|25px|link=Undead Staff]], 2 [[File:DefenceStaffSpirit.png|25px|link=Undead Staff]],&lt;br /&gt;
|89 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Combines all spirits into one.&amp;quot;&lt;br /&gt;
| 988,845 xp&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|[[File:AncientTabletteCharged.png|40px|link=Invention#Tablettes]]&lt;br /&gt;
[[Invention#Tablettes|Ancient Tablette]]&lt;br /&gt;
|[[File:MasterRing.png|40px|link=Master Ring]]&lt;br /&gt;
|[[Master Ring]]&lt;br /&gt;
|1 [[File:Sapphire.png|25px|link=Sapphire]], 1 [[File:Emerald.png|30px|link=Emerald]], 1 [[File:Ruby.png|25px|link=Ruby]], 1 [[File:Diamond.png|25px|link=Diamond]], 1 [[File:WeakDefenceRing.png|25px|link=Weak Defence Ring]], 1 [[File:WeakDamageRing.png|25px|link=Weak Damage Ring]], 1 [[File:WeakAccuracyRing.png|25px|link=Weak Accuracy Ring]], 1 [[File:DefenceRing.png|25px|link=Defence Ring]], 1 [[File:DamageRing.png|25px|link=Damage Ring]], 1 [[File:AccuracyRing.png|25px|link=Accuracy Ring]], 1 [[File:GoodDefenceRing.png|25px|link=Good Defence Ring]], 1 [[File:GoodDamageRing.png|25px|link=Good Damage Ring]], 1 [[File:GoodAccuracyRing.png|25px|link=Good Accuracy Ring]], 1 [[File:GreatDefenceRing.png|25px|link=Great Defence Ring]], 1 [[File:GreatDamageRing.png|25px|link=Great Damage Ring]], 1 [[File:GreatAccuracyRing.png|25px|link=Great Accuracy Ring]], 1 [[File:PerfectDefenceRing.png|25px|link=Perfect Defence Ring]], 1 [[File:PerfectDamageRing.png|25px|link=Perfect Damage Ring]], 1 [[File:PerfectAccuracyRing.png|25px|link=Perfect Accuracy Ring]], 1 [[File:AncientDefenceRing.png|25px|link=Ancient Defence Ring]], 1 [[File:AncientDamageRing.png|25px|link=Ancient Damage Ring]], 1 [[File:AncientAccuracyRing.png|25px|link=Ancient Accuracy Ring]]&lt;br /&gt;
|90 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;Combine all combat rings into the best ring in the game.&amp;quot;&lt;br /&gt;
| 415,254 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MagicRing.png|40px|link=Magic Ring]]&lt;br /&gt;
|[[Magic Ring]]&lt;br /&gt;
|1 [[File:RingParts.png|25px|link=Haunted Mansion Shop]], 1 [[File:WoodenStaff.png|25px|link=Wooden Staff]], 5 [[File:ReaperHood.png|25px|link=Armour#Reaper]], 5 [[File:ReaperBody.png|25px|link=Armour#Reaper]], 5 [[File:ReaperSkirt.png|25px|link=Armour#Reaper]], 5 [[File:ReaperGloves.png|25px|link=Armour#Reaper]], 5 [[File:ReaperBoots.png|25px|link=Armour#Reaper]]&lt;br /&gt;
|75 [[File:InventionSkill.png|30px|link=Invention]]&lt;br /&gt;
|&amp;quot;A magic ring with 10 magic bonus, and applying all robe set effects.&amp;quot;&lt;br /&gt;
| 415,254 xp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Skills}}&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Ghost_Essence&amp;diff=51272</id>
		<title>Ghost Essence</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Ghost_Essence&amp;diff=51272"/>
		<updated>2024-06-03T18:34:14Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GhostEssence.png|75px|link=Ghost Essence]]&lt;br /&gt;
&lt;br /&gt;
Ghost Essence may be looted from the all monsters within the [[Haunted Mansion]]. Once the player collects 666 of Ghost Essence, they may use a filled [[Glass Bottle]] to learn the [[Magic|invisibility spell]].&lt;br /&gt;
&lt;br /&gt;
Ghost Essence is also used to buy the coveted [[Armour#Reaper|Reaper Armour]] and [[Haunted Bow Frame]], and [[Scythe]]. as well as other useful items in the game shop once unlocked in the mansion.&lt;br /&gt;
&lt;br /&gt;
[[Category:loot]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Pirate&amp;diff=51271</id>
		<title>Pirate</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Pirate&amp;diff=51271"/>
		<updated>2024-06-03T15:46:34Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Added a green map&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pirate.png|75px|link=Pirate]]&lt;br /&gt;
&lt;br /&gt;
The '''pirate''' may be bought from the [[Game Shop]] after [[crafting]] the Community Center 2 upgrade.&lt;br /&gt;
&lt;br /&gt;
The pirate will start looking for [[Treasure Map]]s which will award [[Chests]] to the player once the riddle is solved.&lt;br /&gt;
&lt;br /&gt;
Below are the prices when buying Pirates from the [[Game Shop]]:&lt;br /&gt;
&lt;br /&gt;
If you are looking for [[Evil Pirate]], go [[Evil Pirate|here]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[File:Pirate.png|20px|link=Pirate]] Pirate Number #&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Game Shop]] Price [[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Cumulative Price [[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Map chance [[File:TreasureMap.png|30px|link=Treasure Map]] &lt;br /&gt;
|-&lt;br /&gt;
|#1&lt;br /&gt;
| 50 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 50 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/950 000&lt;br /&gt;
|-&lt;br /&gt;
|#2&lt;br /&gt;
| 100 000  [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 150 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/900 000&lt;br /&gt;
|-&lt;br /&gt;
|#3&lt;br /&gt;
| 175 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 325 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/850 000&lt;br /&gt;
|-&lt;br /&gt;
|#4&lt;br /&gt;
| 250 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 575 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/800 000&lt;br /&gt;
|-&lt;br /&gt;
|#5&lt;br /&gt;
| 500 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/750 000&lt;br /&gt;
|-&lt;br /&gt;
|#6&lt;br /&gt;
| 800 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1 875 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 1/700 000&lt;br /&gt;
|-&lt;br /&gt;
|#7&lt;br /&gt;
| 1 200 000 [[Coins]][[File:Coins.png|30px|link=Coins]]  &lt;br /&gt;
| 3 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/650 000&lt;br /&gt;
|- &lt;br /&gt;
|#8&lt;br /&gt;
| 3 000 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 6 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/600 000&lt;br /&gt;
|-&lt;br /&gt;
|#9&lt;br /&gt;
| 5 000 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 11 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/550 000&lt;br /&gt;
|-&lt;br /&gt;
|#10&lt;br /&gt;
| 10 000 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 21 075 000 [[Coins]][[File:Coins.png|30px|link=Coins]] &lt;br /&gt;
| 1/500 000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[File:TreasureMap.png|40px|link=Treasure Map]] Regular Treasure Maps== &lt;br /&gt;
&lt;br /&gt;
Regular Treasure maps may be found once the player has bought a Pirate from the [[Game Shop]] after [[crafting]] the Community Center 2 upgrade. After the Treasure Map is completed, players will receive a Treasure [[Chests|Chest]].&lt;br /&gt;
&lt;br /&gt;
Please find the clues and the solutions to the riddles. ''These contain spoilers''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:TreasureMap.png|30px|link=Treasure Map]] Regular Treasure Map Clues &amp;amp; Solutions&lt;br /&gt;
|-&lt;br /&gt;
! Clue &lt;br /&gt;
! Solution&lt;br /&gt;
|-&lt;br /&gt;
| ''A fruit a day keeps the doctor away.''&lt;br /&gt;
| Eat an Apple.&lt;br /&gt;
|-&lt;br /&gt;
| ''A shop, with green coins.''&lt;br /&gt;
| Go to the [[Donor Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| ''Au to the shop!''&lt;br /&gt;
| Sell [[Gold Ore]] to the [[Game Shop]].&lt;br /&gt;
|-&lt;br /&gt;
| ''Select a fighting area in a hot place''&lt;br /&gt;
| Access the volcano fight screen &lt;br /&gt;
|-&lt;br /&gt;
| ''Drill drill crusher.''&lt;br /&gt;
| Have only 2 Drills and 1 Crusher activated.&lt;br /&gt;
|-&lt;br /&gt;
| ''I really wish my crops grew faster.''&lt;br /&gt;
| Drink a Farming Speed Potion.&lt;br /&gt;
|-&lt;br /&gt;
| ''Metal into XP''&lt;br /&gt;
| Convert a bar into experience.&lt;br /&gt;
|-&lt;br /&gt;
| ''One sip one star, another sip another star.''&lt;br /&gt;
| Drink a Stardust Potion.&lt;br /&gt;
|-&lt;br /&gt;
| ''Sell me: VII silver.''&lt;br /&gt;
| Sell 7 Silver ore.&lt;br /&gt;
|-&lt;br /&gt;
| ''tsevrah a: dees fael emil''&lt;br /&gt;
| Harvest a lime seed.&lt;br /&gt;
|-&lt;br /&gt;
| ''WILL you sell an item? OW that hurt!''&lt;br /&gt;
| Sell a willow log.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:GreenTreasureMap.png|40px|link=Treasure Map#Green_Treasure_Maps]] Green Treasure Maps== &lt;br /&gt;
&lt;br /&gt;
Green Treasure maps may be found once the player has found the [[Pirate's Monoculars]] while [[Gathering]] within the [[Gathering#Quiet Pond|Quiet Pond]]. After the green treasure map is completed, players will receive a [[Chests#Green Chests|Green Treasure Chest]].&lt;br /&gt;
&lt;br /&gt;
Please find the clues and the solutions to the riddles. ''These contain spoilers''.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:GreenTreasureMap.png|30px|link=Treasure Map#Green_Treasure_Maps]] Green Treasure Map Clues &amp;amp; Solutions&lt;br /&gt;
|-&lt;br /&gt;
! Clue &lt;br /&gt;
! Solution&lt;br /&gt;
|-&lt;br /&gt;
| ''I wish i could go to space. Perhaps crafting might help.''&lt;br /&gt;
| Craft Rocket fuel&lt;br /&gt;
|-&lt;br /&gt;
| ''Spooky spooky skeleton, in a dark place.''&lt;br /&gt;
| Kill a skeleton&lt;br /&gt;
|-&lt;br /&gt;
| ''A cook's dish, any one of them.''&lt;br /&gt;
| Cook any food with the Cook's Book&lt;br /&gt;
|-&lt;br /&gt;
| ''Sell one ore to the npc shop. A mix of magenta and yellow.''&lt;br /&gt;
| Sell a promethium ore to the game shop&lt;br /&gt;
|-&lt;br /&gt;
| ''Browsing stonks.''&lt;br /&gt;
| Browse the Player Market&lt;br /&gt;
|-&lt;br /&gt;
| ''Incinerate me.''&lt;br /&gt;
| Turn on the Incinerator&lt;br /&gt;
|-&lt;br /&gt;
| ''How to gain energy without food.''&lt;br /&gt;
| Drink an energy potion&lt;br /&gt;
|-&lt;br /&gt;
| ''They say that consuming fishing bait is great for fish.''&lt;br /&gt;
| Throw one bait in the quiet pond&lt;br /&gt;
|-&lt;br /&gt;
| ''A source of energy to smelt ores, but it's not oil, and it's not lava. Produce me.''&lt;br /&gt;
| Create one charcoal&lt;br /&gt;
|-&lt;br /&gt;
|''A skull stuck in a shiny glass orb.''&lt;br /&gt;
|Click the shiny combat orb&lt;br /&gt;
|-&lt;br /&gt;
|''What am I wearing today? Perhaps I'll check the closet.''&lt;br /&gt;
|Check the closet&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All of the chests in Idle Pixel may be opened with different [[Crafting|crafted]] [[Keys]].&lt;br /&gt;
&lt;br /&gt;
==[[File:RedTreasureMap.png|40px|link=Treasure Map#Red_Treasure_Maps]] Red Treasure Maps== &lt;br /&gt;
&lt;br /&gt;
Red Treasure maps may be found once the player has found the [[Sextant]] from an [[Evil Pirate]] obtained from the [[Pirate Ship]]. After the red treasure map is completed, players will receive a [[Chests#Red Chests|Red Treasure Chest]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[File:RedTreasureMap.png|30px|link=Treasure Map#Red_Treasure_Maps]] Red Treasure Map Clues &amp;amp; Solutions&lt;br /&gt;
|-&lt;br /&gt;
! Clue &lt;br /&gt;
! Solution&lt;br /&gt;
|-&lt;br /&gt;
| ''[[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Egg.png|30px|link=Egg]][[File:Flour.png|30px|link=Flour]][[File:Chocolate.png|30px|link=Chocolate]]''&lt;br /&gt;
| Attempt to bake a Chocolate Cake (does not need to be succesful)&lt;br /&gt;
|-&lt;br /&gt;
| ''Sell to npc shop: Au before Fe.''&lt;br /&gt;
| Sell Gold ore followed by Iron ore.&lt;br /&gt;
|-&lt;br /&gt;
| ''01101001 01110010 01101111 01101110 00100000 01100010 01110101 01100011 01101011 01100101 01110100''&lt;br /&gt;
| Craft an Iron Bucket&lt;br /&gt;
|-&lt;br /&gt;
| ''Gain some XP based on: See you later, C you later, C u later, Cu later.''&lt;br /&gt;
| Convert Copper ore into mining exp.&lt;br /&gt;
|-&lt;br /&gt;
| ''I observe the universe but cannot see. All I rely on is the wave lengths that shall be!''&lt;br /&gt;
| Click the Meteor Radar Detector.&lt;br /&gt;
|-&lt;br /&gt;
| ''Crack this clue and you will see, a great shiny item for mining XP.''&lt;br /&gt;
| Crack open any Geode.&lt;br /&gt;
|-&lt;br /&gt;
| ''Obtain some stardust. I don't need the charcoal anyways.''&lt;br /&gt;
| Add a Stardust Log to the oven.&lt;br /&gt;
|-&lt;br /&gt;
| ''Have you ever mined in the desert? No? I'm sure you've been there a few times.''&lt;br /&gt;
| Gather in the Desert Mines.&lt;br /&gt;
|-&lt;br /&gt;
| ''[[File:InventionSkill.png|30px|link=Invention]]It's pointy, it stings, and it's common.''&lt;br /&gt;
| Disassemble a Stinger.&lt;br /&gt;
|-&lt;br /&gt;
| ''Let's eat! Not for energy but for something else!''&lt;br /&gt;
| Eat some Stardust Fish&lt;br /&gt;
|-&lt;br /&gt;
| ''RIP the combat instructor. I should pay him a visit sometime''&lt;br /&gt;
| Click on the dead combat instructor inside the castle. (Floor 1, upper left room)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:TreasureChest.png|50px|link=Chests]] Regular Chests==&lt;br /&gt;
&lt;br /&gt;
'''Regular''' treasure chests are rewarded when solving the riddle from a [[Treasure Map#Regular Treasure Maps|Regular Treasure Map]] and may be opened with different [[Keys]] from [[Crafting]].&lt;br /&gt;
&lt;br /&gt;
[[Orbs#Blue Orbs|Blue Orbs]] have a 1/36 chance per slot to be looted when opening a regular chest.&lt;br /&gt;
&lt;br /&gt;
==[[File:GoldKey.png|50px|link=Keys]] Regular Keys==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Key&lt;br /&gt;
| &amp;lt;center&amp;gt;15 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;0 xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;25 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;525 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;35 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;1 500 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:GoldRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;45 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;5 250 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Gold Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;55 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:GreenTreasureChest.png|50px|link=Chests]] Green Chests==&lt;br /&gt;
&lt;br /&gt;
'''Green''' treasure chests are rewarded when solving the riddle from a [[Treasure Map#Green Treasure Maps|Green Treasure Map]] and may be opened with different [[Keys]] from [[Crafting]].&lt;br /&gt;
&lt;br /&gt;
[[Orbs#Green Orbs|Green Orbs]] have a 1/36 chance per slot to be looted when opening a green chest.&lt;br /&gt;
&lt;br /&gt;
Keys are the type of tools, which may be [[Crafting|crafted]] with different [[bars]] and a specific [[Gems|gem]]. Each key will give the player a different amount of reward slots when opening any types of [[Chests]] [[File:TreasureChest.png|40px|link=Chests]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[File:PromethiumKey.png|50px|link=Keys]] Green Chest Keys==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Key&lt;br /&gt;
| &amp;lt;center&amp;gt;30 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;??? xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;40 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;??? xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;50 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;??? xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:PromethiumRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;60 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;10 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PromethiumDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Promethium Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;70 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;40 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:RedTreasureChest.png|50px|link=Chests]] Red Chests==&lt;br /&gt;
&lt;br /&gt;
'''Red''' treasure chests are rewarded when solving the riddle from a [[Treasure Map#Red Treasure Maps|Red Treasure Map]] and may be opened with different [[Keys]] from [[Crafting]].&lt;br /&gt;
&lt;br /&gt;
[[Orbs#Red Orbs|Red Orbs]] have a 1/36 chance per slot to be looted when opening a red chest.&lt;br /&gt;
&lt;br /&gt;
==[[File:TitaniumKey.png|50px|link=Keys]] Red Chest Keys==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;0 xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;1&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;5 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:TitaniumRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TitaniumDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Titanium Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;?? [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;80 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[File:AncientKey.png|50px|link=Keys]] Ancient Chest Keys==&lt;br /&gt;
&lt;br /&gt;
Unlike other key types, Ancient Keys can be used on all chests, and give twice the number of rolls when used. They require a [[Crafting]] level of 100, 5 [[Ancient Bar|Ancient Bars]] and 1 [[Ancient Broken Key|Ancient Broken Key]], which can only be obtained from the [[Submarine]], as well as a [[Gems|Gem]] to craft.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Key Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] Level Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Crafting]] XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |[[Gems|Gem]] Needed&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Reward Item slots&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;0 xp&lt;br /&gt;
| &amp;lt;center&amp;gt;-&lt;br /&gt;
| &amp;lt;center&amp;gt;2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientSapphireKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Sapphire Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;2 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Sapphire.png|40px|link=Sapphire]]&lt;br /&gt;
| &amp;lt;center&amp;gt;4&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientEmeraldKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Emerald Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;5 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Emerald.png|40px|link=Emerald]]&lt;br /&gt;
| &amp;lt;center&amp;gt;6&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:AncientRubyKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Ruby Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;20 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Ruby.png|40px|link=Ruby]]&lt;br /&gt;
| &amp;lt;center&amp;gt;8&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AncientDiamondKey.png|link=Keys]]&lt;br /&gt;
| &amp;lt;center&amp;gt;Ancient Diamond Key&lt;br /&gt;
| &amp;lt;center&amp;gt;100 [[File:CraftingSigil.png|20px|link=Crafting]]&lt;br /&gt;
| &amp;lt;center&amp;gt;80 000 xp&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Diamond.png|40px|link=Diamond]]&lt;br /&gt;
| &amp;lt;center&amp;gt;12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Woodcutting&amp;diff=51270</id>
		<title>Woodcutting</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Woodcutting&amp;diff=51270"/>
		<updated>2024-06-03T04:35:00Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Added strangest leaves to strange tree drop table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WoodcuttingSkill.png|70px|link=|Woodcutting]] [[File:WoodcuttingLogo.png|580px|link=|Woodcutting]]&lt;br /&gt;
&lt;br /&gt;
Woodcutting is a type of skill which is used to gain [[logs]] from chopping down [[trees]]. Different types of [[trees]] will give better [[logs]] which could be used in [[crafting]] or [[cooking]].&lt;br /&gt;
&lt;br /&gt;
'''Having used the [[Strange Leaf Fertilizer]] allows the player to start gathering [[Strange Leaf|Strange Leaves]], which are used for [[Brewing]].'''&lt;br /&gt;
&lt;br /&gt;
These are the types of trees which may be chopped:&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Tree Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Log Type&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Level Required &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Additional Requirements&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |XP Given&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Additional Loot given&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tree.png|40px|link=Tree]]&lt;br /&gt;
|[[Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Normal Logs]]&lt;br /&gt;
| 1&lt;br /&gt;
| -&lt;br /&gt;
| 1 000 xp&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OakTree.png|40px|link=Oak Tree]]&lt;br /&gt;
|[[Oak Tree]]&lt;br /&gt;
|[[File:OakLogs.png|40px|link=Oak Logs]]&lt;br /&gt;
| 15&lt;br /&gt;
| -&lt;br /&gt;
| 2 000 xp&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AppleTree.png|40px|link=Apple Tree]]&lt;br /&gt;
|[[Apple Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Normal Logs]]&lt;br /&gt;
| 30&lt;br /&gt;
|[[Fruit Tree Fertilizer]] [[File:FruitTreeFertilizer.png|40px|link=Fruit Tree Fertilizer]]&lt;br /&gt;
| 4 000 xp&lt;br /&gt;
|[[Apples]] [[File:Apple.png|40px|link=Apples]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WillowTree.png|40px|link=Willow Tree]]&lt;br /&gt;
|[[Willow Tree]]&lt;br /&gt;
|[[File:WillowLogs.png|40px|link=Willow Logs]]&lt;br /&gt;
| 30&lt;br /&gt;
| -&lt;br /&gt;
| 4 000 xp&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MapleTree.png|40px|link=Maple Tree]]&lt;br /&gt;
|[[Maple Tree]]&lt;br /&gt;
|[[File:MapleLogs.png|40px|link=Maple Logs]]&lt;br /&gt;
| 45&lt;br /&gt;
| -&lt;br /&gt;
| 10 000 xp&lt;br /&gt;
|[[Maple Syrup]] [[File:MapleSyrup.png|v|link=Maple Syrup]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BananaTree.png|40px|link=Banana Tree]]&lt;br /&gt;
|[[Banana Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Logs]]&lt;br /&gt;
| 50&lt;br /&gt;
|[[Fruit Tree Fertilizer]] [[File:FruitTreeFertilizer.png|40px|link=Fruit Tree Fertilizer]]&lt;br /&gt;
| 12 000 xp&lt;br /&gt;
|[[Bananas]] [[File:Banana.png|40px|link=Bananas]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StardustTree.png|40px|link=Stardust Tree]]&lt;br /&gt;
|[[Stardust Tree]]&lt;br /&gt;
|[[File:StardustLogs.png|40px|link=Stardust Logs]]&lt;br /&gt;
| 60&lt;br /&gt;
| -&lt;br /&gt;
| 15 000 xp&lt;br /&gt;
| [[Stardust|Stardust]] [[File:Stardust.png|25px|link=Stardust]] is given when burning [[Stardust Logs]] (2000-6000 per log)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:OrangeTree.png|40px|link=Orange Tree]]&lt;br /&gt;
|[[Orange Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Logs]]&lt;br /&gt;
| 65&lt;br /&gt;
|[[Fruit Tree Fertilizer]] [[File:FruitTreeFertilizer.png|40px|link=Fruit Tree Fertilizer]]&lt;br /&gt;
| 20 000 xp&lt;br /&gt;
|[[Oranges]] [[File:Orange.png|40px|link=Oranges]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PineTree.png|40px|link=Pine Tree]]&lt;br /&gt;
|[[Pine Tree]]&lt;br /&gt;
|[[File:PineLogs.png|40px|link=Pine Logs]]&lt;br /&gt;
| 70&lt;br /&gt;
| -&lt;br /&gt;
| 13 000 xp&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PalmTree.png|40px|link=Palm Tree]]&lt;br /&gt;
|[[Palm Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Logs]]&lt;br /&gt;
| 80&lt;br /&gt;
|[[Fruit Tree Fertilizer]] [[File:FruitTreeFertilizer.png|40px|link=Fruit Tree Fertilizer]]&lt;br /&gt;
| 20 000 xp&lt;br /&gt;
| [[Coconuts]] [[File:Coconut.png|40px|link=Coconuts]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RedwoodTree.png|40px|link=Redwood Tree]]&lt;br /&gt;
|[[Redwood Tree]]&lt;br /&gt;
|[[File:RedwoodLogs.png|40px|link=Redwood Logs]]&lt;br /&gt;
| 80&lt;br /&gt;
| -&lt;br /&gt;
| 18 000 xp&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BoneTree.png|40px|link=Bone Tree]]&lt;br /&gt;
|[[Bone Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Normal Logs]]&lt;br /&gt;
| 80&lt;br /&gt;
| Completed Hard Woodcutting [[Achievements]]&lt;br /&gt;
| ??? xp&lt;br /&gt;
| [[Bones]] [[File:Bones.png|40px|link=Bones]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DragonFruitTree.png|40px|link=Dragon Fruit Tree]]&lt;br /&gt;
|[[Dragon Fruit Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Normal Logs]]&lt;br /&gt;
| ?? (88 or less)&lt;br /&gt;
| [[Fruit Tree Fertilizer]] [[File:FruitTreeFertilizer.png|40px|link=Fruit Tree Fertilizer]]&lt;br /&gt;
| 400 000 xp&lt;br /&gt;
| [[Dragonfruit]] [[File:Dragonfruit.png|60px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:LavaTree.png|40px|link=Lava Tree]]&lt;br /&gt;
|[[Lava Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Normal Logs]]&lt;br /&gt;
| 91&lt;br /&gt;
| Completed Hard Woodcutting [[Achievements]]&lt;br /&gt;
| 32 000 xp&lt;br /&gt;
| 60 - 80 [[Lava]] [[File:Lava.png|40px|link=Lava]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:StrangeTree.png|40px|link=Strange Tree]]&lt;br /&gt;
|[[Strange Tree]]&lt;br /&gt;
|[[File:Logs.png|40px|link=Normal Logs]]&lt;br /&gt;
| 92&lt;br /&gt;
| Completed Hard Woodcutting [[Achievements]]&lt;br /&gt;
| ??? xp&lt;br /&gt;
| [[Strange Leaf|Strange]] [[File:StrangeLeaf.png|40px|link=Strange Leaf]],[[Stranger Leaf|Stranger]]  [[File:StrangerLeaf.png|40px|link=Stranger Leaf]], and [[Strangest Leaf|Strangest Leaves]] [[File:StrangestLeaf.png|40x40px]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=display:inline-table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Navbox Skills}} &lt;br /&gt;
{{Template:Navbox Skilling Armour}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Undead_Leader&amp;diff=51269</id>
		<title>Undead Leader</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Undead_Leader&amp;diff=51269"/>
		<updated>2024-06-03T03:35:47Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Updated stats for hard mode&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;tabs&amp;gt;&lt;br /&gt;
&amp;lt;tab style=&amp;quot;width:100%;&amp;quot; name=&amp;quot;Normal&amp;quot;&amp;gt;&lt;br /&gt;
{{Infobox Monsters&lt;br /&gt;
|title=Undead Leader&lt;br /&gt;
|image=UndeadLeader.png&lt;br /&gt;
|damage=10&lt;br /&gt;
|accuracy=22&lt;br /&gt;
|speed=3&lt;br /&gt;
|defence=20&lt;br /&gt;
|health=1000&lt;br /&gt;
}}&lt;br /&gt;
[[Undead Leader]] is the last monster in the Mansion [[Raids|Raid]]. &lt;br /&gt;
&lt;br /&gt;
The fight starts with an obelisk shooting beams into a pool of blood. Spam fire during this phase until the boss appears. The boss has a temporary health pool and must be killed before you can continue attacking the obelisk again. &lt;br /&gt;
&lt;br /&gt;
While the boss is active, he has two main attacks. One attack is 3 moons where 2 are gray and one is pink which needs to be reflected or dodged, and the other is a wall attack in the style of flappy birds. It might hit you or it might not, depending on the location of the wall.&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab style=&amp;quot;width:100%;&amp;quot; name=&amp;quot;Hard&amp;quot;&amp;gt;&lt;br /&gt;
{{Infobox Monsters&lt;br /&gt;
|title=Undead Leader&lt;br /&gt;
|image=UndeadLeader.png&lt;br /&gt;
|damage=15&lt;br /&gt;
|accuracy=40&lt;br /&gt;
|speed=3&lt;br /&gt;
|defence=60&lt;br /&gt;
|health=4000&lt;br /&gt;
}}&lt;br /&gt;
[[Undead Leader]] is the last monster in the Mansion [[Raids|Raid]]. &amp;lt;&amp;lt;Insert monster strategy/mechanics here&amp;gt;&amp;gt;&lt;br /&gt;
In Hard mode, its base stats are buffed.&lt;br /&gt;
&lt;br /&gt;
The fight starts with an obelisk shooting beams into a pool of blood. Spam fire during this phase until the boss appears. The boss has a temporary health pool and must be killed before you can continue attacking the obelisk again. &lt;br /&gt;
&lt;br /&gt;
While the boss is active, he has two main attacks. One attack is 3 moons where 2 are gray and one is pink which needs to be reflected or dodged, and the other is a wall attack in the style of flappy birds. It might hit you or it might not, depending on the location of the wall.&lt;br /&gt;
&lt;br /&gt;
On hard mode, if the undead leader is summoned around the 4th time (unconfirmed on the amount), the pink moon is replaced with an instant death orb.&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Undead_Yeti&amp;diff=51268</id>
		<title>Undead Yeti</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Undead_Yeti&amp;diff=51268"/>
		<updated>2024-06-03T03:28:43Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Updated hard mode stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;tabs&amp;gt;&lt;br /&gt;
&amp;lt;tab style=&amp;quot;width:100%;&amp;quot; name=&amp;quot;Normal&amp;quot;&amp;gt;&lt;br /&gt;
{{Infobox Monsters&lt;br /&gt;
|title=Undead Yeti&lt;br /&gt;
|image=UndeadYeti.png&lt;br /&gt;
|damage=25&lt;br /&gt;
|accuracy=5&lt;br /&gt;
|speed=1&lt;br /&gt;
|defence=0&lt;br /&gt;
|health=250&lt;br /&gt;
}}&lt;br /&gt;
[[Undead Yeti]] is the third monster in the Mansion [[Raids|Raid]]. As such, it does not drop anything.&lt;br /&gt;
Its main purpose, along with other Mansion monsters, is to slightly damage the players so they either waste [[Mana]] healing, or taking damage, to make the fight harder against the [[Undead Leader]].&lt;br /&gt;
&lt;br /&gt;
The [[Undead Yeti]], like the regular [[Yeti]], is in a cold area. This means cold-resistant armor is required, like the [[Armor#Bear Armor|Bear Armor]] or the [[Armour#Crocodile Armour (Frozen)|Frozen Crocodile Armor]].&lt;br /&gt;
&lt;br /&gt;
The [[Undead Yeti]] can cast an ice storm. To counter the ice storm, [[Magic|Fireball]] must be cast.&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab style=&amp;quot;width:100%;&amp;quot; name=&amp;quot;Hard&amp;quot;&amp;gt;&lt;br /&gt;
{{Infobox Monsters&lt;br /&gt;
|title=Undead Yeti&lt;br /&gt;
|image=UndeadYeti.png&lt;br /&gt;
|damage=25&lt;br /&gt;
|accuracy=30&lt;br /&gt;
|speed=1&lt;br /&gt;
|defence=60&lt;br /&gt;
|health=1000&lt;br /&gt;
}}&lt;br /&gt;
[[Undead Yeti]] is the third monster in the Mansion [[Raids|Raid]]. As such, it does not drop anything.&lt;br /&gt;
Its main purpose, along with other Mansion monsters, is to slightly damage the players so they either waste [[Mana]] healing, or taking damage, to make the fight harder against the [[Undead Leader]].&lt;br /&gt;
In Hard mode, its base stats are buffed.&lt;br /&gt;
&lt;br /&gt;
The [[Undead Yeti]], like the regular [[Yeti]], is in a cold area. This means cold-resistant armor is required, like the [[Armor#Bear Armor|Bear Armor]] or the [[Armour#Crocodile Armour (Frozen)|Frozen Crocodile Armor]].&lt;br /&gt;
&lt;br /&gt;
The [[Undead Yeti]] can cast an ice storm. To counter the ice storm, [[Magic|Fireball]] must be cast.&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Undead_Skeleton_Zombie&amp;diff=51267</id>
		<title>Undead Skeleton Zombie</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Undead_Skeleton_Zombie&amp;diff=51267"/>
		<updated>2024-06-03T03:27:45Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Updated hard mode stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;tabs&amp;gt;&lt;br /&gt;
&amp;lt;tab style=&amp;quot;width:100%;&amp;quot; name=&amp;quot;Normal&amp;quot;&amp;gt;&lt;br /&gt;
{{Infobox Monsters&lt;br /&gt;
|title=Undead Skeleton Zombie&lt;br /&gt;
|image=UndeadSkeletonZombie.png&lt;br /&gt;
|damage=1&lt;br /&gt;
|accuracy=40&lt;br /&gt;
|speed=1&lt;br /&gt;
|defence=0&lt;br /&gt;
|health=300&lt;br /&gt;
}}&lt;br /&gt;
[[Undead Skeleton Zombie]] is the second monster in the Mansion [[Raids|Raid]]. As such, it does not drop anything.&lt;br /&gt;
Its main purpose, along with other Mansion monsters, is to slightly damage the players so they either waste [[Mana]] healing, or taking damage, to make the fight harder against the [[Undead Leader]].&lt;br /&gt;
&lt;br /&gt;
The [[Undead Skeleton Zombie]] multiplies as time goes along, increasing its attack speed as more are summoned. Speed increases by 1 per extra skeleton zombie. At 6, it will start to hit every tick. At 7, it will be a guaranteed hit every tick. Kill it as soon as possible to prevent it from multiplying more than a couple times.&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab style=&amp;quot;width:100%;&amp;quot; name=&amp;quot;Hard&amp;quot;&amp;gt;&lt;br /&gt;
{{Infobox Monsters&lt;br /&gt;
|title=Undead Skeleton Zombie&lt;br /&gt;
|image=UndeadSkeletonZombie.png&lt;br /&gt;
|damage=2&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|speed=1&lt;br /&gt;
|defence=0&lt;br /&gt;
|health=1200&lt;br /&gt;
}}&lt;br /&gt;
[[Undead Skeleton Zombie]] is the second monster in the Mansion [[Raids|Raid]]. As such, it does not drop anything.&lt;br /&gt;
Its main purpose, along with other Mansion monsters, is to slightly damage the players so they either waste [[Mana]] healing, or taking damage, to make the fight harder against the [[Undead Leader]].&lt;br /&gt;
In Hard mode, its base stats are buffed.&lt;br /&gt;
&lt;br /&gt;
The [[Undead Skeleton Zombie]] multiplies as time goes along, increasing its attack speed as more are summoned. Speed increases by 1 per extra skeleton zombie. At 6, it will start to hit every tick. At 7, it will be a guaranteed hit every tick. Kill it as soon as possible to prevent it from multiplying more than a couple times.&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Undead_Roaming_Ghost&amp;diff=51266</id>
		<title>Undead Roaming Ghost</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Undead_Roaming_Ghost&amp;diff=51266"/>
		<updated>2024-06-03T03:27:14Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: Updated hard mode stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;tabs&amp;gt;&lt;br /&gt;
&amp;lt;tab style=&amp;quot;width:100%;&amp;quot; name=&amp;quot;Normal&amp;quot;&amp;gt;&lt;br /&gt;
{{Infobox Monsters&lt;br /&gt;
|title=Undead Roaming Ghost&lt;br /&gt;
|image=UndeadRoamingGhost.png&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=20&lt;br /&gt;
|speed=3&lt;br /&gt;
|defence=0&lt;br /&gt;
|health=500&lt;br /&gt;
}}&lt;br /&gt;
[[Undead Roaming Ghost]] is the first monster in the Mansion [[Raids|Raid]]. As such, it does not drop anything.&lt;br /&gt;
Its main purpose, along with other Mansion monsters, is to slightly damage the players so they either waste [[Mana]] healing, or taking damage, to make the third fight harder against the [[Undead Leader]].&lt;br /&gt;
&lt;br /&gt;
The [[Undead Roaming Ghost]] only has one mechanic. His eyes will turn red, indicating he will soon shoot his eyes at the player (or a random player, if multiple people are in the raid). This must be reflected or dodged with [[Magic|Invisibility]].&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;tab style=&amp;quot;width:100%;&amp;quot; name=&amp;quot;Hard&amp;quot;&amp;gt;&lt;br /&gt;
{{Infobox Monsters&lt;br /&gt;
|title=Undead Roaming Ghost&lt;br /&gt;
|image=UndeadRoamingGhost.png&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=20&lt;br /&gt;
|speed=3&lt;br /&gt;
|defence=60&lt;br /&gt;
|health=2000&lt;br /&gt;
}}&lt;br /&gt;
[[Undead Roaming Ghost]] is the first monster in the Mansion [[Raids|Raid]]. As such, it does not drop anything.&lt;br /&gt;
Its main purpose, along with other Mansion monsters, is to slightly damage the players so they either waste [[Mana]] healing, or taking damage, to make the third fight harder against the [[Undead Leader]].&lt;br /&gt;
In Hard mode, its base stats are buffed.&lt;br /&gt;
&lt;br /&gt;
The [[Undead Roaming Ghost]] only has one mechanic. His eyes will turn red, indicating he will soon shoot his eyes at the player (or a random player, if multiple people are in the raid). This must be reflected or dodged with [[Magic|Invisibility]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tab&amp;gt;&lt;br /&gt;
&amp;lt;/tabs&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Combat_Guide&amp;diff=51265</id>
		<title>Combat Guide</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Combat_Guide&amp;diff=51265"/>
		<updated>2024-06-02T21:44:03Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: /* Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Magnus here. Here with a new and improved combat guide that\s more accessible and more readable. Don't mess with this guide without my express permission. &lt;br /&gt;
As a preface, this is written as a guide to the best reasonable odds to win. So, disclaimer. This may come off as &amp;quot;overpreparing&amp;quot; but with the RNG nature of the game and combat it is up to you how long you want to prep for the highest odds to win and to balance the opportunity cost.  &lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
Lets start with stats. You have [[File:Heart.png|20px|link=Combat]] Hit Points (HP), Mana Points(MP), Damage (Dam), Accuracy (Acc), Defense (Def) and Attack Speed (AS).&lt;br /&gt;
&lt;br /&gt;
'''HP and MP''' are your two basic stats, you start with 10 HP and 5 MP. Hit 0 HP and you die, however if you die but the enemy dies too it counts as a win. You can increase these stats in 2 ways. MP is used to cast spells which are powerful and often required ways to face combat. &lt;br /&gt;
&lt;br /&gt;
1 : Leveling; After unlocking the &amp;quot;Easy Combat Perk&amp;quot; from [[Achievements]] you gain 1 hp every 10 levels of [[Archery]] and [[Melee]] combined as well as 1mp for every 10 levels of magic. &lt;br /&gt;
2 : Stat Crystals; Primarily through combat, but also through quests and the special feature of the [[Haunted Mansion]] you may gain stat crystals. When consumed you gain +5 of the respective stat (HP or MP). &lt;br /&gt;
&lt;br /&gt;
'''Damage''' is real straight forward. It's the maximum you can hit for, if you hit the enemy. Damage is rolled 0 to your Max hit. One interesting note is that in circumstances where your attacks deal &amp;quot;double damage&amp;quot;, your dealt damage isn't doubled but rather you roll twice using your max damage. &lt;br /&gt;
&lt;br /&gt;
'''Accuracy''' is rather complicated, but there's all you really need to know. If your accuracy is half or more of their defense stat, you have 100% to hit. &lt;br /&gt;
&lt;br /&gt;
'''Accuracy Math:''' &lt;br /&gt;
 result = enemy_defence/2 - hero_accuracy&lt;br /&gt;
 &lt;br /&gt;
 if result is 0 or negative, hit successful.&lt;br /&gt;
 if result is 1, 80% chance to hit successfully.&lt;br /&gt;
 if result is 2, 60% chance to hit successfully.&lt;br /&gt;
 if result is 3, 40% chance to hit successfully.&lt;br /&gt;
 if result is 4, 20% chance to hit successfully.&lt;br /&gt;
 if result is greater than 4, your chance of hitting succesfully is 1/(result+1)&lt;br /&gt;
 &lt;br /&gt;
 A successful hit means you will generate a hit between 0 - damage stat.&lt;br /&gt;
'''Accuracy Calculator: (Also on every monster page with defense auto-input)'''{{Template:HitChance}}&lt;br /&gt;
&lt;br /&gt;
'''Defense''' is conversely, far less complicated. The more the better.&lt;br /&gt;
&lt;br /&gt;
'''Attack Speed''' is how often you attack. Its simply calculated. You attack once every 7 seconds - your weapon speed. The difference between attack speed can greatly change your DPS.&lt;br /&gt;
&lt;br /&gt;
'''Calculating DPS''' : With all the stats you now have, you can put together your DPS.&lt;br /&gt;
So you just plug in numbers to this and that's your DPS. Average Hit is just MaxHit halved, or for Stinger Dagger 3/4'd. This DPS accounts for having 100% hit rate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[AverageHit(2 if Super Effective)]+PoisonAverage(damage*.33) / (7-AttackSpeed)&lt;br /&gt;
&lt;br /&gt;
'''You can find every weapon DPS on [[Weapons]]'''&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
Spells cost MP which does '''NOT regenerate''' in fights and have powerful effects in combat. Every time you cast a spell you gain [[Magic]] experience.&lt;br /&gt;
&lt;br /&gt;
Note: &amp;quot;magic bonus&amp;quot; is provided by magic gear (the staff, reaper armor, the magic ring, etc...) and is only required for fireball.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Spell&lt;br /&gt;
!Mana&lt;br /&gt;
!Effect&lt;br /&gt;
!Cooldown&lt;br /&gt;
!Source&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HealSpell.png|50px|link=Magic]]&lt;br /&gt;
|Lesser Heal&lt;br /&gt;
|2&lt;br /&gt;
|Restore 1 HP&lt;br /&gt;
|5&lt;br /&gt;
|[[Quests#Faradox's Introduction|Faradox's Introduction]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireSpell.png|50px|link=Magic]]&lt;br /&gt;
|Fireball&lt;br /&gt;
|3&lt;br /&gt;
|Deals 0-5 damage&lt;br /&gt;
|5&lt;br /&gt;
|[[Fire Snake]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ReflectSpell.png|50px|link=Magic]]&lt;br /&gt;
|Reflect&lt;br /&gt;
|1&lt;br /&gt;
|Reflects the next attack from the enemy back to them&lt;br /&gt;
|30&lt;br /&gt;
|[[Quests#Fire Witch's Sister|Fire Witch's Sister]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:InvisibleSpell.png|50px|link=Magic]]&lt;br /&gt;
|Invisibility&lt;br /&gt;
|2&lt;br /&gt;
|Avoids all damage for a couple of seconds&lt;br /&gt;
|30&lt;br /&gt;
|Crafted using a trapped [[Ghost]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HealUpgradeSpellscroll.png|50px|link=Magic]]&lt;br /&gt;
|Greater Heal&lt;br /&gt;
|2&lt;br /&gt;
|Restore 3 HP&lt;br /&gt;
|5&lt;br /&gt;
|[[Grandma]] (upgrades from Lesser Heal)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:FireUpgradeSpellscroll.png|50px|link=Magic]]&lt;br /&gt;
|Greater Fireball&lt;br /&gt;
|3&lt;br /&gt;
|Deals 0-5 + magic bonus damage&lt;br /&gt;
|5&lt;br /&gt;
|[[Blood Fire Snake]] (upgrades from Fireball)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:ReflectUpgradeSpellscroll.png|50x50px]]&lt;br /&gt;
|Greater Reflect&lt;br /&gt;
|1&lt;br /&gt;
|Reflects the next attack that is not a miss or a non-zero damage attack&lt;br /&gt;
|30&lt;br /&gt;
|[[Blood Fire Witch]] (upgrades from reflect)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The layout will be as follows. Bosses will be their own grouping for ease of access. Zones, any gimmick you may have, the loadout set for said zone and what gear/rings you should have going into it. Following each zone premise will be the mobs in the order displayed in the Combat Log.&lt;br /&gt;
&lt;br /&gt;
For every listed mob, I will not note their stats. I will note any strategy that may be required for them. I will note their unique drop. I will detail weapons if they drop from a mob and in a list at the bottom.&lt;br /&gt;
&lt;br /&gt;
==[[Fields]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|weapon=WoodenSword&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note : As combat is very basic at this stage of the game, there is not much grand strategy. Instead your first goal before going into fields is buying the [[Wooden Bow|Short Bow]] and completing the Ent quest which will allow you to get the &amp;quot;lesser heal&amp;quot; spell making this zone even more of an absolute cakewalk. From this zone until the end of the &amp;quot;Caves&amp;quot; combat zone, your strategy in any given fight is effectively using lesser heal appropriate.&lt;br /&gt;
&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Chicken&lt;br /&gt;
|text= [[Feathers]] can be used to craft [[Arrows]]&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Rat&lt;br /&gt;
|text=&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Spider&lt;br /&gt;
|text=[[String]] can be used to craft crude Fishing Net, [[Needle]] and [[Long Bow]].&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Bee&lt;br /&gt;
|text=Switch from [[Wooden Sword]] to [[Stinger]] as soon as you get it. It requires level 5 Melee.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Lizard&lt;br /&gt;
|text=Each piece of Lizard Armor adds 2-3 defense.&lt;br /&gt;
Full piece drops are common, consider saving skin to craft set smartly rather than crafting any piece as soon as you can.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Forest]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=PoisonStinger&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : There is no gimmick in this zone, but there is an achievement for beating the Ent mob with only ranged damage. as such I suggest to start each combat with your ranged set on. If its not an Ent then swap to your melee set by clicking the back button, and selecting your dagger or stinger.&lt;br /&gt;
&lt;br /&gt;
Mobs :&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Snake]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Poison - Crafted into [[Poison Stinger]] - 0acc, 2dam, 3 speed. 33% on attack to deal 1 poison damage. Requires level 5 Melee&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Ants]]'''&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ant Needles - Used to craft needle and spiked club.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Wolf]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Raw Meat - 40 heat, 200 energy. Energy refund if successfully cooked.&lt;br /&gt;
&lt;br /&gt;
HP Crystal - Gives +5HP on consumption (Only drops once)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Thief]]''' - (RARE)&lt;br /&gt;
&lt;br /&gt;
Drops : [[Dagger]]&lt;br /&gt;
&lt;br /&gt;
[[Iron Dagger]] - 0acc, 2dam, 4 speed. Requires level 10 Melee&lt;br /&gt;
&lt;br /&gt;
5 : '''[[Ent]]''' - (RARE)&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Strange Leaf]] - Used in potions.&lt;br /&gt;
&lt;br /&gt;
Strange Leaf Fertilizer - Allows trees to drop strange leaves when cut in woodcutting.&lt;br /&gt;
&lt;br /&gt;
==[[Caves]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=IronDagger&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=LizardMask&lt;br /&gt;
|legs=LizardLegs&lt;br /&gt;
|body=LizardBody&lt;br /&gt;
|gloves=LizardGloves&lt;br /&gt;
|boots=LizardBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
As presets aren't available yet, you can back out of combat to switch weapons or consistently stay on one. Bow is mostly only used for accuracy, which only matters for the skeleton, being the only monster with any defense in caves.&lt;br /&gt;
&lt;br /&gt;
Gimmick : Darkness. Darkness will severely reduce chance to hit, this gimmick is countered by the Lantern Drop from the Goblin.&lt;br /&gt;
&lt;br /&gt;
Mobs&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Bear]]'''&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bear Fur/Armor - Bear Fur armor doesn't provide any defense, but is required to beat the Northern Field Combat Zone's gimmick.  &lt;br /&gt;
&lt;br /&gt;
2 : '''[[Goblin]]'''&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Lantern - Counters the Darkness gimmick of the Caves.&lt;br /&gt;
&lt;br /&gt;
Goblin Mask - Used to start and continue the &amp;quot;Goblin Dad&amp;quot; quest.&lt;br /&gt;
&lt;br /&gt;
Toenails - A quest drop unlocked after starting the &amp;quot;Goblin Dad&amp;quot; quest, you need to kill 2 goblins to get enough toenails.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Bat]]'''&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bat Skin/Armor - The Bat Skin set is +1 defense from Lizard Skin.&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Skeleton]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strategy - Use bow for improved accuracy against skeleton. You can alternatively use poisoned stinger since you don't have to hit to apply poison damage. Heal like normal otherwise.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Swords|Skeleton Sword]] - 1acc, 5dam, 3 speed. Required level 20 Melee&lt;br /&gt;
&lt;br /&gt;
Shield - +4 defense. Requires level 20 Melee (Do not use in the caves)&lt;br /&gt;
&lt;br /&gt;
Train Cart - Used by clicking the right arrow on the &amp;quot;Caves&amp;quot; details screen to set up transport to Volcano, Northern Fields and Haunted Mansion. (only drops once)&lt;br /&gt;
&lt;br /&gt;
[[Skull]] - Used in tandem with level 25 magic and a blank shiny orb to unlock Shiny mobs which give 10x loot but are encounter 1% of the time. (Blank shiny orbs are unlocked to craft after a quest in the volcano combat zone) [Only drops once]&lt;br /&gt;
&lt;br /&gt;
[[Bone Amulet]] - Doubles the drops of normal bones.&lt;br /&gt;
&lt;br /&gt;
==[[Volcano]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=SkeletonSword&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;PRESET 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=WoodenBow&lt;br /&gt;
|arrow=Wooden&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : There is no mechanical gimmick but there are some important things to know. First off, don't do any combat here until you've got buckets unlocked and have some buckets crafted. Lava is very important. Secondly, there are 2 [[quests]] tied to this zone. &amp;quot;Shiny Resources&amp;quot; and &amp;quot;Fire Witch's Sister&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Shiny Resources unlocks [[Molten Glass]] as a 100% drop per Volcano fight, additionally it's choice reward is very lopsided. Take the Potions reward as its value is incomparably higher than any other choice by far.&lt;br /&gt;
&lt;br /&gt;
Fire Witch's Sister and its completion is REQUIRED to kill the Fire Witch, this quest requires buying a mirror from the general store (after crafting Community Center 2).&lt;br /&gt;
&lt;br /&gt;
For sake of sanity, you may opt into buying a &amp;quot;[[Long Bow]]&amp;quot; from the market for the sake of beating the [[Fire Golem]] mob who can feel really bad to fight, but really rewarding to win against. Be warned that &amp;quot;Longbow&amp;quot; requires level 25 [[archery]] to equip it.&lt;br /&gt;
&lt;br /&gt;
Mobs&lt;br /&gt;
&lt;br /&gt;
1 : '''[[Fire Hawk]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Heal when appropriate, when you unlock fireball, cast that instead (Using spare mana to heal). This mob makes for good ranged exp.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Fire Feathers - Used to craft Fire Arrows which are critical for the next combat zone. Stock up on as many as possible!&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Fire Snake]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Until you get Fireball from this mob and reflect from the quest, you pray. Once you get fireball and reflect, fireball on cooldown and reflect his flame attack.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
[[Fire Spell Scroll]] - As detailed in spells section. This spell requires 1 magic bonus (From your magic preset). Does 0-5 fire damage and costs 3 mana while having a 5 second cooldown. Generally casting this once is stronger than casting lesser heal 3 times.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Fire Golem]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Use your highest accuracy weapon and cast fireball as fast as possible exactly 3 times, any more will cause you to lose the fight (If you cast fireball when he has the bomb out, or just as he's bringing it out you lose unless it kills him). &lt;br /&gt;
&lt;br /&gt;
It is for this fight that Longbow can be very rewarding to buy as this fight can feel very frustrating otherwise.&lt;br /&gt;
&lt;br /&gt;
If you choose not to buy a longbow, when the golem is at 1 hp. You can gamble when the bomb is about to explode (he will shake) if he's close enough that a fireball may kill him. If he dies to the fireball, it counts as a win. If not, it will count as a loss.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Bomb - When used gives 5,000 mining exp, a stack of bronze, iron, silver and gold ores/bars as well as at least 1 promethium ore/bar. &lt;br /&gt;
&lt;br /&gt;
4 : '''[[Fire Witch]]&amp;quot; (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - This fight is very very easy once you've unlocked &amp;quot;reflect&amp;quot; from completing the &amp;quot;Fire Witch's Sister&amp;quot; quest. Cast fireball when available, make sure to save 1 reflect for her charge attack when she's at 1 hp which is required to win. I suggest using the bow to fight her (don't use fire arrows) as she makes for very good ranged exp (which you'll need in order to equip longbow for fire golem or Northern Field)&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Fire Crystal - Quest Item for main story.&lt;br /&gt;
&lt;br /&gt;
HP Crystal : Gain +5HP on consumption (Only drops once)&lt;br /&gt;
&lt;br /&gt;
==[[Northern Fields]]==&lt;br /&gt;
Gimmick : The gimmick of Northern Fields is its cold environment! If you aren't wearing full [[Armours|Bear Armor]], you take cold damage! Additionally all fire based attacks deal 2x to monsters in this zone. &lt;br /&gt;
&lt;br /&gt;
Gear/Rings : This is the first zone where rings come into play. Rings are flat stat boosters for combat obtained by opening geodes (using the chisel tool found in the Desert Mines gathering area at level 50 gathering) finding minerals and crafting said minerals into rings. Rings add Def, Dam, Acc at a rate equal to their tier.&lt;br /&gt;
&lt;br /&gt;
So if you have all 3 tier 1 rings, that will add +1 defense, +1 damage and +1 accuracy to your character. You may only craft one of each ring but the catch is that you may wear as many rings as you have at any given time. Meaning that if you have tier 1 and tier 2 rings, you get +3 defense, +3 damage and +3 accuracy. &lt;br /&gt;
&lt;br /&gt;
Additionally there are some things to do before really &amp;quot;starting&amp;quot; combat in this zone. &lt;br /&gt;
&lt;br /&gt;
First off, you want to farm all the required Molten Glass. The current number is 81. This is secretly a good thing as it gives you the [[Fire Feathers]] you need for fire arrows and the combat exp (thus HP) you need for NF. &lt;br /&gt;
&lt;br /&gt;
In addition you want to fight and beat 1 NF mob to start the &amp;quot;Carpenter&amp;quot; quest and then complete it before doing more NF, the quest reward is that you gain roughly speaking 33% energy back on a win in the Northern Fields.&lt;br /&gt;
&lt;br /&gt;
Lastly I highly suggest 13 mana before going into NF. This is so that you can cast 4 fireballs and 1 reflect (important for the two actually hard mobs in this zone). For an even more reliable time against the Rare mob of this zone, I suggest grinding to 14 mana.&lt;br /&gt;
&lt;br /&gt;
The best way to level Magic, now that its relevant and you have the tools available is to unequip your weapon (and any damage rings you may have) sit in fields and cast reflect until you're out of mana, then kill the encounter, repeat.&lt;br /&gt;
&lt;br /&gt;
The Gear you'll want is Bear armor, sword, shield, Short Bow (You can opt into buying a longbow to improve your win rate), fire arrows (as many as you can get). All previous HP crystals.&lt;br /&gt;
&lt;br /&gt;
Presets : It is CRITICAL that you remember to make all your sets into Bear Armor sets before trying to fight here. Since you fight in this zone most dominantly with ranged weapons and you are now going to be more grandly utilizing fireball the order of presets change a bit to help.&lt;br /&gt;
&lt;br /&gt;
1 : Ranged - Short Bow (Upgraded to Longbow once crafted/bought) + Shield + Bear Armor + Fire Arrows.&lt;br /&gt;
&lt;br /&gt;
2 : Magic - Wand/Shield + Bear Armor&lt;br /&gt;
&lt;br /&gt;
3 : Melee - Sword (Upgraded to Spiked Club once crafted) + Shield + Bear Armor.&lt;br /&gt;
&lt;br /&gt;
Mobs &lt;br /&gt;
&lt;br /&gt;
1 : '''[[Ice Hawk]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - As will be standard with all most all NF mobs, spam fireball as often as possible. In this zone it does 0-10 damage. Save mana for &amp;quot;reflect&amp;quot; as the Ice Hawk will typically once per fight use a charge attack (It will shake to prompt this) that you want to reflect to win the fight.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ice Feather - Used to craft Ice Arrows which are the highest ranged damage and do 2x damage in hot places like Volcano.&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Ice Golem]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Ice Golem is the most standard mob in this entire zone. You just cast fireball when you have it, reflect when you have it and race him to 0.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
[[Long Bow]] - 3acc, 3 speed. Requires 25 ranged to use. Requires 50 string to craft. Remember that bows gain their damage from their arrows and thus have no base &amp;quot;damage&amp;quot; stat.&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Ice Witch]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - This fight is like the Fire Witch fight but 2x. Cast fireball on cooldown, save reflect for when she gets to 1 hp. However when she gets to 1 and you reflect her charge attack, you have to effectively kill her again.&lt;br /&gt;
&lt;br /&gt;
Drops - &lt;br /&gt;
&lt;br /&gt;
HP Crystal - Gain +5HP on consume. (Only drops once)&lt;br /&gt;
MP Crystal - Gain +5MP on consume (Only drops once)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Yeti]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - The Yeti has high enough defense that the longbow is required (or a +2 accuracy ring) to have 100% hit rate, this will make him significantly easier. He has a charge attack in which he freezes you (this doesn't do bonus damage). You want to when possible reflect this attack, when you're unable to you want to hold your fireball casts to unfreeze yourself. It is for this reason that 14 mana is very useful if you can grind it so that you're able to reflect 2 freezes in a combat.&lt;br /&gt;
&lt;br /&gt;
With tier 1 and 2 damage/accuracy rings this fight is doable with a sword or his club, as is all other mobs in this zone (Though I'd still suggest using bow for Ice Witch as shes the hardest mob).&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Ice Crystal - [[Quest]]s Item for Main Story quest&lt;br /&gt;
&lt;br /&gt;
[[Club]] - 4acc, 8dam, 1 speed. Requires level 30 Melee. Crafts with 100 ant needles into Spiked Club.&lt;br /&gt;
&lt;br /&gt;
[[Spiked Club]] - 4acc, 12dam, 1 speed. Requires level 30 Melee.&lt;br /&gt;
&lt;br /&gt;
==[[Haunted Mansion]]==&lt;br /&gt;
Gimmick : Essence shop! Each kill in this zone gives a bit of essence, the essence can then be used to craft a few items from this zone or buy items from this shop. Items from this shop can only be bought once. You unlock this store after winning 1 fight then attempting a second. Before starting this zone, craft a ghost jar.&lt;br /&gt;
&lt;br /&gt;
Essence Shop has : 1 HP crystal for 1k Ess. 1 MP crystal for 500 ess. 1 Scythe for 10k ess. 1 Haunted Bow for 5k ess. Reaper Robe set - 2k essence a piece.&lt;br /&gt;
&lt;br /&gt;
[[Scythe]] - 4acc, 8dam, 3 speed. Deals 2x damage to undead mobs. Requires level 40 Melee to use&lt;br /&gt;
&lt;br /&gt;
Haunted Bow - 4acc, 3 speed. Deals 2x damage to undead mobs. Requires level 40 Ranged to use. Requires 2 longbows to craft.&lt;br /&gt;
&lt;br /&gt;
Reaper Robes - Each piece gives 1 magic bonus.&lt;br /&gt;
&lt;br /&gt;
My suggested order for this shop and essence spending is this : Invisibility (From Ghost mob) -&amp;gt; Haunted Bow -&amp;gt; HP/MP crystal -&amp;gt; Scythe -&amp;gt; Reaper Robes.&lt;br /&gt;
&lt;br /&gt;
Gear/Rings : This zone is designed with tier 2 rings in mind, coming into it with tier 3 damage will be very rewarding if you're able to. &lt;br /&gt;
For gear you'll want Spiked Club, Full Bat, Shield. All previous HP/MP crystals.&lt;br /&gt;
&lt;br /&gt;
Presets : &lt;br /&gt;
&lt;br /&gt;
Melee : Spiked Club (Upgrade to Scythe once Bought), Shield, Bat Armor.&lt;br /&gt;
&lt;br /&gt;
Magic : Staff, Shield, Bat Armor.&lt;br /&gt;
&lt;br /&gt;
Ranged : Longbow (Upgraded to Haunted Bow when bought and crafted), Shield, Bat Armor. &lt;br /&gt;
&lt;br /&gt;
Mobs &lt;br /&gt;
&lt;br /&gt;
1 : '''[[Ghost]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Use [[Fire Spell]] and reflect when he is visible, use greater heal when available once you unlock it (lesser heal isn't worth it).&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Invisibility - 2MP - Avoid the foe's next attack/ability - 30sec. Crafted by capturing the ghost in a jar and using 666 essence.&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Grandma]]'''&lt;br /&gt;
&lt;br /&gt;
Strategy - She heals about 1 hp every second, cast fireball on cooldown, reflect on cooldown. &lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Greater Heal Scroll - 2MP - Restore 3HP to self - 5sec. Upgrades lesser heal. &lt;br /&gt;
&lt;br /&gt;
3 : '''[[Exorcist]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Reflect immediately, spam fireball on cooldown. Swap to bow (if not already starting with haunted bow). After her first attack, count to 3 and use invisibility. If she doesn't die by the 12th second, you lose unless you have 50+ hp.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Oxygen Set - A Helmet and Shield piece that give +1 defense to previous pieces. Required to finish rocket (Making them unusable)&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Reaper]]''' (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - Reaper has a charge attack denoted by his red flashing eyes. Reflect and Invis this charge attack as you would any other. Spam greater heal.&lt;br /&gt;
&lt;br /&gt;
Drops :&lt;br /&gt;
&lt;br /&gt;
Scythe - 4def, 8dam, 3 speed. 2x damage to undead. Required level 40 Melee to use.&lt;br /&gt;
&lt;br /&gt;
Special note, that due to attack speed, this weapon without any rings included deals the same DPS as the club, with any damage rings it is better. As its expected you have t2 rings at this point, the scythe is by far your strongest weapon.&lt;br /&gt;
&lt;br /&gt;
Reaper Robes - +1 magic bonus per piece.&lt;br /&gt;
&lt;br /&gt;
==[[Beach]]==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Beach has a combat half, but is also how you unlock Bloodmoon. To do this, click past Mansion. Click &amp;quot;Interact&amp;quot; and then click &amp;quot;Cast a spell&amp;quot; then click &amp;quot;Invisibility&amp;quot;. Doing this will show a cutscene and unlock Bloodmoon.&lt;br /&gt;
Bloodmoon in short is &amp;quot;Hard Mode&amp;quot; for combat zones. With drastically increased stats and new drops.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since the combat UI update, the prior is no longer accurate. Once you unlock the beach via the [[Haunted Mansion Shop]], There will be two new combat areas -- Beach and ???. ??? has the same picture as the beach, but does not lead to combat. It leads to a cutscene that unlocks the blood moon. It is generally recommended to complete at least blood forest before attempting Beach.&lt;br /&gt;
&lt;br /&gt;
Gimmick : Beach has a few gimmicks to it :&lt;br /&gt;
&lt;br /&gt;
Firstly, Ranged does NOT work at the Beach, neither does the Fire spell.&lt;br /&gt;
&lt;br /&gt;
Secondly, all attacks are slowed by 2 seconds. So a fast weapon (every 3 seconds) goes to every 5 seconds, a slow weapon (every 6 seconds) goes to 8 seconds, and so on. To counter this, you need [[Flippers]].&lt;br /&gt;
&lt;br /&gt;
Thirdly, Rain: Rain will occur about every 10 seconds, and remain for 10 seconds. During rain mobs heal roughly 2 hp a second (between 1 and 4 every second). This is really where the difficulty of the zone occurs, if you do not have enough DPS, you'll never kill the mobs. On the other hand, you can take advantage of this by brewing [[Brewing|rain healing potions]].&lt;br /&gt;
&lt;br /&gt;
Gear : Full T3 at a minimum, if not T4 for less close calls. [[Armour#Moonstone Armour|Moonstone armor]] is the highest you can have without purchasing better from the player market. If you go that route, [[Armour#Crocodile Armour|Crocodile armor]] is the best you can have up to this point (and well into late game). Rapier or poison stinger dagger are required, trident preferred (looted from Sea Soldier or bought on the player market). Flippers make the fights much easier. Puffer fish requires the [[Long Spear]] from [[Invention#New Equipment|Invention]]. It is not recommended you come here before blood forest, else you risk fighting a monster you can't beat.&lt;br /&gt;
&lt;br /&gt;
Presets :&lt;br /&gt;
&lt;br /&gt;
1 - Trident/Stinger Dagger(p) + Shield, Moonstone/Croc gear + flippers.&lt;br /&gt;
&lt;br /&gt;
2 - Trident/Stinger Dagger(p) + Defender (Preferably Skeleton), Moonstone/Croc gear + flippers.&lt;br /&gt;
&lt;br /&gt;
3 - Trident/Stinger Dagger(p) + Defender, Reaper set and flippers. (for naked reflect)&lt;br /&gt;
&lt;br /&gt;
4 - Long Spear + Shield, Moonstone/Croc gear + flippers.&lt;br /&gt;
5 (optional) - Spiked Club + shield, Moonstone/Croc gear (no flippers) [This is for offsetting, as explained below]&lt;br /&gt;
&lt;br /&gt;
New Mechanical Strategy : Offsetting.&lt;br /&gt;
Offsetting is very easy but also very important. In short you de-sync your attacks so that you can use offensive off-hand weapons to improve your DPS. Most mobs are at medium attack speed which makes this easy. You start your fight with your normal weapon (As your first attack is NOT based on attack speed). Swap to your preset with a slow weapon, make 1 attack. Then for the rest of the fight, wear your shield preset until the foe attacks. Once they attack, swap to your defender preset until you attack, then swap back to your shield preset.&lt;br /&gt;
This mitigates the &amp;quot;Downside&amp;quot; of the defender.&lt;br /&gt;
&lt;br /&gt;
Now, onto strats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1 : [[Shark]] - Reflect or Invis his bite, you have roughly a second to react. Otherwise heal.&lt;br /&gt;
Drops :&lt;br /&gt;
Flippers : These negate the Attack Speed gimmick of the zone. (and drop from every mob in the zone).&lt;br /&gt;
Shark Tooth : Doesn't do anything as of writing this.&lt;br /&gt;
Raw Shark : Energy Refund, Woo!!&lt;br /&gt;
&lt;br /&gt;
2 : [[Sea Soldier]] - Offset, Naked Reflect, Heal. Pray for good crits/reflects.&lt;br /&gt;
Drops : &lt;br /&gt;
Trident - 4 Acc, 7 Dam, 3 Speed. Deals 2x damage to Beach Mobs. Requires level 70 Melee to equip.&lt;br /&gt;
Sea Helm - 10 Def. No requirement to equip&lt;br /&gt;
&lt;br /&gt;
3 : [[Puffer Fish]] - Use Long Spear, naked reflect and heal. Any other melee attack will deal you roughly 10 damage in return.&lt;br /&gt;
Drops : &lt;br /&gt;
Puffer Needles - Don't do anything yet, presumably for upgraded arrows in the future.&lt;br /&gt;
&lt;br /&gt;
4 : [[Saltwater Crocodile]] (RARE) - Reflect his bite, fail to do so and die. Offset, Naked reflect, Heal. Pray for good crits/reflects. &lt;br /&gt;
Drops : &lt;br /&gt;
Croc Skin &amp;amp; Armor - This set is a direct + 1 upgrade to Moonstone. I'd craft all pieces except helm (since Sea Helm is better).&lt;br /&gt;
&lt;br /&gt;
==[[Blood Fields]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40+&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=2&lt;br /&gt;
|damage=2&lt;br /&gt;
|accuracy=2&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=45+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
You'll want to start Blood Fields once you've unlocked Invention and crafted the &amp;quot;Blood Grinder&amp;quot; item. Any earlier and the zone won't have any use to you.&lt;br /&gt;
&lt;br /&gt;
Strategy : This zone, is a reprint of Fields. There's no mechanical complication here. That being said we're far more equipped with gear, stats and spells. Here is the strategy to Blood Fields. You start every fight with a &amp;quot;Naked Reflect&amp;quot;. This will be a reoccurring strategy, whenever in the future &amp;quot;Reflect&amp;quot; is used. Its referring to this. A naked reflect to say simply is where you use &amp;quot;reflect&amp;quot; but have no armor equipped, making the enemy's hit chance 100%. &lt;br /&gt;
&lt;br /&gt;
So the strategy is easy in fields. Reflect on CD, Fire on CD, Invis to dodge attacks. Heal if you manage to be hit (you can hold invis to be cast AFTER you've been hit so that you can heal back up).&lt;br /&gt;
&lt;br /&gt;
Drops!&lt;br /&gt;
This zone drops regular fields drops in greater amounts and new Invention drops. Each mob drops a tablette piece unique to them. Gather all of them to unlock the Stinger-Dagger and the Iron Defender! Additionally each mob drops a blood item which can be used in invention, the blood items dropped by rare mobs are worth more blood than normal ones.&lt;br /&gt;
Stinger-Dagger is stonger than scythe, it's recommended to rare pot fields for this.&lt;br /&gt;
Iron Defender gives accuracy and is an offhand. Close to useless at the moment, save your iron dagger shards for the [[Battle Axe]]. It is required for the [[Skeleton Defender]], though.&lt;br /&gt;
&lt;br /&gt;
==[[Blood Forest]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=45+&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=StingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''[[Blood Snake]]'''&lt;br /&gt;
Pretty simple monster and has the same gimmick from normal Snake. It spits poison that deals around 10-20 damage. Reflect and invis these poison charges, heal when you need to, use a bit of fire.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Ants]]'''&lt;br /&gt;
Hey, remember that exorcist mob that was super annoying and your win rate was determined by if you hit big numbers? Well, this is it but 3x worse. It has needle charges that deal 50-60 damage, and no cooldown in between. This means that it can 1. charge extremely fast and 2. kill you with 4 charges in a row, even if you manage to invis 2 of the charges. Strat: spam fire, reflect charges, and try to invis 2 charges. Pray.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Wolf]]'''&lt;br /&gt;
Probably the easiest monster in this area. Naked reflect, Tank and Spank. Drops heart crystal.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Forest Ent]]''' RARE&lt;br /&gt;
Pray that you don't get hit by 29 and 30. Naked reflect, Tank and Spank.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Thief]]''' RARE&lt;br /&gt;
It has insanely high accuracy, which means that armor doesn't matter here. It also has very high attack and 4 speed, which means it attacks hard and fast. Naked reflect, try to invis 2 attacks, spam fire and heal.&lt;br /&gt;
&lt;br /&gt;
[[Invention#Tablettes|Forest Tablette]]: The forest tablette unlocks 2 things: the [[Battle Axe]] and the [[Peekaboo Ring]]. The first is a slow, rather weak weapon that doubles all log drops from forest ent, both normal and blood. The second is a ring that allows you to see if an attack got blocked, or if it just rolled 0.&lt;br /&gt;
&lt;br /&gt;
==[[Blood Caves]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MINIMUM:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RECOMMENDED:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick: Same as Caves, it's dark, which causes you to sometimes miss. Using lantern will boost some enemy's hit rate to 100%, while using skele shield will reduce hit rate. Once you get the Ring of Light from Goblin then you use either a defender or a shield.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Bear]]'''&lt;br /&gt;
Tank and Spank, naked reflect, heal and fireball with spare mana.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Goblin]]'''&lt;br /&gt;
Tank and Spank, naked reflect, heal and fireball with spare mana.&lt;br /&gt;
Drops: Blood Goblin Mask (which may be used for a later quest), and Ring of Light. Ring of Light constantly provides a light source so that you no longer have to use lantern.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Bat]]'''&lt;br /&gt;
It has 6 speed and a decent atk stat, which means that it hits you every tick/second.&lt;br /&gt;
That being said, strat is the same: reflect spam, invis as many attacks as possible, spam fire and heal.&lt;br /&gt;
&lt;br /&gt;
'''[[Blood Skeleton]]''' (RARE)&lt;br /&gt;
Naked Reflect, spam fire and offset. Wear a shield, not a defender.&lt;br /&gt;
&lt;br /&gt;
[[Invention#Tablettes|Caves Tablette]]: The Caves Tablette unlocks a few things:&lt;br /&gt;
1. Skeleton Defender. An upgrade from Iron Defender, now gives 2 accuracy instead of 1.&lt;br /&gt;
2. Upgraded versions of amulets&lt;br /&gt;
&lt;br /&gt;
==[[Blood Volcano]]==&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Gimmick : Mobs drop dense glass, used in invention to make [[Orbs#Mega Shiny Glass Orbs|Mega Shiny Orbs]].&lt;br /&gt;
&lt;br /&gt;
As this is the volcano and all monsters here are fire monsters, ice arrows do double damage here. Heal is more useful than fireball here if you don't have the improved fireball from blood fire snake. Once you have it, fireball becomes much better to use here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1 : Blood Fire Snake &lt;br /&gt;
&lt;br /&gt;
Strat - Reflect and invis fire when able. Spam heal if you don't have improved fire. Fire from the snake is a lot of rng, so he might not spit a lot or he could spit multiple times back to back. Sometimes the fight just isn't winnable.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
Improved Fire - Each magic bonus adds 1 flat damage to Fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : Blood Fire Hawk &lt;br /&gt;
&lt;br /&gt;
Strat - reflect to negate/reflect damage, invis if your defense makes you get hit a lot. A fairly normal fight with no gimmicks. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3 : Blood Fire Golem&lt;br /&gt;
&lt;br /&gt;
Strat - Fire can be cast 3 times before he pulls out the bomb. Similar to the regular golem, if fire is used while the bomb is out the fight is lost. Entirely a damage race. Sometimes rng means you might not do enough damage.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
TNT - Same as from Ghost Miner quest. Relatively useless at this point outside of some mining exp.&lt;br /&gt;
Mega TNT - Similar drop table to the regular TNT, has the chance to drop [[Dragon Ore]]s and [[Dragon Bar]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4 : Blood Fire Witch (RARE)&lt;br /&gt;
&lt;br /&gt;
Strat - Similar to the regular fire witch fight, but you need to save reflect AND invis. When she hits 1 hp, count to 2 and use both reflect and invis. If you don't, she will counter your reflect and you die. If you only invis, she will full heal. Finish with another hit or fire.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
Improved Reflect - Reflect will only activate if a mob were to hit you. Thus removing the general need for naked reflecting (can still be okay for dps if you need that for some reason)&lt;br /&gt;
&lt;br /&gt;
==[[Castle]]==&lt;br /&gt;
&lt;br /&gt;
Gimmick : No Gimmick, you navigate the zone and click into 1 time fights. As of posting these mobs can and SHOULD be rare pot'd. Their loot is significant.&lt;br /&gt;
&lt;br /&gt;
Gear Requirement : Tier 5 Damage ring, Tier 6 far more comfortable. 1 Bomb (from Volcano) At this point you should have full t5 and be closing in on full tier 6. I use Poison Rapier for consistency but technically Stinger is better DPS (Rapier has higher accuracy)&lt;br /&gt;
&lt;br /&gt;
1 : Castle Ants &lt;br /&gt;
&lt;br /&gt;
Strategy : They're ants! Reflect their stinger, invis if you don't have reflect. Spam fire and pray.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
Leaf Seeds - 1-5 of all leaf seeds&lt;br /&gt;
&lt;br /&gt;
Door Key 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : Castle Golem &lt;br /&gt;
&lt;br /&gt;
Strategy : Use Bomb.&lt;br /&gt;
&lt;br /&gt;
Drops : &lt;br /&gt;
&lt;br /&gt;
100000 - 300000 Stone&lt;br /&gt;
&lt;br /&gt;
1 Red Mushroom&lt;br /&gt;
&lt;br /&gt;
1 Mega Bomb (Drops Ancient Geodes)&lt;br /&gt;
&lt;br /&gt;
Heavy Rock (Progression Piece)&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
1 : '''[[Ent]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Use trainer bow, its higher accuracy makes it your best odds to win. If you run out of arrows or don't want to use them, a stinger can work as well. No greater complicated strategy.&lt;br /&gt;
&lt;br /&gt;
Reward : Woodcutting. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 : '''[[Tank]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Use poisoned stinger (Crafted using stinger and the snake's poison drop). No greater strategy.&lt;br /&gt;
&lt;br /&gt;
Reward : 20 gold bars and 1-6 cannon balls (to be used with cannon).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3 : '''[[Thief Leader]]'''&lt;br /&gt;
&lt;br /&gt;
Strat - Cast lesser heal when appropriate. Use dagger/p-stinger, make sure to have full lizard armor. &lt;br /&gt;
&lt;br /&gt;
Reward : Return of stolen coins and Forest Crystal (Quest item for main story).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4 : '''[[Ghost Miner]]''' &lt;br /&gt;
&lt;br /&gt;
Strat - Melee attacks have no use. As such use the Longbow/Ghost Bow with ice arrows. Use greater heal and ignore fireball unless it will guarantee a kill.&lt;br /&gt;
&lt;br /&gt;
The boss has 12 defense, as such I suggest doing this fight with Ghost Bow for 2x'd damage and higher accuracy. If you have t1-t3 accuracy is not a concern. Note recommended to do this without haunted bow, as your damage is doubled with the haunted bow. &lt;br /&gt;
&lt;br /&gt;
Reward : Return of stolen ores and TNT (10k mining exp, 1 titanium bar/ore. A giant stack of bronze, iron, silver, gold and prom ores/bars + 3-6 grey/blue/green/red geodes).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5 : '''Evil Pirates'''&lt;br /&gt;
&lt;br /&gt;
Strat by Dank &lt;br /&gt;
&lt;br /&gt;
Spam fireball, reflect cannon shots and use poison weapons. Rain pot does not work.&lt;br /&gt;
&lt;br /&gt;
==Guardians==&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 1&lt;br /&gt;
|text= &amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=BatMask&lt;br /&gt;
|legs=BatLegs&lt;br /&gt;
|body=BatBody&lt;br /&gt;
|gloves=BatGloves&lt;br /&gt;
|boots=BatBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|defence=3&lt;br /&gt;
|damage=3&lt;br /&gt;
|accuracy=3&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
Make sure to have invisibility and greater heal learned as well as both all previous HP/MP crystals.&lt;br /&gt;
&lt;br /&gt;
'''Strategy:''' As this boss and you will always have 100% hit rate, armor doesn't matter, neither does accuracy. &lt;br /&gt;
&lt;br /&gt;
This boss is a damage race strictly speaking. Use your mana to heal as well as reflect then dodge his charge attacks.&lt;br /&gt;
 &lt;br /&gt;
Do not cast fireball. When he turns green or blue swap to your Scythe. When he turns red, swap to your bow.&lt;br /&gt;
&lt;br /&gt;
This fight can be repeated for more EXP lamps and Stardust, however on repeat fights the chest will be rolled at a 1/10 odds rather than 100%.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 2&lt;br /&gt;
|text=&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=Flippers&lt;br /&gt;
|weapon=Trident&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strategy : A straight forward fight, drink rain potion, heal when you're missing more than 15 hp. Reflect on cooldown. Invis when the rain turns to mud (the timing is very forgiving).&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 3&lt;br /&gt;
|text=&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=50&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=5&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Strategy : Stay on Melee as its highest DPS, swap to Ranged when hit by Red Arrow. Cast Heal on cooldown if hurt. Invis blue arrow (as you won't be able to dodge black arrow if its used), and reflect black arrow.&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Dungeon Fight&lt;br /&gt;
|text=The Dungeon Fight is a combination of the previous 3 Guardians.  Advised to follow the strats for each and use accordingly.&lt;br /&gt;
&lt;br /&gt;
It requires 1 of each key, g1-3&lt;br /&gt;
&lt;br /&gt;
After each fight you do not regen magic or health.  Magic timers do not reset so plan accordingly&lt;br /&gt;
&lt;br /&gt;
Do not waste invis at the end of g1, will need for g2 mud rain&lt;br /&gt;
&lt;br /&gt;
Do not waste reflect at end of g2, will need for g3 black arrow&lt;br /&gt;
}}&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
{{GD&lt;br /&gt;
|monster=Guardian 4&lt;br /&gt;
|text=Guardian 4 keys come from Dungeon Loot&lt;br /&gt;
&lt;br /&gt;
You will need at least Dragon chestplate, Dragon leggings, and either Dragon boots or Dragon gloves for a decent chance. Have both boots and gloves for a much higher chance. Full dragon makes this fight much easier.&lt;br /&gt;
&lt;br /&gt;
Presets:&lt;br /&gt;
&lt;br /&gt;
1: Max defense with as much Dragon gear and Dragon Shield, Golden Rapier (if you have it) / Poison Stinger Dagger&lt;br /&gt;
&lt;br /&gt;
2: Same as preset 1 but with Balista + ice arrows&lt;br /&gt;
&lt;br /&gt;
3: Same as preset 1 but with full ice croc gear&lt;br /&gt;
&lt;br /&gt;
4: Same as preset 2 but with full ice croc gear&lt;br /&gt;
&lt;br /&gt;
5: Full magic gear (might not be necessary)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stay on presets 1 when dragon is on the ground. Switch to preset 3 if the dragon is still on the ground but uses his ice fire attack. Stay on preset 1 when dragon uses regular fire attack.&lt;br /&gt;
&lt;br /&gt;
Change to preset 2 if dragon starts flying. Change to preset 4 if dragon is flying and uses ice fire attack as well. Stay on preset 2 if dragon is flying but uses regular fire attack.&lt;br /&gt;
&lt;br /&gt;
Your mana should be used for reflecting / invising the tail whip attack that the dragon does, and healing as much as you can with your remaining mana. Only use fireball if you are very close to winning.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Robot Waves]]==&lt;br /&gt;
{{#tag:tabber|&lt;br /&gt;
Novice and Warrior=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonStingerDagger&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=MoonstoneMask&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=LongBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonShield&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=4&lt;br /&gt;
|damage=4&lt;br /&gt;
|accuracy=4&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Robot 1''' - Just tank and spank. Heal any damage.&lt;br /&gt;
&lt;br /&gt;
'''Robot 2''' - This robot has a strong charge attack when he puts his hand up, reflect it.&lt;br /&gt;
&lt;br /&gt;
'''Robot 3''' - Heal any damage. Pray you get good hits.&lt;br /&gt;
&lt;br /&gt;
'''Robot 4''' - Heal and pray you kill him.&lt;br /&gt;
&lt;br /&gt;
'''Robot 5''' - Switch to bow and spam fireball when heal is on CD.&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Master=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=PoisonRapier&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Fire&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=MoonstoneLegs&lt;br /&gt;
|body=MoonstoneBody&lt;br /&gt;
|gloves=MoonstoneGloves&lt;br /&gt;
|boots=MoonstoneBoots&lt;br /&gt;
|weapon=Scythe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 5:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=40&lt;br /&gt;
|mask=ReaperHood&lt;br /&gt;
|legs=ReaperBody&lt;br /&gt;
|body=ReaperSkirt&lt;br /&gt;
|gloves=ReaperGloves&lt;br /&gt;
|boots=ReaperBoots&lt;br /&gt;
|weapon=WoodenStaff&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|defence=6&lt;br /&gt;
|damage=5&lt;br /&gt;
|accuracy=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Robot 1 - Preset 1&lt;br /&gt;
&lt;br /&gt;
Robot 2 - Preset 1 + Reflect when he raises his arm&lt;br /&gt;
&lt;br /&gt;
Robot 3 - Preset 1 + Heal as needed&lt;br /&gt;
&lt;br /&gt;
Robot 4 - Preset 1&lt;br /&gt;
&lt;br /&gt;
Robot 5 - Preset 3 + Reflect Or Invisible as available&lt;br /&gt;
&lt;br /&gt;
Robot 6 - Preset 4&lt;br /&gt;
&lt;br /&gt;
Robot 7 - Preset 2&lt;br /&gt;
&lt;br /&gt;
Robot 8 - Preset 1 Invis + heal as needed (Do not Invis or Reflect Save for Robot 9)&lt;br /&gt;
&lt;br /&gt;
Robot 9 - Preset 1 This robot charges every 20 seconds and you must reflect each. If you cannot reflect then invis + Spam Heal&lt;br /&gt;
&lt;br /&gt;
Robot 10 - Preset 1 If you have low HP use Rain Potion at start of fight&lt;br /&gt;
{{!}}-{{!}}&lt;br /&gt;
Elite=&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 1:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=PoisonRapier&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 2:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Fire&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 3:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=HauntedBow&lt;br /&gt;
|arrow=Ice&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;preset&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 4:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=DoubleScythe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Preset 5:&amp;lt;/b&amp;gt;&lt;br /&gt;
{{Preset&lt;br /&gt;
|hp=75&lt;br /&gt;
|mask=SeaHelmet&lt;br /&gt;
|legs=CrocodileLegs&lt;br /&gt;
|body=CrocodileBody&lt;br /&gt;
|gloves=CrocodileGloves&lt;br /&gt;
|boots=CrocodileBoots&lt;br /&gt;
|weapon=BattleAxe&lt;br /&gt;
|offhand=SkeletonDefender&lt;br /&gt;
|master=1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
REMINDER: you MUST save at least 6 mana for Robot 14&lt;br /&gt;
&lt;br /&gt;
Robot 1: Kill robot as fast as possible '''Note: Immediately reflecting here is worth it to avoid taking 10 damage, and should be back up for Robot 2. This can mostly be ignored with some dragon armor, as the chance of being hit is fairly low.'''&lt;br /&gt;
&lt;br /&gt;
Robot 2: After robot 2 attacks twice immediately reflect, this brings up reflect uptime in preparation for Robot 4 (if you were hit for more than 3 damage heal first and then reflect)&lt;br /&gt;
&lt;br /&gt;
Robot 3: One-shot it&lt;br /&gt;
&lt;br /&gt;
Robot 4: Use invis, and reflect on cooldown. invis compared to heals is worth it in on this Robot.&lt;br /&gt;
&lt;br /&gt;
Robot 5: Haunted bow and try not to take too much damage&lt;br /&gt;
&lt;br /&gt;
Robot 6: Swap immediately to scythe+ to one-shot&lt;br /&gt;
&lt;br /&gt;
Robot 7: Swap immediately to fire arrows with haunted bow preset&lt;br /&gt;
&lt;br /&gt;
Robot 8: Invis and pray for one-shot. If it isn't dead in one hit, switch to mage setup and try to kill it with a fireball&lt;br /&gt;
&lt;br /&gt;
Robot 9: Use reflect invis and reflect while trying to conserve as much mana as possible&lt;br /&gt;
&lt;br /&gt;
Robot 10: Immediately switch to your bow to avoid killing the robot. Use a [[Brewing|rain pot]] to heal up to max. Switch back to rapier/golden rapier/poison stinger dagger loadout to kill the robot&lt;br /&gt;
&lt;br /&gt;
Robot 11: If you have above 6 mana, use reflect on cooldown, swap between ice and fire arrow presets&lt;br /&gt;
&lt;br /&gt;
Robot 12: Immediately equip rapier loadout. Rapier has enough accuracy to hit through defense every time (32 accuracy with master ring, rapier and shield vs 60 defense) without need of giving up skeleton shields defense.&lt;br /&gt;
&lt;br /&gt;
Robot 13: Immediately equip battle axe&lt;br /&gt;
&lt;br /&gt;
Robot 14: This entire fight is extremely rng reliant. Look for a 170+ cannon shot. Reflect first charge, invis second. Look for 100+ cannon shot if you didn't find a good cannon shot before reflect. Pray you have enough hp for second reflect and invis. Robot should be about dead after second reflect+invis. Pray you dont take a hit from Robot 14 to kill it.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
	<entry>
		<id>https://idle-pixel.wiki/index.php?title=Junk&amp;diff=51264</id>
		<title>Junk</title>
		<link rel="alternate" type="text/html" href="https://idle-pixel.wiki/index.php?title=Junk&amp;diff=51264"/>
		<updated>2024-06-02T18:56:42Z</updated>

		<summary type="html">&lt;p&gt;Cammyrock: added mention of junk collector quest to junk bag page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Junk.png|75px|link=Brewing]]&lt;br /&gt;
&lt;br /&gt;
''A bunch of random junk found from gathering. I wonder if this will have a use?''&lt;br /&gt;
&lt;br /&gt;
This is a collectible item gained only from [[Gathering]].&lt;br /&gt;
&lt;br /&gt;
This item can be filtered into [[Junk Bags]] with a magnet obtained from [[Crafting]]. When the magnet is unlocked, it is not recommended to upgrade the magnet past emerald until the [[Quests#Junk_Collector|Junk Collector]], as it provides 1 xp per junk filtered once finished, and junk is a major source of experience with how much you can accumulate up to this point.&lt;br /&gt;
&lt;br /&gt;
==[[File:GatheringLootBagJunk.png|30px|link=Junk Bags]] Junk Bags[[File:GatheringLootBagJunk.png|30px|link=Junk Bags]]==&lt;br /&gt;
[[File:GatheringLootBagJunk.png|70px|link=Junk Bags]]&lt;br /&gt;
&lt;br /&gt;
===Unique Items in Junk Bags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Item&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Gathering Level Required&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Rarity&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Drop Rate&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Gathering XP Given &lt;br /&gt;
|-&lt;br /&gt;
|[[File:RobotHead.png|40px|link=Robot Head]]&lt;br /&gt;
| [[Robot Head]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 1 [[File:GatheringSigil.png|20px|link=]]&lt;br /&gt;
| Very Rare&lt;br /&gt;
| 1/300k&lt;br /&gt;
| 0 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RobotBody.png|40px|link=Robot Body]]&lt;br /&gt;
| [[Robot Body]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 1 [[File:GatheringSigil.png|20px|link=]]&lt;br /&gt;
| Very Rare&lt;br /&gt;
| 1/300k&lt;br /&gt;
| 0 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RobotLegs.png|40px|link=Robot Legs]]&lt;br /&gt;
| [[Robot Legs]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 1 [[File:GatheringSigil.png|20px|link=]]&lt;br /&gt;
| Very Rare&lt;br /&gt;
| 1/300k&lt;br /&gt;
| 0 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RobotHands.png|40px|link=Robot Hands]]&lt;br /&gt;
| [[Robot Hands]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 1 [[File:GatheringSigil.png|20px|link=]]&lt;br /&gt;
| Very Rare&lt;br /&gt;
| 1/300k&lt;br /&gt;
| 0 xp&lt;br /&gt;
|-&lt;br /&gt;
|[[File:RobotFeet.png|40px|link=Robot Feet]]&lt;br /&gt;
| [[Robot Feet]]&lt;br /&gt;
| &amp;lt;center&amp;gt; 1 [[File:GatheringSigil.png|20px|link=]]&lt;br /&gt;
| Very Rare&lt;br /&gt;
| 1/300k&lt;br /&gt;
| 0 xp&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Other Items in Junk Bags===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Image&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Item&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; |Rarity&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Copper.png|40px|link=Copper Ore]]&lt;br /&gt;
| [[Copper Ore]]&lt;br /&gt;
| 1/350&lt;br /&gt;
|-&lt;br /&gt;
|[[File:BronzeBar.png|40px|link=Bronze Bar]]&lt;br /&gt;
| [[Bronze Bar]]&lt;br /&gt;
| 1/350&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Iron.png|40px|link=Iron Ore]]&lt;br /&gt;
| [[Iron Ore]]&lt;br /&gt;
| 1/500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:IronBar.png|40px|link=Iron Bar]]&lt;br /&gt;
| [[Iron Bar]]&lt;br /&gt;
| 1/500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Silver.png|40px|link=Silver Ore]]&lt;br /&gt;
| [[Silver Ore]]&lt;br /&gt;
| 1/1500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SilverBar.png|40px|link=Silver Bar]]&lt;br /&gt;
| [[Silver Bar]]&lt;br /&gt;
| 1/1500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Gold.png|40px|link=Gold Ore]]&lt;br /&gt;
| [[Gold Ore]]&lt;br /&gt;
| 1/3500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GoldBar.png|40px|link=Gold Bar]]&lt;br /&gt;
| [[Gold Bar]]&lt;br /&gt;
| 1/3500&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Promethium.png|40px|link=Promethium Ore]]&lt;br /&gt;
| [[Promethium Ore]]&lt;br /&gt;
| 1/50k&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PromethiumBar.png|40px|link=Promethium Bar]]&lt;br /&gt;
| [[Promethium Bar]]&lt;br /&gt;
| 1/50k&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Titanium.png|40px|link=Titanium Ore]]&lt;br /&gt;
| [[Titanium Ore]]&lt;br /&gt;
| 1/100k&lt;br /&gt;
|-&lt;br /&gt;
|[[File:TitaniumBar.png|40px|link=Titanium Bar]]&lt;br /&gt;
| [[Titanium Bar]]&lt;br /&gt;
| 1/100k&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AncientOre.png|40px|link=Ancient Ore]]&lt;br /&gt;
| [[Ancient Ore]]&lt;br /&gt;
| 1/300k&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AncientBar.png|40px|link=Ancient Bar]]&lt;br /&gt;
| [[Ancient Bar]]&lt;br /&gt;
| 1/300k&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Loot]]&lt;br /&gt;
[[Category:Gathering]]&lt;/div&gt;</summary>
		<author><name>Cammyrock</name></author>
	</entry>
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